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Revision: 1.446
Committed: Fri Oct 23 03:08:34 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.445: +6 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.443 TODO: move_on/move_off events?
5 root 1.446 TODO: create "stay invisible always" list of face names (magic_mouth.png etc.)
6 root 1.444 TODO: ->living accessors for matches!
7 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
8 root 1.429 - add @check, @find npc dialogue commands.
9     - (maps) add a number of town interiors.
10 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
11 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
12     - (server,maps) fix bug causing some library books not to be chained down,
13     cause Scorn/Navar libraries not to have inscribable books.
14 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
15 sf-marcmagus 1.433 inappropriate item power.
16 root 1.437 - improve the look of generated books.
17 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
18     - fix bug where players could bypass no_drop by putting items in containers.
19 root 1.430 - consecutive commands arriving at the same time in the server would be
20     corrupted if the length was >255.
21 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
22 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
23     and perl.
24 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
25     functionality (and more) inside the same object using the match expressions.
26     - create simpler match expression compiles in many common cases.
27 root 1.439 - reduce object size by removing obsolete "seen_by" member.
28 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
29     of the new dynbuf::splice function (which gave an unexpected net win
30     in code size...).
31 root 1.442 - the server will no longer complain (and subtly fail) when an object
32     being removed from a map causes another object to get removed.
33 root 1.441 - banish strncpy from the server, speed up and simplify sending item
34     descriptions to the client considerably.
35 root 1.442 - add new "in head" set modifier for matches.
36     - new BLOCKED_MOVE event added.
37     - mapscript archetype now has activate_on_xxx true by default, as similar
38     connected elements.
39 root 1.444 - (maps) imported all styles from crossfire-extended except
40     floorstyles/land_plots and monsterstyles.
41 root 1.446 - don't crash when treasure lists are empty / supply new empty
42     treasurelist for randomitems when none can be found.
43     - implement cf::map::static_maps and use it in map-tags.ext.
44     - (deliantra.net) improve watchdog to now check both listening ports
45     for a reaction.
46 root 1.429
47 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
48 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
49     but not horns (to make them more useful for content-creators).
50 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
51     2) it skipped spell effects and 3) it didn't handle the case where
52     and object was destroyed while iterating over it correctly. all this
53     allowed players to sometimes walk onto spaces they should not be able to
54     walk on.
55 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
56 root 1.399 - examining an object now dumps the serialised object form when the user
57 root 1.404 is a wizard (wizlook).
58 root 1.421 - altars no longer accept unpaid items.
59 root 1.411 - party spells didn't work all that well.
60 root 1.424 - added complex object matching framework (cf::match), and make altars
61     and pedestals use it.
62 root 1.425 - identified skill-tools show what skill they grant.
63 root 1.399 - display the duration of change_ability spells when examining them
64     (missing: protection spells, but they are a hack...).
65 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
66     adding more variety to the different mushrooms.
67 root 1.398 - fix a minor cfpod formatting bug.
68 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
69     the hintmode setting on the settings page.
70 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
71 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
72 root 1.399 - enable the object loader to also dump archetypes.
73 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
74 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
75 root 1.402 - force the initial face when loading an object that is time-animated
76     or a monster, so it does not have to be specified anymore.
77 root 1.403 - fix a bug where recasting an ability changing spell could shorten
78     its remaining duration.
79 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
80 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
81 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
82     up splay operations as well.
83 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
84 root 1.412 - implement introspection data for C++ classes (%REFLECT).
85 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
86 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
87 root 1.419 - fix transmutation alchemy.
88 root 1.424 - speed up many frequently-invoked C->perl callbacks.
89 root 1.419 - added complex object matching framework, to be used in altars and the like.
90 root 1.426 - switch to YAML::XS from YAML.
91 root 1.396
92 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
93 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
94     that ultimately was not helpful to catch it :)
95 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
96     all callers to use either one or the other, as appropriate. This
97     fixes the (rather fragile) light spell, maybe others.
98     - fixed an overflow and exploit in the bank/payment code.
99     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
100 elmex 1.384 to explain the skill a bit more.
101 root 1.389 - removed a buggy check for zero attacktype. So that we might find
102 elmex 1.388 the real bugs in the archs/maps/objects.
103 elmex 1.394 - Fixed enabling torches with lighters.
104 elmex 1.387 - (maps) Added Heaven Town region.
105     - (arch+maps) Fixed & normalized warriors on map
106     /quests/peterm/CTower/Barracks.
107 root 1.392 - fix the light spell (and possibly diseases and other lights).
108 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
109 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
110     a long time ago, and similar cases are still to be found in the maps.
111     - make the socket_timeout configurable in the code (but not yet for users).
112 root 1.393 - earth wall health bar is now correct.
113 elmex 1.384
114 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
115 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
116     freeze with IO::AIO anymore due this change.
117 root 1.364 - avoid a crash when a player tries to apply a lighter.
118 root 1.376 - allow a spell argument for dimension door.
119 root 1.362 - move shop item listing and some otherstuff into the info tab.
120 root 1.360 - avoid crashes when non-players cast party spells.
121 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
122 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
123     - small improvement of the number of potions in shops
124     (by Job Vranish).
125     - added a few party spells (by Job Vranish).
126 root 1.362 - use a common message dynbuf.
127 root 1.364 - destroying tear down objects will now use the full hp range
128     for animation and will only destroy/lastframe when hp < 0.
129     - allow monsters to use earth to dust.
130     - use manhattan distance for get_rangevector_from_mapcoord, just as
131     in get_rangevector.
132     - los updates now correctly take tiled maps into account.
133     - do los updates even on maps without darkness.
134 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
135 root 1.375 - upgrade to IO::AIO 3.21.
136 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
137 elmex 1.373 - properly catching exceptions from callback in irc.ext.
138 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
139 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
140 elmex 1.368 - (arch) added hint about usage to Slag Ex.
141 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
142     like the rest.
143 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
144 root 1.378 - (arch+maps) added rate limited converter and adjusted
145     /elmex/mana_fountain.
146     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
147     - reduce size of casting_time, move_status, attack_movement,
148     last_heal and last_sp slots, squeezing some more space out of struct
149 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
150     anywhere.
151 root 1.358
152 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
153     - fixed bug in alchemy, where finding the right object for enhancements
154     didn't work.
155 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
156     effects (w.r.t. put_more) per mapspace, to give the server a chance
157     to survive a hundred deathsheads.
158 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
159     disastrous bug of unfortunately unknown proportions...
160 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
161 root 1.343 - use gender-neutral place descriptions for invite.
162 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
163     Thanks go to Lisa Larsen!
164 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
165     anymore).
166 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
167 root 1.345 - use better dependency tracking for include/keyword.h.
168 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
169     so it is possible to invite somebody out of some stck-till-death traps,
170 root 1.346 or simply to commit suicide.
171 root 1.352 - replace the "ignoring delayed commands" message by something more useful
172     (cf. cunning gnome freezeing issue).
173 elmex 1.349 - various fixes for weapon improvements.
174 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
175 root 1.353 - support T and G sequences in cfpod.
176 root 1.343
177 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
178 root 1.339 - convert me command from per-map to chat, which makes more sense, also
179     document it.
180 elmex 1.336 - more than one spellbooks of same class can now be given
181     in class selection.
182 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
183     spell rebalancements.
184 elmex 1.338 - the IRC gateway filters IRC colors now.
185 elmex 1.336
186 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
187 root 1.331 - (arch) fix quiver of Holding Bolts.
188 root 1.332 - applying unpaid items will now examine them.
189 root 1.330 - add "What" column to body command, showing items in that slot.
190 elmex 1.329 - redesigned and rebalanced lamps and torches.
191 root 1.330 - add "..." to item names that have been shortened.
192     - fixed "assign" function that squeezes strings into fixed length.
193 elmex 1.333 - add cursed effect to lamps and (some) torches.
194 elmex 1.334 - fixed bad assigned crafting skills and their tools.
195 root 1.312
196 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
197 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
198 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
199 root 1.312 - make monster smell logic dependent on their wisdom stat.
200 root 1.324 - put the death reason into a separate tab.
201     - converted "connected" slot to string, cleanly got rid of some ugly
202     hacks such as the path_attuned hack.
203 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
204     - replace one-at-a-time hash by faster than smaller FNV-1a hash
205     when hashing strings.
206 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
207 elmex 1.320 whether the right cauldron is used.
208 root 1.313 - considerably optimise shared string implementation by
209 root 1.316 making its null value a compiletime constant.
210 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
211     as well as using shstr_cmp to pass shared stringsa round efficiently,
212     for lots of code size savings.
213 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
214     they are sleeping: generators now check for the sleeping flag.
215 root 1.318 - tell gcc not to excessively inline some perl interface functions.
216 root 1.322 - remove marking rune length limit.
217 root 1.323 - fix formatting of cfpod when a verbatim block was following
218     a single newline.
219     - move resistances, statistics and showpets command output into tabs.
220 root 1.326 - implement map scripts that can replace the boulder logic without
221     having to write extensions.
222 root 1.310
223 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
224 root 1.302 - fix a longstanding bug that teared multipart monsters
225     at map boundaries apart.
226 root 1.292 - temporarily make permanently invisible player visible when
227     he/she makes noise.
228 root 1.284 - fix being able to see through walls a bit.
229 root 1.303 - improve look at output.
230 root 1.285 - completely replaced the line of sight algorithm with a variant
231     of spiral fov capable of visibility grades and arbitrary
232     shadow angles, that uses less memory and less code.
233     - the new los code supports arbitrary map rectangles and loosens
234 root 1.310 other restrictions of the old code, supporting further optimisations.
235     - update los if blocksview-objects are inserted in a map, not just when
236 root 1.287 removed (e.g. for summon fog).
237 root 1.303 - permanent invisibility doesn't make immune against making noise:
238     implement a noise system that allows monsters to locate the player
239     when he/she makes noise.
240     - implement a primitive smell system that monsters can use to track
241     players.
242 elmex 1.288 - create bomb now also works when casted by door traps.
243 elmex 1.290 - (arch) new torch graphics.
244 root 1.289 - (maps) considerably soften the subway spider.
245 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
246     the guards from being killed by players.
247 root 1.310 - (maps) lots of tweaks in and around scorn.
248     - (maps) use special non-blocksview jungle, mountain and
249     darkforest freely on the worldmap, to get gradual sight obstacles
250     instead of total blackout in those areas.
251 root 1.289 - no maximum darkness for outdoor maps anymore.
252 root 1.291 - add more hints, fix some messages.
253 root 1.292 - fix a bug: firing rods should tell you something about them.
254     - make light additive even within players.
255 root 1.293 - darken xrays effect a bit.
256     - improve handling of los changes when inserting or removing
257     objects, not perfect yet.
258     - make map darkness signed (formerly unsigned) to allow
259 root 1.294 ambient lighting and centrally manage darkness as an offset.
260     - revamped, fixed and documented the server calendrics, also
261     tell users the current time and data, to improve awareness.
262     - implement proper wizlook flag and handling of wizlook, instead
263     of dumbly just clearing los once.
264 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
265     and has a smaller runtime variance.
266 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
267     making them actually useful.
268     - see_in_dark now increases the viewing radius by 3.
269 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
270     speedup, as well as in many other places.
271 root 1.299 - remove support for extended map infos - these are not used
272     by the deliantra client and removing them gives us a 10% speedup
273     when sending map changes.
274 root 1.300 - remove most gcfclient and other client bug workarounds, as well
275     as now obsolete protocol versions, simplying the code.
276 root 1.301 - optimise and simplify generation of random numbers.
277 root 1.303 - correctly provide a non-zero default density for materials, to
278     avoid crashes, fix other bugs in the material handling code.
279     - fix volume calculations.
280     - fix cfpod parsing when multiple verbatim blocks were separated by
281     newlines.
282 root 1.305 - increase monster detection radius from wis/5 to wis/3.
283 root 1.306 - remove old pickup modes.
284     - remove obsolete disarm and search commands (search wasn't working
285     anyways).
286 root 1.308 - fix a crash when an npc applied a sign.
287 root 1.284
288 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
289 root 1.283 - this release is assumed to be very stable.
290     - (maps) radically redesigned and improved tutorial.
291 root 1.280 - directional casting no longer immediately removes the invisible effect.
292 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
293 root 1.272 - fix overflow in lighting calculations.
294     - negative glow radii can no longer cause total darkness.
295 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
296     only maximally-lit ones.
297 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
298     - swashbucklers got the oratory skill now.
299 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
300 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
301 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
302 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
303     (which was probably broken, too).
304 root 1.281 - support negative glow radii during daytime, too.
305     - use circular, not rectangular, viewing area.
306     - use minimum viewing distance of 2 in outdoor maps.
307     - negative glow is stronger than viewing area or lamps.
308 root 1.283 - (arch) new darkness spell face.
309 root 1.272
310 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
311     - (maps) completely redesigned scorn.
312 root 1.269 - "cast light" now works on oneself.
313 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
314     negative glow radii again (they were totally broken before).
315 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
316 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
317 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
318 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
319 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
320     back to the player.
321 root 1.251 - attuned/repell and spell base level system reworked.
322 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
323 root 1.247 be less erratic now.
324 root 1.248 - refuse to write the uuid file if the uuid is zero
325     (to avoid writing it in early crashes).
326 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
327     - speed up emergency_save by not syncing every file separately.
328     - no longer reattach perl to every object on reload, it's slow, and no longer
329     necessary since we don't nuke stashes anymore.
330     - do not bootstrap perl from the commandline args, use separate eval for
331     better error reporting.
332 root 1.259 - fix a crash when pushing cone spells met ice attacks.
333 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
334 root 1.255 - speed up map refresh in server a bit.
335 elmex 1.258 - refactored drop code and fixed some programming errors in it.
336 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
337 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
338 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
339     as the current weight of the inventory.
340 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
341     dragonfire has been introduced for the non-dragon players.
342 root 1.265 - remove unused "tooltype", "start_holding" object slots.
343     - change "weapontype" object slot to uint8.
344     - convert "hide" object slot into flag.
345     - reorder object members for better locality of reference and codesize
346     decrease.
347 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
348 root 1.267 - fix a crash when no skill could be found when killing amonster.
349 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
350     every completed aio operation.
351 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
352     and update mapspaces if necessary.
353 root 1.246
354 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
355 root 1.241 - removed all command line parsing, only env variables are supported
356     anymore.
357 root 1.239 - region-specific monsters will now once more be on the worldmap.
358 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
359 root 1.225 would grow out of bounds.
360 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
361 root 1.222 - fixed a double-escaping bug in the pod-parser.
362     - rewrote the cfpod parser in C++.
363     - hintmode moved to C++, players need to re-set their hintmode if
364     they dislike "show".
365 root 1.231 - fix RIP inscription.
366 root 1.239 - bump login name length from 18 to 20 char max.
367 root 1.231 - correctly support gender in emotes.
368     - correctly support gender in the death messages.
369     - correctly generate death messages for players only when they really die,
370     with increased information.
371 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
372     and data corruption (but apparently was never triggered).
373 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
374 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
375     data corruption bug.
376 root 1.223 - tweak coredumping/monitoring a bit.
377 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
378 root 1.227 - do not crash in the loader when an inventory object could not be loaded
379     (from a corrupted file).
380 root 1.241 - redid skills command to send output to proper channel.
381 root 1.233 - object->map is no longer refcounting.
382 root 1.228 - add FLAG_DEBUG for internal debugging.
383 root 1.231 - add NDI_VERBATIM flag to send_msg.
384 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
385 root 1.240 - player->exists is no longer a sync_job.
386 root 1.233 - split login.ext's player scheduler into
387     it's own player-scheduler.ext extension.
388 root 1.222
389 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
390 root 1.212 - require perl 5.10.
391 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
392 root 1.204 - swap player and observed count's on the map when observing.
393 root 1.205 - add (mostly untested) mapspace perl class and accessors.
394 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
395 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
396     could be found.
397 root 1.208 - pits now have a configurable "random spread" range and default
398 root 1.213 to a radius of two now.
399 root 1.212 - rewrite pay_player_arch.
400     - use a more stable perl_reload implementation.
401     - do not use Symbol::delete_package (causes crashes after perl-reload),
402     use our own, safer, clear_package instead.
403     - when asynchronously dumping core, close all file handles to allow
404     the server to restart concurrently.
405 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
406     sequences, without double-encoding. it should be faster, too.
407     - the above fixes wrong display of help tetx and many other issues.
408 root 1.216 - use lzf and frag packets for large messages for clients supporting them
409 root 1.218 (0.9976+), use it for long books and other messages.
410 root 1.210 - eradicate listen command and corresponding code.
411 root 1.211 - eradicate logs command.
412 root 1.218 - let the client log into the server log, used for crash backtraces.
413 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
414     old style spell objects with the spell magic bullet.
415 root 1.220 - (arch) fixed skill less rods in the archetypes
416 root 1.204
417 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
418 elmex 1.197 - made jeweler workbench larger and some other minor map
419     changes in jeweler town.
420 root 1.196 - fixed wrong item handling in jeweler skill code.
421 root 1.198 - (arch) use a special "key_random_map" for random map keys
422     that are used up.
423 root 1.199 - fix a crash when the player who was observed has logged out long
424     enough for his region/map to be gone.
425 root 1.200 - port to g++-4.3's incompatible tr1 changes.
426 root 1.201 - add some missing dependencies.
427 root 1.203 - log to /var/log/deliantra/ by default.
428     - hack observe code to enable smooth movmenet when observing.
429 elmex 1.195
430 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
431 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
432 root 1.179 - correctly move gsay to the party channel.
433 root 1.178 - fix a crash when animate weapon was used in some areas.
434 elmex 1.177 - fixed unnecessary identification of by converters created objects.
435 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
436     with NPCs.
437 elmex 1.175 - (arch) dragon scales got proper type now
438 root 1.193 - object::decrease would sometimes cause container weights to
439     be wrong, this has been fixed.
440 root 1.194 - do not send time updates for newly-seen items.
441 root 1.185 - thawing an icecube will once more drop its contents to the ground.
442 root 1.183 - fix cone spells etc. going through walls sometimes.
443 root 1.186 - fix a weight update bug that sometimes left containers
444     with wrong weights.
445 root 1.194 - added auto_apply event and extension for shop tiles.
446 root 1.172 - work around get_map_flags invoking perl and switching the stack.
447     - make sure the map is loaded when using a town portal return.
448 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
449     where healing spells didn't cost any grace.
450 root 1.173 - fix starvation kill reason.
451 root 1.174 - fix pk killer name message.
452 root 1.189 - don't let people apply signs with @match.
453 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
454     what seems to be the biggets memleak in the server).
455 elmex 1.171
456 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
457 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
458     - use anyevent to manage listen ports (this enables IPv6 support).
459 root 1.167 - server supports ipv6 client connections now.
460 root 1.168 - use newly-available Coro::AnyEvent.
461 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
462     to let it handle AIO requests.
463 root 1.167
464 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
465 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
466     processing considerably (especially in the client) and reduces data transfers
467     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
468 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
469     - (map) fixed npc dialogue in pup_land/s_f/special.
470     - bugfix: fix a crash when a player casts a swarm spell and then logs out
471     (swarm spells now stay in the player's inventory).
472 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
473 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
474     archetype *archname* (chairs of different facings were merged).
475     - bugfix: fix a potential crash issue in find_object_name (not used
476     normally).
477 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
478     (destruction, magic missile etc.).
479 root 1.163 - swarm spells without a direction now use various spiral patterns
480     instead of being fully random.
481 root 1.158 - update AnyEvent API to 3.4 and above.
482 root 1.156
483 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
484 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
485 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
486 root 1.152 - bugfix: the jumping skill now gives experience for jumping
487     and for attacking monsters. it also takes about one second to do a jump.
488 root 1.138 - bugfix: players couldn't starve in 2.53 :(
489 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
490 root 1.152 - bugfix: spell effects like word of recall are removed on death.
491 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
492     were created outside a map.
493 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
494     (fixed by reversing the logic).
495 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
496 root 1.153 - bugfix: the random map generator no longer leaks key objects.
497 root 1.154 - bugfix: support random maps >127x127.
498 root 1.152 - (maps) fixed the death certificate system in nimbus.
499 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
500 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
501 root 1.147 - (arch) give ball lightning a real name.
502 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
503 root 1.155 - support cfpod in ex replies (client item tooltips).
504 root 1.143 - unapply item in range slow when readying a spell.
505 root 1.148 - bugfix: account for rounding errors in weight updates.
506 root 1.139 - remove synchronous mkdir in chargen_race_done.
507     - fix per-race starting maps.
508 root 1.142 - check hiscore on suicide and quit as well.
509 root 1.138 - tell players when they are starving.
510 root 1.133 - get rid of costly object_from_name conversion for altar effects.
511     - fix map difficulty calculation for generators.
512 root 1.146 - slightly more intelligent handling of "is_animated" flag.
513 root 1.149 - support no_drop map header flag (before it was only available internally).
514 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
515 root 1.133
516 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
517 root 1.119 - bugfix: custom skill settings were not saved by the server.
518     - bugfix: remove did not actually remove items from the inventory, leaving
519 root 1.116 ghost items.
520 root 1.119 - bugfix: properly update items identified on the ground.
521 root 1.120 - bugfix: use localtime_r in the logger thread.
522 root 1.122 - bugfix: player starvation will now give the correct kill reason.
523     - bugfix: archetype reloads could crash the server.
524 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
525 elmex 1.114 player is not logged in.
526 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
527 root 1.117 server startup.
528 root 1.128 - bugfix: fix the door surround check in the random map generator.
529     - (maps) fix heaven quest difficulty progression.
530     - (maps) fix some random map styles.
531     - dropping items a shop is not interested in won't sell them anymore.
532     - rods and horns with a too low maximum charge allow now at least one discharge.
533     - implement kill & death statistics.
534     - random map preparation is no longer synchronous.
535     - rewrite find_style in perl, no longer does synchronous I/O.
536     - improve random map specials placement.
537     - make the killer a real object pointer instead of a string, improved
538     kill reason messages.
539 root 1.117 - take advantage of new aio_close and aio_chmod.
540 root 1.128 - implement archetype::get, object::deep_clone and update callers.
541 root 1.125 - change_abil is much faster.
542 root 1.126 - update the floorbox more often to work around the reverses item order
543     display in clients.
544 root 1.125 - cleaned up object copying by encapsulating it to a single place.
545 root 1.126 - add hints to the invite messages.
546 root 1.127 - rewrote key<->value pair handling.
547 root 1.128 - use an independent random number generator for the random map generator.
548 elmex 1.113
549 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
550 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
551     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
552     - completely automate the weight handling, should fix all weight
553     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
554 root 1.103 - reloading archetypes while a user was in the character creation phase
555     could crash the server.
556 root 1.106 - fix a nontrivial number of cases of code commented similar
557     to "is this really correct?", as many of those cases are now handles
558     automatically by lower level code.
559     - replace many ad-hoc checks for client visibility by object::visible_to,
560     should result in broader applicability of functions using it.
561 root 1.104 - merge items with different arch pointers refering to the same arch
562     (due to archetype reloads).
563 root 1.106 - refactored the object remove/insert functions and most related
564     functions (decrease, split, merge_ob etc.).
565 root 1.105 - make it compile better on freebsd (reported by pippijn).
566 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
567 root 1.108 - fix the longstanding "container stays open" bug.
568 root 1.107 - improved floorbox updating to be incremental and other protocol
569     optimisations.
570     - get rid of update_after_inventory_change and only do update stats
571     for weight once/tick/player at max.
572 root 1.109 - rewrite party commands, use party channel.
573 root 1.103
574 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
575 root 1.97 - properly link against libgthread as that is needed to make the slice
576     allocator thread-safe.
577 root 1.91 - support perls not compiled with 64 bit support (though this is not a
578     recommended configuration) (reported by Samuel Gondouin).
579 root 1.94 - always put godgiven items into the player inventory, never any containers.
580 root 1.92 - (maps, arch) the scorn go club was founded!
581 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
582 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
583     became a real spell-class.
584 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
585     - (arch) considerably strengthened spark shower and destruction.
586     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
587     finally reloadable at runtime.
588     - changed archetype loading algorithm to only require one pass and
589     use delayed resolving of references.
590 root 1.101 - examine command now uses the examine infobox.
591 root 1.102 - implement an "incremental garbage collector" for archetypes.
592 root 1.98 - enable slice allocator again.
593 root 1.96 - implement optional free memory poisoning.
594 root 1.91
595 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
596 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
597 root 1.85 skill.
598 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
599     names (also update all maps to use money instead of coins).
600 root 1.78 - add uuid accessors to perl.
601     - add coin names and archetype accessors to perl.
602 root 1.80 - fix runtime uuid file format to use "." instead of ",".
603 root 1.78 - change perl extensions to not use hardcoded coins and values.
604 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
605     and be more parsimonous of uuid usage by the exact value out on exit.
606 root 1.86 - write log messages in another thread, removing another sync point.
607     - support multi-line log messages in a nicer way.
608 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
609 root 1.81 - fix a minor memleak in the random map generator.
610     - some parts of the random map generator are not coroutine-safe,
611     so only call it "single-threaded".
612     - major cleanup of memory management in random map generator.
613 root 1.87 - slight refactoring of the random map generator, faster too.
614 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
615     bookkeeping bug.
616 root 1.87 - work around "player is on active list" problem by deactivating player
617     after loading.
618 root 1.81 - garbage collect shstr's more evenly and adaptively only when
619     there have in fact been allocations.
620 root 1.82 - fix object::insert to do as documented and insert into the env
621     if necessary.
622     - fix cf::map::unique_maps.
623     - fix nrof overflow check in can_merge_slow.
624     - fix converter code to handle >31 bit values.
625 elmex 1.83 - added support for the player_sold flag
626 root 1.84 - converters no longer accept unpaid items.
627 root 1.88 - canonicalize random map meta files for better unification.
628 root 1.77
629 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
630 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
631     when mlockall has been used.
632 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
633 root 1.72 - use separate thread for ticker timing (and more in the future).
634     this greatly increases timing accuracy and gets rid of an enourmous
635     number of gettimeofday calls.
636 root 1.82 - use a separate thread to signal aio completion, for lower latency.
637 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
638 root 1.71
639 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
640 root 1.68 - rebalanced default experience table to be more exponential
641     and much easier up to level ~40, then moderately harder.
642 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
643 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
644     - do not exit on reload/load errors but properly cleanup.
645 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
646 root 1.66
647 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
648 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
649     (this fixes the jeweler skill).
650 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
651 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
652 root 1.63 - move tombstone to real map if player died due to cave-in (even if
653     it has reset, which is better than putting it on the savebed, also as
654 root 1.321 proof that the player didn't use a savebed).
655 root 1.59
656 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
657 root 1.56 - work around perl bug in configure perl module version check.
658 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
659 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
660 root 1.52 - fix a bug in animate_weapon, causing a crash.
661 root 1.54 - no longer exit when a coroutine throws an exception.
662 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
663 root 1.53 - fix the "<player> is nuts" message.
664 root 1.58 - fix an exception at logout due to the json_coder being gone.
665 root 1.43 - upgrade to EV version 2.0 API.
666 root 1.47 - when players don't apply a savebed correctly but stand above one,
667     do not move or kill them.
668 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
669 root 1.43 - implement generic framework for server-side resource files.
670     - implement resource file update event.
671     - hook experience table update into the framework.
672     - move jeweler.yaml to resources (arch/).
673 root 1.44 - switch from Crossfire to Deliantra perl module.
674     - implement json2json arch filter.
675 root 1.45 - implement widget protocol version 2, support for ui templates.
676 root 1.54 - mapinfo is now handled fully asynchronously.
677 root 1.48 - ext/irc: also log irc messages.
678 root 1.51 - ext/schmorplog: write user stat files asynchronously.
679 root 1.43
680 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
681 elmex 1.41 - limited the number of items that can be picked up and dropped
682 root 1.42 as temporary measurement against bad performance or dropping things
683     (this lead to long freezes and triggered the watchdog).
684 elmex 1.41 - improved the performance of the drop command a bit.
685 root 1.38 - switch from Event to EV for higher performance, easier usage,
686     less bugs...
687 root 1.39 - updated to release version of the gnu affero license.
688 root 1.38
689 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
690 root 1.36 - more thoroughly rename the binaries, contact addresses.
691     - update the copyrights.
692 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
693     crashes.
694 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
695     potentially causing crashes.
696 root 1.35 - assign weapons on user load time, not login-time, avoiding
697     crashes.
698    
699 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
700 root 1.32 - fixed an important bug that caused passwords to be forgotten.
701 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
702     in some of the maps.
703 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
704     which is now trivial to do.
705 root 1.33 - removed all traces of the old (and never working) plug-in interface
706     (70kb code less on amd64).
707 root 1.34 - improve/tune scheduling priorities.
708     - fix some freezing bugs.
709     - fix a memory corruption problem in dynbuf.printf.
710     - use channels for chat and many informational commands.
711     - improved the tutorial.
712     - create missile is now fixed.
713     - race fields must now contain archetypes.
714     - jumping skill now works as advertised.
715 root 1.31
716 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
717 root 1.24 - relicense under the gnu affero license.
718 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
719 root 1.24 - implement server-side framework for generic resources.
720     - use resource framework for server-provided ambient
721     music.
722 root 1.27 - save object owners (players only atm).
723 root 1.24 - replace limited sound api with server-provided sound effects.
724     - new sc (sound control) protocol command.
725     - improve fxix protocol to include types.
726     - exactly fill tcp segments, if possible.
727     - output-rate is now an upper limit, the server will automatically
728     (and quite perfectly) adjust to the network conditions, ensuring
729     low latency even during bulk transfers (music, images, sounds etc.).
730     - implement server-side widgets (i.e. client widgets controlled
731     in the server side). this will allow future expansion without
732     having to upgrade clients.
733     - implement a (artwork) world map with realtime player position
734     tracking.
735     - new and more efficient extcmd (server still supports old extcmd
736     protocol).
737 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
738     calcluation that could be easily exploited by users.
739     - rebalanced diseases to spread more naturally/evenly.
740     - completely asynchronous map loading even for tiled maps.
741 root 1.24 - replace simple messaging protocol with channels carrying metadata
742     (similar to message types, but more directed at the user).
743     - reduce command processing latency by a whopping 120ms by
744     reordering some processing steps inside the server. this directly
745     reduces lag by 120ms.
746     - actually send spell faces to the client.
747 root 1.23 - implement player genders.
748 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
749     otherwise return to savebed and possible kill if the log-out
750     was for too long.
751     - fast socket-dead detection (kick player after 8 seconds without ack).
752     - greatly reduce the cpu time needed to draw maps _again_.
753     - archetypes are now subclasses of objects.
754     - rebalanced shop greed and approval functions to be more realistic
755     (and likely match the actual intention).
756 root 1.23 - implement "crossfire pod" format for messages, with working bold,
757     italic, gender-specific text, paragraphs etc.
758 root 1.24 - implemented hint framework, players can opt to receive hints.
759     - implemented (long) book framework, added some books from the cf wiki.
760 root 1.23 - implement generic message framework that uses xml, utf8 for the client
761     protocol and is capable of transmitting generic meta information.
762 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
763     - replace the nexus by a per-player tutorial map that teaches stuff
764     better than the newbie house.
765 root 1.18 - fix the magicmap colours.
766 root 1.19 - optimise map update even more by removing unneeded code and checks.
767     - decouple map and stats update from pl->ob and use pl->observe instead.
768     - implement observe command.
769 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
770     calls with a simple comparison.
771     - fix a latent crossfire bug that could crash the server because the
772     map refresh did not update the mapspace.
773 root 1.24 - support custom keys for regions and maps, regions are now
774     refcount-managed.
775     - allow worldmap overlays anywhere in the 000..999 range.
776     - new system to acquire time slices for background jobs, to reduce
777     jitter.
778 root 1.27 - semi-persistent object-referencing framework (currently only players
779     supported).
780 root 1.22 - dependency tracking for perl extensions.
781 root 1.24 - new slag-ex extension for cleaning cauldrons.
782     - fix invoke result processing.
783     - there are even less i/o syncpoints in the server now.
784 root 1.29 - added map-tags extension that scans all maps for object tags
785     and records them in the database (not used yet).
786 root 1.28 - metaserver 2 support.
787 root 1.22 - many more bugfixes and minor optimisations.
788 root 1.16
789 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
790 root 1.14 - optimised event invocation (non-wanted events can now be
791     skipped with 4-5 inlined instructions).
792 root 1.12 - complete rewrite of town_portal: it now creates a portal
793     to the "nearest" town only, travel is only possible
794 root 1.13 to the town and back, anybody can use it (also removes
795     one of the remaining syncpoints in the server).
796 root 1.10 - complete rewrite of the range/attack skill slot system:
797     there are now two slots, one for combat, one for ranged
798     attacks.
799     - introduce the concept of a current weapon (either a ranged
800     or a combat weapon/skill/tool) and switch between them as
801     needed.
802     - rewrite bow code so bows get more useful: apply damage,
803     attacktype and other stats to the arrows and treat
804     bows as weapons. also rebalance the missile weapons skill
805     so its damage increases with level.
806     - rewrite the complete player speed logic: weapon_speed now
807     works as documented and there are no unnatural speed boosts.
808 root 1.6 - implement a utility - cfutil - that simplifies arch and map
809     installation, replacing the old collect scripts and
810 root 1.9 simplying deployment by scaling and cutting faces as required.
811     - simplify the map protocol extensively by taking advantage
812     of missing bigfaces, speeding up map generation immensely.
813 root 1.6 - implement inherit keyword allowing archetypes to inherit from
814     other archetypes.
815     - rationalise archetype, region and treasurelist file format
816     into a single file format and make them reloadable asynchronously.
817 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
818     reloadable at runtime.
819 root 1.6 - implement 64x64 faceset support.
820     - implement fxixsx protocol that saves
821     a lot of bandwidth over the old image/face/smooth packets
822 root 1.11 and allows images > packetsize, incremental and background
823     transfers.
824 root 1.6 - implement a bandwidth-saving smoothing protocol that works
825     on a face basis as opposed to a mapspace basis.
826 root 1.7 - the server can now rate-limit image uploads to not exceed
827     a certain (client-configurable) speed while guarenteeing full
828     freedom of movement.
829 root 1.8 - implement new ex command to request item descriptions.
830     - implement new msg command for in-game messages with meta
831     information (using xml).
832 root 1.9 - enforce utf-8 for all text messages.
833 root 1.13 - added micropather (not used yet).
834 root 1.6 - many, many bugfixes.
835 root 1.1
836 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
837 root 1.1 - make coroapi accessible to cf+.
838     - moved map handling logic completely to perl
839     - per player maps are now marked in the map
840 root 1.2 - maps are saved completely differently now,
841     and much more often.
842 root 1.17 - rewrote map header parser and writer, to be much faster.
843 pippijn 1.4 - maps and players are now (in the average case) loaded
844 root 1.2 and saved completely asynchronously, I/O contention will no
845     longer freeze the server.
846 pippijn 1.4 - players and maps can be loaded anytime, without the player
847 root 1.2 being logged in.
848 root 1.1 - automatically generate method interfaces for perl from headers
849     - unbundled freezethaw
850     - mostly rewrote common/map.C
851     - completely rewrite server/swap.C
852     - introduced "runtime", the CCT clock (corrected crossfire time) :)
853     - introduced new keyword for map files: file_format_version (integer, server version: 0)
854     - better message for apply failures due to applymode
855     - removed most all of the weather code
856     - unified logging to stderr and file
857     - too many minor changes to document