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Revision: 1.419
Committed: Sun Oct 11 05:31:54 2009 UTC (14 years, 7 months ago) by root
Branch: MAIN
Changes since 1.418: +2 -1 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.406 TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
5 root 1.393 TODO: books head2, possibly after verbatim (prison de...)
6 root 1.383 TODO: emergency swap mode is not working
7     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
8 root 1.393 (when picking up a bomb quickly enough)
9 root 1.383 TODO: inscription cannot be readied.
10     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
11 root 1.400 TODO: ready_skill find traps does nto unapply the range slot item (bow)
12 root 1.383 TODO: no detah messages for arena anymore
13     TODO: remove curse should *maybe* work on players themselves
14     TODO: remove curse in glyph/rune doesn't have any effect?
15     TODO: rewrite highscore code
16    
17     TODO: greeting message on what to do in dialog after race selection.
18    
19     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
20     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
21     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
22     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
23     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
24     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
25     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
26    
27     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
28     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
29     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
30     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
31    
32    
33     TODO: autopickup in shop
34     TODO: quit charcetr doesn't nuke in-memory per-player maps
35 root 1.393 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
36 root 1.383 TODO: farmwife doesn't react to guuh's head?
37     TODO: shop mats should use the nesrest other shopmat, always.
38 root 1.415 TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
39 root 1.383
40 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
41     but not horns (to make them more useful for content-creators).
42 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
43     2) it skipped spell effects and 3) it didn't handle the case where
44     and object was destroyed while iterating over it correctly. all this
45     allowed players to sometimes walk onto spaces they should not be able to
46     walk on.
47 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
48 root 1.399 - examining an object now dumps the serialised object form when the user
49 root 1.404 is a wizard (wizlook).
50 root 1.411 - party spells didn't work all that well.
51 root 1.399 - display the duration of change_ability spells when examining them
52     (missing: protection spells, but they are a hack...).
53 root 1.398 - fix a minor cfpod formatting bug.
54 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
55     the hintmode setting on the settings page.
56     - enable the object loader to also dump archetypes.
57 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
58 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
59 root 1.402 - force the initial face when loading an object that is time-animated
60     or a monster, so it does not have to be specified anymore.
61 root 1.403 - fix a bug where recasting an ability changing spell could shorten
62     its remaining duration.
63 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
64 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
65 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
66     up splay operations as well.
67 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
68 root 1.412 - implement introspection data for C++ classes (%REFLECT).
69 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
70 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
71 root 1.419 - fix transmutation alchemy.
72     - added complex object matching framework, to be used in altars and the like.
73 root 1.396
74 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
75 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
76     that ultimately was not helpful to catch it :)
77 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
78     all callers to use either one or the other, as appropriate. This
79     fixes the (rather fragile) light spell, maybe others.
80     - fixed an overflow and exploit in the bank/payment code.
81     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
82 elmex 1.384 to explain the skill a bit more.
83 root 1.389 - removed a buggy check for zero attacktype. So that we might find
84 elmex 1.388 the real bugs in the archs/maps/objects.
85 elmex 1.394 - Fixed enabling torches with lighters.
86 elmex 1.387 - (maps) Added Heaven Town region.
87     - (arch+maps) Fixed & normalized warriors on map
88     /quests/peterm/CTower/Barracks.
89 root 1.392 - fix the light spell (and possibly diseases and other lights).
90 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
91 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
92     a long time ago, and similar cases are still to be found in the maps.
93     - make the socket_timeout configurable in the code (but not yet for users).
94 root 1.393 - earth wall health bar is now correct.
95 elmex 1.384
96 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
97 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
98     freeze with IO::AIO anymore due this change.
99 root 1.364 - avoid a crash when a player tries to apply a lighter.
100 root 1.376 - allow a spell argument for dimension door.
101 root 1.362 - move shop item listing and some otherstuff into the info tab.
102 root 1.360 - avoid crashes when non-players cast party spells.
103 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
104 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
105     - small improvement of the number of potions in shops
106     (by Job Vranish).
107     - added a few party spells (by Job Vranish).
108 root 1.362 - use a common message dynbuf.
109 root 1.364 - destroying tear down objects will now use the full hp range
110     for animation and will only destroy/lastframe when hp < 0.
111     - allow monsters to use earth to dust.
112     - use manhattan distance for get_rangevector_from_mapcoord, just as
113     in get_rangevector.
114     - los updates now correctly take tiled maps into account.
115     - do los updates even on maps without darkness.
116 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
117 root 1.375 - upgrade to IO::AIO 3.21.
118 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
119 elmex 1.373 - properly catching exceptions from callback in irc.ext.
120 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
121 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
122 elmex 1.368 - (arch) added hint about usage to Slag Ex.
123 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
124     like the rest.
125 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
126 root 1.378 - (arch+maps) added rate limited converter and adjusted
127     /elmex/mana_fountain.
128     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
129     - reduce size of casting_time, move_status, attack_movement,
130     last_heal and last_sp slots, squeezing some more space out of struct
131 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
132     anywhere.
133 root 1.358
134 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
135     - fixed bug in alchemy, where finding the right object for enhancements
136     didn't work.
137 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
138     effects (w.r.t. put_more) per mapspace, to give the server a chance
139     to survive a hundred deathsheads.
140 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
141     disastrous bug of unfortunately unknown proportions...
142 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
143 root 1.343 - use gender-neutral place descriptions for invite.
144 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
145     Thanks go to Lisa Larsen!
146 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
147     anymore).
148 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
149 root 1.345 - use better dependency tracking for include/keyword.h.
150 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
151     so it is possible to invite somebody out of some stck-till-death traps,
152 root 1.346 or simply to commit suicide.
153 root 1.352 - replace the "ignoring delayed commands" message by something more useful
154     (cf. cunning gnome freezeing issue).
155 elmex 1.349 - various fixes for weapon improvements.
156 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
157 root 1.353 - support T and G sequences in cfpod.
158 root 1.343
159 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
160 root 1.339 - convert me command from per-map to chat, which makes more sense, also
161     document it.
162 elmex 1.336 - more than one spellbooks of same class can now be given
163     in class selection.
164 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
165     spell rebalancements.
166 elmex 1.338 - the IRC gateway filters IRC colors now.
167 elmex 1.336
168 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
169 root 1.331 - (arch) fix quiver of Holding Bolts.
170 root 1.332 - applying unpaid items will now examine them.
171 root 1.330 - add "What" column to body command, showing items in that slot.
172 elmex 1.329 - redesigned and rebalanced lamps and torches.
173 root 1.330 - add "..." to item names that have been shortened.
174     - fixed "assign" function that squeezes strings into fixed length.
175 elmex 1.333 - add cursed effect to lamps and (some) torches.
176 elmex 1.334 - fixed bad assigned crafting skills and their tools.
177 root 1.312
178 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
179 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
180 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
181 root 1.312 - make monster smell logic dependent on their wisdom stat.
182 root 1.324 - put the death reason into a separate tab.
183     - converted "connected" slot to string, cleanly got rid of some ugly
184     hacks such as the path_attuned hack.
185 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
186     - replace one-at-a-time hash by faster than smaller FNV-1a hash
187     when hashing strings.
188 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
189 elmex 1.320 whether the right cauldron is used.
190 root 1.313 - considerably optimise shared string implementation by
191 root 1.316 making its null value a compiletime constant.
192 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
193     as well as using shstr_cmp to pass shared stringsa round efficiently,
194     for lots of code size savings.
195 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
196     they are sleeping: generators now check for the sleeping flag.
197 root 1.318 - tell gcc not to excessively inline some perl interface functions.
198 root 1.322 - remove marking rune length limit.
199 root 1.323 - fix formatting of cfpod when a verbatim block was following
200     a single newline.
201     - move resistances, statistics and showpets command output into tabs.
202 root 1.326 - implement map scripts that can replace the boulder logic without
203     having to write extensions.
204 root 1.310
205 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
206 root 1.302 - fix a longstanding bug that teared multipart monsters
207     at map boundaries apart.
208 root 1.292 - temporarily make permanently invisible player visible when
209     he/she makes noise.
210 root 1.284 - fix being able to see through walls a bit.
211 root 1.303 - improve look at output.
212 root 1.285 - completely replaced the line of sight algorithm with a variant
213     of spiral fov capable of visibility grades and arbitrary
214     shadow angles, that uses less memory and less code.
215     - the new los code supports arbitrary map rectangles and loosens
216 root 1.310 other restrictions of the old code, supporting further optimisations.
217     - update los if blocksview-objects are inserted in a map, not just when
218 root 1.287 removed (e.g. for summon fog).
219 root 1.303 - permanent invisibility doesn't make immune against making noise:
220     implement a noise system that allows monsters to locate the player
221     when he/she makes noise.
222     - implement a primitive smell system that monsters can use to track
223     players.
224 elmex 1.288 - create bomb now also works when casted by door traps.
225 elmex 1.290 - (arch) new torch graphics.
226 root 1.289 - (maps) considerably soften the subway spider.
227 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
228     the guards from being killed by players.
229 root 1.310 - (maps) lots of tweaks in and around scorn.
230     - (maps) use special non-blocksview jungle, mountain and
231     darkforest freely on the worldmap, to get gradual sight obstacles
232     instead of total blackout in those areas.
233 root 1.289 - no maximum darkness for outdoor maps anymore.
234 root 1.291 - add more hints, fix some messages.
235 root 1.292 - fix a bug: firing rods should tell you something about them.
236     - make light additive even within players.
237 root 1.293 - darken xrays effect a bit.
238     - improve handling of los changes when inserting or removing
239     objects, not perfect yet.
240     - make map darkness signed (formerly unsigned) to allow
241 root 1.294 ambient lighting and centrally manage darkness as an offset.
242     - revamped, fixed and documented the server calendrics, also
243     tell users the current time and data, to improve awareness.
244     - implement proper wizlook flag and handling of wizlook, instead
245     of dumbly just clearing los once.
246 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
247     and has a smaller runtime variance.
248 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
249     making them actually useful.
250     - see_in_dark now increases the viewing radius by 3.
251 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
252     speedup, as well as in many other places.
253 root 1.299 - remove support for extended map infos - these are not used
254     by the deliantra client and removing them gives us a 10% speedup
255     when sending map changes.
256 root 1.300 - remove most gcfclient and other client bug workarounds, as well
257     as now obsolete protocol versions, simplying the code.
258 root 1.301 - optimise and simplify generation of random numbers.
259 root 1.303 - correctly provide a non-zero default density for materials, to
260     avoid crashes, fix other bugs in the material handling code.
261     - fix volume calculations.
262     - fix cfpod parsing when multiple verbatim blocks were separated by
263     newlines.
264 root 1.305 - increase monster detection radius from wis/5 to wis/3.
265 root 1.306 - remove old pickup modes.
266     - remove obsolete disarm and search commands (search wasn't working
267     anyways).
268 root 1.308 - fix a crash when an npc applied a sign.
269 root 1.284
270 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
271 root 1.283 - this release is assumed to be very stable.
272     - (maps) radically redesigned and improved tutorial.
273 root 1.280 - directional casting no longer immediately removes the invisible effect.
274 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
275 root 1.272 - fix overflow in lighting calculations.
276     - negative glow radii can no longer cause total darkness.
277 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
278     only maximally-lit ones.
279 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
280     - swashbucklers got the oratory skill now.
281 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
282 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
283 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
284 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
285     (which was probably broken, too).
286 root 1.281 - support negative glow radii during daytime, too.
287     - use circular, not rectangular, viewing area.
288     - use minimum viewing distance of 2 in outdoor maps.
289     - negative glow is stronger than viewing area or lamps.
290 root 1.283 - (arch) new darkness spell face.
291 root 1.272
292 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
293     - (maps) completely redesigned scorn.
294 root 1.269 - "cast light" now works on oneself.
295 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
296     negative glow radii again (they were totally broken before).
297 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
298 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
299 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
300 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
301 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
302     back to the player.
303 root 1.251 - attuned/repell and spell base level system reworked.
304 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
305 root 1.247 be less erratic now.
306 root 1.248 - refuse to write the uuid file if the uuid is zero
307     (to avoid writing it in early crashes).
308 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
309     - speed up emergency_save by not syncing every file separately.
310     - no longer reattach perl to every object on reload, it's slow, and no longer
311     necessary since we don't nuke stashes anymore.
312     - do not bootstrap perl from the commandline args, use separate eval for
313     better error reporting.
314 root 1.259 - fix a crash when pushing cone spells met ice attacks.
315 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
316 root 1.255 - speed up map refresh in server a bit.
317 elmex 1.258 - refactored drop code and fixed some programming errors in it.
318 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
319 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
320 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
321     as the current weight of the inventory.
322 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
323     dragonfire has been introduced for the non-dragon players.
324 root 1.265 - remove unused "tooltype", "start_holding" object slots.
325     - change "weapontype" object slot to uint8.
326     - convert "hide" object slot into flag.
327     - reorder object members for better locality of reference and codesize
328     decrease.
329 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
330 root 1.267 - fix a crash when no skill could be found when killing amonster.
331 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
332     every completed aio operation.
333 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
334     and update mapspaces if necessary.
335 root 1.246
336 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
337 root 1.241 - removed all command line parsing, only env variables are supported
338     anymore.
339 root 1.239 - region-specific monsters will now once more be on the worldmap.
340 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
341 root 1.225 would grow out of bounds.
342 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
343 root 1.222 - fixed a double-escaping bug in the pod-parser.
344     - rewrote the cfpod parser in C++.
345     - hintmode moved to C++, players need to re-set their hintmode if
346     they dislike "show".
347 root 1.231 - fix RIP inscription.
348 root 1.239 - bump login name length from 18 to 20 char max.
349 root 1.231 - correctly support gender in emotes.
350     - correctly support gender in the death messages.
351     - correctly generate death messages for players only when they really die,
352     with increased information.
353 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
354     and data corruption (but apparently was never triggered).
355 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
356 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
357     data corruption bug.
358 root 1.223 - tweak coredumping/monitoring a bit.
359 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
360 root 1.227 - do not crash in the loader when an inventory object could not be loaded
361     (from a corrupted file).
362 root 1.241 - redid skills command to send output to proper channel.
363 root 1.233 - object->map is no longer refcounting.
364 root 1.228 - add FLAG_DEBUG for internal debugging.
365 root 1.231 - add NDI_VERBATIM flag to send_msg.
366 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
367 root 1.240 - player->exists is no longer a sync_job.
368 root 1.233 - split login.ext's player scheduler into
369     it's own player-scheduler.ext extension.
370 root 1.222
371 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
372 root 1.212 - require perl 5.10.
373 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
374 root 1.204 - swap player and observed count's on the map when observing.
375 root 1.205 - add (mostly untested) mapspace perl class and accessors.
376 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
377 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
378     could be found.
379 root 1.208 - pits now have a configurable "random spread" range and default
380 root 1.213 to a radius of two now.
381 root 1.212 - rewrite pay_player_arch.
382     - use a more stable perl_reload implementation.
383     - do not use Symbol::delete_package (causes crashes after perl-reload),
384     use our own, safer, clear_package instead.
385     - when asynchronously dumping core, close all file handles to allow
386     the server to restart concurrently.
387 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
388     sequences, without double-encoding. it should be faster, too.
389     - the above fixes wrong display of help tetx and many other issues.
390 root 1.216 - use lzf and frag packets for large messages for clients supporting them
391 root 1.218 (0.9976+), use it for long books and other messages.
392 root 1.210 - eradicate listen command and corresponding code.
393 root 1.211 - eradicate logs command.
394 root 1.218 - let the client log into the server log, used for crash backtraces.
395 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
396     old style spell objects with the spell magic bullet.
397 root 1.220 - (arch) fixed skill less rods in the archetypes
398 root 1.204
399 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
400 elmex 1.197 - made jeweler workbench larger and some other minor map
401     changes in jeweler town.
402 root 1.196 - fixed wrong item handling in jeweler skill code.
403 root 1.198 - (arch) use a special "key_random_map" for random map keys
404     that are used up.
405 root 1.199 - fix a crash when the player who was observed has logged out long
406     enough for his region/map to be gone.
407 root 1.200 - port to g++-4.3's incompatible tr1 changes.
408 root 1.201 - add some missing dependencies.
409 root 1.203 - log to /var/log/deliantra/ by default.
410     - hack observe code to enable smooth movmenet when observing.
411 elmex 1.195
412 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
413 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
414 root 1.179 - correctly move gsay to the party channel.
415 root 1.178 - fix a crash when animate weapon was used in some areas.
416 elmex 1.177 - fixed unnecessary identification of by converters created objects.
417 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
418     with NPCs.
419 elmex 1.175 - (arch) dragon scales got proper type now
420 root 1.193 - object::decrease would sometimes cause container weights to
421     be wrong, this has been fixed.
422 root 1.194 - do not send time updates for newly-seen items.
423 root 1.185 - thawing an icecube will once more drop its contents to the ground.
424 root 1.183 - fix cone spells etc. going through walls sometimes.
425 root 1.186 - fix a weight update bug that sometimes left containers
426     with wrong weights.
427 root 1.194 - added auto_apply event and extension for shop tiles.
428 root 1.172 - work around get_map_flags invoking perl and switching the stack.
429     - make sure the map is loaded when using a town portal return.
430 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
431     where healing spells didn't cost any grace.
432 root 1.173 - fix starvation kill reason.
433 root 1.174 - fix pk killer name message.
434 root 1.189 - don't let people apply signs with @match.
435 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
436     what seems to be the biggets memleak in the server).
437 elmex 1.171
438 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
439 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
440     - use anyevent to manage listen ports (this enables IPv6 support).
441 root 1.167 - server supports ipv6 client connections now.
442 root 1.168 - use newly-available Coro::AnyEvent.
443 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
444     to let it handle AIO requests.
445 root 1.167
446 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
447 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
448     processing considerably (especially in the client) and reduces data transfers
449     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
450 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
451     - (map) fixed npc dialogue in pup_land/s_f/special.
452     - bugfix: fix a crash when a player casts a swarm spell and then logs out
453     (swarm spells now stay in the player's inventory).
454 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
455 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
456     archetype *archname* (chairs of different facings were merged).
457     - bugfix: fix a potential crash issue in find_object_name (not used
458     normally).
459 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
460     (destruction, magic missile etc.).
461 root 1.163 - swarm spells without a direction now use various spiral patterns
462     instead of being fully random.
463 root 1.158 - update AnyEvent API to 3.4 and above.
464 root 1.156
465 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
466 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
467 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
468 root 1.152 - bugfix: the jumping skill now gives experience for jumping
469     and for attacking monsters. it also takes about one second to do a jump.
470 root 1.138 - bugfix: players couldn't starve in 2.53 :(
471 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
472 root 1.152 - bugfix: spell effects like word of recall are removed on death.
473 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
474     were created outside a map.
475 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
476     (fixed by reversing the logic).
477 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
478 root 1.153 - bugfix: the random map generator no longer leaks key objects.
479 root 1.154 - bugfix: support random maps >127x127.
480 root 1.152 - (maps) fixed the death certificate system in nimbus.
481 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
482 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
483 root 1.147 - (arch) give ball lightning a real name.
484 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
485 root 1.155 - support cfpod in ex replies (client item tooltips).
486 root 1.143 - unapply item in range slow when readying a spell.
487 root 1.148 - bugfix: account for rounding errors in weight updates.
488 root 1.139 - remove synchronous mkdir in chargen_race_done.
489     - fix per-race starting maps.
490 root 1.142 - check hiscore on suicide and quit as well.
491 root 1.138 - tell players when they are starving.
492 root 1.133 - get rid of costly object_from_name conversion for altar effects.
493     - fix map difficulty calculation for generators.
494 root 1.146 - slightly more intelligent handling of "is_animated" flag.
495 root 1.149 - support no_drop map header flag (before it was only available internally).
496 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
497 root 1.133
498 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
499 root 1.119 - bugfix: custom skill settings were not saved by the server.
500     - bugfix: remove did not actually remove items from the inventory, leaving
501 root 1.116 ghost items.
502 root 1.119 - bugfix: properly update items identified on the ground.
503 root 1.120 - bugfix: use localtime_r in the logger thread.
504 root 1.122 - bugfix: player starvation will now give the correct kill reason.
505     - bugfix: archetype reloads could crash the server.
506 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
507 elmex 1.114 player is not logged in.
508 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
509 root 1.117 server startup.
510 root 1.128 - bugfix: fix the door surround check in the random map generator.
511     - (maps) fix heaven quest difficulty progression.
512     - (maps) fix some random map styles.
513     - dropping items a shop is not interested in won't sell them anymore.
514     - rods and horns with a too low maximum charge allow now at least one discharge.
515     - implement kill & death statistics.
516     - random map preparation is no longer synchronous.
517     - rewrite find_style in perl, no longer does synchronous I/O.
518     - improve random map specials placement.
519     - make the killer a real object pointer instead of a string, improved
520     kill reason messages.
521 root 1.117 - take advantage of new aio_close and aio_chmod.
522 root 1.128 - implement archetype::get, object::deep_clone and update callers.
523 root 1.125 - change_abil is much faster.
524 root 1.126 - update the floorbox more often to work around the reverses item order
525     display in clients.
526 root 1.125 - cleaned up object copying by encapsulating it to a single place.
527 root 1.126 - add hints to the invite messages.
528 root 1.127 - rewrote key<->value pair handling.
529 root 1.128 - use an independent random number generator for the random map generator.
530 elmex 1.113
531 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
532 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
533     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
534     - completely automate the weight handling, should fix all weight
535     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
536 root 1.103 - reloading archetypes while a user was in the character creation phase
537     could crash the server.
538 root 1.106 - fix a nontrivial number of cases of code commented similar
539     to "is this really correct?", as many of those cases are now handles
540     automatically by lower level code.
541     - replace many ad-hoc checks for client visibility by object::visible_to,
542     should result in broader applicability of functions using it.
543 root 1.104 - merge items with different arch pointers refering to the same arch
544     (due to archetype reloads).
545 root 1.106 - refactored the object remove/insert functions and most related
546     functions (decrease, split, merge_ob etc.).
547 root 1.105 - make it compile better on freebsd (reported by pippijn).
548 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
549 root 1.108 - fix the longstanding "container stays open" bug.
550 root 1.107 - improved floorbox updating to be incremental and other protocol
551     optimisations.
552     - get rid of update_after_inventory_change and only do update stats
553     for weight once/tick/player at max.
554 root 1.109 - rewrite party commands, use party channel.
555 root 1.103
556 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
557 root 1.97 - properly link against libgthread as that is needed to make the slice
558     allocator thread-safe.
559 root 1.91 - support perls not compiled with 64 bit support (though this is not a
560     recommended configuration) (reported by Samuel Gondouin).
561 root 1.94 - always put godgiven items into the player inventory, never any containers.
562 root 1.92 - (maps, arch) the scorn go club was founded!
563 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
564 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
565     became a real spell-class.
566 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
567     - (arch) considerably strengthened spark shower and destruction.
568     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
569     finally reloadable at runtime.
570     - changed archetype loading algorithm to only require one pass and
571     use delayed resolving of references.
572 root 1.101 - examine command now uses the examine infobox.
573 root 1.102 - implement an "incremental garbage collector" for archetypes.
574 root 1.98 - enable slice allocator again.
575 root 1.96 - implement optional free memory poisoning.
576 root 1.91
577 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
578 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
579 root 1.85 skill.
580 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
581     names (also update all maps to use money instead of coins).
582 root 1.78 - add uuid accessors to perl.
583     - add coin names and archetype accessors to perl.
584 root 1.80 - fix runtime uuid file format to use "." instead of ",".
585 root 1.78 - change perl extensions to not use hardcoded coins and values.
586 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
587     and be more parsimonous of uuid usage by the exact value out on exit.
588 root 1.86 - write log messages in another thread, removing another sync point.
589     - support multi-line log messages in a nicer way.
590 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
591 root 1.81 - fix a minor memleak in the random map generator.
592     - some parts of the random map generator are not coroutine-safe,
593     so only call it "single-threaded".
594     - major cleanup of memory management in random map generator.
595 root 1.87 - slight refactoring of the random map generator, faster too.
596 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
597     bookkeeping bug.
598 root 1.87 - work around "player is on active list" problem by deactivating player
599     after loading.
600 root 1.81 - garbage collect shstr's more evenly and adaptively only when
601     there have in fact been allocations.
602 root 1.82 - fix object::insert to do as documented and insert into the env
603     if necessary.
604     - fix cf::map::unique_maps.
605     - fix nrof overflow check in can_merge_slow.
606     - fix converter code to handle >31 bit values.
607 elmex 1.83 - added support for the player_sold flag
608 root 1.84 - converters no longer accept unpaid items.
609 root 1.88 - canonicalize random map meta files for better unification.
610 root 1.77
611 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
612 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
613     when mlockall has been used.
614 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
615 root 1.72 - use separate thread for ticker timing (and more in the future).
616     this greatly increases timing accuracy and gets rid of an enourmous
617     number of gettimeofday calls.
618 root 1.82 - use a separate thread to signal aio completion, for lower latency.
619 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
620 root 1.71
621 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
622 root 1.68 - rebalanced default experience table to be more exponential
623     and much easier up to level ~40, then moderately harder.
624 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
625 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
626     - do not exit on reload/load errors but properly cleanup.
627 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
628 root 1.66
629 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
630 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
631     (this fixes the jeweler skill).
632 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
633 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
634 root 1.63 - move tombstone to real map if player died due to cave-in (even if
635     it has reset, which is better than putting it on the savebed, also as
636 root 1.321 proof that the player didn't use a savebed).
637 root 1.59
638 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
639 root 1.56 - work around perl bug in configure perl module version check.
640 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
641 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
642 root 1.52 - fix a bug in animate_weapon, causing a crash.
643 root 1.54 - no longer exit when a coroutine throws an exception.
644 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
645 root 1.53 - fix the "<player> is nuts" message.
646 root 1.58 - fix an exception at logout due to the json_coder being gone.
647 root 1.43 - upgrade to EV version 2.0 API.
648 root 1.47 - when players don't apply a savebed correctly but stand above one,
649     do not move or kill them.
650 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
651 root 1.43 - implement generic framework for server-side resource files.
652     - implement resource file update event.
653     - hook experience table update into the framework.
654     - move jeweler.yaml to resources (arch/).
655 root 1.44 - switch from Crossfire to Deliantra perl module.
656     - implement json2json arch filter.
657 root 1.45 - implement widget protocol version 2, support for ui templates.
658 root 1.54 - mapinfo is now handled fully asynchronously.
659 root 1.48 - ext/irc: also log irc messages.
660 root 1.51 - ext/schmorplog: write user stat files asynchronously.
661 root 1.43
662 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
663 elmex 1.41 - limited the number of items that can be picked up and dropped
664 root 1.42 as temporary measurement against bad performance or dropping things
665     (this lead to long freezes and triggered the watchdog).
666 elmex 1.41 - improved the performance of the drop command a bit.
667 root 1.38 - switch from Event to EV for higher performance, easier usage,
668     less bugs...
669 root 1.39 - updated to release version of the gnu affero license.
670 root 1.38
671 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
672 root 1.36 - more thoroughly rename the binaries, contact addresses.
673     - update the copyrights.
674 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
675     crashes.
676 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
677     potentially causing crashes.
678 root 1.35 - assign weapons on user load time, not login-time, avoiding
679     crashes.
680    
681 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
682 root 1.32 - fixed an important bug that caused passwords to be forgotten.
683 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
684     in some of the maps.
685 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
686     which is now trivial to do.
687 root 1.33 - removed all traces of the old (and never working) plug-in interface
688     (70kb code less on amd64).
689 root 1.34 - improve/tune scheduling priorities.
690     - fix some freezing bugs.
691     - fix a memory corruption problem in dynbuf.printf.
692     - use channels for chat and many informational commands.
693     - improved the tutorial.
694     - create missile is now fixed.
695     - race fields must now contain archetypes.
696     - jumping skill now works as advertised.
697 root 1.31
698 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
699 root 1.24 - relicense under the gnu affero license.
700 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
701 root 1.24 - implement server-side framework for generic resources.
702     - use resource framework for server-provided ambient
703     music.
704 root 1.27 - save object owners (players only atm).
705 root 1.24 - replace limited sound api with server-provided sound effects.
706     - new sc (sound control) protocol command.
707     - improve fxix protocol to include types.
708     - exactly fill tcp segments, if possible.
709     - output-rate is now an upper limit, the server will automatically
710     (and quite perfectly) adjust to the network conditions, ensuring
711     low latency even during bulk transfers (music, images, sounds etc.).
712     - implement server-side widgets (i.e. client widgets controlled
713     in the server side). this will allow future expansion without
714     having to upgrade clients.
715     - implement a (artwork) world map with realtime player position
716     tracking.
717     - new and more efficient extcmd (server still supports old extcmd
718     protocol).
719 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
720     calcluation that could be easily exploited by users.
721     - rebalanced diseases to spread more naturally/evenly.
722     - completely asynchronous map loading even for tiled maps.
723 root 1.24 - replace simple messaging protocol with channels carrying metadata
724     (similar to message types, but more directed at the user).
725     - reduce command processing latency by a whopping 120ms by
726     reordering some processing steps inside the server. this directly
727     reduces lag by 120ms.
728     - actually send spell faces to the client.
729 root 1.23 - implement player genders.
730 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
731     otherwise return to savebed and possible kill if the log-out
732     was for too long.
733     - fast socket-dead detection (kick player after 8 seconds without ack).
734     - greatly reduce the cpu time needed to draw maps _again_.
735     - archetypes are now subclasses of objects.
736     - rebalanced shop greed and approval functions to be more realistic
737     (and likely match the actual intention).
738 root 1.23 - implement "crossfire pod" format for messages, with working bold,
739     italic, gender-specific text, paragraphs etc.
740 root 1.24 - implemented hint framework, players can opt to receive hints.
741     - implemented (long) book framework, added some books from the cf wiki.
742 root 1.23 - implement generic message framework that uses xml, utf8 for the client
743     protocol and is capable of transmitting generic meta information.
744 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
745     - replace the nexus by a per-player tutorial map that teaches stuff
746     better than the newbie house.
747 root 1.18 - fix the magicmap colours.
748 root 1.19 - optimise map update even more by removing unneeded code and checks.
749     - decouple map and stats update from pl->ob and use pl->observe instead.
750     - implement observe command.
751 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
752     calls with a simple comparison.
753     - fix a latent crossfire bug that could crash the server because the
754     map refresh did not update the mapspace.
755 root 1.24 - support custom keys for regions and maps, regions are now
756     refcount-managed.
757     - allow worldmap overlays anywhere in the 000..999 range.
758     - new system to acquire time slices for background jobs, to reduce
759     jitter.
760 root 1.27 - semi-persistent object-referencing framework (currently only players
761     supported).
762 root 1.22 - dependency tracking for perl extensions.
763 root 1.24 - new slag-ex extension for cleaning cauldrons.
764     - fix invoke result processing.
765     - there are even less i/o syncpoints in the server now.
766 root 1.29 - added map-tags extension that scans all maps for object tags
767     and records them in the database (not used yet).
768 root 1.28 - metaserver 2 support.
769 root 1.22 - many more bugfixes and minor optimisations.
770 root 1.16
771 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
772 root 1.14 - optimised event invocation (non-wanted events can now be
773     skipped with 4-5 inlined instructions).
774 root 1.12 - complete rewrite of town_portal: it now creates a portal
775     to the "nearest" town only, travel is only possible
776 root 1.13 to the town and back, anybody can use it (also removes
777     one of the remaining syncpoints in the server).
778 root 1.10 - complete rewrite of the range/attack skill slot system:
779     there are now two slots, one for combat, one for ranged
780     attacks.
781     - introduce the concept of a current weapon (either a ranged
782     or a combat weapon/skill/tool) and switch between them as
783     needed.
784     - rewrite bow code so bows get more useful: apply damage,
785     attacktype and other stats to the arrows and treat
786     bows as weapons. also rebalance the missile weapons skill
787     so its damage increases with level.
788     - rewrite the complete player speed logic: weapon_speed now
789     works as documented and there are no unnatural speed boosts.
790 root 1.6 - implement a utility - cfutil - that simplifies arch and map
791     installation, replacing the old collect scripts and
792 root 1.9 simplying deployment by scaling and cutting faces as required.
793     - simplify the map protocol extensively by taking advantage
794     of missing bigfaces, speeding up map generation immensely.
795 root 1.6 - implement inherit keyword allowing archetypes to inherit from
796     other archetypes.
797     - rationalise archetype, region and treasurelist file format
798     into a single file format and make them reloadable asynchronously.
799 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
800     reloadable at runtime.
801 root 1.6 - implement 64x64 faceset support.
802     - implement fxixsx protocol that saves
803     a lot of bandwidth over the old image/face/smooth packets
804 root 1.11 and allows images > packetsize, incremental and background
805     transfers.
806 root 1.6 - implement a bandwidth-saving smoothing protocol that works
807     on a face basis as opposed to a mapspace basis.
808 root 1.7 - the server can now rate-limit image uploads to not exceed
809     a certain (client-configurable) speed while guarenteeing full
810     freedom of movement.
811 root 1.8 - implement new ex command to request item descriptions.
812     - implement new msg command for in-game messages with meta
813     information (using xml).
814 root 1.9 - enforce utf-8 for all text messages.
815 root 1.13 - added micropather (not used yet).
816 root 1.6 - many, many bugfixes.
817 root 1.1
818 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
819 root 1.1 - make coroapi accessible to cf+.
820     - moved map handling logic completely to perl
821     - per player maps are now marked in the map
822 root 1.2 - maps are saved completely differently now,
823     and much more often.
824 root 1.17 - rewrote map header parser and writer, to be much faster.
825 pippijn 1.4 - maps and players are now (in the average case) loaded
826 root 1.2 and saved completely asynchronously, I/O contention will no
827     longer freeze the server.
828 pippijn 1.4 - players and maps can be loaded anytime, without the player
829 root 1.2 being logged in.
830 root 1.1 - automatically generate method interfaces for perl from headers
831     - unbundled freezethaw
832     - mostly rewrote common/map.C
833     - completely rewrite server/swap.C
834     - introduced "runtime", the CCT clock (corrected crossfire time) :)
835     - introduced new keyword for map files: file_format_version (integer, server version: 0)
836     - better message for apply failures due to applymode
837     - removed most all of the weather code
838     - unified logging to stderr and file
839     - too many minor changes to document