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Revision: 1.433
Committed: Thu Oct 15 18:08:02 2009 UTC (14 years, 6 months ago) by sf-marcmagus
Branch: MAIN
Changes since 1.432: +2 -0 lines
Log Message:
Set item_power for Greysword and Greyshield to 0 so they get calculated instead
of inheriting the fixed value from base arch.

Fix name of Lepred's Bag *of* Undiminishing Capacity

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.431 TODO: T_MATCH unfinished, also in Deliantra
5     - fixed a classicla stack buffer overflow in the gsay command.
6 root 1.429 - add @check, @find npc dialogue commands.
7     - (maps) add a number of town interiors.
8 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
9     - (server,maps) fix bug causing some library books not to be chained down,
10     cause Scorn/Navar libraries not to have inscribable books.
11 sf-marcmagus 1.433 - (maps) fix bug causing the Greyshield and Greysword not to have
12     inappropriate item power.
13 root 1.430 - consecutive commands arriving at the same time in the server would be
14     corrupted if the length was >255.
15 root 1.429
16 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
17 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
18     but not horns (to make them more useful for content-creators).
19 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
20     2) it skipped spell effects and 3) it didn't handle the case where
21     and object was destroyed while iterating over it correctly. all this
22     allowed players to sometimes walk onto spaces they should not be able to
23     walk on.
24 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
25 root 1.399 - examining an object now dumps the serialised object form when the user
26 root 1.404 is a wizard (wizlook).
27 root 1.421 - altars no longer accept unpaid items.
28 root 1.411 - party spells didn't work all that well.
29 root 1.424 - added complex object matching framework (cf::match), and make altars
30     and pedestals use it.
31 root 1.425 - identified skill-tools show what skill they grant.
32 root 1.399 - display the duration of change_ability spells when examining them
33     (missing: protection spells, but they are a hack...).
34 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
35     adding more variety to the different mushrooms.
36 root 1.398 - fix a minor cfpod formatting bug.
37 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
38     the hintmode setting on the settings page.
39 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
40 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
41 root 1.399 - enable the object loader to also dump archetypes.
42 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
43 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
44 root 1.402 - force the initial face when loading an object that is time-animated
45     or a monster, so it does not have to be specified anymore.
46 root 1.403 - fix a bug where recasting an ability changing spell could shorten
47     its remaining duration.
48 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
49 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
50 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
51     up splay operations as well.
52 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
53 root 1.412 - implement introspection data for C++ classes (%REFLECT).
54 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
55 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
56 root 1.419 - fix transmutation alchemy.
57 root 1.424 - speed up many frequently-invoked C->perl callbacks.
58 root 1.419 - added complex object matching framework, to be used in altars and the like.
59 root 1.426 - switch to YAML::XS from YAML.
60 root 1.396
61 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
62 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
63     that ultimately was not helpful to catch it :)
64 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
65     all callers to use either one or the other, as appropriate. This
66     fixes the (rather fragile) light spell, maybe others.
67     - fixed an overflow and exploit in the bank/payment code.
68     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
69 elmex 1.384 to explain the skill a bit more.
70 root 1.389 - removed a buggy check for zero attacktype. So that we might find
71 elmex 1.388 the real bugs in the archs/maps/objects.
72 elmex 1.394 - Fixed enabling torches with lighters.
73 elmex 1.387 - (maps) Added Heaven Town region.
74     - (arch+maps) Fixed & normalized warriors on map
75     /quests/peterm/CTower/Barracks.
76 root 1.392 - fix the light spell (and possibly diseases and other lights).
77 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
78 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
79     a long time ago, and similar cases are still to be found in the maps.
80     - make the socket_timeout configurable in the code (but not yet for users).
81 root 1.393 - earth wall health bar is now correct.
82 elmex 1.384
83 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
84 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
85     freeze with IO::AIO anymore due this change.
86 root 1.364 - avoid a crash when a player tries to apply a lighter.
87 root 1.376 - allow a spell argument for dimension door.
88 root 1.362 - move shop item listing and some otherstuff into the info tab.
89 root 1.360 - avoid crashes when non-players cast party spells.
90 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
91 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
92     - small improvement of the number of potions in shops
93     (by Job Vranish).
94     - added a few party spells (by Job Vranish).
95 root 1.362 - use a common message dynbuf.
96 root 1.364 - destroying tear down objects will now use the full hp range
97     for animation and will only destroy/lastframe when hp < 0.
98     - allow monsters to use earth to dust.
99     - use manhattan distance for get_rangevector_from_mapcoord, just as
100     in get_rangevector.
101     - los updates now correctly take tiled maps into account.
102     - do los updates even on maps without darkness.
103 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
104 root 1.375 - upgrade to IO::AIO 3.21.
105 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
106 elmex 1.373 - properly catching exceptions from callback in irc.ext.
107 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
108 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
109 elmex 1.368 - (arch) added hint about usage to Slag Ex.
110 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
111     like the rest.
112 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
113 root 1.378 - (arch+maps) added rate limited converter and adjusted
114     /elmex/mana_fountain.
115     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
116     - reduce size of casting_time, move_status, attack_movement,
117     last_heal and last_sp slots, squeezing some more space out of struct
118 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
119     anywhere.
120 root 1.358
121 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
122     - fixed bug in alchemy, where finding the right object for enhancements
123     didn't work.
124 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
125     effects (w.r.t. put_more) per mapspace, to give the server a chance
126     to survive a hundred deathsheads.
127 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
128     disastrous bug of unfortunately unknown proportions...
129 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
130 root 1.343 - use gender-neutral place descriptions for invite.
131 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
132     Thanks go to Lisa Larsen!
133 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
134     anymore).
135 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
136 root 1.345 - use better dependency tracking for include/keyword.h.
137 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
138     so it is possible to invite somebody out of some stck-till-death traps,
139 root 1.346 or simply to commit suicide.
140 root 1.352 - replace the "ignoring delayed commands" message by something more useful
141     (cf. cunning gnome freezeing issue).
142 elmex 1.349 - various fixes for weapon improvements.
143 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
144 root 1.353 - support T and G sequences in cfpod.
145 root 1.343
146 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
147 root 1.339 - convert me command from per-map to chat, which makes more sense, also
148     document it.
149 elmex 1.336 - more than one spellbooks of same class can now be given
150     in class selection.
151 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
152     spell rebalancements.
153 elmex 1.338 - the IRC gateway filters IRC colors now.
154 elmex 1.336
155 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
156 root 1.331 - (arch) fix quiver of Holding Bolts.
157 root 1.332 - applying unpaid items will now examine them.
158 root 1.330 - add "What" column to body command, showing items in that slot.
159 elmex 1.329 - redesigned and rebalanced lamps and torches.
160 root 1.330 - add "..." to item names that have been shortened.
161     - fixed "assign" function that squeezes strings into fixed length.
162 elmex 1.333 - add cursed effect to lamps and (some) torches.
163 elmex 1.334 - fixed bad assigned crafting skills and their tools.
164 root 1.312
165 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
166 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
167 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
168 root 1.312 - make monster smell logic dependent on their wisdom stat.
169 root 1.324 - put the death reason into a separate tab.
170     - converted "connected" slot to string, cleanly got rid of some ugly
171     hacks such as the path_attuned hack.
172 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
173     - replace one-at-a-time hash by faster than smaller FNV-1a hash
174     when hashing strings.
175 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
176 elmex 1.320 whether the right cauldron is used.
177 root 1.313 - considerably optimise shared string implementation by
178 root 1.316 making its null value a compiletime constant.
179 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
180     as well as using shstr_cmp to pass shared stringsa round efficiently,
181     for lots of code size savings.
182 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
183     they are sleeping: generators now check for the sleeping flag.
184 root 1.318 - tell gcc not to excessively inline some perl interface functions.
185 root 1.322 - remove marking rune length limit.
186 root 1.323 - fix formatting of cfpod when a verbatim block was following
187     a single newline.
188     - move resistances, statistics and showpets command output into tabs.
189 root 1.326 - implement map scripts that can replace the boulder logic without
190     having to write extensions.
191 root 1.310
192 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
193 root 1.302 - fix a longstanding bug that teared multipart monsters
194     at map boundaries apart.
195 root 1.292 - temporarily make permanently invisible player visible when
196     he/she makes noise.
197 root 1.284 - fix being able to see through walls a bit.
198 root 1.303 - improve look at output.
199 root 1.285 - completely replaced the line of sight algorithm with a variant
200     of spiral fov capable of visibility grades and arbitrary
201     shadow angles, that uses less memory and less code.
202     - the new los code supports arbitrary map rectangles and loosens
203 root 1.310 other restrictions of the old code, supporting further optimisations.
204     - update los if blocksview-objects are inserted in a map, not just when
205 root 1.287 removed (e.g. for summon fog).
206 root 1.303 - permanent invisibility doesn't make immune against making noise:
207     implement a noise system that allows monsters to locate the player
208     when he/she makes noise.
209     - implement a primitive smell system that monsters can use to track
210     players.
211 elmex 1.288 - create bomb now also works when casted by door traps.
212 elmex 1.290 - (arch) new torch graphics.
213 root 1.289 - (maps) considerably soften the subway spider.
214 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
215     the guards from being killed by players.
216 root 1.310 - (maps) lots of tweaks in and around scorn.
217     - (maps) use special non-blocksview jungle, mountain and
218     darkforest freely on the worldmap, to get gradual sight obstacles
219     instead of total blackout in those areas.
220 root 1.289 - no maximum darkness for outdoor maps anymore.
221 root 1.291 - add more hints, fix some messages.
222 root 1.292 - fix a bug: firing rods should tell you something about them.
223     - make light additive even within players.
224 root 1.293 - darken xrays effect a bit.
225     - improve handling of los changes when inserting or removing
226     objects, not perfect yet.
227     - make map darkness signed (formerly unsigned) to allow
228 root 1.294 ambient lighting and centrally manage darkness as an offset.
229     - revamped, fixed and documented the server calendrics, also
230     tell users the current time and data, to improve awareness.
231     - implement proper wizlook flag and handling of wizlook, instead
232     of dumbly just clearing los once.
233 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
234     and has a smaller runtime variance.
235 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
236     making them actually useful.
237     - see_in_dark now increases the viewing radius by 3.
238 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
239     speedup, as well as in many other places.
240 root 1.299 - remove support for extended map infos - these are not used
241     by the deliantra client and removing them gives us a 10% speedup
242     when sending map changes.
243 root 1.300 - remove most gcfclient and other client bug workarounds, as well
244     as now obsolete protocol versions, simplying the code.
245 root 1.301 - optimise and simplify generation of random numbers.
246 root 1.303 - correctly provide a non-zero default density for materials, to
247     avoid crashes, fix other bugs in the material handling code.
248     - fix volume calculations.
249     - fix cfpod parsing when multiple verbatim blocks were separated by
250     newlines.
251 root 1.305 - increase monster detection radius from wis/5 to wis/3.
252 root 1.306 - remove old pickup modes.
253     - remove obsolete disarm and search commands (search wasn't working
254     anyways).
255 root 1.308 - fix a crash when an npc applied a sign.
256 root 1.284
257 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
258 root 1.283 - this release is assumed to be very stable.
259     - (maps) radically redesigned and improved tutorial.
260 root 1.280 - directional casting no longer immediately removes the invisible effect.
261 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
262 root 1.272 - fix overflow in lighting calculations.
263     - negative glow radii can no longer cause total darkness.
264 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
265     only maximally-lit ones.
266 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
267     - swashbucklers got the oratory skill now.
268 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
269 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
270 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
271 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
272     (which was probably broken, too).
273 root 1.281 - support negative glow radii during daytime, too.
274     - use circular, not rectangular, viewing area.
275     - use minimum viewing distance of 2 in outdoor maps.
276     - negative glow is stronger than viewing area or lamps.
277 root 1.283 - (arch) new darkness spell face.
278 root 1.272
279 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
280     - (maps) completely redesigned scorn.
281 root 1.269 - "cast light" now works on oneself.
282 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
283     negative glow radii again (they were totally broken before).
284 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
285 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
286 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
287 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
288 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
289     back to the player.
290 root 1.251 - attuned/repell and spell base level system reworked.
291 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
292 root 1.247 be less erratic now.
293 root 1.248 - refuse to write the uuid file if the uuid is zero
294     (to avoid writing it in early crashes).
295 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
296     - speed up emergency_save by not syncing every file separately.
297     - no longer reattach perl to every object on reload, it's slow, and no longer
298     necessary since we don't nuke stashes anymore.
299     - do not bootstrap perl from the commandline args, use separate eval for
300     better error reporting.
301 root 1.259 - fix a crash when pushing cone spells met ice attacks.
302 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
303 root 1.255 - speed up map refresh in server a bit.
304 elmex 1.258 - refactored drop code and fixed some programming errors in it.
305 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
306 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
307 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
308     as the current weight of the inventory.
309 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
310     dragonfire has been introduced for the non-dragon players.
311 root 1.265 - remove unused "tooltype", "start_holding" object slots.
312     - change "weapontype" object slot to uint8.
313     - convert "hide" object slot into flag.
314     - reorder object members for better locality of reference and codesize
315     decrease.
316 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
317 root 1.267 - fix a crash when no skill could be found when killing amonster.
318 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
319     every completed aio operation.
320 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
321     and update mapspaces if necessary.
322 root 1.246
323 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
324 root 1.241 - removed all command line parsing, only env variables are supported
325     anymore.
326 root 1.239 - region-specific monsters will now once more be on the worldmap.
327 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
328 root 1.225 would grow out of bounds.
329 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
330 root 1.222 - fixed a double-escaping bug in the pod-parser.
331     - rewrote the cfpod parser in C++.
332     - hintmode moved to C++, players need to re-set their hintmode if
333     they dislike "show".
334 root 1.231 - fix RIP inscription.
335 root 1.239 - bump login name length from 18 to 20 char max.
336 root 1.231 - correctly support gender in emotes.
337     - correctly support gender in the death messages.
338     - correctly generate death messages for players only when they really die,
339     with increased information.
340 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
341     and data corruption (but apparently was never triggered).
342 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
343 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
344     data corruption bug.
345 root 1.223 - tweak coredumping/monitoring a bit.
346 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
347 root 1.227 - do not crash in the loader when an inventory object could not be loaded
348     (from a corrupted file).
349 root 1.241 - redid skills command to send output to proper channel.
350 root 1.233 - object->map is no longer refcounting.
351 root 1.228 - add FLAG_DEBUG for internal debugging.
352 root 1.231 - add NDI_VERBATIM flag to send_msg.
353 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
354 root 1.240 - player->exists is no longer a sync_job.
355 root 1.233 - split login.ext's player scheduler into
356     it's own player-scheduler.ext extension.
357 root 1.222
358 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
359 root 1.212 - require perl 5.10.
360 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
361 root 1.204 - swap player and observed count's on the map when observing.
362 root 1.205 - add (mostly untested) mapspace perl class and accessors.
363 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
364 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
365     could be found.
366 root 1.208 - pits now have a configurable "random spread" range and default
367 root 1.213 to a radius of two now.
368 root 1.212 - rewrite pay_player_arch.
369     - use a more stable perl_reload implementation.
370     - do not use Symbol::delete_package (causes crashes after perl-reload),
371     use our own, safer, clear_package instead.
372     - when asynchronously dumping core, close all file handles to allow
373     the server to restart concurrently.
374 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
375     sequences, without double-encoding. it should be faster, too.
376     - the above fixes wrong display of help tetx and many other issues.
377 root 1.216 - use lzf and frag packets for large messages for clients supporting them
378 root 1.218 (0.9976+), use it for long books and other messages.
379 root 1.210 - eradicate listen command and corresponding code.
380 root 1.211 - eradicate logs command.
381 root 1.218 - let the client log into the server log, used for crash backtraces.
382 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
383     old style spell objects with the spell magic bullet.
384 root 1.220 - (arch) fixed skill less rods in the archetypes
385 root 1.204
386 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
387 elmex 1.197 - made jeweler workbench larger and some other minor map
388     changes in jeweler town.
389 root 1.196 - fixed wrong item handling in jeweler skill code.
390 root 1.198 - (arch) use a special "key_random_map" for random map keys
391     that are used up.
392 root 1.199 - fix a crash when the player who was observed has logged out long
393     enough for his region/map to be gone.
394 root 1.200 - port to g++-4.3's incompatible tr1 changes.
395 root 1.201 - add some missing dependencies.
396 root 1.203 - log to /var/log/deliantra/ by default.
397     - hack observe code to enable smooth movmenet when observing.
398 elmex 1.195
399 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
400 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
401 root 1.179 - correctly move gsay to the party channel.
402 root 1.178 - fix a crash when animate weapon was used in some areas.
403 elmex 1.177 - fixed unnecessary identification of by converters created objects.
404 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
405     with NPCs.
406 elmex 1.175 - (arch) dragon scales got proper type now
407 root 1.193 - object::decrease would sometimes cause container weights to
408     be wrong, this has been fixed.
409 root 1.194 - do not send time updates for newly-seen items.
410 root 1.185 - thawing an icecube will once more drop its contents to the ground.
411 root 1.183 - fix cone spells etc. going through walls sometimes.
412 root 1.186 - fix a weight update bug that sometimes left containers
413     with wrong weights.
414 root 1.194 - added auto_apply event and extension for shop tiles.
415 root 1.172 - work around get_map_flags invoking perl and switching the stack.
416     - make sure the map is loaded when using a town portal return.
417 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
418     where healing spells didn't cost any grace.
419 root 1.173 - fix starvation kill reason.
420 root 1.174 - fix pk killer name message.
421 root 1.189 - don't let people apply signs with @match.
422 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
423     what seems to be the biggets memleak in the server).
424 elmex 1.171
425 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
426 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
427     - use anyevent to manage listen ports (this enables IPv6 support).
428 root 1.167 - server supports ipv6 client connections now.
429 root 1.168 - use newly-available Coro::AnyEvent.
430 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
431     to let it handle AIO requests.
432 root 1.167
433 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
434 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
435     processing considerably (especially in the client) and reduces data transfers
436     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
437 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
438     - (map) fixed npc dialogue in pup_land/s_f/special.
439     - bugfix: fix a crash when a player casts a swarm spell and then logs out
440     (swarm spells now stay in the player's inventory).
441 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
442 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
443     archetype *archname* (chairs of different facings were merged).
444     - bugfix: fix a potential crash issue in find_object_name (not used
445     normally).
446 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
447     (destruction, magic missile etc.).
448 root 1.163 - swarm spells without a direction now use various spiral patterns
449     instead of being fully random.
450 root 1.158 - update AnyEvent API to 3.4 and above.
451 root 1.156
452 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
453 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
454 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
455 root 1.152 - bugfix: the jumping skill now gives experience for jumping
456     and for attacking monsters. it also takes about one second to do a jump.
457 root 1.138 - bugfix: players couldn't starve in 2.53 :(
458 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
459 root 1.152 - bugfix: spell effects like word of recall are removed on death.
460 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
461     were created outside a map.
462 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
463     (fixed by reversing the logic).
464 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
465 root 1.153 - bugfix: the random map generator no longer leaks key objects.
466 root 1.154 - bugfix: support random maps >127x127.
467 root 1.152 - (maps) fixed the death certificate system in nimbus.
468 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
469 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
470 root 1.147 - (arch) give ball lightning a real name.
471 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
472 root 1.155 - support cfpod in ex replies (client item tooltips).
473 root 1.143 - unapply item in range slow when readying a spell.
474 root 1.148 - bugfix: account for rounding errors in weight updates.
475 root 1.139 - remove synchronous mkdir in chargen_race_done.
476     - fix per-race starting maps.
477 root 1.142 - check hiscore on suicide and quit as well.
478 root 1.138 - tell players when they are starving.
479 root 1.133 - get rid of costly object_from_name conversion for altar effects.
480     - fix map difficulty calculation for generators.
481 root 1.146 - slightly more intelligent handling of "is_animated" flag.
482 root 1.149 - support no_drop map header flag (before it was only available internally).
483 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
484 root 1.133
485 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
486 root 1.119 - bugfix: custom skill settings were not saved by the server.
487     - bugfix: remove did not actually remove items from the inventory, leaving
488 root 1.116 ghost items.
489 root 1.119 - bugfix: properly update items identified on the ground.
490 root 1.120 - bugfix: use localtime_r in the logger thread.
491 root 1.122 - bugfix: player starvation will now give the correct kill reason.
492     - bugfix: archetype reloads could crash the server.
493 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
494 elmex 1.114 player is not logged in.
495 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
496 root 1.117 server startup.
497 root 1.128 - bugfix: fix the door surround check in the random map generator.
498     - (maps) fix heaven quest difficulty progression.
499     - (maps) fix some random map styles.
500     - dropping items a shop is not interested in won't sell them anymore.
501     - rods and horns with a too low maximum charge allow now at least one discharge.
502     - implement kill & death statistics.
503     - random map preparation is no longer synchronous.
504     - rewrite find_style in perl, no longer does synchronous I/O.
505     - improve random map specials placement.
506     - make the killer a real object pointer instead of a string, improved
507     kill reason messages.
508 root 1.117 - take advantage of new aio_close and aio_chmod.
509 root 1.128 - implement archetype::get, object::deep_clone and update callers.
510 root 1.125 - change_abil is much faster.
511 root 1.126 - update the floorbox more often to work around the reverses item order
512     display in clients.
513 root 1.125 - cleaned up object copying by encapsulating it to a single place.
514 root 1.126 - add hints to the invite messages.
515 root 1.127 - rewrote key<->value pair handling.
516 root 1.128 - use an independent random number generator for the random map generator.
517 elmex 1.113
518 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
519 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
520     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
521     - completely automate the weight handling, should fix all weight
522     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
523 root 1.103 - reloading archetypes while a user was in the character creation phase
524     could crash the server.
525 root 1.106 - fix a nontrivial number of cases of code commented similar
526     to "is this really correct?", as many of those cases are now handles
527     automatically by lower level code.
528     - replace many ad-hoc checks for client visibility by object::visible_to,
529     should result in broader applicability of functions using it.
530 root 1.104 - merge items with different arch pointers refering to the same arch
531     (due to archetype reloads).
532 root 1.106 - refactored the object remove/insert functions and most related
533     functions (decrease, split, merge_ob etc.).
534 root 1.105 - make it compile better on freebsd (reported by pippijn).
535 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
536 root 1.108 - fix the longstanding "container stays open" bug.
537 root 1.107 - improved floorbox updating to be incremental and other protocol
538     optimisations.
539     - get rid of update_after_inventory_change and only do update stats
540     for weight once/tick/player at max.
541 root 1.109 - rewrite party commands, use party channel.
542 root 1.103
543 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
544 root 1.97 - properly link against libgthread as that is needed to make the slice
545     allocator thread-safe.
546 root 1.91 - support perls not compiled with 64 bit support (though this is not a
547     recommended configuration) (reported by Samuel Gondouin).
548 root 1.94 - always put godgiven items into the player inventory, never any containers.
549 root 1.92 - (maps, arch) the scorn go club was founded!
550 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
551 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
552     became a real spell-class.
553 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
554     - (arch) considerably strengthened spark shower and destruction.
555     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
556     finally reloadable at runtime.
557     - changed archetype loading algorithm to only require one pass and
558     use delayed resolving of references.
559 root 1.101 - examine command now uses the examine infobox.
560 root 1.102 - implement an "incremental garbage collector" for archetypes.
561 root 1.98 - enable slice allocator again.
562 root 1.96 - implement optional free memory poisoning.
563 root 1.91
564 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
565 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
566 root 1.85 skill.
567 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
568     names (also update all maps to use money instead of coins).
569 root 1.78 - add uuid accessors to perl.
570     - add coin names and archetype accessors to perl.
571 root 1.80 - fix runtime uuid file format to use "." instead of ",".
572 root 1.78 - change perl extensions to not use hardcoded coins and values.
573 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
574     and be more parsimonous of uuid usage by the exact value out on exit.
575 root 1.86 - write log messages in another thread, removing another sync point.
576     - support multi-line log messages in a nicer way.
577 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
578 root 1.81 - fix a minor memleak in the random map generator.
579     - some parts of the random map generator are not coroutine-safe,
580     so only call it "single-threaded".
581     - major cleanup of memory management in random map generator.
582 root 1.87 - slight refactoring of the random map generator, faster too.
583 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
584     bookkeeping bug.
585 root 1.87 - work around "player is on active list" problem by deactivating player
586     after loading.
587 root 1.81 - garbage collect shstr's more evenly and adaptively only when
588     there have in fact been allocations.
589 root 1.82 - fix object::insert to do as documented and insert into the env
590     if necessary.
591     - fix cf::map::unique_maps.
592     - fix nrof overflow check in can_merge_slow.
593     - fix converter code to handle >31 bit values.
594 elmex 1.83 - added support for the player_sold flag
595 root 1.84 - converters no longer accept unpaid items.
596 root 1.88 - canonicalize random map meta files for better unification.
597 root 1.77
598 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
599 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
600     when mlockall has been used.
601 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
602 root 1.72 - use separate thread for ticker timing (and more in the future).
603     this greatly increases timing accuracy and gets rid of an enourmous
604     number of gettimeofday calls.
605 root 1.82 - use a separate thread to signal aio completion, for lower latency.
606 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
607 root 1.71
608 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
609 root 1.68 - rebalanced default experience table to be more exponential
610     and much easier up to level ~40, then moderately harder.
611 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
612 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
613     - do not exit on reload/load errors but properly cleanup.
614 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
615 root 1.66
616 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
617 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
618     (this fixes the jeweler skill).
619 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
620 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
621 root 1.63 - move tombstone to real map if player died due to cave-in (even if
622     it has reset, which is better than putting it on the savebed, also as
623 root 1.321 proof that the player didn't use a savebed).
624 root 1.59
625 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
626 root 1.56 - work around perl bug in configure perl module version check.
627 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
628 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
629 root 1.52 - fix a bug in animate_weapon, causing a crash.
630 root 1.54 - no longer exit when a coroutine throws an exception.
631 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
632 root 1.53 - fix the "<player> is nuts" message.
633 root 1.58 - fix an exception at logout due to the json_coder being gone.
634 root 1.43 - upgrade to EV version 2.0 API.
635 root 1.47 - when players don't apply a savebed correctly but stand above one,
636     do not move or kill them.
637 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
638 root 1.43 - implement generic framework for server-side resource files.
639     - implement resource file update event.
640     - hook experience table update into the framework.
641     - move jeweler.yaml to resources (arch/).
642 root 1.44 - switch from Crossfire to Deliantra perl module.
643     - implement json2json arch filter.
644 root 1.45 - implement widget protocol version 2, support for ui templates.
645 root 1.54 - mapinfo is now handled fully asynchronously.
646 root 1.48 - ext/irc: also log irc messages.
647 root 1.51 - ext/schmorplog: write user stat files asynchronously.
648 root 1.43
649 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
650 elmex 1.41 - limited the number of items that can be picked up and dropped
651 root 1.42 as temporary measurement against bad performance or dropping things
652     (this lead to long freezes and triggered the watchdog).
653 elmex 1.41 - improved the performance of the drop command a bit.
654 root 1.38 - switch from Event to EV for higher performance, easier usage,
655     less bugs...
656 root 1.39 - updated to release version of the gnu affero license.
657 root 1.38
658 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
659 root 1.36 - more thoroughly rename the binaries, contact addresses.
660     - update the copyrights.
661 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
662     crashes.
663 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
664     potentially causing crashes.
665 root 1.35 - assign weapons on user load time, not login-time, avoiding
666     crashes.
667    
668 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
669 root 1.32 - fixed an important bug that caused passwords to be forgotten.
670 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
671     in some of the maps.
672 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
673     which is now trivial to do.
674 root 1.33 - removed all traces of the old (and never working) plug-in interface
675     (70kb code less on amd64).
676 root 1.34 - improve/tune scheduling priorities.
677     - fix some freezing bugs.
678     - fix a memory corruption problem in dynbuf.printf.
679     - use channels for chat and many informational commands.
680     - improved the tutorial.
681     - create missile is now fixed.
682     - race fields must now contain archetypes.
683     - jumping skill now works as advertised.
684 root 1.31
685 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
686 root 1.24 - relicense under the gnu affero license.
687 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
688 root 1.24 - implement server-side framework for generic resources.
689     - use resource framework for server-provided ambient
690     music.
691 root 1.27 - save object owners (players only atm).
692 root 1.24 - replace limited sound api with server-provided sound effects.
693     - new sc (sound control) protocol command.
694     - improve fxix protocol to include types.
695     - exactly fill tcp segments, if possible.
696     - output-rate is now an upper limit, the server will automatically
697     (and quite perfectly) adjust to the network conditions, ensuring
698     low latency even during bulk transfers (music, images, sounds etc.).
699     - implement server-side widgets (i.e. client widgets controlled
700     in the server side). this will allow future expansion without
701     having to upgrade clients.
702     - implement a (artwork) world map with realtime player position
703     tracking.
704     - new and more efficient extcmd (server still supports old extcmd
705     protocol).
706 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
707     calcluation that could be easily exploited by users.
708     - rebalanced diseases to spread more naturally/evenly.
709     - completely asynchronous map loading even for tiled maps.
710 root 1.24 - replace simple messaging protocol with channels carrying metadata
711     (similar to message types, but more directed at the user).
712     - reduce command processing latency by a whopping 120ms by
713     reordering some processing steps inside the server. this directly
714     reduces lag by 120ms.
715     - actually send spell faces to the client.
716 root 1.23 - implement player genders.
717 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
718     otherwise return to savebed and possible kill if the log-out
719     was for too long.
720     - fast socket-dead detection (kick player after 8 seconds without ack).
721     - greatly reduce the cpu time needed to draw maps _again_.
722     - archetypes are now subclasses of objects.
723     - rebalanced shop greed and approval functions to be more realistic
724     (and likely match the actual intention).
725 root 1.23 - implement "crossfire pod" format for messages, with working bold,
726     italic, gender-specific text, paragraphs etc.
727 root 1.24 - implemented hint framework, players can opt to receive hints.
728     - implemented (long) book framework, added some books from the cf wiki.
729 root 1.23 - implement generic message framework that uses xml, utf8 for the client
730     protocol and is capable of transmitting generic meta information.
731 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
732     - replace the nexus by a per-player tutorial map that teaches stuff
733     better than the newbie house.
734 root 1.18 - fix the magicmap colours.
735 root 1.19 - optimise map update even more by removing unneeded code and checks.
736     - decouple map and stats update from pl->ob and use pl->observe instead.
737     - implement observe command.
738 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
739     calls with a simple comparison.
740     - fix a latent crossfire bug that could crash the server because the
741     map refresh did not update the mapspace.
742 root 1.24 - support custom keys for regions and maps, regions are now
743     refcount-managed.
744     - allow worldmap overlays anywhere in the 000..999 range.
745     - new system to acquire time slices for background jobs, to reduce
746     jitter.
747 root 1.27 - semi-persistent object-referencing framework (currently only players
748     supported).
749 root 1.22 - dependency tracking for perl extensions.
750 root 1.24 - new slag-ex extension for cleaning cauldrons.
751     - fix invoke result processing.
752     - there are even less i/o syncpoints in the server now.
753 root 1.29 - added map-tags extension that scans all maps for object tags
754     and records them in the database (not used yet).
755 root 1.28 - metaserver 2 support.
756 root 1.22 - many more bugfixes and minor optimisations.
757 root 1.16
758 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
759 root 1.14 - optimised event invocation (non-wanted events can now be
760     skipped with 4-5 inlined instructions).
761 root 1.12 - complete rewrite of town_portal: it now creates a portal
762     to the "nearest" town only, travel is only possible
763 root 1.13 to the town and back, anybody can use it (also removes
764     one of the remaining syncpoints in the server).
765 root 1.10 - complete rewrite of the range/attack skill slot system:
766     there are now two slots, one for combat, one for ranged
767     attacks.
768     - introduce the concept of a current weapon (either a ranged
769     or a combat weapon/skill/tool) and switch between them as
770     needed.
771     - rewrite bow code so bows get more useful: apply damage,
772     attacktype and other stats to the arrows and treat
773     bows as weapons. also rebalance the missile weapons skill
774     so its damage increases with level.
775     - rewrite the complete player speed logic: weapon_speed now
776     works as documented and there are no unnatural speed boosts.
777 root 1.6 - implement a utility - cfutil - that simplifies arch and map
778     installation, replacing the old collect scripts and
779 root 1.9 simplying deployment by scaling and cutting faces as required.
780     - simplify the map protocol extensively by taking advantage
781     of missing bigfaces, speeding up map generation immensely.
782 root 1.6 - implement inherit keyword allowing archetypes to inherit from
783     other archetypes.
784     - rationalise archetype, region and treasurelist file format
785     into a single file format and make them reloadable asynchronously.
786 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
787     reloadable at runtime.
788 root 1.6 - implement 64x64 faceset support.
789     - implement fxixsx protocol that saves
790     a lot of bandwidth over the old image/face/smooth packets
791 root 1.11 and allows images > packetsize, incremental and background
792     transfers.
793 root 1.6 - implement a bandwidth-saving smoothing protocol that works
794     on a face basis as opposed to a mapspace basis.
795 root 1.7 - the server can now rate-limit image uploads to not exceed
796     a certain (client-configurable) speed while guarenteeing full
797     freedom of movement.
798 root 1.8 - implement new ex command to request item descriptions.
799     - implement new msg command for in-game messages with meta
800     information (using xml).
801 root 1.9 - enforce utf-8 for all text messages.
802 root 1.13 - added micropather (not used yet).
803 root 1.6 - many, many bugfixes.
804 root 1.1
805 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
806 root 1.1 - make coroapi accessible to cf+.
807     - moved map handling logic completely to perl
808     - per player maps are now marked in the map
809 root 1.2 - maps are saved completely differently now,
810     and much more often.
811 root 1.17 - rewrote map header parser and writer, to be much faster.
812 pippijn 1.4 - maps and players are now (in the average case) loaded
813 root 1.2 and saved completely asynchronously, I/O contention will no
814     longer freeze the server.
815 pippijn 1.4 - players and maps can be loaded anytime, without the player
816 root 1.2 being logged in.
817 root 1.1 - automatically generate method interfaces for perl from headers
818     - unbundled freezethaw
819     - mostly rewrote common/map.C
820     - completely rewrite server/swap.C
821     - introduced "runtime", the CCT clock (corrected crossfire time) :)
822     - introduced new keyword for map files: file_format_version (integer, server version: 0)
823     - better message for apply failures due to applymode
824     - removed most all of the weather code
825     - unified logging to stderr and file
826     - too many minor changes to document