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Revision: 1.432
Committed: Thu Oct 15 16:00:37 2009 UTC (14 years, 6 months ago) by sf-marcmagus
Branch: MAIN
Changes since 1.431: +3 -0 lines
Log Message:
Add inscribable arches for other book types.
Use 'container'/weight_limit to define capacity of inscribables in characters.
Add treasures/arches to specify books with/without text.
Scorn and Navar Public Libraries use these so they don't generate inscribables.
Fix bug allowing theft of blank books from libraries.
Fix bug preventing adding an adjective to a book name if the titles are used up.
Change error message on reading empty book to be more clear.
Change error message on failed inscription [too much text] to be more informative.
Looking at an inscribable will tell you what you can do with it/what its capacity is in a hint.
Fix broken debug statements in book generation.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.431 TODO: T_MATCH unfinished, also in Deliantra
5     - fixed a classicla stack buffer overflow in the gsay command.
6 root 1.429 - add @check, @find npc dialogue commands.
7     - (maps) add a number of town interiors.
8 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
9     - (server,maps) fix bug causing some library books not to be chained down,
10     cause Scorn/Navar libraries not to have inscribable books.
11 root 1.430 - consecutive commands arriving at the same time in the server would be
12     corrupted if the length was >255.
13 root 1.429
14 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
15 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
16     but not horns (to make them more useful for content-creators).
17 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
18     2) it skipped spell effects and 3) it didn't handle the case where
19     and object was destroyed while iterating over it correctly. all this
20     allowed players to sometimes walk onto spaces they should not be able to
21     walk on.
22 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
23 root 1.399 - examining an object now dumps the serialised object form when the user
24 root 1.404 is a wizard (wizlook).
25 root 1.421 - altars no longer accept unpaid items.
26 root 1.411 - party spells didn't work all that well.
27 root 1.424 - added complex object matching framework (cf::match), and make altars
28     and pedestals use it.
29 root 1.425 - identified skill-tools show what skill they grant.
30 root 1.399 - display the duration of change_ability spells when examining them
31     (missing: protection spells, but they are a hack...).
32 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
33     adding more variety to the different mushrooms.
34 root 1.398 - fix a minor cfpod formatting bug.
35 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
36     the hintmode setting on the settings page.
37 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
38 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
39 root 1.399 - enable the object loader to also dump archetypes.
40 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
41 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
42 root 1.402 - force the initial face when loading an object that is time-animated
43     or a monster, so it does not have to be specified anymore.
44 root 1.403 - fix a bug where recasting an ability changing spell could shorten
45     its remaining duration.
46 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
47 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
48 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
49     up splay operations as well.
50 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
51 root 1.412 - implement introspection data for C++ classes (%REFLECT).
52 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
53 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
54 root 1.419 - fix transmutation alchemy.
55 root 1.424 - speed up many frequently-invoked C->perl callbacks.
56 root 1.419 - added complex object matching framework, to be used in altars and the like.
57 root 1.426 - switch to YAML::XS from YAML.
58 root 1.396
59 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
60 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
61     that ultimately was not helpful to catch it :)
62 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
63     all callers to use either one or the other, as appropriate. This
64     fixes the (rather fragile) light spell, maybe others.
65     - fixed an overflow and exploit in the bank/payment code.
66     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
67 elmex 1.384 to explain the skill a bit more.
68 root 1.389 - removed a buggy check for zero attacktype. So that we might find
69 elmex 1.388 the real bugs in the archs/maps/objects.
70 elmex 1.394 - Fixed enabling torches with lighters.
71 elmex 1.387 - (maps) Added Heaven Town region.
72     - (arch+maps) Fixed & normalized warriors on map
73     /quests/peterm/CTower/Barracks.
74 root 1.392 - fix the light spell (and possibly diseases and other lights).
75 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
76 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
77     a long time ago, and similar cases are still to be found in the maps.
78     - make the socket_timeout configurable in the code (but not yet for users).
79 root 1.393 - earth wall health bar is now correct.
80 elmex 1.384
81 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
82 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
83     freeze with IO::AIO anymore due this change.
84 root 1.364 - avoid a crash when a player tries to apply a lighter.
85 root 1.376 - allow a spell argument for dimension door.
86 root 1.362 - move shop item listing and some otherstuff into the info tab.
87 root 1.360 - avoid crashes when non-players cast party spells.
88 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
89 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
90     - small improvement of the number of potions in shops
91     (by Job Vranish).
92     - added a few party spells (by Job Vranish).
93 root 1.362 - use a common message dynbuf.
94 root 1.364 - destroying tear down objects will now use the full hp range
95     for animation and will only destroy/lastframe when hp < 0.
96     - allow monsters to use earth to dust.
97     - use manhattan distance for get_rangevector_from_mapcoord, just as
98     in get_rangevector.
99     - los updates now correctly take tiled maps into account.
100     - do los updates even on maps without darkness.
101 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
102 root 1.375 - upgrade to IO::AIO 3.21.
103 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
104 elmex 1.373 - properly catching exceptions from callback in irc.ext.
105 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
106 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
107 elmex 1.368 - (arch) added hint about usage to Slag Ex.
108 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
109     like the rest.
110 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
111 root 1.378 - (arch+maps) added rate limited converter and adjusted
112     /elmex/mana_fountain.
113     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
114     - reduce size of casting_time, move_status, attack_movement,
115     last_heal and last_sp slots, squeezing some more space out of struct
116 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
117     anywhere.
118 root 1.358
119 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
120     - fixed bug in alchemy, where finding the right object for enhancements
121     didn't work.
122 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
123     effects (w.r.t. put_more) per mapspace, to give the server a chance
124     to survive a hundred deathsheads.
125 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
126     disastrous bug of unfortunately unknown proportions...
127 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
128 root 1.343 - use gender-neutral place descriptions for invite.
129 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
130     Thanks go to Lisa Larsen!
131 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
132     anymore).
133 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
134 root 1.345 - use better dependency tracking for include/keyword.h.
135 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
136     so it is possible to invite somebody out of some stck-till-death traps,
137 root 1.346 or simply to commit suicide.
138 root 1.352 - replace the "ignoring delayed commands" message by something more useful
139     (cf. cunning gnome freezeing issue).
140 elmex 1.349 - various fixes for weapon improvements.
141 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
142 root 1.353 - support T and G sequences in cfpod.
143 root 1.343
144 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
145 root 1.339 - convert me command from per-map to chat, which makes more sense, also
146     document it.
147 elmex 1.336 - more than one spellbooks of same class can now be given
148     in class selection.
149 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
150     spell rebalancements.
151 elmex 1.338 - the IRC gateway filters IRC colors now.
152 elmex 1.336
153 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
154 root 1.331 - (arch) fix quiver of Holding Bolts.
155 root 1.332 - applying unpaid items will now examine them.
156 root 1.330 - add "What" column to body command, showing items in that slot.
157 elmex 1.329 - redesigned and rebalanced lamps and torches.
158 root 1.330 - add "..." to item names that have been shortened.
159     - fixed "assign" function that squeezes strings into fixed length.
160 elmex 1.333 - add cursed effect to lamps and (some) torches.
161 elmex 1.334 - fixed bad assigned crafting skills and their tools.
162 root 1.312
163 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
164 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
165 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
166 root 1.312 - make monster smell logic dependent on their wisdom stat.
167 root 1.324 - put the death reason into a separate tab.
168     - converted "connected" slot to string, cleanly got rid of some ugly
169     hacks such as the path_attuned hack.
170 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
171     - replace one-at-a-time hash by faster than smaller FNV-1a hash
172     when hashing strings.
173 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
174 elmex 1.320 whether the right cauldron is used.
175 root 1.313 - considerably optimise shared string implementation by
176 root 1.316 making its null value a compiletime constant.
177 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
178     as well as using shstr_cmp to pass shared stringsa round efficiently,
179     for lots of code size savings.
180 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
181     they are sleeping: generators now check for the sleeping flag.
182 root 1.318 - tell gcc not to excessively inline some perl interface functions.
183 root 1.322 - remove marking rune length limit.
184 root 1.323 - fix formatting of cfpod when a verbatim block was following
185     a single newline.
186     - move resistances, statistics and showpets command output into tabs.
187 root 1.326 - implement map scripts that can replace the boulder logic without
188     having to write extensions.
189 root 1.310
190 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
191 root 1.302 - fix a longstanding bug that teared multipart monsters
192     at map boundaries apart.
193 root 1.292 - temporarily make permanently invisible player visible when
194     he/she makes noise.
195 root 1.284 - fix being able to see through walls a bit.
196 root 1.303 - improve look at output.
197 root 1.285 - completely replaced the line of sight algorithm with a variant
198     of spiral fov capable of visibility grades and arbitrary
199     shadow angles, that uses less memory and less code.
200     - the new los code supports arbitrary map rectangles and loosens
201 root 1.310 other restrictions of the old code, supporting further optimisations.
202     - update los if blocksview-objects are inserted in a map, not just when
203 root 1.287 removed (e.g. for summon fog).
204 root 1.303 - permanent invisibility doesn't make immune against making noise:
205     implement a noise system that allows monsters to locate the player
206     when he/she makes noise.
207     - implement a primitive smell system that monsters can use to track
208     players.
209 elmex 1.288 - create bomb now also works when casted by door traps.
210 elmex 1.290 - (arch) new torch graphics.
211 root 1.289 - (maps) considerably soften the subway spider.
212 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
213     the guards from being killed by players.
214 root 1.310 - (maps) lots of tweaks in and around scorn.
215     - (maps) use special non-blocksview jungle, mountain and
216     darkforest freely on the worldmap, to get gradual sight obstacles
217     instead of total blackout in those areas.
218 root 1.289 - no maximum darkness for outdoor maps anymore.
219 root 1.291 - add more hints, fix some messages.
220 root 1.292 - fix a bug: firing rods should tell you something about them.
221     - make light additive even within players.
222 root 1.293 - darken xrays effect a bit.
223     - improve handling of los changes when inserting or removing
224     objects, not perfect yet.
225     - make map darkness signed (formerly unsigned) to allow
226 root 1.294 ambient lighting and centrally manage darkness as an offset.
227     - revamped, fixed and documented the server calendrics, also
228     tell users the current time and data, to improve awareness.
229     - implement proper wizlook flag and handling of wizlook, instead
230     of dumbly just clearing los once.
231 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
232     and has a smaller runtime variance.
233 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
234     making them actually useful.
235     - see_in_dark now increases the viewing radius by 3.
236 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
237     speedup, as well as in many other places.
238 root 1.299 - remove support for extended map infos - these are not used
239     by the deliantra client and removing them gives us a 10% speedup
240     when sending map changes.
241 root 1.300 - remove most gcfclient and other client bug workarounds, as well
242     as now obsolete protocol versions, simplying the code.
243 root 1.301 - optimise and simplify generation of random numbers.
244 root 1.303 - correctly provide a non-zero default density for materials, to
245     avoid crashes, fix other bugs in the material handling code.
246     - fix volume calculations.
247     - fix cfpod parsing when multiple verbatim blocks were separated by
248     newlines.
249 root 1.305 - increase monster detection radius from wis/5 to wis/3.
250 root 1.306 - remove old pickup modes.
251     - remove obsolete disarm and search commands (search wasn't working
252     anyways).
253 root 1.308 - fix a crash when an npc applied a sign.
254 root 1.284
255 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
256 root 1.283 - this release is assumed to be very stable.
257     - (maps) radically redesigned and improved tutorial.
258 root 1.280 - directional casting no longer immediately removes the invisible effect.
259 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
260 root 1.272 - fix overflow in lighting calculations.
261     - negative glow radii can no longer cause total darkness.
262 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
263     only maximally-lit ones.
264 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
265     - swashbucklers got the oratory skill now.
266 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
267 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
268 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
269 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
270     (which was probably broken, too).
271 root 1.281 - support negative glow radii during daytime, too.
272     - use circular, not rectangular, viewing area.
273     - use minimum viewing distance of 2 in outdoor maps.
274     - negative glow is stronger than viewing area or lamps.
275 root 1.283 - (arch) new darkness spell face.
276 root 1.272
277 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
278     - (maps) completely redesigned scorn.
279 root 1.269 - "cast light" now works on oneself.
280 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
281     negative glow radii again (they were totally broken before).
282 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
283 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
284 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
285 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
286 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
287     back to the player.
288 root 1.251 - attuned/repell and spell base level system reworked.
289 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
290 root 1.247 be less erratic now.
291 root 1.248 - refuse to write the uuid file if the uuid is zero
292     (to avoid writing it in early crashes).
293 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
294     - speed up emergency_save by not syncing every file separately.
295     - no longer reattach perl to every object on reload, it's slow, and no longer
296     necessary since we don't nuke stashes anymore.
297     - do not bootstrap perl from the commandline args, use separate eval for
298     better error reporting.
299 root 1.259 - fix a crash when pushing cone spells met ice attacks.
300 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
301 root 1.255 - speed up map refresh in server a bit.
302 elmex 1.258 - refactored drop code and fixed some programming errors in it.
303 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
304 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
305 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
306     as the current weight of the inventory.
307 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
308     dragonfire has been introduced for the non-dragon players.
309 root 1.265 - remove unused "tooltype", "start_holding" object slots.
310     - change "weapontype" object slot to uint8.
311     - convert "hide" object slot into flag.
312     - reorder object members for better locality of reference and codesize
313     decrease.
314 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
315 root 1.267 - fix a crash when no skill could be found when killing amonster.
316 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
317     every completed aio operation.
318 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
319     and update mapspaces if necessary.
320 root 1.246
321 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
322 root 1.241 - removed all command line parsing, only env variables are supported
323     anymore.
324 root 1.239 - region-specific monsters will now once more be on the worldmap.
325 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
326 root 1.225 would grow out of bounds.
327 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
328 root 1.222 - fixed a double-escaping bug in the pod-parser.
329     - rewrote the cfpod parser in C++.
330     - hintmode moved to C++, players need to re-set their hintmode if
331     they dislike "show".
332 root 1.231 - fix RIP inscription.
333 root 1.239 - bump login name length from 18 to 20 char max.
334 root 1.231 - correctly support gender in emotes.
335     - correctly support gender in the death messages.
336     - correctly generate death messages for players only when they really die,
337     with increased information.
338 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
339     and data corruption (but apparently was never triggered).
340 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
341 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
342     data corruption bug.
343 root 1.223 - tweak coredumping/monitoring a bit.
344 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
345 root 1.227 - do not crash in the loader when an inventory object could not be loaded
346     (from a corrupted file).
347 root 1.241 - redid skills command to send output to proper channel.
348 root 1.233 - object->map is no longer refcounting.
349 root 1.228 - add FLAG_DEBUG for internal debugging.
350 root 1.231 - add NDI_VERBATIM flag to send_msg.
351 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
352 root 1.240 - player->exists is no longer a sync_job.
353 root 1.233 - split login.ext's player scheduler into
354     it's own player-scheduler.ext extension.
355 root 1.222
356 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
357 root 1.212 - require perl 5.10.
358 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
359 root 1.204 - swap player and observed count's on the map when observing.
360 root 1.205 - add (mostly untested) mapspace perl class and accessors.
361 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
362 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
363     could be found.
364 root 1.208 - pits now have a configurable "random spread" range and default
365 root 1.213 to a radius of two now.
366 root 1.212 - rewrite pay_player_arch.
367     - use a more stable perl_reload implementation.
368     - do not use Symbol::delete_package (causes crashes after perl-reload),
369     use our own, safer, clear_package instead.
370     - when asynchronously dumping core, close all file handles to allow
371     the server to restart concurrently.
372 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
373     sequences, without double-encoding. it should be faster, too.
374     - the above fixes wrong display of help tetx and many other issues.
375 root 1.216 - use lzf and frag packets for large messages for clients supporting them
376 root 1.218 (0.9976+), use it for long books and other messages.
377 root 1.210 - eradicate listen command and corresponding code.
378 root 1.211 - eradicate logs command.
379 root 1.218 - let the client log into the server log, used for crash backtraces.
380 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
381     old style spell objects with the spell magic bullet.
382 root 1.220 - (arch) fixed skill less rods in the archetypes
383 root 1.204
384 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
385 elmex 1.197 - made jeweler workbench larger and some other minor map
386     changes in jeweler town.
387 root 1.196 - fixed wrong item handling in jeweler skill code.
388 root 1.198 - (arch) use a special "key_random_map" for random map keys
389     that are used up.
390 root 1.199 - fix a crash when the player who was observed has logged out long
391     enough for his region/map to be gone.
392 root 1.200 - port to g++-4.3's incompatible tr1 changes.
393 root 1.201 - add some missing dependencies.
394 root 1.203 - log to /var/log/deliantra/ by default.
395     - hack observe code to enable smooth movmenet when observing.
396 elmex 1.195
397 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
398 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
399 root 1.179 - correctly move gsay to the party channel.
400 root 1.178 - fix a crash when animate weapon was used in some areas.
401 elmex 1.177 - fixed unnecessary identification of by converters created objects.
402 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
403     with NPCs.
404 elmex 1.175 - (arch) dragon scales got proper type now
405 root 1.193 - object::decrease would sometimes cause container weights to
406     be wrong, this has been fixed.
407 root 1.194 - do not send time updates for newly-seen items.
408 root 1.185 - thawing an icecube will once more drop its contents to the ground.
409 root 1.183 - fix cone spells etc. going through walls sometimes.
410 root 1.186 - fix a weight update bug that sometimes left containers
411     with wrong weights.
412 root 1.194 - added auto_apply event and extension for shop tiles.
413 root 1.172 - work around get_map_flags invoking perl and switching the stack.
414     - make sure the map is loaded when using a town portal return.
415 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
416     where healing spells didn't cost any grace.
417 root 1.173 - fix starvation kill reason.
418 root 1.174 - fix pk killer name message.
419 root 1.189 - don't let people apply signs with @match.
420 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
421     what seems to be the biggets memleak in the server).
422 elmex 1.171
423 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
424 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
425     - use anyevent to manage listen ports (this enables IPv6 support).
426 root 1.167 - server supports ipv6 client connections now.
427 root 1.168 - use newly-available Coro::AnyEvent.
428 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
429     to let it handle AIO requests.
430 root 1.167
431 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
432 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
433     processing considerably (especially in the client) and reduces data transfers
434     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
435 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
436     - (map) fixed npc dialogue in pup_land/s_f/special.
437     - bugfix: fix a crash when a player casts a swarm spell and then logs out
438     (swarm spells now stay in the player's inventory).
439 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
440 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
441     archetype *archname* (chairs of different facings were merged).
442     - bugfix: fix a potential crash issue in find_object_name (not used
443     normally).
444 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
445     (destruction, magic missile etc.).
446 root 1.163 - swarm spells without a direction now use various spiral patterns
447     instead of being fully random.
448 root 1.158 - update AnyEvent API to 3.4 and above.
449 root 1.156
450 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
451 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
452 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
453 root 1.152 - bugfix: the jumping skill now gives experience for jumping
454     and for attacking monsters. it also takes about one second to do a jump.
455 root 1.138 - bugfix: players couldn't starve in 2.53 :(
456 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
457 root 1.152 - bugfix: spell effects like word of recall are removed on death.
458 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
459     were created outside a map.
460 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
461     (fixed by reversing the logic).
462 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
463 root 1.153 - bugfix: the random map generator no longer leaks key objects.
464 root 1.154 - bugfix: support random maps >127x127.
465 root 1.152 - (maps) fixed the death certificate system in nimbus.
466 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
467 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
468 root 1.147 - (arch) give ball lightning a real name.
469 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
470 root 1.155 - support cfpod in ex replies (client item tooltips).
471 root 1.143 - unapply item in range slow when readying a spell.
472 root 1.148 - bugfix: account for rounding errors in weight updates.
473 root 1.139 - remove synchronous mkdir in chargen_race_done.
474     - fix per-race starting maps.
475 root 1.142 - check hiscore on suicide and quit as well.
476 root 1.138 - tell players when they are starving.
477 root 1.133 - get rid of costly object_from_name conversion for altar effects.
478     - fix map difficulty calculation for generators.
479 root 1.146 - slightly more intelligent handling of "is_animated" flag.
480 root 1.149 - support no_drop map header flag (before it was only available internally).
481 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
482 root 1.133
483 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
484 root 1.119 - bugfix: custom skill settings were not saved by the server.
485     - bugfix: remove did not actually remove items from the inventory, leaving
486 root 1.116 ghost items.
487 root 1.119 - bugfix: properly update items identified on the ground.
488 root 1.120 - bugfix: use localtime_r in the logger thread.
489 root 1.122 - bugfix: player starvation will now give the correct kill reason.
490     - bugfix: archetype reloads could crash the server.
491 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
492 elmex 1.114 player is not logged in.
493 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
494 root 1.117 server startup.
495 root 1.128 - bugfix: fix the door surround check in the random map generator.
496     - (maps) fix heaven quest difficulty progression.
497     - (maps) fix some random map styles.
498     - dropping items a shop is not interested in won't sell them anymore.
499     - rods and horns with a too low maximum charge allow now at least one discharge.
500     - implement kill & death statistics.
501     - random map preparation is no longer synchronous.
502     - rewrite find_style in perl, no longer does synchronous I/O.
503     - improve random map specials placement.
504     - make the killer a real object pointer instead of a string, improved
505     kill reason messages.
506 root 1.117 - take advantage of new aio_close and aio_chmod.
507 root 1.128 - implement archetype::get, object::deep_clone and update callers.
508 root 1.125 - change_abil is much faster.
509 root 1.126 - update the floorbox more often to work around the reverses item order
510     display in clients.
511 root 1.125 - cleaned up object copying by encapsulating it to a single place.
512 root 1.126 - add hints to the invite messages.
513 root 1.127 - rewrote key<->value pair handling.
514 root 1.128 - use an independent random number generator for the random map generator.
515 elmex 1.113
516 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
517 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
518     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
519     - completely automate the weight handling, should fix all weight
520     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
521 root 1.103 - reloading archetypes while a user was in the character creation phase
522     could crash the server.
523 root 1.106 - fix a nontrivial number of cases of code commented similar
524     to "is this really correct?", as many of those cases are now handles
525     automatically by lower level code.
526     - replace many ad-hoc checks for client visibility by object::visible_to,
527     should result in broader applicability of functions using it.
528 root 1.104 - merge items with different arch pointers refering to the same arch
529     (due to archetype reloads).
530 root 1.106 - refactored the object remove/insert functions and most related
531     functions (decrease, split, merge_ob etc.).
532 root 1.105 - make it compile better on freebsd (reported by pippijn).
533 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
534 root 1.108 - fix the longstanding "container stays open" bug.
535 root 1.107 - improved floorbox updating to be incremental and other protocol
536     optimisations.
537     - get rid of update_after_inventory_change and only do update stats
538     for weight once/tick/player at max.
539 root 1.109 - rewrite party commands, use party channel.
540 root 1.103
541 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
542 root 1.97 - properly link against libgthread as that is needed to make the slice
543     allocator thread-safe.
544 root 1.91 - support perls not compiled with 64 bit support (though this is not a
545     recommended configuration) (reported by Samuel Gondouin).
546 root 1.94 - always put godgiven items into the player inventory, never any containers.
547 root 1.92 - (maps, arch) the scorn go club was founded!
548 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
549 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
550     became a real spell-class.
551 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
552     - (arch) considerably strengthened spark shower and destruction.
553     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
554     finally reloadable at runtime.
555     - changed archetype loading algorithm to only require one pass and
556     use delayed resolving of references.
557 root 1.101 - examine command now uses the examine infobox.
558 root 1.102 - implement an "incremental garbage collector" for archetypes.
559 root 1.98 - enable slice allocator again.
560 root 1.96 - implement optional free memory poisoning.
561 root 1.91
562 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
563 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
564 root 1.85 skill.
565 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
566     names (also update all maps to use money instead of coins).
567 root 1.78 - add uuid accessors to perl.
568     - add coin names and archetype accessors to perl.
569 root 1.80 - fix runtime uuid file format to use "." instead of ",".
570 root 1.78 - change perl extensions to not use hardcoded coins and values.
571 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
572     and be more parsimonous of uuid usage by the exact value out on exit.
573 root 1.86 - write log messages in another thread, removing another sync point.
574     - support multi-line log messages in a nicer way.
575 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
576 root 1.81 - fix a minor memleak in the random map generator.
577     - some parts of the random map generator are not coroutine-safe,
578     so only call it "single-threaded".
579     - major cleanup of memory management in random map generator.
580 root 1.87 - slight refactoring of the random map generator, faster too.
581 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
582     bookkeeping bug.
583 root 1.87 - work around "player is on active list" problem by deactivating player
584     after loading.
585 root 1.81 - garbage collect shstr's more evenly and adaptively only when
586     there have in fact been allocations.
587 root 1.82 - fix object::insert to do as documented and insert into the env
588     if necessary.
589     - fix cf::map::unique_maps.
590     - fix nrof overflow check in can_merge_slow.
591     - fix converter code to handle >31 bit values.
592 elmex 1.83 - added support for the player_sold flag
593 root 1.84 - converters no longer accept unpaid items.
594 root 1.88 - canonicalize random map meta files for better unification.
595 root 1.77
596 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
597 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
598     when mlockall has been used.
599 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
600 root 1.72 - use separate thread for ticker timing (and more in the future).
601     this greatly increases timing accuracy and gets rid of an enourmous
602     number of gettimeofday calls.
603 root 1.82 - use a separate thread to signal aio completion, for lower latency.
604 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
605 root 1.71
606 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
607 root 1.68 - rebalanced default experience table to be more exponential
608     and much easier up to level ~40, then moderately harder.
609 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
610 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
611     - do not exit on reload/load errors but properly cleanup.
612 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
613 root 1.66
614 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
615 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
616     (this fixes the jeweler skill).
617 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
618 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
619 root 1.63 - move tombstone to real map if player died due to cave-in (even if
620     it has reset, which is better than putting it on the savebed, also as
621 root 1.321 proof that the player didn't use a savebed).
622 root 1.59
623 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
624 root 1.56 - work around perl bug in configure perl module version check.
625 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
626 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
627 root 1.52 - fix a bug in animate_weapon, causing a crash.
628 root 1.54 - no longer exit when a coroutine throws an exception.
629 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
630 root 1.53 - fix the "<player> is nuts" message.
631 root 1.58 - fix an exception at logout due to the json_coder being gone.
632 root 1.43 - upgrade to EV version 2.0 API.
633 root 1.47 - when players don't apply a savebed correctly but stand above one,
634     do not move or kill them.
635 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
636 root 1.43 - implement generic framework for server-side resource files.
637     - implement resource file update event.
638     - hook experience table update into the framework.
639     - move jeweler.yaml to resources (arch/).
640 root 1.44 - switch from Crossfire to Deliantra perl module.
641     - implement json2json arch filter.
642 root 1.45 - implement widget protocol version 2, support for ui templates.
643 root 1.54 - mapinfo is now handled fully asynchronously.
644 root 1.48 - ext/irc: also log irc messages.
645 root 1.51 - ext/schmorplog: write user stat files asynchronously.
646 root 1.43
647 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
648 elmex 1.41 - limited the number of items that can be picked up and dropped
649 root 1.42 as temporary measurement against bad performance or dropping things
650     (this lead to long freezes and triggered the watchdog).
651 elmex 1.41 - improved the performance of the drop command a bit.
652 root 1.38 - switch from Event to EV for higher performance, easier usage,
653     less bugs...
654 root 1.39 - updated to release version of the gnu affero license.
655 root 1.38
656 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
657 root 1.36 - more thoroughly rename the binaries, contact addresses.
658     - update the copyrights.
659 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
660     crashes.
661 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
662     potentially causing crashes.
663 root 1.35 - assign weapons on user load time, not login-time, avoiding
664     crashes.
665    
666 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
667 root 1.32 - fixed an important bug that caused passwords to be forgotten.
668 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
669     in some of the maps.
670 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
671     which is now trivial to do.
672 root 1.33 - removed all traces of the old (and never working) plug-in interface
673     (70kb code less on amd64).
674 root 1.34 - improve/tune scheduling priorities.
675     - fix some freezing bugs.
676     - fix a memory corruption problem in dynbuf.printf.
677     - use channels for chat and many informational commands.
678     - improved the tutorial.
679     - create missile is now fixed.
680     - race fields must now contain archetypes.
681     - jumping skill now works as advertised.
682 root 1.31
683 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
684 root 1.24 - relicense under the gnu affero license.
685 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
686 root 1.24 - implement server-side framework for generic resources.
687     - use resource framework for server-provided ambient
688     music.
689 root 1.27 - save object owners (players only atm).
690 root 1.24 - replace limited sound api with server-provided sound effects.
691     - new sc (sound control) protocol command.
692     - improve fxix protocol to include types.
693     - exactly fill tcp segments, if possible.
694     - output-rate is now an upper limit, the server will automatically
695     (and quite perfectly) adjust to the network conditions, ensuring
696     low latency even during bulk transfers (music, images, sounds etc.).
697     - implement server-side widgets (i.e. client widgets controlled
698     in the server side). this will allow future expansion without
699     having to upgrade clients.
700     - implement a (artwork) world map with realtime player position
701     tracking.
702     - new and more efficient extcmd (server still supports old extcmd
703     protocol).
704 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
705     calcluation that could be easily exploited by users.
706     - rebalanced diseases to spread more naturally/evenly.
707     - completely asynchronous map loading even for tiled maps.
708 root 1.24 - replace simple messaging protocol with channels carrying metadata
709     (similar to message types, but more directed at the user).
710     - reduce command processing latency by a whopping 120ms by
711     reordering some processing steps inside the server. this directly
712     reduces lag by 120ms.
713     - actually send spell faces to the client.
714 root 1.23 - implement player genders.
715 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
716     otherwise return to savebed and possible kill if the log-out
717     was for too long.
718     - fast socket-dead detection (kick player after 8 seconds without ack).
719     - greatly reduce the cpu time needed to draw maps _again_.
720     - archetypes are now subclasses of objects.
721     - rebalanced shop greed and approval functions to be more realistic
722     (and likely match the actual intention).
723 root 1.23 - implement "crossfire pod" format for messages, with working bold,
724     italic, gender-specific text, paragraphs etc.
725 root 1.24 - implemented hint framework, players can opt to receive hints.
726     - implemented (long) book framework, added some books from the cf wiki.
727 root 1.23 - implement generic message framework that uses xml, utf8 for the client
728     protocol and is capable of transmitting generic meta information.
729 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
730     - replace the nexus by a per-player tutorial map that teaches stuff
731     better than the newbie house.
732 root 1.18 - fix the magicmap colours.
733 root 1.19 - optimise map update even more by removing unneeded code and checks.
734     - decouple map and stats update from pl->ob and use pl->observe instead.
735     - implement observe command.
736 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
737     calls with a simple comparison.
738     - fix a latent crossfire bug that could crash the server because the
739     map refresh did not update the mapspace.
740 root 1.24 - support custom keys for regions and maps, regions are now
741     refcount-managed.
742     - allow worldmap overlays anywhere in the 000..999 range.
743     - new system to acquire time slices for background jobs, to reduce
744     jitter.
745 root 1.27 - semi-persistent object-referencing framework (currently only players
746     supported).
747 root 1.22 - dependency tracking for perl extensions.
748 root 1.24 - new slag-ex extension for cleaning cauldrons.
749     - fix invoke result processing.
750     - there are even less i/o syncpoints in the server now.
751 root 1.29 - added map-tags extension that scans all maps for object tags
752     and records them in the database (not used yet).
753 root 1.28 - metaserver 2 support.
754 root 1.22 - many more bugfixes and minor optimisations.
755 root 1.16
756 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
757 root 1.14 - optimised event invocation (non-wanted events can now be
758     skipped with 4-5 inlined instructions).
759 root 1.12 - complete rewrite of town_portal: it now creates a portal
760     to the "nearest" town only, travel is only possible
761 root 1.13 to the town and back, anybody can use it (also removes
762     one of the remaining syncpoints in the server).
763 root 1.10 - complete rewrite of the range/attack skill slot system:
764     there are now two slots, one for combat, one for ranged
765     attacks.
766     - introduce the concept of a current weapon (either a ranged
767     or a combat weapon/skill/tool) and switch between them as
768     needed.
769     - rewrite bow code so bows get more useful: apply damage,
770     attacktype and other stats to the arrows and treat
771     bows as weapons. also rebalance the missile weapons skill
772     so its damage increases with level.
773     - rewrite the complete player speed logic: weapon_speed now
774     works as documented and there are no unnatural speed boosts.
775 root 1.6 - implement a utility - cfutil - that simplifies arch and map
776     installation, replacing the old collect scripts and
777 root 1.9 simplying deployment by scaling and cutting faces as required.
778     - simplify the map protocol extensively by taking advantage
779     of missing bigfaces, speeding up map generation immensely.
780 root 1.6 - implement inherit keyword allowing archetypes to inherit from
781     other archetypes.
782     - rationalise archetype, region and treasurelist file format
783     into a single file format and make them reloadable asynchronously.
784 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
785     reloadable at runtime.
786 root 1.6 - implement 64x64 faceset support.
787     - implement fxixsx protocol that saves
788     a lot of bandwidth over the old image/face/smooth packets
789 root 1.11 and allows images > packetsize, incremental and background
790     transfers.
791 root 1.6 - implement a bandwidth-saving smoothing protocol that works
792     on a face basis as opposed to a mapspace basis.
793 root 1.7 - the server can now rate-limit image uploads to not exceed
794     a certain (client-configurable) speed while guarenteeing full
795     freedom of movement.
796 root 1.8 - implement new ex command to request item descriptions.
797     - implement new msg command for in-game messages with meta
798     information (using xml).
799 root 1.9 - enforce utf-8 for all text messages.
800 root 1.13 - added micropather (not used yet).
801 root 1.6 - many, many bugfixes.
802 root 1.1
803 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
804 root 1.1 - make coroapi accessible to cf+.
805     - moved map handling logic completely to perl
806     - per player maps are now marked in the map
807 root 1.2 - maps are saved completely differently now,
808     and much more often.
809 root 1.17 - rewrote map header parser and writer, to be much faster.
810 pippijn 1.4 - maps and players are now (in the average case) loaded
811 root 1.2 and saved completely asynchronously, I/O contention will no
812     longer freeze the server.
813 pippijn 1.4 - players and maps can be loaded anytime, without the player
814 root 1.2 being logged in.
815 root 1.1 - automatically generate method interfaces for perl from headers
816     - unbundled freezethaw
817     - mostly rewrote common/map.C
818     - completely rewrite server/swap.C
819     - introduced "runtime", the CCT clock (corrected crossfire time) :)
820     - introduced new keyword for map files: file_format_version (integer, server version: 0)
821     - better message for apply failures due to applymode
822     - removed most all of the weather code
823     - unified logging to stderr and file
824     - too many minor changes to document