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Revision: 1.427
Committed: Mon Oct 12 14:01:21 2009 UTC (14 years, 7 months ago) by root
Branch: MAIN
Changes since 1.426: +1 -0 lines
Log Message:
clarify license

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.406 TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
5 root 1.393 TODO: books head2, possibly after verbatim (prison de...)
6 root 1.383 TODO: emergency swap mode is not working
7     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
8 root 1.393 (when picking up a bomb quickly enough)
9 root 1.383 TODO: inscription cannot be readied.
10     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
11 root 1.400 TODO: ready_skill find traps does nto unapply the range slot item (bow)
12 root 1.383 TODO: no detah messages for arena anymore
13     TODO: remove curse should *maybe* work on players themselves
14     TODO: remove curse in glyph/rune doesn't have any effect?
15     TODO: rewrite highscore code
16    
17     TODO: greeting message on what to do in dialog after race selection.
18    
19     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
20     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
21     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
22     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
23     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
24     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
25     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
26    
27     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
28     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
29     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
30     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
31    
32    
33     TODO: autopickup in shop
34     TODO: quit charcetr doesn't nuke in-memory per-player maps
35 root 1.393 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
36 root 1.383 TODO: farmwife doesn't react to guuh's head?
37     TODO: shop mats should use the nesrest other shopmat, always.
38 root 1.415 TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
39 root 1.383
40 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
41     but not horns (to make them more useful for content-creators).
42 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
43     2) it skipped spell effects and 3) it didn't handle the case where
44     and object was destroyed while iterating over it correctly. all this
45     allowed players to sometimes walk onto spaces they should not be able to
46     walk on.
47 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
48 root 1.399 - examining an object now dumps the serialised object form when the user
49 root 1.404 is a wizard (wizlook).
50 root 1.421 - altars no longer accept unpaid items.
51 root 1.411 - party spells didn't work all that well.
52 root 1.424 - added complex object matching framework (cf::match), and make altars
53     and pedestals use it.
54 root 1.425 - identified skill-tools show what skill they grant.
55 root 1.399 - display the duration of change_ability spells when examining them
56     (missing: protection spells, but they are a hack...).
57 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
58     adding more variety to the different mushrooms.
59 root 1.398 - fix a minor cfpod formatting bug.
60 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
61     the hintmode setting on the settings page.
62 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
63 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
64 root 1.399 - enable the object loader to also dump archetypes.
65 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
66 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
67 root 1.402 - force the initial face when loading an object that is time-animated
68     or a monster, so it does not have to be specified anymore.
69 root 1.403 - fix a bug where recasting an ability changing spell could shorten
70     its remaining duration.
71 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
72 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
73 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
74     up splay operations as well.
75 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
76 root 1.412 - implement introspection data for C++ classes (%REFLECT).
77 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
78 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
79 root 1.419 - fix transmutation alchemy.
80 root 1.424 - speed up many frequently-invoked C->perl callbacks.
81 root 1.419 - added complex object matching framework, to be used in altars and the like.
82 root 1.426 - switch to YAML::XS from YAML.
83 root 1.396
84 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
85 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
86     that ultimately was not helpful to catch it :)
87 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
88     all callers to use either one or the other, as appropriate. This
89     fixes the (rather fragile) light spell, maybe others.
90     - fixed an overflow and exploit in the bank/payment code.
91     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
92 elmex 1.384 to explain the skill a bit more.
93 root 1.389 - removed a buggy check for zero attacktype. So that we might find
94 elmex 1.388 the real bugs in the archs/maps/objects.
95 elmex 1.394 - Fixed enabling torches with lighters.
96 elmex 1.387 - (maps) Added Heaven Town region.
97     - (arch+maps) Fixed & normalized warriors on map
98     /quests/peterm/CTower/Barracks.
99 root 1.392 - fix the light spell (and possibly diseases and other lights).
100 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
101 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
102     a long time ago, and similar cases are still to be found in the maps.
103     - make the socket_timeout configurable in the code (but not yet for users).
104 root 1.393 - earth wall health bar is now correct.
105 elmex 1.384
106 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
107 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
108     freeze with IO::AIO anymore due this change.
109 root 1.364 - avoid a crash when a player tries to apply a lighter.
110 root 1.376 - allow a spell argument for dimension door.
111 root 1.362 - move shop item listing and some otherstuff into the info tab.
112 root 1.360 - avoid crashes when non-players cast party spells.
113 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
114 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
115     - small improvement of the number of potions in shops
116     (by Job Vranish).
117     - added a few party spells (by Job Vranish).
118 root 1.362 - use a common message dynbuf.
119 root 1.364 - destroying tear down objects will now use the full hp range
120     for animation and will only destroy/lastframe when hp < 0.
121     - allow monsters to use earth to dust.
122     - use manhattan distance for get_rangevector_from_mapcoord, just as
123     in get_rangevector.
124     - los updates now correctly take tiled maps into account.
125     - do los updates even on maps without darkness.
126 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
127 root 1.375 - upgrade to IO::AIO 3.21.
128 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
129 elmex 1.373 - properly catching exceptions from callback in irc.ext.
130 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
131 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
132 elmex 1.368 - (arch) added hint about usage to Slag Ex.
133 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
134     like the rest.
135 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
136 root 1.378 - (arch+maps) added rate limited converter and adjusted
137     /elmex/mana_fountain.
138     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
139     - reduce size of casting_time, move_status, attack_movement,
140     last_heal and last_sp slots, squeezing some more space out of struct
141 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
142     anywhere.
143 root 1.358
144 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
145     - fixed bug in alchemy, where finding the right object for enhancements
146     didn't work.
147 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
148     effects (w.r.t. put_more) per mapspace, to give the server a chance
149     to survive a hundred deathsheads.
150 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
151     disastrous bug of unfortunately unknown proportions...
152 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
153 root 1.343 - use gender-neutral place descriptions for invite.
154 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
155     Thanks go to Lisa Larsen!
156 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
157     anymore).
158 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
159 root 1.345 - use better dependency tracking for include/keyword.h.
160 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
161     so it is possible to invite somebody out of some stck-till-death traps,
162 root 1.346 or simply to commit suicide.
163 root 1.352 - replace the "ignoring delayed commands" message by something more useful
164     (cf. cunning gnome freezeing issue).
165 elmex 1.349 - various fixes for weapon improvements.
166 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
167 root 1.353 - support T and G sequences in cfpod.
168 root 1.343
169 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
170 root 1.339 - convert me command from per-map to chat, which makes more sense, also
171     document it.
172 elmex 1.336 - more than one spellbooks of same class can now be given
173     in class selection.
174 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
175     spell rebalancements.
176 elmex 1.338 - the IRC gateway filters IRC colors now.
177 elmex 1.336
178 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
179 root 1.331 - (arch) fix quiver of Holding Bolts.
180 root 1.332 - applying unpaid items will now examine them.
181 root 1.330 - add "What" column to body command, showing items in that slot.
182 elmex 1.329 - redesigned and rebalanced lamps and torches.
183 root 1.330 - add "..." to item names that have been shortened.
184     - fixed "assign" function that squeezes strings into fixed length.
185 elmex 1.333 - add cursed effect to lamps and (some) torches.
186 elmex 1.334 - fixed bad assigned crafting skills and their tools.
187 root 1.312
188 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
189 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
190 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
191 root 1.312 - make monster smell logic dependent on their wisdom stat.
192 root 1.324 - put the death reason into a separate tab.
193     - converted "connected" slot to string, cleanly got rid of some ugly
194     hacks such as the path_attuned hack.
195 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
196     - replace one-at-a-time hash by faster than smaller FNV-1a hash
197     when hashing strings.
198 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
199 elmex 1.320 whether the right cauldron is used.
200 root 1.313 - considerably optimise shared string implementation by
201 root 1.316 making its null value a compiletime constant.
202 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
203     as well as using shstr_cmp to pass shared stringsa round efficiently,
204     for lots of code size savings.
205 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
206     they are sleeping: generators now check for the sleeping flag.
207 root 1.318 - tell gcc not to excessively inline some perl interface functions.
208 root 1.322 - remove marking rune length limit.
209 root 1.323 - fix formatting of cfpod when a verbatim block was following
210     a single newline.
211     - move resistances, statistics and showpets command output into tabs.
212 root 1.326 - implement map scripts that can replace the boulder logic without
213     having to write extensions.
214 root 1.310
215 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
216 root 1.302 - fix a longstanding bug that teared multipart monsters
217     at map boundaries apart.
218 root 1.292 - temporarily make permanently invisible player visible when
219     he/she makes noise.
220 root 1.284 - fix being able to see through walls a bit.
221 root 1.303 - improve look at output.
222 root 1.285 - completely replaced the line of sight algorithm with a variant
223     of spiral fov capable of visibility grades and arbitrary
224     shadow angles, that uses less memory and less code.
225     - the new los code supports arbitrary map rectangles and loosens
226 root 1.310 other restrictions of the old code, supporting further optimisations.
227     - update los if blocksview-objects are inserted in a map, not just when
228 root 1.287 removed (e.g. for summon fog).
229 root 1.303 - permanent invisibility doesn't make immune against making noise:
230     implement a noise system that allows monsters to locate the player
231     when he/she makes noise.
232     - implement a primitive smell system that monsters can use to track
233     players.
234 elmex 1.288 - create bomb now also works when casted by door traps.
235 elmex 1.290 - (arch) new torch graphics.
236 root 1.289 - (maps) considerably soften the subway spider.
237 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
238     the guards from being killed by players.
239 root 1.310 - (maps) lots of tweaks in and around scorn.
240     - (maps) use special non-blocksview jungle, mountain and
241     darkforest freely on the worldmap, to get gradual sight obstacles
242     instead of total blackout in those areas.
243 root 1.289 - no maximum darkness for outdoor maps anymore.
244 root 1.291 - add more hints, fix some messages.
245 root 1.292 - fix a bug: firing rods should tell you something about them.
246     - make light additive even within players.
247 root 1.293 - darken xrays effect a bit.
248     - improve handling of los changes when inserting or removing
249     objects, not perfect yet.
250     - make map darkness signed (formerly unsigned) to allow
251 root 1.294 ambient lighting and centrally manage darkness as an offset.
252     - revamped, fixed and documented the server calendrics, also
253     tell users the current time and data, to improve awareness.
254     - implement proper wizlook flag and handling of wizlook, instead
255     of dumbly just clearing los once.
256 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
257     and has a smaller runtime variance.
258 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
259     making them actually useful.
260     - see_in_dark now increases the viewing radius by 3.
261 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
262     speedup, as well as in many other places.
263 root 1.299 - remove support for extended map infos - these are not used
264     by the deliantra client and removing them gives us a 10% speedup
265     when sending map changes.
266 root 1.300 - remove most gcfclient and other client bug workarounds, as well
267     as now obsolete protocol versions, simplying the code.
268 root 1.301 - optimise and simplify generation of random numbers.
269 root 1.303 - correctly provide a non-zero default density for materials, to
270     avoid crashes, fix other bugs in the material handling code.
271     - fix volume calculations.
272     - fix cfpod parsing when multiple verbatim blocks were separated by
273     newlines.
274 root 1.305 - increase monster detection radius from wis/5 to wis/3.
275 root 1.306 - remove old pickup modes.
276     - remove obsolete disarm and search commands (search wasn't working
277     anyways).
278 root 1.308 - fix a crash when an npc applied a sign.
279 root 1.284
280 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
281 root 1.283 - this release is assumed to be very stable.
282     - (maps) radically redesigned and improved tutorial.
283 root 1.280 - directional casting no longer immediately removes the invisible effect.
284 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
285 root 1.272 - fix overflow in lighting calculations.
286     - negative glow radii can no longer cause total darkness.
287 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
288     only maximally-lit ones.
289 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
290     - swashbucklers got the oratory skill now.
291 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
292 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
293 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
294 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
295     (which was probably broken, too).
296 root 1.281 - support negative glow radii during daytime, too.
297     - use circular, not rectangular, viewing area.
298     - use minimum viewing distance of 2 in outdoor maps.
299     - negative glow is stronger than viewing area or lamps.
300 root 1.283 - (arch) new darkness spell face.
301 root 1.272
302 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
303     - (maps) completely redesigned scorn.
304 root 1.269 - "cast light" now works on oneself.
305 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
306     negative glow radii again (they were totally broken before).
307 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
308 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
309 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
310 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
311 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
312     back to the player.
313 root 1.251 - attuned/repell and spell base level system reworked.
314 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
315 root 1.247 be less erratic now.
316 root 1.248 - refuse to write the uuid file if the uuid is zero
317     (to avoid writing it in early crashes).
318 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
319     - speed up emergency_save by not syncing every file separately.
320     - no longer reattach perl to every object on reload, it's slow, and no longer
321     necessary since we don't nuke stashes anymore.
322     - do not bootstrap perl from the commandline args, use separate eval for
323     better error reporting.
324 root 1.259 - fix a crash when pushing cone spells met ice attacks.
325 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
326 root 1.255 - speed up map refresh in server a bit.
327 elmex 1.258 - refactored drop code and fixed some programming errors in it.
328 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
329 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
330 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
331     as the current weight of the inventory.
332 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
333     dragonfire has been introduced for the non-dragon players.
334 root 1.265 - remove unused "tooltype", "start_holding" object slots.
335     - change "weapontype" object slot to uint8.
336     - convert "hide" object slot into flag.
337     - reorder object members for better locality of reference and codesize
338     decrease.
339 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
340 root 1.267 - fix a crash when no skill could be found when killing amonster.
341 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
342     every completed aio operation.
343 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
344     and update mapspaces if necessary.
345 root 1.246
346 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
347 root 1.241 - removed all command line parsing, only env variables are supported
348     anymore.
349 root 1.239 - region-specific monsters will now once more be on the worldmap.
350 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
351 root 1.225 would grow out of bounds.
352 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
353 root 1.222 - fixed a double-escaping bug in the pod-parser.
354     - rewrote the cfpod parser in C++.
355     - hintmode moved to C++, players need to re-set their hintmode if
356     they dislike "show".
357 root 1.231 - fix RIP inscription.
358 root 1.239 - bump login name length from 18 to 20 char max.
359 root 1.231 - correctly support gender in emotes.
360     - correctly support gender in the death messages.
361     - correctly generate death messages for players only when they really die,
362     with increased information.
363 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
364     and data corruption (but apparently was never triggered).
365 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
366 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
367     data corruption bug.
368 root 1.223 - tweak coredumping/monitoring a bit.
369 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
370 root 1.227 - do not crash in the loader when an inventory object could not be loaded
371     (from a corrupted file).
372 root 1.241 - redid skills command to send output to proper channel.
373 root 1.233 - object->map is no longer refcounting.
374 root 1.228 - add FLAG_DEBUG for internal debugging.
375 root 1.231 - add NDI_VERBATIM flag to send_msg.
376 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
377 root 1.240 - player->exists is no longer a sync_job.
378 root 1.233 - split login.ext's player scheduler into
379     it's own player-scheduler.ext extension.
380 root 1.222
381 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
382 root 1.212 - require perl 5.10.
383 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
384 root 1.204 - swap player and observed count's on the map when observing.
385 root 1.205 - add (mostly untested) mapspace perl class and accessors.
386 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
387 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
388     could be found.
389 root 1.208 - pits now have a configurable "random spread" range and default
390 root 1.213 to a radius of two now.
391 root 1.212 - rewrite pay_player_arch.
392     - use a more stable perl_reload implementation.
393     - do not use Symbol::delete_package (causes crashes after perl-reload),
394     use our own, safer, clear_package instead.
395     - when asynchronously dumping core, close all file handles to allow
396     the server to restart concurrently.
397 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
398     sequences, without double-encoding. it should be faster, too.
399     - the above fixes wrong display of help tetx and many other issues.
400 root 1.216 - use lzf and frag packets for large messages for clients supporting them
401 root 1.218 (0.9976+), use it for long books and other messages.
402 root 1.210 - eradicate listen command and corresponding code.
403 root 1.211 - eradicate logs command.
404 root 1.218 - let the client log into the server log, used for crash backtraces.
405 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
406     old style spell objects with the spell magic bullet.
407 root 1.220 - (arch) fixed skill less rods in the archetypes
408 root 1.204
409 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
410 elmex 1.197 - made jeweler workbench larger and some other minor map
411     changes in jeweler town.
412 root 1.196 - fixed wrong item handling in jeweler skill code.
413 root 1.198 - (arch) use a special "key_random_map" for random map keys
414     that are used up.
415 root 1.199 - fix a crash when the player who was observed has logged out long
416     enough for his region/map to be gone.
417 root 1.200 - port to g++-4.3's incompatible tr1 changes.
418 root 1.201 - add some missing dependencies.
419 root 1.203 - log to /var/log/deliantra/ by default.
420     - hack observe code to enable smooth movmenet when observing.
421 elmex 1.195
422 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
423 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
424 root 1.179 - correctly move gsay to the party channel.
425 root 1.178 - fix a crash when animate weapon was used in some areas.
426 elmex 1.177 - fixed unnecessary identification of by converters created objects.
427 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
428     with NPCs.
429 elmex 1.175 - (arch) dragon scales got proper type now
430 root 1.193 - object::decrease would sometimes cause container weights to
431     be wrong, this has been fixed.
432 root 1.194 - do not send time updates for newly-seen items.
433 root 1.185 - thawing an icecube will once more drop its contents to the ground.
434 root 1.183 - fix cone spells etc. going through walls sometimes.
435 root 1.186 - fix a weight update bug that sometimes left containers
436     with wrong weights.
437 root 1.194 - added auto_apply event and extension for shop tiles.
438 root 1.172 - work around get_map_flags invoking perl and switching the stack.
439     - make sure the map is loaded when using a town portal return.
440 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
441     where healing spells didn't cost any grace.
442 root 1.173 - fix starvation kill reason.
443 root 1.174 - fix pk killer name message.
444 root 1.189 - don't let people apply signs with @match.
445 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
446     what seems to be the biggets memleak in the server).
447 elmex 1.171
448 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
449 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
450     - use anyevent to manage listen ports (this enables IPv6 support).
451 root 1.167 - server supports ipv6 client connections now.
452 root 1.168 - use newly-available Coro::AnyEvent.
453 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
454     to let it handle AIO requests.
455 root 1.167
456 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
457 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
458     processing considerably (especially in the client) and reduces data transfers
459     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
460 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
461     - (map) fixed npc dialogue in pup_land/s_f/special.
462     - bugfix: fix a crash when a player casts a swarm spell and then logs out
463     (swarm spells now stay in the player's inventory).
464 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
465 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
466     archetype *archname* (chairs of different facings were merged).
467     - bugfix: fix a potential crash issue in find_object_name (not used
468     normally).
469 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
470     (destruction, magic missile etc.).
471 root 1.163 - swarm spells without a direction now use various spiral patterns
472     instead of being fully random.
473 root 1.158 - update AnyEvent API to 3.4 and above.
474 root 1.156
475 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
476 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
477 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
478 root 1.152 - bugfix: the jumping skill now gives experience for jumping
479     and for attacking monsters. it also takes about one second to do a jump.
480 root 1.138 - bugfix: players couldn't starve in 2.53 :(
481 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
482 root 1.152 - bugfix: spell effects like word of recall are removed on death.
483 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
484     were created outside a map.
485 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
486     (fixed by reversing the logic).
487 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
488 root 1.153 - bugfix: the random map generator no longer leaks key objects.
489 root 1.154 - bugfix: support random maps >127x127.
490 root 1.152 - (maps) fixed the death certificate system in nimbus.
491 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
492 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
493 root 1.147 - (arch) give ball lightning a real name.
494 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
495 root 1.155 - support cfpod in ex replies (client item tooltips).
496 root 1.143 - unapply item in range slow when readying a spell.
497 root 1.148 - bugfix: account for rounding errors in weight updates.
498 root 1.139 - remove synchronous mkdir in chargen_race_done.
499     - fix per-race starting maps.
500 root 1.142 - check hiscore on suicide and quit as well.
501 root 1.138 - tell players when they are starving.
502 root 1.133 - get rid of costly object_from_name conversion for altar effects.
503     - fix map difficulty calculation for generators.
504 root 1.146 - slightly more intelligent handling of "is_animated" flag.
505 root 1.149 - support no_drop map header flag (before it was only available internally).
506 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
507 root 1.133
508 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
509 root 1.119 - bugfix: custom skill settings were not saved by the server.
510     - bugfix: remove did not actually remove items from the inventory, leaving
511 root 1.116 ghost items.
512 root 1.119 - bugfix: properly update items identified on the ground.
513 root 1.120 - bugfix: use localtime_r in the logger thread.
514 root 1.122 - bugfix: player starvation will now give the correct kill reason.
515     - bugfix: archetype reloads could crash the server.
516 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
517 elmex 1.114 player is not logged in.
518 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
519 root 1.117 server startup.
520 root 1.128 - bugfix: fix the door surround check in the random map generator.
521     - (maps) fix heaven quest difficulty progression.
522     - (maps) fix some random map styles.
523     - dropping items a shop is not interested in won't sell them anymore.
524     - rods and horns with a too low maximum charge allow now at least one discharge.
525     - implement kill & death statistics.
526     - random map preparation is no longer synchronous.
527     - rewrite find_style in perl, no longer does synchronous I/O.
528     - improve random map specials placement.
529     - make the killer a real object pointer instead of a string, improved
530     kill reason messages.
531 root 1.117 - take advantage of new aio_close and aio_chmod.
532 root 1.128 - implement archetype::get, object::deep_clone and update callers.
533 root 1.125 - change_abil is much faster.
534 root 1.126 - update the floorbox more often to work around the reverses item order
535     display in clients.
536 root 1.125 - cleaned up object copying by encapsulating it to a single place.
537 root 1.126 - add hints to the invite messages.
538 root 1.127 - rewrote key<->value pair handling.
539 root 1.128 - use an independent random number generator for the random map generator.
540 elmex 1.113
541 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
542 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
543     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
544     - completely automate the weight handling, should fix all weight
545     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
546 root 1.103 - reloading archetypes while a user was in the character creation phase
547     could crash the server.
548 root 1.106 - fix a nontrivial number of cases of code commented similar
549     to "is this really correct?", as many of those cases are now handles
550     automatically by lower level code.
551     - replace many ad-hoc checks for client visibility by object::visible_to,
552     should result in broader applicability of functions using it.
553 root 1.104 - merge items with different arch pointers refering to the same arch
554     (due to archetype reloads).
555 root 1.106 - refactored the object remove/insert functions and most related
556     functions (decrease, split, merge_ob etc.).
557 root 1.105 - make it compile better on freebsd (reported by pippijn).
558 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
559 root 1.108 - fix the longstanding "container stays open" bug.
560 root 1.107 - improved floorbox updating to be incremental and other protocol
561     optimisations.
562     - get rid of update_after_inventory_change and only do update stats
563     for weight once/tick/player at max.
564 root 1.109 - rewrite party commands, use party channel.
565 root 1.103
566 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
567 root 1.97 - properly link against libgthread as that is needed to make the slice
568     allocator thread-safe.
569 root 1.91 - support perls not compiled with 64 bit support (though this is not a
570     recommended configuration) (reported by Samuel Gondouin).
571 root 1.94 - always put godgiven items into the player inventory, never any containers.
572 root 1.92 - (maps, arch) the scorn go club was founded!
573 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
574 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
575     became a real spell-class.
576 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
577     - (arch) considerably strengthened spark shower and destruction.
578     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
579     finally reloadable at runtime.
580     - changed archetype loading algorithm to only require one pass and
581     use delayed resolving of references.
582 root 1.101 - examine command now uses the examine infobox.
583 root 1.102 - implement an "incremental garbage collector" for archetypes.
584 root 1.98 - enable slice allocator again.
585 root 1.96 - implement optional free memory poisoning.
586 root 1.91
587 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
588 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
589 root 1.85 skill.
590 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
591     names (also update all maps to use money instead of coins).
592 root 1.78 - add uuid accessors to perl.
593     - add coin names and archetype accessors to perl.
594 root 1.80 - fix runtime uuid file format to use "." instead of ",".
595 root 1.78 - change perl extensions to not use hardcoded coins and values.
596 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
597     and be more parsimonous of uuid usage by the exact value out on exit.
598 root 1.86 - write log messages in another thread, removing another sync point.
599     - support multi-line log messages in a nicer way.
600 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
601 root 1.81 - fix a minor memleak in the random map generator.
602     - some parts of the random map generator are not coroutine-safe,
603     so only call it "single-threaded".
604     - major cleanup of memory management in random map generator.
605 root 1.87 - slight refactoring of the random map generator, faster too.
606 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
607     bookkeeping bug.
608 root 1.87 - work around "player is on active list" problem by deactivating player
609     after loading.
610 root 1.81 - garbage collect shstr's more evenly and adaptively only when
611     there have in fact been allocations.
612 root 1.82 - fix object::insert to do as documented and insert into the env
613     if necessary.
614     - fix cf::map::unique_maps.
615     - fix nrof overflow check in can_merge_slow.
616     - fix converter code to handle >31 bit values.
617 elmex 1.83 - added support for the player_sold flag
618 root 1.84 - converters no longer accept unpaid items.
619 root 1.88 - canonicalize random map meta files for better unification.
620 root 1.77
621 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
622 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
623     when mlockall has been used.
624 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
625 root 1.72 - use separate thread for ticker timing (and more in the future).
626     this greatly increases timing accuracy and gets rid of an enourmous
627     number of gettimeofday calls.
628 root 1.82 - use a separate thread to signal aio completion, for lower latency.
629 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
630 root 1.71
631 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
632 root 1.68 - rebalanced default experience table to be more exponential
633     and much easier up to level ~40, then moderately harder.
634 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
635 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
636     - do not exit on reload/load errors but properly cleanup.
637 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
638 root 1.66
639 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
640 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
641     (this fixes the jeweler skill).
642 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
643 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
644 root 1.63 - move tombstone to real map if player died due to cave-in (even if
645     it has reset, which is better than putting it on the savebed, also as
646 root 1.321 proof that the player didn't use a savebed).
647 root 1.59
648 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
649 root 1.56 - work around perl bug in configure perl module version check.
650 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
651 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
652 root 1.52 - fix a bug in animate_weapon, causing a crash.
653 root 1.54 - no longer exit when a coroutine throws an exception.
654 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
655 root 1.53 - fix the "<player> is nuts" message.
656 root 1.58 - fix an exception at logout due to the json_coder being gone.
657 root 1.43 - upgrade to EV version 2.0 API.
658 root 1.47 - when players don't apply a savebed correctly but stand above one,
659     do not move or kill them.
660 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
661 root 1.43 - implement generic framework for server-side resource files.
662     - implement resource file update event.
663     - hook experience table update into the framework.
664     - move jeweler.yaml to resources (arch/).
665 root 1.44 - switch from Crossfire to Deliantra perl module.
666     - implement json2json arch filter.
667 root 1.45 - implement widget protocol version 2, support for ui templates.
668 root 1.54 - mapinfo is now handled fully asynchronously.
669 root 1.48 - ext/irc: also log irc messages.
670 root 1.51 - ext/schmorplog: write user stat files asynchronously.
671 root 1.43
672 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
673 elmex 1.41 - limited the number of items that can be picked up and dropped
674 root 1.42 as temporary measurement against bad performance or dropping things
675     (this lead to long freezes and triggered the watchdog).
676 elmex 1.41 - improved the performance of the drop command a bit.
677 root 1.38 - switch from Event to EV for higher performance, easier usage,
678     less bugs...
679 root 1.39 - updated to release version of the gnu affero license.
680 root 1.38
681 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
682 root 1.36 - more thoroughly rename the binaries, contact addresses.
683     - update the copyrights.
684 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
685     crashes.
686 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
687     potentially causing crashes.
688 root 1.35 - assign weapons on user load time, not login-time, avoiding
689     crashes.
690    
691 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
692 root 1.32 - fixed an important bug that caused passwords to be forgotten.
693 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
694     in some of the maps.
695 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
696     which is now trivial to do.
697 root 1.33 - removed all traces of the old (and never working) plug-in interface
698     (70kb code less on amd64).
699 root 1.34 - improve/tune scheduling priorities.
700     - fix some freezing bugs.
701     - fix a memory corruption problem in dynbuf.printf.
702     - use channels for chat and many informational commands.
703     - improved the tutorial.
704     - create missile is now fixed.
705     - race fields must now contain archetypes.
706     - jumping skill now works as advertised.
707 root 1.31
708 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
709 root 1.24 - relicense under the gnu affero license.
710 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
711 root 1.24 - implement server-side framework for generic resources.
712     - use resource framework for server-provided ambient
713     music.
714 root 1.27 - save object owners (players only atm).
715 root 1.24 - replace limited sound api with server-provided sound effects.
716     - new sc (sound control) protocol command.
717     - improve fxix protocol to include types.
718     - exactly fill tcp segments, if possible.
719     - output-rate is now an upper limit, the server will automatically
720     (and quite perfectly) adjust to the network conditions, ensuring
721     low latency even during bulk transfers (music, images, sounds etc.).
722     - implement server-side widgets (i.e. client widgets controlled
723     in the server side). this will allow future expansion without
724     having to upgrade clients.
725     - implement a (artwork) world map with realtime player position
726     tracking.
727     - new and more efficient extcmd (server still supports old extcmd
728     protocol).
729 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
730     calcluation that could be easily exploited by users.
731     - rebalanced diseases to spread more naturally/evenly.
732     - completely asynchronous map loading even for tiled maps.
733 root 1.24 - replace simple messaging protocol with channels carrying metadata
734     (similar to message types, but more directed at the user).
735     - reduce command processing latency by a whopping 120ms by
736     reordering some processing steps inside the server. this directly
737     reduces lag by 120ms.
738     - actually send spell faces to the client.
739 root 1.23 - implement player genders.
740 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
741     otherwise return to savebed and possible kill if the log-out
742     was for too long.
743     - fast socket-dead detection (kick player after 8 seconds without ack).
744     - greatly reduce the cpu time needed to draw maps _again_.
745     - archetypes are now subclasses of objects.
746     - rebalanced shop greed and approval functions to be more realistic
747     (and likely match the actual intention).
748 root 1.23 - implement "crossfire pod" format for messages, with working bold,
749     italic, gender-specific text, paragraphs etc.
750 root 1.24 - implemented hint framework, players can opt to receive hints.
751     - implemented (long) book framework, added some books from the cf wiki.
752 root 1.23 - implement generic message framework that uses xml, utf8 for the client
753     protocol and is capable of transmitting generic meta information.
754 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
755     - replace the nexus by a per-player tutorial map that teaches stuff
756     better than the newbie house.
757 root 1.18 - fix the magicmap colours.
758 root 1.19 - optimise map update even more by removing unneeded code and checks.
759     - decouple map and stats update from pl->ob and use pl->observe instead.
760     - implement observe command.
761 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
762     calls with a simple comparison.
763     - fix a latent crossfire bug that could crash the server because the
764     map refresh did not update the mapspace.
765 root 1.24 - support custom keys for regions and maps, regions are now
766     refcount-managed.
767     - allow worldmap overlays anywhere in the 000..999 range.
768     - new system to acquire time slices for background jobs, to reduce
769     jitter.
770 root 1.27 - semi-persistent object-referencing framework (currently only players
771     supported).
772 root 1.22 - dependency tracking for perl extensions.
773 root 1.24 - new slag-ex extension for cleaning cauldrons.
774     - fix invoke result processing.
775     - there are even less i/o syncpoints in the server now.
776 root 1.29 - added map-tags extension that scans all maps for object tags
777     and records them in the database (not used yet).
778 root 1.28 - metaserver 2 support.
779 root 1.22 - many more bugfixes and minor optimisations.
780 root 1.16
781 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
782 root 1.14 - optimised event invocation (non-wanted events can now be
783     skipped with 4-5 inlined instructions).
784 root 1.12 - complete rewrite of town_portal: it now creates a portal
785     to the "nearest" town only, travel is only possible
786 root 1.13 to the town and back, anybody can use it (also removes
787     one of the remaining syncpoints in the server).
788 root 1.10 - complete rewrite of the range/attack skill slot system:
789     there are now two slots, one for combat, one for ranged
790     attacks.
791     - introduce the concept of a current weapon (either a ranged
792     or a combat weapon/skill/tool) and switch between them as
793     needed.
794     - rewrite bow code so bows get more useful: apply damage,
795     attacktype and other stats to the arrows and treat
796     bows as weapons. also rebalance the missile weapons skill
797     so its damage increases with level.
798     - rewrite the complete player speed logic: weapon_speed now
799     works as documented and there are no unnatural speed boosts.
800 root 1.6 - implement a utility - cfutil - that simplifies arch and map
801     installation, replacing the old collect scripts and
802 root 1.9 simplying deployment by scaling and cutting faces as required.
803     - simplify the map protocol extensively by taking advantage
804     of missing bigfaces, speeding up map generation immensely.
805 root 1.6 - implement inherit keyword allowing archetypes to inherit from
806     other archetypes.
807     - rationalise archetype, region and treasurelist file format
808     into a single file format and make them reloadable asynchronously.
809 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
810     reloadable at runtime.
811 root 1.6 - implement 64x64 faceset support.
812     - implement fxixsx protocol that saves
813     a lot of bandwidth over the old image/face/smooth packets
814 root 1.11 and allows images > packetsize, incremental and background
815     transfers.
816 root 1.6 - implement a bandwidth-saving smoothing protocol that works
817     on a face basis as opposed to a mapspace basis.
818 root 1.7 - the server can now rate-limit image uploads to not exceed
819     a certain (client-configurable) speed while guarenteeing full
820     freedom of movement.
821 root 1.8 - implement new ex command to request item descriptions.
822     - implement new msg command for in-game messages with meta
823     information (using xml).
824 root 1.9 - enforce utf-8 for all text messages.
825 root 1.13 - added micropather (not used yet).
826 root 1.6 - many, many bugfixes.
827 root 1.1
828 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
829 root 1.1 - make coroapi accessible to cf+.
830     - moved map handling logic completely to perl
831     - per player maps are now marked in the map
832 root 1.2 - maps are saved completely differently now,
833     and much more often.
834 root 1.17 - rewrote map header parser and writer, to be much faster.
835 pippijn 1.4 - maps and players are now (in the average case) loaded
836 root 1.2 and saved completely asynchronously, I/O contention will no
837     longer freeze the server.
838 pippijn 1.4 - players and maps can be loaded anytime, without the player
839 root 1.2 being logged in.
840 root 1.1 - automatically generate method interfaces for perl from headers
841     - unbundled freezethaw
842     - mostly rewrote common/map.C
843     - completely rewrite server/swap.C
844     - introduced "runtime", the CCT clock (corrected crossfire time) :)
845     - introduced new keyword for map files: file_format_version (integer, server version: 0)
846     - better message for apply failures due to applymode
847     - removed most all of the weather code
848     - unified logging to stderr and file
849     - too many minor changes to document