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Revision: 1.411
Committed: Sun Oct 4 19:49:12 2009 UTC (14 years, 7 months ago) by root
Branch: MAIN
Changes since 1.410: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.406 TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
5 root 1.393 TODO: books head2, possibly after verbatim (prison de...)
6 root 1.383 TODO: emergency swap mode is not working
7     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
8 root 1.393 (when picking up a bomb quickly enough)
9 root 1.383 TODO: inscription cannot be readied.
10     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
11 root 1.400 TODO: ready_skill find traps does nto unapply the range slot item (bow)
12 root 1.383 TODO: no detah messages for arena anymore
13     TODO: remove curse should *maybe* work on players themselves
14     TODO: remove curse in glyph/rune doesn't have any effect?
15     TODO: rewrite highscore code
16    
17     TODO: greeting message on what to do in dialog after race selection.
18    
19     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
20     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
21     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
22     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
23     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
24     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
25     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
26    
27     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
28     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
29     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
30     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
31    
32    
33     TODO: autopickup in shop
34     TODO: quit charcetr doesn't nuke in-memory per-player maps
35 root 1.393 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
36 root 1.383 TODO: farmwife doesn't react to guuh's head?
37     TODO: shop mats should use the nesrest other shopmat, always.
38    
39 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
40     but not horns (to make them more useful for content-creators).
41 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
42     2) it skipped spell effects and 3) it didn't handle the case where
43     and object was destroyed while iterating over it correctly. all this
44     allowed players to sometimes walk onto spaces they should not be able to
45     walk on.
46 root 1.399 - examining an object now dumps the serialised object form when the user
47 root 1.404 is a wizard (wizlook).
48 root 1.411 - party spells didn't work all that well.
49 root 1.399 - display the duration of change_ability spells when examining them
50     (missing: protection spells, but they are a hack...).
51 root 1.398 - fix a minor cfpod formatting bug.
52 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
53     the hintmode setting on the settings page.
54     - enable the object loader to also dump archetypes.
55 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
56 root 1.402 - force the initial face when loading an object that is time-animated
57     or a monster, so it does not have to be specified anymore.
58 root 1.403 - fix a bug where recasting an ability changing spell could shorten
59     its remaining duration.
60 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
61 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
62     up splay operations as well.
63 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
64 root 1.396
65 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
66 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
67     that ultimately was not helpful to catch it :)
68 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
69     all callers to use either one or the other, as appropriate. This
70     fixes the (rather fragile) light spell, maybe others.
71     - fixed an overflow and exploit in the bank/payment code.
72     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
73 elmex 1.384 to explain the skill a bit more.
74 root 1.389 - removed a buggy check for zero attacktype. So that we might find
75 elmex 1.388 the real bugs in the archs/maps/objects.
76 elmex 1.394 - Fixed enabling torches with lighters.
77 elmex 1.387 - (maps) Added Heaven Town region.
78     - (arch+maps) Fixed & normalized warriors on map
79     /quests/peterm/CTower/Barracks.
80 root 1.392 - fix the light spell (and possibly diseases and other lights).
81 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
82 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
83     a long time ago, and similar cases are still to be found in the maps.
84     - make the socket_timeout configurable in the code (but not yet for users).
85 root 1.393 - earth wall health bar is now correct.
86 elmex 1.384
87 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
88 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
89     freeze with IO::AIO anymore due this change.
90 root 1.364 - avoid a crash when a player tries to apply a lighter.
91 root 1.376 - allow a spell argument for dimension door.
92 root 1.362 - move shop item listing and some otherstuff into the info tab.
93 root 1.360 - avoid crashes when non-players cast party spells.
94 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
95 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
96     - small improvement of the number of potions in shops
97     (by Job Vranish).
98     - added a few party spells (by Job Vranish).
99 root 1.362 - use a common message dynbuf.
100 root 1.364 - destroying tear down objects will now use the full hp range
101     for animation and will only destroy/lastframe when hp < 0.
102     - allow monsters to use earth to dust.
103     - use manhattan distance for get_rangevector_from_mapcoord, just as
104     in get_rangevector.
105     - los updates now correctly take tiled maps into account.
106     - do los updates even on maps without darkness.
107 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
108 root 1.375 - upgrade to IO::AIO 3.21.
109 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
110 elmex 1.373 - properly catching exceptions from callback in irc.ext.
111 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
112 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
113 elmex 1.368 - (arch) added hint about usage to Slag Ex.
114 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
115     like the rest.
116 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
117 root 1.378 - (arch+maps) added rate limited converter and adjusted
118     /elmex/mana_fountain.
119     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
120     - reduce size of casting_time, move_status, attack_movement,
121     last_heal and last_sp slots, squeezing some more space out of struct
122 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
123     anywhere.
124 root 1.358
125 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
126     - fixed bug in alchemy, where finding the right object for enhancements
127     didn't work.
128 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
129     effects (w.r.t. put_more) per mapspace, to give the server a chance
130     to survive a hundred deathsheads.
131 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
132     disastrous bug of unfortunately unknown proportions...
133 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
134 root 1.343 - use gender-neutral place descriptions for invite.
135 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
136     Thanks go to Lisa Larsen!
137 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
138     anymore).
139 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
140 root 1.345 - use better dependency tracking for include/keyword.h.
141 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
142     so it is possible to invite somebody out of some stck-till-death traps,
143 root 1.346 or simply to commit suicide.
144 root 1.352 - replace the "ignoring delayed commands" message by something more useful
145     (cf. cunning gnome freezeing issue).
146 elmex 1.349 - various fixes for weapon improvements.
147 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
148 root 1.353 - support T and G sequences in cfpod.
149 root 1.343
150 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
151 root 1.339 - convert me command from per-map to chat, which makes more sense, also
152     document it.
153 elmex 1.336 - more than one spellbooks of same class can now be given
154     in class selection.
155 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
156     spell rebalancements.
157 elmex 1.338 - the IRC gateway filters IRC colors now.
158 elmex 1.336
159 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
160 root 1.331 - (arch) fix quiver of Holding Bolts.
161 root 1.332 - applying unpaid items will now examine them.
162 root 1.330 - add "What" column to body command, showing items in that slot.
163 elmex 1.329 - redesigned and rebalanced lamps and torches.
164 root 1.330 - add "..." to item names that have been shortened.
165     - fixed "assign" function that squeezes strings into fixed length.
166 elmex 1.333 - add cursed effect to lamps and (some) torches.
167 elmex 1.334 - fixed bad assigned crafting skills and their tools.
168 root 1.312
169 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
170 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
171 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
172 root 1.312 - make monster smell logic dependent on their wisdom stat.
173 root 1.324 - put the death reason into a separate tab.
174     - converted "connected" slot to string, cleanly got rid of some ugly
175     hacks such as the path_attuned hack.
176 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
177     - replace one-at-a-time hash by faster than smaller FNV-1a hash
178     when hashing strings.
179 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
180 elmex 1.320 whether the right cauldron is used.
181 root 1.313 - considerably optimise shared string implementation by
182 root 1.316 making its null value a compiletime constant.
183 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
184     as well as using shstr_cmp to pass shared stringsa round efficiently,
185     for lots of code size savings.
186 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
187     they are sleeping: generators now check for the sleeping flag.
188 root 1.318 - tell gcc not to excessively inline some perl interface functions.
189 root 1.322 - remove marking rune length limit.
190 root 1.323 - fix formatting of cfpod when a verbatim block was following
191     a single newline.
192     - move resistances, statistics and showpets command output into tabs.
193 root 1.326 - implement map scripts that can replace the boulder logic without
194     having to write extensions.
195 root 1.310
196 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
197 root 1.302 - fix a longstanding bug that teared multipart monsters
198     at map boundaries apart.
199 root 1.292 - temporarily make permanently invisible player visible when
200     he/she makes noise.
201 root 1.284 - fix being able to see through walls a bit.
202 root 1.303 - improve look at output.
203 root 1.285 - completely replaced the line of sight algorithm with a variant
204     of spiral fov capable of visibility grades and arbitrary
205     shadow angles, that uses less memory and less code.
206     - the new los code supports arbitrary map rectangles and loosens
207 root 1.310 other restrictions of the old code, supporting further optimisations.
208     - update los if blocksview-objects are inserted in a map, not just when
209 root 1.287 removed (e.g. for summon fog).
210 root 1.303 - permanent invisibility doesn't make immune against making noise:
211     implement a noise system that allows monsters to locate the player
212     when he/she makes noise.
213     - implement a primitive smell system that monsters can use to track
214     players.
215 elmex 1.288 - create bomb now also works when casted by door traps.
216 elmex 1.290 - (arch) new torch graphics.
217 root 1.289 - (maps) considerably soften the subway spider.
218 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
219     the guards from being killed by players.
220 root 1.310 - (maps) lots of tweaks in and around scorn.
221     - (maps) use special non-blocksview jungle, mountain and
222     darkforest freely on the worldmap, to get gradual sight obstacles
223     instead of total blackout in those areas.
224 root 1.289 - no maximum darkness for outdoor maps anymore.
225 root 1.291 - add more hints, fix some messages.
226 root 1.292 - fix a bug: firing rods should tell you something about them.
227     - make light additive even within players.
228 root 1.293 - darken xrays effect a bit.
229     - improve handling of los changes when inserting or removing
230     objects, not perfect yet.
231     - make map darkness signed (formerly unsigned) to allow
232 root 1.294 ambient lighting and centrally manage darkness as an offset.
233     - revamped, fixed and documented the server calendrics, also
234     tell users the current time and data, to improve awareness.
235     - implement proper wizlook flag and handling of wizlook, instead
236     of dumbly just clearing los once.
237 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
238     and has a smaller runtime variance.
239 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
240     making them actually useful.
241     - see_in_dark now increases the viewing radius by 3.
242 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
243     speedup, as well as in many other places.
244 root 1.299 - remove support for extended map infos - these are not used
245     by the deliantra client and removing them gives us a 10% speedup
246     when sending map changes.
247 root 1.300 - remove most gcfclient and other client bug workarounds, as well
248     as now obsolete protocol versions, simplying the code.
249 root 1.301 - optimise and simplify generation of random numbers.
250 root 1.303 - correctly provide a non-zero default density for materials, to
251     avoid crashes, fix other bugs in the material handling code.
252     - fix volume calculations.
253     - fix cfpod parsing when multiple verbatim blocks were separated by
254     newlines.
255 root 1.305 - increase monster detection radius from wis/5 to wis/3.
256 root 1.306 - remove old pickup modes.
257     - remove obsolete disarm and search commands (search wasn't working
258     anyways).
259 root 1.308 - fix a crash when an npc applied a sign.
260 root 1.284
261 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
262 root 1.283 - this release is assumed to be very stable.
263     - (maps) radically redesigned and improved tutorial.
264 root 1.280 - directional casting no longer immediately removes the invisible effect.
265 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
266 root 1.272 - fix overflow in lighting calculations.
267     - negative glow radii can no longer cause total darkness.
268 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
269     only maximally-lit ones.
270 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
271     - swashbucklers got the oratory skill now.
272 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
273 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
274 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
275 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
276     (which was probably broken, too).
277 root 1.281 - support negative glow radii during daytime, too.
278     - use circular, not rectangular, viewing area.
279     - use minimum viewing distance of 2 in outdoor maps.
280     - negative glow is stronger than viewing area or lamps.
281 root 1.283 - (arch) new darkness spell face.
282 root 1.272
283 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
284     - (maps) completely redesigned scorn.
285 root 1.269 - "cast light" now works on oneself.
286 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
287     negative glow radii again (they were totally broken before).
288 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
289 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
290 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
291 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
292 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
293     back to the player.
294 root 1.251 - attuned/repell and spell base level system reworked.
295 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
296 root 1.247 be less erratic now.
297 root 1.248 - refuse to write the uuid file if the uuid is zero
298     (to avoid writing it in early crashes).
299 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
300     - speed up emergency_save by not syncing every file separately.
301     - no longer reattach perl to every object on reload, it's slow, and no longer
302     necessary since we don't nuke stashes anymore.
303     - do not bootstrap perl from the commandline args, use separate eval for
304     better error reporting.
305 root 1.259 - fix a crash when pushing cone spells met ice attacks.
306 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
307 root 1.255 - speed up map refresh in server a bit.
308 elmex 1.258 - refactored drop code and fixed some programming errors in it.
309 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
310 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
311 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
312     as the current weight of the inventory.
313 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
314     dragonfire has been introduced for the non-dragon players.
315 root 1.265 - remove unused "tooltype", "start_holding" object slots.
316     - change "weapontype" object slot to uint8.
317     - convert "hide" object slot into flag.
318     - reorder object members for better locality of reference and codesize
319     decrease.
320 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
321 root 1.267 - fix a crash when no skill could be found when killing amonster.
322 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
323     every completed aio operation.
324 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
325     and update mapspaces if necessary.
326 root 1.246
327 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
328 root 1.241 - removed all command line parsing, only env variables are supported
329     anymore.
330 root 1.239 - region-specific monsters will now once more be on the worldmap.
331 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
332 root 1.225 would grow out of bounds.
333 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
334 root 1.222 - fixed a double-escaping bug in the pod-parser.
335     - rewrote the cfpod parser in C++.
336     - hintmode moved to C++, players need to re-set their hintmode if
337     they dislike "show".
338 root 1.231 - fix RIP inscription.
339 root 1.239 - bump login name length from 18 to 20 char max.
340 root 1.231 - correctly support gender in emotes.
341     - correctly support gender in the death messages.
342     - correctly generate death messages for players only when they really die,
343     with increased information.
344 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
345     and data corruption (but apparently was never triggered).
346 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
347 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
348     data corruption bug.
349 root 1.223 - tweak coredumping/monitoring a bit.
350 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
351 root 1.227 - do not crash in the loader when an inventory object could not be loaded
352     (from a corrupted file).
353 root 1.241 - redid skills command to send output to proper channel.
354 root 1.233 - object->map is no longer refcounting.
355 root 1.228 - add FLAG_DEBUG for internal debugging.
356 root 1.231 - add NDI_VERBATIM flag to send_msg.
357 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
358 root 1.240 - player->exists is no longer a sync_job.
359 root 1.233 - split login.ext's player scheduler into
360     it's own player-scheduler.ext extension.
361 root 1.222
362 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
363 root 1.212 - require perl 5.10.
364 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
365 root 1.204 - swap player and observed count's on the map when observing.
366 root 1.205 - add (mostly untested) mapspace perl class and accessors.
367 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
368 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
369     could be found.
370 root 1.208 - pits now have a configurable "random spread" range and default
371 root 1.213 to a radius of two now.
372 root 1.212 - rewrite pay_player_arch.
373     - use a more stable perl_reload implementation.
374     - do not use Symbol::delete_package (causes crashes after perl-reload),
375     use our own, safer, clear_package instead.
376     - when asynchronously dumping core, close all file handles to allow
377     the server to restart concurrently.
378 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
379     sequences, without double-encoding. it should be faster, too.
380     - the above fixes wrong display of help tetx and many other issues.
381 root 1.216 - use lzf and frag packets for large messages for clients supporting them
382 root 1.218 (0.9976+), use it for long books and other messages.
383 root 1.210 - eradicate listen command and corresponding code.
384 root 1.211 - eradicate logs command.
385 root 1.218 - let the client log into the server log, used for crash backtraces.
386 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
387     old style spell objects with the spell magic bullet.
388 root 1.220 - (arch) fixed skill less rods in the archetypes
389 root 1.204
390 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
391 elmex 1.197 - made jeweler workbench larger and some other minor map
392     changes in jeweler town.
393 root 1.196 - fixed wrong item handling in jeweler skill code.
394 root 1.198 - (arch) use a special "key_random_map" for random map keys
395     that are used up.
396 root 1.199 - fix a crash when the player who was observed has logged out long
397     enough for his region/map to be gone.
398 root 1.200 - port to g++-4.3's incompatible tr1 changes.
399 root 1.201 - add some missing dependencies.
400 root 1.203 - log to /var/log/deliantra/ by default.
401     - hack observe code to enable smooth movmenet when observing.
402 elmex 1.195
403 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
404 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
405 root 1.179 - correctly move gsay to the party channel.
406 root 1.178 - fix a crash when animate weapon was used in some areas.
407 elmex 1.177 - fixed unnecessary identification of by converters created objects.
408 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
409     with NPCs.
410 elmex 1.175 - (arch) dragon scales got proper type now
411 root 1.193 - object::decrease would sometimes cause container weights to
412     be wrong, this has been fixed.
413 root 1.194 - do not send time updates for newly-seen items.
414 root 1.185 - thawing an icecube will once more drop its contents to the ground.
415 root 1.183 - fix cone spells etc. going through walls sometimes.
416 root 1.186 - fix a weight update bug that sometimes left containers
417     with wrong weights.
418 root 1.194 - added auto_apply event and extension for shop tiles.
419 root 1.172 - work around get_map_flags invoking perl and switching the stack.
420     - make sure the map is loaded when using a town portal return.
421 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
422     where healing spells didn't cost any grace.
423 root 1.173 - fix starvation kill reason.
424 root 1.174 - fix pk killer name message.
425 root 1.189 - don't let people apply signs with @match.
426 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
427     what seems to be the biggets memleak in the server).
428 elmex 1.171
429 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
430 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
431     - use anyevent to manage listen ports (this enables IPv6 support).
432 root 1.167 - server supports ipv6 client connections now.
433 root 1.168 - use newly-available Coro::AnyEvent.
434 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
435     to let it handle AIO requests.
436 root 1.167
437 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
438 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
439     processing considerably (especially in the client) and reduces data transfers
440     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
441 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
442     - (map) fixed npc dialogue in pup_land/s_f/special.
443     - bugfix: fix a crash when a player casts a swarm spell and then logs out
444     (swarm spells now stay in the player's inventory).
445 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
446 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
447     archetype *archname* (chairs of different facings were merged).
448     - bugfix: fix a potential crash issue in find_object_name (not used
449     normally).
450 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
451     (destruction, magic missile etc.).
452 root 1.163 - swarm spells without a direction now use various spiral patterns
453     instead of being fully random.
454 root 1.158 - update AnyEvent API to 3.4 and above.
455 root 1.156
456 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
457 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
458 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
459 root 1.152 - bugfix: the jumping skill now gives experience for jumping
460     and for attacking monsters. it also takes about one second to do a jump.
461 root 1.138 - bugfix: players couldn't starve in 2.53 :(
462 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
463 root 1.152 - bugfix: spell effects like word of recall are removed on death.
464 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
465     were created outside a map.
466 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
467     (fixed by reversing the logic).
468 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
469 root 1.153 - bugfix: the random map generator no longer leaks key objects.
470 root 1.154 - bugfix: support random maps >127x127.
471 root 1.152 - (maps) fixed the death certificate system in nimbus.
472 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
473 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
474 root 1.147 - (arch) give ball lightning a real name.
475 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
476 root 1.155 - support cfpod in ex replies (client item tooltips).
477 root 1.143 - unapply item in range slow when readying a spell.
478 root 1.148 - bugfix: account for rounding errors in weight updates.
479 root 1.139 - remove synchronous mkdir in chargen_race_done.
480     - fix per-race starting maps.
481 root 1.142 - check hiscore on suicide and quit as well.
482 root 1.138 - tell players when they are starving.
483 root 1.133 - get rid of costly object_from_name conversion for altar effects.
484     - fix map difficulty calculation for generators.
485 root 1.146 - slightly more intelligent handling of "is_animated" flag.
486 root 1.149 - support no_drop map header flag (before it was only available internally).
487 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
488 root 1.133
489 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
490 root 1.119 - bugfix: custom skill settings were not saved by the server.
491     - bugfix: remove did not actually remove items from the inventory, leaving
492 root 1.116 ghost items.
493 root 1.119 - bugfix: properly update items identified on the ground.
494 root 1.120 - bugfix: use localtime_r in the logger thread.
495 root 1.122 - bugfix: player starvation will now give the correct kill reason.
496     - bugfix: archetype reloads could crash the server.
497 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
498 elmex 1.114 player is not logged in.
499 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
500 root 1.117 server startup.
501 root 1.128 - bugfix: fix the door surround check in the random map generator.
502     - (maps) fix heaven quest difficulty progression.
503     - (maps) fix some random map styles.
504     - dropping items a shop is not interested in won't sell them anymore.
505     - rods and horns with a too low maximum charge allow now at least one discharge.
506     - implement kill & death statistics.
507     - random map preparation is no longer synchronous.
508     - rewrite find_style in perl, no longer does synchronous I/O.
509     - improve random map specials placement.
510     - make the killer a real object pointer instead of a string, improved
511     kill reason messages.
512 root 1.117 - take advantage of new aio_close and aio_chmod.
513 root 1.128 - implement archetype::get, object::deep_clone and update callers.
514 root 1.125 - change_abil is much faster.
515 root 1.126 - update the floorbox more often to work around the reverses item order
516     display in clients.
517 root 1.125 - cleaned up object copying by encapsulating it to a single place.
518 root 1.126 - add hints to the invite messages.
519 root 1.127 - rewrote key<->value pair handling.
520 root 1.128 - use an independent random number generator for the random map generator.
521 elmex 1.113
522 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
523 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
524     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
525     - completely automate the weight handling, should fix all weight
526     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
527 root 1.103 - reloading archetypes while a user was in the character creation phase
528     could crash the server.
529 root 1.106 - fix a nontrivial number of cases of code commented similar
530     to "is this really correct?", as many of those cases are now handles
531     automatically by lower level code.
532     - replace many ad-hoc checks for client visibility by object::visible_to,
533     should result in broader applicability of functions using it.
534 root 1.104 - merge items with different arch pointers refering to the same arch
535     (due to archetype reloads).
536 root 1.106 - refactored the object remove/insert functions and most related
537     functions (decrease, split, merge_ob etc.).
538 root 1.105 - make it compile better on freebsd (reported by pippijn).
539 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
540 root 1.108 - fix the longstanding "container stays open" bug.
541 root 1.107 - improved floorbox updating to be incremental and other protocol
542     optimisations.
543     - get rid of update_after_inventory_change and only do update stats
544     for weight once/tick/player at max.
545 root 1.109 - rewrite party commands, use party channel.
546 root 1.103
547 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
548 root 1.97 - properly link against libgthread as that is needed to make the slice
549     allocator thread-safe.
550 root 1.91 - support perls not compiled with 64 bit support (though this is not a
551     recommended configuration) (reported by Samuel Gondouin).
552 root 1.94 - always put godgiven items into the player inventory, never any containers.
553 root 1.92 - (maps, arch) the scorn go club was founded!
554 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
555 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
556     became a real spell-class.
557 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
558     - (arch) considerably strengthened spark shower and destruction.
559     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
560     finally reloadable at runtime.
561     - changed archetype loading algorithm to only require one pass and
562     use delayed resolving of references.
563 root 1.101 - examine command now uses the examine infobox.
564 root 1.102 - implement an "incremental garbage collector" for archetypes.
565 root 1.98 - enable slice allocator again.
566 root 1.96 - implement optional free memory poisoning.
567 root 1.91
568 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
569 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
570 root 1.85 skill.
571 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
572     names (also update all maps to use money instead of coins).
573 root 1.78 - add uuid accessors to perl.
574     - add coin names and archetype accessors to perl.
575 root 1.80 - fix runtime uuid file format to use "." instead of ",".
576 root 1.78 - change perl extensions to not use hardcoded coins and values.
577 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
578     and be more parsimonous of uuid usage by the exact value out on exit.
579 root 1.86 - write log messages in another thread, removing another sync point.
580     - support multi-line log messages in a nicer way.
581 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
582 root 1.81 - fix a minor memleak in the random map generator.
583     - some parts of the random map generator are not coroutine-safe,
584     so only call it "single-threaded".
585     - major cleanup of memory management in random map generator.
586 root 1.87 - slight refactoring of the random map generator, faster too.
587 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
588     bookkeeping bug.
589 root 1.87 - work around "player is on active list" problem by deactivating player
590     after loading.
591 root 1.81 - garbage collect shstr's more evenly and adaptively only when
592     there have in fact been allocations.
593 root 1.82 - fix object::insert to do as documented and insert into the env
594     if necessary.
595     - fix cf::map::unique_maps.
596     - fix nrof overflow check in can_merge_slow.
597     - fix converter code to handle >31 bit values.
598 elmex 1.83 - added support for the player_sold flag
599 root 1.84 - converters no longer accept unpaid items.
600 root 1.88 - canonicalize random map meta files for better unification.
601 root 1.77
602 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
603 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
604     when mlockall has been used.
605 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
606 root 1.72 - use separate thread for ticker timing (and more in the future).
607     this greatly increases timing accuracy and gets rid of an enourmous
608     number of gettimeofday calls.
609 root 1.82 - use a separate thread to signal aio completion, for lower latency.
610 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
611 root 1.71
612 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
613 root 1.68 - rebalanced default experience table to be more exponential
614     and much easier up to level ~40, then moderately harder.
615 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
616 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
617     - do not exit on reload/load errors but properly cleanup.
618 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
619 root 1.66
620 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
621 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
622     (this fixes the jeweler skill).
623 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
624 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
625 root 1.63 - move tombstone to real map if player died due to cave-in (even if
626     it has reset, which is better than putting it on the savebed, also as
627 root 1.321 proof that the player didn't use a savebed).
628 root 1.59
629 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
630 root 1.56 - work around perl bug in configure perl module version check.
631 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
632 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
633 root 1.52 - fix a bug in animate_weapon, causing a crash.
634 root 1.54 - no longer exit when a coroutine throws an exception.
635 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
636 root 1.53 - fix the "<player> is nuts" message.
637 root 1.58 - fix an exception at logout due to the json_coder being gone.
638 root 1.43 - upgrade to EV version 2.0 API.
639 root 1.47 - when players don't apply a savebed correctly but stand above one,
640     do not move or kill them.
641 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
642 root 1.43 - implement generic framework for server-side resource files.
643     - implement resource file update event.
644     - hook experience table update into the framework.
645     - move jeweler.yaml to resources (arch/).
646 root 1.44 - switch from Crossfire to Deliantra perl module.
647     - implement json2json arch filter.
648 root 1.45 - implement widget protocol version 2, support for ui templates.
649 root 1.54 - mapinfo is now handled fully asynchronously.
650 root 1.48 - ext/irc: also log irc messages.
651 root 1.51 - ext/schmorplog: write user stat files asynchronously.
652 root 1.43
653 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
654 elmex 1.41 - limited the number of items that can be picked up and dropped
655 root 1.42 as temporary measurement against bad performance or dropping things
656     (this lead to long freezes and triggered the watchdog).
657 elmex 1.41 - improved the performance of the drop command a bit.
658 root 1.38 - switch from Event to EV for higher performance, easier usage,
659     less bugs...
660 root 1.39 - updated to release version of the gnu affero license.
661 root 1.38
662 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
663 root 1.36 - more thoroughly rename the binaries, contact addresses.
664     - update the copyrights.
665 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
666     crashes.
667 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
668     potentially causing crashes.
669 root 1.35 - assign weapons on user load time, not login-time, avoiding
670     crashes.
671    
672 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
673 root 1.32 - fixed an important bug that caused passwords to be forgotten.
674 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
675     in some of the maps.
676 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
677     which is now trivial to do.
678 root 1.33 - removed all traces of the old (and never working) plug-in interface
679     (70kb code less on amd64).
680 root 1.34 - improve/tune scheduling priorities.
681     - fix some freezing bugs.
682     - fix a memory corruption problem in dynbuf.printf.
683     - use channels for chat and many informational commands.
684     - improved the tutorial.
685     - create missile is now fixed.
686     - race fields must now contain archetypes.
687     - jumping skill now works as advertised.
688 root 1.31
689 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
690 root 1.24 - relicense under the gnu affero license.
691 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
692 root 1.24 - implement server-side framework for generic resources.
693     - use resource framework for server-provided ambient
694     music.
695 root 1.27 - save object owners (players only atm).
696 root 1.24 - replace limited sound api with server-provided sound effects.
697     - new sc (sound control) protocol command.
698     - improve fxix protocol to include types.
699     - exactly fill tcp segments, if possible.
700     - output-rate is now an upper limit, the server will automatically
701     (and quite perfectly) adjust to the network conditions, ensuring
702     low latency even during bulk transfers (music, images, sounds etc.).
703     - implement server-side widgets (i.e. client widgets controlled
704     in the server side). this will allow future expansion without
705     having to upgrade clients.
706     - implement a (artwork) world map with realtime player position
707     tracking.
708     - new and more efficient extcmd (server still supports old extcmd
709     protocol).
710 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
711     calcluation that could be easily exploited by users.
712     - rebalanced diseases to spread more naturally/evenly.
713     - completely asynchronous map loading even for tiled maps.
714 root 1.24 - replace simple messaging protocol with channels carrying metadata
715     (similar to message types, but more directed at the user).
716     - reduce command processing latency by a whopping 120ms by
717     reordering some processing steps inside the server. this directly
718     reduces lag by 120ms.
719     - actually send spell faces to the client.
720 root 1.23 - implement player genders.
721 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
722     otherwise return to savebed and possible kill if the log-out
723     was for too long.
724     - fast socket-dead detection (kick player after 8 seconds without ack).
725     - greatly reduce the cpu time needed to draw maps _again_.
726     - archetypes are now subclasses of objects.
727     - rebalanced shop greed and approval functions to be more realistic
728     (and likely match the actual intention).
729 root 1.23 - implement "crossfire pod" format for messages, with working bold,
730     italic, gender-specific text, paragraphs etc.
731 root 1.24 - implemented hint framework, players can opt to receive hints.
732     - implemented (long) book framework, added some books from the cf wiki.
733 root 1.23 - implement generic message framework that uses xml, utf8 for the client
734     protocol and is capable of transmitting generic meta information.
735 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
736     - replace the nexus by a per-player tutorial map that teaches stuff
737     better than the newbie house.
738 root 1.18 - fix the magicmap colours.
739 root 1.19 - optimise map update even more by removing unneeded code and checks.
740     - decouple map and stats update from pl->ob and use pl->observe instead.
741     - implement observe command.
742 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
743     calls with a simple comparison.
744     - fix a latent crossfire bug that could crash the server because the
745     map refresh did not update the mapspace.
746 root 1.24 - support custom keys for regions and maps, regions are now
747     refcount-managed.
748     - allow worldmap overlays anywhere in the 000..999 range.
749     - new system to acquire time slices for background jobs, to reduce
750     jitter.
751 root 1.27 - semi-persistent object-referencing framework (currently only players
752     supported).
753 root 1.22 - dependency tracking for perl extensions.
754 root 1.24 - new slag-ex extension for cleaning cauldrons.
755     - fix invoke result processing.
756     - there are even less i/o syncpoints in the server now.
757 root 1.29 - added map-tags extension that scans all maps for object tags
758     and records them in the database (not used yet).
759 root 1.28 - metaserver 2 support.
760 root 1.22 - many more bugfixes and minor optimisations.
761 root 1.16
762 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
763 root 1.14 - optimised event invocation (non-wanted events can now be
764     skipped with 4-5 inlined instructions).
765 root 1.12 - complete rewrite of town_portal: it now creates a portal
766     to the "nearest" town only, travel is only possible
767 root 1.13 to the town and back, anybody can use it (also removes
768     one of the remaining syncpoints in the server).
769 root 1.10 - complete rewrite of the range/attack skill slot system:
770     there are now two slots, one for combat, one for ranged
771     attacks.
772     - introduce the concept of a current weapon (either a ranged
773     or a combat weapon/skill/tool) and switch between them as
774     needed.
775     - rewrite bow code so bows get more useful: apply damage,
776     attacktype and other stats to the arrows and treat
777     bows as weapons. also rebalance the missile weapons skill
778     so its damage increases with level.
779     - rewrite the complete player speed logic: weapon_speed now
780     works as documented and there are no unnatural speed boosts.
781 root 1.6 - implement a utility - cfutil - that simplifies arch and map
782     installation, replacing the old collect scripts and
783 root 1.9 simplying deployment by scaling and cutting faces as required.
784     - simplify the map protocol extensively by taking advantage
785     of missing bigfaces, speeding up map generation immensely.
786 root 1.6 - implement inherit keyword allowing archetypes to inherit from
787     other archetypes.
788     - rationalise archetype, region and treasurelist file format
789     into a single file format and make them reloadable asynchronously.
790 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
791     reloadable at runtime.
792 root 1.6 - implement 64x64 faceset support.
793     - implement fxixsx protocol that saves
794     a lot of bandwidth over the old image/face/smooth packets
795 root 1.11 and allows images > packetsize, incremental and background
796     transfers.
797 root 1.6 - implement a bandwidth-saving smoothing protocol that works
798     on a face basis as opposed to a mapspace basis.
799 root 1.7 - the server can now rate-limit image uploads to not exceed
800     a certain (client-configurable) speed while guarenteeing full
801     freedom of movement.
802 root 1.8 - implement new ex command to request item descriptions.
803     - implement new msg command for in-game messages with meta
804     information (using xml).
805 root 1.9 - enforce utf-8 for all text messages.
806 root 1.13 - added micropather (not used yet).
807 root 1.6 - many, many bugfixes.
808 root 1.1
809 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
810 root 1.1 - make coroapi accessible to cf+.
811     - moved map handling logic completely to perl
812     - per player maps are now marked in the map
813 root 1.2 - maps are saved completely differently now,
814     and much more often.
815 root 1.17 - rewrote map header parser and writer, to be much faster.
816 pippijn 1.4 - maps and players are now (in the average case) loaded
817 root 1.2 and saved completely asynchronously, I/O contention will no
818     longer freeze the server.
819 pippijn 1.4 - players and maps can be loaded anytime, without the player
820 root 1.2 being logged in.
821 root 1.1 - automatically generate method interfaces for perl from headers
822     - unbundled freezethaw
823     - mostly rewrote common/map.C
824     - completely rewrite server/swap.C
825     - introduced "runtime", the CCT clock (corrected crossfire time) :)
826     - introduced new keyword for map files: file_format_version (integer, server version: 0)
827     - better message for apply failures due to applymode
828     - removed most all of the weather code
829     - unified logging to stderr and file
830     - too many minor changes to document