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Revision: 1.416
Committed: Fri Oct 9 21:21:49 2009 UTC (14 years, 7 months ago) by sf-marcmagus
Branch: MAIN
Changes since 1.415: +1 -0 lines
Log Message:
Make builder insert pedestals correctly under floor.
Make the pedestals unique on non-unique maps so they're preserved.
Fix floor replacement so it doesn't sometimes put the new floor too high.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.406 TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
5 root 1.393 TODO: books head2, possibly after verbatim (prison de...)
6 root 1.383 TODO: emergency swap mode is not working
7     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
8 root 1.393 (when picking up a bomb quickly enough)
9 root 1.383 TODO: inscription cannot be readied.
10     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
11 root 1.400 TODO: ready_skill find traps does nto unapply the range slot item (bow)
12 root 1.383 TODO: no detah messages for arena anymore
13     TODO: remove curse should *maybe* work on players themselves
14     TODO: remove curse in glyph/rune doesn't have any effect?
15     TODO: rewrite highscore code
16    
17     TODO: greeting message on what to do in dialog after race selection.
18    
19     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
20     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
21     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
22     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
23     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
24     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
25     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
26    
27     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
28     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
29     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
30     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
31    
32    
33     TODO: autopickup in shop
34     TODO: quit charcetr doesn't nuke in-memory per-player maps
35 root 1.393 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
36 root 1.383 TODO: farmwife doesn't react to guuh's head?
37     TODO: shop mats should use the nesrest other shopmat, always.
38 root 1.415 TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
39 root 1.383
40 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
41     but not horns (to make them more useful for content-creators).
42 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
43     2) it skipped spell effects and 3) it didn't handle the case where
44     and object was destroyed while iterating over it correctly. all this
45     allowed players to sometimes walk onto spaces they should not be able to
46     walk on.
47 root 1.399 - examining an object now dumps the serialised object form when the user
48 root 1.404 is a wizard (wizlook).
49 root 1.411 - party spells didn't work all that well.
50 root 1.399 - display the duration of change_ability spells when examining them
51     (missing: protection spells, but they are a hack...).
52 root 1.398 - fix a minor cfpod formatting bug.
53 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
54     the hintmode setting on the settings page.
55     - enable the object loader to also dump archetypes.
56 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
57 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
58 root 1.402 - force the initial face when loading an object that is time-animated
59     or a monster, so it does not have to be specified anymore.
60 root 1.403 - fix a bug where recasting an ability changing spell could shorten
61     its remaining duration.
62 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
63 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
64 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
65     up splay operations as well.
66 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
67 root 1.412 - implement introspection data for C++ classes (%REFLECT).
68 root 1.413 - (arch) add name_pl fields for building materials.
69 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
70 root 1.396
71 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
72 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
73     that ultimately was not helpful to catch it :)
74 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
75     all callers to use either one or the other, as appropriate. This
76     fixes the (rather fragile) light spell, maybe others.
77     - fixed an overflow and exploit in the bank/payment code.
78     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
79 elmex 1.384 to explain the skill a bit more.
80 root 1.389 - removed a buggy check for zero attacktype. So that we might find
81 elmex 1.388 the real bugs in the archs/maps/objects.
82 elmex 1.394 - Fixed enabling torches with lighters.
83 elmex 1.387 - (maps) Added Heaven Town region.
84     - (arch+maps) Fixed & normalized warriors on map
85     /quests/peterm/CTower/Barracks.
86 root 1.392 - fix the light spell (and possibly diseases and other lights).
87 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
88 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
89     a long time ago, and similar cases are still to be found in the maps.
90     - make the socket_timeout configurable in the code (but not yet for users).
91 root 1.393 - earth wall health bar is now correct.
92 elmex 1.384
93 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
94 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
95     freeze with IO::AIO anymore due this change.
96 root 1.364 - avoid a crash when a player tries to apply a lighter.
97 root 1.376 - allow a spell argument for dimension door.
98 root 1.362 - move shop item listing and some otherstuff into the info tab.
99 root 1.360 - avoid crashes when non-players cast party spells.
100 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
101 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
102     - small improvement of the number of potions in shops
103     (by Job Vranish).
104     - added a few party spells (by Job Vranish).
105 root 1.362 - use a common message dynbuf.
106 root 1.364 - destroying tear down objects will now use the full hp range
107     for animation and will only destroy/lastframe when hp < 0.
108     - allow monsters to use earth to dust.
109     - use manhattan distance for get_rangevector_from_mapcoord, just as
110     in get_rangevector.
111     - los updates now correctly take tiled maps into account.
112     - do los updates even on maps without darkness.
113 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
114 root 1.375 - upgrade to IO::AIO 3.21.
115 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
116 elmex 1.373 - properly catching exceptions from callback in irc.ext.
117 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
118 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
119 elmex 1.368 - (arch) added hint about usage to Slag Ex.
120 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
121     like the rest.
122 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
123 root 1.378 - (arch+maps) added rate limited converter and adjusted
124     /elmex/mana_fountain.
125     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
126     - reduce size of casting_time, move_status, attack_movement,
127     last_heal and last_sp slots, squeezing some more space out of struct
128 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
129     anywhere.
130 root 1.358
131 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
132     - fixed bug in alchemy, where finding the right object for enhancements
133     didn't work.
134 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
135     effects (w.r.t. put_more) per mapspace, to give the server a chance
136     to survive a hundred deathsheads.
137 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
138     disastrous bug of unfortunately unknown proportions...
139 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
140 root 1.343 - use gender-neutral place descriptions for invite.
141 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
142     Thanks go to Lisa Larsen!
143 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
144     anymore).
145 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
146 root 1.345 - use better dependency tracking for include/keyword.h.
147 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
148     so it is possible to invite somebody out of some stck-till-death traps,
149 root 1.346 or simply to commit suicide.
150 root 1.352 - replace the "ignoring delayed commands" message by something more useful
151     (cf. cunning gnome freezeing issue).
152 elmex 1.349 - various fixes for weapon improvements.
153 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
154 root 1.353 - support T and G sequences in cfpod.
155 root 1.343
156 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
157 root 1.339 - convert me command from per-map to chat, which makes more sense, also
158     document it.
159 elmex 1.336 - more than one spellbooks of same class can now be given
160     in class selection.
161 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
162     spell rebalancements.
163 elmex 1.338 - the IRC gateway filters IRC colors now.
164 elmex 1.336
165 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
166 root 1.331 - (arch) fix quiver of Holding Bolts.
167 root 1.332 - applying unpaid items will now examine them.
168 root 1.330 - add "What" column to body command, showing items in that slot.
169 elmex 1.329 - redesigned and rebalanced lamps and torches.
170 root 1.330 - add "..." to item names that have been shortened.
171     - fixed "assign" function that squeezes strings into fixed length.
172 elmex 1.333 - add cursed effect to lamps and (some) torches.
173 elmex 1.334 - fixed bad assigned crafting skills and their tools.
174 root 1.312
175 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
176 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
177 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
178 root 1.312 - make monster smell logic dependent on their wisdom stat.
179 root 1.324 - put the death reason into a separate tab.
180     - converted "connected" slot to string, cleanly got rid of some ugly
181     hacks such as the path_attuned hack.
182 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
183     - replace one-at-a-time hash by faster than smaller FNV-1a hash
184     when hashing strings.
185 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
186 elmex 1.320 whether the right cauldron is used.
187 root 1.313 - considerably optimise shared string implementation by
188 root 1.316 making its null value a compiletime constant.
189 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
190     as well as using shstr_cmp to pass shared stringsa round efficiently,
191     for lots of code size savings.
192 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
193     they are sleeping: generators now check for the sleeping flag.
194 root 1.318 - tell gcc not to excessively inline some perl interface functions.
195 root 1.322 - remove marking rune length limit.
196 root 1.323 - fix formatting of cfpod when a verbatim block was following
197     a single newline.
198     - move resistances, statistics and showpets command output into tabs.
199 root 1.326 - implement map scripts that can replace the boulder logic without
200     having to write extensions.
201 root 1.310
202 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
203 root 1.302 - fix a longstanding bug that teared multipart monsters
204     at map boundaries apart.
205 root 1.292 - temporarily make permanently invisible player visible when
206     he/she makes noise.
207 root 1.284 - fix being able to see through walls a bit.
208 root 1.303 - improve look at output.
209 root 1.285 - completely replaced the line of sight algorithm with a variant
210     of spiral fov capable of visibility grades and arbitrary
211     shadow angles, that uses less memory and less code.
212     - the new los code supports arbitrary map rectangles and loosens
213 root 1.310 other restrictions of the old code, supporting further optimisations.
214     - update los if blocksview-objects are inserted in a map, not just when
215 root 1.287 removed (e.g. for summon fog).
216 root 1.303 - permanent invisibility doesn't make immune against making noise:
217     implement a noise system that allows monsters to locate the player
218     when he/she makes noise.
219     - implement a primitive smell system that monsters can use to track
220     players.
221 elmex 1.288 - create bomb now also works when casted by door traps.
222 elmex 1.290 - (arch) new torch graphics.
223 root 1.289 - (maps) considerably soften the subway spider.
224 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
225     the guards from being killed by players.
226 root 1.310 - (maps) lots of tweaks in and around scorn.
227     - (maps) use special non-blocksview jungle, mountain and
228     darkforest freely on the worldmap, to get gradual sight obstacles
229     instead of total blackout in those areas.
230 root 1.289 - no maximum darkness for outdoor maps anymore.
231 root 1.291 - add more hints, fix some messages.
232 root 1.292 - fix a bug: firing rods should tell you something about them.
233     - make light additive even within players.
234 root 1.293 - darken xrays effect a bit.
235     - improve handling of los changes when inserting or removing
236     objects, not perfect yet.
237     - make map darkness signed (formerly unsigned) to allow
238 root 1.294 ambient lighting and centrally manage darkness as an offset.
239     - revamped, fixed and documented the server calendrics, also
240     tell users the current time and data, to improve awareness.
241     - implement proper wizlook flag and handling of wizlook, instead
242     of dumbly just clearing los once.
243 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
244     and has a smaller runtime variance.
245 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
246     making them actually useful.
247     - see_in_dark now increases the viewing radius by 3.
248 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
249     speedup, as well as in many other places.
250 root 1.299 - remove support for extended map infos - these are not used
251     by the deliantra client and removing them gives us a 10% speedup
252     when sending map changes.
253 root 1.300 - remove most gcfclient and other client bug workarounds, as well
254     as now obsolete protocol versions, simplying the code.
255 root 1.301 - optimise and simplify generation of random numbers.
256 root 1.303 - correctly provide a non-zero default density for materials, to
257     avoid crashes, fix other bugs in the material handling code.
258     - fix volume calculations.
259     - fix cfpod parsing when multiple verbatim blocks were separated by
260     newlines.
261 root 1.305 - increase monster detection radius from wis/5 to wis/3.
262 root 1.306 - remove old pickup modes.
263     - remove obsolete disarm and search commands (search wasn't working
264     anyways).
265 root 1.308 - fix a crash when an npc applied a sign.
266 root 1.284
267 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
268 root 1.283 - this release is assumed to be very stable.
269     - (maps) radically redesigned and improved tutorial.
270 root 1.280 - directional casting no longer immediately removes the invisible effect.
271 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
272 root 1.272 - fix overflow in lighting calculations.
273     - negative glow radii can no longer cause total darkness.
274 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
275     only maximally-lit ones.
276 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
277     - swashbucklers got the oratory skill now.
278 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
279 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
280 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
281 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
282     (which was probably broken, too).
283 root 1.281 - support negative glow radii during daytime, too.
284     - use circular, not rectangular, viewing area.
285     - use minimum viewing distance of 2 in outdoor maps.
286     - negative glow is stronger than viewing area or lamps.
287 root 1.283 - (arch) new darkness spell face.
288 root 1.272
289 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
290     - (maps) completely redesigned scorn.
291 root 1.269 - "cast light" now works on oneself.
292 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
293     negative glow radii again (they were totally broken before).
294 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
295 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
296 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
297 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
298 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
299     back to the player.
300 root 1.251 - attuned/repell and spell base level system reworked.
301 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
302 root 1.247 be less erratic now.
303 root 1.248 - refuse to write the uuid file if the uuid is zero
304     (to avoid writing it in early crashes).
305 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
306     - speed up emergency_save by not syncing every file separately.
307     - no longer reattach perl to every object on reload, it's slow, and no longer
308     necessary since we don't nuke stashes anymore.
309     - do not bootstrap perl from the commandline args, use separate eval for
310     better error reporting.
311 root 1.259 - fix a crash when pushing cone spells met ice attacks.
312 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
313 root 1.255 - speed up map refresh in server a bit.
314 elmex 1.258 - refactored drop code and fixed some programming errors in it.
315 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
316 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
317 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
318     as the current weight of the inventory.
319 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
320     dragonfire has been introduced for the non-dragon players.
321 root 1.265 - remove unused "tooltype", "start_holding" object slots.
322     - change "weapontype" object slot to uint8.
323     - convert "hide" object slot into flag.
324     - reorder object members for better locality of reference and codesize
325     decrease.
326 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
327 root 1.267 - fix a crash when no skill could be found when killing amonster.
328 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
329     every completed aio operation.
330 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
331     and update mapspaces if necessary.
332 root 1.246
333 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
334 root 1.241 - removed all command line parsing, only env variables are supported
335     anymore.
336 root 1.239 - region-specific monsters will now once more be on the worldmap.
337 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
338 root 1.225 would grow out of bounds.
339 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
340 root 1.222 - fixed a double-escaping bug in the pod-parser.
341     - rewrote the cfpod parser in C++.
342     - hintmode moved to C++, players need to re-set their hintmode if
343     they dislike "show".
344 root 1.231 - fix RIP inscription.
345 root 1.239 - bump login name length from 18 to 20 char max.
346 root 1.231 - correctly support gender in emotes.
347     - correctly support gender in the death messages.
348     - correctly generate death messages for players only when they really die,
349     with increased information.
350 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
351     and data corruption (but apparently was never triggered).
352 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
353 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
354     data corruption bug.
355 root 1.223 - tweak coredumping/monitoring a bit.
356 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
357 root 1.227 - do not crash in the loader when an inventory object could not be loaded
358     (from a corrupted file).
359 root 1.241 - redid skills command to send output to proper channel.
360 root 1.233 - object->map is no longer refcounting.
361 root 1.228 - add FLAG_DEBUG for internal debugging.
362 root 1.231 - add NDI_VERBATIM flag to send_msg.
363 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
364 root 1.240 - player->exists is no longer a sync_job.
365 root 1.233 - split login.ext's player scheduler into
366     it's own player-scheduler.ext extension.
367 root 1.222
368 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
369 root 1.212 - require perl 5.10.
370 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
371 root 1.204 - swap player and observed count's on the map when observing.
372 root 1.205 - add (mostly untested) mapspace perl class and accessors.
373 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
374 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
375     could be found.
376 root 1.208 - pits now have a configurable "random spread" range and default
377 root 1.213 to a radius of two now.
378 root 1.212 - rewrite pay_player_arch.
379     - use a more stable perl_reload implementation.
380     - do not use Symbol::delete_package (causes crashes after perl-reload),
381     use our own, safer, clear_package instead.
382     - when asynchronously dumping core, close all file handles to allow
383     the server to restart concurrently.
384 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
385     sequences, without double-encoding. it should be faster, too.
386     - the above fixes wrong display of help tetx and many other issues.
387 root 1.216 - use lzf and frag packets for large messages for clients supporting them
388 root 1.218 (0.9976+), use it for long books and other messages.
389 root 1.210 - eradicate listen command and corresponding code.
390 root 1.211 - eradicate logs command.
391 root 1.218 - let the client log into the server log, used for crash backtraces.
392 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
393     old style spell objects with the spell magic bullet.
394 root 1.220 - (arch) fixed skill less rods in the archetypes
395 root 1.204
396 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
397 elmex 1.197 - made jeweler workbench larger and some other minor map
398     changes in jeweler town.
399 root 1.196 - fixed wrong item handling in jeweler skill code.
400 root 1.198 - (arch) use a special "key_random_map" for random map keys
401     that are used up.
402 root 1.199 - fix a crash when the player who was observed has logged out long
403     enough for his region/map to be gone.
404 root 1.200 - port to g++-4.3's incompatible tr1 changes.
405 root 1.201 - add some missing dependencies.
406 root 1.203 - log to /var/log/deliantra/ by default.
407     - hack observe code to enable smooth movmenet when observing.
408 elmex 1.195
409 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
410 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
411 root 1.179 - correctly move gsay to the party channel.
412 root 1.178 - fix a crash when animate weapon was used in some areas.
413 elmex 1.177 - fixed unnecessary identification of by converters created objects.
414 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
415     with NPCs.
416 elmex 1.175 - (arch) dragon scales got proper type now
417 root 1.193 - object::decrease would sometimes cause container weights to
418     be wrong, this has been fixed.
419 root 1.194 - do not send time updates for newly-seen items.
420 root 1.185 - thawing an icecube will once more drop its contents to the ground.
421 root 1.183 - fix cone spells etc. going through walls sometimes.
422 root 1.186 - fix a weight update bug that sometimes left containers
423     with wrong weights.
424 root 1.194 - added auto_apply event and extension for shop tiles.
425 root 1.172 - work around get_map_flags invoking perl and switching the stack.
426     - make sure the map is loaded when using a town portal return.
427 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
428     where healing spells didn't cost any grace.
429 root 1.173 - fix starvation kill reason.
430 root 1.174 - fix pk killer name message.
431 root 1.189 - don't let people apply signs with @match.
432 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
433     what seems to be the biggets memleak in the server).
434 elmex 1.171
435 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
436 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
437     - use anyevent to manage listen ports (this enables IPv6 support).
438 root 1.167 - server supports ipv6 client connections now.
439 root 1.168 - use newly-available Coro::AnyEvent.
440 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
441     to let it handle AIO requests.
442 root 1.167
443 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
444 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
445     processing considerably (especially in the client) and reduces data transfers
446     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
447 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
448     - (map) fixed npc dialogue in pup_land/s_f/special.
449     - bugfix: fix a crash when a player casts a swarm spell and then logs out
450     (swarm spells now stay in the player's inventory).
451 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
452 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
453     archetype *archname* (chairs of different facings were merged).
454     - bugfix: fix a potential crash issue in find_object_name (not used
455     normally).
456 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
457     (destruction, magic missile etc.).
458 root 1.163 - swarm spells without a direction now use various spiral patterns
459     instead of being fully random.
460 root 1.158 - update AnyEvent API to 3.4 and above.
461 root 1.156
462 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
463 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
464 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
465 root 1.152 - bugfix: the jumping skill now gives experience for jumping
466     and for attacking monsters. it also takes about one second to do a jump.
467 root 1.138 - bugfix: players couldn't starve in 2.53 :(
468 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
469 root 1.152 - bugfix: spell effects like word of recall are removed on death.
470 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
471     were created outside a map.
472 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
473     (fixed by reversing the logic).
474 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
475 root 1.153 - bugfix: the random map generator no longer leaks key objects.
476 root 1.154 - bugfix: support random maps >127x127.
477 root 1.152 - (maps) fixed the death certificate system in nimbus.
478 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
479 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
480 root 1.147 - (arch) give ball lightning a real name.
481 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
482 root 1.155 - support cfpod in ex replies (client item tooltips).
483 root 1.143 - unapply item in range slow when readying a spell.
484 root 1.148 - bugfix: account for rounding errors in weight updates.
485 root 1.139 - remove synchronous mkdir in chargen_race_done.
486     - fix per-race starting maps.
487 root 1.142 - check hiscore on suicide and quit as well.
488 root 1.138 - tell players when they are starving.
489 root 1.133 - get rid of costly object_from_name conversion for altar effects.
490     - fix map difficulty calculation for generators.
491 root 1.146 - slightly more intelligent handling of "is_animated" flag.
492 root 1.149 - support no_drop map header flag (before it was only available internally).
493 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
494 root 1.133
495 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
496 root 1.119 - bugfix: custom skill settings were not saved by the server.
497     - bugfix: remove did not actually remove items from the inventory, leaving
498 root 1.116 ghost items.
499 root 1.119 - bugfix: properly update items identified on the ground.
500 root 1.120 - bugfix: use localtime_r in the logger thread.
501 root 1.122 - bugfix: player starvation will now give the correct kill reason.
502     - bugfix: archetype reloads could crash the server.
503 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
504 elmex 1.114 player is not logged in.
505 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
506 root 1.117 server startup.
507 root 1.128 - bugfix: fix the door surround check in the random map generator.
508     - (maps) fix heaven quest difficulty progression.
509     - (maps) fix some random map styles.
510     - dropping items a shop is not interested in won't sell them anymore.
511     - rods and horns with a too low maximum charge allow now at least one discharge.
512     - implement kill & death statistics.
513     - random map preparation is no longer synchronous.
514     - rewrite find_style in perl, no longer does synchronous I/O.
515     - improve random map specials placement.
516     - make the killer a real object pointer instead of a string, improved
517     kill reason messages.
518 root 1.117 - take advantage of new aio_close and aio_chmod.
519 root 1.128 - implement archetype::get, object::deep_clone and update callers.
520 root 1.125 - change_abil is much faster.
521 root 1.126 - update the floorbox more often to work around the reverses item order
522     display in clients.
523 root 1.125 - cleaned up object copying by encapsulating it to a single place.
524 root 1.126 - add hints to the invite messages.
525 root 1.127 - rewrote key<->value pair handling.
526 root 1.128 - use an independent random number generator for the random map generator.
527 elmex 1.113
528 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
529 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
530     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
531     - completely automate the weight handling, should fix all weight
532     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
533 root 1.103 - reloading archetypes while a user was in the character creation phase
534     could crash the server.
535 root 1.106 - fix a nontrivial number of cases of code commented similar
536     to "is this really correct?", as many of those cases are now handles
537     automatically by lower level code.
538     - replace many ad-hoc checks for client visibility by object::visible_to,
539     should result in broader applicability of functions using it.
540 root 1.104 - merge items with different arch pointers refering to the same arch
541     (due to archetype reloads).
542 root 1.106 - refactored the object remove/insert functions and most related
543     functions (decrease, split, merge_ob etc.).
544 root 1.105 - make it compile better on freebsd (reported by pippijn).
545 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
546 root 1.108 - fix the longstanding "container stays open" bug.
547 root 1.107 - improved floorbox updating to be incremental and other protocol
548     optimisations.
549     - get rid of update_after_inventory_change and only do update stats
550     for weight once/tick/player at max.
551 root 1.109 - rewrite party commands, use party channel.
552 root 1.103
553 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
554 root 1.97 - properly link against libgthread as that is needed to make the slice
555     allocator thread-safe.
556 root 1.91 - support perls not compiled with 64 bit support (though this is not a
557     recommended configuration) (reported by Samuel Gondouin).
558 root 1.94 - always put godgiven items into the player inventory, never any containers.
559 root 1.92 - (maps, arch) the scorn go club was founded!
560 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
561 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
562     became a real spell-class.
563 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
564     - (arch) considerably strengthened spark shower and destruction.
565     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
566     finally reloadable at runtime.
567     - changed archetype loading algorithm to only require one pass and
568     use delayed resolving of references.
569 root 1.101 - examine command now uses the examine infobox.
570 root 1.102 - implement an "incremental garbage collector" for archetypes.
571 root 1.98 - enable slice allocator again.
572 root 1.96 - implement optional free memory poisoning.
573 root 1.91
574 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
575 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
576 root 1.85 skill.
577 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
578     names (also update all maps to use money instead of coins).
579 root 1.78 - add uuid accessors to perl.
580     - add coin names and archetype accessors to perl.
581 root 1.80 - fix runtime uuid file format to use "." instead of ",".
582 root 1.78 - change perl extensions to not use hardcoded coins and values.
583 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
584     and be more parsimonous of uuid usage by the exact value out on exit.
585 root 1.86 - write log messages in another thread, removing another sync point.
586     - support multi-line log messages in a nicer way.
587 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
588 root 1.81 - fix a minor memleak in the random map generator.
589     - some parts of the random map generator are not coroutine-safe,
590     so only call it "single-threaded".
591     - major cleanup of memory management in random map generator.
592 root 1.87 - slight refactoring of the random map generator, faster too.
593 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
594     bookkeeping bug.
595 root 1.87 - work around "player is on active list" problem by deactivating player
596     after loading.
597 root 1.81 - garbage collect shstr's more evenly and adaptively only when
598     there have in fact been allocations.
599 root 1.82 - fix object::insert to do as documented and insert into the env
600     if necessary.
601     - fix cf::map::unique_maps.
602     - fix nrof overflow check in can_merge_slow.
603     - fix converter code to handle >31 bit values.
604 elmex 1.83 - added support for the player_sold flag
605 root 1.84 - converters no longer accept unpaid items.
606 root 1.88 - canonicalize random map meta files for better unification.
607 root 1.77
608 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
609 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
610     when mlockall has been used.
611 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
612 root 1.72 - use separate thread for ticker timing (and more in the future).
613     this greatly increases timing accuracy and gets rid of an enourmous
614     number of gettimeofday calls.
615 root 1.82 - use a separate thread to signal aio completion, for lower latency.
616 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
617 root 1.71
618 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
619 root 1.68 - rebalanced default experience table to be more exponential
620     and much easier up to level ~40, then moderately harder.
621 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
622 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
623     - do not exit on reload/load errors but properly cleanup.
624 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
625 root 1.66
626 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
627 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
628     (this fixes the jeweler skill).
629 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
630 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
631 root 1.63 - move tombstone to real map if player died due to cave-in (even if
632     it has reset, which is better than putting it on the savebed, also as
633 root 1.321 proof that the player didn't use a savebed).
634 root 1.59
635 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
636 root 1.56 - work around perl bug in configure perl module version check.
637 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
638 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
639 root 1.52 - fix a bug in animate_weapon, causing a crash.
640 root 1.54 - no longer exit when a coroutine throws an exception.
641 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
642 root 1.53 - fix the "<player> is nuts" message.
643 root 1.58 - fix an exception at logout due to the json_coder being gone.
644 root 1.43 - upgrade to EV version 2.0 API.
645 root 1.47 - when players don't apply a savebed correctly but stand above one,
646     do not move or kill them.
647 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
648 root 1.43 - implement generic framework for server-side resource files.
649     - implement resource file update event.
650     - hook experience table update into the framework.
651     - move jeweler.yaml to resources (arch/).
652 root 1.44 - switch from Crossfire to Deliantra perl module.
653     - implement json2json arch filter.
654 root 1.45 - implement widget protocol version 2, support for ui templates.
655 root 1.54 - mapinfo is now handled fully asynchronously.
656 root 1.48 - ext/irc: also log irc messages.
657 root 1.51 - ext/schmorplog: write user stat files asynchronously.
658 root 1.43
659 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
660 elmex 1.41 - limited the number of items that can be picked up and dropped
661 root 1.42 as temporary measurement against bad performance or dropping things
662     (this lead to long freezes and triggered the watchdog).
663 elmex 1.41 - improved the performance of the drop command a bit.
664 root 1.38 - switch from Event to EV for higher performance, easier usage,
665     less bugs...
666 root 1.39 - updated to release version of the gnu affero license.
667 root 1.38
668 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
669 root 1.36 - more thoroughly rename the binaries, contact addresses.
670     - update the copyrights.
671 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
672     crashes.
673 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
674     potentially causing crashes.
675 root 1.35 - assign weapons on user load time, not login-time, avoiding
676     crashes.
677    
678 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
679 root 1.32 - fixed an important bug that caused passwords to be forgotten.
680 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
681     in some of the maps.
682 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
683     which is now trivial to do.
684 root 1.33 - removed all traces of the old (and never working) plug-in interface
685     (70kb code less on amd64).
686 root 1.34 - improve/tune scheduling priorities.
687     - fix some freezing bugs.
688     - fix a memory corruption problem in dynbuf.printf.
689     - use channels for chat and many informational commands.
690     - improved the tutorial.
691     - create missile is now fixed.
692     - race fields must now contain archetypes.
693     - jumping skill now works as advertised.
694 root 1.31
695 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
696 root 1.24 - relicense under the gnu affero license.
697 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
698 root 1.24 - implement server-side framework for generic resources.
699     - use resource framework for server-provided ambient
700     music.
701 root 1.27 - save object owners (players only atm).
702 root 1.24 - replace limited sound api with server-provided sound effects.
703     - new sc (sound control) protocol command.
704     - improve fxix protocol to include types.
705     - exactly fill tcp segments, if possible.
706     - output-rate is now an upper limit, the server will automatically
707     (and quite perfectly) adjust to the network conditions, ensuring
708     low latency even during bulk transfers (music, images, sounds etc.).
709     - implement server-side widgets (i.e. client widgets controlled
710     in the server side). this will allow future expansion without
711     having to upgrade clients.
712     - implement a (artwork) world map with realtime player position
713     tracking.
714     - new and more efficient extcmd (server still supports old extcmd
715     protocol).
716 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
717     calcluation that could be easily exploited by users.
718     - rebalanced diseases to spread more naturally/evenly.
719     - completely asynchronous map loading even for tiled maps.
720 root 1.24 - replace simple messaging protocol with channels carrying metadata
721     (similar to message types, but more directed at the user).
722     - reduce command processing latency by a whopping 120ms by
723     reordering some processing steps inside the server. this directly
724     reduces lag by 120ms.
725     - actually send spell faces to the client.
726 root 1.23 - implement player genders.
727 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
728     otherwise return to savebed and possible kill if the log-out
729     was for too long.
730     - fast socket-dead detection (kick player after 8 seconds without ack).
731     - greatly reduce the cpu time needed to draw maps _again_.
732     - archetypes are now subclasses of objects.
733     - rebalanced shop greed and approval functions to be more realistic
734     (and likely match the actual intention).
735 root 1.23 - implement "crossfire pod" format for messages, with working bold,
736     italic, gender-specific text, paragraphs etc.
737 root 1.24 - implemented hint framework, players can opt to receive hints.
738     - implemented (long) book framework, added some books from the cf wiki.
739 root 1.23 - implement generic message framework that uses xml, utf8 for the client
740     protocol and is capable of transmitting generic meta information.
741 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
742     - replace the nexus by a per-player tutorial map that teaches stuff
743     better than the newbie house.
744 root 1.18 - fix the magicmap colours.
745 root 1.19 - optimise map update even more by removing unneeded code and checks.
746     - decouple map and stats update from pl->ob and use pl->observe instead.
747     - implement observe command.
748 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
749     calls with a simple comparison.
750     - fix a latent crossfire bug that could crash the server because the
751     map refresh did not update the mapspace.
752 root 1.24 - support custom keys for regions and maps, regions are now
753     refcount-managed.
754     - allow worldmap overlays anywhere in the 000..999 range.
755     - new system to acquire time slices for background jobs, to reduce
756     jitter.
757 root 1.27 - semi-persistent object-referencing framework (currently only players
758     supported).
759 root 1.22 - dependency tracking for perl extensions.
760 root 1.24 - new slag-ex extension for cleaning cauldrons.
761     - fix invoke result processing.
762     - there are even less i/o syncpoints in the server now.
763 root 1.29 - added map-tags extension that scans all maps for object tags
764     and records them in the database (not used yet).
765 root 1.28 - metaserver 2 support.
766 root 1.22 - many more bugfixes and minor optimisations.
767 root 1.16
768 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
769 root 1.14 - optimised event invocation (non-wanted events can now be
770     skipped with 4-5 inlined instructions).
771 root 1.12 - complete rewrite of town_portal: it now creates a portal
772     to the "nearest" town only, travel is only possible
773 root 1.13 to the town and back, anybody can use it (also removes
774     one of the remaining syncpoints in the server).
775 root 1.10 - complete rewrite of the range/attack skill slot system:
776     there are now two slots, one for combat, one for ranged
777     attacks.
778     - introduce the concept of a current weapon (either a ranged
779     or a combat weapon/skill/tool) and switch between them as
780     needed.
781     - rewrite bow code so bows get more useful: apply damage,
782     attacktype and other stats to the arrows and treat
783     bows as weapons. also rebalance the missile weapons skill
784     so its damage increases with level.
785     - rewrite the complete player speed logic: weapon_speed now
786     works as documented and there are no unnatural speed boosts.
787 root 1.6 - implement a utility - cfutil - that simplifies arch and map
788     installation, replacing the old collect scripts and
789 root 1.9 simplying deployment by scaling and cutting faces as required.
790     - simplify the map protocol extensively by taking advantage
791     of missing bigfaces, speeding up map generation immensely.
792 root 1.6 - implement inherit keyword allowing archetypes to inherit from
793     other archetypes.
794     - rationalise archetype, region and treasurelist file format
795     into a single file format and make them reloadable asynchronously.
796 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
797     reloadable at runtime.
798 root 1.6 - implement 64x64 faceset support.
799     - implement fxixsx protocol that saves
800     a lot of bandwidth over the old image/face/smooth packets
801 root 1.11 and allows images > packetsize, incremental and background
802     transfers.
803 root 1.6 - implement a bandwidth-saving smoothing protocol that works
804     on a face basis as opposed to a mapspace basis.
805 root 1.7 - the server can now rate-limit image uploads to not exceed
806     a certain (client-configurable) speed while guarenteeing full
807     freedom of movement.
808 root 1.8 - implement new ex command to request item descriptions.
809     - implement new msg command for in-game messages with meta
810     information (using xml).
811 root 1.9 - enforce utf-8 for all text messages.
812 root 1.13 - added micropather (not used yet).
813 root 1.6 - many, many bugfixes.
814 root 1.1
815 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
816 root 1.1 - make coroapi accessible to cf+.
817     - moved map handling logic completely to perl
818     - per player maps are now marked in the map
819 root 1.2 - maps are saved completely differently now,
820     and much more often.
821 root 1.17 - rewrote map header parser and writer, to be much faster.
822 pippijn 1.4 - maps and players are now (in the average case) loaded
823 root 1.2 and saved completely asynchronously, I/O contention will no
824     longer freeze the server.
825 pippijn 1.4 - players and maps can be loaded anytime, without the player
826 root 1.2 being logged in.
827 root 1.1 - automatically generate method interfaces for perl from headers
828     - unbundled freezethaw
829     - mostly rewrote common/map.C
830     - completely rewrite server/swap.C
831     - introduced "runtime", the CCT clock (corrected crossfire time) :)
832     - introduced new keyword for map files: file_format_version (integer, server version: 0)
833     - better message for apply failures due to applymode
834     - removed most all of the weather code
835     - unified logging to stderr and file
836     - too many minor changes to document