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Revision: 1.439
Committed: Mon Oct 19 21:48:48 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.438: +1 -0 lines
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.431 TODO: T_MATCH unfinished, also in Deliantra
5 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
6 root 1.429 - add @check, @find npc dialogue commands.
7     - (maps) add a number of town interiors.
8 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
9     - (server,maps) fix bug causing some library books not to be chained down,
10     cause Scorn/Navar libraries not to have inscribable books.
11 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
12 sf-marcmagus 1.433 inappropriate item power.
13 root 1.437 - improve the look of generated books.
14 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
15     - fix bug where players could bypass no_drop by putting items in containers.
16 root 1.430 - consecutive commands arriving at the same time in the server would be
17     corrupted if the length was >255.
18 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
19     and perl.
20 root 1.439 - reduce object size by removing obsolete "seen_by" member.
21 root 1.429
22 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
23 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
24     but not horns (to make them more useful for content-creators).
25 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
26     2) it skipped spell effects and 3) it didn't handle the case where
27     and object was destroyed while iterating over it correctly. all this
28     allowed players to sometimes walk onto spaces they should not be able to
29     walk on.
30 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
31 root 1.399 - examining an object now dumps the serialised object form when the user
32 root 1.404 is a wizard (wizlook).
33 root 1.421 - altars no longer accept unpaid items.
34 root 1.411 - party spells didn't work all that well.
35 root 1.424 - added complex object matching framework (cf::match), and make altars
36     and pedestals use it.
37 root 1.425 - identified skill-tools show what skill they grant.
38 root 1.399 - display the duration of change_ability spells when examining them
39     (missing: protection spells, but they are a hack...).
40 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
41     adding more variety to the different mushrooms.
42 root 1.398 - fix a minor cfpod formatting bug.
43 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
44     the hintmode setting on the settings page.
45 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
46 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
47 root 1.399 - enable the object loader to also dump archetypes.
48 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
49 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
50 root 1.402 - force the initial face when loading an object that is time-animated
51     or a monster, so it does not have to be specified anymore.
52 root 1.403 - fix a bug where recasting an ability changing spell could shorten
53     its remaining duration.
54 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
55 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
56 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
57     up splay operations as well.
58 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
59 root 1.412 - implement introspection data for C++ classes (%REFLECT).
60 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
61 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
62 root 1.419 - fix transmutation alchemy.
63 root 1.424 - speed up many frequently-invoked C->perl callbacks.
64 root 1.419 - added complex object matching framework, to be used in altars and the like.
65 root 1.426 - switch to YAML::XS from YAML.
66 root 1.396
67 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
68 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
69     that ultimately was not helpful to catch it :)
70 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
71     all callers to use either one or the other, as appropriate. This
72     fixes the (rather fragile) light spell, maybe others.
73     - fixed an overflow and exploit in the bank/payment code.
74     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
75 elmex 1.384 to explain the skill a bit more.
76 root 1.389 - removed a buggy check for zero attacktype. So that we might find
77 elmex 1.388 the real bugs in the archs/maps/objects.
78 elmex 1.394 - Fixed enabling torches with lighters.
79 elmex 1.387 - (maps) Added Heaven Town region.
80     - (arch+maps) Fixed & normalized warriors on map
81     /quests/peterm/CTower/Barracks.
82 root 1.392 - fix the light spell (and possibly diseases and other lights).
83 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
84 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
85     a long time ago, and similar cases are still to be found in the maps.
86     - make the socket_timeout configurable in the code (but not yet for users).
87 root 1.393 - earth wall health bar is now correct.
88 elmex 1.384
89 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
90 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
91     freeze with IO::AIO anymore due this change.
92 root 1.364 - avoid a crash when a player tries to apply a lighter.
93 root 1.376 - allow a spell argument for dimension door.
94 root 1.362 - move shop item listing and some otherstuff into the info tab.
95 root 1.360 - avoid crashes when non-players cast party spells.
96 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
97 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
98     - small improvement of the number of potions in shops
99     (by Job Vranish).
100     - added a few party spells (by Job Vranish).
101 root 1.362 - use a common message dynbuf.
102 root 1.364 - destroying tear down objects will now use the full hp range
103     for animation and will only destroy/lastframe when hp < 0.
104     - allow monsters to use earth to dust.
105     - use manhattan distance for get_rangevector_from_mapcoord, just as
106     in get_rangevector.
107     - los updates now correctly take tiled maps into account.
108     - do los updates even on maps without darkness.
109 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
110 root 1.375 - upgrade to IO::AIO 3.21.
111 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
112 elmex 1.373 - properly catching exceptions from callback in irc.ext.
113 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
114 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
115 elmex 1.368 - (arch) added hint about usage to Slag Ex.
116 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
117     like the rest.
118 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
119 root 1.378 - (arch+maps) added rate limited converter and adjusted
120     /elmex/mana_fountain.
121     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
122     - reduce size of casting_time, move_status, attack_movement,
123     last_heal and last_sp slots, squeezing some more space out of struct
124 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
125     anywhere.
126 root 1.358
127 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
128     - fixed bug in alchemy, where finding the right object for enhancements
129     didn't work.
130 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
131     effects (w.r.t. put_more) per mapspace, to give the server a chance
132     to survive a hundred deathsheads.
133 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
134     disastrous bug of unfortunately unknown proportions...
135 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
136 root 1.343 - use gender-neutral place descriptions for invite.
137 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
138     Thanks go to Lisa Larsen!
139 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
140     anymore).
141 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
142 root 1.345 - use better dependency tracking for include/keyword.h.
143 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
144     so it is possible to invite somebody out of some stck-till-death traps,
145 root 1.346 or simply to commit suicide.
146 root 1.352 - replace the "ignoring delayed commands" message by something more useful
147     (cf. cunning gnome freezeing issue).
148 elmex 1.349 - various fixes for weapon improvements.
149 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
150 root 1.353 - support T and G sequences in cfpod.
151 root 1.343
152 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
153 root 1.339 - convert me command from per-map to chat, which makes more sense, also
154     document it.
155 elmex 1.336 - more than one spellbooks of same class can now be given
156     in class selection.
157 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
158     spell rebalancements.
159 elmex 1.338 - the IRC gateway filters IRC colors now.
160 elmex 1.336
161 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
162 root 1.331 - (arch) fix quiver of Holding Bolts.
163 root 1.332 - applying unpaid items will now examine them.
164 root 1.330 - add "What" column to body command, showing items in that slot.
165 elmex 1.329 - redesigned and rebalanced lamps and torches.
166 root 1.330 - add "..." to item names that have been shortened.
167     - fixed "assign" function that squeezes strings into fixed length.
168 elmex 1.333 - add cursed effect to lamps and (some) torches.
169 elmex 1.334 - fixed bad assigned crafting skills and their tools.
170 root 1.312
171 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
172 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
173 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
174 root 1.312 - make monster smell logic dependent on their wisdom stat.
175 root 1.324 - put the death reason into a separate tab.
176     - converted "connected" slot to string, cleanly got rid of some ugly
177     hacks such as the path_attuned hack.
178 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
179     - replace one-at-a-time hash by faster than smaller FNV-1a hash
180     when hashing strings.
181 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
182 elmex 1.320 whether the right cauldron is used.
183 root 1.313 - considerably optimise shared string implementation by
184 root 1.316 making its null value a compiletime constant.
185 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
186     as well as using shstr_cmp to pass shared stringsa round efficiently,
187     for lots of code size savings.
188 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
189     they are sleeping: generators now check for the sleeping flag.
190 root 1.318 - tell gcc not to excessively inline some perl interface functions.
191 root 1.322 - remove marking rune length limit.
192 root 1.323 - fix formatting of cfpod when a verbatim block was following
193     a single newline.
194     - move resistances, statistics and showpets command output into tabs.
195 root 1.326 - implement map scripts that can replace the boulder logic without
196     having to write extensions.
197 root 1.310
198 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
199 root 1.302 - fix a longstanding bug that teared multipart monsters
200     at map boundaries apart.
201 root 1.292 - temporarily make permanently invisible player visible when
202     he/she makes noise.
203 root 1.284 - fix being able to see through walls a bit.
204 root 1.303 - improve look at output.
205 root 1.285 - completely replaced the line of sight algorithm with a variant
206     of spiral fov capable of visibility grades and arbitrary
207     shadow angles, that uses less memory and less code.
208     - the new los code supports arbitrary map rectangles and loosens
209 root 1.310 other restrictions of the old code, supporting further optimisations.
210     - update los if blocksview-objects are inserted in a map, not just when
211 root 1.287 removed (e.g. for summon fog).
212 root 1.303 - permanent invisibility doesn't make immune against making noise:
213     implement a noise system that allows monsters to locate the player
214     when he/she makes noise.
215     - implement a primitive smell system that monsters can use to track
216     players.
217 elmex 1.288 - create bomb now also works when casted by door traps.
218 elmex 1.290 - (arch) new torch graphics.
219 root 1.289 - (maps) considerably soften the subway spider.
220 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
221     the guards from being killed by players.
222 root 1.310 - (maps) lots of tweaks in and around scorn.
223     - (maps) use special non-blocksview jungle, mountain and
224     darkforest freely on the worldmap, to get gradual sight obstacles
225     instead of total blackout in those areas.
226 root 1.289 - no maximum darkness for outdoor maps anymore.
227 root 1.291 - add more hints, fix some messages.
228 root 1.292 - fix a bug: firing rods should tell you something about them.
229     - make light additive even within players.
230 root 1.293 - darken xrays effect a bit.
231     - improve handling of los changes when inserting or removing
232     objects, not perfect yet.
233     - make map darkness signed (formerly unsigned) to allow
234 root 1.294 ambient lighting and centrally manage darkness as an offset.
235     - revamped, fixed and documented the server calendrics, also
236     tell users the current time and data, to improve awareness.
237     - implement proper wizlook flag and handling of wizlook, instead
238     of dumbly just clearing los once.
239 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
240     and has a smaller runtime variance.
241 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
242     making them actually useful.
243     - see_in_dark now increases the viewing radius by 3.
244 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
245     speedup, as well as in many other places.
246 root 1.299 - remove support for extended map infos - these are not used
247     by the deliantra client and removing them gives us a 10% speedup
248     when sending map changes.
249 root 1.300 - remove most gcfclient and other client bug workarounds, as well
250     as now obsolete protocol versions, simplying the code.
251 root 1.301 - optimise and simplify generation of random numbers.
252 root 1.303 - correctly provide a non-zero default density for materials, to
253     avoid crashes, fix other bugs in the material handling code.
254     - fix volume calculations.
255     - fix cfpod parsing when multiple verbatim blocks were separated by
256     newlines.
257 root 1.305 - increase monster detection radius from wis/5 to wis/3.
258 root 1.306 - remove old pickup modes.
259     - remove obsolete disarm and search commands (search wasn't working
260     anyways).
261 root 1.308 - fix a crash when an npc applied a sign.
262 root 1.284
263 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
264 root 1.283 - this release is assumed to be very stable.
265     - (maps) radically redesigned and improved tutorial.
266 root 1.280 - directional casting no longer immediately removes the invisible effect.
267 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
268 root 1.272 - fix overflow in lighting calculations.
269     - negative glow radii can no longer cause total darkness.
270 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
271     only maximally-lit ones.
272 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
273     - swashbucklers got the oratory skill now.
274 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
275 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
276 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
277 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
278     (which was probably broken, too).
279 root 1.281 - support negative glow radii during daytime, too.
280     - use circular, not rectangular, viewing area.
281     - use minimum viewing distance of 2 in outdoor maps.
282     - negative glow is stronger than viewing area or lamps.
283 root 1.283 - (arch) new darkness spell face.
284 root 1.272
285 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
286     - (maps) completely redesigned scorn.
287 root 1.269 - "cast light" now works on oneself.
288 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
289     negative glow radii again (they were totally broken before).
290 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
291 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
292 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
293 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
294 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
295     back to the player.
296 root 1.251 - attuned/repell and spell base level system reworked.
297 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
298 root 1.247 be less erratic now.
299 root 1.248 - refuse to write the uuid file if the uuid is zero
300     (to avoid writing it in early crashes).
301 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
302     - speed up emergency_save by not syncing every file separately.
303     - no longer reattach perl to every object on reload, it's slow, and no longer
304     necessary since we don't nuke stashes anymore.
305     - do not bootstrap perl from the commandline args, use separate eval for
306     better error reporting.
307 root 1.259 - fix a crash when pushing cone spells met ice attacks.
308 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
309 root 1.255 - speed up map refresh in server a bit.
310 elmex 1.258 - refactored drop code and fixed some programming errors in it.
311 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
312 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
313 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
314     as the current weight of the inventory.
315 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
316     dragonfire has been introduced for the non-dragon players.
317 root 1.265 - remove unused "tooltype", "start_holding" object slots.
318     - change "weapontype" object slot to uint8.
319     - convert "hide" object slot into flag.
320     - reorder object members for better locality of reference and codesize
321     decrease.
322 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
323 root 1.267 - fix a crash when no skill could be found when killing amonster.
324 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
325     every completed aio operation.
326 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
327     and update mapspaces if necessary.
328 root 1.246
329 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
330 root 1.241 - removed all command line parsing, only env variables are supported
331     anymore.
332 root 1.239 - region-specific monsters will now once more be on the worldmap.
333 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
334 root 1.225 would grow out of bounds.
335 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
336 root 1.222 - fixed a double-escaping bug in the pod-parser.
337     - rewrote the cfpod parser in C++.
338     - hintmode moved to C++, players need to re-set their hintmode if
339     they dislike "show".
340 root 1.231 - fix RIP inscription.
341 root 1.239 - bump login name length from 18 to 20 char max.
342 root 1.231 - correctly support gender in emotes.
343     - correctly support gender in the death messages.
344     - correctly generate death messages for players only when they really die,
345     with increased information.
346 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
347     and data corruption (but apparently was never triggered).
348 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
349 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
350     data corruption bug.
351 root 1.223 - tweak coredumping/monitoring a bit.
352 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
353 root 1.227 - do not crash in the loader when an inventory object could not be loaded
354     (from a corrupted file).
355 root 1.241 - redid skills command to send output to proper channel.
356 root 1.233 - object->map is no longer refcounting.
357 root 1.228 - add FLAG_DEBUG for internal debugging.
358 root 1.231 - add NDI_VERBATIM flag to send_msg.
359 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
360 root 1.240 - player->exists is no longer a sync_job.
361 root 1.233 - split login.ext's player scheduler into
362     it's own player-scheduler.ext extension.
363 root 1.222
364 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
365 root 1.212 - require perl 5.10.
366 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
367 root 1.204 - swap player and observed count's on the map when observing.
368 root 1.205 - add (mostly untested) mapspace perl class and accessors.
369 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
370 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
371     could be found.
372 root 1.208 - pits now have a configurable "random spread" range and default
373 root 1.213 to a radius of two now.
374 root 1.212 - rewrite pay_player_arch.
375     - use a more stable perl_reload implementation.
376     - do not use Symbol::delete_package (causes crashes after perl-reload),
377     use our own, safer, clear_package instead.
378     - when asynchronously dumping core, close all file handles to allow
379     the server to restart concurrently.
380 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
381     sequences, without double-encoding. it should be faster, too.
382     - the above fixes wrong display of help tetx and many other issues.
383 root 1.216 - use lzf and frag packets for large messages for clients supporting them
384 root 1.218 (0.9976+), use it for long books and other messages.
385 root 1.210 - eradicate listen command and corresponding code.
386 root 1.211 - eradicate logs command.
387 root 1.218 - let the client log into the server log, used for crash backtraces.
388 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
389     old style spell objects with the spell magic bullet.
390 root 1.220 - (arch) fixed skill less rods in the archetypes
391 root 1.204
392 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
393 elmex 1.197 - made jeweler workbench larger and some other minor map
394     changes in jeweler town.
395 root 1.196 - fixed wrong item handling in jeweler skill code.
396 root 1.198 - (arch) use a special "key_random_map" for random map keys
397     that are used up.
398 root 1.199 - fix a crash when the player who was observed has logged out long
399     enough for his region/map to be gone.
400 root 1.200 - port to g++-4.3's incompatible tr1 changes.
401 root 1.201 - add some missing dependencies.
402 root 1.203 - log to /var/log/deliantra/ by default.
403     - hack observe code to enable smooth movmenet when observing.
404 elmex 1.195
405 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
406 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
407 root 1.179 - correctly move gsay to the party channel.
408 root 1.178 - fix a crash when animate weapon was used in some areas.
409 elmex 1.177 - fixed unnecessary identification of by converters created objects.
410 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
411     with NPCs.
412 elmex 1.175 - (arch) dragon scales got proper type now
413 root 1.193 - object::decrease would sometimes cause container weights to
414     be wrong, this has been fixed.
415 root 1.194 - do not send time updates for newly-seen items.
416 root 1.185 - thawing an icecube will once more drop its contents to the ground.
417 root 1.183 - fix cone spells etc. going through walls sometimes.
418 root 1.186 - fix a weight update bug that sometimes left containers
419     with wrong weights.
420 root 1.194 - added auto_apply event and extension for shop tiles.
421 root 1.172 - work around get_map_flags invoking perl and switching the stack.
422     - make sure the map is loaded when using a town portal return.
423 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
424     where healing spells didn't cost any grace.
425 root 1.173 - fix starvation kill reason.
426 root 1.174 - fix pk killer name message.
427 root 1.189 - don't let people apply signs with @match.
428 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
429     what seems to be the biggets memleak in the server).
430 elmex 1.171
431 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
432 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
433     - use anyevent to manage listen ports (this enables IPv6 support).
434 root 1.167 - server supports ipv6 client connections now.
435 root 1.168 - use newly-available Coro::AnyEvent.
436 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
437     to let it handle AIO requests.
438 root 1.167
439 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
440 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
441     processing considerably (especially in the client) and reduces data transfers
442     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
443 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
444     - (map) fixed npc dialogue in pup_land/s_f/special.
445     - bugfix: fix a crash when a player casts a swarm spell and then logs out
446     (swarm spells now stay in the player's inventory).
447 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
448 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
449     archetype *archname* (chairs of different facings were merged).
450     - bugfix: fix a potential crash issue in find_object_name (not used
451     normally).
452 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
453     (destruction, magic missile etc.).
454 root 1.163 - swarm spells without a direction now use various spiral patterns
455     instead of being fully random.
456 root 1.158 - update AnyEvent API to 3.4 and above.
457 root 1.156
458 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
459 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
460 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
461 root 1.152 - bugfix: the jumping skill now gives experience for jumping
462     and for attacking monsters. it also takes about one second to do a jump.
463 root 1.138 - bugfix: players couldn't starve in 2.53 :(
464 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
465 root 1.152 - bugfix: spell effects like word of recall are removed on death.
466 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
467     were created outside a map.
468 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
469     (fixed by reversing the logic).
470 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
471 root 1.153 - bugfix: the random map generator no longer leaks key objects.
472 root 1.154 - bugfix: support random maps >127x127.
473 root 1.152 - (maps) fixed the death certificate system in nimbus.
474 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
475 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
476 root 1.147 - (arch) give ball lightning a real name.
477 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
478 root 1.155 - support cfpod in ex replies (client item tooltips).
479 root 1.143 - unapply item in range slow when readying a spell.
480 root 1.148 - bugfix: account for rounding errors in weight updates.
481 root 1.139 - remove synchronous mkdir in chargen_race_done.
482     - fix per-race starting maps.
483 root 1.142 - check hiscore on suicide and quit as well.
484 root 1.138 - tell players when they are starving.
485 root 1.133 - get rid of costly object_from_name conversion for altar effects.
486     - fix map difficulty calculation for generators.
487 root 1.146 - slightly more intelligent handling of "is_animated" flag.
488 root 1.149 - support no_drop map header flag (before it was only available internally).
489 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
490 root 1.133
491 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
492 root 1.119 - bugfix: custom skill settings were not saved by the server.
493     - bugfix: remove did not actually remove items from the inventory, leaving
494 root 1.116 ghost items.
495 root 1.119 - bugfix: properly update items identified on the ground.
496 root 1.120 - bugfix: use localtime_r in the logger thread.
497 root 1.122 - bugfix: player starvation will now give the correct kill reason.
498     - bugfix: archetype reloads could crash the server.
499 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
500 elmex 1.114 player is not logged in.
501 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
502 root 1.117 server startup.
503 root 1.128 - bugfix: fix the door surround check in the random map generator.
504     - (maps) fix heaven quest difficulty progression.
505     - (maps) fix some random map styles.
506     - dropping items a shop is not interested in won't sell them anymore.
507     - rods and horns with a too low maximum charge allow now at least one discharge.
508     - implement kill & death statistics.
509     - random map preparation is no longer synchronous.
510     - rewrite find_style in perl, no longer does synchronous I/O.
511     - improve random map specials placement.
512     - make the killer a real object pointer instead of a string, improved
513     kill reason messages.
514 root 1.117 - take advantage of new aio_close and aio_chmod.
515 root 1.128 - implement archetype::get, object::deep_clone and update callers.
516 root 1.125 - change_abil is much faster.
517 root 1.126 - update the floorbox more often to work around the reverses item order
518     display in clients.
519 root 1.125 - cleaned up object copying by encapsulating it to a single place.
520 root 1.126 - add hints to the invite messages.
521 root 1.127 - rewrote key<->value pair handling.
522 root 1.128 - use an independent random number generator for the random map generator.
523 elmex 1.113
524 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
525 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
526     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
527     - completely automate the weight handling, should fix all weight
528     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
529 root 1.103 - reloading archetypes while a user was in the character creation phase
530     could crash the server.
531 root 1.106 - fix a nontrivial number of cases of code commented similar
532     to "is this really correct?", as many of those cases are now handles
533     automatically by lower level code.
534     - replace many ad-hoc checks for client visibility by object::visible_to,
535     should result in broader applicability of functions using it.
536 root 1.104 - merge items with different arch pointers refering to the same arch
537     (due to archetype reloads).
538 root 1.106 - refactored the object remove/insert functions and most related
539     functions (decrease, split, merge_ob etc.).
540 root 1.105 - make it compile better on freebsd (reported by pippijn).
541 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
542 root 1.108 - fix the longstanding "container stays open" bug.
543 root 1.107 - improved floorbox updating to be incremental and other protocol
544     optimisations.
545     - get rid of update_after_inventory_change and only do update stats
546     for weight once/tick/player at max.
547 root 1.109 - rewrite party commands, use party channel.
548 root 1.103
549 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
550 root 1.97 - properly link against libgthread as that is needed to make the slice
551     allocator thread-safe.
552 root 1.91 - support perls not compiled with 64 bit support (though this is not a
553     recommended configuration) (reported by Samuel Gondouin).
554 root 1.94 - always put godgiven items into the player inventory, never any containers.
555 root 1.92 - (maps, arch) the scorn go club was founded!
556 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
557 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
558     became a real spell-class.
559 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
560     - (arch) considerably strengthened spark shower and destruction.
561     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
562     finally reloadable at runtime.
563     - changed archetype loading algorithm to only require one pass and
564     use delayed resolving of references.
565 root 1.101 - examine command now uses the examine infobox.
566 root 1.102 - implement an "incremental garbage collector" for archetypes.
567 root 1.98 - enable slice allocator again.
568 root 1.96 - implement optional free memory poisoning.
569 root 1.91
570 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
571 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
572 root 1.85 skill.
573 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
574     names (also update all maps to use money instead of coins).
575 root 1.78 - add uuid accessors to perl.
576     - add coin names and archetype accessors to perl.
577 root 1.80 - fix runtime uuid file format to use "." instead of ",".
578 root 1.78 - change perl extensions to not use hardcoded coins and values.
579 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
580     and be more parsimonous of uuid usage by the exact value out on exit.
581 root 1.86 - write log messages in another thread, removing another sync point.
582     - support multi-line log messages in a nicer way.
583 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
584 root 1.81 - fix a minor memleak in the random map generator.
585     - some parts of the random map generator are not coroutine-safe,
586     so only call it "single-threaded".
587     - major cleanup of memory management in random map generator.
588 root 1.87 - slight refactoring of the random map generator, faster too.
589 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
590     bookkeeping bug.
591 root 1.87 - work around "player is on active list" problem by deactivating player
592     after loading.
593 root 1.81 - garbage collect shstr's more evenly and adaptively only when
594     there have in fact been allocations.
595 root 1.82 - fix object::insert to do as documented and insert into the env
596     if necessary.
597     - fix cf::map::unique_maps.
598     - fix nrof overflow check in can_merge_slow.
599     - fix converter code to handle >31 bit values.
600 elmex 1.83 - added support for the player_sold flag
601 root 1.84 - converters no longer accept unpaid items.
602 root 1.88 - canonicalize random map meta files for better unification.
603 root 1.77
604 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
605 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
606     when mlockall has been used.
607 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
608 root 1.72 - use separate thread for ticker timing (and more in the future).
609     this greatly increases timing accuracy and gets rid of an enourmous
610     number of gettimeofday calls.
611 root 1.82 - use a separate thread to signal aio completion, for lower latency.
612 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
613 root 1.71
614 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
615 root 1.68 - rebalanced default experience table to be more exponential
616     and much easier up to level ~40, then moderately harder.
617 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
618 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
619     - do not exit on reload/load errors but properly cleanup.
620 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
621 root 1.66
622 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
623 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
624     (this fixes the jeweler skill).
625 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
626 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
627 root 1.63 - move tombstone to real map if player died due to cave-in (even if
628     it has reset, which is better than putting it on the savebed, also as
629 root 1.321 proof that the player didn't use a savebed).
630 root 1.59
631 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
632 root 1.56 - work around perl bug in configure perl module version check.
633 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
634 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
635 root 1.52 - fix a bug in animate_weapon, causing a crash.
636 root 1.54 - no longer exit when a coroutine throws an exception.
637 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
638 root 1.53 - fix the "<player> is nuts" message.
639 root 1.58 - fix an exception at logout due to the json_coder being gone.
640 root 1.43 - upgrade to EV version 2.0 API.
641 root 1.47 - when players don't apply a savebed correctly but stand above one,
642     do not move or kill them.
643 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
644 root 1.43 - implement generic framework for server-side resource files.
645     - implement resource file update event.
646     - hook experience table update into the framework.
647     - move jeweler.yaml to resources (arch/).
648 root 1.44 - switch from Crossfire to Deliantra perl module.
649     - implement json2json arch filter.
650 root 1.45 - implement widget protocol version 2, support for ui templates.
651 root 1.54 - mapinfo is now handled fully asynchronously.
652 root 1.48 - ext/irc: also log irc messages.
653 root 1.51 - ext/schmorplog: write user stat files asynchronously.
654 root 1.43
655 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
656 elmex 1.41 - limited the number of items that can be picked up and dropped
657 root 1.42 as temporary measurement against bad performance or dropping things
658     (this lead to long freezes and triggered the watchdog).
659 elmex 1.41 - improved the performance of the drop command a bit.
660 root 1.38 - switch from Event to EV for higher performance, easier usage,
661     less bugs...
662 root 1.39 - updated to release version of the gnu affero license.
663 root 1.38
664 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
665 root 1.36 - more thoroughly rename the binaries, contact addresses.
666     - update the copyrights.
667 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
668     crashes.
669 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
670     potentially causing crashes.
671 root 1.35 - assign weapons on user load time, not login-time, avoiding
672     crashes.
673    
674 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
675 root 1.32 - fixed an important bug that caused passwords to be forgotten.
676 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
677     in some of the maps.
678 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
679     which is now trivial to do.
680 root 1.33 - removed all traces of the old (and never working) plug-in interface
681     (70kb code less on amd64).
682 root 1.34 - improve/tune scheduling priorities.
683     - fix some freezing bugs.
684     - fix a memory corruption problem in dynbuf.printf.
685     - use channels for chat and many informational commands.
686     - improved the tutorial.
687     - create missile is now fixed.
688     - race fields must now contain archetypes.
689     - jumping skill now works as advertised.
690 root 1.31
691 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
692 root 1.24 - relicense under the gnu affero license.
693 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
694 root 1.24 - implement server-side framework for generic resources.
695     - use resource framework for server-provided ambient
696     music.
697 root 1.27 - save object owners (players only atm).
698 root 1.24 - replace limited sound api with server-provided sound effects.
699     - new sc (sound control) protocol command.
700     - improve fxix protocol to include types.
701     - exactly fill tcp segments, if possible.
702     - output-rate is now an upper limit, the server will automatically
703     (and quite perfectly) adjust to the network conditions, ensuring
704     low latency even during bulk transfers (music, images, sounds etc.).
705     - implement server-side widgets (i.e. client widgets controlled
706     in the server side). this will allow future expansion without
707     having to upgrade clients.
708     - implement a (artwork) world map with realtime player position
709     tracking.
710     - new and more efficient extcmd (server still supports old extcmd
711     protocol).
712 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
713     calcluation that could be easily exploited by users.
714     - rebalanced diseases to spread more naturally/evenly.
715     - completely asynchronous map loading even for tiled maps.
716 root 1.24 - replace simple messaging protocol with channels carrying metadata
717     (similar to message types, but more directed at the user).
718     - reduce command processing latency by a whopping 120ms by
719     reordering some processing steps inside the server. this directly
720     reduces lag by 120ms.
721     - actually send spell faces to the client.
722 root 1.23 - implement player genders.
723 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
724     otherwise return to savebed and possible kill if the log-out
725     was for too long.
726     - fast socket-dead detection (kick player after 8 seconds without ack).
727     - greatly reduce the cpu time needed to draw maps _again_.
728     - archetypes are now subclasses of objects.
729     - rebalanced shop greed and approval functions to be more realistic
730     (and likely match the actual intention).
731 root 1.23 - implement "crossfire pod" format for messages, with working bold,
732     italic, gender-specific text, paragraphs etc.
733 root 1.24 - implemented hint framework, players can opt to receive hints.
734     - implemented (long) book framework, added some books from the cf wiki.
735 root 1.23 - implement generic message framework that uses xml, utf8 for the client
736     protocol and is capable of transmitting generic meta information.
737 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
738     - replace the nexus by a per-player tutorial map that teaches stuff
739     better than the newbie house.
740 root 1.18 - fix the magicmap colours.
741 root 1.19 - optimise map update even more by removing unneeded code and checks.
742     - decouple map and stats update from pl->ob and use pl->observe instead.
743     - implement observe command.
744 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
745     calls with a simple comparison.
746     - fix a latent crossfire bug that could crash the server because the
747     map refresh did not update the mapspace.
748 root 1.24 - support custom keys for regions and maps, regions are now
749     refcount-managed.
750     - allow worldmap overlays anywhere in the 000..999 range.
751     - new system to acquire time slices for background jobs, to reduce
752     jitter.
753 root 1.27 - semi-persistent object-referencing framework (currently only players
754     supported).
755 root 1.22 - dependency tracking for perl extensions.
756 root 1.24 - new slag-ex extension for cleaning cauldrons.
757     - fix invoke result processing.
758     - there are even less i/o syncpoints in the server now.
759 root 1.29 - added map-tags extension that scans all maps for object tags
760     and records them in the database (not used yet).
761 root 1.28 - metaserver 2 support.
762 root 1.22 - many more bugfixes and minor optimisations.
763 root 1.16
764 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
765 root 1.14 - optimised event invocation (non-wanted events can now be
766     skipped with 4-5 inlined instructions).
767 root 1.12 - complete rewrite of town_portal: it now creates a portal
768     to the "nearest" town only, travel is only possible
769 root 1.13 to the town and back, anybody can use it (also removes
770     one of the remaining syncpoints in the server).
771 root 1.10 - complete rewrite of the range/attack skill slot system:
772     there are now two slots, one for combat, one for ranged
773     attacks.
774     - introduce the concept of a current weapon (either a ranged
775     or a combat weapon/skill/tool) and switch between them as
776     needed.
777     - rewrite bow code so bows get more useful: apply damage,
778     attacktype and other stats to the arrows and treat
779     bows as weapons. also rebalance the missile weapons skill
780     so its damage increases with level.
781     - rewrite the complete player speed logic: weapon_speed now
782     works as documented and there are no unnatural speed boosts.
783 root 1.6 - implement a utility - cfutil - that simplifies arch and map
784     installation, replacing the old collect scripts and
785 root 1.9 simplying deployment by scaling and cutting faces as required.
786     - simplify the map protocol extensively by taking advantage
787     of missing bigfaces, speeding up map generation immensely.
788 root 1.6 - implement inherit keyword allowing archetypes to inherit from
789     other archetypes.
790     - rationalise archetype, region and treasurelist file format
791     into a single file format and make them reloadable asynchronously.
792 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
793     reloadable at runtime.
794 root 1.6 - implement 64x64 faceset support.
795     - implement fxixsx protocol that saves
796     a lot of bandwidth over the old image/face/smooth packets
797 root 1.11 and allows images > packetsize, incremental and background
798     transfers.
799 root 1.6 - implement a bandwidth-saving smoothing protocol that works
800     on a face basis as opposed to a mapspace basis.
801 root 1.7 - the server can now rate-limit image uploads to not exceed
802     a certain (client-configurable) speed while guarenteeing full
803     freedom of movement.
804 root 1.8 - implement new ex command to request item descriptions.
805     - implement new msg command for in-game messages with meta
806     information (using xml).
807 root 1.9 - enforce utf-8 for all text messages.
808 root 1.13 - added micropather (not used yet).
809 root 1.6 - many, many bugfixes.
810 root 1.1
811 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
812 root 1.1 - make coroapi accessible to cf+.
813     - moved map handling logic completely to perl
814     - per player maps are now marked in the map
815 root 1.2 - maps are saved completely differently now,
816     and much more often.
817 root 1.17 - rewrote map header parser and writer, to be much faster.
818 pippijn 1.4 - maps and players are now (in the average case) loaded
819 root 1.2 and saved completely asynchronously, I/O contention will no
820     longer freeze the server.
821 pippijn 1.4 - players and maps can be loaded anytime, without the player
822 root 1.2 being logged in.
823 root 1.1 - automatically generate method interfaces for perl from headers
824     - unbundled freezethaw
825     - mostly rewrote common/map.C
826     - completely rewrite server/swap.C
827     - introduced "runtime", the CCT clock (corrected crossfire time) :)
828     - introduced new keyword for map files: file_format_version (integer, server version: 0)
829     - better message for apply failures due to applymode
830     - removed most all of the weather code
831     - unified logging to stderr and file
832     - too many minor changes to document