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Revision: 1.444
Committed: Thu Oct 22 23:13:44 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.443: +3 -0 lines
Log Message:
add styles

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.443 TODO: move_on/move_off events?
5 root 1.444 TODO: ->living accessors for matches!
6 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
7 root 1.429 - add @check, @find npc dialogue commands.
8     - (maps) add a number of town interiors.
9 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
10     - (server,maps) fix bug causing some library books not to be chained down,
11     cause Scorn/Navar libraries not to have inscribable books.
12 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
13 sf-marcmagus 1.433 inappropriate item power.
14 root 1.437 - improve the look of generated books.
15 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
16     - fix bug where players could bypass no_drop by putting items in containers.
17 root 1.430 - consecutive commands arriving at the same time in the server would be
18     corrupted if the length was >255.
19 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
20 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
21     and perl.
22 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
23     functionality (and more) inside the same object using the match expressions.
24     - create simpler match expression compiles in many common cases.
25 root 1.439 - reduce object size by removing obsolete "seen_by" member.
26 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
27     of the new dynbuf::splice function (which gave an unexpected net win
28     in code size...).
29 root 1.442 - the server will no longer complain (and subtly fail) when an object
30     being removed from a map causes another object to get removed.
31 root 1.441 - banish strncpy from the server, speed up and simplify sending item
32     descriptions to the client considerably.
33 root 1.442 - add new "in head" set modifier for matches.
34     - new BLOCKED_MOVE event added.
35     - mapscript archetype now has activate_on_xxx true by default, as similar
36     connected elements.
37 root 1.444 - (maps) imported all styles from crossfire-extended except
38     floorstyles/land_plots and monsterstyles.
39 root 1.429
40 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
41 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
42     but not horns (to make them more useful for content-creators).
43 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
44     2) it skipped spell effects and 3) it didn't handle the case where
45     and object was destroyed while iterating over it correctly. all this
46     allowed players to sometimes walk onto spaces they should not be able to
47     walk on.
48 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
49 root 1.399 - examining an object now dumps the serialised object form when the user
50 root 1.404 is a wizard (wizlook).
51 root 1.421 - altars no longer accept unpaid items.
52 root 1.411 - party spells didn't work all that well.
53 root 1.424 - added complex object matching framework (cf::match), and make altars
54     and pedestals use it.
55 root 1.425 - identified skill-tools show what skill they grant.
56 root 1.399 - display the duration of change_ability spells when examining them
57     (missing: protection spells, but they are a hack...).
58 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
59     adding more variety to the different mushrooms.
60 root 1.398 - fix a minor cfpod formatting bug.
61 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
62     the hintmode setting on the settings page.
63 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
64 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
65 root 1.399 - enable the object loader to also dump archetypes.
66 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
67 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
68 root 1.402 - force the initial face when loading an object that is time-animated
69     or a monster, so it does not have to be specified anymore.
70 root 1.403 - fix a bug where recasting an ability changing spell could shorten
71     its remaining duration.
72 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
73 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
74 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
75     up splay operations as well.
76 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
77 root 1.412 - implement introspection data for C++ classes (%REFLECT).
78 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
79 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
80 root 1.419 - fix transmutation alchemy.
81 root 1.424 - speed up many frequently-invoked C->perl callbacks.
82 root 1.419 - added complex object matching framework, to be used in altars and the like.
83 root 1.426 - switch to YAML::XS from YAML.
84 root 1.396
85 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
86 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
87     that ultimately was not helpful to catch it :)
88 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
89     all callers to use either one or the other, as appropriate. This
90     fixes the (rather fragile) light spell, maybe others.
91     - fixed an overflow and exploit in the bank/payment code.
92     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
93 elmex 1.384 to explain the skill a bit more.
94 root 1.389 - removed a buggy check for zero attacktype. So that we might find
95 elmex 1.388 the real bugs in the archs/maps/objects.
96 elmex 1.394 - Fixed enabling torches with lighters.
97 elmex 1.387 - (maps) Added Heaven Town region.
98     - (arch+maps) Fixed & normalized warriors on map
99     /quests/peterm/CTower/Barracks.
100 root 1.392 - fix the light spell (and possibly diseases and other lights).
101 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
102 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
103     a long time ago, and similar cases are still to be found in the maps.
104     - make the socket_timeout configurable in the code (but not yet for users).
105 root 1.393 - earth wall health bar is now correct.
106 elmex 1.384
107 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
108 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
109     freeze with IO::AIO anymore due this change.
110 root 1.364 - avoid a crash when a player tries to apply a lighter.
111 root 1.376 - allow a spell argument for dimension door.
112 root 1.362 - move shop item listing and some otherstuff into the info tab.
113 root 1.360 - avoid crashes when non-players cast party spells.
114 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
115 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
116     - small improvement of the number of potions in shops
117     (by Job Vranish).
118     - added a few party spells (by Job Vranish).
119 root 1.362 - use a common message dynbuf.
120 root 1.364 - destroying tear down objects will now use the full hp range
121     for animation and will only destroy/lastframe when hp < 0.
122     - allow monsters to use earth to dust.
123     - use manhattan distance for get_rangevector_from_mapcoord, just as
124     in get_rangevector.
125     - los updates now correctly take tiled maps into account.
126     - do los updates even on maps without darkness.
127 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
128 root 1.375 - upgrade to IO::AIO 3.21.
129 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
130 elmex 1.373 - properly catching exceptions from callback in irc.ext.
131 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
132 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
133 elmex 1.368 - (arch) added hint about usage to Slag Ex.
134 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
135     like the rest.
136 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
137 root 1.378 - (arch+maps) added rate limited converter and adjusted
138     /elmex/mana_fountain.
139     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
140     - reduce size of casting_time, move_status, attack_movement,
141     last_heal and last_sp slots, squeezing some more space out of struct
142 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
143     anywhere.
144 root 1.358
145 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
146     - fixed bug in alchemy, where finding the right object for enhancements
147     didn't work.
148 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
149     effects (w.r.t. put_more) per mapspace, to give the server a chance
150     to survive a hundred deathsheads.
151 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
152     disastrous bug of unfortunately unknown proportions...
153 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
154 root 1.343 - use gender-neutral place descriptions for invite.
155 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
156     Thanks go to Lisa Larsen!
157 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
158     anymore).
159 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
160 root 1.345 - use better dependency tracking for include/keyword.h.
161 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
162     so it is possible to invite somebody out of some stck-till-death traps,
163 root 1.346 or simply to commit suicide.
164 root 1.352 - replace the "ignoring delayed commands" message by something more useful
165     (cf. cunning gnome freezeing issue).
166 elmex 1.349 - various fixes for weapon improvements.
167 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
168 root 1.353 - support T and G sequences in cfpod.
169 root 1.343
170 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
171 root 1.339 - convert me command from per-map to chat, which makes more sense, also
172     document it.
173 elmex 1.336 - more than one spellbooks of same class can now be given
174     in class selection.
175 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
176     spell rebalancements.
177 elmex 1.338 - the IRC gateway filters IRC colors now.
178 elmex 1.336
179 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
180 root 1.331 - (arch) fix quiver of Holding Bolts.
181 root 1.332 - applying unpaid items will now examine them.
182 root 1.330 - add "What" column to body command, showing items in that slot.
183 elmex 1.329 - redesigned and rebalanced lamps and torches.
184 root 1.330 - add "..." to item names that have been shortened.
185     - fixed "assign" function that squeezes strings into fixed length.
186 elmex 1.333 - add cursed effect to lamps and (some) torches.
187 elmex 1.334 - fixed bad assigned crafting skills and their tools.
188 root 1.312
189 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
190 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
191 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
192 root 1.312 - make monster smell logic dependent on their wisdom stat.
193 root 1.324 - put the death reason into a separate tab.
194     - converted "connected" slot to string, cleanly got rid of some ugly
195     hacks such as the path_attuned hack.
196 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
197     - replace one-at-a-time hash by faster than smaller FNV-1a hash
198     when hashing strings.
199 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
200 elmex 1.320 whether the right cauldron is used.
201 root 1.313 - considerably optimise shared string implementation by
202 root 1.316 making its null value a compiletime constant.
203 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
204     as well as using shstr_cmp to pass shared stringsa round efficiently,
205     for lots of code size savings.
206 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
207     they are sleeping: generators now check for the sleeping flag.
208 root 1.318 - tell gcc not to excessively inline some perl interface functions.
209 root 1.322 - remove marking rune length limit.
210 root 1.323 - fix formatting of cfpod when a verbatim block was following
211     a single newline.
212     - move resistances, statistics and showpets command output into tabs.
213 root 1.326 - implement map scripts that can replace the boulder logic without
214     having to write extensions.
215 root 1.310
216 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
217 root 1.302 - fix a longstanding bug that teared multipart monsters
218     at map boundaries apart.
219 root 1.292 - temporarily make permanently invisible player visible when
220     he/she makes noise.
221 root 1.284 - fix being able to see through walls a bit.
222 root 1.303 - improve look at output.
223 root 1.285 - completely replaced the line of sight algorithm with a variant
224     of spiral fov capable of visibility grades and arbitrary
225     shadow angles, that uses less memory and less code.
226     - the new los code supports arbitrary map rectangles and loosens
227 root 1.310 other restrictions of the old code, supporting further optimisations.
228     - update los if blocksview-objects are inserted in a map, not just when
229 root 1.287 removed (e.g. for summon fog).
230 root 1.303 - permanent invisibility doesn't make immune against making noise:
231     implement a noise system that allows monsters to locate the player
232     when he/she makes noise.
233     - implement a primitive smell system that monsters can use to track
234     players.
235 elmex 1.288 - create bomb now also works when casted by door traps.
236 elmex 1.290 - (arch) new torch graphics.
237 root 1.289 - (maps) considerably soften the subway spider.
238 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
239     the guards from being killed by players.
240 root 1.310 - (maps) lots of tweaks in and around scorn.
241     - (maps) use special non-blocksview jungle, mountain and
242     darkforest freely on the worldmap, to get gradual sight obstacles
243     instead of total blackout in those areas.
244 root 1.289 - no maximum darkness for outdoor maps anymore.
245 root 1.291 - add more hints, fix some messages.
246 root 1.292 - fix a bug: firing rods should tell you something about them.
247     - make light additive even within players.
248 root 1.293 - darken xrays effect a bit.
249     - improve handling of los changes when inserting or removing
250     objects, not perfect yet.
251     - make map darkness signed (formerly unsigned) to allow
252 root 1.294 ambient lighting and centrally manage darkness as an offset.
253     - revamped, fixed and documented the server calendrics, also
254     tell users the current time and data, to improve awareness.
255     - implement proper wizlook flag and handling of wizlook, instead
256     of dumbly just clearing los once.
257 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
258     and has a smaller runtime variance.
259 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
260     making them actually useful.
261     - see_in_dark now increases the viewing radius by 3.
262 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
263     speedup, as well as in many other places.
264 root 1.299 - remove support for extended map infos - these are not used
265     by the deliantra client and removing them gives us a 10% speedup
266     when sending map changes.
267 root 1.300 - remove most gcfclient and other client bug workarounds, as well
268     as now obsolete protocol versions, simplying the code.
269 root 1.301 - optimise and simplify generation of random numbers.
270 root 1.303 - correctly provide a non-zero default density for materials, to
271     avoid crashes, fix other bugs in the material handling code.
272     - fix volume calculations.
273     - fix cfpod parsing when multiple verbatim blocks were separated by
274     newlines.
275 root 1.305 - increase monster detection radius from wis/5 to wis/3.
276 root 1.306 - remove old pickup modes.
277     - remove obsolete disarm and search commands (search wasn't working
278     anyways).
279 root 1.308 - fix a crash when an npc applied a sign.
280 root 1.284
281 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
282 root 1.283 - this release is assumed to be very stable.
283     - (maps) radically redesigned and improved tutorial.
284 root 1.280 - directional casting no longer immediately removes the invisible effect.
285 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
286 root 1.272 - fix overflow in lighting calculations.
287     - negative glow radii can no longer cause total darkness.
288 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
289     only maximally-lit ones.
290 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
291     - swashbucklers got the oratory skill now.
292 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
293 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
294 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
295 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
296     (which was probably broken, too).
297 root 1.281 - support negative glow radii during daytime, too.
298     - use circular, not rectangular, viewing area.
299     - use minimum viewing distance of 2 in outdoor maps.
300     - negative glow is stronger than viewing area or lamps.
301 root 1.283 - (arch) new darkness spell face.
302 root 1.272
303 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
304     - (maps) completely redesigned scorn.
305 root 1.269 - "cast light" now works on oneself.
306 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
307     negative glow radii again (they were totally broken before).
308 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
309 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
310 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
311 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
312 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
313     back to the player.
314 root 1.251 - attuned/repell and spell base level system reworked.
315 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
316 root 1.247 be less erratic now.
317 root 1.248 - refuse to write the uuid file if the uuid is zero
318     (to avoid writing it in early crashes).
319 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
320     - speed up emergency_save by not syncing every file separately.
321     - no longer reattach perl to every object on reload, it's slow, and no longer
322     necessary since we don't nuke stashes anymore.
323     - do not bootstrap perl from the commandline args, use separate eval for
324     better error reporting.
325 root 1.259 - fix a crash when pushing cone spells met ice attacks.
326 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
327 root 1.255 - speed up map refresh in server a bit.
328 elmex 1.258 - refactored drop code and fixed some programming errors in it.
329 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
330 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
331 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
332     as the current weight of the inventory.
333 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
334     dragonfire has been introduced for the non-dragon players.
335 root 1.265 - remove unused "tooltype", "start_holding" object slots.
336     - change "weapontype" object slot to uint8.
337     - convert "hide" object slot into flag.
338     - reorder object members for better locality of reference and codesize
339     decrease.
340 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
341 root 1.267 - fix a crash when no skill could be found when killing amonster.
342 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
343     every completed aio operation.
344 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
345     and update mapspaces if necessary.
346 root 1.246
347 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
348 root 1.241 - removed all command line parsing, only env variables are supported
349     anymore.
350 root 1.239 - region-specific monsters will now once more be on the worldmap.
351 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
352 root 1.225 would grow out of bounds.
353 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
354 root 1.222 - fixed a double-escaping bug in the pod-parser.
355     - rewrote the cfpod parser in C++.
356     - hintmode moved to C++, players need to re-set their hintmode if
357     they dislike "show".
358 root 1.231 - fix RIP inscription.
359 root 1.239 - bump login name length from 18 to 20 char max.
360 root 1.231 - correctly support gender in emotes.
361     - correctly support gender in the death messages.
362     - correctly generate death messages for players only when they really die,
363     with increased information.
364 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
365     and data corruption (but apparently was never triggered).
366 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
367 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
368     data corruption bug.
369 root 1.223 - tweak coredumping/monitoring a bit.
370 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
371 root 1.227 - do not crash in the loader when an inventory object could not be loaded
372     (from a corrupted file).
373 root 1.241 - redid skills command to send output to proper channel.
374 root 1.233 - object->map is no longer refcounting.
375 root 1.228 - add FLAG_DEBUG for internal debugging.
376 root 1.231 - add NDI_VERBATIM flag to send_msg.
377 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
378 root 1.240 - player->exists is no longer a sync_job.
379 root 1.233 - split login.ext's player scheduler into
380     it's own player-scheduler.ext extension.
381 root 1.222
382 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
383 root 1.212 - require perl 5.10.
384 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
385 root 1.204 - swap player and observed count's on the map when observing.
386 root 1.205 - add (mostly untested) mapspace perl class and accessors.
387 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
388 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
389     could be found.
390 root 1.208 - pits now have a configurable "random spread" range and default
391 root 1.213 to a radius of two now.
392 root 1.212 - rewrite pay_player_arch.
393     - use a more stable perl_reload implementation.
394     - do not use Symbol::delete_package (causes crashes after perl-reload),
395     use our own, safer, clear_package instead.
396     - when asynchronously dumping core, close all file handles to allow
397     the server to restart concurrently.
398 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
399     sequences, without double-encoding. it should be faster, too.
400     - the above fixes wrong display of help tetx and many other issues.
401 root 1.216 - use lzf and frag packets for large messages for clients supporting them
402 root 1.218 (0.9976+), use it for long books and other messages.
403 root 1.210 - eradicate listen command and corresponding code.
404 root 1.211 - eradicate logs command.
405 root 1.218 - let the client log into the server log, used for crash backtraces.
406 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
407     old style spell objects with the spell magic bullet.
408 root 1.220 - (arch) fixed skill less rods in the archetypes
409 root 1.204
410 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
411 elmex 1.197 - made jeweler workbench larger and some other minor map
412     changes in jeweler town.
413 root 1.196 - fixed wrong item handling in jeweler skill code.
414 root 1.198 - (arch) use a special "key_random_map" for random map keys
415     that are used up.
416 root 1.199 - fix a crash when the player who was observed has logged out long
417     enough for his region/map to be gone.
418 root 1.200 - port to g++-4.3's incompatible tr1 changes.
419 root 1.201 - add some missing dependencies.
420 root 1.203 - log to /var/log/deliantra/ by default.
421     - hack observe code to enable smooth movmenet when observing.
422 elmex 1.195
423 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
424 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
425 root 1.179 - correctly move gsay to the party channel.
426 root 1.178 - fix a crash when animate weapon was used in some areas.
427 elmex 1.177 - fixed unnecessary identification of by converters created objects.
428 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
429     with NPCs.
430 elmex 1.175 - (arch) dragon scales got proper type now
431 root 1.193 - object::decrease would sometimes cause container weights to
432     be wrong, this has been fixed.
433 root 1.194 - do not send time updates for newly-seen items.
434 root 1.185 - thawing an icecube will once more drop its contents to the ground.
435 root 1.183 - fix cone spells etc. going through walls sometimes.
436 root 1.186 - fix a weight update bug that sometimes left containers
437     with wrong weights.
438 root 1.194 - added auto_apply event and extension for shop tiles.
439 root 1.172 - work around get_map_flags invoking perl and switching the stack.
440     - make sure the map is loaded when using a town portal return.
441 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
442     where healing spells didn't cost any grace.
443 root 1.173 - fix starvation kill reason.
444 root 1.174 - fix pk killer name message.
445 root 1.189 - don't let people apply signs with @match.
446 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
447     what seems to be the biggets memleak in the server).
448 elmex 1.171
449 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
450 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
451     - use anyevent to manage listen ports (this enables IPv6 support).
452 root 1.167 - server supports ipv6 client connections now.
453 root 1.168 - use newly-available Coro::AnyEvent.
454 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
455     to let it handle AIO requests.
456 root 1.167
457 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
458 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
459     processing considerably (especially in the client) and reduces data transfers
460     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
461 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
462     - (map) fixed npc dialogue in pup_land/s_f/special.
463     - bugfix: fix a crash when a player casts a swarm spell and then logs out
464     (swarm spells now stay in the player's inventory).
465 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
466 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
467     archetype *archname* (chairs of different facings were merged).
468     - bugfix: fix a potential crash issue in find_object_name (not used
469     normally).
470 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
471     (destruction, magic missile etc.).
472 root 1.163 - swarm spells without a direction now use various spiral patterns
473     instead of being fully random.
474 root 1.158 - update AnyEvent API to 3.4 and above.
475 root 1.156
476 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
477 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
478 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
479 root 1.152 - bugfix: the jumping skill now gives experience for jumping
480     and for attacking monsters. it also takes about one second to do a jump.
481 root 1.138 - bugfix: players couldn't starve in 2.53 :(
482 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
483 root 1.152 - bugfix: spell effects like word of recall are removed on death.
484 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
485     were created outside a map.
486 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
487     (fixed by reversing the logic).
488 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
489 root 1.153 - bugfix: the random map generator no longer leaks key objects.
490 root 1.154 - bugfix: support random maps >127x127.
491 root 1.152 - (maps) fixed the death certificate system in nimbus.
492 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
493 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
494 root 1.147 - (arch) give ball lightning a real name.
495 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
496 root 1.155 - support cfpod in ex replies (client item tooltips).
497 root 1.143 - unapply item in range slow when readying a spell.
498 root 1.148 - bugfix: account for rounding errors in weight updates.
499 root 1.139 - remove synchronous mkdir in chargen_race_done.
500     - fix per-race starting maps.
501 root 1.142 - check hiscore on suicide and quit as well.
502 root 1.138 - tell players when they are starving.
503 root 1.133 - get rid of costly object_from_name conversion for altar effects.
504     - fix map difficulty calculation for generators.
505 root 1.146 - slightly more intelligent handling of "is_animated" flag.
506 root 1.149 - support no_drop map header flag (before it was only available internally).
507 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
508 root 1.133
509 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
510 root 1.119 - bugfix: custom skill settings were not saved by the server.
511     - bugfix: remove did not actually remove items from the inventory, leaving
512 root 1.116 ghost items.
513 root 1.119 - bugfix: properly update items identified on the ground.
514 root 1.120 - bugfix: use localtime_r in the logger thread.
515 root 1.122 - bugfix: player starvation will now give the correct kill reason.
516     - bugfix: archetype reloads could crash the server.
517 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
518 elmex 1.114 player is not logged in.
519 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
520 root 1.117 server startup.
521 root 1.128 - bugfix: fix the door surround check in the random map generator.
522     - (maps) fix heaven quest difficulty progression.
523     - (maps) fix some random map styles.
524     - dropping items a shop is not interested in won't sell them anymore.
525     - rods and horns with a too low maximum charge allow now at least one discharge.
526     - implement kill & death statistics.
527     - random map preparation is no longer synchronous.
528     - rewrite find_style in perl, no longer does synchronous I/O.
529     - improve random map specials placement.
530     - make the killer a real object pointer instead of a string, improved
531     kill reason messages.
532 root 1.117 - take advantage of new aio_close and aio_chmod.
533 root 1.128 - implement archetype::get, object::deep_clone and update callers.
534 root 1.125 - change_abil is much faster.
535 root 1.126 - update the floorbox more often to work around the reverses item order
536     display in clients.
537 root 1.125 - cleaned up object copying by encapsulating it to a single place.
538 root 1.126 - add hints to the invite messages.
539 root 1.127 - rewrote key<->value pair handling.
540 root 1.128 - use an independent random number generator for the random map generator.
541 elmex 1.113
542 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
543 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
544     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
545     - completely automate the weight handling, should fix all weight
546     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
547 root 1.103 - reloading archetypes while a user was in the character creation phase
548     could crash the server.
549 root 1.106 - fix a nontrivial number of cases of code commented similar
550     to "is this really correct?", as many of those cases are now handles
551     automatically by lower level code.
552     - replace many ad-hoc checks for client visibility by object::visible_to,
553     should result in broader applicability of functions using it.
554 root 1.104 - merge items with different arch pointers refering to the same arch
555     (due to archetype reloads).
556 root 1.106 - refactored the object remove/insert functions and most related
557     functions (decrease, split, merge_ob etc.).
558 root 1.105 - make it compile better on freebsd (reported by pippijn).
559 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
560 root 1.108 - fix the longstanding "container stays open" bug.
561 root 1.107 - improved floorbox updating to be incremental and other protocol
562     optimisations.
563     - get rid of update_after_inventory_change and only do update stats
564     for weight once/tick/player at max.
565 root 1.109 - rewrite party commands, use party channel.
566 root 1.103
567 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
568 root 1.97 - properly link against libgthread as that is needed to make the slice
569     allocator thread-safe.
570 root 1.91 - support perls not compiled with 64 bit support (though this is not a
571     recommended configuration) (reported by Samuel Gondouin).
572 root 1.94 - always put godgiven items into the player inventory, never any containers.
573 root 1.92 - (maps, arch) the scorn go club was founded!
574 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
575 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
576     became a real spell-class.
577 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
578     - (arch) considerably strengthened spark shower and destruction.
579     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
580     finally reloadable at runtime.
581     - changed archetype loading algorithm to only require one pass and
582     use delayed resolving of references.
583 root 1.101 - examine command now uses the examine infobox.
584 root 1.102 - implement an "incremental garbage collector" for archetypes.
585 root 1.98 - enable slice allocator again.
586 root 1.96 - implement optional free memory poisoning.
587 root 1.91
588 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
589 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
590 root 1.85 skill.
591 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
592     names (also update all maps to use money instead of coins).
593 root 1.78 - add uuid accessors to perl.
594     - add coin names and archetype accessors to perl.
595 root 1.80 - fix runtime uuid file format to use "." instead of ",".
596 root 1.78 - change perl extensions to not use hardcoded coins and values.
597 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
598     and be more parsimonous of uuid usage by the exact value out on exit.
599 root 1.86 - write log messages in another thread, removing another sync point.
600     - support multi-line log messages in a nicer way.
601 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
602 root 1.81 - fix a minor memleak in the random map generator.
603     - some parts of the random map generator are not coroutine-safe,
604     so only call it "single-threaded".
605     - major cleanup of memory management in random map generator.
606 root 1.87 - slight refactoring of the random map generator, faster too.
607 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
608     bookkeeping bug.
609 root 1.87 - work around "player is on active list" problem by deactivating player
610     after loading.
611 root 1.81 - garbage collect shstr's more evenly and adaptively only when
612     there have in fact been allocations.
613 root 1.82 - fix object::insert to do as documented and insert into the env
614     if necessary.
615     - fix cf::map::unique_maps.
616     - fix nrof overflow check in can_merge_slow.
617     - fix converter code to handle >31 bit values.
618 elmex 1.83 - added support for the player_sold flag
619 root 1.84 - converters no longer accept unpaid items.
620 root 1.88 - canonicalize random map meta files for better unification.
621 root 1.77
622 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
623 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
624     when mlockall has been used.
625 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
626 root 1.72 - use separate thread for ticker timing (and more in the future).
627     this greatly increases timing accuracy and gets rid of an enourmous
628     number of gettimeofday calls.
629 root 1.82 - use a separate thread to signal aio completion, for lower latency.
630 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
631 root 1.71
632 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
633 root 1.68 - rebalanced default experience table to be more exponential
634     and much easier up to level ~40, then moderately harder.
635 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
636 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
637     - do not exit on reload/load errors but properly cleanup.
638 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
639 root 1.66
640 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
641 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
642     (this fixes the jeweler skill).
643 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
644 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
645 root 1.63 - move tombstone to real map if player died due to cave-in (even if
646     it has reset, which is better than putting it on the savebed, also as
647 root 1.321 proof that the player didn't use a savebed).
648 root 1.59
649 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
650 root 1.56 - work around perl bug in configure perl module version check.
651 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
652 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
653 root 1.52 - fix a bug in animate_weapon, causing a crash.
654 root 1.54 - no longer exit when a coroutine throws an exception.
655 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
656 root 1.53 - fix the "<player> is nuts" message.
657 root 1.58 - fix an exception at logout due to the json_coder being gone.
658 root 1.43 - upgrade to EV version 2.0 API.
659 root 1.47 - when players don't apply a savebed correctly but stand above one,
660     do not move or kill them.
661 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
662 root 1.43 - implement generic framework for server-side resource files.
663     - implement resource file update event.
664     - hook experience table update into the framework.
665     - move jeweler.yaml to resources (arch/).
666 root 1.44 - switch from Crossfire to Deliantra perl module.
667     - implement json2json arch filter.
668 root 1.45 - implement widget protocol version 2, support for ui templates.
669 root 1.54 - mapinfo is now handled fully asynchronously.
670 root 1.48 - ext/irc: also log irc messages.
671 root 1.51 - ext/schmorplog: write user stat files asynchronously.
672 root 1.43
673 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
674 elmex 1.41 - limited the number of items that can be picked up and dropped
675 root 1.42 as temporary measurement against bad performance or dropping things
676     (this lead to long freezes and triggered the watchdog).
677 elmex 1.41 - improved the performance of the drop command a bit.
678 root 1.38 - switch from Event to EV for higher performance, easier usage,
679     less bugs...
680 root 1.39 - updated to release version of the gnu affero license.
681 root 1.38
682 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
683 root 1.36 - more thoroughly rename the binaries, contact addresses.
684     - update the copyrights.
685 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
686     crashes.
687 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
688     potentially causing crashes.
689 root 1.35 - assign weapons on user load time, not login-time, avoiding
690     crashes.
691    
692 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
693 root 1.32 - fixed an important bug that caused passwords to be forgotten.
694 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
695     in some of the maps.
696 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
697     which is now trivial to do.
698 root 1.33 - removed all traces of the old (and never working) plug-in interface
699     (70kb code less on amd64).
700 root 1.34 - improve/tune scheduling priorities.
701     - fix some freezing bugs.
702     - fix a memory corruption problem in dynbuf.printf.
703     - use channels for chat and many informational commands.
704     - improved the tutorial.
705     - create missile is now fixed.
706     - race fields must now contain archetypes.
707     - jumping skill now works as advertised.
708 root 1.31
709 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
710 root 1.24 - relicense under the gnu affero license.
711 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
712 root 1.24 - implement server-side framework for generic resources.
713     - use resource framework for server-provided ambient
714     music.
715 root 1.27 - save object owners (players only atm).
716 root 1.24 - replace limited sound api with server-provided sound effects.
717     - new sc (sound control) protocol command.
718     - improve fxix protocol to include types.
719     - exactly fill tcp segments, if possible.
720     - output-rate is now an upper limit, the server will automatically
721     (and quite perfectly) adjust to the network conditions, ensuring
722     low latency even during bulk transfers (music, images, sounds etc.).
723     - implement server-side widgets (i.e. client widgets controlled
724     in the server side). this will allow future expansion without
725     having to upgrade clients.
726     - implement a (artwork) world map with realtime player position
727     tracking.
728     - new and more efficient extcmd (server still supports old extcmd
729     protocol).
730 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
731     calcluation that could be easily exploited by users.
732     - rebalanced diseases to spread more naturally/evenly.
733     - completely asynchronous map loading even for tiled maps.
734 root 1.24 - replace simple messaging protocol with channels carrying metadata
735     (similar to message types, but more directed at the user).
736     - reduce command processing latency by a whopping 120ms by
737     reordering some processing steps inside the server. this directly
738     reduces lag by 120ms.
739     - actually send spell faces to the client.
740 root 1.23 - implement player genders.
741 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
742     otherwise return to savebed and possible kill if the log-out
743     was for too long.
744     - fast socket-dead detection (kick player after 8 seconds without ack).
745     - greatly reduce the cpu time needed to draw maps _again_.
746     - archetypes are now subclasses of objects.
747     - rebalanced shop greed and approval functions to be more realistic
748     (and likely match the actual intention).
749 root 1.23 - implement "crossfire pod" format for messages, with working bold,
750     italic, gender-specific text, paragraphs etc.
751 root 1.24 - implemented hint framework, players can opt to receive hints.
752     - implemented (long) book framework, added some books from the cf wiki.
753 root 1.23 - implement generic message framework that uses xml, utf8 for the client
754     protocol and is capable of transmitting generic meta information.
755 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
756     - replace the nexus by a per-player tutorial map that teaches stuff
757     better than the newbie house.
758 root 1.18 - fix the magicmap colours.
759 root 1.19 - optimise map update even more by removing unneeded code and checks.
760     - decouple map and stats update from pl->ob and use pl->observe instead.
761     - implement observe command.
762 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
763     calls with a simple comparison.
764     - fix a latent crossfire bug that could crash the server because the
765     map refresh did not update the mapspace.
766 root 1.24 - support custom keys for regions and maps, regions are now
767     refcount-managed.
768     - allow worldmap overlays anywhere in the 000..999 range.
769     - new system to acquire time slices for background jobs, to reduce
770     jitter.
771 root 1.27 - semi-persistent object-referencing framework (currently only players
772     supported).
773 root 1.22 - dependency tracking for perl extensions.
774 root 1.24 - new slag-ex extension for cleaning cauldrons.
775     - fix invoke result processing.
776     - there are even less i/o syncpoints in the server now.
777 root 1.29 - added map-tags extension that scans all maps for object tags
778     and records them in the database (not used yet).
779 root 1.28 - metaserver 2 support.
780 root 1.22 - many more bugfixes and minor optimisations.
781 root 1.16
782 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
783 root 1.14 - optimised event invocation (non-wanted events can now be
784     skipped with 4-5 inlined instructions).
785 root 1.12 - complete rewrite of town_portal: it now creates a portal
786     to the "nearest" town only, travel is only possible
787 root 1.13 to the town and back, anybody can use it (also removes
788     one of the remaining syncpoints in the server).
789 root 1.10 - complete rewrite of the range/attack skill slot system:
790     there are now two slots, one for combat, one for ranged
791     attacks.
792     - introduce the concept of a current weapon (either a ranged
793     or a combat weapon/skill/tool) and switch between them as
794     needed.
795     - rewrite bow code so bows get more useful: apply damage,
796     attacktype and other stats to the arrows and treat
797     bows as weapons. also rebalance the missile weapons skill
798     so its damage increases with level.
799     - rewrite the complete player speed logic: weapon_speed now
800     works as documented and there are no unnatural speed boosts.
801 root 1.6 - implement a utility - cfutil - that simplifies arch and map
802     installation, replacing the old collect scripts and
803 root 1.9 simplying deployment by scaling and cutting faces as required.
804     - simplify the map protocol extensively by taking advantage
805     of missing bigfaces, speeding up map generation immensely.
806 root 1.6 - implement inherit keyword allowing archetypes to inherit from
807     other archetypes.
808     - rationalise archetype, region and treasurelist file format
809     into a single file format and make them reloadable asynchronously.
810 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
811     reloadable at runtime.
812 root 1.6 - implement 64x64 faceset support.
813     - implement fxixsx protocol that saves
814     a lot of bandwidth over the old image/face/smooth packets
815 root 1.11 and allows images > packetsize, incremental and background
816     transfers.
817 root 1.6 - implement a bandwidth-saving smoothing protocol that works
818     on a face basis as opposed to a mapspace basis.
819 root 1.7 - the server can now rate-limit image uploads to not exceed
820     a certain (client-configurable) speed while guarenteeing full
821     freedom of movement.
822 root 1.8 - implement new ex command to request item descriptions.
823     - implement new msg command for in-game messages with meta
824     information (using xml).
825 root 1.9 - enforce utf-8 for all text messages.
826 root 1.13 - added micropather (not used yet).
827 root 1.6 - many, many bugfixes.
828 root 1.1
829 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
830 root 1.1 - make coroapi accessible to cf+.
831     - moved map handling logic completely to perl
832     - per player maps are now marked in the map
833 root 1.2 - maps are saved completely differently now,
834     and much more often.
835 root 1.17 - rewrote map header parser and writer, to be much faster.
836 pippijn 1.4 - maps and players are now (in the average case) loaded
837 root 1.2 and saved completely asynchronously, I/O contention will no
838     longer freeze the server.
839 pippijn 1.4 - players and maps can be loaded anytime, without the player
840 root 1.2 being logged in.
841 root 1.1 - automatically generate method interfaces for perl from headers
842     - unbundled freezethaw
843     - mostly rewrote common/map.C
844     - completely rewrite server/swap.C
845     - introduced "runtime", the CCT clock (corrected crossfire time) :)
846     - introduced new keyword for map files: file_format_version (integer, server version: 0)
847     - better message for apply failures due to applymode
848     - removed most all of the weather code
849     - unified logging to stderr and file
850     - too many minor changes to document