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Revision: 1.424
Committed: Mon Oct 12 04:02:16 2009 UTC (14 years, 7 months ago) by root
Branch: MAIN
Changes since 1.423: +7 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.406 TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
5 root 1.393 TODO: books head2, possibly after verbatim (prison de...)
6 root 1.383 TODO: emergency swap mode is not working
7     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
8 root 1.393 (when picking up a bomb quickly enough)
9 root 1.383 TODO: inscription cannot be readied.
10     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
11 root 1.400 TODO: ready_skill find traps does nto unapply the range slot item (bow)
12 root 1.383 TODO: no detah messages for arena anymore
13     TODO: remove curse should *maybe* work on players themselves
14     TODO: remove curse in glyph/rune doesn't have any effect?
15     TODO: rewrite highscore code
16    
17     TODO: greeting message on what to do in dialog after race selection.
18    
19     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
20     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
21     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
22     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
23     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
24     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
25     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
26    
27     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
28     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
29     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
30     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
31    
32    
33     TODO: autopickup in shop
34     TODO: quit charcetr doesn't nuke in-memory per-player maps
35 root 1.393 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
36 root 1.383 TODO: farmwife doesn't react to guuh's head?
37     TODO: shop mats should use the nesrest other shopmat, always.
38 root 1.415 TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
39 root 1.383
40 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
41     but not horns (to make them more useful for content-creators).
42 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
43     2) it skipped spell effects and 3) it didn't handle the case where
44     and object was destroyed while iterating over it correctly. all this
45     allowed players to sometimes walk onto spaces they should not be able to
46     walk on.
47 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
48 root 1.399 - examining an object now dumps the serialised object form when the user
49 root 1.404 is a wizard (wizlook).
50 root 1.421 - altars no longer accept unpaid items.
51 root 1.411 - party spells didn't work all that well.
52 root 1.424 - added complex object matching framework (cf::match), and make altars
53     and pedestals use it.
54 root 1.399 - display the duration of change_ability spells when examining them
55     (missing: protection spells, but they are a hack...).
56 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
57     adding more variety to the different mushrooms.
58 root 1.398 - fix a minor cfpod formatting bug.
59 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
60     the hintmode setting on the settings page.
61 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
62 root 1.399 - enable the object loader to also dump archetypes.
63 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
64 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
65 root 1.402 - force the initial face when loading an object that is time-animated
66     or a monster, so it does not have to be specified anymore.
67 root 1.403 - fix a bug where recasting an ability changing spell could shorten
68     its remaining duration.
69 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
70 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
71 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
72     up splay operations as well.
73 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
74 root 1.412 - implement introspection data for C++ classes (%REFLECT).
75 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
76 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
77 root 1.419 - fix transmutation alchemy.
78 root 1.424 <<<<<<< Changes
79     - enable the object loader to also dump archetypes.
80     - speed up many frequently-invoked C->perl callbacks.
81     =======
82 root 1.419 - added complex object matching framework, to be used in altars and the like.
83 sf-marcmagus 1.423 - identified skill-tools show what skill they grant.
84 root 1.424 >>>>>>> 1.423
85 root 1.396
86 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
87 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
88     that ultimately was not helpful to catch it :)
89 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
90     all callers to use either one or the other, as appropriate. This
91     fixes the (rather fragile) light spell, maybe others.
92     - fixed an overflow and exploit in the bank/payment code.
93     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
94 elmex 1.384 to explain the skill a bit more.
95 root 1.389 - removed a buggy check for zero attacktype. So that we might find
96 elmex 1.388 the real bugs in the archs/maps/objects.
97 elmex 1.394 - Fixed enabling torches with lighters.
98 elmex 1.387 - (maps) Added Heaven Town region.
99     - (arch+maps) Fixed & normalized warriors on map
100     /quests/peterm/CTower/Barracks.
101 root 1.392 - fix the light spell (and possibly diseases and other lights).
102 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
103 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
104     a long time ago, and similar cases are still to be found in the maps.
105     - make the socket_timeout configurable in the code (but not yet for users).
106 root 1.393 - earth wall health bar is now correct.
107 elmex 1.384
108 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
109 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
110     freeze with IO::AIO anymore due this change.
111 root 1.364 - avoid a crash when a player tries to apply a lighter.
112 root 1.376 - allow a spell argument for dimension door.
113 root 1.362 - move shop item listing and some otherstuff into the info tab.
114 root 1.360 - avoid crashes when non-players cast party spells.
115 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
116 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
117     - small improvement of the number of potions in shops
118     (by Job Vranish).
119     - added a few party spells (by Job Vranish).
120 root 1.362 - use a common message dynbuf.
121 root 1.364 - destroying tear down objects will now use the full hp range
122     for animation and will only destroy/lastframe when hp < 0.
123     - allow monsters to use earth to dust.
124     - use manhattan distance for get_rangevector_from_mapcoord, just as
125     in get_rangevector.
126     - los updates now correctly take tiled maps into account.
127     - do los updates even on maps without darkness.
128 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
129 root 1.375 - upgrade to IO::AIO 3.21.
130 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
131 elmex 1.373 - properly catching exceptions from callback in irc.ext.
132 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
133 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
134 elmex 1.368 - (arch) added hint about usage to Slag Ex.
135 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
136     like the rest.
137 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
138 root 1.378 - (arch+maps) added rate limited converter and adjusted
139     /elmex/mana_fountain.
140     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
141     - reduce size of casting_time, move_status, attack_movement,
142     last_heal and last_sp slots, squeezing some more space out of struct
143 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
144     anywhere.
145 root 1.358
146 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
147     - fixed bug in alchemy, where finding the right object for enhancements
148     didn't work.
149 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
150     effects (w.r.t. put_more) per mapspace, to give the server a chance
151     to survive a hundred deathsheads.
152 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
153     disastrous bug of unfortunately unknown proportions...
154 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
155 root 1.343 - use gender-neutral place descriptions for invite.
156 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
157     Thanks go to Lisa Larsen!
158 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
159     anymore).
160 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
161 root 1.345 - use better dependency tracking for include/keyword.h.
162 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
163     so it is possible to invite somebody out of some stck-till-death traps,
164 root 1.346 or simply to commit suicide.
165 root 1.352 - replace the "ignoring delayed commands" message by something more useful
166     (cf. cunning gnome freezeing issue).
167 elmex 1.349 - various fixes for weapon improvements.
168 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
169 root 1.353 - support T and G sequences in cfpod.
170 root 1.343
171 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
172 root 1.339 - convert me command from per-map to chat, which makes more sense, also
173     document it.
174 elmex 1.336 - more than one spellbooks of same class can now be given
175     in class selection.
176 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
177     spell rebalancements.
178 elmex 1.338 - the IRC gateway filters IRC colors now.
179 elmex 1.336
180 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
181 root 1.331 - (arch) fix quiver of Holding Bolts.
182 root 1.332 - applying unpaid items will now examine them.
183 root 1.330 - add "What" column to body command, showing items in that slot.
184 elmex 1.329 - redesigned and rebalanced lamps and torches.
185 root 1.330 - add "..." to item names that have been shortened.
186     - fixed "assign" function that squeezes strings into fixed length.
187 elmex 1.333 - add cursed effect to lamps and (some) torches.
188 elmex 1.334 - fixed bad assigned crafting skills and their tools.
189 root 1.312
190 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
191 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
192 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
193 root 1.312 - make monster smell logic dependent on their wisdom stat.
194 root 1.324 - put the death reason into a separate tab.
195     - converted "connected" slot to string, cleanly got rid of some ugly
196     hacks such as the path_attuned hack.
197 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
198     - replace one-at-a-time hash by faster than smaller FNV-1a hash
199     when hashing strings.
200 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
201 elmex 1.320 whether the right cauldron is used.
202 root 1.313 - considerably optimise shared string implementation by
203 root 1.316 making its null value a compiletime constant.
204 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
205     as well as using shstr_cmp to pass shared stringsa round efficiently,
206     for lots of code size savings.
207 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
208     they are sleeping: generators now check for the sleeping flag.
209 root 1.318 - tell gcc not to excessively inline some perl interface functions.
210 root 1.322 - remove marking rune length limit.
211 root 1.323 - fix formatting of cfpod when a verbatim block was following
212     a single newline.
213     - move resistances, statistics and showpets command output into tabs.
214 root 1.326 - implement map scripts that can replace the boulder logic without
215     having to write extensions.
216 root 1.310
217 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
218 root 1.302 - fix a longstanding bug that teared multipart monsters
219     at map boundaries apart.
220 root 1.292 - temporarily make permanently invisible player visible when
221     he/she makes noise.
222 root 1.284 - fix being able to see through walls a bit.
223 root 1.303 - improve look at output.
224 root 1.285 - completely replaced the line of sight algorithm with a variant
225     of spiral fov capable of visibility grades and arbitrary
226     shadow angles, that uses less memory and less code.
227     - the new los code supports arbitrary map rectangles and loosens
228 root 1.310 other restrictions of the old code, supporting further optimisations.
229     - update los if blocksview-objects are inserted in a map, not just when
230 root 1.287 removed (e.g. for summon fog).
231 root 1.303 - permanent invisibility doesn't make immune against making noise:
232     implement a noise system that allows monsters to locate the player
233     when he/she makes noise.
234     - implement a primitive smell system that monsters can use to track
235     players.
236 elmex 1.288 - create bomb now also works when casted by door traps.
237 elmex 1.290 - (arch) new torch graphics.
238 root 1.289 - (maps) considerably soften the subway spider.
239 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
240     the guards from being killed by players.
241 root 1.310 - (maps) lots of tweaks in and around scorn.
242     - (maps) use special non-blocksview jungle, mountain and
243     darkforest freely on the worldmap, to get gradual sight obstacles
244     instead of total blackout in those areas.
245 root 1.289 - no maximum darkness for outdoor maps anymore.
246 root 1.291 - add more hints, fix some messages.
247 root 1.292 - fix a bug: firing rods should tell you something about them.
248     - make light additive even within players.
249 root 1.293 - darken xrays effect a bit.
250     - improve handling of los changes when inserting or removing
251     objects, not perfect yet.
252     - make map darkness signed (formerly unsigned) to allow
253 root 1.294 ambient lighting and centrally manage darkness as an offset.
254     - revamped, fixed and documented the server calendrics, also
255     tell users the current time and data, to improve awareness.
256     - implement proper wizlook flag and handling of wizlook, instead
257     of dumbly just clearing los once.
258 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
259     and has a smaller runtime variance.
260 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
261     making them actually useful.
262     - see_in_dark now increases the viewing radius by 3.
263 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
264     speedup, as well as in many other places.
265 root 1.299 - remove support for extended map infos - these are not used
266     by the deliantra client and removing them gives us a 10% speedup
267     when sending map changes.
268 root 1.300 - remove most gcfclient and other client bug workarounds, as well
269     as now obsolete protocol versions, simplying the code.
270 root 1.301 - optimise and simplify generation of random numbers.
271 root 1.303 - correctly provide a non-zero default density for materials, to
272     avoid crashes, fix other bugs in the material handling code.
273     - fix volume calculations.
274     - fix cfpod parsing when multiple verbatim blocks were separated by
275     newlines.
276 root 1.305 - increase monster detection radius from wis/5 to wis/3.
277 root 1.306 - remove old pickup modes.
278     - remove obsolete disarm and search commands (search wasn't working
279     anyways).
280 root 1.308 - fix a crash when an npc applied a sign.
281 root 1.284
282 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
283 root 1.283 - this release is assumed to be very stable.
284     - (maps) radically redesigned and improved tutorial.
285 root 1.280 - directional casting no longer immediately removes the invisible effect.
286 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
287 root 1.272 - fix overflow in lighting calculations.
288     - negative glow radii can no longer cause total darkness.
289 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
290     only maximally-lit ones.
291 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
292     - swashbucklers got the oratory skill now.
293 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
294 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
295 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
296 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
297     (which was probably broken, too).
298 root 1.281 - support negative glow radii during daytime, too.
299     - use circular, not rectangular, viewing area.
300     - use minimum viewing distance of 2 in outdoor maps.
301     - negative glow is stronger than viewing area or lamps.
302 root 1.283 - (arch) new darkness spell face.
303 root 1.272
304 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
305     - (maps) completely redesigned scorn.
306 root 1.269 - "cast light" now works on oneself.
307 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
308     negative glow radii again (they were totally broken before).
309 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
310 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
311 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
312 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
313 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
314     back to the player.
315 root 1.251 - attuned/repell and spell base level system reworked.
316 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
317 root 1.247 be less erratic now.
318 root 1.248 - refuse to write the uuid file if the uuid is zero
319     (to avoid writing it in early crashes).
320 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
321     - speed up emergency_save by not syncing every file separately.
322     - no longer reattach perl to every object on reload, it's slow, and no longer
323     necessary since we don't nuke stashes anymore.
324     - do not bootstrap perl from the commandline args, use separate eval for
325     better error reporting.
326 root 1.259 - fix a crash when pushing cone spells met ice attacks.
327 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
328 root 1.255 - speed up map refresh in server a bit.
329 elmex 1.258 - refactored drop code and fixed some programming errors in it.
330 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
331 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
332 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
333     as the current weight of the inventory.
334 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
335     dragonfire has been introduced for the non-dragon players.
336 root 1.265 - remove unused "tooltype", "start_holding" object slots.
337     - change "weapontype" object slot to uint8.
338     - convert "hide" object slot into flag.
339     - reorder object members for better locality of reference and codesize
340     decrease.
341 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
342 root 1.267 - fix a crash when no skill could be found when killing amonster.
343 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
344     every completed aio operation.
345 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
346     and update mapspaces if necessary.
347 root 1.246
348 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
349 root 1.241 - removed all command line parsing, only env variables are supported
350     anymore.
351 root 1.239 - region-specific monsters will now once more be on the worldmap.
352 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
353 root 1.225 would grow out of bounds.
354 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
355 root 1.222 - fixed a double-escaping bug in the pod-parser.
356     - rewrote the cfpod parser in C++.
357     - hintmode moved to C++, players need to re-set their hintmode if
358     they dislike "show".
359 root 1.231 - fix RIP inscription.
360 root 1.239 - bump login name length from 18 to 20 char max.
361 root 1.231 - correctly support gender in emotes.
362     - correctly support gender in the death messages.
363     - correctly generate death messages for players only when they really die,
364     with increased information.
365 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
366     and data corruption (but apparently was never triggered).
367 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
368 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
369     data corruption bug.
370 root 1.223 - tweak coredumping/monitoring a bit.
371 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
372 root 1.227 - do not crash in the loader when an inventory object could not be loaded
373     (from a corrupted file).
374 root 1.241 - redid skills command to send output to proper channel.
375 root 1.233 - object->map is no longer refcounting.
376 root 1.228 - add FLAG_DEBUG for internal debugging.
377 root 1.231 - add NDI_VERBATIM flag to send_msg.
378 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
379 root 1.240 - player->exists is no longer a sync_job.
380 root 1.233 - split login.ext's player scheduler into
381     it's own player-scheduler.ext extension.
382 root 1.222
383 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
384 root 1.212 - require perl 5.10.
385 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
386 root 1.204 - swap player and observed count's on the map when observing.
387 root 1.205 - add (mostly untested) mapspace perl class and accessors.
388 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
389 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
390     could be found.
391 root 1.208 - pits now have a configurable "random spread" range and default
392 root 1.213 to a radius of two now.
393 root 1.212 - rewrite pay_player_arch.
394     - use a more stable perl_reload implementation.
395     - do not use Symbol::delete_package (causes crashes after perl-reload),
396     use our own, safer, clear_package instead.
397     - when asynchronously dumping core, close all file handles to allow
398     the server to restart concurrently.
399 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
400     sequences, without double-encoding. it should be faster, too.
401     - the above fixes wrong display of help tetx and many other issues.
402 root 1.216 - use lzf and frag packets for large messages for clients supporting them
403 root 1.218 (0.9976+), use it for long books and other messages.
404 root 1.210 - eradicate listen command and corresponding code.
405 root 1.211 - eradicate logs command.
406 root 1.218 - let the client log into the server log, used for crash backtraces.
407 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
408     old style spell objects with the spell magic bullet.
409 root 1.220 - (arch) fixed skill less rods in the archetypes
410 root 1.204
411 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
412 elmex 1.197 - made jeweler workbench larger and some other minor map
413     changes in jeweler town.
414 root 1.196 - fixed wrong item handling in jeweler skill code.
415 root 1.198 - (arch) use a special "key_random_map" for random map keys
416     that are used up.
417 root 1.199 - fix a crash when the player who was observed has logged out long
418     enough for his region/map to be gone.
419 root 1.200 - port to g++-4.3's incompatible tr1 changes.
420 root 1.201 - add some missing dependencies.
421 root 1.203 - log to /var/log/deliantra/ by default.
422     - hack observe code to enable smooth movmenet when observing.
423 elmex 1.195
424 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
425 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
426 root 1.179 - correctly move gsay to the party channel.
427 root 1.178 - fix a crash when animate weapon was used in some areas.
428 elmex 1.177 - fixed unnecessary identification of by converters created objects.
429 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
430     with NPCs.
431 elmex 1.175 - (arch) dragon scales got proper type now
432 root 1.193 - object::decrease would sometimes cause container weights to
433     be wrong, this has been fixed.
434 root 1.194 - do not send time updates for newly-seen items.
435 root 1.185 - thawing an icecube will once more drop its contents to the ground.
436 root 1.183 - fix cone spells etc. going through walls sometimes.
437 root 1.186 - fix a weight update bug that sometimes left containers
438     with wrong weights.
439 root 1.194 - added auto_apply event and extension for shop tiles.
440 root 1.172 - work around get_map_flags invoking perl and switching the stack.
441     - make sure the map is loaded when using a town portal return.
442 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
443     where healing spells didn't cost any grace.
444 root 1.173 - fix starvation kill reason.
445 root 1.174 - fix pk killer name message.
446 root 1.189 - don't let people apply signs with @match.
447 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
448     what seems to be the biggets memleak in the server).
449 elmex 1.171
450 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
451 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
452     - use anyevent to manage listen ports (this enables IPv6 support).
453 root 1.167 - server supports ipv6 client connections now.
454 root 1.168 - use newly-available Coro::AnyEvent.
455 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
456     to let it handle AIO requests.
457 root 1.167
458 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
459 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
460     processing considerably (especially in the client) and reduces data transfers
461     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
462 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
463     - (map) fixed npc dialogue in pup_land/s_f/special.
464     - bugfix: fix a crash when a player casts a swarm spell and then logs out
465     (swarm spells now stay in the player's inventory).
466 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
467 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
468     archetype *archname* (chairs of different facings were merged).
469     - bugfix: fix a potential crash issue in find_object_name (not used
470     normally).
471 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
472     (destruction, magic missile etc.).
473 root 1.163 - swarm spells without a direction now use various spiral patterns
474     instead of being fully random.
475 root 1.158 - update AnyEvent API to 3.4 and above.
476 root 1.156
477 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
478 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
479 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
480 root 1.152 - bugfix: the jumping skill now gives experience for jumping
481     and for attacking monsters. it also takes about one second to do a jump.
482 root 1.138 - bugfix: players couldn't starve in 2.53 :(
483 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
484 root 1.152 - bugfix: spell effects like word of recall are removed on death.
485 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
486     were created outside a map.
487 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
488     (fixed by reversing the logic).
489 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
490 root 1.153 - bugfix: the random map generator no longer leaks key objects.
491 root 1.154 - bugfix: support random maps >127x127.
492 root 1.152 - (maps) fixed the death certificate system in nimbus.
493 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
494 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
495 root 1.147 - (arch) give ball lightning a real name.
496 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
497 root 1.155 - support cfpod in ex replies (client item tooltips).
498 root 1.143 - unapply item in range slow when readying a spell.
499 root 1.148 - bugfix: account for rounding errors in weight updates.
500 root 1.139 - remove synchronous mkdir in chargen_race_done.
501     - fix per-race starting maps.
502 root 1.142 - check hiscore on suicide and quit as well.
503 root 1.138 - tell players when they are starving.
504 root 1.133 - get rid of costly object_from_name conversion for altar effects.
505     - fix map difficulty calculation for generators.
506 root 1.146 - slightly more intelligent handling of "is_animated" flag.
507 root 1.149 - support no_drop map header flag (before it was only available internally).
508 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
509 root 1.133
510 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
511 root 1.119 - bugfix: custom skill settings were not saved by the server.
512     - bugfix: remove did not actually remove items from the inventory, leaving
513 root 1.116 ghost items.
514 root 1.119 - bugfix: properly update items identified on the ground.
515 root 1.120 - bugfix: use localtime_r in the logger thread.
516 root 1.122 - bugfix: player starvation will now give the correct kill reason.
517     - bugfix: archetype reloads could crash the server.
518 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
519 elmex 1.114 player is not logged in.
520 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
521 root 1.117 server startup.
522 root 1.128 - bugfix: fix the door surround check in the random map generator.
523     - (maps) fix heaven quest difficulty progression.
524     - (maps) fix some random map styles.
525     - dropping items a shop is not interested in won't sell them anymore.
526     - rods and horns with a too low maximum charge allow now at least one discharge.
527     - implement kill & death statistics.
528     - random map preparation is no longer synchronous.
529     - rewrite find_style in perl, no longer does synchronous I/O.
530     - improve random map specials placement.
531     - make the killer a real object pointer instead of a string, improved
532     kill reason messages.
533 root 1.117 - take advantage of new aio_close and aio_chmod.
534 root 1.128 - implement archetype::get, object::deep_clone and update callers.
535 root 1.125 - change_abil is much faster.
536 root 1.126 - update the floorbox more often to work around the reverses item order
537     display in clients.
538 root 1.125 - cleaned up object copying by encapsulating it to a single place.
539 root 1.126 - add hints to the invite messages.
540 root 1.127 - rewrote key<->value pair handling.
541 root 1.128 - use an independent random number generator for the random map generator.
542 elmex 1.113
543 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
544 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
545     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
546     - completely automate the weight handling, should fix all weight
547     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
548 root 1.103 - reloading archetypes while a user was in the character creation phase
549     could crash the server.
550 root 1.106 - fix a nontrivial number of cases of code commented similar
551     to "is this really correct?", as many of those cases are now handles
552     automatically by lower level code.
553     - replace many ad-hoc checks for client visibility by object::visible_to,
554     should result in broader applicability of functions using it.
555 root 1.104 - merge items with different arch pointers refering to the same arch
556     (due to archetype reloads).
557 root 1.106 - refactored the object remove/insert functions and most related
558     functions (decrease, split, merge_ob etc.).
559 root 1.105 - make it compile better on freebsd (reported by pippijn).
560 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
561 root 1.108 - fix the longstanding "container stays open" bug.
562 root 1.107 - improved floorbox updating to be incremental and other protocol
563     optimisations.
564     - get rid of update_after_inventory_change and only do update stats
565     for weight once/tick/player at max.
566 root 1.109 - rewrite party commands, use party channel.
567 root 1.103
568 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
569 root 1.97 - properly link against libgthread as that is needed to make the slice
570     allocator thread-safe.
571 root 1.91 - support perls not compiled with 64 bit support (though this is not a
572     recommended configuration) (reported by Samuel Gondouin).
573 root 1.94 - always put godgiven items into the player inventory, never any containers.
574 root 1.92 - (maps, arch) the scorn go club was founded!
575 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
576 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
577     became a real spell-class.
578 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
579     - (arch) considerably strengthened spark shower and destruction.
580     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
581     finally reloadable at runtime.
582     - changed archetype loading algorithm to only require one pass and
583     use delayed resolving of references.
584 root 1.101 - examine command now uses the examine infobox.
585 root 1.102 - implement an "incremental garbage collector" for archetypes.
586 root 1.98 - enable slice allocator again.
587 root 1.96 - implement optional free memory poisoning.
588 root 1.91
589 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
590 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
591 root 1.85 skill.
592 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
593     names (also update all maps to use money instead of coins).
594 root 1.78 - add uuid accessors to perl.
595     - add coin names and archetype accessors to perl.
596 root 1.80 - fix runtime uuid file format to use "." instead of ",".
597 root 1.78 - change perl extensions to not use hardcoded coins and values.
598 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
599     and be more parsimonous of uuid usage by the exact value out on exit.
600 root 1.86 - write log messages in another thread, removing another sync point.
601     - support multi-line log messages in a nicer way.
602 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
603 root 1.81 - fix a minor memleak in the random map generator.
604     - some parts of the random map generator are not coroutine-safe,
605     so only call it "single-threaded".
606     - major cleanup of memory management in random map generator.
607 root 1.87 - slight refactoring of the random map generator, faster too.
608 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
609     bookkeeping bug.
610 root 1.87 - work around "player is on active list" problem by deactivating player
611     after loading.
612 root 1.81 - garbage collect shstr's more evenly and adaptively only when
613     there have in fact been allocations.
614 root 1.82 - fix object::insert to do as documented and insert into the env
615     if necessary.
616     - fix cf::map::unique_maps.
617     - fix nrof overflow check in can_merge_slow.
618     - fix converter code to handle >31 bit values.
619 elmex 1.83 - added support for the player_sold flag
620 root 1.84 - converters no longer accept unpaid items.
621 root 1.88 - canonicalize random map meta files for better unification.
622 root 1.77
623 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
624 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
625     when mlockall has been used.
626 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
627 root 1.72 - use separate thread for ticker timing (and more in the future).
628     this greatly increases timing accuracy and gets rid of an enourmous
629     number of gettimeofday calls.
630 root 1.82 - use a separate thread to signal aio completion, for lower latency.
631 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
632 root 1.71
633 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
634 root 1.68 - rebalanced default experience table to be more exponential
635     and much easier up to level ~40, then moderately harder.
636 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
637 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
638     - do not exit on reload/load errors but properly cleanup.
639 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
640 root 1.66
641 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
642 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
643     (this fixes the jeweler skill).
644 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
645 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
646 root 1.63 - move tombstone to real map if player died due to cave-in (even if
647     it has reset, which is better than putting it on the savebed, also as
648 root 1.321 proof that the player didn't use a savebed).
649 root 1.59
650 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
651 root 1.56 - work around perl bug in configure perl module version check.
652 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
653 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
654 root 1.52 - fix a bug in animate_weapon, causing a crash.
655 root 1.54 - no longer exit when a coroutine throws an exception.
656 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
657 root 1.53 - fix the "<player> is nuts" message.
658 root 1.58 - fix an exception at logout due to the json_coder being gone.
659 root 1.43 - upgrade to EV version 2.0 API.
660 root 1.47 - when players don't apply a savebed correctly but stand above one,
661     do not move or kill them.
662 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
663 root 1.43 - implement generic framework for server-side resource files.
664     - implement resource file update event.
665     - hook experience table update into the framework.
666     - move jeweler.yaml to resources (arch/).
667 root 1.44 - switch from Crossfire to Deliantra perl module.
668     - implement json2json arch filter.
669 root 1.45 - implement widget protocol version 2, support for ui templates.
670 root 1.54 - mapinfo is now handled fully asynchronously.
671 root 1.48 - ext/irc: also log irc messages.
672 root 1.51 - ext/schmorplog: write user stat files asynchronously.
673 root 1.43
674 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
675 elmex 1.41 - limited the number of items that can be picked up and dropped
676 root 1.42 as temporary measurement against bad performance or dropping things
677     (this lead to long freezes and triggered the watchdog).
678 elmex 1.41 - improved the performance of the drop command a bit.
679 root 1.38 - switch from Event to EV for higher performance, easier usage,
680     less bugs...
681 root 1.39 - updated to release version of the gnu affero license.
682 root 1.38
683 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
684 root 1.36 - more thoroughly rename the binaries, contact addresses.
685     - update the copyrights.
686 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
687     crashes.
688 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
689     potentially causing crashes.
690 root 1.35 - assign weapons on user load time, not login-time, avoiding
691     crashes.
692    
693 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
694 root 1.32 - fixed an important bug that caused passwords to be forgotten.
695 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
696     in some of the maps.
697 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
698     which is now trivial to do.
699 root 1.33 - removed all traces of the old (and never working) plug-in interface
700     (70kb code less on amd64).
701 root 1.34 - improve/tune scheduling priorities.
702     - fix some freezing bugs.
703     - fix a memory corruption problem in dynbuf.printf.
704     - use channels for chat and many informational commands.
705     - improved the tutorial.
706     - create missile is now fixed.
707     - race fields must now contain archetypes.
708     - jumping skill now works as advertised.
709 root 1.31
710 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
711 root 1.24 - relicense under the gnu affero license.
712 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
713 root 1.24 - implement server-side framework for generic resources.
714     - use resource framework for server-provided ambient
715     music.
716 root 1.27 - save object owners (players only atm).
717 root 1.24 - replace limited sound api with server-provided sound effects.
718     - new sc (sound control) protocol command.
719     - improve fxix protocol to include types.
720     - exactly fill tcp segments, if possible.
721     - output-rate is now an upper limit, the server will automatically
722     (and quite perfectly) adjust to the network conditions, ensuring
723     low latency even during bulk transfers (music, images, sounds etc.).
724     - implement server-side widgets (i.e. client widgets controlled
725     in the server side). this will allow future expansion without
726     having to upgrade clients.
727     - implement a (artwork) world map with realtime player position
728     tracking.
729     - new and more efficient extcmd (server still supports old extcmd
730     protocol).
731 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
732     calcluation that could be easily exploited by users.
733     - rebalanced diseases to spread more naturally/evenly.
734     - completely asynchronous map loading even for tiled maps.
735 root 1.24 - replace simple messaging protocol with channels carrying metadata
736     (similar to message types, but more directed at the user).
737     - reduce command processing latency by a whopping 120ms by
738     reordering some processing steps inside the server. this directly
739     reduces lag by 120ms.
740     - actually send spell faces to the client.
741 root 1.23 - implement player genders.
742 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
743     otherwise return to savebed and possible kill if the log-out
744     was for too long.
745     - fast socket-dead detection (kick player after 8 seconds without ack).
746     - greatly reduce the cpu time needed to draw maps _again_.
747     - archetypes are now subclasses of objects.
748     - rebalanced shop greed and approval functions to be more realistic
749     (and likely match the actual intention).
750 root 1.23 - implement "crossfire pod" format for messages, with working bold,
751     italic, gender-specific text, paragraphs etc.
752 root 1.24 - implemented hint framework, players can opt to receive hints.
753     - implemented (long) book framework, added some books from the cf wiki.
754 root 1.23 - implement generic message framework that uses xml, utf8 for the client
755     protocol and is capable of transmitting generic meta information.
756 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
757     - replace the nexus by a per-player tutorial map that teaches stuff
758     better than the newbie house.
759 root 1.18 - fix the magicmap colours.
760 root 1.19 - optimise map update even more by removing unneeded code and checks.
761     - decouple map and stats update from pl->ob and use pl->observe instead.
762     - implement observe command.
763 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
764     calls with a simple comparison.
765     - fix a latent crossfire bug that could crash the server because the
766     map refresh did not update the mapspace.
767 root 1.24 - support custom keys for regions and maps, regions are now
768     refcount-managed.
769     - allow worldmap overlays anywhere in the 000..999 range.
770     - new system to acquire time slices for background jobs, to reduce
771     jitter.
772 root 1.27 - semi-persistent object-referencing framework (currently only players
773     supported).
774 root 1.22 - dependency tracking for perl extensions.
775 root 1.24 - new slag-ex extension for cleaning cauldrons.
776     - fix invoke result processing.
777     - there are even less i/o syncpoints in the server now.
778 root 1.29 - added map-tags extension that scans all maps for object tags
779     and records them in the database (not used yet).
780 root 1.28 - metaserver 2 support.
781 root 1.22 - many more bugfixes and minor optimisations.
782 root 1.16
783 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
784 root 1.14 - optimised event invocation (non-wanted events can now be
785     skipped with 4-5 inlined instructions).
786 root 1.12 - complete rewrite of town_portal: it now creates a portal
787     to the "nearest" town only, travel is only possible
788 root 1.13 to the town and back, anybody can use it (also removes
789     one of the remaining syncpoints in the server).
790 root 1.10 - complete rewrite of the range/attack skill slot system:
791     there are now two slots, one for combat, one for ranged
792     attacks.
793     - introduce the concept of a current weapon (either a ranged
794     or a combat weapon/skill/tool) and switch between them as
795     needed.
796     - rewrite bow code so bows get more useful: apply damage,
797     attacktype and other stats to the arrows and treat
798     bows as weapons. also rebalance the missile weapons skill
799     so its damage increases with level.
800     - rewrite the complete player speed logic: weapon_speed now
801     works as documented and there are no unnatural speed boosts.
802 root 1.6 - implement a utility - cfutil - that simplifies arch and map
803     installation, replacing the old collect scripts and
804 root 1.9 simplying deployment by scaling and cutting faces as required.
805     - simplify the map protocol extensively by taking advantage
806     of missing bigfaces, speeding up map generation immensely.
807 root 1.6 - implement inherit keyword allowing archetypes to inherit from
808     other archetypes.
809     - rationalise archetype, region and treasurelist file format
810     into a single file format and make them reloadable asynchronously.
811 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
812     reloadable at runtime.
813 root 1.6 - implement 64x64 faceset support.
814     - implement fxixsx protocol that saves
815     a lot of bandwidth over the old image/face/smooth packets
816 root 1.11 and allows images > packetsize, incremental and background
817     transfers.
818 root 1.6 - implement a bandwidth-saving smoothing protocol that works
819     on a face basis as opposed to a mapspace basis.
820 root 1.7 - the server can now rate-limit image uploads to not exceed
821     a certain (client-configurable) speed while guarenteeing full
822     freedom of movement.
823 root 1.8 - implement new ex command to request item descriptions.
824     - implement new msg command for in-game messages with meta
825     information (using xml).
826 root 1.9 - enforce utf-8 for all text messages.
827 root 1.13 - added micropather (not used yet).
828 root 1.6 - many, many bugfixes.
829 root 1.1
830 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
831 root 1.1 - make coroapi accessible to cf+.
832     - moved map handling logic completely to perl
833     - per player maps are now marked in the map
834 root 1.2 - maps are saved completely differently now,
835     and much more often.
836 root 1.17 - rewrote map header parser and writer, to be much faster.
837 pippijn 1.4 - maps and players are now (in the average case) loaded
838 root 1.2 and saved completely asynchronously, I/O contention will no
839     longer freeze the server.
840 pippijn 1.4 - players and maps can be loaded anytime, without the player
841 root 1.2 being logged in.
842 root 1.1 - automatically generate method interfaces for perl from headers
843     - unbundled freezethaw
844     - mostly rewrote common/map.C
845     - completely rewrite server/swap.C
846     - introduced "runtime", the CCT clock (corrected crossfire time) :)
847     - introduced new keyword for map files: file_format_version (integer, server version: 0)
848     - better message for apply failures due to applymode
849     - removed most all of the weather code
850     - unified logging to stderr and file
851     - too many minor changes to document