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Revision: 1.436
Committed: Thu Oct 15 21:59:48 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.435: +1 -1 lines
Log Message:
get rid of HUGE_BUF

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.431 TODO: T_MATCH unfinished, also in Deliantra
5 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
6 root 1.429 - add @check, @find npc dialogue commands.
7     - (maps) add a number of town interiors.
8 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
9     - (server,maps) fix bug causing some library books not to be chained down,
10     cause Scorn/Navar libraries not to have inscribable books.
11 sf-marcmagus 1.433 - (maps) fix bug causing the Greyshield and Greysword not to have
12     inappropriate item power.
13 root 1.430 - consecutive commands arriving at the same time in the server would be
14     corrupted if the length was >255.
15 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
16     and perl.
17 root 1.429
18 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
19 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
20     but not horns (to make them more useful for content-creators).
21 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
22     2) it skipped spell effects and 3) it didn't handle the case where
23     and object was destroyed while iterating over it correctly. all this
24     allowed players to sometimes walk onto spaces they should not be able to
25     walk on.
26 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
27 root 1.399 - examining an object now dumps the serialised object form when the user
28 root 1.404 is a wizard (wizlook).
29 root 1.421 - altars no longer accept unpaid items.
30 root 1.411 - party spells didn't work all that well.
31 root 1.424 - added complex object matching framework (cf::match), and make altars
32     and pedestals use it.
33 root 1.425 - identified skill-tools show what skill they grant.
34 root 1.399 - display the duration of change_ability spells when examining them
35     (missing: protection spells, but they are a hack...).
36 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
37     adding more variety to the different mushrooms.
38 root 1.398 - fix a minor cfpod formatting bug.
39 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
40     the hintmode setting on the settings page.
41 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
42 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
43 root 1.399 - enable the object loader to also dump archetypes.
44 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
45 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
46 root 1.402 - force the initial face when loading an object that is time-animated
47     or a monster, so it does not have to be specified anymore.
48 root 1.403 - fix a bug where recasting an ability changing spell could shorten
49     its remaining duration.
50 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
51 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
52 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
53     up splay operations as well.
54 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
55 root 1.412 - implement introspection data for C++ classes (%REFLECT).
56 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
57 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
58 root 1.419 - fix transmutation alchemy.
59 root 1.424 - speed up many frequently-invoked C->perl callbacks.
60 root 1.419 - added complex object matching framework, to be used in altars and the like.
61 root 1.426 - switch to YAML::XS from YAML.
62 root 1.396
63 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
64 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
65     that ultimately was not helpful to catch it :)
66 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
67     all callers to use either one or the other, as appropriate. This
68     fixes the (rather fragile) light spell, maybe others.
69     - fixed an overflow and exploit in the bank/payment code.
70     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
71 elmex 1.384 to explain the skill a bit more.
72 root 1.389 - removed a buggy check for zero attacktype. So that we might find
73 elmex 1.388 the real bugs in the archs/maps/objects.
74 elmex 1.394 - Fixed enabling torches with lighters.
75 elmex 1.387 - (maps) Added Heaven Town region.
76     - (arch+maps) Fixed & normalized warriors on map
77     /quests/peterm/CTower/Barracks.
78 root 1.392 - fix the light spell (and possibly diseases and other lights).
79 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
80 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
81     a long time ago, and similar cases are still to be found in the maps.
82     - make the socket_timeout configurable in the code (but not yet for users).
83 root 1.393 - earth wall health bar is now correct.
84 elmex 1.384
85 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
86 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
87     freeze with IO::AIO anymore due this change.
88 root 1.364 - avoid a crash when a player tries to apply a lighter.
89 root 1.376 - allow a spell argument for dimension door.
90 root 1.362 - move shop item listing and some otherstuff into the info tab.
91 root 1.360 - avoid crashes when non-players cast party spells.
92 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
93 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
94     - small improvement of the number of potions in shops
95     (by Job Vranish).
96     - added a few party spells (by Job Vranish).
97 root 1.362 - use a common message dynbuf.
98 root 1.364 - destroying tear down objects will now use the full hp range
99     for animation and will only destroy/lastframe when hp < 0.
100     - allow monsters to use earth to dust.
101     - use manhattan distance for get_rangevector_from_mapcoord, just as
102     in get_rangevector.
103     - los updates now correctly take tiled maps into account.
104     - do los updates even on maps without darkness.
105 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
106 root 1.375 - upgrade to IO::AIO 3.21.
107 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
108 elmex 1.373 - properly catching exceptions from callback in irc.ext.
109 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
110 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
111 elmex 1.368 - (arch) added hint about usage to Slag Ex.
112 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
113     like the rest.
114 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
115 root 1.378 - (arch+maps) added rate limited converter and adjusted
116     /elmex/mana_fountain.
117     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
118     - reduce size of casting_time, move_status, attack_movement,
119     last_heal and last_sp slots, squeezing some more space out of struct
120 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
121     anywhere.
122 root 1.358
123 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
124     - fixed bug in alchemy, where finding the right object for enhancements
125     didn't work.
126 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
127     effects (w.r.t. put_more) per mapspace, to give the server a chance
128     to survive a hundred deathsheads.
129 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
130     disastrous bug of unfortunately unknown proportions...
131 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
132 root 1.343 - use gender-neutral place descriptions for invite.
133 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
134     Thanks go to Lisa Larsen!
135 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
136     anymore).
137 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
138 root 1.345 - use better dependency tracking for include/keyword.h.
139 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
140     so it is possible to invite somebody out of some stck-till-death traps,
141 root 1.346 or simply to commit suicide.
142 root 1.352 - replace the "ignoring delayed commands" message by something more useful
143     (cf. cunning gnome freezeing issue).
144 elmex 1.349 - various fixes for weapon improvements.
145 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
146 root 1.353 - support T and G sequences in cfpod.
147 root 1.343
148 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
149 root 1.339 - convert me command from per-map to chat, which makes more sense, also
150     document it.
151 elmex 1.336 - more than one spellbooks of same class can now be given
152     in class selection.
153 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
154     spell rebalancements.
155 elmex 1.338 - the IRC gateway filters IRC colors now.
156 elmex 1.336
157 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
158 root 1.331 - (arch) fix quiver of Holding Bolts.
159 root 1.332 - applying unpaid items will now examine them.
160 root 1.330 - add "What" column to body command, showing items in that slot.
161 elmex 1.329 - redesigned and rebalanced lamps and torches.
162 root 1.330 - add "..." to item names that have been shortened.
163     - fixed "assign" function that squeezes strings into fixed length.
164 elmex 1.333 - add cursed effect to lamps and (some) torches.
165 elmex 1.334 - fixed bad assigned crafting skills and their tools.
166 root 1.312
167 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
168 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
169 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
170 root 1.312 - make monster smell logic dependent on their wisdom stat.
171 root 1.324 - put the death reason into a separate tab.
172     - converted "connected" slot to string, cleanly got rid of some ugly
173     hacks such as the path_attuned hack.
174 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
175     - replace one-at-a-time hash by faster than smaller FNV-1a hash
176     when hashing strings.
177 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
178 elmex 1.320 whether the right cauldron is used.
179 root 1.313 - considerably optimise shared string implementation by
180 root 1.316 making its null value a compiletime constant.
181 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
182     as well as using shstr_cmp to pass shared stringsa round efficiently,
183     for lots of code size savings.
184 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
185     they are sleeping: generators now check for the sleeping flag.
186 root 1.318 - tell gcc not to excessively inline some perl interface functions.
187 root 1.322 - remove marking rune length limit.
188 root 1.323 - fix formatting of cfpod when a verbatim block was following
189     a single newline.
190     - move resistances, statistics and showpets command output into tabs.
191 root 1.326 - implement map scripts that can replace the boulder logic without
192     having to write extensions.
193 root 1.310
194 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
195 root 1.302 - fix a longstanding bug that teared multipart monsters
196     at map boundaries apart.
197 root 1.292 - temporarily make permanently invisible player visible when
198     he/she makes noise.
199 root 1.284 - fix being able to see through walls a bit.
200 root 1.303 - improve look at output.
201 root 1.285 - completely replaced the line of sight algorithm with a variant
202     of spiral fov capable of visibility grades and arbitrary
203     shadow angles, that uses less memory and less code.
204     - the new los code supports arbitrary map rectangles and loosens
205 root 1.310 other restrictions of the old code, supporting further optimisations.
206     - update los if blocksview-objects are inserted in a map, not just when
207 root 1.287 removed (e.g. for summon fog).
208 root 1.303 - permanent invisibility doesn't make immune against making noise:
209     implement a noise system that allows monsters to locate the player
210     when he/she makes noise.
211     - implement a primitive smell system that monsters can use to track
212     players.
213 elmex 1.288 - create bomb now also works when casted by door traps.
214 elmex 1.290 - (arch) new torch graphics.
215 root 1.289 - (maps) considerably soften the subway spider.
216 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
217     the guards from being killed by players.
218 root 1.310 - (maps) lots of tweaks in and around scorn.
219     - (maps) use special non-blocksview jungle, mountain and
220     darkforest freely on the worldmap, to get gradual sight obstacles
221     instead of total blackout in those areas.
222 root 1.289 - no maximum darkness for outdoor maps anymore.
223 root 1.291 - add more hints, fix some messages.
224 root 1.292 - fix a bug: firing rods should tell you something about them.
225     - make light additive even within players.
226 root 1.293 - darken xrays effect a bit.
227     - improve handling of los changes when inserting or removing
228     objects, not perfect yet.
229     - make map darkness signed (formerly unsigned) to allow
230 root 1.294 ambient lighting and centrally manage darkness as an offset.
231     - revamped, fixed and documented the server calendrics, also
232     tell users the current time and data, to improve awareness.
233     - implement proper wizlook flag and handling of wizlook, instead
234     of dumbly just clearing los once.
235 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
236     and has a smaller runtime variance.
237 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
238     making them actually useful.
239     - see_in_dark now increases the viewing radius by 3.
240 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
241     speedup, as well as in many other places.
242 root 1.299 - remove support for extended map infos - these are not used
243     by the deliantra client and removing them gives us a 10% speedup
244     when sending map changes.
245 root 1.300 - remove most gcfclient and other client bug workarounds, as well
246     as now obsolete protocol versions, simplying the code.
247 root 1.301 - optimise and simplify generation of random numbers.
248 root 1.303 - correctly provide a non-zero default density for materials, to
249     avoid crashes, fix other bugs in the material handling code.
250     - fix volume calculations.
251     - fix cfpod parsing when multiple verbatim blocks were separated by
252     newlines.
253 root 1.305 - increase monster detection radius from wis/5 to wis/3.
254 root 1.306 - remove old pickup modes.
255     - remove obsolete disarm and search commands (search wasn't working
256     anyways).
257 root 1.308 - fix a crash when an npc applied a sign.
258 root 1.284
259 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
260 root 1.283 - this release is assumed to be very stable.
261     - (maps) radically redesigned and improved tutorial.
262 root 1.280 - directional casting no longer immediately removes the invisible effect.
263 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
264 root 1.272 - fix overflow in lighting calculations.
265     - negative glow radii can no longer cause total darkness.
266 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
267     only maximally-lit ones.
268 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
269     - swashbucklers got the oratory skill now.
270 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
271 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
272 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
273 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
274     (which was probably broken, too).
275 root 1.281 - support negative glow radii during daytime, too.
276     - use circular, not rectangular, viewing area.
277     - use minimum viewing distance of 2 in outdoor maps.
278     - negative glow is stronger than viewing area or lamps.
279 root 1.283 - (arch) new darkness spell face.
280 root 1.272
281 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
282     - (maps) completely redesigned scorn.
283 root 1.269 - "cast light" now works on oneself.
284 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
285     negative glow radii again (they were totally broken before).
286 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
287 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
288 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
289 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
290 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
291     back to the player.
292 root 1.251 - attuned/repell and spell base level system reworked.
293 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
294 root 1.247 be less erratic now.
295 root 1.248 - refuse to write the uuid file if the uuid is zero
296     (to avoid writing it in early crashes).
297 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
298     - speed up emergency_save by not syncing every file separately.
299     - no longer reattach perl to every object on reload, it's slow, and no longer
300     necessary since we don't nuke stashes anymore.
301     - do not bootstrap perl from the commandline args, use separate eval for
302     better error reporting.
303 root 1.259 - fix a crash when pushing cone spells met ice attacks.
304 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
305 root 1.255 - speed up map refresh in server a bit.
306 elmex 1.258 - refactored drop code and fixed some programming errors in it.
307 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
308 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
309 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
310     as the current weight of the inventory.
311 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
312     dragonfire has been introduced for the non-dragon players.
313 root 1.265 - remove unused "tooltype", "start_holding" object slots.
314     - change "weapontype" object slot to uint8.
315     - convert "hide" object slot into flag.
316     - reorder object members for better locality of reference and codesize
317     decrease.
318 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
319 root 1.267 - fix a crash when no skill could be found when killing amonster.
320 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
321     every completed aio operation.
322 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
323     and update mapspaces if necessary.
324 root 1.246
325 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
326 root 1.241 - removed all command line parsing, only env variables are supported
327     anymore.
328 root 1.239 - region-specific monsters will now once more be on the worldmap.
329 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
330 root 1.225 would grow out of bounds.
331 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
332 root 1.222 - fixed a double-escaping bug in the pod-parser.
333     - rewrote the cfpod parser in C++.
334     - hintmode moved to C++, players need to re-set their hintmode if
335     they dislike "show".
336 root 1.231 - fix RIP inscription.
337 root 1.239 - bump login name length from 18 to 20 char max.
338 root 1.231 - correctly support gender in emotes.
339     - correctly support gender in the death messages.
340     - correctly generate death messages for players only when they really die,
341     with increased information.
342 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
343     and data corruption (but apparently was never triggered).
344 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
345 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
346     data corruption bug.
347 root 1.223 - tweak coredumping/monitoring a bit.
348 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
349 root 1.227 - do not crash in the loader when an inventory object could not be loaded
350     (from a corrupted file).
351 root 1.241 - redid skills command to send output to proper channel.
352 root 1.233 - object->map is no longer refcounting.
353 root 1.228 - add FLAG_DEBUG for internal debugging.
354 root 1.231 - add NDI_VERBATIM flag to send_msg.
355 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
356 root 1.240 - player->exists is no longer a sync_job.
357 root 1.233 - split login.ext's player scheduler into
358     it's own player-scheduler.ext extension.
359 root 1.222
360 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
361 root 1.212 - require perl 5.10.
362 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
363 root 1.204 - swap player and observed count's on the map when observing.
364 root 1.205 - add (mostly untested) mapspace perl class and accessors.
365 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
366 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
367     could be found.
368 root 1.208 - pits now have a configurable "random spread" range and default
369 root 1.213 to a radius of two now.
370 root 1.212 - rewrite pay_player_arch.
371     - use a more stable perl_reload implementation.
372     - do not use Symbol::delete_package (causes crashes after perl-reload),
373     use our own, safer, clear_package instead.
374     - when asynchronously dumping core, close all file handles to allow
375     the server to restart concurrently.
376 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
377     sequences, without double-encoding. it should be faster, too.
378     - the above fixes wrong display of help tetx and many other issues.
379 root 1.216 - use lzf and frag packets for large messages for clients supporting them
380 root 1.218 (0.9976+), use it for long books and other messages.
381 root 1.210 - eradicate listen command and corresponding code.
382 root 1.211 - eradicate logs command.
383 root 1.218 - let the client log into the server log, used for crash backtraces.
384 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
385     old style spell objects with the spell magic bullet.
386 root 1.220 - (arch) fixed skill less rods in the archetypes
387 root 1.204
388 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
389 elmex 1.197 - made jeweler workbench larger and some other minor map
390     changes in jeweler town.
391 root 1.196 - fixed wrong item handling in jeweler skill code.
392 root 1.198 - (arch) use a special "key_random_map" for random map keys
393     that are used up.
394 root 1.199 - fix a crash when the player who was observed has logged out long
395     enough for his region/map to be gone.
396 root 1.200 - port to g++-4.3's incompatible tr1 changes.
397 root 1.201 - add some missing dependencies.
398 root 1.203 - log to /var/log/deliantra/ by default.
399     - hack observe code to enable smooth movmenet when observing.
400 elmex 1.195
401 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
402 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
403 root 1.179 - correctly move gsay to the party channel.
404 root 1.178 - fix a crash when animate weapon was used in some areas.
405 elmex 1.177 - fixed unnecessary identification of by converters created objects.
406 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
407     with NPCs.
408 elmex 1.175 - (arch) dragon scales got proper type now
409 root 1.193 - object::decrease would sometimes cause container weights to
410     be wrong, this has been fixed.
411 root 1.194 - do not send time updates for newly-seen items.
412 root 1.185 - thawing an icecube will once more drop its contents to the ground.
413 root 1.183 - fix cone spells etc. going through walls sometimes.
414 root 1.186 - fix a weight update bug that sometimes left containers
415     with wrong weights.
416 root 1.194 - added auto_apply event and extension for shop tiles.
417 root 1.172 - work around get_map_flags invoking perl and switching the stack.
418     - make sure the map is loaded when using a town portal return.
419 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
420     where healing spells didn't cost any grace.
421 root 1.173 - fix starvation kill reason.
422 root 1.174 - fix pk killer name message.
423 root 1.189 - don't let people apply signs with @match.
424 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
425     what seems to be the biggets memleak in the server).
426 elmex 1.171
427 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
428 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
429     - use anyevent to manage listen ports (this enables IPv6 support).
430 root 1.167 - server supports ipv6 client connections now.
431 root 1.168 - use newly-available Coro::AnyEvent.
432 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
433     to let it handle AIO requests.
434 root 1.167
435 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
436 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
437     processing considerably (especially in the client) and reduces data transfers
438     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
439 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
440     - (map) fixed npc dialogue in pup_land/s_f/special.
441     - bugfix: fix a crash when a player casts a swarm spell and then logs out
442     (swarm spells now stay in the player's inventory).
443 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
444 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
445     archetype *archname* (chairs of different facings were merged).
446     - bugfix: fix a potential crash issue in find_object_name (not used
447     normally).
448 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
449     (destruction, magic missile etc.).
450 root 1.163 - swarm spells without a direction now use various spiral patterns
451     instead of being fully random.
452 root 1.158 - update AnyEvent API to 3.4 and above.
453 root 1.156
454 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
455 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
456 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
457 root 1.152 - bugfix: the jumping skill now gives experience for jumping
458     and for attacking monsters. it also takes about one second to do a jump.
459 root 1.138 - bugfix: players couldn't starve in 2.53 :(
460 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
461 root 1.152 - bugfix: spell effects like word of recall are removed on death.
462 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
463     were created outside a map.
464 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
465     (fixed by reversing the logic).
466 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
467 root 1.153 - bugfix: the random map generator no longer leaks key objects.
468 root 1.154 - bugfix: support random maps >127x127.
469 root 1.152 - (maps) fixed the death certificate system in nimbus.
470 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
471 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
472 root 1.147 - (arch) give ball lightning a real name.
473 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
474 root 1.155 - support cfpod in ex replies (client item tooltips).
475 root 1.143 - unapply item in range slow when readying a spell.
476 root 1.148 - bugfix: account for rounding errors in weight updates.
477 root 1.139 - remove synchronous mkdir in chargen_race_done.
478     - fix per-race starting maps.
479 root 1.142 - check hiscore on suicide and quit as well.
480 root 1.138 - tell players when they are starving.
481 root 1.133 - get rid of costly object_from_name conversion for altar effects.
482     - fix map difficulty calculation for generators.
483 root 1.146 - slightly more intelligent handling of "is_animated" flag.
484 root 1.149 - support no_drop map header flag (before it was only available internally).
485 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
486 root 1.133
487 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
488 root 1.119 - bugfix: custom skill settings were not saved by the server.
489     - bugfix: remove did not actually remove items from the inventory, leaving
490 root 1.116 ghost items.
491 root 1.119 - bugfix: properly update items identified on the ground.
492 root 1.120 - bugfix: use localtime_r in the logger thread.
493 root 1.122 - bugfix: player starvation will now give the correct kill reason.
494     - bugfix: archetype reloads could crash the server.
495 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
496 elmex 1.114 player is not logged in.
497 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
498 root 1.117 server startup.
499 root 1.128 - bugfix: fix the door surround check in the random map generator.
500     - (maps) fix heaven quest difficulty progression.
501     - (maps) fix some random map styles.
502     - dropping items a shop is not interested in won't sell them anymore.
503     - rods and horns with a too low maximum charge allow now at least one discharge.
504     - implement kill & death statistics.
505     - random map preparation is no longer synchronous.
506     - rewrite find_style in perl, no longer does synchronous I/O.
507     - improve random map specials placement.
508     - make the killer a real object pointer instead of a string, improved
509     kill reason messages.
510 root 1.117 - take advantage of new aio_close and aio_chmod.
511 root 1.128 - implement archetype::get, object::deep_clone and update callers.
512 root 1.125 - change_abil is much faster.
513 root 1.126 - update the floorbox more often to work around the reverses item order
514     display in clients.
515 root 1.125 - cleaned up object copying by encapsulating it to a single place.
516 root 1.126 - add hints to the invite messages.
517 root 1.127 - rewrote key<->value pair handling.
518 root 1.128 - use an independent random number generator for the random map generator.
519 elmex 1.113
520 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
521 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
522     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
523     - completely automate the weight handling, should fix all weight
524     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
525 root 1.103 - reloading archetypes while a user was in the character creation phase
526     could crash the server.
527 root 1.106 - fix a nontrivial number of cases of code commented similar
528     to "is this really correct?", as many of those cases are now handles
529     automatically by lower level code.
530     - replace many ad-hoc checks for client visibility by object::visible_to,
531     should result in broader applicability of functions using it.
532 root 1.104 - merge items with different arch pointers refering to the same arch
533     (due to archetype reloads).
534 root 1.106 - refactored the object remove/insert functions and most related
535     functions (decrease, split, merge_ob etc.).
536 root 1.105 - make it compile better on freebsd (reported by pippijn).
537 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
538 root 1.108 - fix the longstanding "container stays open" bug.
539 root 1.107 - improved floorbox updating to be incremental and other protocol
540     optimisations.
541     - get rid of update_after_inventory_change and only do update stats
542     for weight once/tick/player at max.
543 root 1.109 - rewrite party commands, use party channel.
544 root 1.103
545 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
546 root 1.97 - properly link against libgthread as that is needed to make the slice
547     allocator thread-safe.
548 root 1.91 - support perls not compiled with 64 bit support (though this is not a
549     recommended configuration) (reported by Samuel Gondouin).
550 root 1.94 - always put godgiven items into the player inventory, never any containers.
551 root 1.92 - (maps, arch) the scorn go club was founded!
552 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
553 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
554     became a real spell-class.
555 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
556     - (arch) considerably strengthened spark shower and destruction.
557     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
558     finally reloadable at runtime.
559     - changed archetype loading algorithm to only require one pass and
560     use delayed resolving of references.
561 root 1.101 - examine command now uses the examine infobox.
562 root 1.102 - implement an "incremental garbage collector" for archetypes.
563 root 1.98 - enable slice allocator again.
564 root 1.96 - implement optional free memory poisoning.
565 root 1.91
566 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
567 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
568 root 1.85 skill.
569 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
570     names (also update all maps to use money instead of coins).
571 root 1.78 - add uuid accessors to perl.
572     - add coin names and archetype accessors to perl.
573 root 1.80 - fix runtime uuid file format to use "." instead of ",".
574 root 1.78 - change perl extensions to not use hardcoded coins and values.
575 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
576     and be more parsimonous of uuid usage by the exact value out on exit.
577 root 1.86 - write log messages in another thread, removing another sync point.
578     - support multi-line log messages in a nicer way.
579 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
580 root 1.81 - fix a minor memleak in the random map generator.
581     - some parts of the random map generator are not coroutine-safe,
582     so only call it "single-threaded".
583     - major cleanup of memory management in random map generator.
584 root 1.87 - slight refactoring of the random map generator, faster too.
585 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
586     bookkeeping bug.
587 root 1.87 - work around "player is on active list" problem by deactivating player
588     after loading.
589 root 1.81 - garbage collect shstr's more evenly and adaptively only when
590     there have in fact been allocations.
591 root 1.82 - fix object::insert to do as documented and insert into the env
592     if necessary.
593     - fix cf::map::unique_maps.
594     - fix nrof overflow check in can_merge_slow.
595     - fix converter code to handle >31 bit values.
596 elmex 1.83 - added support for the player_sold flag
597 root 1.84 - converters no longer accept unpaid items.
598 root 1.88 - canonicalize random map meta files for better unification.
599 root 1.77
600 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
601 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
602     when mlockall has been used.
603 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
604 root 1.72 - use separate thread for ticker timing (and more in the future).
605     this greatly increases timing accuracy and gets rid of an enourmous
606     number of gettimeofday calls.
607 root 1.82 - use a separate thread to signal aio completion, for lower latency.
608 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
609 root 1.71
610 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
611 root 1.68 - rebalanced default experience table to be more exponential
612     and much easier up to level ~40, then moderately harder.
613 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
614 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
615     - do not exit on reload/load errors but properly cleanup.
616 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
617 root 1.66
618 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
619 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
620     (this fixes the jeweler skill).
621 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
622 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
623 root 1.63 - move tombstone to real map if player died due to cave-in (even if
624     it has reset, which is better than putting it on the savebed, also as
625 root 1.321 proof that the player didn't use a savebed).
626 root 1.59
627 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
628 root 1.56 - work around perl bug in configure perl module version check.
629 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
630 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
631 root 1.52 - fix a bug in animate_weapon, causing a crash.
632 root 1.54 - no longer exit when a coroutine throws an exception.
633 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
634 root 1.53 - fix the "<player> is nuts" message.
635 root 1.58 - fix an exception at logout due to the json_coder being gone.
636 root 1.43 - upgrade to EV version 2.0 API.
637 root 1.47 - when players don't apply a savebed correctly but stand above one,
638     do not move or kill them.
639 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
640 root 1.43 - implement generic framework for server-side resource files.
641     - implement resource file update event.
642     - hook experience table update into the framework.
643     - move jeweler.yaml to resources (arch/).
644 root 1.44 - switch from Crossfire to Deliantra perl module.
645     - implement json2json arch filter.
646 root 1.45 - implement widget protocol version 2, support for ui templates.
647 root 1.54 - mapinfo is now handled fully asynchronously.
648 root 1.48 - ext/irc: also log irc messages.
649 root 1.51 - ext/schmorplog: write user stat files asynchronously.
650 root 1.43
651 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
652 elmex 1.41 - limited the number of items that can be picked up and dropped
653 root 1.42 as temporary measurement against bad performance or dropping things
654     (this lead to long freezes and triggered the watchdog).
655 elmex 1.41 - improved the performance of the drop command a bit.
656 root 1.38 - switch from Event to EV for higher performance, easier usage,
657     less bugs...
658 root 1.39 - updated to release version of the gnu affero license.
659 root 1.38
660 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
661 root 1.36 - more thoroughly rename the binaries, contact addresses.
662     - update the copyrights.
663 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
664     crashes.
665 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
666     potentially causing crashes.
667 root 1.35 - assign weapons on user load time, not login-time, avoiding
668     crashes.
669    
670 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
671 root 1.32 - fixed an important bug that caused passwords to be forgotten.
672 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
673     in some of the maps.
674 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
675     which is now trivial to do.
676 root 1.33 - removed all traces of the old (and never working) plug-in interface
677     (70kb code less on amd64).
678 root 1.34 - improve/tune scheduling priorities.
679     - fix some freezing bugs.
680     - fix a memory corruption problem in dynbuf.printf.
681     - use channels for chat and many informational commands.
682     - improved the tutorial.
683     - create missile is now fixed.
684     - race fields must now contain archetypes.
685     - jumping skill now works as advertised.
686 root 1.31
687 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
688 root 1.24 - relicense under the gnu affero license.
689 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
690 root 1.24 - implement server-side framework for generic resources.
691     - use resource framework for server-provided ambient
692     music.
693 root 1.27 - save object owners (players only atm).
694 root 1.24 - replace limited sound api with server-provided sound effects.
695     - new sc (sound control) protocol command.
696     - improve fxix protocol to include types.
697     - exactly fill tcp segments, if possible.
698     - output-rate is now an upper limit, the server will automatically
699     (and quite perfectly) adjust to the network conditions, ensuring
700     low latency even during bulk transfers (music, images, sounds etc.).
701     - implement server-side widgets (i.e. client widgets controlled
702     in the server side). this will allow future expansion without
703     having to upgrade clients.
704     - implement a (artwork) world map with realtime player position
705     tracking.
706     - new and more efficient extcmd (server still supports old extcmd
707     protocol).
708 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
709     calcluation that could be easily exploited by users.
710     - rebalanced diseases to spread more naturally/evenly.
711     - completely asynchronous map loading even for tiled maps.
712 root 1.24 - replace simple messaging protocol with channels carrying metadata
713     (similar to message types, but more directed at the user).
714     - reduce command processing latency by a whopping 120ms by
715     reordering some processing steps inside the server. this directly
716     reduces lag by 120ms.
717     - actually send spell faces to the client.
718 root 1.23 - implement player genders.
719 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
720     otherwise return to savebed and possible kill if the log-out
721     was for too long.
722     - fast socket-dead detection (kick player after 8 seconds without ack).
723     - greatly reduce the cpu time needed to draw maps _again_.
724     - archetypes are now subclasses of objects.
725     - rebalanced shop greed and approval functions to be more realistic
726     (and likely match the actual intention).
727 root 1.23 - implement "crossfire pod" format for messages, with working bold,
728     italic, gender-specific text, paragraphs etc.
729 root 1.24 - implemented hint framework, players can opt to receive hints.
730     - implemented (long) book framework, added some books from the cf wiki.
731 root 1.23 - implement generic message framework that uses xml, utf8 for the client
732     protocol and is capable of transmitting generic meta information.
733 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
734     - replace the nexus by a per-player tutorial map that teaches stuff
735     better than the newbie house.
736 root 1.18 - fix the magicmap colours.
737 root 1.19 - optimise map update even more by removing unneeded code and checks.
738     - decouple map and stats update from pl->ob and use pl->observe instead.
739     - implement observe command.
740 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
741     calls with a simple comparison.
742     - fix a latent crossfire bug that could crash the server because the
743     map refresh did not update the mapspace.
744 root 1.24 - support custom keys for regions and maps, regions are now
745     refcount-managed.
746     - allow worldmap overlays anywhere in the 000..999 range.
747     - new system to acquire time slices for background jobs, to reduce
748     jitter.
749 root 1.27 - semi-persistent object-referencing framework (currently only players
750     supported).
751 root 1.22 - dependency tracking for perl extensions.
752 root 1.24 - new slag-ex extension for cleaning cauldrons.
753     - fix invoke result processing.
754     - there are even less i/o syncpoints in the server now.
755 root 1.29 - added map-tags extension that scans all maps for object tags
756     and records them in the database (not used yet).
757 root 1.28 - metaserver 2 support.
758 root 1.22 - many more bugfixes and minor optimisations.
759 root 1.16
760 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
761 root 1.14 - optimised event invocation (non-wanted events can now be
762     skipped with 4-5 inlined instructions).
763 root 1.12 - complete rewrite of town_portal: it now creates a portal
764     to the "nearest" town only, travel is only possible
765 root 1.13 to the town and back, anybody can use it (also removes
766     one of the remaining syncpoints in the server).
767 root 1.10 - complete rewrite of the range/attack skill slot system:
768     there are now two slots, one for combat, one for ranged
769     attacks.
770     - introduce the concept of a current weapon (either a ranged
771     or a combat weapon/skill/tool) and switch between them as
772     needed.
773     - rewrite bow code so bows get more useful: apply damage,
774     attacktype and other stats to the arrows and treat
775     bows as weapons. also rebalance the missile weapons skill
776     so its damage increases with level.
777     - rewrite the complete player speed logic: weapon_speed now
778     works as documented and there are no unnatural speed boosts.
779 root 1.6 - implement a utility - cfutil - that simplifies arch and map
780     installation, replacing the old collect scripts and
781 root 1.9 simplying deployment by scaling and cutting faces as required.
782     - simplify the map protocol extensively by taking advantage
783     of missing bigfaces, speeding up map generation immensely.
784 root 1.6 - implement inherit keyword allowing archetypes to inherit from
785     other archetypes.
786     - rationalise archetype, region and treasurelist file format
787     into a single file format and make them reloadable asynchronously.
788 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
789     reloadable at runtime.
790 root 1.6 - implement 64x64 faceset support.
791     - implement fxixsx protocol that saves
792     a lot of bandwidth over the old image/face/smooth packets
793 root 1.11 and allows images > packetsize, incremental and background
794     transfers.
795 root 1.6 - implement a bandwidth-saving smoothing protocol that works
796     on a face basis as opposed to a mapspace basis.
797 root 1.7 - the server can now rate-limit image uploads to not exceed
798     a certain (client-configurable) speed while guarenteeing full
799     freedom of movement.
800 root 1.8 - implement new ex command to request item descriptions.
801     - implement new msg command for in-game messages with meta
802     information (using xml).
803 root 1.9 - enforce utf-8 for all text messages.
804 root 1.13 - added micropather (not used yet).
805 root 1.6 - many, many bugfixes.
806 root 1.1
807 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
808 root 1.1 - make coroapi accessible to cf+.
809     - moved map handling logic completely to perl
810     - per player maps are now marked in the map
811 root 1.2 - maps are saved completely differently now,
812     and much more often.
813 root 1.17 - rewrote map header parser and writer, to be much faster.
814 pippijn 1.4 - maps and players are now (in the average case) loaded
815 root 1.2 and saved completely asynchronously, I/O contention will no
816     longer freeze the server.
817 pippijn 1.4 - players and maps can be loaded anytime, without the player
818 root 1.2 being logged in.
819 root 1.1 - automatically generate method interfaces for perl from headers
820     - unbundled freezethaw
821     - mostly rewrote common/map.C
822     - completely rewrite server/swap.C
823     - introduced "runtime", the CCT clock (corrected crossfire time) :)
824     - introduced new keyword for map files: file_format_version (integer, server version: 0)
825     - better message for apply failures due to applymode
826     - removed most all of the weather code
827     - unified logging to stderr and file
828     - too many minor changes to document