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Revision: 1.415
Committed: Fri Oct 9 15:10:55 2009 UTC (14 years, 7 months ago) by root
Branch: MAIN
Changes since 1.414: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.406 TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
5 root 1.393 TODO: books head2, possibly after verbatim (prison de...)
6 root 1.383 TODO: emergency swap mode is not working
7     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
8 root 1.393 (when picking up a bomb quickly enough)
9 root 1.383 TODO: inscription cannot be readied.
10     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
11 root 1.400 TODO: ready_skill find traps does nto unapply the range slot item (bow)
12 root 1.383 TODO: no detah messages for arena anymore
13     TODO: remove curse should *maybe* work on players themselves
14     TODO: remove curse in glyph/rune doesn't have any effect?
15     TODO: rewrite highscore code
16    
17     TODO: greeting message on what to do in dialog after race selection.
18    
19     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
20     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
21     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
22     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
23     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
24     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
25     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
26    
27     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
28     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
29     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
30     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
31    
32    
33     TODO: autopickup in shop
34     TODO: quit charcetr doesn't nuke in-memory per-player maps
35 root 1.393 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
36 root 1.383 TODO: farmwife doesn't react to guuh's head?
37     TODO: shop mats should use the nesrest other shopmat, always.
38 root 1.415 TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
39 root 1.383
40 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
41     but not horns (to make them more useful for content-creators).
42 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
43     2) it skipped spell effects and 3) it didn't handle the case where
44     and object was destroyed while iterating over it correctly. all this
45     allowed players to sometimes walk onto spaces they should not be able to
46     walk on.
47 root 1.399 - examining an object now dumps the serialised object form when the user
48 root 1.404 is a wizard (wizlook).
49 root 1.411 - party spells didn't work all that well.
50 root 1.399 - display the duration of change_ability spells when examining them
51     (missing: protection spells, but they are a hack...).
52 root 1.398 - fix a minor cfpod formatting bug.
53 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
54     the hintmode setting on the settings page.
55     - enable the object loader to also dump archetypes.
56 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
57 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
58 root 1.402 - force the initial face when loading an object that is time-animated
59     or a monster, so it does not have to be specified anymore.
60 root 1.403 - fix a bug where recasting an ability changing spell could shorten
61     its remaining duration.
62 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
63 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
64     up splay operations as well.
65 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
66 root 1.412 - implement introspection data for C++ classes (%REFLECT).
67 root 1.413 - (arch) add name_pl fields for building materials.
68 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
69 root 1.396
70 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
71 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
72     that ultimately was not helpful to catch it :)
73 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
74     all callers to use either one or the other, as appropriate. This
75     fixes the (rather fragile) light spell, maybe others.
76     - fixed an overflow and exploit in the bank/payment code.
77     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
78 elmex 1.384 to explain the skill a bit more.
79 root 1.389 - removed a buggy check for zero attacktype. So that we might find
80 elmex 1.388 the real bugs in the archs/maps/objects.
81 elmex 1.394 - Fixed enabling torches with lighters.
82 elmex 1.387 - (maps) Added Heaven Town region.
83     - (arch+maps) Fixed & normalized warriors on map
84     /quests/peterm/CTower/Barracks.
85 root 1.392 - fix the light spell (and possibly diseases and other lights).
86 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
87 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
88     a long time ago, and similar cases are still to be found in the maps.
89     - make the socket_timeout configurable in the code (but not yet for users).
90 root 1.393 - earth wall health bar is now correct.
91 elmex 1.384
92 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
93 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
94     freeze with IO::AIO anymore due this change.
95 root 1.364 - avoid a crash when a player tries to apply a lighter.
96 root 1.376 - allow a spell argument for dimension door.
97 root 1.362 - move shop item listing and some otherstuff into the info tab.
98 root 1.360 - avoid crashes when non-players cast party spells.
99 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
100 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
101     - small improvement of the number of potions in shops
102     (by Job Vranish).
103     - added a few party spells (by Job Vranish).
104 root 1.362 - use a common message dynbuf.
105 root 1.364 - destroying tear down objects will now use the full hp range
106     for animation and will only destroy/lastframe when hp < 0.
107     - allow monsters to use earth to dust.
108     - use manhattan distance for get_rangevector_from_mapcoord, just as
109     in get_rangevector.
110     - los updates now correctly take tiled maps into account.
111     - do los updates even on maps without darkness.
112 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
113 root 1.375 - upgrade to IO::AIO 3.21.
114 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
115 elmex 1.373 - properly catching exceptions from callback in irc.ext.
116 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
117 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
118 elmex 1.368 - (arch) added hint about usage to Slag Ex.
119 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
120     like the rest.
121 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
122 root 1.378 - (arch+maps) added rate limited converter and adjusted
123     /elmex/mana_fountain.
124     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
125     - reduce size of casting_time, move_status, attack_movement,
126     last_heal and last_sp slots, squeezing some more space out of struct
127 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
128     anywhere.
129 root 1.358
130 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
131     - fixed bug in alchemy, where finding the right object for enhancements
132     didn't work.
133 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
134     effects (w.r.t. put_more) per mapspace, to give the server a chance
135     to survive a hundred deathsheads.
136 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
137     disastrous bug of unfortunately unknown proportions...
138 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
139 root 1.343 - use gender-neutral place descriptions for invite.
140 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
141     Thanks go to Lisa Larsen!
142 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
143     anymore).
144 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
145 root 1.345 - use better dependency tracking for include/keyword.h.
146 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
147     so it is possible to invite somebody out of some stck-till-death traps,
148 root 1.346 or simply to commit suicide.
149 root 1.352 - replace the "ignoring delayed commands" message by something more useful
150     (cf. cunning gnome freezeing issue).
151 elmex 1.349 - various fixes for weapon improvements.
152 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
153 root 1.353 - support T and G sequences in cfpod.
154 root 1.343
155 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
156 root 1.339 - convert me command from per-map to chat, which makes more sense, also
157     document it.
158 elmex 1.336 - more than one spellbooks of same class can now be given
159     in class selection.
160 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
161     spell rebalancements.
162 elmex 1.338 - the IRC gateway filters IRC colors now.
163 elmex 1.336
164 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
165 root 1.331 - (arch) fix quiver of Holding Bolts.
166 root 1.332 - applying unpaid items will now examine them.
167 root 1.330 - add "What" column to body command, showing items in that slot.
168 elmex 1.329 - redesigned and rebalanced lamps and torches.
169 root 1.330 - add "..." to item names that have been shortened.
170     - fixed "assign" function that squeezes strings into fixed length.
171 elmex 1.333 - add cursed effect to lamps and (some) torches.
172 elmex 1.334 - fixed bad assigned crafting skills and their tools.
173 root 1.312
174 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
175 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
176 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
177 root 1.312 - make monster smell logic dependent on their wisdom stat.
178 root 1.324 - put the death reason into a separate tab.
179     - converted "connected" slot to string, cleanly got rid of some ugly
180     hacks such as the path_attuned hack.
181 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
182     - replace one-at-a-time hash by faster than smaller FNV-1a hash
183     when hashing strings.
184 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
185 elmex 1.320 whether the right cauldron is used.
186 root 1.313 - considerably optimise shared string implementation by
187 root 1.316 making its null value a compiletime constant.
188 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
189     as well as using shstr_cmp to pass shared stringsa round efficiently,
190     for lots of code size savings.
191 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
192     they are sleeping: generators now check for the sleeping flag.
193 root 1.318 - tell gcc not to excessively inline some perl interface functions.
194 root 1.322 - remove marking rune length limit.
195 root 1.323 - fix formatting of cfpod when a verbatim block was following
196     a single newline.
197     - move resistances, statistics and showpets command output into tabs.
198 root 1.326 - implement map scripts that can replace the boulder logic without
199     having to write extensions.
200 root 1.310
201 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
202 root 1.302 - fix a longstanding bug that teared multipart monsters
203     at map boundaries apart.
204 root 1.292 - temporarily make permanently invisible player visible when
205     he/she makes noise.
206 root 1.284 - fix being able to see through walls a bit.
207 root 1.303 - improve look at output.
208 root 1.285 - completely replaced the line of sight algorithm with a variant
209     of spiral fov capable of visibility grades and arbitrary
210     shadow angles, that uses less memory and less code.
211     - the new los code supports arbitrary map rectangles and loosens
212 root 1.310 other restrictions of the old code, supporting further optimisations.
213     - update los if blocksview-objects are inserted in a map, not just when
214 root 1.287 removed (e.g. for summon fog).
215 root 1.303 - permanent invisibility doesn't make immune against making noise:
216     implement a noise system that allows monsters to locate the player
217     when he/she makes noise.
218     - implement a primitive smell system that monsters can use to track
219     players.
220 elmex 1.288 - create bomb now also works when casted by door traps.
221 elmex 1.290 - (arch) new torch graphics.
222 root 1.289 - (maps) considerably soften the subway spider.
223 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
224     the guards from being killed by players.
225 root 1.310 - (maps) lots of tweaks in and around scorn.
226     - (maps) use special non-blocksview jungle, mountain and
227     darkforest freely on the worldmap, to get gradual sight obstacles
228     instead of total blackout in those areas.
229 root 1.289 - no maximum darkness for outdoor maps anymore.
230 root 1.291 - add more hints, fix some messages.
231 root 1.292 - fix a bug: firing rods should tell you something about them.
232     - make light additive even within players.
233 root 1.293 - darken xrays effect a bit.
234     - improve handling of los changes when inserting or removing
235     objects, not perfect yet.
236     - make map darkness signed (formerly unsigned) to allow
237 root 1.294 ambient lighting and centrally manage darkness as an offset.
238     - revamped, fixed and documented the server calendrics, also
239     tell users the current time and data, to improve awareness.
240     - implement proper wizlook flag and handling of wizlook, instead
241     of dumbly just clearing los once.
242 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
243     and has a smaller runtime variance.
244 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
245     making them actually useful.
246     - see_in_dark now increases the viewing radius by 3.
247 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
248     speedup, as well as in many other places.
249 root 1.299 - remove support for extended map infos - these are not used
250     by the deliantra client and removing them gives us a 10% speedup
251     when sending map changes.
252 root 1.300 - remove most gcfclient and other client bug workarounds, as well
253     as now obsolete protocol versions, simplying the code.
254 root 1.301 - optimise and simplify generation of random numbers.
255 root 1.303 - correctly provide a non-zero default density for materials, to
256     avoid crashes, fix other bugs in the material handling code.
257     - fix volume calculations.
258     - fix cfpod parsing when multiple verbatim blocks were separated by
259     newlines.
260 root 1.305 - increase monster detection radius from wis/5 to wis/3.
261 root 1.306 - remove old pickup modes.
262     - remove obsolete disarm and search commands (search wasn't working
263     anyways).
264 root 1.308 - fix a crash when an npc applied a sign.
265 root 1.284
266 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
267 root 1.283 - this release is assumed to be very stable.
268     - (maps) radically redesigned and improved tutorial.
269 root 1.280 - directional casting no longer immediately removes the invisible effect.
270 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
271 root 1.272 - fix overflow in lighting calculations.
272     - negative glow radii can no longer cause total darkness.
273 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
274     only maximally-lit ones.
275 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
276     - swashbucklers got the oratory skill now.
277 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
278 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
279 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
280 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
281     (which was probably broken, too).
282 root 1.281 - support negative glow radii during daytime, too.
283     - use circular, not rectangular, viewing area.
284     - use minimum viewing distance of 2 in outdoor maps.
285     - negative glow is stronger than viewing area or lamps.
286 root 1.283 - (arch) new darkness spell face.
287 root 1.272
288 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
289     - (maps) completely redesigned scorn.
290 root 1.269 - "cast light" now works on oneself.
291 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
292     negative glow radii again (they were totally broken before).
293 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
294 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
295 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
296 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
297 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
298     back to the player.
299 root 1.251 - attuned/repell and spell base level system reworked.
300 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
301 root 1.247 be less erratic now.
302 root 1.248 - refuse to write the uuid file if the uuid is zero
303     (to avoid writing it in early crashes).
304 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
305     - speed up emergency_save by not syncing every file separately.
306     - no longer reattach perl to every object on reload, it's slow, and no longer
307     necessary since we don't nuke stashes anymore.
308     - do not bootstrap perl from the commandline args, use separate eval for
309     better error reporting.
310 root 1.259 - fix a crash when pushing cone spells met ice attacks.
311 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
312 root 1.255 - speed up map refresh in server a bit.
313 elmex 1.258 - refactored drop code and fixed some programming errors in it.
314 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
315 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
316 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
317     as the current weight of the inventory.
318 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
319     dragonfire has been introduced for the non-dragon players.
320 root 1.265 - remove unused "tooltype", "start_holding" object slots.
321     - change "weapontype" object slot to uint8.
322     - convert "hide" object slot into flag.
323     - reorder object members for better locality of reference and codesize
324     decrease.
325 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
326 root 1.267 - fix a crash when no skill could be found when killing amonster.
327 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
328     every completed aio operation.
329 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
330     and update mapspaces if necessary.
331 root 1.246
332 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
333 root 1.241 - removed all command line parsing, only env variables are supported
334     anymore.
335 root 1.239 - region-specific monsters will now once more be on the worldmap.
336 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
337 root 1.225 would grow out of bounds.
338 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
339 root 1.222 - fixed a double-escaping bug in the pod-parser.
340     - rewrote the cfpod parser in C++.
341     - hintmode moved to C++, players need to re-set their hintmode if
342     they dislike "show".
343 root 1.231 - fix RIP inscription.
344 root 1.239 - bump login name length from 18 to 20 char max.
345 root 1.231 - correctly support gender in emotes.
346     - correctly support gender in the death messages.
347     - correctly generate death messages for players only when they really die,
348     with increased information.
349 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
350     and data corruption (but apparently was never triggered).
351 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
352 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
353     data corruption bug.
354 root 1.223 - tweak coredumping/monitoring a bit.
355 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
356 root 1.227 - do not crash in the loader when an inventory object could not be loaded
357     (from a corrupted file).
358 root 1.241 - redid skills command to send output to proper channel.
359 root 1.233 - object->map is no longer refcounting.
360 root 1.228 - add FLAG_DEBUG for internal debugging.
361 root 1.231 - add NDI_VERBATIM flag to send_msg.
362 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
363 root 1.240 - player->exists is no longer a sync_job.
364 root 1.233 - split login.ext's player scheduler into
365     it's own player-scheduler.ext extension.
366 root 1.222
367 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
368 root 1.212 - require perl 5.10.
369 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
370 root 1.204 - swap player and observed count's on the map when observing.
371 root 1.205 - add (mostly untested) mapspace perl class and accessors.
372 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
373 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
374     could be found.
375 root 1.208 - pits now have a configurable "random spread" range and default
376 root 1.213 to a radius of two now.
377 root 1.212 - rewrite pay_player_arch.
378     - use a more stable perl_reload implementation.
379     - do not use Symbol::delete_package (causes crashes after perl-reload),
380     use our own, safer, clear_package instead.
381     - when asynchronously dumping core, close all file handles to allow
382     the server to restart concurrently.
383 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
384     sequences, without double-encoding. it should be faster, too.
385     - the above fixes wrong display of help tetx and many other issues.
386 root 1.216 - use lzf and frag packets for large messages for clients supporting them
387 root 1.218 (0.9976+), use it for long books and other messages.
388 root 1.210 - eradicate listen command and corresponding code.
389 root 1.211 - eradicate logs command.
390 root 1.218 - let the client log into the server log, used for crash backtraces.
391 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
392     old style spell objects with the spell magic bullet.
393 root 1.220 - (arch) fixed skill less rods in the archetypes
394 root 1.204
395 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
396 elmex 1.197 - made jeweler workbench larger and some other minor map
397     changes in jeweler town.
398 root 1.196 - fixed wrong item handling in jeweler skill code.
399 root 1.198 - (arch) use a special "key_random_map" for random map keys
400     that are used up.
401 root 1.199 - fix a crash when the player who was observed has logged out long
402     enough for his region/map to be gone.
403 root 1.200 - port to g++-4.3's incompatible tr1 changes.
404 root 1.201 - add some missing dependencies.
405 root 1.203 - log to /var/log/deliantra/ by default.
406     - hack observe code to enable smooth movmenet when observing.
407 elmex 1.195
408 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
409 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
410 root 1.179 - correctly move gsay to the party channel.
411 root 1.178 - fix a crash when animate weapon was used in some areas.
412 elmex 1.177 - fixed unnecessary identification of by converters created objects.
413 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
414     with NPCs.
415 elmex 1.175 - (arch) dragon scales got proper type now
416 root 1.193 - object::decrease would sometimes cause container weights to
417     be wrong, this has been fixed.
418 root 1.194 - do not send time updates for newly-seen items.
419 root 1.185 - thawing an icecube will once more drop its contents to the ground.
420 root 1.183 - fix cone spells etc. going through walls sometimes.
421 root 1.186 - fix a weight update bug that sometimes left containers
422     with wrong weights.
423 root 1.194 - added auto_apply event and extension for shop tiles.
424 root 1.172 - work around get_map_flags invoking perl and switching the stack.
425     - make sure the map is loaded when using a town portal return.
426 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
427     where healing spells didn't cost any grace.
428 root 1.173 - fix starvation kill reason.
429 root 1.174 - fix pk killer name message.
430 root 1.189 - don't let people apply signs with @match.
431 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
432     what seems to be the biggets memleak in the server).
433 elmex 1.171
434 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
435 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
436     - use anyevent to manage listen ports (this enables IPv6 support).
437 root 1.167 - server supports ipv6 client connections now.
438 root 1.168 - use newly-available Coro::AnyEvent.
439 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
440     to let it handle AIO requests.
441 root 1.167
442 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
443 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
444     processing considerably (especially in the client) and reduces data transfers
445     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
446 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
447     - (map) fixed npc dialogue in pup_land/s_f/special.
448     - bugfix: fix a crash when a player casts a swarm spell and then logs out
449     (swarm spells now stay in the player's inventory).
450 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
451 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
452     archetype *archname* (chairs of different facings were merged).
453     - bugfix: fix a potential crash issue in find_object_name (not used
454     normally).
455 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
456     (destruction, magic missile etc.).
457 root 1.163 - swarm spells without a direction now use various spiral patterns
458     instead of being fully random.
459 root 1.158 - update AnyEvent API to 3.4 and above.
460 root 1.156
461 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
462 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
463 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
464 root 1.152 - bugfix: the jumping skill now gives experience for jumping
465     and for attacking monsters. it also takes about one second to do a jump.
466 root 1.138 - bugfix: players couldn't starve in 2.53 :(
467 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
468 root 1.152 - bugfix: spell effects like word of recall are removed on death.
469 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
470     were created outside a map.
471 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
472     (fixed by reversing the logic).
473 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
474 root 1.153 - bugfix: the random map generator no longer leaks key objects.
475 root 1.154 - bugfix: support random maps >127x127.
476 root 1.152 - (maps) fixed the death certificate system in nimbus.
477 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
478 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
479 root 1.147 - (arch) give ball lightning a real name.
480 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
481 root 1.155 - support cfpod in ex replies (client item tooltips).
482 root 1.143 - unapply item in range slow when readying a spell.
483 root 1.148 - bugfix: account for rounding errors in weight updates.
484 root 1.139 - remove synchronous mkdir in chargen_race_done.
485     - fix per-race starting maps.
486 root 1.142 - check hiscore on suicide and quit as well.
487 root 1.138 - tell players when they are starving.
488 root 1.133 - get rid of costly object_from_name conversion for altar effects.
489     - fix map difficulty calculation for generators.
490 root 1.146 - slightly more intelligent handling of "is_animated" flag.
491 root 1.149 - support no_drop map header flag (before it was only available internally).
492 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
493 root 1.133
494 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
495 root 1.119 - bugfix: custom skill settings were not saved by the server.
496     - bugfix: remove did not actually remove items from the inventory, leaving
497 root 1.116 ghost items.
498 root 1.119 - bugfix: properly update items identified on the ground.
499 root 1.120 - bugfix: use localtime_r in the logger thread.
500 root 1.122 - bugfix: player starvation will now give the correct kill reason.
501     - bugfix: archetype reloads could crash the server.
502 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
503 elmex 1.114 player is not logged in.
504 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
505 root 1.117 server startup.
506 root 1.128 - bugfix: fix the door surround check in the random map generator.
507     - (maps) fix heaven quest difficulty progression.
508     - (maps) fix some random map styles.
509     - dropping items a shop is not interested in won't sell them anymore.
510     - rods and horns with a too low maximum charge allow now at least one discharge.
511     - implement kill & death statistics.
512     - random map preparation is no longer synchronous.
513     - rewrite find_style in perl, no longer does synchronous I/O.
514     - improve random map specials placement.
515     - make the killer a real object pointer instead of a string, improved
516     kill reason messages.
517 root 1.117 - take advantage of new aio_close and aio_chmod.
518 root 1.128 - implement archetype::get, object::deep_clone and update callers.
519 root 1.125 - change_abil is much faster.
520 root 1.126 - update the floorbox more often to work around the reverses item order
521     display in clients.
522 root 1.125 - cleaned up object copying by encapsulating it to a single place.
523 root 1.126 - add hints to the invite messages.
524 root 1.127 - rewrote key<->value pair handling.
525 root 1.128 - use an independent random number generator for the random map generator.
526 elmex 1.113
527 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
528 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
529     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
530     - completely automate the weight handling, should fix all weight
531     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
532 root 1.103 - reloading archetypes while a user was in the character creation phase
533     could crash the server.
534 root 1.106 - fix a nontrivial number of cases of code commented similar
535     to "is this really correct?", as many of those cases are now handles
536     automatically by lower level code.
537     - replace many ad-hoc checks for client visibility by object::visible_to,
538     should result in broader applicability of functions using it.
539 root 1.104 - merge items with different arch pointers refering to the same arch
540     (due to archetype reloads).
541 root 1.106 - refactored the object remove/insert functions and most related
542     functions (decrease, split, merge_ob etc.).
543 root 1.105 - make it compile better on freebsd (reported by pippijn).
544 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
545 root 1.108 - fix the longstanding "container stays open" bug.
546 root 1.107 - improved floorbox updating to be incremental and other protocol
547     optimisations.
548     - get rid of update_after_inventory_change and only do update stats
549     for weight once/tick/player at max.
550 root 1.109 - rewrite party commands, use party channel.
551 root 1.103
552 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
553 root 1.97 - properly link against libgthread as that is needed to make the slice
554     allocator thread-safe.
555 root 1.91 - support perls not compiled with 64 bit support (though this is not a
556     recommended configuration) (reported by Samuel Gondouin).
557 root 1.94 - always put godgiven items into the player inventory, never any containers.
558 root 1.92 - (maps, arch) the scorn go club was founded!
559 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
560 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
561     became a real spell-class.
562 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
563     - (arch) considerably strengthened spark shower and destruction.
564     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
565     finally reloadable at runtime.
566     - changed archetype loading algorithm to only require one pass and
567     use delayed resolving of references.
568 root 1.101 - examine command now uses the examine infobox.
569 root 1.102 - implement an "incremental garbage collector" for archetypes.
570 root 1.98 - enable slice allocator again.
571 root 1.96 - implement optional free memory poisoning.
572 root 1.91
573 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
574 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
575 root 1.85 skill.
576 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
577     names (also update all maps to use money instead of coins).
578 root 1.78 - add uuid accessors to perl.
579     - add coin names and archetype accessors to perl.
580 root 1.80 - fix runtime uuid file format to use "." instead of ",".
581 root 1.78 - change perl extensions to not use hardcoded coins and values.
582 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
583     and be more parsimonous of uuid usage by the exact value out on exit.
584 root 1.86 - write log messages in another thread, removing another sync point.
585     - support multi-line log messages in a nicer way.
586 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
587 root 1.81 - fix a minor memleak in the random map generator.
588     - some parts of the random map generator are not coroutine-safe,
589     so only call it "single-threaded".
590     - major cleanup of memory management in random map generator.
591 root 1.87 - slight refactoring of the random map generator, faster too.
592 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
593     bookkeeping bug.
594 root 1.87 - work around "player is on active list" problem by deactivating player
595     after loading.
596 root 1.81 - garbage collect shstr's more evenly and adaptively only when
597     there have in fact been allocations.
598 root 1.82 - fix object::insert to do as documented and insert into the env
599     if necessary.
600     - fix cf::map::unique_maps.
601     - fix nrof overflow check in can_merge_slow.
602     - fix converter code to handle >31 bit values.
603 elmex 1.83 - added support for the player_sold flag
604 root 1.84 - converters no longer accept unpaid items.
605 root 1.88 - canonicalize random map meta files for better unification.
606 root 1.77
607 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
608 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
609     when mlockall has been used.
610 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
611 root 1.72 - use separate thread for ticker timing (and more in the future).
612     this greatly increases timing accuracy and gets rid of an enourmous
613     number of gettimeofday calls.
614 root 1.82 - use a separate thread to signal aio completion, for lower latency.
615 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
616 root 1.71
617 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
618 root 1.68 - rebalanced default experience table to be more exponential
619     and much easier up to level ~40, then moderately harder.
620 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
621 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
622     - do not exit on reload/load errors but properly cleanup.
623 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
624 root 1.66
625 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
626 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
627     (this fixes the jeweler skill).
628 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
629 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
630 root 1.63 - move tombstone to real map if player died due to cave-in (even if
631     it has reset, which is better than putting it on the savebed, also as
632 root 1.321 proof that the player didn't use a savebed).
633 root 1.59
634 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
635 root 1.56 - work around perl bug in configure perl module version check.
636 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
637 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
638 root 1.52 - fix a bug in animate_weapon, causing a crash.
639 root 1.54 - no longer exit when a coroutine throws an exception.
640 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
641 root 1.53 - fix the "<player> is nuts" message.
642 root 1.58 - fix an exception at logout due to the json_coder being gone.
643 root 1.43 - upgrade to EV version 2.0 API.
644 root 1.47 - when players don't apply a savebed correctly but stand above one,
645     do not move or kill them.
646 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
647 root 1.43 - implement generic framework for server-side resource files.
648     - implement resource file update event.
649     - hook experience table update into the framework.
650     - move jeweler.yaml to resources (arch/).
651 root 1.44 - switch from Crossfire to Deliantra perl module.
652     - implement json2json arch filter.
653 root 1.45 - implement widget protocol version 2, support for ui templates.
654 root 1.54 - mapinfo is now handled fully asynchronously.
655 root 1.48 - ext/irc: also log irc messages.
656 root 1.51 - ext/schmorplog: write user stat files asynchronously.
657 root 1.43
658 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
659 elmex 1.41 - limited the number of items that can be picked up and dropped
660 root 1.42 as temporary measurement against bad performance or dropping things
661     (this lead to long freezes and triggered the watchdog).
662 elmex 1.41 - improved the performance of the drop command a bit.
663 root 1.38 - switch from Event to EV for higher performance, easier usage,
664     less bugs...
665 root 1.39 - updated to release version of the gnu affero license.
666 root 1.38
667 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
668 root 1.36 - more thoroughly rename the binaries, contact addresses.
669     - update the copyrights.
670 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
671     crashes.
672 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
673     potentially causing crashes.
674 root 1.35 - assign weapons on user load time, not login-time, avoiding
675     crashes.
676    
677 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
678 root 1.32 - fixed an important bug that caused passwords to be forgotten.
679 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
680     in some of the maps.
681 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
682     which is now trivial to do.
683 root 1.33 - removed all traces of the old (and never working) plug-in interface
684     (70kb code less on amd64).
685 root 1.34 - improve/tune scheduling priorities.
686     - fix some freezing bugs.
687     - fix a memory corruption problem in dynbuf.printf.
688     - use channels for chat and many informational commands.
689     - improved the tutorial.
690     - create missile is now fixed.
691     - race fields must now contain archetypes.
692     - jumping skill now works as advertised.
693 root 1.31
694 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
695 root 1.24 - relicense under the gnu affero license.
696 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
697 root 1.24 - implement server-side framework for generic resources.
698     - use resource framework for server-provided ambient
699     music.
700 root 1.27 - save object owners (players only atm).
701 root 1.24 - replace limited sound api with server-provided sound effects.
702     - new sc (sound control) protocol command.
703     - improve fxix protocol to include types.
704     - exactly fill tcp segments, if possible.
705     - output-rate is now an upper limit, the server will automatically
706     (and quite perfectly) adjust to the network conditions, ensuring
707     low latency even during bulk transfers (music, images, sounds etc.).
708     - implement server-side widgets (i.e. client widgets controlled
709     in the server side). this will allow future expansion without
710     having to upgrade clients.
711     - implement a (artwork) world map with realtime player position
712     tracking.
713     - new and more efficient extcmd (server still supports old extcmd
714     protocol).
715 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
716     calcluation that could be easily exploited by users.
717     - rebalanced diseases to spread more naturally/evenly.
718     - completely asynchronous map loading even for tiled maps.
719 root 1.24 - replace simple messaging protocol with channels carrying metadata
720     (similar to message types, but more directed at the user).
721     - reduce command processing latency by a whopping 120ms by
722     reordering some processing steps inside the server. this directly
723     reduces lag by 120ms.
724     - actually send spell faces to the client.
725 root 1.23 - implement player genders.
726 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
727     otherwise return to savebed and possible kill if the log-out
728     was for too long.
729     - fast socket-dead detection (kick player after 8 seconds without ack).
730     - greatly reduce the cpu time needed to draw maps _again_.
731     - archetypes are now subclasses of objects.
732     - rebalanced shop greed and approval functions to be more realistic
733     (and likely match the actual intention).
734 root 1.23 - implement "crossfire pod" format for messages, with working bold,
735     italic, gender-specific text, paragraphs etc.
736 root 1.24 - implemented hint framework, players can opt to receive hints.
737     - implemented (long) book framework, added some books from the cf wiki.
738 root 1.23 - implement generic message framework that uses xml, utf8 for the client
739     protocol and is capable of transmitting generic meta information.
740 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
741     - replace the nexus by a per-player tutorial map that teaches stuff
742     better than the newbie house.
743 root 1.18 - fix the magicmap colours.
744 root 1.19 - optimise map update even more by removing unneeded code and checks.
745     - decouple map and stats update from pl->ob and use pl->observe instead.
746     - implement observe command.
747 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
748     calls with a simple comparison.
749     - fix a latent crossfire bug that could crash the server because the
750     map refresh did not update the mapspace.
751 root 1.24 - support custom keys for regions and maps, regions are now
752     refcount-managed.
753     - allow worldmap overlays anywhere in the 000..999 range.
754     - new system to acquire time slices for background jobs, to reduce
755     jitter.
756 root 1.27 - semi-persistent object-referencing framework (currently only players
757     supported).
758 root 1.22 - dependency tracking for perl extensions.
759 root 1.24 - new slag-ex extension for cleaning cauldrons.
760     - fix invoke result processing.
761     - there are even less i/o syncpoints in the server now.
762 root 1.29 - added map-tags extension that scans all maps for object tags
763     and records them in the database (not used yet).
764 root 1.28 - metaserver 2 support.
765 root 1.22 - many more bugfixes and minor optimisations.
766 root 1.16
767 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
768 root 1.14 - optimised event invocation (non-wanted events can now be
769     skipped with 4-5 inlined instructions).
770 root 1.12 - complete rewrite of town_portal: it now creates a portal
771     to the "nearest" town only, travel is only possible
772 root 1.13 to the town and back, anybody can use it (also removes
773     one of the remaining syncpoints in the server).
774 root 1.10 - complete rewrite of the range/attack skill slot system:
775     there are now two slots, one for combat, one for ranged
776     attacks.
777     - introduce the concept of a current weapon (either a ranged
778     or a combat weapon/skill/tool) and switch between them as
779     needed.
780     - rewrite bow code so bows get more useful: apply damage,
781     attacktype and other stats to the arrows and treat
782     bows as weapons. also rebalance the missile weapons skill
783     so its damage increases with level.
784     - rewrite the complete player speed logic: weapon_speed now
785     works as documented and there are no unnatural speed boosts.
786 root 1.6 - implement a utility - cfutil - that simplifies arch and map
787     installation, replacing the old collect scripts and
788 root 1.9 simplying deployment by scaling and cutting faces as required.
789     - simplify the map protocol extensively by taking advantage
790     of missing bigfaces, speeding up map generation immensely.
791 root 1.6 - implement inherit keyword allowing archetypes to inherit from
792     other archetypes.
793     - rationalise archetype, region and treasurelist file format
794     into a single file format and make them reloadable asynchronously.
795 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
796     reloadable at runtime.
797 root 1.6 - implement 64x64 faceset support.
798     - implement fxixsx protocol that saves
799     a lot of bandwidth over the old image/face/smooth packets
800 root 1.11 and allows images > packetsize, incremental and background
801     transfers.
802 root 1.6 - implement a bandwidth-saving smoothing protocol that works
803     on a face basis as opposed to a mapspace basis.
804 root 1.7 - the server can now rate-limit image uploads to not exceed
805     a certain (client-configurable) speed while guarenteeing full
806     freedom of movement.
807 root 1.8 - implement new ex command to request item descriptions.
808     - implement new msg command for in-game messages with meta
809     information (using xml).
810 root 1.9 - enforce utf-8 for all text messages.
811 root 1.13 - added micropather (not used yet).
812 root 1.6 - many, many bugfixes.
813 root 1.1
814 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
815 root 1.1 - make coroapi accessible to cf+.
816     - moved map handling logic completely to perl
817     - per player maps are now marked in the map
818 root 1.2 - maps are saved completely differently now,
819     and much more often.
820 root 1.17 - rewrote map header parser and writer, to be much faster.
821 pippijn 1.4 - maps and players are now (in the average case) loaded
822 root 1.2 and saved completely asynchronously, I/O contention will no
823     longer freeze the server.
824 pippijn 1.4 - players and maps can be loaded anytime, without the player
825 root 1.2 being logged in.
826 root 1.1 - automatically generate method interfaces for perl from headers
827     - unbundled freezethaw
828     - mostly rewrote common/map.C
829     - completely rewrite server/swap.C
830     - introduced "runtime", the CCT clock (corrected crossfire time) :)
831     - introduced new keyword for map files: file_format_version (integer, server version: 0)
832     - better message for apply failures due to applymode
833     - removed most all of the weather code
834     - unified logging to stderr and file
835     - too many minor changes to document