ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.442
Committed: Wed Oct 21 00:44:39 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.441: +9 -2 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
5 root 1.429 - add @check, @find npc dialogue commands.
6     - (maps) add a number of town interiors.
7 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
8     - (server,maps) fix bug causing some library books not to be chained down,
9     cause Scorn/Navar libraries not to have inscribable books.
10 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
11 sf-marcmagus 1.433 inappropriate item power.
12 root 1.437 - improve the look of generated books.
13 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
14     - fix bug where players could bypass no_drop by putting items in containers.
15 root 1.430 - consecutive commands arriving at the same time in the server would be
16     corrupted if the length was >255.
17 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
18 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
19     and perl.
20 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
21     functionality (and more) inside the same object using the match expressions.
22     - create simpler match expression compiles in many common cases.
23 root 1.439 - reduce object size by removing obsolete "seen_by" member.
24 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
25     of the new dynbuf::splice function (which gave an unexpected net win
26     in code size...).
27 root 1.442 - the server will no longer complain (and subtly fail) when an object
28     being removed from a map causes another object to get removed.
29 root 1.441 - banish strncpy from the server, speed up and simplify sending item
30     descriptions to the client considerably.
31 root 1.442 - add new "in head" set modifier for matches.
32     - new BLOCKED_MOVE event added.
33     - mapscript archetype now has activate_on_xxx true by default, as similar
34     connected elements.
35 root 1.429
36 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
37 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
38     but not horns (to make them more useful for content-creators).
39 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
40     2) it skipped spell effects and 3) it didn't handle the case where
41     and object was destroyed while iterating over it correctly. all this
42     allowed players to sometimes walk onto spaces they should not be able to
43     walk on.
44 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
45 root 1.399 - examining an object now dumps the serialised object form when the user
46 root 1.404 is a wizard (wizlook).
47 root 1.421 - altars no longer accept unpaid items.
48 root 1.411 - party spells didn't work all that well.
49 root 1.424 - added complex object matching framework (cf::match), and make altars
50     and pedestals use it.
51 root 1.425 - identified skill-tools show what skill they grant.
52 root 1.399 - display the duration of change_ability spells when examining them
53     (missing: protection spells, but they are a hack...).
54 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
55     adding more variety to the different mushrooms.
56 root 1.398 - fix a minor cfpod formatting bug.
57 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
58     the hintmode setting on the settings page.
59 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
60 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
61 root 1.399 - enable the object loader to also dump archetypes.
62 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
63 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
64 root 1.402 - force the initial face when loading an object that is time-animated
65     or a monster, so it does not have to be specified anymore.
66 root 1.403 - fix a bug where recasting an ability changing spell could shorten
67     its remaining duration.
68 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
69 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
70 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
71     up splay operations as well.
72 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
73 root 1.412 - implement introspection data for C++ classes (%REFLECT).
74 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
75 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
76 root 1.419 - fix transmutation alchemy.
77 root 1.424 - speed up many frequently-invoked C->perl callbacks.
78 root 1.419 - added complex object matching framework, to be used in altars and the like.
79 root 1.426 - switch to YAML::XS from YAML.
80 root 1.396
81 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
82 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
83     that ultimately was not helpful to catch it :)
84 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
85     all callers to use either one or the other, as appropriate. This
86     fixes the (rather fragile) light spell, maybe others.
87     - fixed an overflow and exploit in the bank/payment code.
88     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
89 elmex 1.384 to explain the skill a bit more.
90 root 1.389 - removed a buggy check for zero attacktype. So that we might find
91 elmex 1.388 the real bugs in the archs/maps/objects.
92 elmex 1.394 - Fixed enabling torches with lighters.
93 elmex 1.387 - (maps) Added Heaven Town region.
94     - (arch+maps) Fixed & normalized warriors on map
95     /quests/peterm/CTower/Barracks.
96 root 1.392 - fix the light spell (and possibly diseases and other lights).
97 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
98 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
99     a long time ago, and similar cases are still to be found in the maps.
100     - make the socket_timeout configurable in the code (but not yet for users).
101 root 1.393 - earth wall health bar is now correct.
102 elmex 1.384
103 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
104 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
105     freeze with IO::AIO anymore due this change.
106 root 1.364 - avoid a crash when a player tries to apply a lighter.
107 root 1.376 - allow a spell argument for dimension door.
108 root 1.362 - move shop item listing and some otherstuff into the info tab.
109 root 1.360 - avoid crashes when non-players cast party spells.
110 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
111 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
112     - small improvement of the number of potions in shops
113     (by Job Vranish).
114     - added a few party spells (by Job Vranish).
115 root 1.362 - use a common message dynbuf.
116 root 1.364 - destroying tear down objects will now use the full hp range
117     for animation and will only destroy/lastframe when hp < 0.
118     - allow monsters to use earth to dust.
119     - use manhattan distance for get_rangevector_from_mapcoord, just as
120     in get_rangevector.
121     - los updates now correctly take tiled maps into account.
122     - do los updates even on maps without darkness.
123 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
124 root 1.375 - upgrade to IO::AIO 3.21.
125 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
126 elmex 1.373 - properly catching exceptions from callback in irc.ext.
127 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
128 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
129 elmex 1.368 - (arch) added hint about usage to Slag Ex.
130 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
131     like the rest.
132 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
133 root 1.378 - (arch+maps) added rate limited converter and adjusted
134     /elmex/mana_fountain.
135     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
136     - reduce size of casting_time, move_status, attack_movement,
137     last_heal and last_sp slots, squeezing some more space out of struct
138 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
139     anywhere.
140 root 1.358
141 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
142     - fixed bug in alchemy, where finding the right object for enhancements
143     didn't work.
144 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
145     effects (w.r.t. put_more) per mapspace, to give the server a chance
146     to survive a hundred deathsheads.
147 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
148     disastrous bug of unfortunately unknown proportions...
149 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
150 root 1.343 - use gender-neutral place descriptions for invite.
151 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
152     Thanks go to Lisa Larsen!
153 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
154     anymore).
155 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
156 root 1.345 - use better dependency tracking for include/keyword.h.
157 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
158     so it is possible to invite somebody out of some stck-till-death traps,
159 root 1.346 or simply to commit suicide.
160 root 1.352 - replace the "ignoring delayed commands" message by something more useful
161     (cf. cunning gnome freezeing issue).
162 elmex 1.349 - various fixes for weapon improvements.
163 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
164 root 1.353 - support T and G sequences in cfpod.
165 root 1.343
166 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
167 root 1.339 - convert me command from per-map to chat, which makes more sense, also
168     document it.
169 elmex 1.336 - more than one spellbooks of same class can now be given
170     in class selection.
171 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
172     spell rebalancements.
173 elmex 1.338 - the IRC gateway filters IRC colors now.
174 elmex 1.336
175 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
176 root 1.331 - (arch) fix quiver of Holding Bolts.
177 root 1.332 - applying unpaid items will now examine them.
178 root 1.330 - add "What" column to body command, showing items in that slot.
179 elmex 1.329 - redesigned and rebalanced lamps and torches.
180 root 1.330 - add "..." to item names that have been shortened.
181     - fixed "assign" function that squeezes strings into fixed length.
182 elmex 1.333 - add cursed effect to lamps and (some) torches.
183 elmex 1.334 - fixed bad assigned crafting skills and their tools.
184 root 1.312
185 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
186 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
187 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
188 root 1.312 - make monster smell logic dependent on their wisdom stat.
189 root 1.324 - put the death reason into a separate tab.
190     - converted "connected" slot to string, cleanly got rid of some ugly
191     hacks such as the path_attuned hack.
192 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
193     - replace one-at-a-time hash by faster than smaller FNV-1a hash
194     when hashing strings.
195 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
196 elmex 1.320 whether the right cauldron is used.
197 root 1.313 - considerably optimise shared string implementation by
198 root 1.316 making its null value a compiletime constant.
199 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
200     as well as using shstr_cmp to pass shared stringsa round efficiently,
201     for lots of code size savings.
202 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
203     they are sleeping: generators now check for the sleeping flag.
204 root 1.318 - tell gcc not to excessively inline some perl interface functions.
205 root 1.322 - remove marking rune length limit.
206 root 1.323 - fix formatting of cfpod when a verbatim block was following
207     a single newline.
208     - move resistances, statistics and showpets command output into tabs.
209 root 1.326 - implement map scripts that can replace the boulder logic without
210     having to write extensions.
211 root 1.310
212 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
213 root 1.302 - fix a longstanding bug that teared multipart monsters
214     at map boundaries apart.
215 root 1.292 - temporarily make permanently invisible player visible when
216     he/she makes noise.
217 root 1.284 - fix being able to see through walls a bit.
218 root 1.303 - improve look at output.
219 root 1.285 - completely replaced the line of sight algorithm with a variant
220     of spiral fov capable of visibility grades and arbitrary
221     shadow angles, that uses less memory and less code.
222     - the new los code supports arbitrary map rectangles and loosens
223 root 1.310 other restrictions of the old code, supporting further optimisations.
224     - update los if blocksview-objects are inserted in a map, not just when
225 root 1.287 removed (e.g. for summon fog).
226 root 1.303 - permanent invisibility doesn't make immune against making noise:
227     implement a noise system that allows monsters to locate the player
228     when he/she makes noise.
229     - implement a primitive smell system that monsters can use to track
230     players.
231 elmex 1.288 - create bomb now also works when casted by door traps.
232 elmex 1.290 - (arch) new torch graphics.
233 root 1.289 - (maps) considerably soften the subway spider.
234 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
235     the guards from being killed by players.
236 root 1.310 - (maps) lots of tweaks in and around scorn.
237     - (maps) use special non-blocksview jungle, mountain and
238     darkforest freely on the worldmap, to get gradual sight obstacles
239     instead of total blackout in those areas.
240 root 1.289 - no maximum darkness for outdoor maps anymore.
241 root 1.291 - add more hints, fix some messages.
242 root 1.292 - fix a bug: firing rods should tell you something about them.
243     - make light additive even within players.
244 root 1.293 - darken xrays effect a bit.
245     - improve handling of los changes when inserting or removing
246     objects, not perfect yet.
247     - make map darkness signed (formerly unsigned) to allow
248 root 1.294 ambient lighting and centrally manage darkness as an offset.
249     - revamped, fixed and documented the server calendrics, also
250     tell users the current time and data, to improve awareness.
251     - implement proper wizlook flag and handling of wizlook, instead
252     of dumbly just clearing los once.
253 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
254     and has a smaller runtime variance.
255 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
256     making them actually useful.
257     - see_in_dark now increases the viewing radius by 3.
258 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
259     speedup, as well as in many other places.
260 root 1.299 - remove support for extended map infos - these are not used
261     by the deliantra client and removing them gives us a 10% speedup
262     when sending map changes.
263 root 1.300 - remove most gcfclient and other client bug workarounds, as well
264     as now obsolete protocol versions, simplying the code.
265 root 1.301 - optimise and simplify generation of random numbers.
266 root 1.303 - correctly provide a non-zero default density for materials, to
267     avoid crashes, fix other bugs in the material handling code.
268     - fix volume calculations.
269     - fix cfpod parsing when multiple verbatim blocks were separated by
270     newlines.
271 root 1.305 - increase monster detection radius from wis/5 to wis/3.
272 root 1.306 - remove old pickup modes.
273     - remove obsolete disarm and search commands (search wasn't working
274     anyways).
275 root 1.308 - fix a crash when an npc applied a sign.
276 root 1.284
277 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
278 root 1.283 - this release is assumed to be very stable.
279     - (maps) radically redesigned and improved tutorial.
280 root 1.280 - directional casting no longer immediately removes the invisible effect.
281 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
282 root 1.272 - fix overflow in lighting calculations.
283     - negative glow radii can no longer cause total darkness.
284 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
285     only maximally-lit ones.
286 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
287     - swashbucklers got the oratory skill now.
288 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
289 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
290 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
291 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
292     (which was probably broken, too).
293 root 1.281 - support negative glow radii during daytime, too.
294     - use circular, not rectangular, viewing area.
295     - use minimum viewing distance of 2 in outdoor maps.
296     - negative glow is stronger than viewing area or lamps.
297 root 1.283 - (arch) new darkness spell face.
298 root 1.272
299 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
300     - (maps) completely redesigned scorn.
301 root 1.269 - "cast light" now works on oneself.
302 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
303     negative glow radii again (they were totally broken before).
304 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
305 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
306 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
307 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
308 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
309     back to the player.
310 root 1.251 - attuned/repell and spell base level system reworked.
311 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
312 root 1.247 be less erratic now.
313 root 1.248 - refuse to write the uuid file if the uuid is zero
314     (to avoid writing it in early crashes).
315 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
316     - speed up emergency_save by not syncing every file separately.
317     - no longer reattach perl to every object on reload, it's slow, and no longer
318     necessary since we don't nuke stashes anymore.
319     - do not bootstrap perl from the commandline args, use separate eval for
320     better error reporting.
321 root 1.259 - fix a crash when pushing cone spells met ice attacks.
322 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
323 root 1.255 - speed up map refresh in server a bit.
324 elmex 1.258 - refactored drop code and fixed some programming errors in it.
325 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
326 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
327 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
328     as the current weight of the inventory.
329 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
330     dragonfire has been introduced for the non-dragon players.
331 root 1.265 - remove unused "tooltype", "start_holding" object slots.
332     - change "weapontype" object slot to uint8.
333     - convert "hide" object slot into flag.
334     - reorder object members for better locality of reference and codesize
335     decrease.
336 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
337 root 1.267 - fix a crash when no skill could be found when killing amonster.
338 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
339     every completed aio operation.
340 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
341     and update mapspaces if necessary.
342 root 1.246
343 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
344 root 1.241 - removed all command line parsing, only env variables are supported
345     anymore.
346 root 1.239 - region-specific monsters will now once more be on the worldmap.
347 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
348 root 1.225 would grow out of bounds.
349 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
350 root 1.222 - fixed a double-escaping bug in the pod-parser.
351     - rewrote the cfpod parser in C++.
352     - hintmode moved to C++, players need to re-set their hintmode if
353     they dislike "show".
354 root 1.231 - fix RIP inscription.
355 root 1.239 - bump login name length from 18 to 20 char max.
356 root 1.231 - correctly support gender in emotes.
357     - correctly support gender in the death messages.
358     - correctly generate death messages for players only when they really die,
359     with increased information.
360 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
361     and data corruption (but apparently was never triggered).
362 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
363 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
364     data corruption bug.
365 root 1.223 - tweak coredumping/monitoring a bit.
366 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
367 root 1.227 - do not crash in the loader when an inventory object could not be loaded
368     (from a corrupted file).
369 root 1.241 - redid skills command to send output to proper channel.
370 root 1.233 - object->map is no longer refcounting.
371 root 1.228 - add FLAG_DEBUG for internal debugging.
372 root 1.231 - add NDI_VERBATIM flag to send_msg.
373 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
374 root 1.240 - player->exists is no longer a sync_job.
375 root 1.233 - split login.ext's player scheduler into
376     it's own player-scheduler.ext extension.
377 root 1.222
378 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
379 root 1.212 - require perl 5.10.
380 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
381 root 1.204 - swap player and observed count's on the map when observing.
382 root 1.205 - add (mostly untested) mapspace perl class and accessors.
383 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
384 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
385     could be found.
386 root 1.208 - pits now have a configurable "random spread" range and default
387 root 1.213 to a radius of two now.
388 root 1.212 - rewrite pay_player_arch.
389     - use a more stable perl_reload implementation.
390     - do not use Symbol::delete_package (causes crashes after perl-reload),
391     use our own, safer, clear_package instead.
392     - when asynchronously dumping core, close all file handles to allow
393     the server to restart concurrently.
394 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
395     sequences, without double-encoding. it should be faster, too.
396     - the above fixes wrong display of help tetx and many other issues.
397 root 1.216 - use lzf and frag packets for large messages for clients supporting them
398 root 1.218 (0.9976+), use it for long books and other messages.
399 root 1.210 - eradicate listen command and corresponding code.
400 root 1.211 - eradicate logs command.
401 root 1.218 - let the client log into the server log, used for crash backtraces.
402 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
403     old style spell objects with the spell magic bullet.
404 root 1.220 - (arch) fixed skill less rods in the archetypes
405 root 1.204
406 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
407 elmex 1.197 - made jeweler workbench larger and some other minor map
408     changes in jeweler town.
409 root 1.196 - fixed wrong item handling in jeweler skill code.
410 root 1.198 - (arch) use a special "key_random_map" for random map keys
411     that are used up.
412 root 1.199 - fix a crash when the player who was observed has logged out long
413     enough for his region/map to be gone.
414 root 1.200 - port to g++-4.3's incompatible tr1 changes.
415 root 1.201 - add some missing dependencies.
416 root 1.203 - log to /var/log/deliantra/ by default.
417     - hack observe code to enable smooth movmenet when observing.
418 elmex 1.195
419 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
420 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
421 root 1.179 - correctly move gsay to the party channel.
422 root 1.178 - fix a crash when animate weapon was used in some areas.
423 elmex 1.177 - fixed unnecessary identification of by converters created objects.
424 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
425     with NPCs.
426 elmex 1.175 - (arch) dragon scales got proper type now
427 root 1.193 - object::decrease would sometimes cause container weights to
428     be wrong, this has been fixed.
429 root 1.194 - do not send time updates for newly-seen items.
430 root 1.185 - thawing an icecube will once more drop its contents to the ground.
431 root 1.183 - fix cone spells etc. going through walls sometimes.
432 root 1.186 - fix a weight update bug that sometimes left containers
433     with wrong weights.
434 root 1.194 - added auto_apply event and extension for shop tiles.
435 root 1.172 - work around get_map_flags invoking perl and switching the stack.
436     - make sure the map is loaded when using a town portal return.
437 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
438     where healing spells didn't cost any grace.
439 root 1.173 - fix starvation kill reason.
440 root 1.174 - fix pk killer name message.
441 root 1.189 - don't let people apply signs with @match.
442 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
443     what seems to be the biggets memleak in the server).
444 elmex 1.171
445 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
446 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
447     - use anyevent to manage listen ports (this enables IPv6 support).
448 root 1.167 - server supports ipv6 client connections now.
449 root 1.168 - use newly-available Coro::AnyEvent.
450 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
451     to let it handle AIO requests.
452 root 1.167
453 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
454 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
455     processing considerably (especially in the client) and reduces data transfers
456     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
457 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
458     - (map) fixed npc dialogue in pup_land/s_f/special.
459     - bugfix: fix a crash when a player casts a swarm spell and then logs out
460     (swarm spells now stay in the player's inventory).
461 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
462 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
463     archetype *archname* (chairs of different facings were merged).
464     - bugfix: fix a potential crash issue in find_object_name (not used
465     normally).
466 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
467     (destruction, magic missile etc.).
468 root 1.163 - swarm spells without a direction now use various spiral patterns
469     instead of being fully random.
470 root 1.158 - update AnyEvent API to 3.4 and above.
471 root 1.156
472 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
473 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
474 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
475 root 1.152 - bugfix: the jumping skill now gives experience for jumping
476     and for attacking monsters. it also takes about one second to do a jump.
477 root 1.138 - bugfix: players couldn't starve in 2.53 :(
478 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
479 root 1.152 - bugfix: spell effects like word of recall are removed on death.
480 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
481     were created outside a map.
482 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
483     (fixed by reversing the logic).
484 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
485 root 1.153 - bugfix: the random map generator no longer leaks key objects.
486 root 1.154 - bugfix: support random maps >127x127.
487 root 1.152 - (maps) fixed the death certificate system in nimbus.
488 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
489 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
490 root 1.147 - (arch) give ball lightning a real name.
491 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
492 root 1.155 - support cfpod in ex replies (client item tooltips).
493 root 1.143 - unapply item in range slow when readying a spell.
494 root 1.148 - bugfix: account for rounding errors in weight updates.
495 root 1.139 - remove synchronous mkdir in chargen_race_done.
496     - fix per-race starting maps.
497 root 1.142 - check hiscore on suicide and quit as well.
498 root 1.138 - tell players when they are starving.
499 root 1.133 - get rid of costly object_from_name conversion for altar effects.
500     - fix map difficulty calculation for generators.
501 root 1.146 - slightly more intelligent handling of "is_animated" flag.
502 root 1.149 - support no_drop map header flag (before it was only available internally).
503 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
504 root 1.133
505 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
506 root 1.119 - bugfix: custom skill settings were not saved by the server.
507     - bugfix: remove did not actually remove items from the inventory, leaving
508 root 1.116 ghost items.
509 root 1.119 - bugfix: properly update items identified on the ground.
510 root 1.120 - bugfix: use localtime_r in the logger thread.
511 root 1.122 - bugfix: player starvation will now give the correct kill reason.
512     - bugfix: archetype reloads could crash the server.
513 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
514 elmex 1.114 player is not logged in.
515 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
516 root 1.117 server startup.
517 root 1.128 - bugfix: fix the door surround check in the random map generator.
518     - (maps) fix heaven quest difficulty progression.
519     - (maps) fix some random map styles.
520     - dropping items a shop is not interested in won't sell them anymore.
521     - rods and horns with a too low maximum charge allow now at least one discharge.
522     - implement kill & death statistics.
523     - random map preparation is no longer synchronous.
524     - rewrite find_style in perl, no longer does synchronous I/O.
525     - improve random map specials placement.
526     - make the killer a real object pointer instead of a string, improved
527     kill reason messages.
528 root 1.117 - take advantage of new aio_close and aio_chmod.
529 root 1.128 - implement archetype::get, object::deep_clone and update callers.
530 root 1.125 - change_abil is much faster.
531 root 1.126 - update the floorbox more often to work around the reverses item order
532     display in clients.
533 root 1.125 - cleaned up object copying by encapsulating it to a single place.
534 root 1.126 - add hints to the invite messages.
535 root 1.127 - rewrote key<->value pair handling.
536 root 1.128 - use an independent random number generator for the random map generator.
537 elmex 1.113
538 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
539 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
540     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
541     - completely automate the weight handling, should fix all weight
542     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
543 root 1.103 - reloading archetypes while a user was in the character creation phase
544     could crash the server.
545 root 1.106 - fix a nontrivial number of cases of code commented similar
546     to "is this really correct?", as many of those cases are now handles
547     automatically by lower level code.
548     - replace many ad-hoc checks for client visibility by object::visible_to,
549     should result in broader applicability of functions using it.
550 root 1.104 - merge items with different arch pointers refering to the same arch
551     (due to archetype reloads).
552 root 1.106 - refactored the object remove/insert functions and most related
553     functions (decrease, split, merge_ob etc.).
554 root 1.105 - make it compile better on freebsd (reported by pippijn).
555 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
556 root 1.108 - fix the longstanding "container stays open" bug.
557 root 1.107 - improved floorbox updating to be incremental and other protocol
558     optimisations.
559     - get rid of update_after_inventory_change and only do update stats
560     for weight once/tick/player at max.
561 root 1.109 - rewrite party commands, use party channel.
562 root 1.103
563 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
564 root 1.97 - properly link against libgthread as that is needed to make the slice
565     allocator thread-safe.
566 root 1.91 - support perls not compiled with 64 bit support (though this is not a
567     recommended configuration) (reported by Samuel Gondouin).
568 root 1.94 - always put godgiven items into the player inventory, never any containers.
569 root 1.92 - (maps, arch) the scorn go club was founded!
570 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
571 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
572     became a real spell-class.
573 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
574     - (arch) considerably strengthened spark shower and destruction.
575     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
576     finally reloadable at runtime.
577     - changed archetype loading algorithm to only require one pass and
578     use delayed resolving of references.
579 root 1.101 - examine command now uses the examine infobox.
580 root 1.102 - implement an "incremental garbage collector" for archetypes.
581 root 1.98 - enable slice allocator again.
582 root 1.96 - implement optional free memory poisoning.
583 root 1.91
584 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
585 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
586 root 1.85 skill.
587 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
588     names (also update all maps to use money instead of coins).
589 root 1.78 - add uuid accessors to perl.
590     - add coin names and archetype accessors to perl.
591 root 1.80 - fix runtime uuid file format to use "." instead of ",".
592 root 1.78 - change perl extensions to not use hardcoded coins and values.
593 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
594     and be more parsimonous of uuid usage by the exact value out on exit.
595 root 1.86 - write log messages in another thread, removing another sync point.
596     - support multi-line log messages in a nicer way.
597 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
598 root 1.81 - fix a minor memleak in the random map generator.
599     - some parts of the random map generator are not coroutine-safe,
600     so only call it "single-threaded".
601     - major cleanup of memory management in random map generator.
602 root 1.87 - slight refactoring of the random map generator, faster too.
603 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
604     bookkeeping bug.
605 root 1.87 - work around "player is on active list" problem by deactivating player
606     after loading.
607 root 1.81 - garbage collect shstr's more evenly and adaptively only when
608     there have in fact been allocations.
609 root 1.82 - fix object::insert to do as documented and insert into the env
610     if necessary.
611     - fix cf::map::unique_maps.
612     - fix nrof overflow check in can_merge_slow.
613     - fix converter code to handle >31 bit values.
614 elmex 1.83 - added support for the player_sold flag
615 root 1.84 - converters no longer accept unpaid items.
616 root 1.88 - canonicalize random map meta files for better unification.
617 root 1.77
618 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
619 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
620     when mlockall has been used.
621 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
622 root 1.72 - use separate thread for ticker timing (and more in the future).
623     this greatly increases timing accuracy and gets rid of an enourmous
624     number of gettimeofday calls.
625 root 1.82 - use a separate thread to signal aio completion, for lower latency.
626 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
627 root 1.71
628 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
629 root 1.68 - rebalanced default experience table to be more exponential
630     and much easier up to level ~40, then moderately harder.
631 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
632 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
633     - do not exit on reload/load errors but properly cleanup.
634 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
635 root 1.66
636 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
637 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
638     (this fixes the jeweler skill).
639 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
640 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
641 root 1.63 - move tombstone to real map if player died due to cave-in (even if
642     it has reset, which is better than putting it on the savebed, also as
643 root 1.321 proof that the player didn't use a savebed).
644 root 1.59
645 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
646 root 1.56 - work around perl bug in configure perl module version check.
647 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
648 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
649 root 1.52 - fix a bug in animate_weapon, causing a crash.
650 root 1.54 - no longer exit when a coroutine throws an exception.
651 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
652 root 1.53 - fix the "<player> is nuts" message.
653 root 1.58 - fix an exception at logout due to the json_coder being gone.
654 root 1.43 - upgrade to EV version 2.0 API.
655 root 1.47 - when players don't apply a savebed correctly but stand above one,
656     do not move or kill them.
657 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
658 root 1.43 - implement generic framework for server-side resource files.
659     - implement resource file update event.
660     - hook experience table update into the framework.
661     - move jeweler.yaml to resources (arch/).
662 root 1.44 - switch from Crossfire to Deliantra perl module.
663     - implement json2json arch filter.
664 root 1.45 - implement widget protocol version 2, support for ui templates.
665 root 1.54 - mapinfo is now handled fully asynchronously.
666 root 1.48 - ext/irc: also log irc messages.
667 root 1.51 - ext/schmorplog: write user stat files asynchronously.
668 root 1.43
669 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
670 elmex 1.41 - limited the number of items that can be picked up and dropped
671 root 1.42 as temporary measurement against bad performance or dropping things
672     (this lead to long freezes and triggered the watchdog).
673 elmex 1.41 - improved the performance of the drop command a bit.
674 root 1.38 - switch from Event to EV for higher performance, easier usage,
675     less bugs...
676 root 1.39 - updated to release version of the gnu affero license.
677 root 1.38
678 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
679 root 1.36 - more thoroughly rename the binaries, contact addresses.
680     - update the copyrights.
681 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
682     crashes.
683 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
684     potentially causing crashes.
685 root 1.35 - assign weapons on user load time, not login-time, avoiding
686     crashes.
687    
688 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
689 root 1.32 - fixed an important bug that caused passwords to be forgotten.
690 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
691     in some of the maps.
692 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
693     which is now trivial to do.
694 root 1.33 - removed all traces of the old (and never working) plug-in interface
695     (70kb code less on amd64).
696 root 1.34 - improve/tune scheduling priorities.
697     - fix some freezing bugs.
698     - fix a memory corruption problem in dynbuf.printf.
699     - use channels for chat and many informational commands.
700     - improved the tutorial.
701     - create missile is now fixed.
702     - race fields must now contain archetypes.
703     - jumping skill now works as advertised.
704 root 1.31
705 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
706 root 1.24 - relicense under the gnu affero license.
707 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
708 root 1.24 - implement server-side framework for generic resources.
709     - use resource framework for server-provided ambient
710     music.
711 root 1.27 - save object owners (players only atm).
712 root 1.24 - replace limited sound api with server-provided sound effects.
713     - new sc (sound control) protocol command.
714     - improve fxix protocol to include types.
715     - exactly fill tcp segments, if possible.
716     - output-rate is now an upper limit, the server will automatically
717     (and quite perfectly) adjust to the network conditions, ensuring
718     low latency even during bulk transfers (music, images, sounds etc.).
719     - implement server-side widgets (i.e. client widgets controlled
720     in the server side). this will allow future expansion without
721     having to upgrade clients.
722     - implement a (artwork) world map with realtime player position
723     tracking.
724     - new and more efficient extcmd (server still supports old extcmd
725     protocol).
726 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
727     calcluation that could be easily exploited by users.
728     - rebalanced diseases to spread more naturally/evenly.
729     - completely asynchronous map loading even for tiled maps.
730 root 1.24 - replace simple messaging protocol with channels carrying metadata
731     (similar to message types, but more directed at the user).
732     - reduce command processing latency by a whopping 120ms by
733     reordering some processing steps inside the server. this directly
734     reduces lag by 120ms.
735     - actually send spell faces to the client.
736 root 1.23 - implement player genders.
737 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
738     otherwise return to savebed and possible kill if the log-out
739     was for too long.
740     - fast socket-dead detection (kick player after 8 seconds without ack).
741     - greatly reduce the cpu time needed to draw maps _again_.
742     - archetypes are now subclasses of objects.
743     - rebalanced shop greed and approval functions to be more realistic
744     (and likely match the actual intention).
745 root 1.23 - implement "crossfire pod" format for messages, with working bold,
746     italic, gender-specific text, paragraphs etc.
747 root 1.24 - implemented hint framework, players can opt to receive hints.
748     - implemented (long) book framework, added some books from the cf wiki.
749 root 1.23 - implement generic message framework that uses xml, utf8 for the client
750     protocol and is capable of transmitting generic meta information.
751 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
752     - replace the nexus by a per-player tutorial map that teaches stuff
753     better than the newbie house.
754 root 1.18 - fix the magicmap colours.
755 root 1.19 - optimise map update even more by removing unneeded code and checks.
756     - decouple map and stats update from pl->ob and use pl->observe instead.
757     - implement observe command.
758 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
759     calls with a simple comparison.
760     - fix a latent crossfire bug that could crash the server because the
761     map refresh did not update the mapspace.
762 root 1.24 - support custom keys for regions and maps, regions are now
763     refcount-managed.
764     - allow worldmap overlays anywhere in the 000..999 range.
765     - new system to acquire time slices for background jobs, to reduce
766     jitter.
767 root 1.27 - semi-persistent object-referencing framework (currently only players
768     supported).
769 root 1.22 - dependency tracking for perl extensions.
770 root 1.24 - new slag-ex extension for cleaning cauldrons.
771     - fix invoke result processing.
772     - there are even less i/o syncpoints in the server now.
773 root 1.29 - added map-tags extension that scans all maps for object tags
774     and records them in the database (not used yet).
775 root 1.28 - metaserver 2 support.
776 root 1.22 - many more bugfixes and minor optimisations.
777 root 1.16
778 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
779 root 1.14 - optimised event invocation (non-wanted events can now be
780     skipped with 4-5 inlined instructions).
781 root 1.12 - complete rewrite of town_portal: it now creates a portal
782     to the "nearest" town only, travel is only possible
783 root 1.13 to the town and back, anybody can use it (also removes
784     one of the remaining syncpoints in the server).
785 root 1.10 - complete rewrite of the range/attack skill slot system:
786     there are now two slots, one for combat, one for ranged
787     attacks.
788     - introduce the concept of a current weapon (either a ranged
789     or a combat weapon/skill/tool) and switch between them as
790     needed.
791     - rewrite bow code so bows get more useful: apply damage,
792     attacktype and other stats to the arrows and treat
793     bows as weapons. also rebalance the missile weapons skill
794     so its damage increases with level.
795     - rewrite the complete player speed logic: weapon_speed now
796     works as documented and there are no unnatural speed boosts.
797 root 1.6 - implement a utility - cfutil - that simplifies arch and map
798     installation, replacing the old collect scripts and
799 root 1.9 simplying deployment by scaling and cutting faces as required.
800     - simplify the map protocol extensively by taking advantage
801     of missing bigfaces, speeding up map generation immensely.
802 root 1.6 - implement inherit keyword allowing archetypes to inherit from
803     other archetypes.
804     - rationalise archetype, region and treasurelist file format
805     into a single file format and make them reloadable asynchronously.
806 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
807     reloadable at runtime.
808 root 1.6 - implement 64x64 faceset support.
809     - implement fxixsx protocol that saves
810     a lot of bandwidth over the old image/face/smooth packets
811 root 1.11 and allows images > packetsize, incremental and background
812     transfers.
813 root 1.6 - implement a bandwidth-saving smoothing protocol that works
814     on a face basis as opposed to a mapspace basis.
815 root 1.7 - the server can now rate-limit image uploads to not exceed
816     a certain (client-configurable) speed while guarenteeing full
817     freedom of movement.
818 root 1.8 - implement new ex command to request item descriptions.
819     - implement new msg command for in-game messages with meta
820     information (using xml).
821 root 1.9 - enforce utf-8 for all text messages.
822 root 1.13 - added micropather (not used yet).
823 root 1.6 - many, many bugfixes.
824 root 1.1
825 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
826 root 1.1 - make coroapi accessible to cf+.
827     - moved map handling logic completely to perl
828     - per player maps are now marked in the map
829 root 1.2 - maps are saved completely differently now,
830     and much more often.
831 root 1.17 - rewrote map header parser and writer, to be much faster.
832 pippijn 1.4 - maps and players are now (in the average case) loaded
833 root 1.2 and saved completely asynchronously, I/O contention will no
834     longer freeze the server.
835 pippijn 1.4 - players and maps can be loaded anytime, without the player
836 root 1.2 being logged in.
837 root 1.1 - automatically generate method interfaces for perl from headers
838     - unbundled freezethaw
839     - mostly rewrote common/map.C
840     - completely rewrite server/swap.C
841     - introduced "runtime", the CCT clock (corrected crossfire time) :)
842     - introduced new keyword for map files: file_format_version (integer, server version: 0)
843     - better message for apply failures due to applymode
844     - removed most all of the weather code
845     - unified logging to stderr and file
846     - too many minor changes to document