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Revision: 1.422
Committed: Sun Oct 11 21:39:08 2009 UTC (14 years, 7 months ago) by sf-marcmagus
Branch: MAIN
Changes since 1.421: +1 -0 lines
Log Message:
Post Office now reports prices correctly [and consistently].
Prices tweaked.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.406 TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
5 root 1.393 TODO: books head2, possibly after verbatim (prison de...)
6 root 1.383 TODO: emergency swap mode is not working
7     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
8 root 1.393 (when picking up a bomb quickly enough)
9 root 1.383 TODO: inscription cannot be readied.
10     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
11 root 1.400 TODO: ready_skill find traps does nto unapply the range slot item (bow)
12 root 1.383 TODO: no detah messages for arena anymore
13     TODO: remove curse should *maybe* work on players themselves
14     TODO: remove curse in glyph/rune doesn't have any effect?
15     TODO: rewrite highscore code
16    
17     TODO: greeting message on what to do in dialog after race selection.
18    
19     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
20     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
21     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
22     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
23     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
24     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
25     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
26    
27     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
28     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
29     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
30     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
31    
32    
33     TODO: autopickup in shop
34     TODO: quit charcetr doesn't nuke in-memory per-player maps
35 root 1.393 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
36 root 1.383 TODO: farmwife doesn't react to guuh's head?
37     TODO: shop mats should use the nesrest other shopmat, always.
38 root 1.415 TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
39 root 1.383
40 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
41     but not horns (to make them more useful for content-creators).
42 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
43     2) it skipped spell effects and 3) it didn't handle the case where
44     and object was destroyed while iterating over it correctly. all this
45     allowed players to sometimes walk onto spaces they should not be able to
46     walk on.
47 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
48 root 1.399 - examining an object now dumps the serialised object form when the user
49 root 1.404 is a wizard (wizlook).
50 root 1.421 - altars no longer accept unpaid items.
51 root 1.411 - party spells didn't work all that well.
52 root 1.399 - display the duration of change_ability spells when examining them
53     (missing: protection spells, but they are a hack...).
54 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
55     adding more variety to the different mushrooms.
56 root 1.398 - fix a minor cfpod formatting bug.
57 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
58     the hintmode setting on the settings page.
59 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
60 root 1.399 - enable the object loader to also dump archetypes.
61 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
62 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
63 root 1.402 - force the initial face when loading an object that is time-animated
64     or a monster, so it does not have to be specified anymore.
65 root 1.403 - fix a bug where recasting an ability changing spell could shorten
66     its remaining duration.
67 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
68 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
69 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
70     up splay operations as well.
71 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
72 root 1.412 - implement introspection data for C++ classes (%REFLECT).
73 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
74 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
75 root 1.419 - fix transmutation alchemy.
76     - added complex object matching framework, to be used in altars and the like.
77 root 1.396
78 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
79 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
80     that ultimately was not helpful to catch it :)
81 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
82     all callers to use either one or the other, as appropriate. This
83     fixes the (rather fragile) light spell, maybe others.
84     - fixed an overflow and exploit in the bank/payment code.
85     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
86 elmex 1.384 to explain the skill a bit more.
87 root 1.389 - removed a buggy check for zero attacktype. So that we might find
88 elmex 1.388 the real bugs in the archs/maps/objects.
89 elmex 1.394 - Fixed enabling torches with lighters.
90 elmex 1.387 - (maps) Added Heaven Town region.
91     - (arch+maps) Fixed & normalized warriors on map
92     /quests/peterm/CTower/Barracks.
93 root 1.392 - fix the light spell (and possibly diseases and other lights).
94 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
95 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
96     a long time ago, and similar cases are still to be found in the maps.
97     - make the socket_timeout configurable in the code (but not yet for users).
98 root 1.393 - earth wall health bar is now correct.
99 elmex 1.384
100 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
101 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
102     freeze with IO::AIO anymore due this change.
103 root 1.364 - avoid a crash when a player tries to apply a lighter.
104 root 1.376 - allow a spell argument for dimension door.
105 root 1.362 - move shop item listing and some otherstuff into the info tab.
106 root 1.360 - avoid crashes when non-players cast party spells.
107 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
108 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
109     - small improvement of the number of potions in shops
110     (by Job Vranish).
111     - added a few party spells (by Job Vranish).
112 root 1.362 - use a common message dynbuf.
113 root 1.364 - destroying tear down objects will now use the full hp range
114     for animation and will only destroy/lastframe when hp < 0.
115     - allow monsters to use earth to dust.
116     - use manhattan distance for get_rangevector_from_mapcoord, just as
117     in get_rangevector.
118     - los updates now correctly take tiled maps into account.
119     - do los updates even on maps without darkness.
120 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
121 root 1.375 - upgrade to IO::AIO 3.21.
122 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
123 elmex 1.373 - properly catching exceptions from callback in irc.ext.
124 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
125 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
126 elmex 1.368 - (arch) added hint about usage to Slag Ex.
127 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
128     like the rest.
129 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
130 root 1.378 - (arch+maps) added rate limited converter and adjusted
131     /elmex/mana_fountain.
132     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
133     - reduce size of casting_time, move_status, attack_movement,
134     last_heal and last_sp slots, squeezing some more space out of struct
135 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
136     anywhere.
137 root 1.358
138 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
139     - fixed bug in alchemy, where finding the right object for enhancements
140     didn't work.
141 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
142     effects (w.r.t. put_more) per mapspace, to give the server a chance
143     to survive a hundred deathsheads.
144 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
145     disastrous bug of unfortunately unknown proportions...
146 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
147 root 1.343 - use gender-neutral place descriptions for invite.
148 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
149     Thanks go to Lisa Larsen!
150 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
151     anymore).
152 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
153 root 1.345 - use better dependency tracking for include/keyword.h.
154 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
155     so it is possible to invite somebody out of some stck-till-death traps,
156 root 1.346 or simply to commit suicide.
157 root 1.352 - replace the "ignoring delayed commands" message by something more useful
158     (cf. cunning gnome freezeing issue).
159 elmex 1.349 - various fixes for weapon improvements.
160 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
161 root 1.353 - support T and G sequences in cfpod.
162 root 1.343
163 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
164 root 1.339 - convert me command from per-map to chat, which makes more sense, also
165     document it.
166 elmex 1.336 - more than one spellbooks of same class can now be given
167     in class selection.
168 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
169     spell rebalancements.
170 elmex 1.338 - the IRC gateway filters IRC colors now.
171 elmex 1.336
172 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
173 root 1.331 - (arch) fix quiver of Holding Bolts.
174 root 1.332 - applying unpaid items will now examine them.
175 root 1.330 - add "What" column to body command, showing items in that slot.
176 elmex 1.329 - redesigned and rebalanced lamps and torches.
177 root 1.330 - add "..." to item names that have been shortened.
178     - fixed "assign" function that squeezes strings into fixed length.
179 elmex 1.333 - add cursed effect to lamps and (some) torches.
180 elmex 1.334 - fixed bad assigned crafting skills and their tools.
181 root 1.312
182 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
183 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
184 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
185 root 1.312 - make monster smell logic dependent on their wisdom stat.
186 root 1.324 - put the death reason into a separate tab.
187     - converted "connected" slot to string, cleanly got rid of some ugly
188     hacks such as the path_attuned hack.
189 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
190     - replace one-at-a-time hash by faster than smaller FNV-1a hash
191     when hashing strings.
192 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
193 elmex 1.320 whether the right cauldron is used.
194 root 1.313 - considerably optimise shared string implementation by
195 root 1.316 making its null value a compiletime constant.
196 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
197     as well as using shstr_cmp to pass shared stringsa round efficiently,
198     for lots of code size savings.
199 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
200     they are sleeping: generators now check for the sleeping flag.
201 root 1.318 - tell gcc not to excessively inline some perl interface functions.
202 root 1.322 - remove marking rune length limit.
203 root 1.323 - fix formatting of cfpod when a verbatim block was following
204     a single newline.
205     - move resistances, statistics and showpets command output into tabs.
206 root 1.326 - implement map scripts that can replace the boulder logic without
207     having to write extensions.
208 root 1.310
209 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
210 root 1.302 - fix a longstanding bug that teared multipart monsters
211     at map boundaries apart.
212 root 1.292 - temporarily make permanently invisible player visible when
213     he/she makes noise.
214 root 1.284 - fix being able to see through walls a bit.
215 root 1.303 - improve look at output.
216 root 1.285 - completely replaced the line of sight algorithm with a variant
217     of spiral fov capable of visibility grades and arbitrary
218     shadow angles, that uses less memory and less code.
219     - the new los code supports arbitrary map rectangles and loosens
220 root 1.310 other restrictions of the old code, supporting further optimisations.
221     - update los if blocksview-objects are inserted in a map, not just when
222 root 1.287 removed (e.g. for summon fog).
223 root 1.303 - permanent invisibility doesn't make immune against making noise:
224     implement a noise system that allows monsters to locate the player
225     when he/she makes noise.
226     - implement a primitive smell system that monsters can use to track
227     players.
228 elmex 1.288 - create bomb now also works when casted by door traps.
229 elmex 1.290 - (arch) new torch graphics.
230 root 1.289 - (maps) considerably soften the subway spider.
231 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
232     the guards from being killed by players.
233 root 1.310 - (maps) lots of tweaks in and around scorn.
234     - (maps) use special non-blocksview jungle, mountain and
235     darkforest freely on the worldmap, to get gradual sight obstacles
236     instead of total blackout in those areas.
237 root 1.289 - no maximum darkness for outdoor maps anymore.
238 root 1.291 - add more hints, fix some messages.
239 root 1.292 - fix a bug: firing rods should tell you something about them.
240     - make light additive even within players.
241 root 1.293 - darken xrays effect a bit.
242     - improve handling of los changes when inserting or removing
243     objects, not perfect yet.
244     - make map darkness signed (formerly unsigned) to allow
245 root 1.294 ambient lighting and centrally manage darkness as an offset.
246     - revamped, fixed and documented the server calendrics, also
247     tell users the current time and data, to improve awareness.
248     - implement proper wizlook flag and handling of wizlook, instead
249     of dumbly just clearing los once.
250 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
251     and has a smaller runtime variance.
252 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
253     making them actually useful.
254     - see_in_dark now increases the viewing radius by 3.
255 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
256     speedup, as well as in many other places.
257 root 1.299 - remove support for extended map infos - these are not used
258     by the deliantra client and removing them gives us a 10% speedup
259     when sending map changes.
260 root 1.300 - remove most gcfclient and other client bug workarounds, as well
261     as now obsolete protocol versions, simplying the code.
262 root 1.301 - optimise and simplify generation of random numbers.
263 root 1.303 - correctly provide a non-zero default density for materials, to
264     avoid crashes, fix other bugs in the material handling code.
265     - fix volume calculations.
266     - fix cfpod parsing when multiple verbatim blocks were separated by
267     newlines.
268 root 1.305 - increase monster detection radius from wis/5 to wis/3.
269 root 1.306 - remove old pickup modes.
270     - remove obsolete disarm and search commands (search wasn't working
271     anyways).
272 root 1.308 - fix a crash when an npc applied a sign.
273 root 1.284
274 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
275 root 1.283 - this release is assumed to be very stable.
276     - (maps) radically redesigned and improved tutorial.
277 root 1.280 - directional casting no longer immediately removes the invisible effect.
278 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
279 root 1.272 - fix overflow in lighting calculations.
280     - negative glow radii can no longer cause total darkness.
281 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
282     only maximally-lit ones.
283 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
284     - swashbucklers got the oratory skill now.
285 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
286 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
287 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
288 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
289     (which was probably broken, too).
290 root 1.281 - support negative glow radii during daytime, too.
291     - use circular, not rectangular, viewing area.
292     - use minimum viewing distance of 2 in outdoor maps.
293     - negative glow is stronger than viewing area or lamps.
294 root 1.283 - (arch) new darkness spell face.
295 root 1.272
296 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
297     - (maps) completely redesigned scorn.
298 root 1.269 - "cast light" now works on oneself.
299 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
300     negative glow radii again (they were totally broken before).
301 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
302 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
303 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
304 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
305 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
306     back to the player.
307 root 1.251 - attuned/repell and spell base level system reworked.
308 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
309 root 1.247 be less erratic now.
310 root 1.248 - refuse to write the uuid file if the uuid is zero
311     (to avoid writing it in early crashes).
312 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
313     - speed up emergency_save by not syncing every file separately.
314     - no longer reattach perl to every object on reload, it's slow, and no longer
315     necessary since we don't nuke stashes anymore.
316     - do not bootstrap perl from the commandline args, use separate eval for
317     better error reporting.
318 root 1.259 - fix a crash when pushing cone spells met ice attacks.
319 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
320 root 1.255 - speed up map refresh in server a bit.
321 elmex 1.258 - refactored drop code and fixed some programming errors in it.
322 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
323 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
324 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
325     as the current weight of the inventory.
326 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
327     dragonfire has been introduced for the non-dragon players.
328 root 1.265 - remove unused "tooltype", "start_holding" object slots.
329     - change "weapontype" object slot to uint8.
330     - convert "hide" object slot into flag.
331     - reorder object members for better locality of reference and codesize
332     decrease.
333 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
334 root 1.267 - fix a crash when no skill could be found when killing amonster.
335 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
336     every completed aio operation.
337 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
338     and update mapspaces if necessary.
339 root 1.246
340 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
341 root 1.241 - removed all command line parsing, only env variables are supported
342     anymore.
343 root 1.239 - region-specific monsters will now once more be on the worldmap.
344 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
345 root 1.225 would grow out of bounds.
346 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
347 root 1.222 - fixed a double-escaping bug in the pod-parser.
348     - rewrote the cfpod parser in C++.
349     - hintmode moved to C++, players need to re-set their hintmode if
350     they dislike "show".
351 root 1.231 - fix RIP inscription.
352 root 1.239 - bump login name length from 18 to 20 char max.
353 root 1.231 - correctly support gender in emotes.
354     - correctly support gender in the death messages.
355     - correctly generate death messages for players only when they really die,
356     with increased information.
357 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
358     and data corruption (but apparently was never triggered).
359 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
360 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
361     data corruption bug.
362 root 1.223 - tweak coredumping/monitoring a bit.
363 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
364 root 1.227 - do not crash in the loader when an inventory object could not be loaded
365     (from a corrupted file).
366 root 1.241 - redid skills command to send output to proper channel.
367 root 1.233 - object->map is no longer refcounting.
368 root 1.228 - add FLAG_DEBUG for internal debugging.
369 root 1.231 - add NDI_VERBATIM flag to send_msg.
370 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
371 root 1.240 - player->exists is no longer a sync_job.
372 root 1.233 - split login.ext's player scheduler into
373     it's own player-scheduler.ext extension.
374 root 1.222
375 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
376 root 1.212 - require perl 5.10.
377 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
378 root 1.204 - swap player and observed count's on the map when observing.
379 root 1.205 - add (mostly untested) mapspace perl class and accessors.
380 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
381 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
382     could be found.
383 root 1.208 - pits now have a configurable "random spread" range and default
384 root 1.213 to a radius of two now.
385 root 1.212 - rewrite pay_player_arch.
386     - use a more stable perl_reload implementation.
387     - do not use Symbol::delete_package (causes crashes after perl-reload),
388     use our own, safer, clear_package instead.
389     - when asynchronously dumping core, close all file handles to allow
390     the server to restart concurrently.
391 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
392     sequences, without double-encoding. it should be faster, too.
393     - the above fixes wrong display of help tetx and many other issues.
394 root 1.216 - use lzf and frag packets for large messages for clients supporting them
395 root 1.218 (0.9976+), use it for long books and other messages.
396 root 1.210 - eradicate listen command and corresponding code.
397 root 1.211 - eradicate logs command.
398 root 1.218 - let the client log into the server log, used for crash backtraces.
399 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
400     old style spell objects with the spell magic bullet.
401 root 1.220 - (arch) fixed skill less rods in the archetypes
402 root 1.204
403 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
404 elmex 1.197 - made jeweler workbench larger and some other minor map
405     changes in jeweler town.
406 root 1.196 - fixed wrong item handling in jeweler skill code.
407 root 1.198 - (arch) use a special "key_random_map" for random map keys
408     that are used up.
409 root 1.199 - fix a crash when the player who was observed has logged out long
410     enough for his region/map to be gone.
411 root 1.200 - port to g++-4.3's incompatible tr1 changes.
412 root 1.201 - add some missing dependencies.
413 root 1.203 - log to /var/log/deliantra/ by default.
414     - hack observe code to enable smooth movmenet when observing.
415 elmex 1.195
416 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
417 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
418 root 1.179 - correctly move gsay to the party channel.
419 root 1.178 - fix a crash when animate weapon was used in some areas.
420 elmex 1.177 - fixed unnecessary identification of by converters created objects.
421 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
422     with NPCs.
423 elmex 1.175 - (arch) dragon scales got proper type now
424 root 1.193 - object::decrease would sometimes cause container weights to
425     be wrong, this has been fixed.
426 root 1.194 - do not send time updates for newly-seen items.
427 root 1.185 - thawing an icecube will once more drop its contents to the ground.
428 root 1.183 - fix cone spells etc. going through walls sometimes.
429 root 1.186 - fix a weight update bug that sometimes left containers
430     with wrong weights.
431 root 1.194 - added auto_apply event and extension for shop tiles.
432 root 1.172 - work around get_map_flags invoking perl and switching the stack.
433     - make sure the map is loaded when using a town portal return.
434 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
435     where healing spells didn't cost any grace.
436 root 1.173 - fix starvation kill reason.
437 root 1.174 - fix pk killer name message.
438 root 1.189 - don't let people apply signs with @match.
439 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
440     what seems to be the biggets memleak in the server).
441 elmex 1.171
442 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
443 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
444     - use anyevent to manage listen ports (this enables IPv6 support).
445 root 1.167 - server supports ipv6 client connections now.
446 root 1.168 - use newly-available Coro::AnyEvent.
447 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
448     to let it handle AIO requests.
449 root 1.167
450 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
451 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
452     processing considerably (especially in the client) and reduces data transfers
453     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
454 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
455     - (map) fixed npc dialogue in pup_land/s_f/special.
456     - bugfix: fix a crash when a player casts a swarm spell and then logs out
457     (swarm spells now stay in the player's inventory).
458 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
459 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
460     archetype *archname* (chairs of different facings were merged).
461     - bugfix: fix a potential crash issue in find_object_name (not used
462     normally).
463 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
464     (destruction, magic missile etc.).
465 root 1.163 - swarm spells without a direction now use various spiral patterns
466     instead of being fully random.
467 root 1.158 - update AnyEvent API to 3.4 and above.
468 root 1.156
469 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
470 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
471 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
472 root 1.152 - bugfix: the jumping skill now gives experience for jumping
473     and for attacking monsters. it also takes about one second to do a jump.
474 root 1.138 - bugfix: players couldn't starve in 2.53 :(
475 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
476 root 1.152 - bugfix: spell effects like word of recall are removed on death.
477 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
478     were created outside a map.
479 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
480     (fixed by reversing the logic).
481 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
482 root 1.153 - bugfix: the random map generator no longer leaks key objects.
483 root 1.154 - bugfix: support random maps >127x127.
484 root 1.152 - (maps) fixed the death certificate system in nimbus.
485 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
486 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
487 root 1.147 - (arch) give ball lightning a real name.
488 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
489 root 1.155 - support cfpod in ex replies (client item tooltips).
490 root 1.143 - unapply item in range slow when readying a spell.
491 root 1.148 - bugfix: account for rounding errors in weight updates.
492 root 1.139 - remove synchronous mkdir in chargen_race_done.
493     - fix per-race starting maps.
494 root 1.142 - check hiscore on suicide and quit as well.
495 root 1.138 - tell players when they are starving.
496 root 1.133 - get rid of costly object_from_name conversion for altar effects.
497     - fix map difficulty calculation for generators.
498 root 1.146 - slightly more intelligent handling of "is_animated" flag.
499 root 1.149 - support no_drop map header flag (before it was only available internally).
500 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
501 root 1.133
502 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
503 root 1.119 - bugfix: custom skill settings were not saved by the server.
504     - bugfix: remove did not actually remove items from the inventory, leaving
505 root 1.116 ghost items.
506 root 1.119 - bugfix: properly update items identified on the ground.
507 root 1.120 - bugfix: use localtime_r in the logger thread.
508 root 1.122 - bugfix: player starvation will now give the correct kill reason.
509     - bugfix: archetype reloads could crash the server.
510 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
511 elmex 1.114 player is not logged in.
512 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
513 root 1.117 server startup.
514 root 1.128 - bugfix: fix the door surround check in the random map generator.
515     - (maps) fix heaven quest difficulty progression.
516     - (maps) fix some random map styles.
517     - dropping items a shop is not interested in won't sell them anymore.
518     - rods and horns with a too low maximum charge allow now at least one discharge.
519     - implement kill & death statistics.
520     - random map preparation is no longer synchronous.
521     - rewrite find_style in perl, no longer does synchronous I/O.
522     - improve random map specials placement.
523     - make the killer a real object pointer instead of a string, improved
524     kill reason messages.
525 root 1.117 - take advantage of new aio_close and aio_chmod.
526 root 1.128 - implement archetype::get, object::deep_clone and update callers.
527 root 1.125 - change_abil is much faster.
528 root 1.126 - update the floorbox more often to work around the reverses item order
529     display in clients.
530 root 1.125 - cleaned up object copying by encapsulating it to a single place.
531 root 1.126 - add hints to the invite messages.
532 root 1.127 - rewrote key<->value pair handling.
533 root 1.128 - use an independent random number generator for the random map generator.
534 elmex 1.113
535 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
536 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
537     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
538     - completely automate the weight handling, should fix all weight
539     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
540 root 1.103 - reloading archetypes while a user was in the character creation phase
541     could crash the server.
542 root 1.106 - fix a nontrivial number of cases of code commented similar
543     to "is this really correct?", as many of those cases are now handles
544     automatically by lower level code.
545     - replace many ad-hoc checks for client visibility by object::visible_to,
546     should result in broader applicability of functions using it.
547 root 1.104 - merge items with different arch pointers refering to the same arch
548     (due to archetype reloads).
549 root 1.106 - refactored the object remove/insert functions and most related
550     functions (decrease, split, merge_ob etc.).
551 root 1.105 - make it compile better on freebsd (reported by pippijn).
552 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
553 root 1.108 - fix the longstanding "container stays open" bug.
554 root 1.107 - improved floorbox updating to be incremental and other protocol
555     optimisations.
556     - get rid of update_after_inventory_change and only do update stats
557     for weight once/tick/player at max.
558 root 1.109 - rewrite party commands, use party channel.
559 root 1.103
560 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
561 root 1.97 - properly link against libgthread as that is needed to make the slice
562     allocator thread-safe.
563 root 1.91 - support perls not compiled with 64 bit support (though this is not a
564     recommended configuration) (reported by Samuel Gondouin).
565 root 1.94 - always put godgiven items into the player inventory, never any containers.
566 root 1.92 - (maps, arch) the scorn go club was founded!
567 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
568 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
569     became a real spell-class.
570 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
571     - (arch) considerably strengthened spark shower and destruction.
572     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
573     finally reloadable at runtime.
574     - changed archetype loading algorithm to only require one pass and
575     use delayed resolving of references.
576 root 1.101 - examine command now uses the examine infobox.
577 root 1.102 - implement an "incremental garbage collector" for archetypes.
578 root 1.98 - enable slice allocator again.
579 root 1.96 - implement optional free memory poisoning.
580 root 1.91
581 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
582 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
583 root 1.85 skill.
584 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
585     names (also update all maps to use money instead of coins).
586 root 1.78 - add uuid accessors to perl.
587     - add coin names and archetype accessors to perl.
588 root 1.80 - fix runtime uuid file format to use "." instead of ",".
589 root 1.78 - change perl extensions to not use hardcoded coins and values.
590 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
591     and be more parsimonous of uuid usage by the exact value out on exit.
592 root 1.86 - write log messages in another thread, removing another sync point.
593     - support multi-line log messages in a nicer way.
594 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
595 root 1.81 - fix a minor memleak in the random map generator.
596     - some parts of the random map generator are not coroutine-safe,
597     so only call it "single-threaded".
598     - major cleanup of memory management in random map generator.
599 root 1.87 - slight refactoring of the random map generator, faster too.
600 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
601     bookkeeping bug.
602 root 1.87 - work around "player is on active list" problem by deactivating player
603     after loading.
604 root 1.81 - garbage collect shstr's more evenly and adaptively only when
605     there have in fact been allocations.
606 root 1.82 - fix object::insert to do as documented and insert into the env
607     if necessary.
608     - fix cf::map::unique_maps.
609     - fix nrof overflow check in can_merge_slow.
610     - fix converter code to handle >31 bit values.
611 elmex 1.83 - added support for the player_sold flag
612 root 1.84 - converters no longer accept unpaid items.
613 root 1.88 - canonicalize random map meta files for better unification.
614 root 1.77
615 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
616 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
617     when mlockall has been used.
618 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
619 root 1.72 - use separate thread for ticker timing (and more in the future).
620     this greatly increases timing accuracy and gets rid of an enourmous
621     number of gettimeofday calls.
622 root 1.82 - use a separate thread to signal aio completion, for lower latency.
623 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
624 root 1.71
625 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
626 root 1.68 - rebalanced default experience table to be more exponential
627     and much easier up to level ~40, then moderately harder.
628 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
629 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
630     - do not exit on reload/load errors but properly cleanup.
631 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
632 root 1.66
633 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
634 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
635     (this fixes the jeweler skill).
636 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
637 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
638 root 1.63 - move tombstone to real map if player died due to cave-in (even if
639     it has reset, which is better than putting it on the savebed, also as
640 root 1.321 proof that the player didn't use a savebed).
641 root 1.59
642 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
643 root 1.56 - work around perl bug in configure perl module version check.
644 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
645 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
646 root 1.52 - fix a bug in animate_weapon, causing a crash.
647 root 1.54 - no longer exit when a coroutine throws an exception.
648 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
649 root 1.53 - fix the "<player> is nuts" message.
650 root 1.58 - fix an exception at logout due to the json_coder being gone.
651 root 1.43 - upgrade to EV version 2.0 API.
652 root 1.47 - when players don't apply a savebed correctly but stand above one,
653     do not move or kill them.
654 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
655 root 1.43 - implement generic framework for server-side resource files.
656     - implement resource file update event.
657     - hook experience table update into the framework.
658     - move jeweler.yaml to resources (arch/).
659 root 1.44 - switch from Crossfire to Deliantra perl module.
660     - implement json2json arch filter.
661 root 1.45 - implement widget protocol version 2, support for ui templates.
662 root 1.54 - mapinfo is now handled fully asynchronously.
663 root 1.48 - ext/irc: also log irc messages.
664 root 1.51 - ext/schmorplog: write user stat files asynchronously.
665 root 1.43
666 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
667 elmex 1.41 - limited the number of items that can be picked up and dropped
668 root 1.42 as temporary measurement against bad performance or dropping things
669     (this lead to long freezes and triggered the watchdog).
670 elmex 1.41 - improved the performance of the drop command a bit.
671 root 1.38 - switch from Event to EV for higher performance, easier usage,
672     less bugs...
673 root 1.39 - updated to release version of the gnu affero license.
674 root 1.38
675 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
676 root 1.36 - more thoroughly rename the binaries, contact addresses.
677     - update the copyrights.
678 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
679     crashes.
680 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
681     potentially causing crashes.
682 root 1.35 - assign weapons on user load time, not login-time, avoiding
683     crashes.
684    
685 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
686 root 1.32 - fixed an important bug that caused passwords to be forgotten.
687 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
688     in some of the maps.
689 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
690     which is now trivial to do.
691 root 1.33 - removed all traces of the old (and never working) plug-in interface
692     (70kb code less on amd64).
693 root 1.34 - improve/tune scheduling priorities.
694     - fix some freezing bugs.
695     - fix a memory corruption problem in dynbuf.printf.
696     - use channels for chat and many informational commands.
697     - improved the tutorial.
698     - create missile is now fixed.
699     - race fields must now contain archetypes.
700     - jumping skill now works as advertised.
701 root 1.31
702 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
703 root 1.24 - relicense under the gnu affero license.
704 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
705 root 1.24 - implement server-side framework for generic resources.
706     - use resource framework for server-provided ambient
707     music.
708 root 1.27 - save object owners (players only atm).
709 root 1.24 - replace limited sound api with server-provided sound effects.
710     - new sc (sound control) protocol command.
711     - improve fxix protocol to include types.
712     - exactly fill tcp segments, if possible.
713     - output-rate is now an upper limit, the server will automatically
714     (and quite perfectly) adjust to the network conditions, ensuring
715     low latency even during bulk transfers (music, images, sounds etc.).
716     - implement server-side widgets (i.e. client widgets controlled
717     in the server side). this will allow future expansion without
718     having to upgrade clients.
719     - implement a (artwork) world map with realtime player position
720     tracking.
721     - new and more efficient extcmd (server still supports old extcmd
722     protocol).
723 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
724     calcluation that could be easily exploited by users.
725     - rebalanced diseases to spread more naturally/evenly.
726     - completely asynchronous map loading even for tiled maps.
727 root 1.24 - replace simple messaging protocol with channels carrying metadata
728     (similar to message types, but more directed at the user).
729     - reduce command processing latency by a whopping 120ms by
730     reordering some processing steps inside the server. this directly
731     reduces lag by 120ms.
732     - actually send spell faces to the client.
733 root 1.23 - implement player genders.
734 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
735     otherwise return to savebed and possible kill if the log-out
736     was for too long.
737     - fast socket-dead detection (kick player after 8 seconds without ack).
738     - greatly reduce the cpu time needed to draw maps _again_.
739     - archetypes are now subclasses of objects.
740     - rebalanced shop greed and approval functions to be more realistic
741     (and likely match the actual intention).
742 root 1.23 - implement "crossfire pod" format for messages, with working bold,
743     italic, gender-specific text, paragraphs etc.
744 root 1.24 - implemented hint framework, players can opt to receive hints.
745     - implemented (long) book framework, added some books from the cf wiki.
746 root 1.23 - implement generic message framework that uses xml, utf8 for the client
747     protocol and is capable of transmitting generic meta information.
748 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
749     - replace the nexus by a per-player tutorial map that teaches stuff
750     better than the newbie house.
751 root 1.18 - fix the magicmap colours.
752 root 1.19 - optimise map update even more by removing unneeded code and checks.
753     - decouple map and stats update from pl->ob and use pl->observe instead.
754     - implement observe command.
755 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
756     calls with a simple comparison.
757     - fix a latent crossfire bug that could crash the server because the
758     map refresh did not update the mapspace.
759 root 1.24 - support custom keys for regions and maps, regions are now
760     refcount-managed.
761     - allow worldmap overlays anywhere in the 000..999 range.
762     - new system to acquire time slices for background jobs, to reduce
763     jitter.
764 root 1.27 - semi-persistent object-referencing framework (currently only players
765     supported).
766 root 1.22 - dependency tracking for perl extensions.
767 root 1.24 - new slag-ex extension for cleaning cauldrons.
768     - fix invoke result processing.
769     - there are even less i/o syncpoints in the server now.
770 root 1.29 - added map-tags extension that scans all maps for object tags
771     and records them in the database (not used yet).
772 root 1.28 - metaserver 2 support.
773 root 1.22 - many more bugfixes and minor optimisations.
774 root 1.16
775 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
776 root 1.14 - optimised event invocation (non-wanted events can now be
777     skipped with 4-5 inlined instructions).
778 root 1.12 - complete rewrite of town_portal: it now creates a portal
779     to the "nearest" town only, travel is only possible
780 root 1.13 to the town and back, anybody can use it (also removes
781     one of the remaining syncpoints in the server).
782 root 1.10 - complete rewrite of the range/attack skill slot system:
783     there are now two slots, one for combat, one for ranged
784     attacks.
785     - introduce the concept of a current weapon (either a ranged
786     or a combat weapon/skill/tool) and switch between them as
787     needed.
788     - rewrite bow code so bows get more useful: apply damage,
789     attacktype and other stats to the arrows and treat
790     bows as weapons. also rebalance the missile weapons skill
791     so its damage increases with level.
792     - rewrite the complete player speed logic: weapon_speed now
793     works as documented and there are no unnatural speed boosts.
794 root 1.6 - implement a utility - cfutil - that simplifies arch and map
795     installation, replacing the old collect scripts and
796 root 1.9 simplying deployment by scaling and cutting faces as required.
797     - simplify the map protocol extensively by taking advantage
798     of missing bigfaces, speeding up map generation immensely.
799 root 1.6 - implement inherit keyword allowing archetypes to inherit from
800     other archetypes.
801     - rationalise archetype, region and treasurelist file format
802     into a single file format and make them reloadable asynchronously.
803 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
804     reloadable at runtime.
805 root 1.6 - implement 64x64 faceset support.
806     - implement fxixsx protocol that saves
807     a lot of bandwidth over the old image/face/smooth packets
808 root 1.11 and allows images > packetsize, incremental and background
809     transfers.
810 root 1.6 - implement a bandwidth-saving smoothing protocol that works
811     on a face basis as opposed to a mapspace basis.
812 root 1.7 - the server can now rate-limit image uploads to not exceed
813     a certain (client-configurable) speed while guarenteeing full
814     freedom of movement.
815 root 1.8 - implement new ex command to request item descriptions.
816     - implement new msg command for in-game messages with meta
817     information (using xml).
818 root 1.9 - enforce utf-8 for all text messages.
819 root 1.13 - added micropather (not used yet).
820 root 1.6 - many, many bugfixes.
821 root 1.1
822 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
823 root 1.1 - make coroapi accessible to cf+.
824     - moved map handling logic completely to perl
825     - per player maps are now marked in the map
826 root 1.2 - maps are saved completely differently now,
827     and much more often.
828 root 1.17 - rewrote map header parser and writer, to be much faster.
829 pippijn 1.4 - maps and players are now (in the average case) loaded
830 root 1.2 and saved completely asynchronously, I/O contention will no
831     longer freeze the server.
832 pippijn 1.4 - players and maps can be loaded anytime, without the player
833 root 1.2 being logged in.
834 root 1.1 - automatically generate method interfaces for perl from headers
835     - unbundled freezethaw
836     - mostly rewrote common/map.C
837     - completely rewrite server/swap.C
838     - introduced "runtime", the CCT clock (corrected crossfire time) :)
839     - introduced new keyword for map files: file_format_version (integer, server version: 0)
840     - better message for apply failures due to applymode
841     - removed most all of the weather code
842     - unified logging to stderr and file
843     - too many minor changes to document