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Revision: 1.428
Committed: Mon Oct 12 18:06:56 2009 UTC (14 years, 7 months ago) by root
Branch: MAIN
CVS Tags: rel-2_81
Changes since 1.427: +1 -36 lines
Log Message:
2.81

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
5 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
6     but not horns (to make them more useful for content-creators).
7 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
8     2) it skipped spell effects and 3) it didn't handle the case where
9     and object was destroyed while iterating over it correctly. all this
10     allowed players to sometimes walk onto spaces they should not be able to
11     walk on.
12 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
13 root 1.399 - examining an object now dumps the serialised object form when the user
14 root 1.404 is a wizard (wizlook).
15 root 1.421 - altars no longer accept unpaid items.
16 root 1.411 - party spells didn't work all that well.
17 root 1.424 - added complex object matching framework (cf::match), and make altars
18     and pedestals use it.
19 root 1.425 - identified skill-tools show what skill they grant.
20 root 1.399 - display the duration of change_ability spells when examining them
21     (missing: protection spells, but they are a hack...).
22 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
23     adding more variety to the different mushrooms.
24 root 1.398 - fix a minor cfpod formatting bug.
25 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
26     the hintmode setting on the settings page.
27 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
28 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
29 root 1.399 - enable the object loader to also dump archetypes.
30 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
31 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
32 root 1.402 - force the initial face when loading an object that is time-animated
33     or a monster, so it does not have to be specified anymore.
34 root 1.403 - fix a bug where recasting an ability changing spell could shorten
35     its remaining duration.
36 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
37 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
38 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
39     up splay operations as well.
40 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
41 root 1.412 - implement introspection data for C++ classes (%REFLECT).
42 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
43 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
44 root 1.419 - fix transmutation alchemy.
45 root 1.424 - speed up many frequently-invoked C->perl callbacks.
46 root 1.419 - added complex object matching framework, to be used in altars and the like.
47 root 1.426 - switch to YAML::XS from YAML.
48 root 1.396
49 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
50 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
51     that ultimately was not helpful to catch it :)
52 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
53     all callers to use either one or the other, as appropriate. This
54     fixes the (rather fragile) light spell, maybe others.
55     - fixed an overflow and exploit in the bank/payment code.
56     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
57 elmex 1.384 to explain the skill a bit more.
58 root 1.389 - removed a buggy check for zero attacktype. So that we might find
59 elmex 1.388 the real bugs in the archs/maps/objects.
60 elmex 1.394 - Fixed enabling torches with lighters.
61 elmex 1.387 - (maps) Added Heaven Town region.
62     - (arch+maps) Fixed & normalized warriors on map
63     /quests/peterm/CTower/Barracks.
64 root 1.392 - fix the light spell (and possibly diseases and other lights).
65 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
66 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
67     a long time ago, and similar cases are still to be found in the maps.
68     - make the socket_timeout configurable in the code (but not yet for users).
69 root 1.393 - earth wall health bar is now correct.
70 elmex 1.384
71 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
72 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
73     freeze with IO::AIO anymore due this change.
74 root 1.364 - avoid a crash when a player tries to apply a lighter.
75 root 1.376 - allow a spell argument for dimension door.
76 root 1.362 - move shop item listing and some otherstuff into the info tab.
77 root 1.360 - avoid crashes when non-players cast party spells.
78 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
79 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
80     - small improvement of the number of potions in shops
81     (by Job Vranish).
82     - added a few party spells (by Job Vranish).
83 root 1.362 - use a common message dynbuf.
84 root 1.364 - destroying tear down objects will now use the full hp range
85     for animation and will only destroy/lastframe when hp < 0.
86     - allow monsters to use earth to dust.
87     - use manhattan distance for get_rangevector_from_mapcoord, just as
88     in get_rangevector.
89     - los updates now correctly take tiled maps into account.
90     - do los updates even on maps without darkness.
91 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
92 root 1.375 - upgrade to IO::AIO 3.21.
93 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
94 elmex 1.373 - properly catching exceptions from callback in irc.ext.
95 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
96 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
97 elmex 1.368 - (arch) added hint about usage to Slag Ex.
98 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
99     like the rest.
100 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
101 root 1.378 - (arch+maps) added rate limited converter and adjusted
102     /elmex/mana_fountain.
103     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
104     - reduce size of casting_time, move_status, attack_movement,
105     last_heal and last_sp slots, squeezing some more space out of struct
106 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
107     anywhere.
108 root 1.358
109 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
110     - fixed bug in alchemy, where finding the right object for enhancements
111     didn't work.
112 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
113     effects (w.r.t. put_more) per mapspace, to give the server a chance
114     to survive a hundred deathsheads.
115 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
116     disastrous bug of unfortunately unknown proportions...
117 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
118 root 1.343 - use gender-neutral place descriptions for invite.
119 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
120     Thanks go to Lisa Larsen!
121 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
122     anymore).
123 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
124 root 1.345 - use better dependency tracking for include/keyword.h.
125 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
126     so it is possible to invite somebody out of some stck-till-death traps,
127 root 1.346 or simply to commit suicide.
128 root 1.352 - replace the "ignoring delayed commands" message by something more useful
129     (cf. cunning gnome freezeing issue).
130 elmex 1.349 - various fixes for weapon improvements.
131 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
132 root 1.353 - support T and G sequences in cfpod.
133 root 1.343
134 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
135 root 1.339 - convert me command from per-map to chat, which makes more sense, also
136     document it.
137 elmex 1.336 - more than one spellbooks of same class can now be given
138     in class selection.
139 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
140     spell rebalancements.
141 elmex 1.338 - the IRC gateway filters IRC colors now.
142 elmex 1.336
143 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
144 root 1.331 - (arch) fix quiver of Holding Bolts.
145 root 1.332 - applying unpaid items will now examine them.
146 root 1.330 - add "What" column to body command, showing items in that slot.
147 elmex 1.329 - redesigned and rebalanced lamps and torches.
148 root 1.330 - add "..." to item names that have been shortened.
149     - fixed "assign" function that squeezes strings into fixed length.
150 elmex 1.333 - add cursed effect to lamps and (some) torches.
151 elmex 1.334 - fixed bad assigned crafting skills and their tools.
152 root 1.312
153 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
154 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
155 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
156 root 1.312 - make monster smell logic dependent on their wisdom stat.
157 root 1.324 - put the death reason into a separate tab.
158     - converted "connected" slot to string, cleanly got rid of some ugly
159     hacks such as the path_attuned hack.
160 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
161     - replace one-at-a-time hash by faster than smaller FNV-1a hash
162     when hashing strings.
163 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
164 elmex 1.320 whether the right cauldron is used.
165 root 1.313 - considerably optimise shared string implementation by
166 root 1.316 making its null value a compiletime constant.
167 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
168     as well as using shstr_cmp to pass shared stringsa round efficiently,
169     for lots of code size savings.
170 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
171     they are sleeping: generators now check for the sleeping flag.
172 root 1.318 - tell gcc not to excessively inline some perl interface functions.
173 root 1.322 - remove marking rune length limit.
174 root 1.323 - fix formatting of cfpod when a verbatim block was following
175     a single newline.
176     - move resistances, statistics and showpets command output into tabs.
177 root 1.326 - implement map scripts that can replace the boulder logic without
178     having to write extensions.
179 root 1.310
180 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
181 root 1.302 - fix a longstanding bug that teared multipart monsters
182     at map boundaries apart.
183 root 1.292 - temporarily make permanently invisible player visible when
184     he/she makes noise.
185 root 1.284 - fix being able to see through walls a bit.
186 root 1.303 - improve look at output.
187 root 1.285 - completely replaced the line of sight algorithm with a variant
188     of spiral fov capable of visibility grades and arbitrary
189     shadow angles, that uses less memory and less code.
190     - the new los code supports arbitrary map rectangles and loosens
191 root 1.310 other restrictions of the old code, supporting further optimisations.
192     - update los if blocksview-objects are inserted in a map, not just when
193 root 1.287 removed (e.g. for summon fog).
194 root 1.303 - permanent invisibility doesn't make immune against making noise:
195     implement a noise system that allows monsters to locate the player
196     when he/she makes noise.
197     - implement a primitive smell system that monsters can use to track
198     players.
199 elmex 1.288 - create bomb now also works when casted by door traps.
200 elmex 1.290 - (arch) new torch graphics.
201 root 1.289 - (maps) considerably soften the subway spider.
202 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
203     the guards from being killed by players.
204 root 1.310 - (maps) lots of tweaks in and around scorn.
205     - (maps) use special non-blocksview jungle, mountain and
206     darkforest freely on the worldmap, to get gradual sight obstacles
207     instead of total blackout in those areas.
208 root 1.289 - no maximum darkness for outdoor maps anymore.
209 root 1.291 - add more hints, fix some messages.
210 root 1.292 - fix a bug: firing rods should tell you something about them.
211     - make light additive even within players.
212 root 1.293 - darken xrays effect a bit.
213     - improve handling of los changes when inserting or removing
214     objects, not perfect yet.
215     - make map darkness signed (formerly unsigned) to allow
216 root 1.294 ambient lighting and centrally manage darkness as an offset.
217     - revamped, fixed and documented the server calendrics, also
218     tell users the current time and data, to improve awareness.
219     - implement proper wizlook flag and handling of wizlook, instead
220     of dumbly just clearing los once.
221 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
222     and has a smaller runtime variance.
223 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
224     making them actually useful.
225     - see_in_dark now increases the viewing radius by 3.
226 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
227     speedup, as well as in many other places.
228 root 1.299 - remove support for extended map infos - these are not used
229     by the deliantra client and removing them gives us a 10% speedup
230     when sending map changes.
231 root 1.300 - remove most gcfclient and other client bug workarounds, as well
232     as now obsolete protocol versions, simplying the code.
233 root 1.301 - optimise and simplify generation of random numbers.
234 root 1.303 - correctly provide a non-zero default density for materials, to
235     avoid crashes, fix other bugs in the material handling code.
236     - fix volume calculations.
237     - fix cfpod parsing when multiple verbatim blocks were separated by
238     newlines.
239 root 1.305 - increase monster detection radius from wis/5 to wis/3.
240 root 1.306 - remove old pickup modes.
241     - remove obsolete disarm and search commands (search wasn't working
242     anyways).
243 root 1.308 - fix a crash when an npc applied a sign.
244 root 1.284
245 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
246 root 1.283 - this release is assumed to be very stable.
247     - (maps) radically redesigned and improved tutorial.
248 root 1.280 - directional casting no longer immediately removes the invisible effect.
249 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
250 root 1.272 - fix overflow in lighting calculations.
251     - negative glow radii can no longer cause total darkness.
252 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
253     only maximally-lit ones.
254 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
255     - swashbucklers got the oratory skill now.
256 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
257 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
258 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
259 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
260     (which was probably broken, too).
261 root 1.281 - support negative glow radii during daytime, too.
262     - use circular, not rectangular, viewing area.
263     - use minimum viewing distance of 2 in outdoor maps.
264     - negative glow is stronger than viewing area or lamps.
265 root 1.283 - (arch) new darkness spell face.
266 root 1.272
267 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
268     - (maps) completely redesigned scorn.
269 root 1.269 - "cast light" now works on oneself.
270 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
271     negative glow radii again (they were totally broken before).
272 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
273 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
274 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
275 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
276 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
277     back to the player.
278 root 1.251 - attuned/repell and spell base level system reworked.
279 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
280 root 1.247 be less erratic now.
281 root 1.248 - refuse to write the uuid file if the uuid is zero
282     (to avoid writing it in early crashes).
283 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
284     - speed up emergency_save by not syncing every file separately.
285     - no longer reattach perl to every object on reload, it's slow, and no longer
286     necessary since we don't nuke stashes anymore.
287     - do not bootstrap perl from the commandline args, use separate eval for
288     better error reporting.
289 root 1.259 - fix a crash when pushing cone spells met ice attacks.
290 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
291 root 1.255 - speed up map refresh in server a bit.
292 elmex 1.258 - refactored drop code and fixed some programming errors in it.
293 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
294 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
295 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
296     as the current weight of the inventory.
297 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
298     dragonfire has been introduced for the non-dragon players.
299 root 1.265 - remove unused "tooltype", "start_holding" object slots.
300     - change "weapontype" object slot to uint8.
301     - convert "hide" object slot into flag.
302     - reorder object members for better locality of reference and codesize
303     decrease.
304 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
305 root 1.267 - fix a crash when no skill could be found when killing amonster.
306 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
307     every completed aio operation.
308 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
309     and update mapspaces if necessary.
310 root 1.246
311 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
312 root 1.241 - removed all command line parsing, only env variables are supported
313     anymore.
314 root 1.239 - region-specific monsters will now once more be on the worldmap.
315 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
316 root 1.225 would grow out of bounds.
317 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
318 root 1.222 - fixed a double-escaping bug in the pod-parser.
319     - rewrote the cfpod parser in C++.
320     - hintmode moved to C++, players need to re-set their hintmode if
321     they dislike "show".
322 root 1.231 - fix RIP inscription.
323 root 1.239 - bump login name length from 18 to 20 char max.
324 root 1.231 - correctly support gender in emotes.
325     - correctly support gender in the death messages.
326     - correctly generate death messages for players only when they really die,
327     with increased information.
328 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
329     and data corruption (but apparently was never triggered).
330 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
331 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
332     data corruption bug.
333 root 1.223 - tweak coredumping/monitoring a bit.
334 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
335 root 1.227 - do not crash in the loader when an inventory object could not be loaded
336     (from a corrupted file).
337 root 1.241 - redid skills command to send output to proper channel.
338 root 1.233 - object->map is no longer refcounting.
339 root 1.228 - add FLAG_DEBUG for internal debugging.
340 root 1.231 - add NDI_VERBATIM flag to send_msg.
341 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
342 root 1.240 - player->exists is no longer a sync_job.
343 root 1.233 - split login.ext's player scheduler into
344     it's own player-scheduler.ext extension.
345 root 1.222
346 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
347 root 1.212 - require perl 5.10.
348 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
349 root 1.204 - swap player and observed count's on the map when observing.
350 root 1.205 - add (mostly untested) mapspace perl class and accessors.
351 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
352 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
353     could be found.
354 root 1.208 - pits now have a configurable "random spread" range and default
355 root 1.213 to a radius of two now.
356 root 1.212 - rewrite pay_player_arch.
357     - use a more stable perl_reload implementation.
358     - do not use Symbol::delete_package (causes crashes after perl-reload),
359     use our own, safer, clear_package instead.
360     - when asynchronously dumping core, close all file handles to allow
361     the server to restart concurrently.
362 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
363     sequences, without double-encoding. it should be faster, too.
364     - the above fixes wrong display of help tetx and many other issues.
365 root 1.216 - use lzf and frag packets for large messages for clients supporting them
366 root 1.218 (0.9976+), use it for long books and other messages.
367 root 1.210 - eradicate listen command and corresponding code.
368 root 1.211 - eradicate logs command.
369 root 1.218 - let the client log into the server log, used for crash backtraces.
370 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
371     old style spell objects with the spell magic bullet.
372 root 1.220 - (arch) fixed skill less rods in the archetypes
373 root 1.204
374 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
375 elmex 1.197 - made jeweler workbench larger and some other minor map
376     changes in jeweler town.
377 root 1.196 - fixed wrong item handling in jeweler skill code.
378 root 1.198 - (arch) use a special "key_random_map" for random map keys
379     that are used up.
380 root 1.199 - fix a crash when the player who was observed has logged out long
381     enough for his region/map to be gone.
382 root 1.200 - port to g++-4.3's incompatible tr1 changes.
383 root 1.201 - add some missing dependencies.
384 root 1.203 - log to /var/log/deliantra/ by default.
385     - hack observe code to enable smooth movmenet when observing.
386 elmex 1.195
387 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
388 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
389 root 1.179 - correctly move gsay to the party channel.
390 root 1.178 - fix a crash when animate weapon was used in some areas.
391 elmex 1.177 - fixed unnecessary identification of by converters created objects.
392 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
393     with NPCs.
394 elmex 1.175 - (arch) dragon scales got proper type now
395 root 1.193 - object::decrease would sometimes cause container weights to
396     be wrong, this has been fixed.
397 root 1.194 - do not send time updates for newly-seen items.
398 root 1.185 - thawing an icecube will once more drop its contents to the ground.
399 root 1.183 - fix cone spells etc. going through walls sometimes.
400 root 1.186 - fix a weight update bug that sometimes left containers
401     with wrong weights.
402 root 1.194 - added auto_apply event and extension for shop tiles.
403 root 1.172 - work around get_map_flags invoking perl and switching the stack.
404     - make sure the map is loaded when using a town portal return.
405 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
406     where healing spells didn't cost any grace.
407 root 1.173 - fix starvation kill reason.
408 root 1.174 - fix pk killer name message.
409 root 1.189 - don't let people apply signs with @match.
410 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
411     what seems to be the biggets memleak in the server).
412 elmex 1.171
413 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
414 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
415     - use anyevent to manage listen ports (this enables IPv6 support).
416 root 1.167 - server supports ipv6 client connections now.
417 root 1.168 - use newly-available Coro::AnyEvent.
418 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
419     to let it handle AIO requests.
420 root 1.167
421 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
422 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
423     processing considerably (especially in the client) and reduces data transfers
424     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
425 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
426     - (map) fixed npc dialogue in pup_land/s_f/special.
427     - bugfix: fix a crash when a player casts a swarm spell and then logs out
428     (swarm spells now stay in the player's inventory).
429 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
430 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
431     archetype *archname* (chairs of different facings were merged).
432     - bugfix: fix a potential crash issue in find_object_name (not used
433     normally).
434 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
435     (destruction, magic missile etc.).
436 root 1.163 - swarm spells without a direction now use various spiral patterns
437     instead of being fully random.
438 root 1.158 - update AnyEvent API to 3.4 and above.
439 root 1.156
440 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
441 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
442 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
443 root 1.152 - bugfix: the jumping skill now gives experience for jumping
444     and for attacking monsters. it also takes about one second to do a jump.
445 root 1.138 - bugfix: players couldn't starve in 2.53 :(
446 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
447 root 1.152 - bugfix: spell effects like word of recall are removed on death.
448 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
449     were created outside a map.
450 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
451     (fixed by reversing the logic).
452 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
453 root 1.153 - bugfix: the random map generator no longer leaks key objects.
454 root 1.154 - bugfix: support random maps >127x127.
455 root 1.152 - (maps) fixed the death certificate system in nimbus.
456 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
457 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
458 root 1.147 - (arch) give ball lightning a real name.
459 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
460 root 1.155 - support cfpod in ex replies (client item tooltips).
461 root 1.143 - unapply item in range slow when readying a spell.
462 root 1.148 - bugfix: account for rounding errors in weight updates.
463 root 1.139 - remove synchronous mkdir in chargen_race_done.
464     - fix per-race starting maps.
465 root 1.142 - check hiscore on suicide and quit as well.
466 root 1.138 - tell players when they are starving.
467 root 1.133 - get rid of costly object_from_name conversion for altar effects.
468     - fix map difficulty calculation for generators.
469 root 1.146 - slightly more intelligent handling of "is_animated" flag.
470 root 1.149 - support no_drop map header flag (before it was only available internally).
471 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
472 root 1.133
473 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
474 root 1.119 - bugfix: custom skill settings were not saved by the server.
475     - bugfix: remove did not actually remove items from the inventory, leaving
476 root 1.116 ghost items.
477 root 1.119 - bugfix: properly update items identified on the ground.
478 root 1.120 - bugfix: use localtime_r in the logger thread.
479 root 1.122 - bugfix: player starvation will now give the correct kill reason.
480     - bugfix: archetype reloads could crash the server.
481 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
482 elmex 1.114 player is not logged in.
483 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
484 root 1.117 server startup.
485 root 1.128 - bugfix: fix the door surround check in the random map generator.
486     - (maps) fix heaven quest difficulty progression.
487     - (maps) fix some random map styles.
488     - dropping items a shop is not interested in won't sell them anymore.
489     - rods and horns with a too low maximum charge allow now at least one discharge.
490     - implement kill & death statistics.
491     - random map preparation is no longer synchronous.
492     - rewrite find_style in perl, no longer does synchronous I/O.
493     - improve random map specials placement.
494     - make the killer a real object pointer instead of a string, improved
495     kill reason messages.
496 root 1.117 - take advantage of new aio_close and aio_chmod.
497 root 1.128 - implement archetype::get, object::deep_clone and update callers.
498 root 1.125 - change_abil is much faster.
499 root 1.126 - update the floorbox more often to work around the reverses item order
500     display in clients.
501 root 1.125 - cleaned up object copying by encapsulating it to a single place.
502 root 1.126 - add hints to the invite messages.
503 root 1.127 - rewrote key<->value pair handling.
504 root 1.128 - use an independent random number generator for the random map generator.
505 elmex 1.113
506 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
507 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
508     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
509     - completely automate the weight handling, should fix all weight
510     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
511 root 1.103 - reloading archetypes while a user was in the character creation phase
512     could crash the server.
513 root 1.106 - fix a nontrivial number of cases of code commented similar
514     to "is this really correct?", as many of those cases are now handles
515     automatically by lower level code.
516     - replace many ad-hoc checks for client visibility by object::visible_to,
517     should result in broader applicability of functions using it.
518 root 1.104 - merge items with different arch pointers refering to the same arch
519     (due to archetype reloads).
520 root 1.106 - refactored the object remove/insert functions and most related
521     functions (decrease, split, merge_ob etc.).
522 root 1.105 - make it compile better on freebsd (reported by pippijn).
523 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
524 root 1.108 - fix the longstanding "container stays open" bug.
525 root 1.107 - improved floorbox updating to be incremental and other protocol
526     optimisations.
527     - get rid of update_after_inventory_change and only do update stats
528     for weight once/tick/player at max.
529 root 1.109 - rewrite party commands, use party channel.
530 root 1.103
531 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
532 root 1.97 - properly link against libgthread as that is needed to make the slice
533     allocator thread-safe.
534 root 1.91 - support perls not compiled with 64 bit support (though this is not a
535     recommended configuration) (reported by Samuel Gondouin).
536 root 1.94 - always put godgiven items into the player inventory, never any containers.
537 root 1.92 - (maps, arch) the scorn go club was founded!
538 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
539 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
540     became a real spell-class.
541 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
542     - (arch) considerably strengthened spark shower and destruction.
543     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
544     finally reloadable at runtime.
545     - changed archetype loading algorithm to only require one pass and
546     use delayed resolving of references.
547 root 1.101 - examine command now uses the examine infobox.
548 root 1.102 - implement an "incremental garbage collector" for archetypes.
549 root 1.98 - enable slice allocator again.
550 root 1.96 - implement optional free memory poisoning.
551 root 1.91
552 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
553 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
554 root 1.85 skill.
555 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
556     names (also update all maps to use money instead of coins).
557 root 1.78 - add uuid accessors to perl.
558     - add coin names and archetype accessors to perl.
559 root 1.80 - fix runtime uuid file format to use "." instead of ",".
560 root 1.78 - change perl extensions to not use hardcoded coins and values.
561 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
562     and be more parsimonous of uuid usage by the exact value out on exit.
563 root 1.86 - write log messages in another thread, removing another sync point.
564     - support multi-line log messages in a nicer way.
565 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
566 root 1.81 - fix a minor memleak in the random map generator.
567     - some parts of the random map generator are not coroutine-safe,
568     so only call it "single-threaded".
569     - major cleanup of memory management in random map generator.
570 root 1.87 - slight refactoring of the random map generator, faster too.
571 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
572     bookkeeping bug.
573 root 1.87 - work around "player is on active list" problem by deactivating player
574     after loading.
575 root 1.81 - garbage collect shstr's more evenly and adaptively only when
576     there have in fact been allocations.
577 root 1.82 - fix object::insert to do as documented and insert into the env
578     if necessary.
579     - fix cf::map::unique_maps.
580     - fix nrof overflow check in can_merge_slow.
581     - fix converter code to handle >31 bit values.
582 elmex 1.83 - added support for the player_sold flag
583 root 1.84 - converters no longer accept unpaid items.
584 root 1.88 - canonicalize random map meta files for better unification.
585 root 1.77
586 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
587 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
588     when mlockall has been used.
589 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
590 root 1.72 - use separate thread for ticker timing (and more in the future).
591     this greatly increases timing accuracy and gets rid of an enourmous
592     number of gettimeofday calls.
593 root 1.82 - use a separate thread to signal aio completion, for lower latency.
594 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
595 root 1.71
596 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
597 root 1.68 - rebalanced default experience table to be more exponential
598     and much easier up to level ~40, then moderately harder.
599 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
600 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
601     - do not exit on reload/load errors but properly cleanup.
602 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
603 root 1.66
604 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
605 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
606     (this fixes the jeweler skill).
607 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
608 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
609 root 1.63 - move tombstone to real map if player died due to cave-in (even if
610     it has reset, which is better than putting it on the savebed, also as
611 root 1.321 proof that the player didn't use a savebed).
612 root 1.59
613 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
614 root 1.56 - work around perl bug in configure perl module version check.
615 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
616 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
617 root 1.52 - fix a bug in animate_weapon, causing a crash.
618 root 1.54 - no longer exit when a coroutine throws an exception.
619 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
620 root 1.53 - fix the "<player> is nuts" message.
621 root 1.58 - fix an exception at logout due to the json_coder being gone.
622 root 1.43 - upgrade to EV version 2.0 API.
623 root 1.47 - when players don't apply a savebed correctly but stand above one,
624     do not move or kill them.
625 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
626 root 1.43 - implement generic framework for server-side resource files.
627     - implement resource file update event.
628     - hook experience table update into the framework.
629     - move jeweler.yaml to resources (arch/).
630 root 1.44 - switch from Crossfire to Deliantra perl module.
631     - implement json2json arch filter.
632 root 1.45 - implement widget protocol version 2, support for ui templates.
633 root 1.54 - mapinfo is now handled fully asynchronously.
634 root 1.48 - ext/irc: also log irc messages.
635 root 1.51 - ext/schmorplog: write user stat files asynchronously.
636 root 1.43
637 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
638 elmex 1.41 - limited the number of items that can be picked up and dropped
639 root 1.42 as temporary measurement against bad performance or dropping things
640     (this lead to long freezes and triggered the watchdog).
641 elmex 1.41 - improved the performance of the drop command a bit.
642 root 1.38 - switch from Event to EV for higher performance, easier usage,
643     less bugs...
644 root 1.39 - updated to release version of the gnu affero license.
645 root 1.38
646 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
647 root 1.36 - more thoroughly rename the binaries, contact addresses.
648     - update the copyrights.
649 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
650     crashes.
651 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
652     potentially causing crashes.
653 root 1.35 - assign weapons on user load time, not login-time, avoiding
654     crashes.
655    
656 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
657 root 1.32 - fixed an important bug that caused passwords to be forgotten.
658 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
659     in some of the maps.
660 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
661     which is now trivial to do.
662 root 1.33 - removed all traces of the old (and never working) plug-in interface
663     (70kb code less on amd64).
664 root 1.34 - improve/tune scheduling priorities.
665     - fix some freezing bugs.
666     - fix a memory corruption problem in dynbuf.printf.
667     - use channels for chat and many informational commands.
668     - improved the tutorial.
669     - create missile is now fixed.
670     - race fields must now contain archetypes.
671     - jumping skill now works as advertised.
672 root 1.31
673 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
674 root 1.24 - relicense under the gnu affero license.
675 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
676 root 1.24 - implement server-side framework for generic resources.
677     - use resource framework for server-provided ambient
678     music.
679 root 1.27 - save object owners (players only atm).
680 root 1.24 - replace limited sound api with server-provided sound effects.
681     - new sc (sound control) protocol command.
682     - improve fxix protocol to include types.
683     - exactly fill tcp segments, if possible.
684     - output-rate is now an upper limit, the server will automatically
685     (and quite perfectly) adjust to the network conditions, ensuring
686     low latency even during bulk transfers (music, images, sounds etc.).
687     - implement server-side widgets (i.e. client widgets controlled
688     in the server side). this will allow future expansion without
689     having to upgrade clients.
690     - implement a (artwork) world map with realtime player position
691     tracking.
692     - new and more efficient extcmd (server still supports old extcmd
693     protocol).
694 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
695     calcluation that could be easily exploited by users.
696     - rebalanced diseases to spread more naturally/evenly.
697     - completely asynchronous map loading even for tiled maps.
698 root 1.24 - replace simple messaging protocol with channels carrying metadata
699     (similar to message types, but more directed at the user).
700     - reduce command processing latency by a whopping 120ms by
701     reordering some processing steps inside the server. this directly
702     reduces lag by 120ms.
703     - actually send spell faces to the client.
704 root 1.23 - implement player genders.
705 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
706     otherwise return to savebed and possible kill if the log-out
707     was for too long.
708     - fast socket-dead detection (kick player after 8 seconds without ack).
709     - greatly reduce the cpu time needed to draw maps _again_.
710     - archetypes are now subclasses of objects.
711     - rebalanced shop greed and approval functions to be more realistic
712     (and likely match the actual intention).
713 root 1.23 - implement "crossfire pod" format for messages, with working bold,
714     italic, gender-specific text, paragraphs etc.
715 root 1.24 - implemented hint framework, players can opt to receive hints.
716     - implemented (long) book framework, added some books from the cf wiki.
717 root 1.23 - implement generic message framework that uses xml, utf8 for the client
718     protocol and is capable of transmitting generic meta information.
719 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
720     - replace the nexus by a per-player tutorial map that teaches stuff
721     better than the newbie house.
722 root 1.18 - fix the magicmap colours.
723 root 1.19 - optimise map update even more by removing unneeded code and checks.
724     - decouple map and stats update from pl->ob and use pl->observe instead.
725     - implement observe command.
726 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
727     calls with a simple comparison.
728     - fix a latent crossfire bug that could crash the server because the
729     map refresh did not update the mapspace.
730 root 1.24 - support custom keys for regions and maps, regions are now
731     refcount-managed.
732     - allow worldmap overlays anywhere in the 000..999 range.
733     - new system to acquire time slices for background jobs, to reduce
734     jitter.
735 root 1.27 - semi-persistent object-referencing framework (currently only players
736     supported).
737 root 1.22 - dependency tracking for perl extensions.
738 root 1.24 - new slag-ex extension for cleaning cauldrons.
739     - fix invoke result processing.
740     - there are even less i/o syncpoints in the server now.
741 root 1.29 - added map-tags extension that scans all maps for object tags
742     and records them in the database (not used yet).
743 root 1.28 - metaserver 2 support.
744 root 1.22 - many more bugfixes and minor optimisations.
745 root 1.16
746 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
747 root 1.14 - optimised event invocation (non-wanted events can now be
748     skipped with 4-5 inlined instructions).
749 root 1.12 - complete rewrite of town_portal: it now creates a portal
750     to the "nearest" town only, travel is only possible
751 root 1.13 to the town and back, anybody can use it (also removes
752     one of the remaining syncpoints in the server).
753 root 1.10 - complete rewrite of the range/attack skill slot system:
754     there are now two slots, one for combat, one for ranged
755     attacks.
756     - introduce the concept of a current weapon (either a ranged
757     or a combat weapon/skill/tool) and switch between them as
758     needed.
759     - rewrite bow code so bows get more useful: apply damage,
760     attacktype and other stats to the arrows and treat
761     bows as weapons. also rebalance the missile weapons skill
762     so its damage increases with level.
763     - rewrite the complete player speed logic: weapon_speed now
764     works as documented and there are no unnatural speed boosts.
765 root 1.6 - implement a utility - cfutil - that simplifies arch and map
766     installation, replacing the old collect scripts and
767 root 1.9 simplying deployment by scaling and cutting faces as required.
768     - simplify the map protocol extensively by taking advantage
769     of missing bigfaces, speeding up map generation immensely.
770 root 1.6 - implement inherit keyword allowing archetypes to inherit from
771     other archetypes.
772     - rationalise archetype, region and treasurelist file format
773     into a single file format and make them reloadable asynchronously.
774 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
775     reloadable at runtime.
776 root 1.6 - implement 64x64 faceset support.
777     - implement fxixsx protocol that saves
778     a lot of bandwidth over the old image/face/smooth packets
779 root 1.11 and allows images > packetsize, incremental and background
780     transfers.
781 root 1.6 - implement a bandwidth-saving smoothing protocol that works
782     on a face basis as opposed to a mapspace basis.
783 root 1.7 - the server can now rate-limit image uploads to not exceed
784     a certain (client-configurable) speed while guarenteeing full
785     freedom of movement.
786 root 1.8 - implement new ex command to request item descriptions.
787     - implement new msg command for in-game messages with meta
788     information (using xml).
789 root 1.9 - enforce utf-8 for all text messages.
790 root 1.13 - added micropather (not used yet).
791 root 1.6 - many, many bugfixes.
792 root 1.1
793 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
794 root 1.1 - make coroapi accessible to cf+.
795     - moved map handling logic completely to perl
796     - per player maps are now marked in the map
797 root 1.2 - maps are saved completely differently now,
798     and much more often.
799 root 1.17 - rewrote map header parser and writer, to be much faster.
800 pippijn 1.4 - maps and players are now (in the average case) loaded
801 root 1.2 and saved completely asynchronously, I/O contention will no
802     longer freeze the server.
803 pippijn 1.4 - players and maps can be loaded anytime, without the player
804 root 1.2 being logged in.
805 root 1.1 - automatically generate method interfaces for perl from headers
806     - unbundled freezethaw
807     - mostly rewrote common/map.C
808     - completely rewrite server/swap.C
809     - introduced "runtime", the CCT clock (corrected crossfire time) :)
810     - introduced new keyword for map files: file_format_version (integer, server version: 0)
811     - better message for apply failures due to applymode
812     - removed most all of the weather code
813     - unified logging to stderr and file
814     - too many minor changes to document