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Revision: 1.426
Committed: Mon Oct 12 14:00:57 2009 UTC (14 years, 7 months ago) by root
Branch: MAIN
Changes since 1.425: +1 -0 lines
Log Message:
clarify license

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.406 TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
5 root 1.393 TODO: books head2, possibly after verbatim (prison de...)
6 root 1.383 TODO: emergency swap mode is not working
7     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
8 root 1.393 (when picking up a bomb quickly enough)
9 root 1.383 TODO: inscription cannot be readied.
10     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
11 root 1.400 TODO: ready_skill find traps does nto unapply the range slot item (bow)
12 root 1.383 TODO: no detah messages for arena anymore
13     TODO: remove curse should *maybe* work on players themselves
14     TODO: remove curse in glyph/rune doesn't have any effect?
15     TODO: rewrite highscore code
16    
17     TODO: greeting message on what to do in dialog after race selection.
18    
19     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
20     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
21     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
22     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
23     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
24     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
25     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
26    
27     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
28     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
29     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
30     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
31    
32    
33     TODO: autopickup in shop
34     TODO: quit charcetr doesn't nuke in-memory per-player maps
35 root 1.393 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
36 root 1.383 TODO: farmwife doesn't react to guuh's head?
37     TODO: shop mats should use the nesrest other shopmat, always.
38 root 1.415 TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
39 root 1.383
40 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
41     but not horns (to make them more useful for content-creators).
42 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
43     2) it skipped spell effects and 3) it didn't handle the case where
44     and object was destroyed while iterating over it correctly. all this
45     allowed players to sometimes walk onto spaces they should not be able to
46     walk on.
47 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
48 root 1.399 - examining an object now dumps the serialised object form when the user
49 root 1.404 is a wizard (wizlook).
50 root 1.421 - altars no longer accept unpaid items.
51 root 1.411 - party spells didn't work all that well.
52 root 1.424 - added complex object matching framework (cf::match), and make altars
53     and pedestals use it.
54 root 1.425 - identified skill-tools show what skill they grant.
55 root 1.399 - display the duration of change_ability spells when examining them
56     (missing: protection spells, but they are a hack...).
57 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
58     adding more variety to the different mushrooms.
59 root 1.398 - fix a minor cfpod formatting bug.
60 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
61     the hintmode setting on the settings page.
62 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
63 root 1.399 - enable the object loader to also dump archetypes.
64 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
65 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
66 root 1.402 - force the initial face when loading an object that is time-animated
67     or a monster, so it does not have to be specified anymore.
68 root 1.403 - fix a bug where recasting an ability changing spell could shorten
69     its remaining duration.
70 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
71 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
72 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
73     up splay operations as well.
74 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
75 root 1.412 - implement introspection data for C++ classes (%REFLECT).
76 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
77 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
78 root 1.419 - fix transmutation alchemy.
79 root 1.424 - speed up many frequently-invoked C->perl callbacks.
80 root 1.419 - added complex object matching framework, to be used in altars and the like.
81 root 1.426 - switch to YAML::XS from YAML.
82 root 1.396
83 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
84 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
85     that ultimately was not helpful to catch it :)
86 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
87     all callers to use either one or the other, as appropriate. This
88     fixes the (rather fragile) light spell, maybe others.
89     - fixed an overflow and exploit in the bank/payment code.
90     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
91 elmex 1.384 to explain the skill a bit more.
92 root 1.389 - removed a buggy check for zero attacktype. So that we might find
93 elmex 1.388 the real bugs in the archs/maps/objects.
94 elmex 1.394 - Fixed enabling torches with lighters.
95 elmex 1.387 - (maps) Added Heaven Town region.
96     - (arch+maps) Fixed & normalized warriors on map
97     /quests/peterm/CTower/Barracks.
98 root 1.392 - fix the light spell (and possibly diseases and other lights).
99 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
100 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
101     a long time ago, and similar cases are still to be found in the maps.
102     - make the socket_timeout configurable in the code (but not yet for users).
103 root 1.393 - earth wall health bar is now correct.
104 elmex 1.384
105 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
106 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
107     freeze with IO::AIO anymore due this change.
108 root 1.364 - avoid a crash when a player tries to apply a lighter.
109 root 1.376 - allow a spell argument for dimension door.
110 root 1.362 - move shop item listing and some otherstuff into the info tab.
111 root 1.360 - avoid crashes when non-players cast party spells.
112 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
113 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
114     - small improvement of the number of potions in shops
115     (by Job Vranish).
116     - added a few party spells (by Job Vranish).
117 root 1.362 - use a common message dynbuf.
118 root 1.364 - destroying tear down objects will now use the full hp range
119     for animation and will only destroy/lastframe when hp < 0.
120     - allow monsters to use earth to dust.
121     - use manhattan distance for get_rangevector_from_mapcoord, just as
122     in get_rangevector.
123     - los updates now correctly take tiled maps into account.
124     - do los updates even on maps without darkness.
125 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
126 root 1.375 - upgrade to IO::AIO 3.21.
127 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
128 elmex 1.373 - properly catching exceptions from callback in irc.ext.
129 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
130 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
131 elmex 1.368 - (arch) added hint about usage to Slag Ex.
132 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
133     like the rest.
134 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
135 root 1.378 - (arch+maps) added rate limited converter and adjusted
136     /elmex/mana_fountain.
137     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
138     - reduce size of casting_time, move_status, attack_movement,
139     last_heal and last_sp slots, squeezing some more space out of struct
140 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
141     anywhere.
142 root 1.358
143 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
144     - fixed bug in alchemy, where finding the right object for enhancements
145     didn't work.
146 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
147     effects (w.r.t. put_more) per mapspace, to give the server a chance
148     to survive a hundred deathsheads.
149 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
150     disastrous bug of unfortunately unknown proportions...
151 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
152 root 1.343 - use gender-neutral place descriptions for invite.
153 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
154     Thanks go to Lisa Larsen!
155 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
156     anymore).
157 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
158 root 1.345 - use better dependency tracking for include/keyword.h.
159 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
160     so it is possible to invite somebody out of some stck-till-death traps,
161 root 1.346 or simply to commit suicide.
162 root 1.352 - replace the "ignoring delayed commands" message by something more useful
163     (cf. cunning gnome freezeing issue).
164 elmex 1.349 - various fixes for weapon improvements.
165 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
166 root 1.353 - support T and G sequences in cfpod.
167 root 1.343
168 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
169 root 1.339 - convert me command from per-map to chat, which makes more sense, also
170     document it.
171 elmex 1.336 - more than one spellbooks of same class can now be given
172     in class selection.
173 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
174     spell rebalancements.
175 elmex 1.338 - the IRC gateway filters IRC colors now.
176 elmex 1.336
177 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
178 root 1.331 - (arch) fix quiver of Holding Bolts.
179 root 1.332 - applying unpaid items will now examine them.
180 root 1.330 - add "What" column to body command, showing items in that slot.
181 elmex 1.329 - redesigned and rebalanced lamps and torches.
182 root 1.330 - add "..." to item names that have been shortened.
183     - fixed "assign" function that squeezes strings into fixed length.
184 elmex 1.333 - add cursed effect to lamps and (some) torches.
185 elmex 1.334 - fixed bad assigned crafting skills and their tools.
186 root 1.312
187 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
188 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
189 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
190 root 1.312 - make monster smell logic dependent on their wisdom stat.
191 root 1.324 - put the death reason into a separate tab.
192     - converted "connected" slot to string, cleanly got rid of some ugly
193     hacks such as the path_attuned hack.
194 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
195     - replace one-at-a-time hash by faster than smaller FNV-1a hash
196     when hashing strings.
197 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
198 elmex 1.320 whether the right cauldron is used.
199 root 1.313 - considerably optimise shared string implementation by
200 root 1.316 making its null value a compiletime constant.
201 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
202     as well as using shstr_cmp to pass shared stringsa round efficiently,
203     for lots of code size savings.
204 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
205     they are sleeping: generators now check for the sleeping flag.
206 root 1.318 - tell gcc not to excessively inline some perl interface functions.
207 root 1.322 - remove marking rune length limit.
208 root 1.323 - fix formatting of cfpod when a verbatim block was following
209     a single newline.
210     - move resistances, statistics and showpets command output into tabs.
211 root 1.326 - implement map scripts that can replace the boulder logic without
212     having to write extensions.
213 root 1.310
214 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
215 root 1.302 - fix a longstanding bug that teared multipart monsters
216     at map boundaries apart.
217 root 1.292 - temporarily make permanently invisible player visible when
218     he/she makes noise.
219 root 1.284 - fix being able to see through walls a bit.
220 root 1.303 - improve look at output.
221 root 1.285 - completely replaced the line of sight algorithm with a variant
222     of spiral fov capable of visibility grades and arbitrary
223     shadow angles, that uses less memory and less code.
224     - the new los code supports arbitrary map rectangles and loosens
225 root 1.310 other restrictions of the old code, supporting further optimisations.
226     - update los if blocksview-objects are inserted in a map, not just when
227 root 1.287 removed (e.g. for summon fog).
228 root 1.303 - permanent invisibility doesn't make immune against making noise:
229     implement a noise system that allows monsters to locate the player
230     when he/she makes noise.
231     - implement a primitive smell system that monsters can use to track
232     players.
233 elmex 1.288 - create bomb now also works when casted by door traps.
234 elmex 1.290 - (arch) new torch graphics.
235 root 1.289 - (maps) considerably soften the subway spider.
236 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
237     the guards from being killed by players.
238 root 1.310 - (maps) lots of tweaks in and around scorn.
239     - (maps) use special non-blocksview jungle, mountain and
240     darkforest freely on the worldmap, to get gradual sight obstacles
241     instead of total blackout in those areas.
242 root 1.289 - no maximum darkness for outdoor maps anymore.
243 root 1.291 - add more hints, fix some messages.
244 root 1.292 - fix a bug: firing rods should tell you something about them.
245     - make light additive even within players.
246 root 1.293 - darken xrays effect a bit.
247     - improve handling of los changes when inserting or removing
248     objects, not perfect yet.
249     - make map darkness signed (formerly unsigned) to allow
250 root 1.294 ambient lighting and centrally manage darkness as an offset.
251     - revamped, fixed and documented the server calendrics, also
252     tell users the current time and data, to improve awareness.
253     - implement proper wizlook flag and handling of wizlook, instead
254     of dumbly just clearing los once.
255 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
256     and has a smaller runtime variance.
257 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
258     making them actually useful.
259     - see_in_dark now increases the viewing radius by 3.
260 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
261     speedup, as well as in many other places.
262 root 1.299 - remove support for extended map infos - these are not used
263     by the deliantra client and removing them gives us a 10% speedup
264     when sending map changes.
265 root 1.300 - remove most gcfclient and other client bug workarounds, as well
266     as now obsolete protocol versions, simplying the code.
267 root 1.301 - optimise and simplify generation of random numbers.
268 root 1.303 - correctly provide a non-zero default density for materials, to
269     avoid crashes, fix other bugs in the material handling code.
270     - fix volume calculations.
271     - fix cfpod parsing when multiple verbatim blocks were separated by
272     newlines.
273 root 1.305 - increase monster detection radius from wis/5 to wis/3.
274 root 1.306 - remove old pickup modes.
275     - remove obsolete disarm and search commands (search wasn't working
276     anyways).
277 root 1.308 - fix a crash when an npc applied a sign.
278 root 1.284
279 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
280 root 1.283 - this release is assumed to be very stable.
281     - (maps) radically redesigned and improved tutorial.
282 root 1.280 - directional casting no longer immediately removes the invisible effect.
283 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
284 root 1.272 - fix overflow in lighting calculations.
285     - negative glow radii can no longer cause total darkness.
286 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
287     only maximally-lit ones.
288 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
289     - swashbucklers got the oratory skill now.
290 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
291 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
292 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
293 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
294     (which was probably broken, too).
295 root 1.281 - support negative glow radii during daytime, too.
296     - use circular, not rectangular, viewing area.
297     - use minimum viewing distance of 2 in outdoor maps.
298     - negative glow is stronger than viewing area or lamps.
299 root 1.283 - (arch) new darkness spell face.
300 root 1.272
301 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
302     - (maps) completely redesigned scorn.
303 root 1.269 - "cast light" now works on oneself.
304 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
305     negative glow radii again (they were totally broken before).
306 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
307 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
308 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
309 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
310 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
311     back to the player.
312 root 1.251 - attuned/repell and spell base level system reworked.
313 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
314 root 1.247 be less erratic now.
315 root 1.248 - refuse to write the uuid file if the uuid is zero
316     (to avoid writing it in early crashes).
317 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
318     - speed up emergency_save by not syncing every file separately.
319     - no longer reattach perl to every object on reload, it's slow, and no longer
320     necessary since we don't nuke stashes anymore.
321     - do not bootstrap perl from the commandline args, use separate eval for
322     better error reporting.
323 root 1.259 - fix a crash when pushing cone spells met ice attacks.
324 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
325 root 1.255 - speed up map refresh in server a bit.
326 elmex 1.258 - refactored drop code and fixed some programming errors in it.
327 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
328 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
329 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
330     as the current weight of the inventory.
331 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
332     dragonfire has been introduced for the non-dragon players.
333 root 1.265 - remove unused "tooltype", "start_holding" object slots.
334     - change "weapontype" object slot to uint8.
335     - convert "hide" object slot into flag.
336     - reorder object members for better locality of reference and codesize
337     decrease.
338 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
339 root 1.267 - fix a crash when no skill could be found when killing amonster.
340 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
341     every completed aio operation.
342 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
343     and update mapspaces if necessary.
344 root 1.246
345 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
346 root 1.241 - removed all command line parsing, only env variables are supported
347     anymore.
348 root 1.239 - region-specific monsters will now once more be on the worldmap.
349 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
350 root 1.225 would grow out of bounds.
351 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
352 root 1.222 - fixed a double-escaping bug in the pod-parser.
353     - rewrote the cfpod parser in C++.
354     - hintmode moved to C++, players need to re-set their hintmode if
355     they dislike "show".
356 root 1.231 - fix RIP inscription.
357 root 1.239 - bump login name length from 18 to 20 char max.
358 root 1.231 - correctly support gender in emotes.
359     - correctly support gender in the death messages.
360     - correctly generate death messages for players only when they really die,
361     with increased information.
362 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
363     and data corruption (but apparently was never triggered).
364 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
365 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
366     data corruption bug.
367 root 1.223 - tweak coredumping/monitoring a bit.
368 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
369 root 1.227 - do not crash in the loader when an inventory object could not be loaded
370     (from a corrupted file).
371 root 1.241 - redid skills command to send output to proper channel.
372 root 1.233 - object->map is no longer refcounting.
373 root 1.228 - add FLAG_DEBUG for internal debugging.
374 root 1.231 - add NDI_VERBATIM flag to send_msg.
375 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
376 root 1.240 - player->exists is no longer a sync_job.
377 root 1.233 - split login.ext's player scheduler into
378     it's own player-scheduler.ext extension.
379 root 1.222
380 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
381 root 1.212 - require perl 5.10.
382 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
383 root 1.204 - swap player and observed count's on the map when observing.
384 root 1.205 - add (mostly untested) mapspace perl class and accessors.
385 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
386 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
387     could be found.
388 root 1.208 - pits now have a configurable "random spread" range and default
389 root 1.213 to a radius of two now.
390 root 1.212 - rewrite pay_player_arch.
391     - use a more stable perl_reload implementation.
392     - do not use Symbol::delete_package (causes crashes after perl-reload),
393     use our own, safer, clear_package instead.
394     - when asynchronously dumping core, close all file handles to allow
395     the server to restart concurrently.
396 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
397     sequences, without double-encoding. it should be faster, too.
398     - the above fixes wrong display of help tetx and many other issues.
399 root 1.216 - use lzf and frag packets for large messages for clients supporting them
400 root 1.218 (0.9976+), use it for long books and other messages.
401 root 1.210 - eradicate listen command and corresponding code.
402 root 1.211 - eradicate logs command.
403 root 1.218 - let the client log into the server log, used for crash backtraces.
404 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
405     old style spell objects with the spell magic bullet.
406 root 1.220 - (arch) fixed skill less rods in the archetypes
407 root 1.204
408 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
409 elmex 1.197 - made jeweler workbench larger and some other minor map
410     changes in jeweler town.
411 root 1.196 - fixed wrong item handling in jeweler skill code.
412 root 1.198 - (arch) use a special "key_random_map" for random map keys
413     that are used up.
414 root 1.199 - fix a crash when the player who was observed has logged out long
415     enough for his region/map to be gone.
416 root 1.200 - port to g++-4.3's incompatible tr1 changes.
417 root 1.201 - add some missing dependencies.
418 root 1.203 - log to /var/log/deliantra/ by default.
419     - hack observe code to enable smooth movmenet when observing.
420 elmex 1.195
421 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
422 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
423 root 1.179 - correctly move gsay to the party channel.
424 root 1.178 - fix a crash when animate weapon was used in some areas.
425 elmex 1.177 - fixed unnecessary identification of by converters created objects.
426 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
427     with NPCs.
428 elmex 1.175 - (arch) dragon scales got proper type now
429 root 1.193 - object::decrease would sometimes cause container weights to
430     be wrong, this has been fixed.
431 root 1.194 - do not send time updates for newly-seen items.
432 root 1.185 - thawing an icecube will once more drop its contents to the ground.
433 root 1.183 - fix cone spells etc. going through walls sometimes.
434 root 1.186 - fix a weight update bug that sometimes left containers
435     with wrong weights.
436 root 1.194 - added auto_apply event and extension for shop tiles.
437 root 1.172 - work around get_map_flags invoking perl and switching the stack.
438     - make sure the map is loaded when using a town portal return.
439 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
440     where healing spells didn't cost any grace.
441 root 1.173 - fix starvation kill reason.
442 root 1.174 - fix pk killer name message.
443 root 1.189 - don't let people apply signs with @match.
444 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
445     what seems to be the biggets memleak in the server).
446 elmex 1.171
447 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
448 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
449     - use anyevent to manage listen ports (this enables IPv6 support).
450 root 1.167 - server supports ipv6 client connections now.
451 root 1.168 - use newly-available Coro::AnyEvent.
452 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
453     to let it handle AIO requests.
454 root 1.167
455 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
456 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
457     processing considerably (especially in the client) and reduces data transfers
458     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
459 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
460     - (map) fixed npc dialogue in pup_land/s_f/special.
461     - bugfix: fix a crash when a player casts a swarm spell and then logs out
462     (swarm spells now stay in the player's inventory).
463 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
464 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
465     archetype *archname* (chairs of different facings were merged).
466     - bugfix: fix a potential crash issue in find_object_name (not used
467     normally).
468 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
469     (destruction, magic missile etc.).
470 root 1.163 - swarm spells without a direction now use various spiral patterns
471     instead of being fully random.
472 root 1.158 - update AnyEvent API to 3.4 and above.
473 root 1.156
474 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
475 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
476 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
477 root 1.152 - bugfix: the jumping skill now gives experience for jumping
478     and for attacking monsters. it also takes about one second to do a jump.
479 root 1.138 - bugfix: players couldn't starve in 2.53 :(
480 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
481 root 1.152 - bugfix: spell effects like word of recall are removed on death.
482 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
483     were created outside a map.
484 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
485     (fixed by reversing the logic).
486 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
487 root 1.153 - bugfix: the random map generator no longer leaks key objects.
488 root 1.154 - bugfix: support random maps >127x127.
489 root 1.152 - (maps) fixed the death certificate system in nimbus.
490 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
491 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
492 root 1.147 - (arch) give ball lightning a real name.
493 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
494 root 1.155 - support cfpod in ex replies (client item tooltips).
495 root 1.143 - unapply item in range slow when readying a spell.
496 root 1.148 - bugfix: account for rounding errors in weight updates.
497 root 1.139 - remove synchronous mkdir in chargen_race_done.
498     - fix per-race starting maps.
499 root 1.142 - check hiscore on suicide and quit as well.
500 root 1.138 - tell players when they are starving.
501 root 1.133 - get rid of costly object_from_name conversion for altar effects.
502     - fix map difficulty calculation for generators.
503 root 1.146 - slightly more intelligent handling of "is_animated" flag.
504 root 1.149 - support no_drop map header flag (before it was only available internally).
505 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
506 root 1.133
507 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
508 root 1.119 - bugfix: custom skill settings were not saved by the server.
509     - bugfix: remove did not actually remove items from the inventory, leaving
510 root 1.116 ghost items.
511 root 1.119 - bugfix: properly update items identified on the ground.
512 root 1.120 - bugfix: use localtime_r in the logger thread.
513 root 1.122 - bugfix: player starvation will now give the correct kill reason.
514     - bugfix: archetype reloads could crash the server.
515 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
516 elmex 1.114 player is not logged in.
517 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
518 root 1.117 server startup.
519 root 1.128 - bugfix: fix the door surround check in the random map generator.
520     - (maps) fix heaven quest difficulty progression.
521     - (maps) fix some random map styles.
522     - dropping items a shop is not interested in won't sell them anymore.
523     - rods and horns with a too low maximum charge allow now at least one discharge.
524     - implement kill & death statistics.
525     - random map preparation is no longer synchronous.
526     - rewrite find_style in perl, no longer does synchronous I/O.
527     - improve random map specials placement.
528     - make the killer a real object pointer instead of a string, improved
529     kill reason messages.
530 root 1.117 - take advantage of new aio_close and aio_chmod.
531 root 1.128 - implement archetype::get, object::deep_clone and update callers.
532 root 1.125 - change_abil is much faster.
533 root 1.126 - update the floorbox more often to work around the reverses item order
534     display in clients.
535 root 1.125 - cleaned up object copying by encapsulating it to a single place.
536 root 1.126 - add hints to the invite messages.
537 root 1.127 - rewrote key<->value pair handling.
538 root 1.128 - use an independent random number generator for the random map generator.
539 elmex 1.113
540 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
541 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
542     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
543     - completely automate the weight handling, should fix all weight
544     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
545 root 1.103 - reloading archetypes while a user was in the character creation phase
546     could crash the server.
547 root 1.106 - fix a nontrivial number of cases of code commented similar
548     to "is this really correct?", as many of those cases are now handles
549     automatically by lower level code.
550     - replace many ad-hoc checks for client visibility by object::visible_to,
551     should result in broader applicability of functions using it.
552 root 1.104 - merge items with different arch pointers refering to the same arch
553     (due to archetype reloads).
554 root 1.106 - refactored the object remove/insert functions and most related
555     functions (decrease, split, merge_ob etc.).
556 root 1.105 - make it compile better on freebsd (reported by pippijn).
557 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
558 root 1.108 - fix the longstanding "container stays open" bug.
559 root 1.107 - improved floorbox updating to be incremental and other protocol
560     optimisations.
561     - get rid of update_after_inventory_change and only do update stats
562     for weight once/tick/player at max.
563 root 1.109 - rewrite party commands, use party channel.
564 root 1.103
565 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
566 root 1.97 - properly link against libgthread as that is needed to make the slice
567     allocator thread-safe.
568 root 1.91 - support perls not compiled with 64 bit support (though this is not a
569     recommended configuration) (reported by Samuel Gondouin).
570 root 1.94 - always put godgiven items into the player inventory, never any containers.
571 root 1.92 - (maps, arch) the scorn go club was founded!
572 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
573 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
574     became a real spell-class.
575 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
576     - (arch) considerably strengthened spark shower and destruction.
577     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
578     finally reloadable at runtime.
579     - changed archetype loading algorithm to only require one pass and
580     use delayed resolving of references.
581 root 1.101 - examine command now uses the examine infobox.
582 root 1.102 - implement an "incremental garbage collector" for archetypes.
583 root 1.98 - enable slice allocator again.
584 root 1.96 - implement optional free memory poisoning.
585 root 1.91
586 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
587 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
588 root 1.85 skill.
589 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
590     names (also update all maps to use money instead of coins).
591 root 1.78 - add uuid accessors to perl.
592     - add coin names and archetype accessors to perl.
593 root 1.80 - fix runtime uuid file format to use "." instead of ",".
594 root 1.78 - change perl extensions to not use hardcoded coins and values.
595 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
596     and be more parsimonous of uuid usage by the exact value out on exit.
597 root 1.86 - write log messages in another thread, removing another sync point.
598     - support multi-line log messages in a nicer way.
599 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
600 root 1.81 - fix a minor memleak in the random map generator.
601     - some parts of the random map generator are not coroutine-safe,
602     so only call it "single-threaded".
603     - major cleanup of memory management in random map generator.
604 root 1.87 - slight refactoring of the random map generator, faster too.
605 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
606     bookkeeping bug.
607 root 1.87 - work around "player is on active list" problem by deactivating player
608     after loading.
609 root 1.81 - garbage collect shstr's more evenly and adaptively only when
610     there have in fact been allocations.
611 root 1.82 - fix object::insert to do as documented and insert into the env
612     if necessary.
613     - fix cf::map::unique_maps.
614     - fix nrof overflow check in can_merge_slow.
615     - fix converter code to handle >31 bit values.
616 elmex 1.83 - added support for the player_sold flag
617 root 1.84 - converters no longer accept unpaid items.
618 root 1.88 - canonicalize random map meta files for better unification.
619 root 1.77
620 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
621 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
622     when mlockall has been used.
623 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
624 root 1.72 - use separate thread for ticker timing (and more in the future).
625     this greatly increases timing accuracy and gets rid of an enourmous
626     number of gettimeofday calls.
627 root 1.82 - use a separate thread to signal aio completion, for lower latency.
628 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
629 root 1.71
630 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
631 root 1.68 - rebalanced default experience table to be more exponential
632     and much easier up to level ~40, then moderately harder.
633 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
634 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
635     - do not exit on reload/load errors but properly cleanup.
636 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
637 root 1.66
638 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
639 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
640     (this fixes the jeweler skill).
641 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
642 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
643 root 1.63 - move tombstone to real map if player died due to cave-in (even if
644     it has reset, which is better than putting it on the savebed, also as
645 root 1.321 proof that the player didn't use a savebed).
646 root 1.59
647 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
648 root 1.56 - work around perl bug in configure perl module version check.
649 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
650 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
651 root 1.52 - fix a bug in animate_weapon, causing a crash.
652 root 1.54 - no longer exit when a coroutine throws an exception.
653 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
654 root 1.53 - fix the "<player> is nuts" message.
655 root 1.58 - fix an exception at logout due to the json_coder being gone.
656 root 1.43 - upgrade to EV version 2.0 API.
657 root 1.47 - when players don't apply a savebed correctly but stand above one,
658     do not move or kill them.
659 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
660 root 1.43 - implement generic framework for server-side resource files.
661     - implement resource file update event.
662     - hook experience table update into the framework.
663     - move jeweler.yaml to resources (arch/).
664 root 1.44 - switch from Crossfire to Deliantra perl module.
665     - implement json2json arch filter.
666 root 1.45 - implement widget protocol version 2, support for ui templates.
667 root 1.54 - mapinfo is now handled fully asynchronously.
668 root 1.48 - ext/irc: also log irc messages.
669 root 1.51 - ext/schmorplog: write user stat files asynchronously.
670 root 1.43
671 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
672 elmex 1.41 - limited the number of items that can be picked up and dropped
673 root 1.42 as temporary measurement against bad performance or dropping things
674     (this lead to long freezes and triggered the watchdog).
675 elmex 1.41 - improved the performance of the drop command a bit.
676 root 1.38 - switch from Event to EV for higher performance, easier usage,
677     less bugs...
678 root 1.39 - updated to release version of the gnu affero license.
679 root 1.38
680 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
681 root 1.36 - more thoroughly rename the binaries, contact addresses.
682     - update the copyrights.
683 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
684     crashes.
685 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
686     potentially causing crashes.
687 root 1.35 - assign weapons on user load time, not login-time, avoiding
688     crashes.
689    
690 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
691 root 1.32 - fixed an important bug that caused passwords to be forgotten.
692 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
693     in some of the maps.
694 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
695     which is now trivial to do.
696 root 1.33 - removed all traces of the old (and never working) plug-in interface
697     (70kb code less on amd64).
698 root 1.34 - improve/tune scheduling priorities.
699     - fix some freezing bugs.
700     - fix a memory corruption problem in dynbuf.printf.
701     - use channels for chat and many informational commands.
702     - improved the tutorial.
703     - create missile is now fixed.
704     - race fields must now contain archetypes.
705     - jumping skill now works as advertised.
706 root 1.31
707 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
708 root 1.24 - relicense under the gnu affero license.
709 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
710 root 1.24 - implement server-side framework for generic resources.
711     - use resource framework for server-provided ambient
712     music.
713 root 1.27 - save object owners (players only atm).
714 root 1.24 - replace limited sound api with server-provided sound effects.
715     - new sc (sound control) protocol command.
716     - improve fxix protocol to include types.
717     - exactly fill tcp segments, if possible.
718     - output-rate is now an upper limit, the server will automatically
719     (and quite perfectly) adjust to the network conditions, ensuring
720     low latency even during bulk transfers (music, images, sounds etc.).
721     - implement server-side widgets (i.e. client widgets controlled
722     in the server side). this will allow future expansion without
723     having to upgrade clients.
724     - implement a (artwork) world map with realtime player position
725     tracking.
726     - new and more efficient extcmd (server still supports old extcmd
727     protocol).
728 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
729     calcluation that could be easily exploited by users.
730     - rebalanced diseases to spread more naturally/evenly.
731     - completely asynchronous map loading even for tiled maps.
732 root 1.24 - replace simple messaging protocol with channels carrying metadata
733     (similar to message types, but more directed at the user).
734     - reduce command processing latency by a whopping 120ms by
735     reordering some processing steps inside the server. this directly
736     reduces lag by 120ms.
737     - actually send spell faces to the client.
738 root 1.23 - implement player genders.
739 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
740     otherwise return to savebed and possible kill if the log-out
741     was for too long.
742     - fast socket-dead detection (kick player after 8 seconds without ack).
743     - greatly reduce the cpu time needed to draw maps _again_.
744     - archetypes are now subclasses of objects.
745     - rebalanced shop greed and approval functions to be more realistic
746     (and likely match the actual intention).
747 root 1.23 - implement "crossfire pod" format for messages, with working bold,
748     italic, gender-specific text, paragraphs etc.
749 root 1.24 - implemented hint framework, players can opt to receive hints.
750     - implemented (long) book framework, added some books from the cf wiki.
751 root 1.23 - implement generic message framework that uses xml, utf8 for the client
752     protocol and is capable of transmitting generic meta information.
753 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
754     - replace the nexus by a per-player tutorial map that teaches stuff
755     better than the newbie house.
756 root 1.18 - fix the magicmap colours.
757 root 1.19 - optimise map update even more by removing unneeded code and checks.
758     - decouple map and stats update from pl->ob and use pl->observe instead.
759     - implement observe command.
760 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
761     calls with a simple comparison.
762     - fix a latent crossfire bug that could crash the server because the
763     map refresh did not update the mapspace.
764 root 1.24 - support custom keys for regions and maps, regions are now
765     refcount-managed.
766     - allow worldmap overlays anywhere in the 000..999 range.
767     - new system to acquire time slices for background jobs, to reduce
768     jitter.
769 root 1.27 - semi-persistent object-referencing framework (currently only players
770     supported).
771 root 1.22 - dependency tracking for perl extensions.
772 root 1.24 - new slag-ex extension for cleaning cauldrons.
773     - fix invoke result processing.
774     - there are even less i/o syncpoints in the server now.
775 root 1.29 - added map-tags extension that scans all maps for object tags
776     and records them in the database (not used yet).
777 root 1.28 - metaserver 2 support.
778 root 1.22 - many more bugfixes and minor optimisations.
779 root 1.16
780 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
781 root 1.14 - optimised event invocation (non-wanted events can now be
782     skipped with 4-5 inlined instructions).
783 root 1.12 - complete rewrite of town_portal: it now creates a portal
784     to the "nearest" town only, travel is only possible
785 root 1.13 to the town and back, anybody can use it (also removes
786     one of the remaining syncpoints in the server).
787 root 1.10 - complete rewrite of the range/attack skill slot system:
788     there are now two slots, one for combat, one for ranged
789     attacks.
790     - introduce the concept of a current weapon (either a ranged
791     or a combat weapon/skill/tool) and switch between them as
792     needed.
793     - rewrite bow code so bows get more useful: apply damage,
794     attacktype and other stats to the arrows and treat
795     bows as weapons. also rebalance the missile weapons skill
796     so its damage increases with level.
797     - rewrite the complete player speed logic: weapon_speed now
798     works as documented and there are no unnatural speed boosts.
799 root 1.6 - implement a utility - cfutil - that simplifies arch and map
800     installation, replacing the old collect scripts and
801 root 1.9 simplying deployment by scaling and cutting faces as required.
802     - simplify the map protocol extensively by taking advantage
803     of missing bigfaces, speeding up map generation immensely.
804 root 1.6 - implement inherit keyword allowing archetypes to inherit from
805     other archetypes.
806     - rationalise archetype, region and treasurelist file format
807     into a single file format and make them reloadable asynchronously.
808 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
809     reloadable at runtime.
810 root 1.6 - implement 64x64 faceset support.
811     - implement fxixsx protocol that saves
812     a lot of bandwidth over the old image/face/smooth packets
813 root 1.11 and allows images > packetsize, incremental and background
814     transfers.
815 root 1.6 - implement a bandwidth-saving smoothing protocol that works
816     on a face basis as opposed to a mapspace basis.
817 root 1.7 - the server can now rate-limit image uploads to not exceed
818     a certain (client-configurable) speed while guarenteeing full
819     freedom of movement.
820 root 1.8 - implement new ex command to request item descriptions.
821     - implement new msg command for in-game messages with meta
822     information (using xml).
823 root 1.9 - enforce utf-8 for all text messages.
824 root 1.13 - added micropather (not used yet).
825 root 1.6 - many, many bugfixes.
826 root 1.1
827 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
828 root 1.1 - make coroapi accessible to cf+.
829     - moved map handling logic completely to perl
830     - per player maps are now marked in the map
831 root 1.2 - maps are saved completely differently now,
832     and much more often.
833 root 1.17 - rewrote map header parser and writer, to be much faster.
834 pippijn 1.4 - maps and players are now (in the average case) loaded
835 root 1.2 and saved completely asynchronously, I/O contention will no
836     longer freeze the server.
837 pippijn 1.4 - players and maps can be loaded anytime, without the player
838 root 1.2 being logged in.
839 root 1.1 - automatically generate method interfaces for perl from headers
840     - unbundled freezethaw
841     - mostly rewrote common/map.C
842     - completely rewrite server/swap.C
843     - introduced "runtime", the CCT clock (corrected crossfire time) :)
844     - introduced new keyword for map files: file_format_version (integer, server version: 0)
845     - better message for apply failures due to applymode
846     - removed most all of the weather code
847     - unified logging to stderr and file
848     - too many minor changes to document