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Revision: 1.425
Committed: Mon Oct 12 04:02:42 2009 UTC (14 years, 7 months ago) by root
Branch: MAIN
Changes since 1.424: +1 -5 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.406 TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
5 root 1.393 TODO: books head2, possibly after verbatim (prison de...)
6 root 1.383 TODO: emergency swap mode is not working
7     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
8 root 1.393 (when picking up a bomb quickly enough)
9 root 1.383 TODO: inscription cannot be readied.
10     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
11 root 1.400 TODO: ready_skill find traps does nto unapply the range slot item (bow)
12 root 1.383 TODO: no detah messages for arena anymore
13     TODO: remove curse should *maybe* work on players themselves
14     TODO: remove curse in glyph/rune doesn't have any effect?
15     TODO: rewrite highscore code
16    
17     TODO: greeting message on what to do in dialog after race selection.
18    
19     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
20     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
21     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
22     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
23     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
24     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
25     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
26    
27     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
28     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
29     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
30     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
31    
32    
33     TODO: autopickup in shop
34     TODO: quit charcetr doesn't nuke in-memory per-player maps
35 root 1.393 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
36 root 1.383 TODO: farmwife doesn't react to guuh's head?
37     TODO: shop mats should use the nesrest other shopmat, always.
38 root 1.415 TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
39 root 1.383
40 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
41     but not horns (to make them more useful for content-creators).
42 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
43     2) it skipped spell effects and 3) it didn't handle the case where
44     and object was destroyed while iterating over it correctly. all this
45     allowed players to sometimes walk onto spaces they should not be able to
46     walk on.
47 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
48 root 1.399 - examining an object now dumps the serialised object form when the user
49 root 1.404 is a wizard (wizlook).
50 root 1.421 - altars no longer accept unpaid items.
51 root 1.411 - party spells didn't work all that well.
52 root 1.424 - added complex object matching framework (cf::match), and make altars
53     and pedestals use it.
54 root 1.425 - identified skill-tools show what skill they grant.
55 root 1.399 - display the duration of change_ability spells when examining them
56     (missing: protection spells, but they are a hack...).
57 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
58     adding more variety to the different mushrooms.
59 root 1.398 - fix a minor cfpod formatting bug.
60 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
61     the hintmode setting on the settings page.
62 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
63 root 1.399 - enable the object loader to also dump archetypes.
64 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
65 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
66 root 1.402 - force the initial face when loading an object that is time-animated
67     or a monster, so it does not have to be specified anymore.
68 root 1.403 - fix a bug where recasting an ability changing spell could shorten
69     its remaining duration.
70 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
71 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
72 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
73     up splay operations as well.
74 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
75 root 1.412 - implement introspection data for C++ classes (%REFLECT).
76 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
77 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
78 root 1.419 - fix transmutation alchemy.
79 root 1.424 - speed up many frequently-invoked C->perl callbacks.
80 root 1.419 - added complex object matching framework, to be used in altars and the like.
81 root 1.396
82 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
83 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
84     that ultimately was not helpful to catch it :)
85 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
86     all callers to use either one or the other, as appropriate. This
87     fixes the (rather fragile) light spell, maybe others.
88     - fixed an overflow and exploit in the bank/payment code.
89     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
90 elmex 1.384 to explain the skill a bit more.
91 root 1.389 - removed a buggy check for zero attacktype. So that we might find
92 elmex 1.388 the real bugs in the archs/maps/objects.
93 elmex 1.394 - Fixed enabling torches with lighters.
94 elmex 1.387 - (maps) Added Heaven Town region.
95     - (arch+maps) Fixed & normalized warriors on map
96     /quests/peterm/CTower/Barracks.
97 root 1.392 - fix the light spell (and possibly diseases and other lights).
98 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
99 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
100     a long time ago, and similar cases are still to be found in the maps.
101     - make the socket_timeout configurable in the code (but not yet for users).
102 root 1.393 - earth wall health bar is now correct.
103 elmex 1.384
104 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
105 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
106     freeze with IO::AIO anymore due this change.
107 root 1.364 - avoid a crash when a player tries to apply a lighter.
108 root 1.376 - allow a spell argument for dimension door.
109 root 1.362 - move shop item listing and some otherstuff into the info tab.
110 root 1.360 - avoid crashes when non-players cast party spells.
111 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
112 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
113     - small improvement of the number of potions in shops
114     (by Job Vranish).
115     - added a few party spells (by Job Vranish).
116 root 1.362 - use a common message dynbuf.
117 root 1.364 - destroying tear down objects will now use the full hp range
118     for animation and will only destroy/lastframe when hp < 0.
119     - allow monsters to use earth to dust.
120     - use manhattan distance for get_rangevector_from_mapcoord, just as
121     in get_rangevector.
122     - los updates now correctly take tiled maps into account.
123     - do los updates even on maps without darkness.
124 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
125 root 1.375 - upgrade to IO::AIO 3.21.
126 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
127 elmex 1.373 - properly catching exceptions from callback in irc.ext.
128 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
129 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
130 elmex 1.368 - (arch) added hint about usage to Slag Ex.
131 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
132     like the rest.
133 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
134 root 1.378 - (arch+maps) added rate limited converter and adjusted
135     /elmex/mana_fountain.
136     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
137     - reduce size of casting_time, move_status, attack_movement,
138     last_heal and last_sp slots, squeezing some more space out of struct
139 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
140     anywhere.
141 root 1.358
142 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
143     - fixed bug in alchemy, where finding the right object for enhancements
144     didn't work.
145 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
146     effects (w.r.t. put_more) per mapspace, to give the server a chance
147     to survive a hundred deathsheads.
148 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
149     disastrous bug of unfortunately unknown proportions...
150 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
151 root 1.343 - use gender-neutral place descriptions for invite.
152 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
153     Thanks go to Lisa Larsen!
154 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
155     anymore).
156 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
157 root 1.345 - use better dependency tracking for include/keyword.h.
158 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
159     so it is possible to invite somebody out of some stck-till-death traps,
160 root 1.346 or simply to commit suicide.
161 root 1.352 - replace the "ignoring delayed commands" message by something more useful
162     (cf. cunning gnome freezeing issue).
163 elmex 1.349 - various fixes for weapon improvements.
164 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
165 root 1.353 - support T and G sequences in cfpod.
166 root 1.343
167 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
168 root 1.339 - convert me command from per-map to chat, which makes more sense, also
169     document it.
170 elmex 1.336 - more than one spellbooks of same class can now be given
171     in class selection.
172 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
173     spell rebalancements.
174 elmex 1.338 - the IRC gateway filters IRC colors now.
175 elmex 1.336
176 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
177 root 1.331 - (arch) fix quiver of Holding Bolts.
178 root 1.332 - applying unpaid items will now examine them.
179 root 1.330 - add "What" column to body command, showing items in that slot.
180 elmex 1.329 - redesigned and rebalanced lamps and torches.
181 root 1.330 - add "..." to item names that have been shortened.
182     - fixed "assign" function that squeezes strings into fixed length.
183 elmex 1.333 - add cursed effect to lamps and (some) torches.
184 elmex 1.334 - fixed bad assigned crafting skills and their tools.
185 root 1.312
186 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
187 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
188 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
189 root 1.312 - make monster smell logic dependent on their wisdom stat.
190 root 1.324 - put the death reason into a separate tab.
191     - converted "connected" slot to string, cleanly got rid of some ugly
192     hacks such as the path_attuned hack.
193 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
194     - replace one-at-a-time hash by faster than smaller FNV-1a hash
195     when hashing strings.
196 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
197 elmex 1.320 whether the right cauldron is used.
198 root 1.313 - considerably optimise shared string implementation by
199 root 1.316 making its null value a compiletime constant.
200 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
201     as well as using shstr_cmp to pass shared stringsa round efficiently,
202     for lots of code size savings.
203 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
204     they are sleeping: generators now check for the sleeping flag.
205 root 1.318 - tell gcc not to excessively inline some perl interface functions.
206 root 1.322 - remove marking rune length limit.
207 root 1.323 - fix formatting of cfpod when a verbatim block was following
208     a single newline.
209     - move resistances, statistics and showpets command output into tabs.
210 root 1.326 - implement map scripts that can replace the boulder logic without
211     having to write extensions.
212 root 1.310
213 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
214 root 1.302 - fix a longstanding bug that teared multipart monsters
215     at map boundaries apart.
216 root 1.292 - temporarily make permanently invisible player visible when
217     he/she makes noise.
218 root 1.284 - fix being able to see through walls a bit.
219 root 1.303 - improve look at output.
220 root 1.285 - completely replaced the line of sight algorithm with a variant
221     of spiral fov capable of visibility grades and arbitrary
222     shadow angles, that uses less memory and less code.
223     - the new los code supports arbitrary map rectangles and loosens
224 root 1.310 other restrictions of the old code, supporting further optimisations.
225     - update los if blocksview-objects are inserted in a map, not just when
226 root 1.287 removed (e.g. for summon fog).
227 root 1.303 - permanent invisibility doesn't make immune against making noise:
228     implement a noise system that allows monsters to locate the player
229     when he/she makes noise.
230     - implement a primitive smell system that monsters can use to track
231     players.
232 elmex 1.288 - create bomb now also works when casted by door traps.
233 elmex 1.290 - (arch) new torch graphics.
234 root 1.289 - (maps) considerably soften the subway spider.
235 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
236     the guards from being killed by players.
237 root 1.310 - (maps) lots of tweaks in and around scorn.
238     - (maps) use special non-blocksview jungle, mountain and
239     darkforest freely on the worldmap, to get gradual sight obstacles
240     instead of total blackout in those areas.
241 root 1.289 - no maximum darkness for outdoor maps anymore.
242 root 1.291 - add more hints, fix some messages.
243 root 1.292 - fix a bug: firing rods should tell you something about them.
244     - make light additive even within players.
245 root 1.293 - darken xrays effect a bit.
246     - improve handling of los changes when inserting or removing
247     objects, not perfect yet.
248     - make map darkness signed (formerly unsigned) to allow
249 root 1.294 ambient lighting and centrally manage darkness as an offset.
250     - revamped, fixed and documented the server calendrics, also
251     tell users the current time and data, to improve awareness.
252     - implement proper wizlook flag and handling of wizlook, instead
253     of dumbly just clearing los once.
254 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
255     and has a smaller runtime variance.
256 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
257     making them actually useful.
258     - see_in_dark now increases the viewing radius by 3.
259 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
260     speedup, as well as in many other places.
261 root 1.299 - remove support for extended map infos - these are not used
262     by the deliantra client and removing them gives us a 10% speedup
263     when sending map changes.
264 root 1.300 - remove most gcfclient and other client bug workarounds, as well
265     as now obsolete protocol versions, simplying the code.
266 root 1.301 - optimise and simplify generation of random numbers.
267 root 1.303 - correctly provide a non-zero default density for materials, to
268     avoid crashes, fix other bugs in the material handling code.
269     - fix volume calculations.
270     - fix cfpod parsing when multiple verbatim blocks were separated by
271     newlines.
272 root 1.305 - increase monster detection radius from wis/5 to wis/3.
273 root 1.306 - remove old pickup modes.
274     - remove obsolete disarm and search commands (search wasn't working
275     anyways).
276 root 1.308 - fix a crash when an npc applied a sign.
277 root 1.284
278 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
279 root 1.283 - this release is assumed to be very stable.
280     - (maps) radically redesigned and improved tutorial.
281 root 1.280 - directional casting no longer immediately removes the invisible effect.
282 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
283 root 1.272 - fix overflow in lighting calculations.
284     - negative glow radii can no longer cause total darkness.
285 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
286     only maximally-lit ones.
287 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
288     - swashbucklers got the oratory skill now.
289 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
290 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
291 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
292 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
293     (which was probably broken, too).
294 root 1.281 - support negative glow radii during daytime, too.
295     - use circular, not rectangular, viewing area.
296     - use minimum viewing distance of 2 in outdoor maps.
297     - negative glow is stronger than viewing area or lamps.
298 root 1.283 - (arch) new darkness spell face.
299 root 1.272
300 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
301     - (maps) completely redesigned scorn.
302 root 1.269 - "cast light" now works on oneself.
303 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
304     negative glow radii again (they were totally broken before).
305 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
306 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
307 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
308 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
309 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
310     back to the player.
311 root 1.251 - attuned/repell and spell base level system reworked.
312 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
313 root 1.247 be less erratic now.
314 root 1.248 - refuse to write the uuid file if the uuid is zero
315     (to avoid writing it in early crashes).
316 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
317     - speed up emergency_save by not syncing every file separately.
318     - no longer reattach perl to every object on reload, it's slow, and no longer
319     necessary since we don't nuke stashes anymore.
320     - do not bootstrap perl from the commandline args, use separate eval for
321     better error reporting.
322 root 1.259 - fix a crash when pushing cone spells met ice attacks.
323 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
324 root 1.255 - speed up map refresh in server a bit.
325 elmex 1.258 - refactored drop code and fixed some programming errors in it.
326 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
327 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
328 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
329     as the current weight of the inventory.
330 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
331     dragonfire has been introduced for the non-dragon players.
332 root 1.265 - remove unused "tooltype", "start_holding" object slots.
333     - change "weapontype" object slot to uint8.
334     - convert "hide" object slot into flag.
335     - reorder object members for better locality of reference and codesize
336     decrease.
337 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
338 root 1.267 - fix a crash when no skill could be found when killing amonster.
339 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
340     every completed aio operation.
341 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
342     and update mapspaces if necessary.
343 root 1.246
344 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
345 root 1.241 - removed all command line parsing, only env variables are supported
346     anymore.
347 root 1.239 - region-specific monsters will now once more be on the worldmap.
348 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
349 root 1.225 would grow out of bounds.
350 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
351 root 1.222 - fixed a double-escaping bug in the pod-parser.
352     - rewrote the cfpod parser in C++.
353     - hintmode moved to C++, players need to re-set their hintmode if
354     they dislike "show".
355 root 1.231 - fix RIP inscription.
356 root 1.239 - bump login name length from 18 to 20 char max.
357 root 1.231 - correctly support gender in emotes.
358     - correctly support gender in the death messages.
359     - correctly generate death messages for players only when they really die,
360     with increased information.
361 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
362     and data corruption (but apparently was never triggered).
363 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
364 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
365     data corruption bug.
366 root 1.223 - tweak coredumping/monitoring a bit.
367 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
368 root 1.227 - do not crash in the loader when an inventory object could not be loaded
369     (from a corrupted file).
370 root 1.241 - redid skills command to send output to proper channel.
371 root 1.233 - object->map is no longer refcounting.
372 root 1.228 - add FLAG_DEBUG for internal debugging.
373 root 1.231 - add NDI_VERBATIM flag to send_msg.
374 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
375 root 1.240 - player->exists is no longer a sync_job.
376 root 1.233 - split login.ext's player scheduler into
377     it's own player-scheduler.ext extension.
378 root 1.222
379 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
380 root 1.212 - require perl 5.10.
381 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
382 root 1.204 - swap player and observed count's on the map when observing.
383 root 1.205 - add (mostly untested) mapspace perl class and accessors.
384 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
385 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
386     could be found.
387 root 1.208 - pits now have a configurable "random spread" range and default
388 root 1.213 to a radius of two now.
389 root 1.212 - rewrite pay_player_arch.
390     - use a more stable perl_reload implementation.
391     - do not use Symbol::delete_package (causes crashes after perl-reload),
392     use our own, safer, clear_package instead.
393     - when asynchronously dumping core, close all file handles to allow
394     the server to restart concurrently.
395 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
396     sequences, without double-encoding. it should be faster, too.
397     - the above fixes wrong display of help tetx and many other issues.
398 root 1.216 - use lzf and frag packets for large messages for clients supporting them
399 root 1.218 (0.9976+), use it for long books and other messages.
400 root 1.210 - eradicate listen command and corresponding code.
401 root 1.211 - eradicate logs command.
402 root 1.218 - let the client log into the server log, used for crash backtraces.
403 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
404     old style spell objects with the spell magic bullet.
405 root 1.220 - (arch) fixed skill less rods in the archetypes
406 root 1.204
407 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
408 elmex 1.197 - made jeweler workbench larger and some other minor map
409     changes in jeweler town.
410 root 1.196 - fixed wrong item handling in jeweler skill code.
411 root 1.198 - (arch) use a special "key_random_map" for random map keys
412     that are used up.
413 root 1.199 - fix a crash when the player who was observed has logged out long
414     enough for his region/map to be gone.
415 root 1.200 - port to g++-4.3's incompatible tr1 changes.
416 root 1.201 - add some missing dependencies.
417 root 1.203 - log to /var/log/deliantra/ by default.
418     - hack observe code to enable smooth movmenet when observing.
419 elmex 1.195
420 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
421 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
422 root 1.179 - correctly move gsay to the party channel.
423 root 1.178 - fix a crash when animate weapon was used in some areas.
424 elmex 1.177 - fixed unnecessary identification of by converters created objects.
425 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
426     with NPCs.
427 elmex 1.175 - (arch) dragon scales got proper type now
428 root 1.193 - object::decrease would sometimes cause container weights to
429     be wrong, this has been fixed.
430 root 1.194 - do not send time updates for newly-seen items.
431 root 1.185 - thawing an icecube will once more drop its contents to the ground.
432 root 1.183 - fix cone spells etc. going through walls sometimes.
433 root 1.186 - fix a weight update bug that sometimes left containers
434     with wrong weights.
435 root 1.194 - added auto_apply event and extension for shop tiles.
436 root 1.172 - work around get_map_flags invoking perl and switching the stack.
437     - make sure the map is loaded when using a town portal return.
438 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
439     where healing spells didn't cost any grace.
440 root 1.173 - fix starvation kill reason.
441 root 1.174 - fix pk killer name message.
442 root 1.189 - don't let people apply signs with @match.
443 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
444     what seems to be the biggets memleak in the server).
445 elmex 1.171
446 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
447 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
448     - use anyevent to manage listen ports (this enables IPv6 support).
449 root 1.167 - server supports ipv6 client connections now.
450 root 1.168 - use newly-available Coro::AnyEvent.
451 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
452     to let it handle AIO requests.
453 root 1.167
454 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
455 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
456     processing considerably (especially in the client) and reduces data transfers
457     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
458 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
459     - (map) fixed npc dialogue in pup_land/s_f/special.
460     - bugfix: fix a crash when a player casts a swarm spell and then logs out
461     (swarm spells now stay in the player's inventory).
462 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
463 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
464     archetype *archname* (chairs of different facings were merged).
465     - bugfix: fix a potential crash issue in find_object_name (not used
466     normally).
467 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
468     (destruction, magic missile etc.).
469 root 1.163 - swarm spells without a direction now use various spiral patterns
470     instead of being fully random.
471 root 1.158 - update AnyEvent API to 3.4 and above.
472 root 1.156
473 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
474 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
475 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
476 root 1.152 - bugfix: the jumping skill now gives experience for jumping
477     and for attacking monsters. it also takes about one second to do a jump.
478 root 1.138 - bugfix: players couldn't starve in 2.53 :(
479 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
480 root 1.152 - bugfix: spell effects like word of recall are removed on death.
481 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
482     were created outside a map.
483 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
484     (fixed by reversing the logic).
485 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
486 root 1.153 - bugfix: the random map generator no longer leaks key objects.
487 root 1.154 - bugfix: support random maps >127x127.
488 root 1.152 - (maps) fixed the death certificate system in nimbus.
489 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
490 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
491 root 1.147 - (arch) give ball lightning a real name.
492 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
493 root 1.155 - support cfpod in ex replies (client item tooltips).
494 root 1.143 - unapply item in range slow when readying a spell.
495 root 1.148 - bugfix: account for rounding errors in weight updates.
496 root 1.139 - remove synchronous mkdir in chargen_race_done.
497     - fix per-race starting maps.
498 root 1.142 - check hiscore on suicide and quit as well.
499 root 1.138 - tell players when they are starving.
500 root 1.133 - get rid of costly object_from_name conversion for altar effects.
501     - fix map difficulty calculation for generators.
502 root 1.146 - slightly more intelligent handling of "is_animated" flag.
503 root 1.149 - support no_drop map header flag (before it was only available internally).
504 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
505 root 1.133
506 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
507 root 1.119 - bugfix: custom skill settings were not saved by the server.
508     - bugfix: remove did not actually remove items from the inventory, leaving
509 root 1.116 ghost items.
510 root 1.119 - bugfix: properly update items identified on the ground.
511 root 1.120 - bugfix: use localtime_r in the logger thread.
512 root 1.122 - bugfix: player starvation will now give the correct kill reason.
513     - bugfix: archetype reloads could crash the server.
514 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
515 elmex 1.114 player is not logged in.
516 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
517 root 1.117 server startup.
518 root 1.128 - bugfix: fix the door surround check in the random map generator.
519     - (maps) fix heaven quest difficulty progression.
520     - (maps) fix some random map styles.
521     - dropping items a shop is not interested in won't sell them anymore.
522     - rods and horns with a too low maximum charge allow now at least one discharge.
523     - implement kill & death statistics.
524     - random map preparation is no longer synchronous.
525     - rewrite find_style in perl, no longer does synchronous I/O.
526     - improve random map specials placement.
527     - make the killer a real object pointer instead of a string, improved
528     kill reason messages.
529 root 1.117 - take advantage of new aio_close and aio_chmod.
530 root 1.128 - implement archetype::get, object::deep_clone and update callers.
531 root 1.125 - change_abil is much faster.
532 root 1.126 - update the floorbox more often to work around the reverses item order
533     display in clients.
534 root 1.125 - cleaned up object copying by encapsulating it to a single place.
535 root 1.126 - add hints to the invite messages.
536 root 1.127 - rewrote key<->value pair handling.
537 root 1.128 - use an independent random number generator for the random map generator.
538 elmex 1.113
539 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
540 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
541     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
542     - completely automate the weight handling, should fix all weight
543     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
544 root 1.103 - reloading archetypes while a user was in the character creation phase
545     could crash the server.
546 root 1.106 - fix a nontrivial number of cases of code commented similar
547     to "is this really correct?", as many of those cases are now handles
548     automatically by lower level code.
549     - replace many ad-hoc checks for client visibility by object::visible_to,
550     should result in broader applicability of functions using it.
551 root 1.104 - merge items with different arch pointers refering to the same arch
552     (due to archetype reloads).
553 root 1.106 - refactored the object remove/insert functions and most related
554     functions (decrease, split, merge_ob etc.).
555 root 1.105 - make it compile better on freebsd (reported by pippijn).
556 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
557 root 1.108 - fix the longstanding "container stays open" bug.
558 root 1.107 - improved floorbox updating to be incremental and other protocol
559     optimisations.
560     - get rid of update_after_inventory_change and only do update stats
561     for weight once/tick/player at max.
562 root 1.109 - rewrite party commands, use party channel.
563 root 1.103
564 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
565 root 1.97 - properly link against libgthread as that is needed to make the slice
566     allocator thread-safe.
567 root 1.91 - support perls not compiled with 64 bit support (though this is not a
568     recommended configuration) (reported by Samuel Gondouin).
569 root 1.94 - always put godgiven items into the player inventory, never any containers.
570 root 1.92 - (maps, arch) the scorn go club was founded!
571 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
572 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
573     became a real spell-class.
574 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
575     - (arch) considerably strengthened spark shower and destruction.
576     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
577     finally reloadable at runtime.
578     - changed archetype loading algorithm to only require one pass and
579     use delayed resolving of references.
580 root 1.101 - examine command now uses the examine infobox.
581 root 1.102 - implement an "incremental garbage collector" for archetypes.
582 root 1.98 - enable slice allocator again.
583 root 1.96 - implement optional free memory poisoning.
584 root 1.91
585 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
586 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
587 root 1.85 skill.
588 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
589     names (also update all maps to use money instead of coins).
590 root 1.78 - add uuid accessors to perl.
591     - add coin names and archetype accessors to perl.
592 root 1.80 - fix runtime uuid file format to use "." instead of ",".
593 root 1.78 - change perl extensions to not use hardcoded coins and values.
594 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
595     and be more parsimonous of uuid usage by the exact value out on exit.
596 root 1.86 - write log messages in another thread, removing another sync point.
597     - support multi-line log messages in a nicer way.
598 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
599 root 1.81 - fix a minor memleak in the random map generator.
600     - some parts of the random map generator are not coroutine-safe,
601     so only call it "single-threaded".
602     - major cleanup of memory management in random map generator.
603 root 1.87 - slight refactoring of the random map generator, faster too.
604 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
605     bookkeeping bug.
606 root 1.87 - work around "player is on active list" problem by deactivating player
607     after loading.
608 root 1.81 - garbage collect shstr's more evenly and adaptively only when
609     there have in fact been allocations.
610 root 1.82 - fix object::insert to do as documented and insert into the env
611     if necessary.
612     - fix cf::map::unique_maps.
613     - fix nrof overflow check in can_merge_slow.
614     - fix converter code to handle >31 bit values.
615 elmex 1.83 - added support for the player_sold flag
616 root 1.84 - converters no longer accept unpaid items.
617 root 1.88 - canonicalize random map meta files for better unification.
618 root 1.77
619 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
620 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
621     when mlockall has been used.
622 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
623 root 1.72 - use separate thread for ticker timing (and more in the future).
624     this greatly increases timing accuracy and gets rid of an enourmous
625     number of gettimeofday calls.
626 root 1.82 - use a separate thread to signal aio completion, for lower latency.
627 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
628 root 1.71
629 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
630 root 1.68 - rebalanced default experience table to be more exponential
631     and much easier up to level ~40, then moderately harder.
632 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
633 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
634     - do not exit on reload/load errors but properly cleanup.
635 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
636 root 1.66
637 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
638 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
639     (this fixes the jeweler skill).
640 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
641 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
642 root 1.63 - move tombstone to real map if player died due to cave-in (even if
643     it has reset, which is better than putting it on the savebed, also as
644 root 1.321 proof that the player didn't use a savebed).
645 root 1.59
646 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
647 root 1.56 - work around perl bug in configure perl module version check.
648 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
649 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
650 root 1.52 - fix a bug in animate_weapon, causing a crash.
651 root 1.54 - no longer exit when a coroutine throws an exception.
652 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
653 root 1.53 - fix the "<player> is nuts" message.
654 root 1.58 - fix an exception at logout due to the json_coder being gone.
655 root 1.43 - upgrade to EV version 2.0 API.
656 root 1.47 - when players don't apply a savebed correctly but stand above one,
657     do not move or kill them.
658 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
659 root 1.43 - implement generic framework for server-side resource files.
660     - implement resource file update event.
661     - hook experience table update into the framework.
662     - move jeweler.yaml to resources (arch/).
663 root 1.44 - switch from Crossfire to Deliantra perl module.
664     - implement json2json arch filter.
665 root 1.45 - implement widget protocol version 2, support for ui templates.
666 root 1.54 - mapinfo is now handled fully asynchronously.
667 root 1.48 - ext/irc: also log irc messages.
668 root 1.51 - ext/schmorplog: write user stat files asynchronously.
669 root 1.43
670 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
671 elmex 1.41 - limited the number of items that can be picked up and dropped
672 root 1.42 as temporary measurement against bad performance or dropping things
673     (this lead to long freezes and triggered the watchdog).
674 elmex 1.41 - improved the performance of the drop command a bit.
675 root 1.38 - switch from Event to EV for higher performance, easier usage,
676     less bugs...
677 root 1.39 - updated to release version of the gnu affero license.
678 root 1.38
679 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
680 root 1.36 - more thoroughly rename the binaries, contact addresses.
681     - update the copyrights.
682 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
683     crashes.
684 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
685     potentially causing crashes.
686 root 1.35 - assign weapons on user load time, not login-time, avoiding
687     crashes.
688    
689 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
690 root 1.32 - fixed an important bug that caused passwords to be forgotten.
691 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
692     in some of the maps.
693 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
694     which is now trivial to do.
695 root 1.33 - removed all traces of the old (and never working) plug-in interface
696     (70kb code less on amd64).
697 root 1.34 - improve/tune scheduling priorities.
698     - fix some freezing bugs.
699     - fix a memory corruption problem in dynbuf.printf.
700     - use channels for chat and many informational commands.
701     - improved the tutorial.
702     - create missile is now fixed.
703     - race fields must now contain archetypes.
704     - jumping skill now works as advertised.
705 root 1.31
706 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
707 root 1.24 - relicense under the gnu affero license.
708 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
709 root 1.24 - implement server-side framework for generic resources.
710     - use resource framework for server-provided ambient
711     music.
712 root 1.27 - save object owners (players only atm).
713 root 1.24 - replace limited sound api with server-provided sound effects.
714     - new sc (sound control) protocol command.
715     - improve fxix protocol to include types.
716     - exactly fill tcp segments, if possible.
717     - output-rate is now an upper limit, the server will automatically
718     (and quite perfectly) adjust to the network conditions, ensuring
719     low latency even during bulk transfers (music, images, sounds etc.).
720     - implement server-side widgets (i.e. client widgets controlled
721     in the server side). this will allow future expansion without
722     having to upgrade clients.
723     - implement a (artwork) world map with realtime player position
724     tracking.
725     - new and more efficient extcmd (server still supports old extcmd
726     protocol).
727 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
728     calcluation that could be easily exploited by users.
729     - rebalanced diseases to spread more naturally/evenly.
730     - completely asynchronous map loading even for tiled maps.
731 root 1.24 - replace simple messaging protocol with channels carrying metadata
732     (similar to message types, but more directed at the user).
733     - reduce command processing latency by a whopping 120ms by
734     reordering some processing steps inside the server. this directly
735     reduces lag by 120ms.
736     - actually send spell faces to the client.
737 root 1.23 - implement player genders.
738 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
739     otherwise return to savebed and possible kill if the log-out
740     was for too long.
741     - fast socket-dead detection (kick player after 8 seconds without ack).
742     - greatly reduce the cpu time needed to draw maps _again_.
743     - archetypes are now subclasses of objects.
744     - rebalanced shop greed and approval functions to be more realistic
745     (and likely match the actual intention).
746 root 1.23 - implement "crossfire pod" format for messages, with working bold,
747     italic, gender-specific text, paragraphs etc.
748 root 1.24 - implemented hint framework, players can opt to receive hints.
749     - implemented (long) book framework, added some books from the cf wiki.
750 root 1.23 - implement generic message framework that uses xml, utf8 for the client
751     protocol and is capable of transmitting generic meta information.
752 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
753     - replace the nexus by a per-player tutorial map that teaches stuff
754     better than the newbie house.
755 root 1.18 - fix the magicmap colours.
756 root 1.19 - optimise map update even more by removing unneeded code and checks.
757     - decouple map and stats update from pl->ob and use pl->observe instead.
758     - implement observe command.
759 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
760     calls with a simple comparison.
761     - fix a latent crossfire bug that could crash the server because the
762     map refresh did not update the mapspace.
763 root 1.24 - support custom keys for regions and maps, regions are now
764     refcount-managed.
765     - allow worldmap overlays anywhere in the 000..999 range.
766     - new system to acquire time slices for background jobs, to reduce
767     jitter.
768 root 1.27 - semi-persistent object-referencing framework (currently only players
769     supported).
770 root 1.22 - dependency tracking for perl extensions.
771 root 1.24 - new slag-ex extension for cleaning cauldrons.
772     - fix invoke result processing.
773     - there are even less i/o syncpoints in the server now.
774 root 1.29 - added map-tags extension that scans all maps for object tags
775     and records them in the database (not used yet).
776 root 1.28 - metaserver 2 support.
777 root 1.22 - many more bugfixes and minor optimisations.
778 root 1.16
779 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
780 root 1.14 - optimised event invocation (non-wanted events can now be
781     skipped with 4-5 inlined instructions).
782 root 1.12 - complete rewrite of town_portal: it now creates a portal
783     to the "nearest" town only, travel is only possible
784 root 1.13 to the town and back, anybody can use it (also removes
785     one of the remaining syncpoints in the server).
786 root 1.10 - complete rewrite of the range/attack skill slot system:
787     there are now two slots, one for combat, one for ranged
788     attacks.
789     - introduce the concept of a current weapon (either a ranged
790     or a combat weapon/skill/tool) and switch between them as
791     needed.
792     - rewrite bow code so bows get more useful: apply damage,
793     attacktype and other stats to the arrows and treat
794     bows as weapons. also rebalance the missile weapons skill
795     so its damage increases with level.
796     - rewrite the complete player speed logic: weapon_speed now
797     works as documented and there are no unnatural speed boosts.
798 root 1.6 - implement a utility - cfutil - that simplifies arch and map
799     installation, replacing the old collect scripts and
800 root 1.9 simplying deployment by scaling and cutting faces as required.
801     - simplify the map protocol extensively by taking advantage
802     of missing bigfaces, speeding up map generation immensely.
803 root 1.6 - implement inherit keyword allowing archetypes to inherit from
804     other archetypes.
805     - rationalise archetype, region and treasurelist file format
806     into a single file format and make them reloadable asynchronously.
807 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
808     reloadable at runtime.
809 root 1.6 - implement 64x64 faceset support.
810     - implement fxixsx protocol that saves
811     a lot of bandwidth over the old image/face/smooth packets
812 root 1.11 and allows images > packetsize, incremental and background
813     transfers.
814 root 1.6 - implement a bandwidth-saving smoothing protocol that works
815     on a face basis as opposed to a mapspace basis.
816 root 1.7 - the server can now rate-limit image uploads to not exceed
817     a certain (client-configurable) speed while guarenteeing full
818     freedom of movement.
819 root 1.8 - implement new ex command to request item descriptions.
820     - implement new msg command for in-game messages with meta
821     information (using xml).
822 root 1.9 - enforce utf-8 for all text messages.
823 root 1.13 - added micropather (not used yet).
824 root 1.6 - many, many bugfixes.
825 root 1.1
826 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
827 root 1.1 - make coroapi accessible to cf+.
828     - moved map handling logic completely to perl
829     - per player maps are now marked in the map
830 root 1.2 - maps are saved completely differently now,
831     and much more often.
832 root 1.17 - rewrote map header parser and writer, to be much faster.
833 pippijn 1.4 - maps and players are now (in the average case) loaded
834 root 1.2 and saved completely asynchronously, I/O contention will no
835     longer freeze the server.
836 pippijn 1.4 - players and maps can be loaded anytime, without the player
837 root 1.2 being logged in.
838 root 1.1 - automatically generate method interfaces for perl from headers
839     - unbundled freezethaw
840     - mostly rewrote common/map.C
841     - completely rewrite server/swap.C
842     - introduced "runtime", the CCT clock (corrected crossfire time) :)
843     - introduced new keyword for map files: file_format_version (integer, server version: 0)
844     - better message for apply failures due to applymode
845     - removed most all of the weather code
846     - unified logging to stderr and file
847     - too many minor changes to document