ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.420
Committed: Sun Oct 11 05:43:35 2009 UTC (14 years, 7 months ago) by sf-marcmagus
Branch: MAIN
Changes since 1.419: +2 -0 lines
Log Message:
Give artifact foods sufficiently long duration so they're worth having.
Make artifact foods effects not stack with themselves, so they're not way too good.
Add a couple of new artifact mushrooms.
Make all mushroom types available when crafting mushrooms using woodsman: each craft attempt will generate a random mushroom type.
Tweak force_add so it can't cause improved sustenance, provide force_set_timer so they can be reset.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.406 TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
5 root 1.393 TODO: books head2, possibly after verbatim (prison de...)
6 root 1.383 TODO: emergency swap mode is not working
7     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
8 root 1.393 (when picking up a bomb quickly enough)
9 root 1.383 TODO: inscription cannot be readied.
10     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
11 root 1.400 TODO: ready_skill find traps does nto unapply the range slot item (bow)
12 root 1.383 TODO: no detah messages for arena anymore
13     TODO: remove curse should *maybe* work on players themselves
14     TODO: remove curse in glyph/rune doesn't have any effect?
15     TODO: rewrite highscore code
16    
17     TODO: greeting message on what to do in dialog after race selection.
18    
19     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
20     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
21     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
22     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
23     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
24     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
25     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
26    
27     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
28     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
29     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
30     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
31    
32    
33     TODO: autopickup in shop
34     TODO: quit charcetr doesn't nuke in-memory per-player maps
35 root 1.393 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
36 root 1.383 TODO: farmwife doesn't react to guuh's head?
37     TODO: shop mats should use the nesrest other shopmat, always.
38 root 1.415 TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
39 root 1.383
40 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
41     but not horns (to make them more useful for content-creators).
42 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
43     2) it skipped spell effects and 3) it didn't handle the case where
44     and object was destroyed while iterating over it correctly. all this
45     allowed players to sometimes walk onto spaces they should not be able to
46     walk on.
47 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
48 root 1.399 - examining an object now dumps the serialised object form when the user
49 root 1.404 is a wizard (wizlook).
50 root 1.411 - party spells didn't work all that well.
51 root 1.399 - display the duration of change_ability spells when examining them
52     (missing: protection spells, but they are a hack...).
53 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
54     adding more variety to the different mushrooms.
55 root 1.398 - fix a minor cfpod formatting bug.
56 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
57     the hintmode setting on the settings page.
58     - enable the object loader to also dump archetypes.
59 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
60 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
61 root 1.402 - force the initial face when loading an object that is time-animated
62     or a monster, so it does not have to be specified anymore.
63 root 1.403 - fix a bug where recasting an ability changing spell could shorten
64     its remaining duration.
65 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
66 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
67 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
68     up splay operations as well.
69 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
70 root 1.412 - implement introspection data for C++ classes (%REFLECT).
71 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
72 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
73 root 1.419 - fix transmutation alchemy.
74     - added complex object matching framework, to be used in altars and the like.
75 root 1.396
76 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
77 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
78     that ultimately was not helpful to catch it :)
79 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
80     all callers to use either one or the other, as appropriate. This
81     fixes the (rather fragile) light spell, maybe others.
82     - fixed an overflow and exploit in the bank/payment code.
83     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
84 elmex 1.384 to explain the skill a bit more.
85 root 1.389 - removed a buggy check for zero attacktype. So that we might find
86 elmex 1.388 the real bugs in the archs/maps/objects.
87 elmex 1.394 - Fixed enabling torches with lighters.
88 elmex 1.387 - (maps) Added Heaven Town region.
89     - (arch+maps) Fixed & normalized warriors on map
90     /quests/peterm/CTower/Barracks.
91 root 1.392 - fix the light spell (and possibly diseases and other lights).
92 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
93 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
94     a long time ago, and similar cases are still to be found in the maps.
95     - make the socket_timeout configurable in the code (but not yet for users).
96 root 1.393 - earth wall health bar is now correct.
97 elmex 1.384
98 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
99 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
100     freeze with IO::AIO anymore due this change.
101 root 1.364 - avoid a crash when a player tries to apply a lighter.
102 root 1.376 - allow a spell argument for dimension door.
103 root 1.362 - move shop item listing and some otherstuff into the info tab.
104 root 1.360 - avoid crashes when non-players cast party spells.
105 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
106 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
107     - small improvement of the number of potions in shops
108     (by Job Vranish).
109     - added a few party spells (by Job Vranish).
110 root 1.362 - use a common message dynbuf.
111 root 1.364 - destroying tear down objects will now use the full hp range
112     for animation and will only destroy/lastframe when hp < 0.
113     - allow monsters to use earth to dust.
114     - use manhattan distance for get_rangevector_from_mapcoord, just as
115     in get_rangevector.
116     - los updates now correctly take tiled maps into account.
117     - do los updates even on maps without darkness.
118 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
119 root 1.375 - upgrade to IO::AIO 3.21.
120 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
121 elmex 1.373 - properly catching exceptions from callback in irc.ext.
122 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
123 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
124 elmex 1.368 - (arch) added hint about usage to Slag Ex.
125 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
126     like the rest.
127 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
128 root 1.378 - (arch+maps) added rate limited converter and adjusted
129     /elmex/mana_fountain.
130     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
131     - reduce size of casting_time, move_status, attack_movement,
132     last_heal and last_sp slots, squeezing some more space out of struct
133 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
134     anywhere.
135 root 1.358
136 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
137     - fixed bug in alchemy, where finding the right object for enhancements
138     didn't work.
139 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
140     effects (w.r.t. put_more) per mapspace, to give the server a chance
141     to survive a hundred deathsheads.
142 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
143     disastrous bug of unfortunately unknown proportions...
144 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
145 root 1.343 - use gender-neutral place descriptions for invite.
146 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
147     Thanks go to Lisa Larsen!
148 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
149     anymore).
150 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
151 root 1.345 - use better dependency tracking for include/keyword.h.
152 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
153     so it is possible to invite somebody out of some stck-till-death traps,
154 root 1.346 or simply to commit suicide.
155 root 1.352 - replace the "ignoring delayed commands" message by something more useful
156     (cf. cunning gnome freezeing issue).
157 elmex 1.349 - various fixes for weapon improvements.
158 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
159 root 1.353 - support T and G sequences in cfpod.
160 root 1.343
161 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
162 root 1.339 - convert me command from per-map to chat, which makes more sense, also
163     document it.
164 elmex 1.336 - more than one spellbooks of same class can now be given
165     in class selection.
166 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
167     spell rebalancements.
168 elmex 1.338 - the IRC gateway filters IRC colors now.
169 elmex 1.336
170 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
171 root 1.331 - (arch) fix quiver of Holding Bolts.
172 root 1.332 - applying unpaid items will now examine them.
173 root 1.330 - add "What" column to body command, showing items in that slot.
174 elmex 1.329 - redesigned and rebalanced lamps and torches.
175 root 1.330 - add "..." to item names that have been shortened.
176     - fixed "assign" function that squeezes strings into fixed length.
177 elmex 1.333 - add cursed effect to lamps and (some) torches.
178 elmex 1.334 - fixed bad assigned crafting skills and their tools.
179 root 1.312
180 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
181 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
182 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
183 root 1.312 - make monster smell logic dependent on their wisdom stat.
184 root 1.324 - put the death reason into a separate tab.
185     - converted "connected" slot to string, cleanly got rid of some ugly
186     hacks such as the path_attuned hack.
187 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
188     - replace one-at-a-time hash by faster than smaller FNV-1a hash
189     when hashing strings.
190 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
191 elmex 1.320 whether the right cauldron is used.
192 root 1.313 - considerably optimise shared string implementation by
193 root 1.316 making its null value a compiletime constant.
194 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
195     as well as using shstr_cmp to pass shared stringsa round efficiently,
196     for lots of code size savings.
197 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
198     they are sleeping: generators now check for the sleeping flag.
199 root 1.318 - tell gcc not to excessively inline some perl interface functions.
200 root 1.322 - remove marking rune length limit.
201 root 1.323 - fix formatting of cfpod when a verbatim block was following
202     a single newline.
203     - move resistances, statistics and showpets command output into tabs.
204 root 1.326 - implement map scripts that can replace the boulder logic without
205     having to write extensions.
206 root 1.310
207 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
208 root 1.302 - fix a longstanding bug that teared multipart monsters
209     at map boundaries apart.
210 root 1.292 - temporarily make permanently invisible player visible when
211     he/she makes noise.
212 root 1.284 - fix being able to see through walls a bit.
213 root 1.303 - improve look at output.
214 root 1.285 - completely replaced the line of sight algorithm with a variant
215     of spiral fov capable of visibility grades and arbitrary
216     shadow angles, that uses less memory and less code.
217     - the new los code supports arbitrary map rectangles and loosens
218 root 1.310 other restrictions of the old code, supporting further optimisations.
219     - update los if blocksview-objects are inserted in a map, not just when
220 root 1.287 removed (e.g. for summon fog).
221 root 1.303 - permanent invisibility doesn't make immune against making noise:
222     implement a noise system that allows monsters to locate the player
223     when he/she makes noise.
224     - implement a primitive smell system that monsters can use to track
225     players.
226 elmex 1.288 - create bomb now also works when casted by door traps.
227 elmex 1.290 - (arch) new torch graphics.
228 root 1.289 - (maps) considerably soften the subway spider.
229 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
230     the guards from being killed by players.
231 root 1.310 - (maps) lots of tweaks in and around scorn.
232     - (maps) use special non-blocksview jungle, mountain and
233     darkforest freely on the worldmap, to get gradual sight obstacles
234     instead of total blackout in those areas.
235 root 1.289 - no maximum darkness for outdoor maps anymore.
236 root 1.291 - add more hints, fix some messages.
237 root 1.292 - fix a bug: firing rods should tell you something about them.
238     - make light additive even within players.
239 root 1.293 - darken xrays effect a bit.
240     - improve handling of los changes when inserting or removing
241     objects, not perfect yet.
242     - make map darkness signed (formerly unsigned) to allow
243 root 1.294 ambient lighting and centrally manage darkness as an offset.
244     - revamped, fixed and documented the server calendrics, also
245     tell users the current time and data, to improve awareness.
246     - implement proper wizlook flag and handling of wizlook, instead
247     of dumbly just clearing los once.
248 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
249     and has a smaller runtime variance.
250 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
251     making them actually useful.
252     - see_in_dark now increases the viewing radius by 3.
253 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
254     speedup, as well as in many other places.
255 root 1.299 - remove support for extended map infos - these are not used
256     by the deliantra client and removing them gives us a 10% speedup
257     when sending map changes.
258 root 1.300 - remove most gcfclient and other client bug workarounds, as well
259     as now obsolete protocol versions, simplying the code.
260 root 1.301 - optimise and simplify generation of random numbers.
261 root 1.303 - correctly provide a non-zero default density for materials, to
262     avoid crashes, fix other bugs in the material handling code.
263     - fix volume calculations.
264     - fix cfpod parsing when multiple verbatim blocks were separated by
265     newlines.
266 root 1.305 - increase monster detection radius from wis/5 to wis/3.
267 root 1.306 - remove old pickup modes.
268     - remove obsolete disarm and search commands (search wasn't working
269     anyways).
270 root 1.308 - fix a crash when an npc applied a sign.
271 root 1.284
272 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
273 root 1.283 - this release is assumed to be very stable.
274     - (maps) radically redesigned and improved tutorial.
275 root 1.280 - directional casting no longer immediately removes the invisible effect.
276 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
277 root 1.272 - fix overflow in lighting calculations.
278     - negative glow radii can no longer cause total darkness.
279 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
280     only maximally-lit ones.
281 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
282     - swashbucklers got the oratory skill now.
283 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
284 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
285 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
286 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
287     (which was probably broken, too).
288 root 1.281 - support negative glow radii during daytime, too.
289     - use circular, not rectangular, viewing area.
290     - use minimum viewing distance of 2 in outdoor maps.
291     - negative glow is stronger than viewing area or lamps.
292 root 1.283 - (arch) new darkness spell face.
293 root 1.272
294 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
295     - (maps) completely redesigned scorn.
296 root 1.269 - "cast light" now works on oneself.
297 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
298     negative glow radii again (they were totally broken before).
299 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
300 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
301 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
302 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
303 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
304     back to the player.
305 root 1.251 - attuned/repell and spell base level system reworked.
306 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
307 root 1.247 be less erratic now.
308 root 1.248 - refuse to write the uuid file if the uuid is zero
309     (to avoid writing it in early crashes).
310 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
311     - speed up emergency_save by not syncing every file separately.
312     - no longer reattach perl to every object on reload, it's slow, and no longer
313     necessary since we don't nuke stashes anymore.
314     - do not bootstrap perl from the commandline args, use separate eval for
315     better error reporting.
316 root 1.259 - fix a crash when pushing cone spells met ice attacks.
317 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
318 root 1.255 - speed up map refresh in server a bit.
319 elmex 1.258 - refactored drop code and fixed some programming errors in it.
320 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
321 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
322 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
323     as the current weight of the inventory.
324 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
325     dragonfire has been introduced for the non-dragon players.
326 root 1.265 - remove unused "tooltype", "start_holding" object slots.
327     - change "weapontype" object slot to uint8.
328     - convert "hide" object slot into flag.
329     - reorder object members for better locality of reference and codesize
330     decrease.
331 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
332 root 1.267 - fix a crash when no skill could be found when killing amonster.
333 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
334     every completed aio operation.
335 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
336     and update mapspaces if necessary.
337 root 1.246
338 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
339 root 1.241 - removed all command line parsing, only env variables are supported
340     anymore.
341 root 1.239 - region-specific monsters will now once more be on the worldmap.
342 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
343 root 1.225 would grow out of bounds.
344 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
345 root 1.222 - fixed a double-escaping bug in the pod-parser.
346     - rewrote the cfpod parser in C++.
347     - hintmode moved to C++, players need to re-set their hintmode if
348     they dislike "show".
349 root 1.231 - fix RIP inscription.
350 root 1.239 - bump login name length from 18 to 20 char max.
351 root 1.231 - correctly support gender in emotes.
352     - correctly support gender in the death messages.
353     - correctly generate death messages for players only when they really die,
354     with increased information.
355 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
356     and data corruption (but apparently was never triggered).
357 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
358 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
359     data corruption bug.
360 root 1.223 - tweak coredumping/monitoring a bit.
361 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
362 root 1.227 - do not crash in the loader when an inventory object could not be loaded
363     (from a corrupted file).
364 root 1.241 - redid skills command to send output to proper channel.
365 root 1.233 - object->map is no longer refcounting.
366 root 1.228 - add FLAG_DEBUG for internal debugging.
367 root 1.231 - add NDI_VERBATIM flag to send_msg.
368 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
369 root 1.240 - player->exists is no longer a sync_job.
370 root 1.233 - split login.ext's player scheduler into
371     it's own player-scheduler.ext extension.
372 root 1.222
373 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
374 root 1.212 - require perl 5.10.
375 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
376 root 1.204 - swap player and observed count's on the map when observing.
377 root 1.205 - add (mostly untested) mapspace perl class and accessors.
378 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
379 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
380     could be found.
381 root 1.208 - pits now have a configurable "random spread" range and default
382 root 1.213 to a radius of two now.
383 root 1.212 - rewrite pay_player_arch.
384     - use a more stable perl_reload implementation.
385     - do not use Symbol::delete_package (causes crashes after perl-reload),
386     use our own, safer, clear_package instead.
387     - when asynchronously dumping core, close all file handles to allow
388     the server to restart concurrently.
389 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
390     sequences, without double-encoding. it should be faster, too.
391     - the above fixes wrong display of help tetx and many other issues.
392 root 1.216 - use lzf and frag packets for large messages for clients supporting them
393 root 1.218 (0.9976+), use it for long books and other messages.
394 root 1.210 - eradicate listen command and corresponding code.
395 root 1.211 - eradicate logs command.
396 root 1.218 - let the client log into the server log, used for crash backtraces.
397 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
398     old style spell objects with the spell magic bullet.
399 root 1.220 - (arch) fixed skill less rods in the archetypes
400 root 1.204
401 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
402 elmex 1.197 - made jeweler workbench larger and some other minor map
403     changes in jeweler town.
404 root 1.196 - fixed wrong item handling in jeweler skill code.
405 root 1.198 - (arch) use a special "key_random_map" for random map keys
406     that are used up.
407 root 1.199 - fix a crash when the player who was observed has logged out long
408     enough for his region/map to be gone.
409 root 1.200 - port to g++-4.3's incompatible tr1 changes.
410 root 1.201 - add some missing dependencies.
411 root 1.203 - log to /var/log/deliantra/ by default.
412     - hack observe code to enable smooth movmenet when observing.
413 elmex 1.195
414 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
415 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
416 root 1.179 - correctly move gsay to the party channel.
417 root 1.178 - fix a crash when animate weapon was used in some areas.
418 elmex 1.177 - fixed unnecessary identification of by converters created objects.
419 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
420     with NPCs.
421 elmex 1.175 - (arch) dragon scales got proper type now
422 root 1.193 - object::decrease would sometimes cause container weights to
423     be wrong, this has been fixed.
424 root 1.194 - do not send time updates for newly-seen items.
425 root 1.185 - thawing an icecube will once more drop its contents to the ground.
426 root 1.183 - fix cone spells etc. going through walls sometimes.
427 root 1.186 - fix a weight update bug that sometimes left containers
428     with wrong weights.
429 root 1.194 - added auto_apply event and extension for shop tiles.
430 root 1.172 - work around get_map_flags invoking perl and switching the stack.
431     - make sure the map is loaded when using a town portal return.
432 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
433     where healing spells didn't cost any grace.
434 root 1.173 - fix starvation kill reason.
435 root 1.174 - fix pk killer name message.
436 root 1.189 - don't let people apply signs with @match.
437 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
438     what seems to be the biggets memleak in the server).
439 elmex 1.171
440 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
441 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
442     - use anyevent to manage listen ports (this enables IPv6 support).
443 root 1.167 - server supports ipv6 client connections now.
444 root 1.168 - use newly-available Coro::AnyEvent.
445 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
446     to let it handle AIO requests.
447 root 1.167
448 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
449 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
450     processing considerably (especially in the client) and reduces data transfers
451     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
452 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
453     - (map) fixed npc dialogue in pup_land/s_f/special.
454     - bugfix: fix a crash when a player casts a swarm spell and then logs out
455     (swarm spells now stay in the player's inventory).
456 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
457 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
458     archetype *archname* (chairs of different facings were merged).
459     - bugfix: fix a potential crash issue in find_object_name (not used
460     normally).
461 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
462     (destruction, magic missile etc.).
463 root 1.163 - swarm spells without a direction now use various spiral patterns
464     instead of being fully random.
465 root 1.158 - update AnyEvent API to 3.4 and above.
466 root 1.156
467 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
468 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
469 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
470 root 1.152 - bugfix: the jumping skill now gives experience for jumping
471     and for attacking monsters. it also takes about one second to do a jump.
472 root 1.138 - bugfix: players couldn't starve in 2.53 :(
473 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
474 root 1.152 - bugfix: spell effects like word of recall are removed on death.
475 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
476     were created outside a map.
477 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
478     (fixed by reversing the logic).
479 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
480 root 1.153 - bugfix: the random map generator no longer leaks key objects.
481 root 1.154 - bugfix: support random maps >127x127.
482 root 1.152 - (maps) fixed the death certificate system in nimbus.
483 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
484 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
485 root 1.147 - (arch) give ball lightning a real name.
486 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
487 root 1.155 - support cfpod in ex replies (client item tooltips).
488 root 1.143 - unapply item in range slow when readying a spell.
489 root 1.148 - bugfix: account for rounding errors in weight updates.
490 root 1.139 - remove synchronous mkdir in chargen_race_done.
491     - fix per-race starting maps.
492 root 1.142 - check hiscore on suicide and quit as well.
493 root 1.138 - tell players when they are starving.
494 root 1.133 - get rid of costly object_from_name conversion for altar effects.
495     - fix map difficulty calculation for generators.
496 root 1.146 - slightly more intelligent handling of "is_animated" flag.
497 root 1.149 - support no_drop map header flag (before it was only available internally).
498 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
499 root 1.133
500 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
501 root 1.119 - bugfix: custom skill settings were not saved by the server.
502     - bugfix: remove did not actually remove items from the inventory, leaving
503 root 1.116 ghost items.
504 root 1.119 - bugfix: properly update items identified on the ground.
505 root 1.120 - bugfix: use localtime_r in the logger thread.
506 root 1.122 - bugfix: player starvation will now give the correct kill reason.
507     - bugfix: archetype reloads could crash the server.
508 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
509 elmex 1.114 player is not logged in.
510 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
511 root 1.117 server startup.
512 root 1.128 - bugfix: fix the door surround check in the random map generator.
513     - (maps) fix heaven quest difficulty progression.
514     - (maps) fix some random map styles.
515     - dropping items a shop is not interested in won't sell them anymore.
516     - rods and horns with a too low maximum charge allow now at least one discharge.
517     - implement kill & death statistics.
518     - random map preparation is no longer synchronous.
519     - rewrite find_style in perl, no longer does synchronous I/O.
520     - improve random map specials placement.
521     - make the killer a real object pointer instead of a string, improved
522     kill reason messages.
523 root 1.117 - take advantage of new aio_close and aio_chmod.
524 root 1.128 - implement archetype::get, object::deep_clone and update callers.
525 root 1.125 - change_abil is much faster.
526 root 1.126 - update the floorbox more often to work around the reverses item order
527     display in clients.
528 root 1.125 - cleaned up object copying by encapsulating it to a single place.
529 root 1.126 - add hints to the invite messages.
530 root 1.127 - rewrote key<->value pair handling.
531 root 1.128 - use an independent random number generator for the random map generator.
532 elmex 1.113
533 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
534 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
535     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
536     - completely automate the weight handling, should fix all weight
537     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
538 root 1.103 - reloading archetypes while a user was in the character creation phase
539     could crash the server.
540 root 1.106 - fix a nontrivial number of cases of code commented similar
541     to "is this really correct?", as many of those cases are now handles
542     automatically by lower level code.
543     - replace many ad-hoc checks for client visibility by object::visible_to,
544     should result in broader applicability of functions using it.
545 root 1.104 - merge items with different arch pointers refering to the same arch
546     (due to archetype reloads).
547 root 1.106 - refactored the object remove/insert functions and most related
548     functions (decrease, split, merge_ob etc.).
549 root 1.105 - make it compile better on freebsd (reported by pippijn).
550 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
551 root 1.108 - fix the longstanding "container stays open" bug.
552 root 1.107 - improved floorbox updating to be incremental and other protocol
553     optimisations.
554     - get rid of update_after_inventory_change and only do update stats
555     for weight once/tick/player at max.
556 root 1.109 - rewrite party commands, use party channel.
557 root 1.103
558 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
559 root 1.97 - properly link against libgthread as that is needed to make the slice
560     allocator thread-safe.
561 root 1.91 - support perls not compiled with 64 bit support (though this is not a
562     recommended configuration) (reported by Samuel Gondouin).
563 root 1.94 - always put godgiven items into the player inventory, never any containers.
564 root 1.92 - (maps, arch) the scorn go club was founded!
565 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
566 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
567     became a real spell-class.
568 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
569     - (arch) considerably strengthened spark shower and destruction.
570     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
571     finally reloadable at runtime.
572     - changed archetype loading algorithm to only require one pass and
573     use delayed resolving of references.
574 root 1.101 - examine command now uses the examine infobox.
575 root 1.102 - implement an "incremental garbage collector" for archetypes.
576 root 1.98 - enable slice allocator again.
577 root 1.96 - implement optional free memory poisoning.
578 root 1.91
579 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
580 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
581 root 1.85 skill.
582 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
583     names (also update all maps to use money instead of coins).
584 root 1.78 - add uuid accessors to perl.
585     - add coin names and archetype accessors to perl.
586 root 1.80 - fix runtime uuid file format to use "." instead of ",".
587 root 1.78 - change perl extensions to not use hardcoded coins and values.
588 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
589     and be more parsimonous of uuid usage by the exact value out on exit.
590 root 1.86 - write log messages in another thread, removing another sync point.
591     - support multi-line log messages in a nicer way.
592 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
593 root 1.81 - fix a minor memleak in the random map generator.
594     - some parts of the random map generator are not coroutine-safe,
595     so only call it "single-threaded".
596     - major cleanup of memory management in random map generator.
597 root 1.87 - slight refactoring of the random map generator, faster too.
598 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
599     bookkeeping bug.
600 root 1.87 - work around "player is on active list" problem by deactivating player
601     after loading.
602 root 1.81 - garbage collect shstr's more evenly and adaptively only when
603     there have in fact been allocations.
604 root 1.82 - fix object::insert to do as documented and insert into the env
605     if necessary.
606     - fix cf::map::unique_maps.
607     - fix nrof overflow check in can_merge_slow.
608     - fix converter code to handle >31 bit values.
609 elmex 1.83 - added support for the player_sold flag
610 root 1.84 - converters no longer accept unpaid items.
611 root 1.88 - canonicalize random map meta files for better unification.
612 root 1.77
613 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
614 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
615     when mlockall has been used.
616 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
617 root 1.72 - use separate thread for ticker timing (and more in the future).
618     this greatly increases timing accuracy and gets rid of an enourmous
619     number of gettimeofday calls.
620 root 1.82 - use a separate thread to signal aio completion, for lower latency.
621 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
622 root 1.71
623 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
624 root 1.68 - rebalanced default experience table to be more exponential
625     and much easier up to level ~40, then moderately harder.
626 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
627 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
628     - do not exit on reload/load errors but properly cleanup.
629 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
630 root 1.66
631 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
632 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
633     (this fixes the jeweler skill).
634 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
635 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
636 root 1.63 - move tombstone to real map if player died due to cave-in (even if
637     it has reset, which is better than putting it on the savebed, also as
638 root 1.321 proof that the player didn't use a savebed).
639 root 1.59
640 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
641 root 1.56 - work around perl bug in configure perl module version check.
642 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
643 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
644 root 1.52 - fix a bug in animate_weapon, causing a crash.
645 root 1.54 - no longer exit when a coroutine throws an exception.
646 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
647 root 1.53 - fix the "<player> is nuts" message.
648 root 1.58 - fix an exception at logout due to the json_coder being gone.
649 root 1.43 - upgrade to EV version 2.0 API.
650 root 1.47 - when players don't apply a savebed correctly but stand above one,
651     do not move or kill them.
652 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
653 root 1.43 - implement generic framework for server-side resource files.
654     - implement resource file update event.
655     - hook experience table update into the framework.
656     - move jeweler.yaml to resources (arch/).
657 root 1.44 - switch from Crossfire to Deliantra perl module.
658     - implement json2json arch filter.
659 root 1.45 - implement widget protocol version 2, support for ui templates.
660 root 1.54 - mapinfo is now handled fully asynchronously.
661 root 1.48 - ext/irc: also log irc messages.
662 root 1.51 - ext/schmorplog: write user stat files asynchronously.
663 root 1.43
664 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
665 elmex 1.41 - limited the number of items that can be picked up and dropped
666 root 1.42 as temporary measurement against bad performance or dropping things
667     (this lead to long freezes and triggered the watchdog).
668 elmex 1.41 - improved the performance of the drop command a bit.
669 root 1.38 - switch from Event to EV for higher performance, easier usage,
670     less bugs...
671 root 1.39 - updated to release version of the gnu affero license.
672 root 1.38
673 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
674 root 1.36 - more thoroughly rename the binaries, contact addresses.
675     - update the copyrights.
676 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
677     crashes.
678 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
679     potentially causing crashes.
680 root 1.35 - assign weapons on user load time, not login-time, avoiding
681     crashes.
682    
683 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
684 root 1.32 - fixed an important bug that caused passwords to be forgotten.
685 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
686     in some of the maps.
687 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
688     which is now trivial to do.
689 root 1.33 - removed all traces of the old (and never working) plug-in interface
690     (70kb code less on amd64).
691 root 1.34 - improve/tune scheduling priorities.
692     - fix some freezing bugs.
693     - fix a memory corruption problem in dynbuf.printf.
694     - use channels for chat and many informational commands.
695     - improved the tutorial.
696     - create missile is now fixed.
697     - race fields must now contain archetypes.
698     - jumping skill now works as advertised.
699 root 1.31
700 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
701 root 1.24 - relicense under the gnu affero license.
702 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
703 root 1.24 - implement server-side framework for generic resources.
704     - use resource framework for server-provided ambient
705     music.
706 root 1.27 - save object owners (players only atm).
707 root 1.24 - replace limited sound api with server-provided sound effects.
708     - new sc (sound control) protocol command.
709     - improve fxix protocol to include types.
710     - exactly fill tcp segments, if possible.
711     - output-rate is now an upper limit, the server will automatically
712     (and quite perfectly) adjust to the network conditions, ensuring
713     low latency even during bulk transfers (music, images, sounds etc.).
714     - implement server-side widgets (i.e. client widgets controlled
715     in the server side). this will allow future expansion without
716     having to upgrade clients.
717     - implement a (artwork) world map with realtime player position
718     tracking.
719     - new and more efficient extcmd (server still supports old extcmd
720     protocol).
721 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
722     calcluation that could be easily exploited by users.
723     - rebalanced diseases to spread more naturally/evenly.
724     - completely asynchronous map loading even for tiled maps.
725 root 1.24 - replace simple messaging protocol with channels carrying metadata
726     (similar to message types, but more directed at the user).
727     - reduce command processing latency by a whopping 120ms by
728     reordering some processing steps inside the server. this directly
729     reduces lag by 120ms.
730     - actually send spell faces to the client.
731 root 1.23 - implement player genders.
732 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
733     otherwise return to savebed and possible kill if the log-out
734     was for too long.
735     - fast socket-dead detection (kick player after 8 seconds without ack).
736     - greatly reduce the cpu time needed to draw maps _again_.
737     - archetypes are now subclasses of objects.
738     - rebalanced shop greed and approval functions to be more realistic
739     (and likely match the actual intention).
740 root 1.23 - implement "crossfire pod" format for messages, with working bold,
741     italic, gender-specific text, paragraphs etc.
742 root 1.24 - implemented hint framework, players can opt to receive hints.
743     - implemented (long) book framework, added some books from the cf wiki.
744 root 1.23 - implement generic message framework that uses xml, utf8 for the client
745     protocol and is capable of transmitting generic meta information.
746 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
747     - replace the nexus by a per-player tutorial map that teaches stuff
748     better than the newbie house.
749 root 1.18 - fix the magicmap colours.
750 root 1.19 - optimise map update even more by removing unneeded code and checks.
751     - decouple map and stats update from pl->ob and use pl->observe instead.
752     - implement observe command.
753 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
754     calls with a simple comparison.
755     - fix a latent crossfire bug that could crash the server because the
756     map refresh did not update the mapspace.
757 root 1.24 - support custom keys for regions and maps, regions are now
758     refcount-managed.
759     - allow worldmap overlays anywhere in the 000..999 range.
760     - new system to acquire time slices for background jobs, to reduce
761     jitter.
762 root 1.27 - semi-persistent object-referencing framework (currently only players
763     supported).
764 root 1.22 - dependency tracking for perl extensions.
765 root 1.24 - new slag-ex extension for cleaning cauldrons.
766     - fix invoke result processing.
767     - there are even less i/o syncpoints in the server now.
768 root 1.29 - added map-tags extension that scans all maps for object tags
769     and records them in the database (not used yet).
770 root 1.28 - metaserver 2 support.
771 root 1.22 - many more bugfixes and minor optimisations.
772 root 1.16
773 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
774 root 1.14 - optimised event invocation (non-wanted events can now be
775     skipped with 4-5 inlined instructions).
776 root 1.12 - complete rewrite of town_portal: it now creates a portal
777     to the "nearest" town only, travel is only possible
778 root 1.13 to the town and back, anybody can use it (also removes
779     one of the remaining syncpoints in the server).
780 root 1.10 - complete rewrite of the range/attack skill slot system:
781     there are now two slots, one for combat, one for ranged
782     attacks.
783     - introduce the concept of a current weapon (either a ranged
784     or a combat weapon/skill/tool) and switch between them as
785     needed.
786     - rewrite bow code so bows get more useful: apply damage,
787     attacktype and other stats to the arrows and treat
788     bows as weapons. also rebalance the missile weapons skill
789     so its damage increases with level.
790     - rewrite the complete player speed logic: weapon_speed now
791     works as documented and there are no unnatural speed boosts.
792 root 1.6 - implement a utility - cfutil - that simplifies arch and map
793     installation, replacing the old collect scripts and
794 root 1.9 simplying deployment by scaling and cutting faces as required.
795     - simplify the map protocol extensively by taking advantage
796     of missing bigfaces, speeding up map generation immensely.
797 root 1.6 - implement inherit keyword allowing archetypes to inherit from
798     other archetypes.
799     - rationalise archetype, region and treasurelist file format
800     into a single file format and make them reloadable asynchronously.
801 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
802     reloadable at runtime.
803 root 1.6 - implement 64x64 faceset support.
804     - implement fxixsx protocol that saves
805     a lot of bandwidth over the old image/face/smooth packets
806 root 1.11 and allows images > packetsize, incremental and background
807     transfers.
808 root 1.6 - implement a bandwidth-saving smoothing protocol that works
809     on a face basis as opposed to a mapspace basis.
810 root 1.7 - the server can now rate-limit image uploads to not exceed
811     a certain (client-configurable) speed while guarenteeing full
812     freedom of movement.
813 root 1.8 - implement new ex command to request item descriptions.
814     - implement new msg command for in-game messages with meta
815     information (using xml).
816 root 1.9 - enforce utf-8 for all text messages.
817 root 1.13 - added micropather (not used yet).
818 root 1.6 - many, many bugfixes.
819 root 1.1
820 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
821 root 1.1 - make coroapi accessible to cf+.
822     - moved map handling logic completely to perl
823     - per player maps are now marked in the map
824 root 1.2 - maps are saved completely differently now,
825     and much more often.
826 root 1.17 - rewrote map header parser and writer, to be much faster.
827 pippijn 1.4 - maps and players are now (in the average case) loaded
828 root 1.2 and saved completely asynchronously, I/O contention will no
829     longer freeze the server.
830 pippijn 1.4 - players and maps can be loaded anytime, without the player
831 root 1.2 being logged in.
832 root 1.1 - automatically generate method interfaces for perl from headers
833     - unbundled freezethaw
834     - mostly rewrote common/map.C
835     - completely rewrite server/swap.C
836     - introduced "runtime", the CCT clock (corrected crossfire time) :)
837     - introduced new keyword for map files: file_format_version (integer, server version: 0)
838     - better message for apply failures due to applymode
839     - removed most all of the weather code
840     - unified logging to stderr and file
841     - too many minor changes to document