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Revision: 1.414
Committed: Fri Oct 9 04:39:24 2009 UTC (14 years, 7 months ago) by sf-marcmagus
Branch: MAIN
Changes since 1.413: +1 -0 lines
Log Message:
(maps) Fix guild teleporters to Pupland Terminal

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.406 TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
5 root 1.393 TODO: books head2, possibly after verbatim (prison de...)
6 root 1.383 TODO: emergency swap mode is not working
7     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
8 root 1.393 (when picking up a bomb quickly enough)
9 root 1.383 TODO: inscription cannot be readied.
10     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
11 root 1.400 TODO: ready_skill find traps does nto unapply the range slot item (bow)
12 root 1.383 TODO: no detah messages for arena anymore
13     TODO: remove curse should *maybe* work on players themselves
14     TODO: remove curse in glyph/rune doesn't have any effect?
15     TODO: rewrite highscore code
16    
17     TODO: greeting message on what to do in dialog after race selection.
18    
19     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
20     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
21     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
22     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
23     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
24     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
25     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
26    
27     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
28     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
29     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
30     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
31    
32    
33     TODO: autopickup in shop
34     TODO: quit charcetr doesn't nuke in-memory per-player maps
35 root 1.393 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
36 root 1.383 TODO: farmwife doesn't react to guuh's head?
37     TODO: shop mats should use the nesrest other shopmat, always.
38    
39 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
40     but not horns (to make them more useful for content-creators).
41 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
42     2) it skipped spell effects and 3) it didn't handle the case where
43     and object was destroyed while iterating over it correctly. all this
44     allowed players to sometimes walk onto spaces they should not be able to
45     walk on.
46 root 1.399 - examining an object now dumps the serialised object form when the user
47 root 1.404 is a wizard (wizlook).
48 root 1.411 - party spells didn't work all that well.
49 root 1.399 - display the duration of change_ability spells when examining them
50     (missing: protection spells, but they are a hack...).
51 root 1.398 - fix a minor cfpod formatting bug.
52 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
53     the hintmode setting on the settings page.
54     - enable the object loader to also dump archetypes.
55 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
56 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
57 root 1.402 - force the initial face when loading an object that is time-animated
58     or a monster, so it does not have to be specified anymore.
59 root 1.403 - fix a bug where recasting an ability changing spell could shorten
60     its remaining duration.
61 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
62 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
63     up splay operations as well.
64 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
65 root 1.412 - implement introspection data for C++ classes (%REFLECT).
66 root 1.413 - (arch) add name_pl fields for building materials.
67 root 1.396
68 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
69 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
70     that ultimately was not helpful to catch it :)
71 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
72     all callers to use either one or the other, as appropriate. This
73     fixes the (rather fragile) light spell, maybe others.
74     - fixed an overflow and exploit in the bank/payment code.
75     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
76 elmex 1.384 to explain the skill a bit more.
77 root 1.389 - removed a buggy check for zero attacktype. So that we might find
78 elmex 1.388 the real bugs in the archs/maps/objects.
79 elmex 1.394 - Fixed enabling torches with lighters.
80 elmex 1.387 - (maps) Added Heaven Town region.
81     - (arch+maps) Fixed & normalized warriors on map
82     /quests/peterm/CTower/Barracks.
83 root 1.392 - fix the light spell (and possibly diseases and other lights).
84 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
85 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
86     a long time ago, and similar cases are still to be found in the maps.
87     - make the socket_timeout configurable in the code (but not yet for users).
88 root 1.393 - earth wall health bar is now correct.
89 elmex 1.384
90 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
91 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
92     freeze with IO::AIO anymore due this change.
93 root 1.364 - avoid a crash when a player tries to apply a lighter.
94 root 1.376 - allow a spell argument for dimension door.
95 root 1.362 - move shop item listing and some otherstuff into the info tab.
96 root 1.360 - avoid crashes when non-players cast party spells.
97 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
98 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
99     - small improvement of the number of potions in shops
100     (by Job Vranish).
101     - added a few party spells (by Job Vranish).
102 root 1.362 - use a common message dynbuf.
103 root 1.364 - destroying tear down objects will now use the full hp range
104     for animation and will only destroy/lastframe when hp < 0.
105     - allow monsters to use earth to dust.
106     - use manhattan distance for get_rangevector_from_mapcoord, just as
107     in get_rangevector.
108     - los updates now correctly take tiled maps into account.
109     - do los updates even on maps without darkness.
110 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
111 root 1.375 - upgrade to IO::AIO 3.21.
112 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
113 elmex 1.373 - properly catching exceptions from callback in irc.ext.
114 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
115 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
116 elmex 1.368 - (arch) added hint about usage to Slag Ex.
117 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
118     like the rest.
119 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
120 root 1.378 - (arch+maps) added rate limited converter and adjusted
121     /elmex/mana_fountain.
122     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
123     - reduce size of casting_time, move_status, attack_movement,
124     last_heal and last_sp slots, squeezing some more space out of struct
125 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
126     anywhere.
127 root 1.358
128 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
129     - fixed bug in alchemy, where finding the right object for enhancements
130     didn't work.
131 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
132     effects (w.r.t. put_more) per mapspace, to give the server a chance
133     to survive a hundred deathsheads.
134 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
135     disastrous bug of unfortunately unknown proportions...
136 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
137 root 1.343 - use gender-neutral place descriptions for invite.
138 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
139     Thanks go to Lisa Larsen!
140 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
141     anymore).
142 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
143 root 1.345 - use better dependency tracking for include/keyword.h.
144 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
145     so it is possible to invite somebody out of some stck-till-death traps,
146 root 1.346 or simply to commit suicide.
147 root 1.352 - replace the "ignoring delayed commands" message by something more useful
148     (cf. cunning gnome freezeing issue).
149 elmex 1.349 - various fixes for weapon improvements.
150 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
151 root 1.353 - support T and G sequences in cfpod.
152 root 1.343
153 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
154 root 1.339 - convert me command from per-map to chat, which makes more sense, also
155     document it.
156 elmex 1.336 - more than one spellbooks of same class can now be given
157     in class selection.
158 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
159     spell rebalancements.
160 elmex 1.338 - the IRC gateway filters IRC colors now.
161 elmex 1.336
162 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
163 root 1.331 - (arch) fix quiver of Holding Bolts.
164 root 1.332 - applying unpaid items will now examine them.
165 root 1.330 - add "What" column to body command, showing items in that slot.
166 elmex 1.329 - redesigned and rebalanced lamps and torches.
167 root 1.330 - add "..." to item names that have been shortened.
168     - fixed "assign" function that squeezes strings into fixed length.
169 elmex 1.333 - add cursed effect to lamps and (some) torches.
170 elmex 1.334 - fixed bad assigned crafting skills and their tools.
171 root 1.312
172 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
173 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
174 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
175 root 1.312 - make monster smell logic dependent on their wisdom stat.
176 root 1.324 - put the death reason into a separate tab.
177     - converted "connected" slot to string, cleanly got rid of some ugly
178     hacks such as the path_attuned hack.
179 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
180     - replace one-at-a-time hash by faster than smaller FNV-1a hash
181     when hashing strings.
182 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
183 elmex 1.320 whether the right cauldron is used.
184 root 1.313 - considerably optimise shared string implementation by
185 root 1.316 making its null value a compiletime constant.
186 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
187     as well as using shstr_cmp to pass shared stringsa round efficiently,
188     for lots of code size savings.
189 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
190     they are sleeping: generators now check for the sleeping flag.
191 root 1.318 - tell gcc not to excessively inline some perl interface functions.
192 root 1.322 - remove marking rune length limit.
193 root 1.323 - fix formatting of cfpod when a verbatim block was following
194     a single newline.
195     - move resistances, statistics and showpets command output into tabs.
196 root 1.326 - implement map scripts that can replace the boulder logic without
197     having to write extensions.
198 root 1.310
199 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
200 root 1.302 - fix a longstanding bug that teared multipart monsters
201     at map boundaries apart.
202 root 1.292 - temporarily make permanently invisible player visible when
203     he/she makes noise.
204 root 1.284 - fix being able to see through walls a bit.
205 root 1.303 - improve look at output.
206 root 1.285 - completely replaced the line of sight algorithm with a variant
207     of spiral fov capable of visibility grades and arbitrary
208     shadow angles, that uses less memory and less code.
209     - the new los code supports arbitrary map rectangles and loosens
210 root 1.310 other restrictions of the old code, supporting further optimisations.
211     - update los if blocksview-objects are inserted in a map, not just when
212 root 1.287 removed (e.g. for summon fog).
213 root 1.303 - permanent invisibility doesn't make immune against making noise:
214     implement a noise system that allows monsters to locate the player
215     when he/she makes noise.
216     - implement a primitive smell system that monsters can use to track
217     players.
218 elmex 1.288 - create bomb now also works when casted by door traps.
219 elmex 1.290 - (arch) new torch graphics.
220 root 1.289 - (maps) considerably soften the subway spider.
221 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
222     the guards from being killed by players.
223 root 1.310 - (maps) lots of tweaks in and around scorn.
224     - (maps) use special non-blocksview jungle, mountain and
225     darkforest freely on the worldmap, to get gradual sight obstacles
226     instead of total blackout in those areas.
227 root 1.289 - no maximum darkness for outdoor maps anymore.
228 root 1.291 - add more hints, fix some messages.
229 root 1.292 - fix a bug: firing rods should tell you something about them.
230     - make light additive even within players.
231 root 1.293 - darken xrays effect a bit.
232     - improve handling of los changes when inserting or removing
233     objects, not perfect yet.
234     - make map darkness signed (formerly unsigned) to allow
235 root 1.294 ambient lighting and centrally manage darkness as an offset.
236     - revamped, fixed and documented the server calendrics, also
237     tell users the current time and data, to improve awareness.
238     - implement proper wizlook flag and handling of wizlook, instead
239     of dumbly just clearing los once.
240 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
241     and has a smaller runtime variance.
242 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
243     making them actually useful.
244     - see_in_dark now increases the viewing radius by 3.
245 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
246     speedup, as well as in many other places.
247 root 1.299 - remove support for extended map infos - these are not used
248     by the deliantra client and removing them gives us a 10% speedup
249     when sending map changes.
250 root 1.300 - remove most gcfclient and other client bug workarounds, as well
251     as now obsolete protocol versions, simplying the code.
252 root 1.301 - optimise and simplify generation of random numbers.
253 root 1.303 - correctly provide a non-zero default density for materials, to
254     avoid crashes, fix other bugs in the material handling code.
255     - fix volume calculations.
256     - fix cfpod parsing when multiple verbatim blocks were separated by
257     newlines.
258 root 1.305 - increase monster detection radius from wis/5 to wis/3.
259 root 1.306 - remove old pickup modes.
260     - remove obsolete disarm and search commands (search wasn't working
261     anyways).
262 root 1.308 - fix a crash when an npc applied a sign.
263 root 1.284
264 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
265 root 1.283 - this release is assumed to be very stable.
266     - (maps) radically redesigned and improved tutorial.
267 root 1.280 - directional casting no longer immediately removes the invisible effect.
268 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
269 root 1.272 - fix overflow in lighting calculations.
270     - negative glow radii can no longer cause total darkness.
271 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
272     only maximally-lit ones.
273 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
274     - swashbucklers got the oratory skill now.
275 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
276 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
277 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
278 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
279     (which was probably broken, too).
280 root 1.281 - support negative glow radii during daytime, too.
281     - use circular, not rectangular, viewing area.
282     - use minimum viewing distance of 2 in outdoor maps.
283     - negative glow is stronger than viewing area or lamps.
284 root 1.283 - (arch) new darkness spell face.
285 root 1.272
286 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
287     - (maps) completely redesigned scorn.
288 root 1.269 - "cast light" now works on oneself.
289 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
290     negative glow radii again (they were totally broken before).
291 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
292 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
293 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
294 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
295 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
296     back to the player.
297 root 1.251 - attuned/repell and spell base level system reworked.
298 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
299 root 1.247 be less erratic now.
300 root 1.248 - refuse to write the uuid file if the uuid is zero
301     (to avoid writing it in early crashes).
302 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
303     - speed up emergency_save by not syncing every file separately.
304     - no longer reattach perl to every object on reload, it's slow, and no longer
305     necessary since we don't nuke stashes anymore.
306     - do not bootstrap perl from the commandline args, use separate eval for
307     better error reporting.
308 root 1.259 - fix a crash when pushing cone spells met ice attacks.
309 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
310 root 1.255 - speed up map refresh in server a bit.
311 elmex 1.258 - refactored drop code and fixed some programming errors in it.
312 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
313 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
314 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
315     as the current weight of the inventory.
316 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
317     dragonfire has been introduced for the non-dragon players.
318 root 1.265 - remove unused "tooltype", "start_holding" object slots.
319     - change "weapontype" object slot to uint8.
320     - convert "hide" object slot into flag.
321     - reorder object members for better locality of reference and codesize
322     decrease.
323 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
324 root 1.267 - fix a crash when no skill could be found when killing amonster.
325 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
326     every completed aio operation.
327 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
328     and update mapspaces if necessary.
329 root 1.246
330 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
331 root 1.241 - removed all command line parsing, only env variables are supported
332     anymore.
333 root 1.239 - region-specific monsters will now once more be on the worldmap.
334 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
335 root 1.225 would grow out of bounds.
336 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
337 root 1.222 - fixed a double-escaping bug in the pod-parser.
338     - rewrote the cfpod parser in C++.
339     - hintmode moved to C++, players need to re-set their hintmode if
340     they dislike "show".
341 root 1.231 - fix RIP inscription.
342 root 1.239 - bump login name length from 18 to 20 char max.
343 root 1.231 - correctly support gender in emotes.
344     - correctly support gender in the death messages.
345     - correctly generate death messages for players only when they really die,
346     with increased information.
347 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
348     and data corruption (but apparently was never triggered).
349 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
350 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
351     data corruption bug.
352 root 1.223 - tweak coredumping/monitoring a bit.
353 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
354 root 1.227 - do not crash in the loader when an inventory object could not be loaded
355     (from a corrupted file).
356 root 1.241 - redid skills command to send output to proper channel.
357 root 1.233 - object->map is no longer refcounting.
358 root 1.228 - add FLAG_DEBUG for internal debugging.
359 root 1.231 - add NDI_VERBATIM flag to send_msg.
360 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
361 root 1.240 - player->exists is no longer a sync_job.
362 root 1.233 - split login.ext's player scheduler into
363     it's own player-scheduler.ext extension.
364 root 1.222
365 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
366 root 1.212 - require perl 5.10.
367 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
368 root 1.204 - swap player and observed count's on the map when observing.
369 root 1.205 - add (mostly untested) mapspace perl class and accessors.
370 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
371 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
372     could be found.
373 root 1.208 - pits now have a configurable "random spread" range and default
374 root 1.213 to a radius of two now.
375 root 1.212 - rewrite pay_player_arch.
376     - use a more stable perl_reload implementation.
377     - do not use Symbol::delete_package (causes crashes after perl-reload),
378     use our own, safer, clear_package instead.
379     - when asynchronously dumping core, close all file handles to allow
380     the server to restart concurrently.
381 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
382     sequences, without double-encoding. it should be faster, too.
383     - the above fixes wrong display of help tetx and many other issues.
384 root 1.216 - use lzf and frag packets for large messages for clients supporting them
385 root 1.218 (0.9976+), use it for long books and other messages.
386 root 1.210 - eradicate listen command and corresponding code.
387 root 1.211 - eradicate logs command.
388 root 1.218 - let the client log into the server log, used for crash backtraces.
389 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
390     old style spell objects with the spell magic bullet.
391 root 1.220 - (arch) fixed skill less rods in the archetypes
392 root 1.204
393 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
394 elmex 1.197 - made jeweler workbench larger and some other minor map
395     changes in jeweler town.
396 root 1.196 - fixed wrong item handling in jeweler skill code.
397 root 1.198 - (arch) use a special "key_random_map" for random map keys
398     that are used up.
399 root 1.199 - fix a crash when the player who was observed has logged out long
400     enough for his region/map to be gone.
401 root 1.200 - port to g++-4.3's incompatible tr1 changes.
402 root 1.201 - add some missing dependencies.
403 root 1.203 - log to /var/log/deliantra/ by default.
404     - hack observe code to enable smooth movmenet when observing.
405 elmex 1.195
406 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
407 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
408 root 1.179 - correctly move gsay to the party channel.
409 root 1.178 - fix a crash when animate weapon was used in some areas.
410 elmex 1.177 - fixed unnecessary identification of by converters created objects.
411 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
412     with NPCs.
413 elmex 1.175 - (arch) dragon scales got proper type now
414 root 1.193 - object::decrease would sometimes cause container weights to
415     be wrong, this has been fixed.
416 root 1.194 - do not send time updates for newly-seen items.
417 root 1.185 - thawing an icecube will once more drop its contents to the ground.
418 root 1.183 - fix cone spells etc. going through walls sometimes.
419 root 1.186 - fix a weight update bug that sometimes left containers
420     with wrong weights.
421 root 1.194 - added auto_apply event and extension for shop tiles.
422 root 1.172 - work around get_map_flags invoking perl and switching the stack.
423     - make sure the map is loaded when using a town portal return.
424 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
425     where healing spells didn't cost any grace.
426 root 1.173 - fix starvation kill reason.
427 root 1.174 - fix pk killer name message.
428 root 1.189 - don't let people apply signs with @match.
429 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
430     what seems to be the biggets memleak in the server).
431 elmex 1.171
432 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
433 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
434     - use anyevent to manage listen ports (this enables IPv6 support).
435 root 1.167 - server supports ipv6 client connections now.
436 root 1.168 - use newly-available Coro::AnyEvent.
437 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
438     to let it handle AIO requests.
439 root 1.167
440 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
441 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
442     processing considerably (especially in the client) and reduces data transfers
443     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
444 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
445     - (map) fixed npc dialogue in pup_land/s_f/special.
446     - bugfix: fix a crash when a player casts a swarm spell and then logs out
447     (swarm spells now stay in the player's inventory).
448 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
449 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
450     archetype *archname* (chairs of different facings were merged).
451     - bugfix: fix a potential crash issue in find_object_name (not used
452     normally).
453 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
454     (destruction, magic missile etc.).
455 root 1.163 - swarm spells without a direction now use various spiral patterns
456     instead of being fully random.
457 root 1.158 - update AnyEvent API to 3.4 and above.
458 root 1.156
459 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
460 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
461 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
462 root 1.152 - bugfix: the jumping skill now gives experience for jumping
463     and for attacking monsters. it also takes about one second to do a jump.
464 root 1.138 - bugfix: players couldn't starve in 2.53 :(
465 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
466 root 1.152 - bugfix: spell effects like word of recall are removed on death.
467 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
468     were created outside a map.
469 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
470     (fixed by reversing the logic).
471 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
472 root 1.153 - bugfix: the random map generator no longer leaks key objects.
473 root 1.154 - bugfix: support random maps >127x127.
474 root 1.152 - (maps) fixed the death certificate system in nimbus.
475 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
476 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
477 root 1.147 - (arch) give ball lightning a real name.
478 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
479 root 1.155 - support cfpod in ex replies (client item tooltips).
480 root 1.143 - unapply item in range slow when readying a spell.
481 root 1.148 - bugfix: account for rounding errors in weight updates.
482 root 1.139 - remove synchronous mkdir in chargen_race_done.
483     - fix per-race starting maps.
484 root 1.142 - check hiscore on suicide and quit as well.
485 root 1.138 - tell players when they are starving.
486 root 1.133 - get rid of costly object_from_name conversion for altar effects.
487     - fix map difficulty calculation for generators.
488 root 1.146 - slightly more intelligent handling of "is_animated" flag.
489 root 1.149 - support no_drop map header flag (before it was only available internally).
490 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
491 root 1.133
492 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
493 root 1.119 - bugfix: custom skill settings were not saved by the server.
494     - bugfix: remove did not actually remove items from the inventory, leaving
495 root 1.116 ghost items.
496 root 1.119 - bugfix: properly update items identified on the ground.
497 root 1.120 - bugfix: use localtime_r in the logger thread.
498 root 1.122 - bugfix: player starvation will now give the correct kill reason.
499     - bugfix: archetype reloads could crash the server.
500 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
501 elmex 1.114 player is not logged in.
502 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
503 root 1.117 server startup.
504 root 1.128 - bugfix: fix the door surround check in the random map generator.
505     - (maps) fix heaven quest difficulty progression.
506     - (maps) fix some random map styles.
507     - dropping items a shop is not interested in won't sell them anymore.
508     - rods and horns with a too low maximum charge allow now at least one discharge.
509     - implement kill & death statistics.
510     - random map preparation is no longer synchronous.
511     - rewrite find_style in perl, no longer does synchronous I/O.
512     - improve random map specials placement.
513     - make the killer a real object pointer instead of a string, improved
514     kill reason messages.
515 root 1.117 - take advantage of new aio_close and aio_chmod.
516 root 1.128 - implement archetype::get, object::deep_clone and update callers.
517 root 1.125 - change_abil is much faster.
518 root 1.126 - update the floorbox more often to work around the reverses item order
519     display in clients.
520 root 1.125 - cleaned up object copying by encapsulating it to a single place.
521 root 1.126 - add hints to the invite messages.
522 root 1.127 - rewrote key<->value pair handling.
523 root 1.128 - use an independent random number generator for the random map generator.
524 elmex 1.113
525 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
526 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
527     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
528     - completely automate the weight handling, should fix all weight
529     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
530 root 1.103 - reloading archetypes while a user was in the character creation phase
531     could crash the server.
532 root 1.106 - fix a nontrivial number of cases of code commented similar
533     to "is this really correct?", as many of those cases are now handles
534     automatically by lower level code.
535     - replace many ad-hoc checks for client visibility by object::visible_to,
536     should result in broader applicability of functions using it.
537 root 1.104 - merge items with different arch pointers refering to the same arch
538     (due to archetype reloads).
539 root 1.106 - refactored the object remove/insert functions and most related
540     functions (decrease, split, merge_ob etc.).
541 root 1.105 - make it compile better on freebsd (reported by pippijn).
542 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
543 root 1.108 - fix the longstanding "container stays open" bug.
544 root 1.107 - improved floorbox updating to be incremental and other protocol
545     optimisations.
546     - get rid of update_after_inventory_change and only do update stats
547     for weight once/tick/player at max.
548 root 1.109 - rewrite party commands, use party channel.
549 root 1.103
550 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
551 root 1.97 - properly link against libgthread as that is needed to make the slice
552     allocator thread-safe.
553 root 1.91 - support perls not compiled with 64 bit support (though this is not a
554     recommended configuration) (reported by Samuel Gondouin).
555 root 1.94 - always put godgiven items into the player inventory, never any containers.
556 root 1.92 - (maps, arch) the scorn go club was founded!
557 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
558 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
559     became a real spell-class.
560 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
561     - (arch) considerably strengthened spark shower and destruction.
562     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
563     finally reloadable at runtime.
564     - changed archetype loading algorithm to only require one pass and
565     use delayed resolving of references.
566 root 1.101 - examine command now uses the examine infobox.
567 root 1.102 - implement an "incremental garbage collector" for archetypes.
568 root 1.98 - enable slice allocator again.
569 root 1.96 - implement optional free memory poisoning.
570 root 1.91
571 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
572 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
573 root 1.85 skill.
574 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
575     names (also update all maps to use money instead of coins).
576 root 1.78 - add uuid accessors to perl.
577     - add coin names and archetype accessors to perl.
578 root 1.80 - fix runtime uuid file format to use "." instead of ",".
579 root 1.78 - change perl extensions to not use hardcoded coins and values.
580 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
581     and be more parsimonous of uuid usage by the exact value out on exit.
582 root 1.86 - write log messages in another thread, removing another sync point.
583     - support multi-line log messages in a nicer way.
584 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
585 root 1.81 - fix a minor memleak in the random map generator.
586     - some parts of the random map generator are not coroutine-safe,
587     so only call it "single-threaded".
588     - major cleanup of memory management in random map generator.
589 root 1.87 - slight refactoring of the random map generator, faster too.
590 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
591     bookkeeping bug.
592 root 1.87 - work around "player is on active list" problem by deactivating player
593     after loading.
594 root 1.81 - garbage collect shstr's more evenly and adaptively only when
595     there have in fact been allocations.
596 root 1.82 - fix object::insert to do as documented and insert into the env
597     if necessary.
598     - fix cf::map::unique_maps.
599     - fix nrof overflow check in can_merge_slow.
600     - fix converter code to handle >31 bit values.
601 elmex 1.83 - added support for the player_sold flag
602 root 1.84 - converters no longer accept unpaid items.
603 root 1.88 - canonicalize random map meta files for better unification.
604 root 1.77
605 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
606 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
607     when mlockall has been used.
608 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
609 root 1.72 - use separate thread for ticker timing (and more in the future).
610     this greatly increases timing accuracy and gets rid of an enourmous
611     number of gettimeofday calls.
612 root 1.82 - use a separate thread to signal aio completion, for lower latency.
613 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
614 root 1.71
615 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
616 root 1.68 - rebalanced default experience table to be more exponential
617     and much easier up to level ~40, then moderately harder.
618 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
619 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
620     - do not exit on reload/load errors but properly cleanup.
621 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
622 root 1.66
623 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
624 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
625     (this fixes the jeweler skill).
626 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
627 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
628 root 1.63 - move tombstone to real map if player died due to cave-in (even if
629     it has reset, which is better than putting it on the savebed, also as
630 root 1.321 proof that the player didn't use a savebed).
631 root 1.59
632 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
633 root 1.56 - work around perl bug in configure perl module version check.
634 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
635 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
636 root 1.52 - fix a bug in animate_weapon, causing a crash.
637 root 1.54 - no longer exit when a coroutine throws an exception.
638 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
639 root 1.53 - fix the "<player> is nuts" message.
640 root 1.58 - fix an exception at logout due to the json_coder being gone.
641 root 1.43 - upgrade to EV version 2.0 API.
642 root 1.47 - when players don't apply a savebed correctly but stand above one,
643     do not move or kill them.
644 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
645 root 1.43 - implement generic framework for server-side resource files.
646     - implement resource file update event.
647     - hook experience table update into the framework.
648     - move jeweler.yaml to resources (arch/).
649 root 1.44 - switch from Crossfire to Deliantra perl module.
650     - implement json2json arch filter.
651 root 1.45 - implement widget protocol version 2, support for ui templates.
652 root 1.54 - mapinfo is now handled fully asynchronously.
653 root 1.48 - ext/irc: also log irc messages.
654 root 1.51 - ext/schmorplog: write user stat files asynchronously.
655 root 1.43
656 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
657 elmex 1.41 - limited the number of items that can be picked up and dropped
658 root 1.42 as temporary measurement against bad performance or dropping things
659     (this lead to long freezes and triggered the watchdog).
660 elmex 1.41 - improved the performance of the drop command a bit.
661 root 1.38 - switch from Event to EV for higher performance, easier usage,
662     less bugs...
663 root 1.39 - updated to release version of the gnu affero license.
664 root 1.38
665 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
666 root 1.36 - more thoroughly rename the binaries, contact addresses.
667     - update the copyrights.
668 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
669     crashes.
670 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
671     potentially causing crashes.
672 root 1.35 - assign weapons on user load time, not login-time, avoiding
673     crashes.
674    
675 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
676 root 1.32 - fixed an important bug that caused passwords to be forgotten.
677 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
678     in some of the maps.
679 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
680     which is now trivial to do.
681 root 1.33 - removed all traces of the old (and never working) plug-in interface
682     (70kb code less on amd64).
683 root 1.34 - improve/tune scheduling priorities.
684     - fix some freezing bugs.
685     - fix a memory corruption problem in dynbuf.printf.
686     - use channels for chat and many informational commands.
687     - improved the tutorial.
688     - create missile is now fixed.
689     - race fields must now contain archetypes.
690     - jumping skill now works as advertised.
691 root 1.31
692 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
693 root 1.24 - relicense under the gnu affero license.
694 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
695 root 1.24 - implement server-side framework for generic resources.
696     - use resource framework for server-provided ambient
697     music.
698 root 1.27 - save object owners (players only atm).
699 root 1.24 - replace limited sound api with server-provided sound effects.
700     - new sc (sound control) protocol command.
701     - improve fxix protocol to include types.
702     - exactly fill tcp segments, if possible.
703     - output-rate is now an upper limit, the server will automatically
704     (and quite perfectly) adjust to the network conditions, ensuring
705     low latency even during bulk transfers (music, images, sounds etc.).
706     - implement server-side widgets (i.e. client widgets controlled
707     in the server side). this will allow future expansion without
708     having to upgrade clients.
709     - implement a (artwork) world map with realtime player position
710     tracking.
711     - new and more efficient extcmd (server still supports old extcmd
712     protocol).
713 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
714     calcluation that could be easily exploited by users.
715     - rebalanced diseases to spread more naturally/evenly.
716     - completely asynchronous map loading even for tiled maps.
717 root 1.24 - replace simple messaging protocol with channels carrying metadata
718     (similar to message types, but more directed at the user).
719     - reduce command processing latency by a whopping 120ms by
720     reordering some processing steps inside the server. this directly
721     reduces lag by 120ms.
722     - actually send spell faces to the client.
723 root 1.23 - implement player genders.
724 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
725     otherwise return to savebed and possible kill if the log-out
726     was for too long.
727     - fast socket-dead detection (kick player after 8 seconds without ack).
728     - greatly reduce the cpu time needed to draw maps _again_.
729     - archetypes are now subclasses of objects.
730     - rebalanced shop greed and approval functions to be more realistic
731     (and likely match the actual intention).
732 root 1.23 - implement "crossfire pod" format for messages, with working bold,
733     italic, gender-specific text, paragraphs etc.
734 root 1.24 - implemented hint framework, players can opt to receive hints.
735     - implemented (long) book framework, added some books from the cf wiki.
736 root 1.23 - implement generic message framework that uses xml, utf8 for the client
737     protocol and is capable of transmitting generic meta information.
738 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
739     - replace the nexus by a per-player tutorial map that teaches stuff
740     better than the newbie house.
741 root 1.18 - fix the magicmap colours.
742 root 1.19 - optimise map update even more by removing unneeded code and checks.
743     - decouple map and stats update from pl->ob and use pl->observe instead.
744     - implement observe command.
745 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
746     calls with a simple comparison.
747     - fix a latent crossfire bug that could crash the server because the
748     map refresh did not update the mapspace.
749 root 1.24 - support custom keys for regions and maps, regions are now
750     refcount-managed.
751     - allow worldmap overlays anywhere in the 000..999 range.
752     - new system to acquire time slices for background jobs, to reduce
753     jitter.
754 root 1.27 - semi-persistent object-referencing framework (currently only players
755     supported).
756 root 1.22 - dependency tracking for perl extensions.
757 root 1.24 - new slag-ex extension for cleaning cauldrons.
758     - fix invoke result processing.
759     - there are even less i/o syncpoints in the server now.
760 root 1.29 - added map-tags extension that scans all maps for object tags
761     and records them in the database (not used yet).
762 root 1.28 - metaserver 2 support.
763 root 1.22 - many more bugfixes and minor optimisations.
764 root 1.16
765 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
766 root 1.14 - optimised event invocation (non-wanted events can now be
767     skipped with 4-5 inlined instructions).
768 root 1.12 - complete rewrite of town_portal: it now creates a portal
769     to the "nearest" town only, travel is only possible
770 root 1.13 to the town and back, anybody can use it (also removes
771     one of the remaining syncpoints in the server).
772 root 1.10 - complete rewrite of the range/attack skill slot system:
773     there are now two slots, one for combat, one for ranged
774     attacks.
775     - introduce the concept of a current weapon (either a ranged
776     or a combat weapon/skill/tool) and switch between them as
777     needed.
778     - rewrite bow code so bows get more useful: apply damage,
779     attacktype and other stats to the arrows and treat
780     bows as weapons. also rebalance the missile weapons skill
781     so its damage increases with level.
782     - rewrite the complete player speed logic: weapon_speed now
783     works as documented and there are no unnatural speed boosts.
784 root 1.6 - implement a utility - cfutil - that simplifies arch and map
785     installation, replacing the old collect scripts and
786 root 1.9 simplying deployment by scaling and cutting faces as required.
787     - simplify the map protocol extensively by taking advantage
788     of missing bigfaces, speeding up map generation immensely.
789 root 1.6 - implement inherit keyword allowing archetypes to inherit from
790     other archetypes.
791     - rationalise archetype, region and treasurelist file format
792     into a single file format and make them reloadable asynchronously.
793 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
794     reloadable at runtime.
795 root 1.6 - implement 64x64 faceset support.
796     - implement fxixsx protocol that saves
797     a lot of bandwidth over the old image/face/smooth packets
798 root 1.11 and allows images > packetsize, incremental and background
799     transfers.
800 root 1.6 - implement a bandwidth-saving smoothing protocol that works
801     on a face basis as opposed to a mapspace basis.
802 root 1.7 - the server can now rate-limit image uploads to not exceed
803     a certain (client-configurable) speed while guarenteeing full
804     freedom of movement.
805 root 1.8 - implement new ex command to request item descriptions.
806     - implement new msg command for in-game messages with meta
807     information (using xml).
808 root 1.9 - enforce utf-8 for all text messages.
809 root 1.13 - added micropather (not used yet).
810 root 1.6 - many, many bugfixes.
811 root 1.1
812 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
813 root 1.1 - make coroapi accessible to cf+.
814     - moved map handling logic completely to perl
815     - per player maps are now marked in the map
816 root 1.2 - maps are saved completely differently now,
817     and much more often.
818 root 1.17 - rewrote map header parser and writer, to be much faster.
819 pippijn 1.4 - maps and players are now (in the average case) loaded
820 root 1.2 and saved completely asynchronously, I/O contention will no
821     longer freeze the server.
822 pippijn 1.4 - players and maps can be loaded anytime, without the player
823 root 1.2 being logged in.
824 root 1.1 - automatically generate method interfaces for perl from headers
825     - unbundled freezethaw
826     - mostly rewrote common/map.C
827     - completely rewrite server/swap.C
828     - introduced "runtime", the CCT clock (corrected crossfire time) :)
829     - introduced new keyword for map files: file_format_version (integer, server version: 0)
830     - better message for apply failures due to applymode
831     - removed most all of the weather code
832     - unified logging to stderr and file
833     - too many minor changes to document