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Revision: 1.440
Committed: Tue Oct 20 05:57:07 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.439: +5 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.431 TODO: T_MATCH unfinished, also in Deliantra
5 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
6 root 1.429 - add @check, @find npc dialogue commands.
7     - (maps) add a number of town interiors.
8 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
9     - (server,maps) fix bug causing some library books not to be chained down,
10     cause Scorn/Navar libraries not to have inscribable books.
11 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
12 sf-marcmagus 1.433 inappropriate item power.
13 root 1.437 - improve the look of generated books.
14 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
15     - fix bug where players could bypass no_drop by putting items in containers.
16 root 1.430 - consecutive commands arriving at the same time in the server would be
17     corrupted if the length was >255.
18 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
19 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
20     and perl.
21 root 1.440 - create simpler match expression compiles in many common cases-
22 root 1.439 - reduce object size by removing obsolete "seen_by" member.
23 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
24     of the new dynbuf::splice function (which gave an unexpected net win
25     in code size...).
26 root 1.429
27 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
28 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
29     but not horns (to make them more useful for content-creators).
30 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
31     2) it skipped spell effects and 3) it didn't handle the case where
32     and object was destroyed while iterating over it correctly. all this
33     allowed players to sometimes walk onto spaces they should not be able to
34     walk on.
35 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
36 root 1.399 - examining an object now dumps the serialised object form when the user
37 root 1.404 is a wizard (wizlook).
38 root 1.421 - altars no longer accept unpaid items.
39 root 1.411 - party spells didn't work all that well.
40 root 1.424 - added complex object matching framework (cf::match), and make altars
41     and pedestals use it.
42 root 1.425 - identified skill-tools show what skill they grant.
43 root 1.399 - display the duration of change_ability spells when examining them
44     (missing: protection spells, but they are a hack...).
45 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
46     adding more variety to the different mushrooms.
47 root 1.398 - fix a minor cfpod formatting bug.
48 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
49     the hintmode setting on the settings page.
50 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
51 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
52 root 1.399 - enable the object loader to also dump archetypes.
53 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
54 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
55 root 1.402 - force the initial face when loading an object that is time-animated
56     or a monster, so it does not have to be specified anymore.
57 root 1.403 - fix a bug where recasting an ability changing spell could shorten
58     its remaining duration.
59 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
60 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
61 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
62     up splay operations as well.
63 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
64 root 1.412 - implement introspection data for C++ classes (%REFLECT).
65 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
66 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
67 root 1.419 - fix transmutation alchemy.
68 root 1.424 - speed up many frequently-invoked C->perl callbacks.
69 root 1.419 - added complex object matching framework, to be used in altars and the like.
70 root 1.426 - switch to YAML::XS from YAML.
71 root 1.396
72 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
73 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
74     that ultimately was not helpful to catch it :)
75 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
76     all callers to use either one or the other, as appropriate. This
77     fixes the (rather fragile) light spell, maybe others.
78     - fixed an overflow and exploit in the bank/payment code.
79     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
80 elmex 1.384 to explain the skill a bit more.
81 root 1.389 - removed a buggy check for zero attacktype. So that we might find
82 elmex 1.388 the real bugs in the archs/maps/objects.
83 elmex 1.394 - Fixed enabling torches with lighters.
84 elmex 1.387 - (maps) Added Heaven Town region.
85     - (arch+maps) Fixed & normalized warriors on map
86     /quests/peterm/CTower/Barracks.
87 root 1.392 - fix the light spell (and possibly diseases and other lights).
88 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
89 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
90     a long time ago, and similar cases are still to be found in the maps.
91     - make the socket_timeout configurable in the code (but not yet for users).
92 root 1.393 - earth wall health bar is now correct.
93 elmex 1.384
94 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
95 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
96     freeze with IO::AIO anymore due this change.
97 root 1.364 - avoid a crash when a player tries to apply a lighter.
98 root 1.376 - allow a spell argument for dimension door.
99 root 1.362 - move shop item listing and some otherstuff into the info tab.
100 root 1.360 - avoid crashes when non-players cast party spells.
101 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
102 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
103     - small improvement of the number of potions in shops
104     (by Job Vranish).
105     - added a few party spells (by Job Vranish).
106 root 1.362 - use a common message dynbuf.
107 root 1.364 - destroying tear down objects will now use the full hp range
108     for animation and will only destroy/lastframe when hp < 0.
109     - allow monsters to use earth to dust.
110     - use manhattan distance for get_rangevector_from_mapcoord, just as
111     in get_rangevector.
112     - los updates now correctly take tiled maps into account.
113     - do los updates even on maps without darkness.
114 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
115 root 1.375 - upgrade to IO::AIO 3.21.
116 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
117 elmex 1.373 - properly catching exceptions from callback in irc.ext.
118 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
119 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
120 elmex 1.368 - (arch) added hint about usage to Slag Ex.
121 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
122     like the rest.
123 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
124 root 1.378 - (arch+maps) added rate limited converter and adjusted
125     /elmex/mana_fountain.
126     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
127     - reduce size of casting_time, move_status, attack_movement,
128     last_heal and last_sp slots, squeezing some more space out of struct
129 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
130     anywhere.
131 root 1.358
132 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
133     - fixed bug in alchemy, where finding the right object for enhancements
134     didn't work.
135 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
136     effects (w.r.t. put_more) per mapspace, to give the server a chance
137     to survive a hundred deathsheads.
138 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
139     disastrous bug of unfortunately unknown proportions...
140 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
141 root 1.343 - use gender-neutral place descriptions for invite.
142 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
143     Thanks go to Lisa Larsen!
144 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
145     anymore).
146 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
147 root 1.345 - use better dependency tracking for include/keyword.h.
148 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
149     so it is possible to invite somebody out of some stck-till-death traps,
150 root 1.346 or simply to commit suicide.
151 root 1.352 - replace the "ignoring delayed commands" message by something more useful
152     (cf. cunning gnome freezeing issue).
153 elmex 1.349 - various fixes for weapon improvements.
154 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
155 root 1.353 - support T and G sequences in cfpod.
156 root 1.343
157 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
158 root 1.339 - convert me command from per-map to chat, which makes more sense, also
159     document it.
160 elmex 1.336 - more than one spellbooks of same class can now be given
161     in class selection.
162 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
163     spell rebalancements.
164 elmex 1.338 - the IRC gateway filters IRC colors now.
165 elmex 1.336
166 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
167 root 1.331 - (arch) fix quiver of Holding Bolts.
168 root 1.332 - applying unpaid items will now examine them.
169 root 1.330 - add "What" column to body command, showing items in that slot.
170 elmex 1.329 - redesigned and rebalanced lamps and torches.
171 root 1.330 - add "..." to item names that have been shortened.
172     - fixed "assign" function that squeezes strings into fixed length.
173 elmex 1.333 - add cursed effect to lamps and (some) torches.
174 elmex 1.334 - fixed bad assigned crafting skills and their tools.
175 root 1.312
176 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
177 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
178 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
179 root 1.312 - make monster smell logic dependent on their wisdom stat.
180 root 1.324 - put the death reason into a separate tab.
181     - converted "connected" slot to string, cleanly got rid of some ugly
182     hacks such as the path_attuned hack.
183 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
184     - replace one-at-a-time hash by faster than smaller FNV-1a hash
185     when hashing strings.
186 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
187 elmex 1.320 whether the right cauldron is used.
188 root 1.313 - considerably optimise shared string implementation by
189 root 1.316 making its null value a compiletime constant.
190 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
191     as well as using shstr_cmp to pass shared stringsa round efficiently,
192     for lots of code size savings.
193 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
194     they are sleeping: generators now check for the sleeping flag.
195 root 1.318 - tell gcc not to excessively inline some perl interface functions.
196 root 1.322 - remove marking rune length limit.
197 root 1.323 - fix formatting of cfpod when a verbatim block was following
198     a single newline.
199     - move resistances, statistics and showpets command output into tabs.
200 root 1.326 - implement map scripts that can replace the boulder logic without
201     having to write extensions.
202 root 1.310
203 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
204 root 1.302 - fix a longstanding bug that teared multipart monsters
205     at map boundaries apart.
206 root 1.292 - temporarily make permanently invisible player visible when
207     he/she makes noise.
208 root 1.284 - fix being able to see through walls a bit.
209 root 1.303 - improve look at output.
210 root 1.285 - completely replaced the line of sight algorithm with a variant
211     of spiral fov capable of visibility grades and arbitrary
212     shadow angles, that uses less memory and less code.
213     - the new los code supports arbitrary map rectangles and loosens
214 root 1.310 other restrictions of the old code, supporting further optimisations.
215     - update los if blocksview-objects are inserted in a map, not just when
216 root 1.287 removed (e.g. for summon fog).
217 root 1.303 - permanent invisibility doesn't make immune against making noise:
218     implement a noise system that allows monsters to locate the player
219     when he/she makes noise.
220     - implement a primitive smell system that monsters can use to track
221     players.
222 elmex 1.288 - create bomb now also works when casted by door traps.
223 elmex 1.290 - (arch) new torch graphics.
224 root 1.289 - (maps) considerably soften the subway spider.
225 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
226     the guards from being killed by players.
227 root 1.310 - (maps) lots of tweaks in and around scorn.
228     - (maps) use special non-blocksview jungle, mountain and
229     darkforest freely on the worldmap, to get gradual sight obstacles
230     instead of total blackout in those areas.
231 root 1.289 - no maximum darkness for outdoor maps anymore.
232 root 1.291 - add more hints, fix some messages.
233 root 1.292 - fix a bug: firing rods should tell you something about them.
234     - make light additive even within players.
235 root 1.293 - darken xrays effect a bit.
236     - improve handling of los changes when inserting or removing
237     objects, not perfect yet.
238     - make map darkness signed (formerly unsigned) to allow
239 root 1.294 ambient lighting and centrally manage darkness as an offset.
240     - revamped, fixed and documented the server calendrics, also
241     tell users the current time and data, to improve awareness.
242     - implement proper wizlook flag and handling of wizlook, instead
243     of dumbly just clearing los once.
244 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
245     and has a smaller runtime variance.
246 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
247     making them actually useful.
248     - see_in_dark now increases the viewing radius by 3.
249 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
250     speedup, as well as in many other places.
251 root 1.299 - remove support for extended map infos - these are not used
252     by the deliantra client and removing them gives us a 10% speedup
253     when sending map changes.
254 root 1.300 - remove most gcfclient and other client bug workarounds, as well
255     as now obsolete protocol versions, simplying the code.
256 root 1.301 - optimise and simplify generation of random numbers.
257 root 1.303 - correctly provide a non-zero default density for materials, to
258     avoid crashes, fix other bugs in the material handling code.
259     - fix volume calculations.
260     - fix cfpod parsing when multiple verbatim blocks were separated by
261     newlines.
262 root 1.305 - increase monster detection radius from wis/5 to wis/3.
263 root 1.306 - remove old pickup modes.
264     - remove obsolete disarm and search commands (search wasn't working
265     anyways).
266 root 1.308 - fix a crash when an npc applied a sign.
267 root 1.284
268 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
269 root 1.283 - this release is assumed to be very stable.
270     - (maps) radically redesigned and improved tutorial.
271 root 1.280 - directional casting no longer immediately removes the invisible effect.
272 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
273 root 1.272 - fix overflow in lighting calculations.
274     - negative glow radii can no longer cause total darkness.
275 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
276     only maximally-lit ones.
277 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
278     - swashbucklers got the oratory skill now.
279 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
280 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
281 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
282 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
283     (which was probably broken, too).
284 root 1.281 - support negative glow radii during daytime, too.
285     - use circular, not rectangular, viewing area.
286     - use minimum viewing distance of 2 in outdoor maps.
287     - negative glow is stronger than viewing area or lamps.
288 root 1.283 - (arch) new darkness spell face.
289 root 1.272
290 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
291     - (maps) completely redesigned scorn.
292 root 1.269 - "cast light" now works on oneself.
293 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
294     negative glow radii again (they were totally broken before).
295 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
296 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
297 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
298 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
299 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
300     back to the player.
301 root 1.251 - attuned/repell and spell base level system reworked.
302 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
303 root 1.247 be less erratic now.
304 root 1.248 - refuse to write the uuid file if the uuid is zero
305     (to avoid writing it in early crashes).
306 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
307     - speed up emergency_save by not syncing every file separately.
308     - no longer reattach perl to every object on reload, it's slow, and no longer
309     necessary since we don't nuke stashes anymore.
310     - do not bootstrap perl from the commandline args, use separate eval for
311     better error reporting.
312 root 1.259 - fix a crash when pushing cone spells met ice attacks.
313 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
314 root 1.255 - speed up map refresh in server a bit.
315 elmex 1.258 - refactored drop code and fixed some programming errors in it.
316 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
317 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
318 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
319     as the current weight of the inventory.
320 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
321     dragonfire has been introduced for the non-dragon players.
322 root 1.265 - remove unused "tooltype", "start_holding" object slots.
323     - change "weapontype" object slot to uint8.
324     - convert "hide" object slot into flag.
325     - reorder object members for better locality of reference and codesize
326     decrease.
327 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
328 root 1.267 - fix a crash when no skill could be found when killing amonster.
329 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
330     every completed aio operation.
331 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
332     and update mapspaces if necessary.
333 root 1.246
334 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
335 root 1.241 - removed all command line parsing, only env variables are supported
336     anymore.
337 root 1.239 - region-specific monsters will now once more be on the worldmap.
338 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
339 root 1.225 would grow out of bounds.
340 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
341 root 1.222 - fixed a double-escaping bug in the pod-parser.
342     - rewrote the cfpod parser in C++.
343     - hintmode moved to C++, players need to re-set their hintmode if
344     they dislike "show".
345 root 1.231 - fix RIP inscription.
346 root 1.239 - bump login name length from 18 to 20 char max.
347 root 1.231 - correctly support gender in emotes.
348     - correctly support gender in the death messages.
349     - correctly generate death messages for players only when they really die,
350     with increased information.
351 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
352     and data corruption (but apparently was never triggered).
353 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
354 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
355     data corruption bug.
356 root 1.223 - tweak coredumping/monitoring a bit.
357 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
358 root 1.227 - do not crash in the loader when an inventory object could not be loaded
359     (from a corrupted file).
360 root 1.241 - redid skills command to send output to proper channel.
361 root 1.233 - object->map is no longer refcounting.
362 root 1.228 - add FLAG_DEBUG for internal debugging.
363 root 1.231 - add NDI_VERBATIM flag to send_msg.
364 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
365 root 1.240 - player->exists is no longer a sync_job.
366 root 1.233 - split login.ext's player scheduler into
367     it's own player-scheduler.ext extension.
368 root 1.222
369 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
370 root 1.212 - require perl 5.10.
371 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
372 root 1.204 - swap player and observed count's on the map when observing.
373 root 1.205 - add (mostly untested) mapspace perl class and accessors.
374 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
375 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
376     could be found.
377 root 1.208 - pits now have a configurable "random spread" range and default
378 root 1.213 to a radius of two now.
379 root 1.212 - rewrite pay_player_arch.
380     - use a more stable perl_reload implementation.
381     - do not use Symbol::delete_package (causes crashes after perl-reload),
382     use our own, safer, clear_package instead.
383     - when asynchronously dumping core, close all file handles to allow
384     the server to restart concurrently.
385 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
386     sequences, without double-encoding. it should be faster, too.
387     - the above fixes wrong display of help tetx and many other issues.
388 root 1.216 - use lzf and frag packets for large messages for clients supporting them
389 root 1.218 (0.9976+), use it for long books and other messages.
390 root 1.210 - eradicate listen command and corresponding code.
391 root 1.211 - eradicate logs command.
392 root 1.218 - let the client log into the server log, used for crash backtraces.
393 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
394     old style spell objects with the spell magic bullet.
395 root 1.220 - (arch) fixed skill less rods in the archetypes
396 root 1.204
397 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
398 elmex 1.197 - made jeweler workbench larger and some other minor map
399     changes in jeweler town.
400 root 1.196 - fixed wrong item handling in jeweler skill code.
401 root 1.198 - (arch) use a special "key_random_map" for random map keys
402     that are used up.
403 root 1.199 - fix a crash when the player who was observed has logged out long
404     enough for his region/map to be gone.
405 root 1.200 - port to g++-4.3's incompatible tr1 changes.
406 root 1.201 - add some missing dependencies.
407 root 1.203 - log to /var/log/deliantra/ by default.
408     - hack observe code to enable smooth movmenet when observing.
409 elmex 1.195
410 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
411 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
412 root 1.179 - correctly move gsay to the party channel.
413 root 1.178 - fix a crash when animate weapon was used in some areas.
414 elmex 1.177 - fixed unnecessary identification of by converters created objects.
415 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
416     with NPCs.
417 elmex 1.175 - (arch) dragon scales got proper type now
418 root 1.193 - object::decrease would sometimes cause container weights to
419     be wrong, this has been fixed.
420 root 1.194 - do not send time updates for newly-seen items.
421 root 1.185 - thawing an icecube will once more drop its contents to the ground.
422 root 1.183 - fix cone spells etc. going through walls sometimes.
423 root 1.186 - fix a weight update bug that sometimes left containers
424     with wrong weights.
425 root 1.194 - added auto_apply event and extension for shop tiles.
426 root 1.172 - work around get_map_flags invoking perl and switching the stack.
427     - make sure the map is loaded when using a town portal return.
428 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
429     where healing spells didn't cost any grace.
430 root 1.173 - fix starvation kill reason.
431 root 1.174 - fix pk killer name message.
432 root 1.189 - don't let people apply signs with @match.
433 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
434     what seems to be the biggets memleak in the server).
435 elmex 1.171
436 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
437 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
438     - use anyevent to manage listen ports (this enables IPv6 support).
439 root 1.167 - server supports ipv6 client connections now.
440 root 1.168 - use newly-available Coro::AnyEvent.
441 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
442     to let it handle AIO requests.
443 root 1.167
444 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
445 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
446     processing considerably (especially in the client) and reduces data transfers
447     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
448 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
449     - (map) fixed npc dialogue in pup_land/s_f/special.
450     - bugfix: fix a crash when a player casts a swarm spell and then logs out
451     (swarm spells now stay in the player's inventory).
452 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
453 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
454     archetype *archname* (chairs of different facings were merged).
455     - bugfix: fix a potential crash issue in find_object_name (not used
456     normally).
457 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
458     (destruction, magic missile etc.).
459 root 1.163 - swarm spells without a direction now use various spiral patterns
460     instead of being fully random.
461 root 1.158 - update AnyEvent API to 3.4 and above.
462 root 1.156
463 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
464 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
465 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
466 root 1.152 - bugfix: the jumping skill now gives experience for jumping
467     and for attacking monsters. it also takes about one second to do a jump.
468 root 1.138 - bugfix: players couldn't starve in 2.53 :(
469 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
470 root 1.152 - bugfix: spell effects like word of recall are removed on death.
471 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
472     were created outside a map.
473 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
474     (fixed by reversing the logic).
475 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
476 root 1.153 - bugfix: the random map generator no longer leaks key objects.
477 root 1.154 - bugfix: support random maps >127x127.
478 root 1.152 - (maps) fixed the death certificate system in nimbus.
479 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
480 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
481 root 1.147 - (arch) give ball lightning a real name.
482 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
483 root 1.155 - support cfpod in ex replies (client item tooltips).
484 root 1.143 - unapply item in range slow when readying a spell.
485 root 1.148 - bugfix: account for rounding errors in weight updates.
486 root 1.139 - remove synchronous mkdir in chargen_race_done.
487     - fix per-race starting maps.
488 root 1.142 - check hiscore on suicide and quit as well.
489 root 1.138 - tell players when they are starving.
490 root 1.133 - get rid of costly object_from_name conversion for altar effects.
491     - fix map difficulty calculation for generators.
492 root 1.146 - slightly more intelligent handling of "is_animated" flag.
493 root 1.149 - support no_drop map header flag (before it was only available internally).
494 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
495 root 1.133
496 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
497 root 1.119 - bugfix: custom skill settings were not saved by the server.
498     - bugfix: remove did not actually remove items from the inventory, leaving
499 root 1.116 ghost items.
500 root 1.119 - bugfix: properly update items identified on the ground.
501 root 1.120 - bugfix: use localtime_r in the logger thread.
502 root 1.122 - bugfix: player starvation will now give the correct kill reason.
503     - bugfix: archetype reloads could crash the server.
504 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
505 elmex 1.114 player is not logged in.
506 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
507 root 1.117 server startup.
508 root 1.128 - bugfix: fix the door surround check in the random map generator.
509     - (maps) fix heaven quest difficulty progression.
510     - (maps) fix some random map styles.
511     - dropping items a shop is not interested in won't sell them anymore.
512     - rods and horns with a too low maximum charge allow now at least one discharge.
513     - implement kill & death statistics.
514     - random map preparation is no longer synchronous.
515     - rewrite find_style in perl, no longer does synchronous I/O.
516     - improve random map specials placement.
517     - make the killer a real object pointer instead of a string, improved
518     kill reason messages.
519 root 1.117 - take advantage of new aio_close and aio_chmod.
520 root 1.128 - implement archetype::get, object::deep_clone and update callers.
521 root 1.125 - change_abil is much faster.
522 root 1.126 - update the floorbox more often to work around the reverses item order
523     display in clients.
524 root 1.125 - cleaned up object copying by encapsulating it to a single place.
525 root 1.126 - add hints to the invite messages.
526 root 1.127 - rewrote key<->value pair handling.
527 root 1.128 - use an independent random number generator for the random map generator.
528 elmex 1.113
529 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
530 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
531     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
532     - completely automate the weight handling, should fix all weight
533     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
534 root 1.103 - reloading archetypes while a user was in the character creation phase
535     could crash the server.
536 root 1.106 - fix a nontrivial number of cases of code commented similar
537     to "is this really correct?", as many of those cases are now handles
538     automatically by lower level code.
539     - replace many ad-hoc checks for client visibility by object::visible_to,
540     should result in broader applicability of functions using it.
541 root 1.104 - merge items with different arch pointers refering to the same arch
542     (due to archetype reloads).
543 root 1.106 - refactored the object remove/insert functions and most related
544     functions (decrease, split, merge_ob etc.).
545 root 1.105 - make it compile better on freebsd (reported by pippijn).
546 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
547 root 1.108 - fix the longstanding "container stays open" bug.
548 root 1.107 - improved floorbox updating to be incremental and other protocol
549     optimisations.
550     - get rid of update_after_inventory_change and only do update stats
551     for weight once/tick/player at max.
552 root 1.109 - rewrite party commands, use party channel.
553 root 1.103
554 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
555 root 1.97 - properly link against libgthread as that is needed to make the slice
556     allocator thread-safe.
557 root 1.91 - support perls not compiled with 64 bit support (though this is not a
558     recommended configuration) (reported by Samuel Gondouin).
559 root 1.94 - always put godgiven items into the player inventory, never any containers.
560 root 1.92 - (maps, arch) the scorn go club was founded!
561 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
562 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
563     became a real spell-class.
564 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
565     - (arch) considerably strengthened spark shower and destruction.
566     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
567     finally reloadable at runtime.
568     - changed archetype loading algorithm to only require one pass and
569     use delayed resolving of references.
570 root 1.101 - examine command now uses the examine infobox.
571 root 1.102 - implement an "incremental garbage collector" for archetypes.
572 root 1.98 - enable slice allocator again.
573 root 1.96 - implement optional free memory poisoning.
574 root 1.91
575 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
576 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
577 root 1.85 skill.
578 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
579     names (also update all maps to use money instead of coins).
580 root 1.78 - add uuid accessors to perl.
581     - add coin names and archetype accessors to perl.
582 root 1.80 - fix runtime uuid file format to use "." instead of ",".
583 root 1.78 - change perl extensions to not use hardcoded coins and values.
584 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
585     and be more parsimonous of uuid usage by the exact value out on exit.
586 root 1.86 - write log messages in another thread, removing another sync point.
587     - support multi-line log messages in a nicer way.
588 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
589 root 1.81 - fix a minor memleak in the random map generator.
590     - some parts of the random map generator are not coroutine-safe,
591     so only call it "single-threaded".
592     - major cleanup of memory management in random map generator.
593 root 1.87 - slight refactoring of the random map generator, faster too.
594 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
595     bookkeeping bug.
596 root 1.87 - work around "player is on active list" problem by deactivating player
597     after loading.
598 root 1.81 - garbage collect shstr's more evenly and adaptively only when
599     there have in fact been allocations.
600 root 1.82 - fix object::insert to do as documented and insert into the env
601     if necessary.
602     - fix cf::map::unique_maps.
603     - fix nrof overflow check in can_merge_slow.
604     - fix converter code to handle >31 bit values.
605 elmex 1.83 - added support for the player_sold flag
606 root 1.84 - converters no longer accept unpaid items.
607 root 1.88 - canonicalize random map meta files for better unification.
608 root 1.77
609 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
610 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
611     when mlockall has been used.
612 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
613 root 1.72 - use separate thread for ticker timing (and more in the future).
614     this greatly increases timing accuracy and gets rid of an enourmous
615     number of gettimeofday calls.
616 root 1.82 - use a separate thread to signal aio completion, for lower latency.
617 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
618 root 1.71
619 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
620 root 1.68 - rebalanced default experience table to be more exponential
621     and much easier up to level ~40, then moderately harder.
622 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
623 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
624     - do not exit on reload/load errors but properly cleanup.
625 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
626 root 1.66
627 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
628 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
629     (this fixes the jeweler skill).
630 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
631 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
632 root 1.63 - move tombstone to real map if player died due to cave-in (even if
633     it has reset, which is better than putting it on the savebed, also as
634 root 1.321 proof that the player didn't use a savebed).
635 root 1.59
636 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
637 root 1.56 - work around perl bug in configure perl module version check.
638 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
639 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
640 root 1.52 - fix a bug in animate_weapon, causing a crash.
641 root 1.54 - no longer exit when a coroutine throws an exception.
642 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
643 root 1.53 - fix the "<player> is nuts" message.
644 root 1.58 - fix an exception at logout due to the json_coder being gone.
645 root 1.43 - upgrade to EV version 2.0 API.
646 root 1.47 - when players don't apply a savebed correctly but stand above one,
647     do not move or kill them.
648 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
649 root 1.43 - implement generic framework for server-side resource files.
650     - implement resource file update event.
651     - hook experience table update into the framework.
652     - move jeweler.yaml to resources (arch/).
653 root 1.44 - switch from Crossfire to Deliantra perl module.
654     - implement json2json arch filter.
655 root 1.45 - implement widget protocol version 2, support for ui templates.
656 root 1.54 - mapinfo is now handled fully asynchronously.
657 root 1.48 - ext/irc: also log irc messages.
658 root 1.51 - ext/schmorplog: write user stat files asynchronously.
659 root 1.43
660 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
661 elmex 1.41 - limited the number of items that can be picked up and dropped
662 root 1.42 as temporary measurement against bad performance or dropping things
663     (this lead to long freezes and triggered the watchdog).
664 elmex 1.41 - improved the performance of the drop command a bit.
665 root 1.38 - switch from Event to EV for higher performance, easier usage,
666     less bugs...
667 root 1.39 - updated to release version of the gnu affero license.
668 root 1.38
669 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
670 root 1.36 - more thoroughly rename the binaries, contact addresses.
671     - update the copyrights.
672 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
673     crashes.
674 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
675     potentially causing crashes.
676 root 1.35 - assign weapons on user load time, not login-time, avoiding
677     crashes.
678    
679 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
680 root 1.32 - fixed an important bug that caused passwords to be forgotten.
681 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
682     in some of the maps.
683 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
684     which is now trivial to do.
685 root 1.33 - removed all traces of the old (and never working) plug-in interface
686     (70kb code less on amd64).
687 root 1.34 - improve/tune scheduling priorities.
688     - fix some freezing bugs.
689     - fix a memory corruption problem in dynbuf.printf.
690     - use channels for chat and many informational commands.
691     - improved the tutorial.
692     - create missile is now fixed.
693     - race fields must now contain archetypes.
694     - jumping skill now works as advertised.
695 root 1.31
696 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
697 root 1.24 - relicense under the gnu affero license.
698 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
699 root 1.24 - implement server-side framework for generic resources.
700     - use resource framework for server-provided ambient
701     music.
702 root 1.27 - save object owners (players only atm).
703 root 1.24 - replace limited sound api with server-provided sound effects.
704     - new sc (sound control) protocol command.
705     - improve fxix protocol to include types.
706     - exactly fill tcp segments, if possible.
707     - output-rate is now an upper limit, the server will automatically
708     (and quite perfectly) adjust to the network conditions, ensuring
709     low latency even during bulk transfers (music, images, sounds etc.).
710     - implement server-side widgets (i.e. client widgets controlled
711     in the server side). this will allow future expansion without
712     having to upgrade clients.
713     - implement a (artwork) world map with realtime player position
714     tracking.
715     - new and more efficient extcmd (server still supports old extcmd
716     protocol).
717 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
718     calcluation that could be easily exploited by users.
719     - rebalanced diseases to spread more naturally/evenly.
720     - completely asynchronous map loading even for tiled maps.
721 root 1.24 - replace simple messaging protocol with channels carrying metadata
722     (similar to message types, but more directed at the user).
723     - reduce command processing latency by a whopping 120ms by
724     reordering some processing steps inside the server. this directly
725     reduces lag by 120ms.
726     - actually send spell faces to the client.
727 root 1.23 - implement player genders.
728 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
729     otherwise return to savebed and possible kill if the log-out
730     was for too long.
731     - fast socket-dead detection (kick player after 8 seconds without ack).
732     - greatly reduce the cpu time needed to draw maps _again_.
733     - archetypes are now subclasses of objects.
734     - rebalanced shop greed and approval functions to be more realistic
735     (and likely match the actual intention).
736 root 1.23 - implement "crossfire pod" format for messages, with working bold,
737     italic, gender-specific text, paragraphs etc.
738 root 1.24 - implemented hint framework, players can opt to receive hints.
739     - implemented (long) book framework, added some books from the cf wiki.
740 root 1.23 - implement generic message framework that uses xml, utf8 for the client
741     protocol and is capable of transmitting generic meta information.
742 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
743     - replace the nexus by a per-player tutorial map that teaches stuff
744     better than the newbie house.
745 root 1.18 - fix the magicmap colours.
746 root 1.19 - optimise map update even more by removing unneeded code and checks.
747     - decouple map and stats update from pl->ob and use pl->observe instead.
748     - implement observe command.
749 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
750     calls with a simple comparison.
751     - fix a latent crossfire bug that could crash the server because the
752     map refresh did not update the mapspace.
753 root 1.24 - support custom keys for regions and maps, regions are now
754     refcount-managed.
755     - allow worldmap overlays anywhere in the 000..999 range.
756     - new system to acquire time slices for background jobs, to reduce
757     jitter.
758 root 1.27 - semi-persistent object-referencing framework (currently only players
759     supported).
760 root 1.22 - dependency tracking for perl extensions.
761 root 1.24 - new slag-ex extension for cleaning cauldrons.
762     - fix invoke result processing.
763     - there are even less i/o syncpoints in the server now.
764 root 1.29 - added map-tags extension that scans all maps for object tags
765     and records them in the database (not used yet).
766 root 1.28 - metaserver 2 support.
767 root 1.22 - many more bugfixes and minor optimisations.
768 root 1.16
769 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
770 root 1.14 - optimised event invocation (non-wanted events can now be
771     skipped with 4-5 inlined instructions).
772 root 1.12 - complete rewrite of town_portal: it now creates a portal
773     to the "nearest" town only, travel is only possible
774 root 1.13 to the town and back, anybody can use it (also removes
775     one of the remaining syncpoints in the server).
776 root 1.10 - complete rewrite of the range/attack skill slot system:
777     there are now two slots, one for combat, one for ranged
778     attacks.
779     - introduce the concept of a current weapon (either a ranged
780     or a combat weapon/skill/tool) and switch between them as
781     needed.
782     - rewrite bow code so bows get more useful: apply damage,
783     attacktype and other stats to the arrows and treat
784     bows as weapons. also rebalance the missile weapons skill
785     so its damage increases with level.
786     - rewrite the complete player speed logic: weapon_speed now
787     works as documented and there are no unnatural speed boosts.
788 root 1.6 - implement a utility - cfutil - that simplifies arch and map
789     installation, replacing the old collect scripts and
790 root 1.9 simplying deployment by scaling and cutting faces as required.
791     - simplify the map protocol extensively by taking advantage
792     of missing bigfaces, speeding up map generation immensely.
793 root 1.6 - implement inherit keyword allowing archetypes to inherit from
794     other archetypes.
795     - rationalise archetype, region and treasurelist file format
796     into a single file format and make them reloadable asynchronously.
797 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
798     reloadable at runtime.
799 root 1.6 - implement 64x64 faceset support.
800     - implement fxixsx protocol that saves
801     a lot of bandwidth over the old image/face/smooth packets
802 root 1.11 and allows images > packetsize, incremental and background
803     transfers.
804 root 1.6 - implement a bandwidth-saving smoothing protocol that works
805     on a face basis as opposed to a mapspace basis.
806 root 1.7 - the server can now rate-limit image uploads to not exceed
807     a certain (client-configurable) speed while guarenteeing full
808     freedom of movement.
809 root 1.8 - implement new ex command to request item descriptions.
810     - implement new msg command for in-game messages with meta
811     information (using xml).
812 root 1.9 - enforce utf-8 for all text messages.
813 root 1.13 - added micropather (not used yet).
814 root 1.6 - many, many bugfixes.
815 root 1.1
816 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
817 root 1.1 - make coroapi accessible to cf+.
818     - moved map handling logic completely to perl
819     - per player maps are now marked in the map
820 root 1.2 - maps are saved completely differently now,
821     and much more often.
822 root 1.17 - rewrote map header parser and writer, to be much faster.
823 pippijn 1.4 - maps and players are now (in the average case) loaded
824 root 1.2 and saved completely asynchronously, I/O contention will no
825     longer freeze the server.
826 pippijn 1.4 - players and maps can be loaded anytime, without the player
827 root 1.2 being logged in.
828 root 1.1 - automatically generate method interfaces for perl from headers
829     - unbundled freezethaw
830     - mostly rewrote common/map.C
831     - completely rewrite server/swap.C
832     - introduced "runtime", the CCT clock (corrected crossfire time) :)
833     - introduced new keyword for map files: file_format_version (integer, server version: 0)
834     - better message for apply failures due to applymode
835     - removed most all of the weather code
836     - unified logging to stderr and file
837     - too many minor changes to document