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Revision: 1.423
Committed: Mon Oct 12 03:09:02 2009 UTC (14 years, 7 months ago) by sf-marcmagus
Branch: MAIN
Changes since 1.422: +1 -0 lines
Log Message:
Skill tools now show their skill in their description when identified.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.406 TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
5 root 1.393 TODO: books head2, possibly after verbatim (prison de...)
6 root 1.383 TODO: emergency swap mode is not working
7     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
8 root 1.393 (when picking up a bomb quickly enough)
9 root 1.383 TODO: inscription cannot be readied.
10     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
11 root 1.400 TODO: ready_skill find traps does nto unapply the range slot item (bow)
12 root 1.383 TODO: no detah messages for arena anymore
13     TODO: remove curse should *maybe* work on players themselves
14     TODO: remove curse in glyph/rune doesn't have any effect?
15     TODO: rewrite highscore code
16    
17     TODO: greeting message on what to do in dialog after race selection.
18    
19     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
20     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
21     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
22     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
23     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
24     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
25     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
26    
27     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
28     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
29     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
30     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
31    
32    
33     TODO: autopickup in shop
34     TODO: quit charcetr doesn't nuke in-memory per-player maps
35 root 1.393 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
36 root 1.383 TODO: farmwife doesn't react to guuh's head?
37     TODO: shop mats should use the nesrest other shopmat, always.
38 root 1.415 TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
39 root 1.383
40 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
41     but not horns (to make them more useful for content-creators).
42 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
43     2) it skipped spell effects and 3) it didn't handle the case where
44     and object was destroyed while iterating over it correctly. all this
45     allowed players to sometimes walk onto spaces they should not be able to
46     walk on.
47 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
48 root 1.399 - examining an object now dumps the serialised object form when the user
49 root 1.404 is a wizard (wizlook).
50 root 1.421 - altars no longer accept unpaid items.
51 root 1.411 - party spells didn't work all that well.
52 root 1.399 - display the duration of change_ability spells when examining them
53     (missing: protection spells, but they are a hack...).
54 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
55     adding more variety to the different mushrooms.
56 root 1.398 - fix a minor cfpod formatting bug.
57 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
58     the hintmode setting on the settings page.
59 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
60 root 1.399 - enable the object loader to also dump archetypes.
61 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
62 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
63 root 1.402 - force the initial face when loading an object that is time-animated
64     or a monster, so it does not have to be specified anymore.
65 root 1.403 - fix a bug where recasting an ability changing spell could shorten
66     its remaining duration.
67 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
68 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
69 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
70     up splay operations as well.
71 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
72 root 1.412 - implement introspection data for C++ classes (%REFLECT).
73 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
74 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
75 root 1.419 - fix transmutation alchemy.
76     - added complex object matching framework, to be used in altars and the like.
77 sf-marcmagus 1.423 - identified skill-tools show what skill they grant.
78 root 1.396
79 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
80 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
81     that ultimately was not helpful to catch it :)
82 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
83     all callers to use either one or the other, as appropriate. This
84     fixes the (rather fragile) light spell, maybe others.
85     - fixed an overflow and exploit in the bank/payment code.
86     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
87 elmex 1.384 to explain the skill a bit more.
88 root 1.389 - removed a buggy check for zero attacktype. So that we might find
89 elmex 1.388 the real bugs in the archs/maps/objects.
90 elmex 1.394 - Fixed enabling torches with lighters.
91 elmex 1.387 - (maps) Added Heaven Town region.
92     - (arch+maps) Fixed & normalized warriors on map
93     /quests/peterm/CTower/Barracks.
94 root 1.392 - fix the light spell (and possibly diseases and other lights).
95 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
96 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
97     a long time ago, and similar cases are still to be found in the maps.
98     - make the socket_timeout configurable in the code (but not yet for users).
99 root 1.393 - earth wall health bar is now correct.
100 elmex 1.384
101 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
102 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
103     freeze with IO::AIO anymore due this change.
104 root 1.364 - avoid a crash when a player tries to apply a lighter.
105 root 1.376 - allow a spell argument for dimension door.
106 root 1.362 - move shop item listing and some otherstuff into the info tab.
107 root 1.360 - avoid crashes when non-players cast party spells.
108 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
109 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
110     - small improvement of the number of potions in shops
111     (by Job Vranish).
112     - added a few party spells (by Job Vranish).
113 root 1.362 - use a common message dynbuf.
114 root 1.364 - destroying tear down objects will now use the full hp range
115     for animation and will only destroy/lastframe when hp < 0.
116     - allow monsters to use earth to dust.
117     - use manhattan distance for get_rangevector_from_mapcoord, just as
118     in get_rangevector.
119     - los updates now correctly take tiled maps into account.
120     - do los updates even on maps without darkness.
121 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
122 root 1.375 - upgrade to IO::AIO 3.21.
123 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
124 elmex 1.373 - properly catching exceptions from callback in irc.ext.
125 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
126 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
127 elmex 1.368 - (arch) added hint about usage to Slag Ex.
128 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
129     like the rest.
130 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
131 root 1.378 - (arch+maps) added rate limited converter and adjusted
132     /elmex/mana_fountain.
133     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
134     - reduce size of casting_time, move_status, attack_movement,
135     last_heal and last_sp slots, squeezing some more space out of struct
136 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
137     anywhere.
138 root 1.358
139 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
140     - fixed bug in alchemy, where finding the right object for enhancements
141     didn't work.
142 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
143     effects (w.r.t. put_more) per mapspace, to give the server a chance
144     to survive a hundred deathsheads.
145 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
146     disastrous bug of unfortunately unknown proportions...
147 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
148 root 1.343 - use gender-neutral place descriptions for invite.
149 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
150     Thanks go to Lisa Larsen!
151 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
152     anymore).
153 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
154 root 1.345 - use better dependency tracking for include/keyword.h.
155 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
156     so it is possible to invite somebody out of some stck-till-death traps,
157 root 1.346 or simply to commit suicide.
158 root 1.352 - replace the "ignoring delayed commands" message by something more useful
159     (cf. cunning gnome freezeing issue).
160 elmex 1.349 - various fixes for weapon improvements.
161 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
162 root 1.353 - support T and G sequences in cfpod.
163 root 1.343
164 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
165 root 1.339 - convert me command from per-map to chat, which makes more sense, also
166     document it.
167 elmex 1.336 - more than one spellbooks of same class can now be given
168     in class selection.
169 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
170     spell rebalancements.
171 elmex 1.338 - the IRC gateway filters IRC colors now.
172 elmex 1.336
173 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
174 root 1.331 - (arch) fix quiver of Holding Bolts.
175 root 1.332 - applying unpaid items will now examine them.
176 root 1.330 - add "What" column to body command, showing items in that slot.
177 elmex 1.329 - redesigned and rebalanced lamps and torches.
178 root 1.330 - add "..." to item names that have been shortened.
179     - fixed "assign" function that squeezes strings into fixed length.
180 elmex 1.333 - add cursed effect to lamps and (some) torches.
181 elmex 1.334 - fixed bad assigned crafting skills and their tools.
182 root 1.312
183 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
184 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
185 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
186 root 1.312 - make monster smell logic dependent on their wisdom stat.
187 root 1.324 - put the death reason into a separate tab.
188     - converted "connected" slot to string, cleanly got rid of some ugly
189     hacks such as the path_attuned hack.
190 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
191     - replace one-at-a-time hash by faster than smaller FNV-1a hash
192     when hashing strings.
193 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
194 elmex 1.320 whether the right cauldron is used.
195 root 1.313 - considerably optimise shared string implementation by
196 root 1.316 making its null value a compiletime constant.
197 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
198     as well as using shstr_cmp to pass shared stringsa round efficiently,
199     for lots of code size savings.
200 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
201     they are sleeping: generators now check for the sleeping flag.
202 root 1.318 - tell gcc not to excessively inline some perl interface functions.
203 root 1.322 - remove marking rune length limit.
204 root 1.323 - fix formatting of cfpod when a verbatim block was following
205     a single newline.
206     - move resistances, statistics and showpets command output into tabs.
207 root 1.326 - implement map scripts that can replace the boulder logic without
208     having to write extensions.
209 root 1.310
210 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
211 root 1.302 - fix a longstanding bug that teared multipart monsters
212     at map boundaries apart.
213 root 1.292 - temporarily make permanently invisible player visible when
214     he/she makes noise.
215 root 1.284 - fix being able to see through walls a bit.
216 root 1.303 - improve look at output.
217 root 1.285 - completely replaced the line of sight algorithm with a variant
218     of spiral fov capable of visibility grades and arbitrary
219     shadow angles, that uses less memory and less code.
220     - the new los code supports arbitrary map rectangles and loosens
221 root 1.310 other restrictions of the old code, supporting further optimisations.
222     - update los if blocksview-objects are inserted in a map, not just when
223 root 1.287 removed (e.g. for summon fog).
224 root 1.303 - permanent invisibility doesn't make immune against making noise:
225     implement a noise system that allows monsters to locate the player
226     when he/she makes noise.
227     - implement a primitive smell system that monsters can use to track
228     players.
229 elmex 1.288 - create bomb now also works when casted by door traps.
230 elmex 1.290 - (arch) new torch graphics.
231 root 1.289 - (maps) considerably soften the subway spider.
232 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
233     the guards from being killed by players.
234 root 1.310 - (maps) lots of tweaks in and around scorn.
235     - (maps) use special non-blocksview jungle, mountain and
236     darkforest freely on the worldmap, to get gradual sight obstacles
237     instead of total blackout in those areas.
238 root 1.289 - no maximum darkness for outdoor maps anymore.
239 root 1.291 - add more hints, fix some messages.
240 root 1.292 - fix a bug: firing rods should tell you something about them.
241     - make light additive even within players.
242 root 1.293 - darken xrays effect a bit.
243     - improve handling of los changes when inserting or removing
244     objects, not perfect yet.
245     - make map darkness signed (formerly unsigned) to allow
246 root 1.294 ambient lighting and centrally manage darkness as an offset.
247     - revamped, fixed and documented the server calendrics, also
248     tell users the current time and data, to improve awareness.
249     - implement proper wizlook flag and handling of wizlook, instead
250     of dumbly just clearing los once.
251 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
252     and has a smaller runtime variance.
253 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
254     making them actually useful.
255     - see_in_dark now increases the viewing radius by 3.
256 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
257     speedup, as well as in many other places.
258 root 1.299 - remove support for extended map infos - these are not used
259     by the deliantra client and removing them gives us a 10% speedup
260     when sending map changes.
261 root 1.300 - remove most gcfclient and other client bug workarounds, as well
262     as now obsolete protocol versions, simplying the code.
263 root 1.301 - optimise and simplify generation of random numbers.
264 root 1.303 - correctly provide a non-zero default density for materials, to
265     avoid crashes, fix other bugs in the material handling code.
266     - fix volume calculations.
267     - fix cfpod parsing when multiple verbatim blocks were separated by
268     newlines.
269 root 1.305 - increase monster detection radius from wis/5 to wis/3.
270 root 1.306 - remove old pickup modes.
271     - remove obsolete disarm and search commands (search wasn't working
272     anyways).
273 root 1.308 - fix a crash when an npc applied a sign.
274 root 1.284
275 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
276 root 1.283 - this release is assumed to be very stable.
277     - (maps) radically redesigned and improved tutorial.
278 root 1.280 - directional casting no longer immediately removes the invisible effect.
279 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
280 root 1.272 - fix overflow in lighting calculations.
281     - negative glow radii can no longer cause total darkness.
282 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
283     only maximally-lit ones.
284 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
285     - swashbucklers got the oratory skill now.
286 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
287 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
288 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
289 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
290     (which was probably broken, too).
291 root 1.281 - support negative glow radii during daytime, too.
292     - use circular, not rectangular, viewing area.
293     - use minimum viewing distance of 2 in outdoor maps.
294     - negative glow is stronger than viewing area or lamps.
295 root 1.283 - (arch) new darkness spell face.
296 root 1.272
297 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
298     - (maps) completely redesigned scorn.
299 root 1.269 - "cast light" now works on oneself.
300 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
301     negative glow radii again (they were totally broken before).
302 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
303 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
304 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
305 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
306 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
307     back to the player.
308 root 1.251 - attuned/repell and spell base level system reworked.
309 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
310 root 1.247 be less erratic now.
311 root 1.248 - refuse to write the uuid file if the uuid is zero
312     (to avoid writing it in early crashes).
313 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
314     - speed up emergency_save by not syncing every file separately.
315     - no longer reattach perl to every object on reload, it's slow, and no longer
316     necessary since we don't nuke stashes anymore.
317     - do not bootstrap perl from the commandline args, use separate eval for
318     better error reporting.
319 root 1.259 - fix a crash when pushing cone spells met ice attacks.
320 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
321 root 1.255 - speed up map refresh in server a bit.
322 elmex 1.258 - refactored drop code and fixed some programming errors in it.
323 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
324 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
325 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
326     as the current weight of the inventory.
327 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
328     dragonfire has been introduced for the non-dragon players.
329 root 1.265 - remove unused "tooltype", "start_holding" object slots.
330     - change "weapontype" object slot to uint8.
331     - convert "hide" object slot into flag.
332     - reorder object members for better locality of reference and codesize
333     decrease.
334 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
335 root 1.267 - fix a crash when no skill could be found when killing amonster.
336 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
337     every completed aio operation.
338 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
339     and update mapspaces if necessary.
340 root 1.246
341 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
342 root 1.241 - removed all command line parsing, only env variables are supported
343     anymore.
344 root 1.239 - region-specific monsters will now once more be on the worldmap.
345 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
346 root 1.225 would grow out of bounds.
347 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
348 root 1.222 - fixed a double-escaping bug in the pod-parser.
349     - rewrote the cfpod parser in C++.
350     - hintmode moved to C++, players need to re-set their hintmode if
351     they dislike "show".
352 root 1.231 - fix RIP inscription.
353 root 1.239 - bump login name length from 18 to 20 char max.
354 root 1.231 - correctly support gender in emotes.
355     - correctly support gender in the death messages.
356     - correctly generate death messages for players only when they really die,
357     with increased information.
358 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
359     and data corruption (but apparently was never triggered).
360 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
361 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
362     data corruption bug.
363 root 1.223 - tweak coredumping/monitoring a bit.
364 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
365 root 1.227 - do not crash in the loader when an inventory object could not be loaded
366     (from a corrupted file).
367 root 1.241 - redid skills command to send output to proper channel.
368 root 1.233 - object->map is no longer refcounting.
369 root 1.228 - add FLAG_DEBUG for internal debugging.
370 root 1.231 - add NDI_VERBATIM flag to send_msg.
371 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
372 root 1.240 - player->exists is no longer a sync_job.
373 root 1.233 - split login.ext's player scheduler into
374     it's own player-scheduler.ext extension.
375 root 1.222
376 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
377 root 1.212 - require perl 5.10.
378 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
379 root 1.204 - swap player and observed count's on the map when observing.
380 root 1.205 - add (mostly untested) mapspace perl class and accessors.
381 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
382 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
383     could be found.
384 root 1.208 - pits now have a configurable "random spread" range and default
385 root 1.213 to a radius of two now.
386 root 1.212 - rewrite pay_player_arch.
387     - use a more stable perl_reload implementation.
388     - do not use Symbol::delete_package (causes crashes after perl-reload),
389     use our own, safer, clear_package instead.
390     - when asynchronously dumping core, close all file handles to allow
391     the server to restart concurrently.
392 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
393     sequences, without double-encoding. it should be faster, too.
394     - the above fixes wrong display of help tetx and many other issues.
395 root 1.216 - use lzf and frag packets for large messages for clients supporting them
396 root 1.218 (0.9976+), use it for long books and other messages.
397 root 1.210 - eradicate listen command and corresponding code.
398 root 1.211 - eradicate logs command.
399 root 1.218 - let the client log into the server log, used for crash backtraces.
400 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
401     old style spell objects with the spell magic bullet.
402 root 1.220 - (arch) fixed skill less rods in the archetypes
403 root 1.204
404 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
405 elmex 1.197 - made jeweler workbench larger and some other minor map
406     changes in jeweler town.
407 root 1.196 - fixed wrong item handling in jeweler skill code.
408 root 1.198 - (arch) use a special "key_random_map" for random map keys
409     that are used up.
410 root 1.199 - fix a crash when the player who was observed has logged out long
411     enough for his region/map to be gone.
412 root 1.200 - port to g++-4.3's incompatible tr1 changes.
413 root 1.201 - add some missing dependencies.
414 root 1.203 - log to /var/log/deliantra/ by default.
415     - hack observe code to enable smooth movmenet when observing.
416 elmex 1.195
417 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
418 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
419 root 1.179 - correctly move gsay to the party channel.
420 root 1.178 - fix a crash when animate weapon was used in some areas.
421 elmex 1.177 - fixed unnecessary identification of by converters created objects.
422 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
423     with NPCs.
424 elmex 1.175 - (arch) dragon scales got proper type now
425 root 1.193 - object::decrease would sometimes cause container weights to
426     be wrong, this has been fixed.
427 root 1.194 - do not send time updates for newly-seen items.
428 root 1.185 - thawing an icecube will once more drop its contents to the ground.
429 root 1.183 - fix cone spells etc. going through walls sometimes.
430 root 1.186 - fix a weight update bug that sometimes left containers
431     with wrong weights.
432 root 1.194 - added auto_apply event and extension for shop tiles.
433 root 1.172 - work around get_map_flags invoking perl and switching the stack.
434     - make sure the map is loaded when using a town portal return.
435 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
436     where healing spells didn't cost any grace.
437 root 1.173 - fix starvation kill reason.
438 root 1.174 - fix pk killer name message.
439 root 1.189 - don't let people apply signs with @match.
440 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
441     what seems to be the biggets memleak in the server).
442 elmex 1.171
443 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
444 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
445     - use anyevent to manage listen ports (this enables IPv6 support).
446 root 1.167 - server supports ipv6 client connections now.
447 root 1.168 - use newly-available Coro::AnyEvent.
448 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
449     to let it handle AIO requests.
450 root 1.167
451 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
452 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
453     processing considerably (especially in the client) and reduces data transfers
454     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
455 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
456     - (map) fixed npc dialogue in pup_land/s_f/special.
457     - bugfix: fix a crash when a player casts a swarm spell and then logs out
458     (swarm spells now stay in the player's inventory).
459 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
460 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
461     archetype *archname* (chairs of different facings were merged).
462     - bugfix: fix a potential crash issue in find_object_name (not used
463     normally).
464 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
465     (destruction, magic missile etc.).
466 root 1.163 - swarm spells without a direction now use various spiral patterns
467     instead of being fully random.
468 root 1.158 - update AnyEvent API to 3.4 and above.
469 root 1.156
470 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
471 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
472 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
473 root 1.152 - bugfix: the jumping skill now gives experience for jumping
474     and for attacking monsters. it also takes about one second to do a jump.
475 root 1.138 - bugfix: players couldn't starve in 2.53 :(
476 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
477 root 1.152 - bugfix: spell effects like word of recall are removed on death.
478 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
479     were created outside a map.
480 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
481     (fixed by reversing the logic).
482 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
483 root 1.153 - bugfix: the random map generator no longer leaks key objects.
484 root 1.154 - bugfix: support random maps >127x127.
485 root 1.152 - (maps) fixed the death certificate system in nimbus.
486 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
487 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
488 root 1.147 - (arch) give ball lightning a real name.
489 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
490 root 1.155 - support cfpod in ex replies (client item tooltips).
491 root 1.143 - unapply item in range slow when readying a spell.
492 root 1.148 - bugfix: account for rounding errors in weight updates.
493 root 1.139 - remove synchronous mkdir in chargen_race_done.
494     - fix per-race starting maps.
495 root 1.142 - check hiscore on suicide and quit as well.
496 root 1.138 - tell players when they are starving.
497 root 1.133 - get rid of costly object_from_name conversion for altar effects.
498     - fix map difficulty calculation for generators.
499 root 1.146 - slightly more intelligent handling of "is_animated" flag.
500 root 1.149 - support no_drop map header flag (before it was only available internally).
501 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
502 root 1.133
503 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
504 root 1.119 - bugfix: custom skill settings were not saved by the server.
505     - bugfix: remove did not actually remove items from the inventory, leaving
506 root 1.116 ghost items.
507 root 1.119 - bugfix: properly update items identified on the ground.
508 root 1.120 - bugfix: use localtime_r in the logger thread.
509 root 1.122 - bugfix: player starvation will now give the correct kill reason.
510     - bugfix: archetype reloads could crash the server.
511 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
512 elmex 1.114 player is not logged in.
513 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
514 root 1.117 server startup.
515 root 1.128 - bugfix: fix the door surround check in the random map generator.
516     - (maps) fix heaven quest difficulty progression.
517     - (maps) fix some random map styles.
518     - dropping items a shop is not interested in won't sell them anymore.
519     - rods and horns with a too low maximum charge allow now at least one discharge.
520     - implement kill & death statistics.
521     - random map preparation is no longer synchronous.
522     - rewrite find_style in perl, no longer does synchronous I/O.
523     - improve random map specials placement.
524     - make the killer a real object pointer instead of a string, improved
525     kill reason messages.
526 root 1.117 - take advantage of new aio_close and aio_chmod.
527 root 1.128 - implement archetype::get, object::deep_clone and update callers.
528 root 1.125 - change_abil is much faster.
529 root 1.126 - update the floorbox more often to work around the reverses item order
530     display in clients.
531 root 1.125 - cleaned up object copying by encapsulating it to a single place.
532 root 1.126 - add hints to the invite messages.
533 root 1.127 - rewrote key<->value pair handling.
534 root 1.128 - use an independent random number generator for the random map generator.
535 elmex 1.113
536 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
537 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
538     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
539     - completely automate the weight handling, should fix all weight
540     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
541 root 1.103 - reloading archetypes while a user was in the character creation phase
542     could crash the server.
543 root 1.106 - fix a nontrivial number of cases of code commented similar
544     to "is this really correct?", as many of those cases are now handles
545     automatically by lower level code.
546     - replace many ad-hoc checks for client visibility by object::visible_to,
547     should result in broader applicability of functions using it.
548 root 1.104 - merge items with different arch pointers refering to the same arch
549     (due to archetype reloads).
550 root 1.106 - refactored the object remove/insert functions and most related
551     functions (decrease, split, merge_ob etc.).
552 root 1.105 - make it compile better on freebsd (reported by pippijn).
553 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
554 root 1.108 - fix the longstanding "container stays open" bug.
555 root 1.107 - improved floorbox updating to be incremental and other protocol
556     optimisations.
557     - get rid of update_after_inventory_change and only do update stats
558     for weight once/tick/player at max.
559 root 1.109 - rewrite party commands, use party channel.
560 root 1.103
561 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
562 root 1.97 - properly link against libgthread as that is needed to make the slice
563     allocator thread-safe.
564 root 1.91 - support perls not compiled with 64 bit support (though this is not a
565     recommended configuration) (reported by Samuel Gondouin).
566 root 1.94 - always put godgiven items into the player inventory, never any containers.
567 root 1.92 - (maps, arch) the scorn go club was founded!
568 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
569 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
570     became a real spell-class.
571 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
572     - (arch) considerably strengthened spark shower and destruction.
573     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
574     finally reloadable at runtime.
575     - changed archetype loading algorithm to only require one pass and
576     use delayed resolving of references.
577 root 1.101 - examine command now uses the examine infobox.
578 root 1.102 - implement an "incremental garbage collector" for archetypes.
579 root 1.98 - enable slice allocator again.
580 root 1.96 - implement optional free memory poisoning.
581 root 1.91
582 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
583 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
584 root 1.85 skill.
585 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
586     names (also update all maps to use money instead of coins).
587 root 1.78 - add uuid accessors to perl.
588     - add coin names and archetype accessors to perl.
589 root 1.80 - fix runtime uuid file format to use "." instead of ",".
590 root 1.78 - change perl extensions to not use hardcoded coins and values.
591 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
592     and be more parsimonous of uuid usage by the exact value out on exit.
593 root 1.86 - write log messages in another thread, removing another sync point.
594     - support multi-line log messages in a nicer way.
595 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
596 root 1.81 - fix a minor memleak in the random map generator.
597     - some parts of the random map generator are not coroutine-safe,
598     so only call it "single-threaded".
599     - major cleanup of memory management in random map generator.
600 root 1.87 - slight refactoring of the random map generator, faster too.
601 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
602     bookkeeping bug.
603 root 1.87 - work around "player is on active list" problem by deactivating player
604     after loading.
605 root 1.81 - garbage collect shstr's more evenly and adaptively only when
606     there have in fact been allocations.
607 root 1.82 - fix object::insert to do as documented and insert into the env
608     if necessary.
609     - fix cf::map::unique_maps.
610     - fix nrof overflow check in can_merge_slow.
611     - fix converter code to handle >31 bit values.
612 elmex 1.83 - added support for the player_sold flag
613 root 1.84 - converters no longer accept unpaid items.
614 root 1.88 - canonicalize random map meta files for better unification.
615 root 1.77
616 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
617 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
618     when mlockall has been used.
619 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
620 root 1.72 - use separate thread for ticker timing (and more in the future).
621     this greatly increases timing accuracy and gets rid of an enourmous
622     number of gettimeofday calls.
623 root 1.82 - use a separate thread to signal aio completion, for lower latency.
624 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
625 root 1.71
626 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
627 root 1.68 - rebalanced default experience table to be more exponential
628     and much easier up to level ~40, then moderately harder.
629 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
630 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
631     - do not exit on reload/load errors but properly cleanup.
632 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
633 root 1.66
634 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
635 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
636     (this fixes the jeweler skill).
637 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
638 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
639 root 1.63 - move tombstone to real map if player died due to cave-in (even if
640     it has reset, which is better than putting it on the savebed, also as
641 root 1.321 proof that the player didn't use a savebed).
642 root 1.59
643 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
644 root 1.56 - work around perl bug in configure perl module version check.
645 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
646 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
647 root 1.52 - fix a bug in animate_weapon, causing a crash.
648 root 1.54 - no longer exit when a coroutine throws an exception.
649 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
650 root 1.53 - fix the "<player> is nuts" message.
651 root 1.58 - fix an exception at logout due to the json_coder being gone.
652 root 1.43 - upgrade to EV version 2.0 API.
653 root 1.47 - when players don't apply a savebed correctly but stand above one,
654     do not move or kill them.
655 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
656 root 1.43 - implement generic framework for server-side resource files.
657     - implement resource file update event.
658     - hook experience table update into the framework.
659     - move jeweler.yaml to resources (arch/).
660 root 1.44 - switch from Crossfire to Deliantra perl module.
661     - implement json2json arch filter.
662 root 1.45 - implement widget protocol version 2, support for ui templates.
663 root 1.54 - mapinfo is now handled fully asynchronously.
664 root 1.48 - ext/irc: also log irc messages.
665 root 1.51 - ext/schmorplog: write user stat files asynchronously.
666 root 1.43
667 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
668 elmex 1.41 - limited the number of items that can be picked up and dropped
669 root 1.42 as temporary measurement against bad performance or dropping things
670     (this lead to long freezes and triggered the watchdog).
671 elmex 1.41 - improved the performance of the drop command a bit.
672 root 1.38 - switch from Event to EV for higher performance, easier usage,
673     less bugs...
674 root 1.39 - updated to release version of the gnu affero license.
675 root 1.38
676 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
677 root 1.36 - more thoroughly rename the binaries, contact addresses.
678     - update the copyrights.
679 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
680     crashes.
681 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
682     potentially causing crashes.
683 root 1.35 - assign weapons on user load time, not login-time, avoiding
684     crashes.
685    
686 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
687 root 1.32 - fixed an important bug that caused passwords to be forgotten.
688 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
689     in some of the maps.
690 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
691     which is now trivial to do.
692 root 1.33 - removed all traces of the old (and never working) plug-in interface
693     (70kb code less on amd64).
694 root 1.34 - improve/tune scheduling priorities.
695     - fix some freezing bugs.
696     - fix a memory corruption problem in dynbuf.printf.
697     - use channels for chat and many informational commands.
698     - improved the tutorial.
699     - create missile is now fixed.
700     - race fields must now contain archetypes.
701     - jumping skill now works as advertised.
702 root 1.31
703 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
704 root 1.24 - relicense under the gnu affero license.
705 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
706 root 1.24 - implement server-side framework for generic resources.
707     - use resource framework for server-provided ambient
708     music.
709 root 1.27 - save object owners (players only atm).
710 root 1.24 - replace limited sound api with server-provided sound effects.
711     - new sc (sound control) protocol command.
712     - improve fxix protocol to include types.
713     - exactly fill tcp segments, if possible.
714     - output-rate is now an upper limit, the server will automatically
715     (and quite perfectly) adjust to the network conditions, ensuring
716     low latency even during bulk transfers (music, images, sounds etc.).
717     - implement server-side widgets (i.e. client widgets controlled
718     in the server side). this will allow future expansion without
719     having to upgrade clients.
720     - implement a (artwork) world map with realtime player position
721     tracking.
722     - new and more efficient extcmd (server still supports old extcmd
723     protocol).
724 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
725     calcluation that could be easily exploited by users.
726     - rebalanced diseases to spread more naturally/evenly.
727     - completely asynchronous map loading even for tiled maps.
728 root 1.24 - replace simple messaging protocol with channels carrying metadata
729     (similar to message types, but more directed at the user).
730     - reduce command processing latency by a whopping 120ms by
731     reordering some processing steps inside the server. this directly
732     reduces lag by 120ms.
733     - actually send spell faces to the client.
734 root 1.23 - implement player genders.
735 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
736     otherwise return to savebed and possible kill if the log-out
737     was for too long.
738     - fast socket-dead detection (kick player after 8 seconds without ack).
739     - greatly reduce the cpu time needed to draw maps _again_.
740     - archetypes are now subclasses of objects.
741     - rebalanced shop greed and approval functions to be more realistic
742     (and likely match the actual intention).
743 root 1.23 - implement "crossfire pod" format for messages, with working bold,
744     italic, gender-specific text, paragraphs etc.
745 root 1.24 - implemented hint framework, players can opt to receive hints.
746     - implemented (long) book framework, added some books from the cf wiki.
747 root 1.23 - implement generic message framework that uses xml, utf8 for the client
748     protocol and is capable of transmitting generic meta information.
749 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
750     - replace the nexus by a per-player tutorial map that teaches stuff
751     better than the newbie house.
752 root 1.18 - fix the magicmap colours.
753 root 1.19 - optimise map update even more by removing unneeded code and checks.
754     - decouple map and stats update from pl->ob and use pl->observe instead.
755     - implement observe command.
756 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
757     calls with a simple comparison.
758     - fix a latent crossfire bug that could crash the server because the
759     map refresh did not update the mapspace.
760 root 1.24 - support custom keys for regions and maps, regions are now
761     refcount-managed.
762     - allow worldmap overlays anywhere in the 000..999 range.
763     - new system to acquire time slices for background jobs, to reduce
764     jitter.
765 root 1.27 - semi-persistent object-referencing framework (currently only players
766     supported).
767 root 1.22 - dependency tracking for perl extensions.
768 root 1.24 - new slag-ex extension for cleaning cauldrons.
769     - fix invoke result processing.
770     - there are even less i/o syncpoints in the server now.
771 root 1.29 - added map-tags extension that scans all maps for object tags
772     and records them in the database (not used yet).
773 root 1.28 - metaserver 2 support.
774 root 1.22 - many more bugfixes and minor optimisations.
775 root 1.16
776 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
777 root 1.14 - optimised event invocation (non-wanted events can now be
778     skipped with 4-5 inlined instructions).
779 root 1.12 - complete rewrite of town_portal: it now creates a portal
780     to the "nearest" town only, travel is only possible
781 root 1.13 to the town and back, anybody can use it (also removes
782     one of the remaining syncpoints in the server).
783 root 1.10 - complete rewrite of the range/attack skill slot system:
784     there are now two slots, one for combat, one for ranged
785     attacks.
786     - introduce the concept of a current weapon (either a ranged
787     or a combat weapon/skill/tool) and switch between them as
788     needed.
789     - rewrite bow code so bows get more useful: apply damage,
790     attacktype and other stats to the arrows and treat
791     bows as weapons. also rebalance the missile weapons skill
792     so its damage increases with level.
793     - rewrite the complete player speed logic: weapon_speed now
794     works as documented and there are no unnatural speed boosts.
795 root 1.6 - implement a utility - cfutil - that simplifies arch and map
796     installation, replacing the old collect scripts and
797 root 1.9 simplying deployment by scaling and cutting faces as required.
798     - simplify the map protocol extensively by taking advantage
799     of missing bigfaces, speeding up map generation immensely.
800 root 1.6 - implement inherit keyword allowing archetypes to inherit from
801     other archetypes.
802     - rationalise archetype, region and treasurelist file format
803     into a single file format and make them reloadable asynchronously.
804 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
805     reloadable at runtime.
806 root 1.6 - implement 64x64 faceset support.
807     - implement fxixsx protocol that saves
808     a lot of bandwidth over the old image/face/smooth packets
809 root 1.11 and allows images > packetsize, incremental and background
810     transfers.
811 root 1.6 - implement a bandwidth-saving smoothing protocol that works
812     on a face basis as opposed to a mapspace basis.
813 root 1.7 - the server can now rate-limit image uploads to not exceed
814     a certain (client-configurable) speed while guarenteeing full
815     freedom of movement.
816 root 1.8 - implement new ex command to request item descriptions.
817     - implement new msg command for in-game messages with meta
818     information (using xml).
819 root 1.9 - enforce utf-8 for all text messages.
820 root 1.13 - added micropather (not used yet).
821 root 1.6 - many, many bugfixes.
822 root 1.1
823 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
824 root 1.1 - make coroapi accessible to cf+.
825     - moved map handling logic completely to perl
826     - per player maps are now marked in the map
827 root 1.2 - maps are saved completely differently now,
828     and much more often.
829 root 1.17 - rewrote map header parser and writer, to be much faster.
830 pippijn 1.4 - maps and players are now (in the average case) loaded
831 root 1.2 and saved completely asynchronously, I/O contention will no
832     longer freeze the server.
833 pippijn 1.4 - players and maps can be loaded anytime, without the player
834 root 1.2 being logged in.
835 root 1.1 - automatically generate method interfaces for perl from headers
836     - unbundled freezethaw
837     - mostly rewrote common/map.C
838     - completely rewrite server/swap.C
839     - introduced "runtime", the CCT clock (corrected crossfire time) :)
840     - introduced new keyword for map files: file_format_version (integer, server version: 0)
841     - better message for apply failures due to applymode
842     - removed most all of the weather code
843     - unified logging to stderr and file
844     - too many minor changes to document