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Revision: 1.434
Committed: Thu Oct 15 21:40:42 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.433: +1 -0 lines
Log Message:
cleanups

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.431 TODO: T_MATCH unfinished, also in Deliantra
5     - fixed a classicla stack buffer overflow in the gsay command.
6 root 1.429 - add @check, @find npc dialogue commands.
7     - (maps) add a number of town interiors.
8 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
9     - (server,maps) fix bug causing some library books not to be chained down,
10     cause Scorn/Navar libraries not to have inscribable books.
11 sf-marcmagus 1.433 - (maps) fix bug causing the Greyshield and Greysword not to have
12     inappropriate item power.
13 root 1.430 - consecutive commands arriving at the same time in the server would be
14     corrupted if the length was >255.
15 root 1.434 - got rid of motd/rules/news code in C++ part.
16 root 1.429
17 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
18 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
19     but not horns (to make them more useful for content-creators).
20 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
21     2) it skipped spell effects and 3) it didn't handle the case where
22     and object was destroyed while iterating over it correctly. all this
23     allowed players to sometimes walk onto spaces they should not be able to
24     walk on.
25 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
26 root 1.399 - examining an object now dumps the serialised object form when the user
27 root 1.404 is a wizard (wizlook).
28 root 1.421 - altars no longer accept unpaid items.
29 root 1.411 - party spells didn't work all that well.
30 root 1.424 - added complex object matching framework (cf::match), and make altars
31     and pedestals use it.
32 root 1.425 - identified skill-tools show what skill they grant.
33 root 1.399 - display the duration of change_ability spells when examining them
34     (missing: protection spells, but they are a hack...).
35 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
36     adding more variety to the different mushrooms.
37 root 1.398 - fix a minor cfpod formatting bug.
38 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
39     the hintmode setting on the settings page.
40 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
41 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
42 root 1.399 - enable the object loader to also dump archetypes.
43 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
44 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
45 root 1.402 - force the initial face when loading an object that is time-animated
46     or a monster, so it does not have to be specified anymore.
47 root 1.403 - fix a bug where recasting an ability changing spell could shorten
48     its remaining duration.
49 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
50 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
51 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
52     up splay operations as well.
53 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
54 root 1.412 - implement introspection data for C++ classes (%REFLECT).
55 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
56 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
57 root 1.419 - fix transmutation alchemy.
58 root 1.424 - speed up many frequently-invoked C->perl callbacks.
59 root 1.419 - added complex object matching framework, to be used in altars and the like.
60 root 1.426 - switch to YAML::XS from YAML.
61 root 1.396
62 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
63 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
64     that ultimately was not helpful to catch it :)
65 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
66     all callers to use either one or the other, as appropriate. This
67     fixes the (rather fragile) light spell, maybe others.
68     - fixed an overflow and exploit in the bank/payment code.
69     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
70 elmex 1.384 to explain the skill a bit more.
71 root 1.389 - removed a buggy check for zero attacktype. So that we might find
72 elmex 1.388 the real bugs in the archs/maps/objects.
73 elmex 1.394 - Fixed enabling torches with lighters.
74 elmex 1.387 - (maps) Added Heaven Town region.
75     - (arch+maps) Fixed & normalized warriors on map
76     /quests/peterm/CTower/Barracks.
77 root 1.392 - fix the light spell (and possibly diseases and other lights).
78 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
79 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
80     a long time ago, and similar cases are still to be found in the maps.
81     - make the socket_timeout configurable in the code (but not yet for users).
82 root 1.393 - earth wall health bar is now correct.
83 elmex 1.384
84 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
85 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
86     freeze with IO::AIO anymore due this change.
87 root 1.364 - avoid a crash when a player tries to apply a lighter.
88 root 1.376 - allow a spell argument for dimension door.
89 root 1.362 - move shop item listing and some otherstuff into the info tab.
90 root 1.360 - avoid crashes when non-players cast party spells.
91 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
92 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
93     - small improvement of the number of potions in shops
94     (by Job Vranish).
95     - added a few party spells (by Job Vranish).
96 root 1.362 - use a common message dynbuf.
97 root 1.364 - destroying tear down objects will now use the full hp range
98     for animation and will only destroy/lastframe when hp < 0.
99     - allow monsters to use earth to dust.
100     - use manhattan distance for get_rangevector_from_mapcoord, just as
101     in get_rangevector.
102     - los updates now correctly take tiled maps into account.
103     - do los updates even on maps without darkness.
104 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
105 root 1.375 - upgrade to IO::AIO 3.21.
106 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
107 elmex 1.373 - properly catching exceptions from callback in irc.ext.
108 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
109 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
110 elmex 1.368 - (arch) added hint about usage to Slag Ex.
111 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
112     like the rest.
113 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
114 root 1.378 - (arch+maps) added rate limited converter and adjusted
115     /elmex/mana_fountain.
116     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
117     - reduce size of casting_time, move_status, attack_movement,
118     last_heal and last_sp slots, squeezing some more space out of struct
119 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
120     anywhere.
121 root 1.358
122 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
123     - fixed bug in alchemy, where finding the right object for enhancements
124     didn't work.
125 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
126     effects (w.r.t. put_more) per mapspace, to give the server a chance
127     to survive a hundred deathsheads.
128 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
129     disastrous bug of unfortunately unknown proportions...
130 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
131 root 1.343 - use gender-neutral place descriptions for invite.
132 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
133     Thanks go to Lisa Larsen!
134 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
135     anymore).
136 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
137 root 1.345 - use better dependency tracking for include/keyword.h.
138 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
139     so it is possible to invite somebody out of some stck-till-death traps,
140 root 1.346 or simply to commit suicide.
141 root 1.352 - replace the "ignoring delayed commands" message by something more useful
142     (cf. cunning gnome freezeing issue).
143 elmex 1.349 - various fixes for weapon improvements.
144 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
145 root 1.353 - support T and G sequences in cfpod.
146 root 1.343
147 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
148 root 1.339 - convert me command from per-map to chat, which makes more sense, also
149     document it.
150 elmex 1.336 - more than one spellbooks of same class can now be given
151     in class selection.
152 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
153     spell rebalancements.
154 elmex 1.338 - the IRC gateway filters IRC colors now.
155 elmex 1.336
156 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
157 root 1.331 - (arch) fix quiver of Holding Bolts.
158 root 1.332 - applying unpaid items will now examine them.
159 root 1.330 - add "What" column to body command, showing items in that slot.
160 elmex 1.329 - redesigned and rebalanced lamps and torches.
161 root 1.330 - add "..." to item names that have been shortened.
162     - fixed "assign" function that squeezes strings into fixed length.
163 elmex 1.333 - add cursed effect to lamps and (some) torches.
164 elmex 1.334 - fixed bad assigned crafting skills and their tools.
165 root 1.312
166 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
167 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
168 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
169 root 1.312 - make monster smell logic dependent on their wisdom stat.
170 root 1.324 - put the death reason into a separate tab.
171     - converted "connected" slot to string, cleanly got rid of some ugly
172     hacks such as the path_attuned hack.
173 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
174     - replace one-at-a-time hash by faster than smaller FNV-1a hash
175     when hashing strings.
176 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
177 elmex 1.320 whether the right cauldron is used.
178 root 1.313 - considerably optimise shared string implementation by
179 root 1.316 making its null value a compiletime constant.
180 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
181     as well as using shstr_cmp to pass shared stringsa round efficiently,
182     for lots of code size savings.
183 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
184     they are sleeping: generators now check for the sleeping flag.
185 root 1.318 - tell gcc not to excessively inline some perl interface functions.
186 root 1.322 - remove marking rune length limit.
187 root 1.323 - fix formatting of cfpod when a verbatim block was following
188     a single newline.
189     - move resistances, statistics and showpets command output into tabs.
190 root 1.326 - implement map scripts that can replace the boulder logic without
191     having to write extensions.
192 root 1.310
193 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
194 root 1.302 - fix a longstanding bug that teared multipart monsters
195     at map boundaries apart.
196 root 1.292 - temporarily make permanently invisible player visible when
197     he/she makes noise.
198 root 1.284 - fix being able to see through walls a bit.
199 root 1.303 - improve look at output.
200 root 1.285 - completely replaced the line of sight algorithm with a variant
201     of spiral fov capable of visibility grades and arbitrary
202     shadow angles, that uses less memory and less code.
203     - the new los code supports arbitrary map rectangles and loosens
204 root 1.310 other restrictions of the old code, supporting further optimisations.
205     - update los if blocksview-objects are inserted in a map, not just when
206 root 1.287 removed (e.g. for summon fog).
207 root 1.303 - permanent invisibility doesn't make immune against making noise:
208     implement a noise system that allows monsters to locate the player
209     when he/she makes noise.
210     - implement a primitive smell system that monsters can use to track
211     players.
212 elmex 1.288 - create bomb now also works when casted by door traps.
213 elmex 1.290 - (arch) new torch graphics.
214 root 1.289 - (maps) considerably soften the subway spider.
215 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
216     the guards from being killed by players.
217 root 1.310 - (maps) lots of tweaks in and around scorn.
218     - (maps) use special non-blocksview jungle, mountain and
219     darkforest freely on the worldmap, to get gradual sight obstacles
220     instead of total blackout in those areas.
221 root 1.289 - no maximum darkness for outdoor maps anymore.
222 root 1.291 - add more hints, fix some messages.
223 root 1.292 - fix a bug: firing rods should tell you something about them.
224     - make light additive even within players.
225 root 1.293 - darken xrays effect a bit.
226     - improve handling of los changes when inserting or removing
227     objects, not perfect yet.
228     - make map darkness signed (formerly unsigned) to allow
229 root 1.294 ambient lighting and centrally manage darkness as an offset.
230     - revamped, fixed and documented the server calendrics, also
231     tell users the current time and data, to improve awareness.
232     - implement proper wizlook flag and handling of wizlook, instead
233     of dumbly just clearing los once.
234 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
235     and has a smaller runtime variance.
236 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
237     making them actually useful.
238     - see_in_dark now increases the viewing radius by 3.
239 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
240     speedup, as well as in many other places.
241 root 1.299 - remove support for extended map infos - these are not used
242     by the deliantra client and removing them gives us a 10% speedup
243     when sending map changes.
244 root 1.300 - remove most gcfclient and other client bug workarounds, as well
245     as now obsolete protocol versions, simplying the code.
246 root 1.301 - optimise and simplify generation of random numbers.
247 root 1.303 - correctly provide a non-zero default density for materials, to
248     avoid crashes, fix other bugs in the material handling code.
249     - fix volume calculations.
250     - fix cfpod parsing when multiple verbatim blocks were separated by
251     newlines.
252 root 1.305 - increase monster detection radius from wis/5 to wis/3.
253 root 1.306 - remove old pickup modes.
254     - remove obsolete disarm and search commands (search wasn't working
255     anyways).
256 root 1.308 - fix a crash when an npc applied a sign.
257 root 1.284
258 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
259 root 1.283 - this release is assumed to be very stable.
260     - (maps) radically redesigned and improved tutorial.
261 root 1.280 - directional casting no longer immediately removes the invisible effect.
262 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
263 root 1.272 - fix overflow in lighting calculations.
264     - negative glow radii can no longer cause total darkness.
265 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
266     only maximally-lit ones.
267 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
268     - swashbucklers got the oratory skill now.
269 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
270 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
271 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
272 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
273     (which was probably broken, too).
274 root 1.281 - support negative glow radii during daytime, too.
275     - use circular, not rectangular, viewing area.
276     - use minimum viewing distance of 2 in outdoor maps.
277     - negative glow is stronger than viewing area or lamps.
278 root 1.283 - (arch) new darkness spell face.
279 root 1.272
280 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
281     - (maps) completely redesigned scorn.
282 root 1.269 - "cast light" now works on oneself.
283 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
284     negative glow radii again (they were totally broken before).
285 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
286 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
287 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
288 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
289 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
290     back to the player.
291 root 1.251 - attuned/repell and spell base level system reworked.
292 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
293 root 1.247 be less erratic now.
294 root 1.248 - refuse to write the uuid file if the uuid is zero
295     (to avoid writing it in early crashes).
296 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
297     - speed up emergency_save by not syncing every file separately.
298     - no longer reattach perl to every object on reload, it's slow, and no longer
299     necessary since we don't nuke stashes anymore.
300     - do not bootstrap perl from the commandline args, use separate eval for
301     better error reporting.
302 root 1.259 - fix a crash when pushing cone spells met ice attacks.
303 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
304 root 1.255 - speed up map refresh in server a bit.
305 elmex 1.258 - refactored drop code and fixed some programming errors in it.
306 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
307 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
308 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
309     as the current weight of the inventory.
310 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
311     dragonfire has been introduced for the non-dragon players.
312 root 1.265 - remove unused "tooltype", "start_holding" object slots.
313     - change "weapontype" object slot to uint8.
314     - convert "hide" object slot into flag.
315     - reorder object members for better locality of reference and codesize
316     decrease.
317 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
318 root 1.267 - fix a crash when no skill could be found when killing amonster.
319 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
320     every completed aio operation.
321 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
322     and update mapspaces if necessary.
323 root 1.246
324 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
325 root 1.241 - removed all command line parsing, only env variables are supported
326     anymore.
327 root 1.239 - region-specific monsters will now once more be on the worldmap.
328 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
329 root 1.225 would grow out of bounds.
330 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
331 root 1.222 - fixed a double-escaping bug in the pod-parser.
332     - rewrote the cfpod parser in C++.
333     - hintmode moved to C++, players need to re-set their hintmode if
334     they dislike "show".
335 root 1.231 - fix RIP inscription.
336 root 1.239 - bump login name length from 18 to 20 char max.
337 root 1.231 - correctly support gender in emotes.
338     - correctly support gender in the death messages.
339     - correctly generate death messages for players only when they really die,
340     with increased information.
341 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
342     and data corruption (but apparently was never triggered).
343 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
344 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
345     data corruption bug.
346 root 1.223 - tweak coredumping/monitoring a bit.
347 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
348 root 1.227 - do not crash in the loader when an inventory object could not be loaded
349     (from a corrupted file).
350 root 1.241 - redid skills command to send output to proper channel.
351 root 1.233 - object->map is no longer refcounting.
352 root 1.228 - add FLAG_DEBUG for internal debugging.
353 root 1.231 - add NDI_VERBATIM flag to send_msg.
354 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
355 root 1.240 - player->exists is no longer a sync_job.
356 root 1.233 - split login.ext's player scheduler into
357     it's own player-scheduler.ext extension.
358 root 1.222
359 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
360 root 1.212 - require perl 5.10.
361 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
362 root 1.204 - swap player and observed count's on the map when observing.
363 root 1.205 - add (mostly untested) mapspace perl class and accessors.
364 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
365 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
366     could be found.
367 root 1.208 - pits now have a configurable "random spread" range and default
368 root 1.213 to a radius of two now.
369 root 1.212 - rewrite pay_player_arch.
370     - use a more stable perl_reload implementation.
371     - do not use Symbol::delete_package (causes crashes after perl-reload),
372     use our own, safer, clear_package instead.
373     - when asynchronously dumping core, close all file handles to allow
374     the server to restart concurrently.
375 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
376     sequences, without double-encoding. it should be faster, too.
377     - the above fixes wrong display of help tetx and many other issues.
378 root 1.216 - use lzf and frag packets for large messages for clients supporting them
379 root 1.218 (0.9976+), use it for long books and other messages.
380 root 1.210 - eradicate listen command and corresponding code.
381 root 1.211 - eradicate logs command.
382 root 1.218 - let the client log into the server log, used for crash backtraces.
383 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
384     old style spell objects with the spell magic bullet.
385 root 1.220 - (arch) fixed skill less rods in the archetypes
386 root 1.204
387 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
388 elmex 1.197 - made jeweler workbench larger and some other minor map
389     changes in jeweler town.
390 root 1.196 - fixed wrong item handling in jeweler skill code.
391 root 1.198 - (arch) use a special "key_random_map" for random map keys
392     that are used up.
393 root 1.199 - fix a crash when the player who was observed has logged out long
394     enough for his region/map to be gone.
395 root 1.200 - port to g++-4.3's incompatible tr1 changes.
396 root 1.201 - add some missing dependencies.
397 root 1.203 - log to /var/log/deliantra/ by default.
398     - hack observe code to enable smooth movmenet when observing.
399 elmex 1.195
400 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
401 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
402 root 1.179 - correctly move gsay to the party channel.
403 root 1.178 - fix a crash when animate weapon was used in some areas.
404 elmex 1.177 - fixed unnecessary identification of by converters created objects.
405 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
406     with NPCs.
407 elmex 1.175 - (arch) dragon scales got proper type now
408 root 1.193 - object::decrease would sometimes cause container weights to
409     be wrong, this has been fixed.
410 root 1.194 - do not send time updates for newly-seen items.
411 root 1.185 - thawing an icecube will once more drop its contents to the ground.
412 root 1.183 - fix cone spells etc. going through walls sometimes.
413 root 1.186 - fix a weight update bug that sometimes left containers
414     with wrong weights.
415 root 1.194 - added auto_apply event and extension for shop tiles.
416 root 1.172 - work around get_map_flags invoking perl and switching the stack.
417     - make sure the map is loaded when using a town portal return.
418 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
419     where healing spells didn't cost any grace.
420 root 1.173 - fix starvation kill reason.
421 root 1.174 - fix pk killer name message.
422 root 1.189 - don't let people apply signs with @match.
423 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
424     what seems to be the biggets memleak in the server).
425 elmex 1.171
426 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
427 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
428     - use anyevent to manage listen ports (this enables IPv6 support).
429 root 1.167 - server supports ipv6 client connections now.
430 root 1.168 - use newly-available Coro::AnyEvent.
431 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
432     to let it handle AIO requests.
433 root 1.167
434 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
435 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
436     processing considerably (especially in the client) and reduces data transfers
437     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
438 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
439     - (map) fixed npc dialogue in pup_land/s_f/special.
440     - bugfix: fix a crash when a player casts a swarm spell and then logs out
441     (swarm spells now stay in the player's inventory).
442 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
443 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
444     archetype *archname* (chairs of different facings were merged).
445     - bugfix: fix a potential crash issue in find_object_name (not used
446     normally).
447 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
448     (destruction, magic missile etc.).
449 root 1.163 - swarm spells without a direction now use various spiral patterns
450     instead of being fully random.
451 root 1.158 - update AnyEvent API to 3.4 and above.
452 root 1.156
453 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
454 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
455 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
456 root 1.152 - bugfix: the jumping skill now gives experience for jumping
457     and for attacking monsters. it also takes about one second to do a jump.
458 root 1.138 - bugfix: players couldn't starve in 2.53 :(
459 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
460 root 1.152 - bugfix: spell effects like word of recall are removed on death.
461 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
462     were created outside a map.
463 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
464     (fixed by reversing the logic).
465 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
466 root 1.153 - bugfix: the random map generator no longer leaks key objects.
467 root 1.154 - bugfix: support random maps >127x127.
468 root 1.152 - (maps) fixed the death certificate system in nimbus.
469 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
470 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
471 root 1.147 - (arch) give ball lightning a real name.
472 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
473 root 1.155 - support cfpod in ex replies (client item tooltips).
474 root 1.143 - unapply item in range slow when readying a spell.
475 root 1.148 - bugfix: account for rounding errors in weight updates.
476 root 1.139 - remove synchronous mkdir in chargen_race_done.
477     - fix per-race starting maps.
478 root 1.142 - check hiscore on suicide and quit as well.
479 root 1.138 - tell players when they are starving.
480 root 1.133 - get rid of costly object_from_name conversion for altar effects.
481     - fix map difficulty calculation for generators.
482 root 1.146 - slightly more intelligent handling of "is_animated" flag.
483 root 1.149 - support no_drop map header flag (before it was only available internally).
484 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
485 root 1.133
486 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
487 root 1.119 - bugfix: custom skill settings were not saved by the server.
488     - bugfix: remove did not actually remove items from the inventory, leaving
489 root 1.116 ghost items.
490 root 1.119 - bugfix: properly update items identified on the ground.
491 root 1.120 - bugfix: use localtime_r in the logger thread.
492 root 1.122 - bugfix: player starvation will now give the correct kill reason.
493     - bugfix: archetype reloads could crash the server.
494 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
495 elmex 1.114 player is not logged in.
496 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
497 root 1.117 server startup.
498 root 1.128 - bugfix: fix the door surround check in the random map generator.
499     - (maps) fix heaven quest difficulty progression.
500     - (maps) fix some random map styles.
501     - dropping items a shop is not interested in won't sell them anymore.
502     - rods and horns with a too low maximum charge allow now at least one discharge.
503     - implement kill & death statistics.
504     - random map preparation is no longer synchronous.
505     - rewrite find_style in perl, no longer does synchronous I/O.
506     - improve random map specials placement.
507     - make the killer a real object pointer instead of a string, improved
508     kill reason messages.
509 root 1.117 - take advantage of new aio_close and aio_chmod.
510 root 1.128 - implement archetype::get, object::deep_clone and update callers.
511 root 1.125 - change_abil is much faster.
512 root 1.126 - update the floorbox more often to work around the reverses item order
513     display in clients.
514 root 1.125 - cleaned up object copying by encapsulating it to a single place.
515 root 1.126 - add hints to the invite messages.
516 root 1.127 - rewrote key<->value pair handling.
517 root 1.128 - use an independent random number generator for the random map generator.
518 elmex 1.113
519 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
520 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
521     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
522     - completely automate the weight handling, should fix all weight
523     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
524 root 1.103 - reloading archetypes while a user was in the character creation phase
525     could crash the server.
526 root 1.106 - fix a nontrivial number of cases of code commented similar
527     to "is this really correct?", as many of those cases are now handles
528     automatically by lower level code.
529     - replace many ad-hoc checks for client visibility by object::visible_to,
530     should result in broader applicability of functions using it.
531 root 1.104 - merge items with different arch pointers refering to the same arch
532     (due to archetype reloads).
533 root 1.106 - refactored the object remove/insert functions and most related
534     functions (decrease, split, merge_ob etc.).
535 root 1.105 - make it compile better on freebsd (reported by pippijn).
536 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
537 root 1.108 - fix the longstanding "container stays open" bug.
538 root 1.107 - improved floorbox updating to be incremental and other protocol
539     optimisations.
540     - get rid of update_after_inventory_change and only do update stats
541     for weight once/tick/player at max.
542 root 1.109 - rewrite party commands, use party channel.
543 root 1.103
544 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
545 root 1.97 - properly link against libgthread as that is needed to make the slice
546     allocator thread-safe.
547 root 1.91 - support perls not compiled with 64 bit support (though this is not a
548     recommended configuration) (reported by Samuel Gondouin).
549 root 1.94 - always put godgiven items into the player inventory, never any containers.
550 root 1.92 - (maps, arch) the scorn go club was founded!
551 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
552 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
553     became a real spell-class.
554 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
555     - (arch) considerably strengthened spark shower and destruction.
556     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
557     finally reloadable at runtime.
558     - changed archetype loading algorithm to only require one pass and
559     use delayed resolving of references.
560 root 1.101 - examine command now uses the examine infobox.
561 root 1.102 - implement an "incremental garbage collector" for archetypes.
562 root 1.98 - enable slice allocator again.
563 root 1.96 - implement optional free memory poisoning.
564 root 1.91
565 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
566 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
567 root 1.85 skill.
568 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
569     names (also update all maps to use money instead of coins).
570 root 1.78 - add uuid accessors to perl.
571     - add coin names and archetype accessors to perl.
572 root 1.80 - fix runtime uuid file format to use "." instead of ",".
573 root 1.78 - change perl extensions to not use hardcoded coins and values.
574 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
575     and be more parsimonous of uuid usage by the exact value out on exit.
576 root 1.86 - write log messages in another thread, removing another sync point.
577     - support multi-line log messages in a nicer way.
578 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
579 root 1.81 - fix a minor memleak in the random map generator.
580     - some parts of the random map generator are not coroutine-safe,
581     so only call it "single-threaded".
582     - major cleanup of memory management in random map generator.
583 root 1.87 - slight refactoring of the random map generator, faster too.
584 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
585     bookkeeping bug.
586 root 1.87 - work around "player is on active list" problem by deactivating player
587     after loading.
588 root 1.81 - garbage collect shstr's more evenly and adaptively only when
589     there have in fact been allocations.
590 root 1.82 - fix object::insert to do as documented and insert into the env
591     if necessary.
592     - fix cf::map::unique_maps.
593     - fix nrof overflow check in can_merge_slow.
594     - fix converter code to handle >31 bit values.
595 elmex 1.83 - added support for the player_sold flag
596 root 1.84 - converters no longer accept unpaid items.
597 root 1.88 - canonicalize random map meta files for better unification.
598 root 1.77
599 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
600 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
601     when mlockall has been used.
602 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
603 root 1.72 - use separate thread for ticker timing (and more in the future).
604     this greatly increases timing accuracy and gets rid of an enourmous
605     number of gettimeofday calls.
606 root 1.82 - use a separate thread to signal aio completion, for lower latency.
607 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
608 root 1.71
609 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
610 root 1.68 - rebalanced default experience table to be more exponential
611     and much easier up to level ~40, then moderately harder.
612 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
613 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
614     - do not exit on reload/load errors but properly cleanup.
615 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
616 root 1.66
617 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
618 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
619     (this fixes the jeweler skill).
620 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
621 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
622 root 1.63 - move tombstone to real map if player died due to cave-in (even if
623     it has reset, which is better than putting it on the savebed, also as
624 root 1.321 proof that the player didn't use a savebed).
625 root 1.59
626 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
627 root 1.56 - work around perl bug in configure perl module version check.
628 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
629 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
630 root 1.52 - fix a bug in animate_weapon, causing a crash.
631 root 1.54 - no longer exit when a coroutine throws an exception.
632 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
633 root 1.53 - fix the "<player> is nuts" message.
634 root 1.58 - fix an exception at logout due to the json_coder being gone.
635 root 1.43 - upgrade to EV version 2.0 API.
636 root 1.47 - when players don't apply a savebed correctly but stand above one,
637     do not move or kill them.
638 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
639 root 1.43 - implement generic framework for server-side resource files.
640     - implement resource file update event.
641     - hook experience table update into the framework.
642     - move jeweler.yaml to resources (arch/).
643 root 1.44 - switch from Crossfire to Deliantra perl module.
644     - implement json2json arch filter.
645 root 1.45 - implement widget protocol version 2, support for ui templates.
646 root 1.54 - mapinfo is now handled fully asynchronously.
647 root 1.48 - ext/irc: also log irc messages.
648 root 1.51 - ext/schmorplog: write user stat files asynchronously.
649 root 1.43
650 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
651 elmex 1.41 - limited the number of items that can be picked up and dropped
652 root 1.42 as temporary measurement against bad performance or dropping things
653     (this lead to long freezes and triggered the watchdog).
654 elmex 1.41 - improved the performance of the drop command a bit.
655 root 1.38 - switch from Event to EV for higher performance, easier usage,
656     less bugs...
657 root 1.39 - updated to release version of the gnu affero license.
658 root 1.38
659 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
660 root 1.36 - more thoroughly rename the binaries, contact addresses.
661     - update the copyrights.
662 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
663     crashes.
664 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
665     potentially causing crashes.
666 root 1.35 - assign weapons on user load time, not login-time, avoiding
667     crashes.
668    
669 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
670 root 1.32 - fixed an important bug that caused passwords to be forgotten.
671 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
672     in some of the maps.
673 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
674     which is now trivial to do.
675 root 1.33 - removed all traces of the old (and never working) plug-in interface
676     (70kb code less on amd64).
677 root 1.34 - improve/tune scheduling priorities.
678     - fix some freezing bugs.
679     - fix a memory corruption problem in dynbuf.printf.
680     - use channels for chat and many informational commands.
681     - improved the tutorial.
682     - create missile is now fixed.
683     - race fields must now contain archetypes.
684     - jumping skill now works as advertised.
685 root 1.31
686 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
687 root 1.24 - relicense under the gnu affero license.
688 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
689 root 1.24 - implement server-side framework for generic resources.
690     - use resource framework for server-provided ambient
691     music.
692 root 1.27 - save object owners (players only atm).
693 root 1.24 - replace limited sound api with server-provided sound effects.
694     - new sc (sound control) protocol command.
695     - improve fxix protocol to include types.
696     - exactly fill tcp segments, if possible.
697     - output-rate is now an upper limit, the server will automatically
698     (and quite perfectly) adjust to the network conditions, ensuring
699     low latency even during bulk transfers (music, images, sounds etc.).
700     - implement server-side widgets (i.e. client widgets controlled
701     in the server side). this will allow future expansion without
702     having to upgrade clients.
703     - implement a (artwork) world map with realtime player position
704     tracking.
705     - new and more efficient extcmd (server still supports old extcmd
706     protocol).
707 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
708     calcluation that could be easily exploited by users.
709     - rebalanced diseases to spread more naturally/evenly.
710     - completely asynchronous map loading even for tiled maps.
711 root 1.24 - replace simple messaging protocol with channels carrying metadata
712     (similar to message types, but more directed at the user).
713     - reduce command processing latency by a whopping 120ms by
714     reordering some processing steps inside the server. this directly
715     reduces lag by 120ms.
716     - actually send spell faces to the client.
717 root 1.23 - implement player genders.
718 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
719     otherwise return to savebed and possible kill if the log-out
720     was for too long.
721     - fast socket-dead detection (kick player after 8 seconds without ack).
722     - greatly reduce the cpu time needed to draw maps _again_.
723     - archetypes are now subclasses of objects.
724     - rebalanced shop greed and approval functions to be more realistic
725     (and likely match the actual intention).
726 root 1.23 - implement "crossfire pod" format for messages, with working bold,
727     italic, gender-specific text, paragraphs etc.
728 root 1.24 - implemented hint framework, players can opt to receive hints.
729     - implemented (long) book framework, added some books from the cf wiki.
730 root 1.23 - implement generic message framework that uses xml, utf8 for the client
731     protocol and is capable of transmitting generic meta information.
732 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
733     - replace the nexus by a per-player tutorial map that teaches stuff
734     better than the newbie house.
735 root 1.18 - fix the magicmap colours.
736 root 1.19 - optimise map update even more by removing unneeded code and checks.
737     - decouple map and stats update from pl->ob and use pl->observe instead.
738     - implement observe command.
739 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
740     calls with a simple comparison.
741     - fix a latent crossfire bug that could crash the server because the
742     map refresh did not update the mapspace.
743 root 1.24 - support custom keys for regions and maps, regions are now
744     refcount-managed.
745     - allow worldmap overlays anywhere in the 000..999 range.
746     - new system to acquire time slices for background jobs, to reduce
747     jitter.
748 root 1.27 - semi-persistent object-referencing framework (currently only players
749     supported).
750 root 1.22 - dependency tracking for perl extensions.
751 root 1.24 - new slag-ex extension for cleaning cauldrons.
752     - fix invoke result processing.
753     - there are even less i/o syncpoints in the server now.
754 root 1.29 - added map-tags extension that scans all maps for object tags
755     and records them in the database (not used yet).
756 root 1.28 - metaserver 2 support.
757 root 1.22 - many more bugfixes and minor optimisations.
758 root 1.16
759 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
760 root 1.14 - optimised event invocation (non-wanted events can now be
761     skipped with 4-5 inlined instructions).
762 root 1.12 - complete rewrite of town_portal: it now creates a portal
763     to the "nearest" town only, travel is only possible
764 root 1.13 to the town and back, anybody can use it (also removes
765     one of the remaining syncpoints in the server).
766 root 1.10 - complete rewrite of the range/attack skill slot system:
767     there are now two slots, one for combat, one for ranged
768     attacks.
769     - introduce the concept of a current weapon (either a ranged
770     or a combat weapon/skill/tool) and switch between them as
771     needed.
772     - rewrite bow code so bows get more useful: apply damage,
773     attacktype and other stats to the arrows and treat
774     bows as weapons. also rebalance the missile weapons skill
775     so its damage increases with level.
776     - rewrite the complete player speed logic: weapon_speed now
777     works as documented and there are no unnatural speed boosts.
778 root 1.6 - implement a utility - cfutil - that simplifies arch and map
779     installation, replacing the old collect scripts and
780 root 1.9 simplying deployment by scaling and cutting faces as required.
781     - simplify the map protocol extensively by taking advantage
782     of missing bigfaces, speeding up map generation immensely.
783 root 1.6 - implement inherit keyword allowing archetypes to inherit from
784     other archetypes.
785     - rationalise archetype, region and treasurelist file format
786     into a single file format and make them reloadable asynchronously.
787 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
788     reloadable at runtime.
789 root 1.6 - implement 64x64 faceset support.
790     - implement fxixsx protocol that saves
791     a lot of bandwidth over the old image/face/smooth packets
792 root 1.11 and allows images > packetsize, incremental and background
793     transfers.
794 root 1.6 - implement a bandwidth-saving smoothing protocol that works
795     on a face basis as opposed to a mapspace basis.
796 root 1.7 - the server can now rate-limit image uploads to not exceed
797     a certain (client-configurable) speed while guarenteeing full
798     freedom of movement.
799 root 1.8 - implement new ex command to request item descriptions.
800     - implement new msg command for in-game messages with meta
801     information (using xml).
802 root 1.9 - enforce utf-8 for all text messages.
803 root 1.13 - added micropather (not used yet).
804 root 1.6 - many, many bugfixes.
805 root 1.1
806 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
807 root 1.1 - make coroapi accessible to cf+.
808     - moved map handling logic completely to perl
809     - per player maps are now marked in the map
810 root 1.2 - maps are saved completely differently now,
811     and much more often.
812 root 1.17 - rewrote map header parser and writer, to be much faster.
813 pippijn 1.4 - maps and players are now (in the average case) loaded
814 root 1.2 and saved completely asynchronously, I/O contention will no
815     longer freeze the server.
816 pippijn 1.4 - players and maps can be loaded anytime, without the player
817 root 1.2 being logged in.
818 root 1.1 - automatically generate method interfaces for perl from headers
819     - unbundled freezethaw
820     - mostly rewrote common/map.C
821     - completely rewrite server/swap.C
822     - introduced "runtime", the CCT clock (corrected crossfire time) :)
823     - introduced new keyword for map files: file_format_version (integer, server version: 0)
824     - better message for apply failures due to applymode
825     - removed most all of the weather code
826     - unified logging to stderr and file
827     - too many minor changes to document