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Revision: 1.447
Committed: Fri Oct 23 03:28:09 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.446: +1 -0 lines
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.443 TODO: move_on/move_off events?
5 root 1.446 TODO: create "stay invisible always" list of face names (magic_mouth.png etc.)
6 root 1.444 TODO: ->living accessors for matches!
7 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
8 root 1.429 - add @check, @find npc dialogue commands.
9     - (maps) add a number of town interiors.
10 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
11 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
12     - (server,maps) fix bug causing some library books not to be chained down,
13     cause Scorn/Navar libraries not to have inscribable books.
14 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
15 sf-marcmagus 1.433 inappropriate item power.
16 root 1.437 - improve the look of generated books.
17 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
18     - fix bug where players could bypass no_drop by putting items in containers.
19 root 1.430 - consecutive commands arriving at the same time in the server would be
20     corrupted if the length was >255.
21 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
22 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
23     and perl.
24 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
25     functionality (and more) inside the same object using the match expressions.
26     - create simpler match expression compiles in many common cases.
27 root 1.439 - reduce object size by removing obsolete "seen_by" member.
28 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
29     of the new dynbuf::splice function (which gave an unexpected net win
30     in code size...).
31 root 1.442 - the server will no longer complain (and subtly fail) when an object
32     being removed from a map causes another object to get removed.
33 root 1.441 - banish strncpy from the server, speed up and simplify sending item
34     descriptions to the client considerably.
35 root 1.442 - add new "in head" set modifier for matches.
36     - new BLOCKED_MOVE event added.
37     - mapscript archetype now has activate_on_xxx true by default, as similar
38     connected elements.
39 root 1.444 - (maps) imported all styles from crossfire-extended except
40     floorstyles/land_plots and monsterstyles.
41 root 1.446 - don't crash when treasure lists are empty / supply new empty
42     treasurelist for randomitems when none can be found.
43     - implement cf::map::static_maps and use it in map-tags.ext.
44     - (deliantra.net) improve watchdog to now check both listening ports
45     for a reaction.
46 root 1.447 - implement new "loadall" map loading command, purely for debugging.
47 root 1.429
48 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
49 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
50     but not horns (to make them more useful for content-creators).
51 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
52     2) it skipped spell effects and 3) it didn't handle the case where
53     and object was destroyed while iterating over it correctly. all this
54     allowed players to sometimes walk onto spaces they should not be able to
55     walk on.
56 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
57 root 1.399 - examining an object now dumps the serialised object form when the user
58 root 1.404 is a wizard (wizlook).
59 root 1.421 - altars no longer accept unpaid items.
60 root 1.411 - party spells didn't work all that well.
61 root 1.424 - added complex object matching framework (cf::match), and make altars
62     and pedestals use it.
63 root 1.425 - identified skill-tools show what skill they grant.
64 root 1.399 - display the duration of change_ability spells when examining them
65     (missing: protection spells, but they are a hack...).
66 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
67     adding more variety to the different mushrooms.
68 root 1.398 - fix a minor cfpod formatting bug.
69 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
70     the hintmode setting on the settings page.
71 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
72 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
73 root 1.399 - enable the object loader to also dump archetypes.
74 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
75 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
76 root 1.402 - force the initial face when loading an object that is time-animated
77     or a monster, so it does not have to be specified anymore.
78 root 1.403 - fix a bug where recasting an ability changing spell could shorten
79     its remaining duration.
80 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
81 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
82 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
83     up splay operations as well.
84 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
85 root 1.412 - implement introspection data for C++ classes (%REFLECT).
86 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
87 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
88 root 1.419 - fix transmutation alchemy.
89 root 1.424 - speed up many frequently-invoked C->perl callbacks.
90 root 1.419 - added complex object matching framework, to be used in altars and the like.
91 root 1.426 - switch to YAML::XS from YAML.
92 root 1.396
93 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
94 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
95     that ultimately was not helpful to catch it :)
96 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
97     all callers to use either one or the other, as appropriate. This
98     fixes the (rather fragile) light spell, maybe others.
99     - fixed an overflow and exploit in the bank/payment code.
100     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
101 elmex 1.384 to explain the skill a bit more.
102 root 1.389 - removed a buggy check for zero attacktype. So that we might find
103 elmex 1.388 the real bugs in the archs/maps/objects.
104 elmex 1.394 - Fixed enabling torches with lighters.
105 elmex 1.387 - (maps) Added Heaven Town region.
106     - (arch+maps) Fixed & normalized warriors on map
107     /quests/peterm/CTower/Barracks.
108 root 1.392 - fix the light spell (and possibly diseases and other lights).
109 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
110 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
111     a long time ago, and similar cases are still to be found in the maps.
112     - make the socket_timeout configurable in the code (but not yet for users).
113 root 1.393 - earth wall health bar is now correct.
114 elmex 1.384
115 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
116 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
117     freeze with IO::AIO anymore due this change.
118 root 1.364 - avoid a crash when a player tries to apply a lighter.
119 root 1.376 - allow a spell argument for dimension door.
120 root 1.362 - move shop item listing and some otherstuff into the info tab.
121 root 1.360 - avoid crashes when non-players cast party spells.
122 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
123 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
124     - small improvement of the number of potions in shops
125     (by Job Vranish).
126     - added a few party spells (by Job Vranish).
127 root 1.362 - use a common message dynbuf.
128 root 1.364 - destroying tear down objects will now use the full hp range
129     for animation and will only destroy/lastframe when hp < 0.
130     - allow monsters to use earth to dust.
131     - use manhattan distance for get_rangevector_from_mapcoord, just as
132     in get_rangevector.
133     - los updates now correctly take tiled maps into account.
134     - do los updates even on maps without darkness.
135 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
136 root 1.375 - upgrade to IO::AIO 3.21.
137 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
138 elmex 1.373 - properly catching exceptions from callback in irc.ext.
139 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
140 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
141 elmex 1.368 - (arch) added hint about usage to Slag Ex.
142 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
143     like the rest.
144 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
145 root 1.378 - (arch+maps) added rate limited converter and adjusted
146     /elmex/mana_fountain.
147     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
148     - reduce size of casting_time, move_status, attack_movement,
149     last_heal and last_sp slots, squeezing some more space out of struct
150 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
151     anywhere.
152 root 1.358
153 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
154     - fixed bug in alchemy, where finding the right object for enhancements
155     didn't work.
156 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
157     effects (w.r.t. put_more) per mapspace, to give the server a chance
158     to survive a hundred deathsheads.
159 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
160     disastrous bug of unfortunately unknown proportions...
161 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
162 root 1.343 - use gender-neutral place descriptions for invite.
163 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
164     Thanks go to Lisa Larsen!
165 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
166     anymore).
167 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
168 root 1.345 - use better dependency tracking for include/keyword.h.
169 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
170     so it is possible to invite somebody out of some stck-till-death traps,
171 root 1.346 or simply to commit suicide.
172 root 1.352 - replace the "ignoring delayed commands" message by something more useful
173     (cf. cunning gnome freezeing issue).
174 elmex 1.349 - various fixes for weapon improvements.
175 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
176 root 1.353 - support T and G sequences in cfpod.
177 root 1.343
178 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
179 root 1.339 - convert me command from per-map to chat, which makes more sense, also
180     document it.
181 elmex 1.336 - more than one spellbooks of same class can now be given
182     in class selection.
183 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
184     spell rebalancements.
185 elmex 1.338 - the IRC gateway filters IRC colors now.
186 elmex 1.336
187 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
188 root 1.331 - (arch) fix quiver of Holding Bolts.
189 root 1.332 - applying unpaid items will now examine them.
190 root 1.330 - add "What" column to body command, showing items in that slot.
191 elmex 1.329 - redesigned and rebalanced lamps and torches.
192 root 1.330 - add "..." to item names that have been shortened.
193     - fixed "assign" function that squeezes strings into fixed length.
194 elmex 1.333 - add cursed effect to lamps and (some) torches.
195 elmex 1.334 - fixed bad assigned crafting skills and their tools.
196 root 1.312
197 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
198 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
199 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
200 root 1.312 - make monster smell logic dependent on their wisdom stat.
201 root 1.324 - put the death reason into a separate tab.
202     - converted "connected" slot to string, cleanly got rid of some ugly
203     hacks such as the path_attuned hack.
204 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
205     - replace one-at-a-time hash by faster than smaller FNV-1a hash
206     when hashing strings.
207 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
208 elmex 1.320 whether the right cauldron is used.
209 root 1.313 - considerably optimise shared string implementation by
210 root 1.316 making its null value a compiletime constant.
211 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
212     as well as using shstr_cmp to pass shared stringsa round efficiently,
213     for lots of code size savings.
214 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
215     they are sleeping: generators now check for the sleeping flag.
216 root 1.318 - tell gcc not to excessively inline some perl interface functions.
217 root 1.322 - remove marking rune length limit.
218 root 1.323 - fix formatting of cfpod when a verbatim block was following
219     a single newline.
220     - move resistances, statistics and showpets command output into tabs.
221 root 1.326 - implement map scripts that can replace the boulder logic without
222     having to write extensions.
223 root 1.310
224 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
225 root 1.302 - fix a longstanding bug that teared multipart monsters
226     at map boundaries apart.
227 root 1.292 - temporarily make permanently invisible player visible when
228     he/she makes noise.
229 root 1.284 - fix being able to see through walls a bit.
230 root 1.303 - improve look at output.
231 root 1.285 - completely replaced the line of sight algorithm with a variant
232     of spiral fov capable of visibility grades and arbitrary
233     shadow angles, that uses less memory and less code.
234     - the new los code supports arbitrary map rectangles and loosens
235 root 1.310 other restrictions of the old code, supporting further optimisations.
236     - update los if blocksview-objects are inserted in a map, not just when
237 root 1.287 removed (e.g. for summon fog).
238 root 1.303 - permanent invisibility doesn't make immune against making noise:
239     implement a noise system that allows monsters to locate the player
240     when he/she makes noise.
241     - implement a primitive smell system that monsters can use to track
242     players.
243 elmex 1.288 - create bomb now also works when casted by door traps.
244 elmex 1.290 - (arch) new torch graphics.
245 root 1.289 - (maps) considerably soften the subway spider.
246 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
247     the guards from being killed by players.
248 root 1.310 - (maps) lots of tweaks in and around scorn.
249     - (maps) use special non-blocksview jungle, mountain and
250     darkforest freely on the worldmap, to get gradual sight obstacles
251     instead of total blackout in those areas.
252 root 1.289 - no maximum darkness for outdoor maps anymore.
253 root 1.291 - add more hints, fix some messages.
254 root 1.292 - fix a bug: firing rods should tell you something about them.
255     - make light additive even within players.
256 root 1.293 - darken xrays effect a bit.
257     - improve handling of los changes when inserting or removing
258     objects, not perfect yet.
259     - make map darkness signed (formerly unsigned) to allow
260 root 1.294 ambient lighting and centrally manage darkness as an offset.
261     - revamped, fixed and documented the server calendrics, also
262     tell users the current time and data, to improve awareness.
263     - implement proper wizlook flag and handling of wizlook, instead
264     of dumbly just clearing los once.
265 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
266     and has a smaller runtime variance.
267 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
268     making them actually useful.
269     - see_in_dark now increases the viewing radius by 3.
270 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
271     speedup, as well as in many other places.
272 root 1.299 - remove support for extended map infos - these are not used
273     by the deliantra client and removing them gives us a 10% speedup
274     when sending map changes.
275 root 1.300 - remove most gcfclient and other client bug workarounds, as well
276     as now obsolete protocol versions, simplying the code.
277 root 1.301 - optimise and simplify generation of random numbers.
278 root 1.303 - correctly provide a non-zero default density for materials, to
279     avoid crashes, fix other bugs in the material handling code.
280     - fix volume calculations.
281     - fix cfpod parsing when multiple verbatim blocks were separated by
282     newlines.
283 root 1.305 - increase monster detection radius from wis/5 to wis/3.
284 root 1.306 - remove old pickup modes.
285     - remove obsolete disarm and search commands (search wasn't working
286     anyways).
287 root 1.308 - fix a crash when an npc applied a sign.
288 root 1.284
289 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
290 root 1.283 - this release is assumed to be very stable.
291     - (maps) radically redesigned and improved tutorial.
292 root 1.280 - directional casting no longer immediately removes the invisible effect.
293 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
294 root 1.272 - fix overflow in lighting calculations.
295     - negative glow radii can no longer cause total darkness.
296 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
297     only maximally-lit ones.
298 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
299     - swashbucklers got the oratory skill now.
300 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
301 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
302 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
303 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
304     (which was probably broken, too).
305 root 1.281 - support negative glow radii during daytime, too.
306     - use circular, not rectangular, viewing area.
307     - use minimum viewing distance of 2 in outdoor maps.
308     - negative glow is stronger than viewing area or lamps.
309 root 1.283 - (arch) new darkness spell face.
310 root 1.272
311 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
312     - (maps) completely redesigned scorn.
313 root 1.269 - "cast light" now works on oneself.
314 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
315     negative glow radii again (they were totally broken before).
316 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
317 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
318 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
319 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
320 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
321     back to the player.
322 root 1.251 - attuned/repell and spell base level system reworked.
323 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
324 root 1.247 be less erratic now.
325 root 1.248 - refuse to write the uuid file if the uuid is zero
326     (to avoid writing it in early crashes).
327 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
328     - speed up emergency_save by not syncing every file separately.
329     - no longer reattach perl to every object on reload, it's slow, and no longer
330     necessary since we don't nuke stashes anymore.
331     - do not bootstrap perl from the commandline args, use separate eval for
332     better error reporting.
333 root 1.259 - fix a crash when pushing cone spells met ice attacks.
334 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
335 root 1.255 - speed up map refresh in server a bit.
336 elmex 1.258 - refactored drop code and fixed some programming errors in it.
337 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
338 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
339 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
340     as the current weight of the inventory.
341 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
342     dragonfire has been introduced for the non-dragon players.
343 root 1.265 - remove unused "tooltype", "start_holding" object slots.
344     - change "weapontype" object slot to uint8.
345     - convert "hide" object slot into flag.
346     - reorder object members for better locality of reference and codesize
347     decrease.
348 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
349 root 1.267 - fix a crash when no skill could be found when killing amonster.
350 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
351     every completed aio operation.
352 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
353     and update mapspaces if necessary.
354 root 1.246
355 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
356 root 1.241 - removed all command line parsing, only env variables are supported
357     anymore.
358 root 1.239 - region-specific monsters will now once more be on the worldmap.
359 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
360 root 1.225 would grow out of bounds.
361 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
362 root 1.222 - fixed a double-escaping bug in the pod-parser.
363     - rewrote the cfpod parser in C++.
364     - hintmode moved to C++, players need to re-set their hintmode if
365     they dislike "show".
366 root 1.231 - fix RIP inscription.
367 root 1.239 - bump login name length from 18 to 20 char max.
368 root 1.231 - correctly support gender in emotes.
369     - correctly support gender in the death messages.
370     - correctly generate death messages for players only when they really die,
371     with increased information.
372 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
373     and data corruption (but apparently was never triggered).
374 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
375 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
376     data corruption bug.
377 root 1.223 - tweak coredumping/monitoring a bit.
378 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
379 root 1.227 - do not crash in the loader when an inventory object could not be loaded
380     (from a corrupted file).
381 root 1.241 - redid skills command to send output to proper channel.
382 root 1.233 - object->map is no longer refcounting.
383 root 1.228 - add FLAG_DEBUG for internal debugging.
384 root 1.231 - add NDI_VERBATIM flag to send_msg.
385 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
386 root 1.240 - player->exists is no longer a sync_job.
387 root 1.233 - split login.ext's player scheduler into
388     it's own player-scheduler.ext extension.
389 root 1.222
390 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
391 root 1.212 - require perl 5.10.
392 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
393 root 1.204 - swap player and observed count's on the map when observing.
394 root 1.205 - add (mostly untested) mapspace perl class and accessors.
395 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
396 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
397     could be found.
398 root 1.208 - pits now have a configurable "random spread" range and default
399 root 1.213 to a radius of two now.
400 root 1.212 - rewrite pay_player_arch.
401     - use a more stable perl_reload implementation.
402     - do not use Symbol::delete_package (causes crashes after perl-reload),
403     use our own, safer, clear_package instead.
404     - when asynchronously dumping core, close all file handles to allow
405     the server to restart concurrently.
406 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
407     sequences, without double-encoding. it should be faster, too.
408     - the above fixes wrong display of help tetx and many other issues.
409 root 1.216 - use lzf and frag packets for large messages for clients supporting them
410 root 1.218 (0.9976+), use it for long books and other messages.
411 root 1.210 - eradicate listen command and corresponding code.
412 root 1.211 - eradicate logs command.
413 root 1.218 - let the client log into the server log, used for crash backtraces.
414 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
415     old style spell objects with the spell magic bullet.
416 root 1.220 - (arch) fixed skill less rods in the archetypes
417 root 1.204
418 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
419 elmex 1.197 - made jeweler workbench larger and some other minor map
420     changes in jeweler town.
421 root 1.196 - fixed wrong item handling in jeweler skill code.
422 root 1.198 - (arch) use a special "key_random_map" for random map keys
423     that are used up.
424 root 1.199 - fix a crash when the player who was observed has logged out long
425     enough for his region/map to be gone.
426 root 1.200 - port to g++-4.3's incompatible tr1 changes.
427 root 1.201 - add some missing dependencies.
428 root 1.203 - log to /var/log/deliantra/ by default.
429     - hack observe code to enable smooth movmenet when observing.
430 elmex 1.195
431 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
432 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
433 root 1.179 - correctly move gsay to the party channel.
434 root 1.178 - fix a crash when animate weapon was used in some areas.
435 elmex 1.177 - fixed unnecessary identification of by converters created objects.
436 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
437     with NPCs.
438 elmex 1.175 - (arch) dragon scales got proper type now
439 root 1.193 - object::decrease would sometimes cause container weights to
440     be wrong, this has been fixed.
441 root 1.194 - do not send time updates for newly-seen items.
442 root 1.185 - thawing an icecube will once more drop its contents to the ground.
443 root 1.183 - fix cone spells etc. going through walls sometimes.
444 root 1.186 - fix a weight update bug that sometimes left containers
445     with wrong weights.
446 root 1.194 - added auto_apply event and extension for shop tiles.
447 root 1.172 - work around get_map_flags invoking perl and switching the stack.
448     - make sure the map is loaded when using a town portal return.
449 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
450     where healing spells didn't cost any grace.
451 root 1.173 - fix starvation kill reason.
452 root 1.174 - fix pk killer name message.
453 root 1.189 - don't let people apply signs with @match.
454 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
455     what seems to be the biggets memleak in the server).
456 elmex 1.171
457 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
458 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
459     - use anyevent to manage listen ports (this enables IPv6 support).
460 root 1.167 - server supports ipv6 client connections now.
461 root 1.168 - use newly-available Coro::AnyEvent.
462 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
463     to let it handle AIO requests.
464 root 1.167
465 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
466 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
467     processing considerably (especially in the client) and reduces data transfers
468     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
469 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
470     - (map) fixed npc dialogue in pup_land/s_f/special.
471     - bugfix: fix a crash when a player casts a swarm spell and then logs out
472     (swarm spells now stay in the player's inventory).
473 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
474 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
475     archetype *archname* (chairs of different facings were merged).
476     - bugfix: fix a potential crash issue in find_object_name (not used
477     normally).
478 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
479     (destruction, magic missile etc.).
480 root 1.163 - swarm spells without a direction now use various spiral patterns
481     instead of being fully random.
482 root 1.158 - update AnyEvent API to 3.4 and above.
483 root 1.156
484 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
485 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
486 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
487 root 1.152 - bugfix: the jumping skill now gives experience for jumping
488     and for attacking monsters. it also takes about one second to do a jump.
489 root 1.138 - bugfix: players couldn't starve in 2.53 :(
490 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
491 root 1.152 - bugfix: spell effects like word of recall are removed on death.
492 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
493     were created outside a map.
494 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
495     (fixed by reversing the logic).
496 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
497 root 1.153 - bugfix: the random map generator no longer leaks key objects.
498 root 1.154 - bugfix: support random maps >127x127.
499 root 1.152 - (maps) fixed the death certificate system in nimbus.
500 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
501 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
502 root 1.147 - (arch) give ball lightning a real name.
503 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
504 root 1.155 - support cfpod in ex replies (client item tooltips).
505 root 1.143 - unapply item in range slow when readying a spell.
506 root 1.148 - bugfix: account for rounding errors in weight updates.
507 root 1.139 - remove synchronous mkdir in chargen_race_done.
508     - fix per-race starting maps.
509 root 1.142 - check hiscore on suicide and quit as well.
510 root 1.138 - tell players when they are starving.
511 root 1.133 - get rid of costly object_from_name conversion for altar effects.
512     - fix map difficulty calculation for generators.
513 root 1.146 - slightly more intelligent handling of "is_animated" flag.
514 root 1.149 - support no_drop map header flag (before it was only available internally).
515 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
516 root 1.133
517 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
518 root 1.119 - bugfix: custom skill settings were not saved by the server.
519     - bugfix: remove did not actually remove items from the inventory, leaving
520 root 1.116 ghost items.
521 root 1.119 - bugfix: properly update items identified on the ground.
522 root 1.120 - bugfix: use localtime_r in the logger thread.
523 root 1.122 - bugfix: player starvation will now give the correct kill reason.
524     - bugfix: archetype reloads could crash the server.
525 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
526 elmex 1.114 player is not logged in.
527 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
528 root 1.117 server startup.
529 root 1.128 - bugfix: fix the door surround check in the random map generator.
530     - (maps) fix heaven quest difficulty progression.
531     - (maps) fix some random map styles.
532     - dropping items a shop is not interested in won't sell them anymore.
533     - rods and horns with a too low maximum charge allow now at least one discharge.
534     - implement kill & death statistics.
535     - random map preparation is no longer synchronous.
536     - rewrite find_style in perl, no longer does synchronous I/O.
537     - improve random map specials placement.
538     - make the killer a real object pointer instead of a string, improved
539     kill reason messages.
540 root 1.117 - take advantage of new aio_close and aio_chmod.
541 root 1.128 - implement archetype::get, object::deep_clone and update callers.
542 root 1.125 - change_abil is much faster.
543 root 1.126 - update the floorbox more often to work around the reverses item order
544     display in clients.
545 root 1.125 - cleaned up object copying by encapsulating it to a single place.
546 root 1.126 - add hints to the invite messages.
547 root 1.127 - rewrote key<->value pair handling.
548 root 1.128 - use an independent random number generator for the random map generator.
549 elmex 1.113
550 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
551 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
552     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
553     - completely automate the weight handling, should fix all weight
554     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
555 root 1.103 - reloading archetypes while a user was in the character creation phase
556     could crash the server.
557 root 1.106 - fix a nontrivial number of cases of code commented similar
558     to "is this really correct?", as many of those cases are now handles
559     automatically by lower level code.
560     - replace many ad-hoc checks for client visibility by object::visible_to,
561     should result in broader applicability of functions using it.
562 root 1.104 - merge items with different arch pointers refering to the same arch
563     (due to archetype reloads).
564 root 1.106 - refactored the object remove/insert functions and most related
565     functions (decrease, split, merge_ob etc.).
566 root 1.105 - make it compile better on freebsd (reported by pippijn).
567 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
568 root 1.108 - fix the longstanding "container stays open" bug.
569 root 1.107 - improved floorbox updating to be incremental and other protocol
570     optimisations.
571     - get rid of update_after_inventory_change and only do update stats
572     for weight once/tick/player at max.
573 root 1.109 - rewrite party commands, use party channel.
574 root 1.103
575 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
576 root 1.97 - properly link against libgthread as that is needed to make the slice
577     allocator thread-safe.
578 root 1.91 - support perls not compiled with 64 bit support (though this is not a
579     recommended configuration) (reported by Samuel Gondouin).
580 root 1.94 - always put godgiven items into the player inventory, never any containers.
581 root 1.92 - (maps, arch) the scorn go club was founded!
582 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
583 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
584     became a real spell-class.
585 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
586     - (arch) considerably strengthened spark shower and destruction.
587     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
588     finally reloadable at runtime.
589     - changed archetype loading algorithm to only require one pass and
590     use delayed resolving of references.
591 root 1.101 - examine command now uses the examine infobox.
592 root 1.102 - implement an "incremental garbage collector" for archetypes.
593 root 1.98 - enable slice allocator again.
594 root 1.96 - implement optional free memory poisoning.
595 root 1.91
596 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
597 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
598 root 1.85 skill.
599 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
600     names (also update all maps to use money instead of coins).
601 root 1.78 - add uuid accessors to perl.
602     - add coin names and archetype accessors to perl.
603 root 1.80 - fix runtime uuid file format to use "." instead of ",".
604 root 1.78 - change perl extensions to not use hardcoded coins and values.
605 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
606     and be more parsimonous of uuid usage by the exact value out on exit.
607 root 1.86 - write log messages in another thread, removing another sync point.
608     - support multi-line log messages in a nicer way.
609 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
610 root 1.81 - fix a minor memleak in the random map generator.
611     - some parts of the random map generator are not coroutine-safe,
612     so only call it "single-threaded".
613     - major cleanup of memory management in random map generator.
614 root 1.87 - slight refactoring of the random map generator, faster too.
615 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
616     bookkeeping bug.
617 root 1.87 - work around "player is on active list" problem by deactivating player
618     after loading.
619 root 1.81 - garbage collect shstr's more evenly and adaptively only when
620     there have in fact been allocations.
621 root 1.82 - fix object::insert to do as documented and insert into the env
622     if necessary.
623     - fix cf::map::unique_maps.
624     - fix nrof overflow check in can_merge_slow.
625     - fix converter code to handle >31 bit values.
626 elmex 1.83 - added support for the player_sold flag
627 root 1.84 - converters no longer accept unpaid items.
628 root 1.88 - canonicalize random map meta files for better unification.
629 root 1.77
630 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
631 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
632     when mlockall has been used.
633 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
634 root 1.72 - use separate thread for ticker timing (and more in the future).
635     this greatly increases timing accuracy and gets rid of an enourmous
636     number of gettimeofday calls.
637 root 1.82 - use a separate thread to signal aio completion, for lower latency.
638 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
639 root 1.71
640 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
641 root 1.68 - rebalanced default experience table to be more exponential
642     and much easier up to level ~40, then moderately harder.
643 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
644 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
645     - do not exit on reload/load errors but properly cleanup.
646 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
647 root 1.66
648 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
649 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
650     (this fixes the jeweler skill).
651 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
652 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
653 root 1.63 - move tombstone to real map if player died due to cave-in (even if
654     it has reset, which is better than putting it on the savebed, also as
655 root 1.321 proof that the player didn't use a savebed).
656 root 1.59
657 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
658 root 1.56 - work around perl bug in configure perl module version check.
659 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
660 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
661 root 1.52 - fix a bug in animate_weapon, causing a crash.
662 root 1.54 - no longer exit when a coroutine throws an exception.
663 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
664 root 1.53 - fix the "<player> is nuts" message.
665 root 1.58 - fix an exception at logout due to the json_coder being gone.
666 root 1.43 - upgrade to EV version 2.0 API.
667 root 1.47 - when players don't apply a savebed correctly but stand above one,
668     do not move or kill them.
669 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
670 root 1.43 - implement generic framework for server-side resource files.
671     - implement resource file update event.
672     - hook experience table update into the framework.
673     - move jeweler.yaml to resources (arch/).
674 root 1.44 - switch from Crossfire to Deliantra perl module.
675     - implement json2json arch filter.
676 root 1.45 - implement widget protocol version 2, support for ui templates.
677 root 1.54 - mapinfo is now handled fully asynchronously.
678 root 1.48 - ext/irc: also log irc messages.
679 root 1.51 - ext/schmorplog: write user stat files asynchronously.
680 root 1.43
681 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
682 elmex 1.41 - limited the number of items that can be picked up and dropped
683 root 1.42 as temporary measurement against bad performance or dropping things
684     (this lead to long freezes and triggered the watchdog).
685 elmex 1.41 - improved the performance of the drop command a bit.
686 root 1.38 - switch from Event to EV for higher performance, easier usage,
687     less bugs...
688 root 1.39 - updated to release version of the gnu affero license.
689 root 1.38
690 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
691 root 1.36 - more thoroughly rename the binaries, contact addresses.
692     - update the copyrights.
693 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
694     crashes.
695 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
696     potentially causing crashes.
697 root 1.35 - assign weapons on user load time, not login-time, avoiding
698     crashes.
699    
700 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
701 root 1.32 - fixed an important bug that caused passwords to be forgotten.
702 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
703     in some of the maps.
704 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
705     which is now trivial to do.
706 root 1.33 - removed all traces of the old (and never working) plug-in interface
707     (70kb code less on amd64).
708 root 1.34 - improve/tune scheduling priorities.
709     - fix some freezing bugs.
710     - fix a memory corruption problem in dynbuf.printf.
711     - use channels for chat and many informational commands.
712     - improved the tutorial.
713     - create missile is now fixed.
714     - race fields must now contain archetypes.
715     - jumping skill now works as advertised.
716 root 1.31
717 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
718 root 1.24 - relicense under the gnu affero license.
719 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
720 root 1.24 - implement server-side framework for generic resources.
721     - use resource framework for server-provided ambient
722     music.
723 root 1.27 - save object owners (players only atm).
724 root 1.24 - replace limited sound api with server-provided sound effects.
725     - new sc (sound control) protocol command.
726     - improve fxix protocol to include types.
727     - exactly fill tcp segments, if possible.
728     - output-rate is now an upper limit, the server will automatically
729     (and quite perfectly) adjust to the network conditions, ensuring
730     low latency even during bulk transfers (music, images, sounds etc.).
731     - implement server-side widgets (i.e. client widgets controlled
732     in the server side). this will allow future expansion without
733     having to upgrade clients.
734     - implement a (artwork) world map with realtime player position
735     tracking.
736     - new and more efficient extcmd (server still supports old extcmd
737     protocol).
738 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
739     calcluation that could be easily exploited by users.
740     - rebalanced diseases to spread more naturally/evenly.
741     - completely asynchronous map loading even for tiled maps.
742 root 1.24 - replace simple messaging protocol with channels carrying metadata
743     (similar to message types, but more directed at the user).
744     - reduce command processing latency by a whopping 120ms by
745     reordering some processing steps inside the server. this directly
746     reduces lag by 120ms.
747     - actually send spell faces to the client.
748 root 1.23 - implement player genders.
749 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
750     otherwise return to savebed and possible kill if the log-out
751     was for too long.
752     - fast socket-dead detection (kick player after 8 seconds without ack).
753     - greatly reduce the cpu time needed to draw maps _again_.
754     - archetypes are now subclasses of objects.
755     - rebalanced shop greed and approval functions to be more realistic
756     (and likely match the actual intention).
757 root 1.23 - implement "crossfire pod" format for messages, with working bold,
758     italic, gender-specific text, paragraphs etc.
759 root 1.24 - implemented hint framework, players can opt to receive hints.
760     - implemented (long) book framework, added some books from the cf wiki.
761 root 1.23 - implement generic message framework that uses xml, utf8 for the client
762     protocol and is capable of transmitting generic meta information.
763 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
764     - replace the nexus by a per-player tutorial map that teaches stuff
765     better than the newbie house.
766 root 1.18 - fix the magicmap colours.
767 root 1.19 - optimise map update even more by removing unneeded code and checks.
768     - decouple map and stats update from pl->ob and use pl->observe instead.
769     - implement observe command.
770 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
771     calls with a simple comparison.
772     - fix a latent crossfire bug that could crash the server because the
773     map refresh did not update the mapspace.
774 root 1.24 - support custom keys for regions and maps, regions are now
775     refcount-managed.
776     - allow worldmap overlays anywhere in the 000..999 range.
777     - new system to acquire time slices for background jobs, to reduce
778     jitter.
779 root 1.27 - semi-persistent object-referencing framework (currently only players
780     supported).
781 root 1.22 - dependency tracking for perl extensions.
782 root 1.24 - new slag-ex extension for cleaning cauldrons.
783     - fix invoke result processing.
784     - there are even less i/o syncpoints in the server now.
785 root 1.29 - added map-tags extension that scans all maps for object tags
786     and records them in the database (not used yet).
787 root 1.28 - metaserver 2 support.
788 root 1.22 - many more bugfixes and minor optimisations.
789 root 1.16
790 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
791 root 1.14 - optimised event invocation (non-wanted events can now be
792     skipped with 4-5 inlined instructions).
793 root 1.12 - complete rewrite of town_portal: it now creates a portal
794     to the "nearest" town only, travel is only possible
795 root 1.13 to the town and back, anybody can use it (also removes
796     one of the remaining syncpoints in the server).
797 root 1.10 - complete rewrite of the range/attack skill slot system:
798     there are now two slots, one for combat, one for ranged
799     attacks.
800     - introduce the concept of a current weapon (either a ranged
801     or a combat weapon/skill/tool) and switch between them as
802     needed.
803     - rewrite bow code so bows get more useful: apply damage,
804     attacktype and other stats to the arrows and treat
805     bows as weapons. also rebalance the missile weapons skill
806     so its damage increases with level.
807     - rewrite the complete player speed logic: weapon_speed now
808     works as documented and there are no unnatural speed boosts.
809 root 1.6 - implement a utility - cfutil - that simplifies arch and map
810     installation, replacing the old collect scripts and
811 root 1.9 simplying deployment by scaling and cutting faces as required.
812     - simplify the map protocol extensively by taking advantage
813     of missing bigfaces, speeding up map generation immensely.
814 root 1.6 - implement inherit keyword allowing archetypes to inherit from
815     other archetypes.
816     - rationalise archetype, region and treasurelist file format
817     into a single file format and make them reloadable asynchronously.
818 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
819     reloadable at runtime.
820 root 1.6 - implement 64x64 faceset support.
821     - implement fxixsx protocol that saves
822     a lot of bandwidth over the old image/face/smooth packets
823 root 1.11 and allows images > packetsize, incremental and background
824     transfers.
825 root 1.6 - implement a bandwidth-saving smoothing protocol that works
826     on a face basis as opposed to a mapspace basis.
827 root 1.7 - the server can now rate-limit image uploads to not exceed
828     a certain (client-configurable) speed while guarenteeing full
829     freedom of movement.
830 root 1.8 - implement new ex command to request item descriptions.
831     - implement new msg command for in-game messages with meta
832     information (using xml).
833 root 1.9 - enforce utf-8 for all text messages.
834 root 1.13 - added micropather (not used yet).
835 root 1.6 - many, many bugfixes.
836 root 1.1
837 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
838 root 1.1 - make coroapi accessible to cf+.
839     - moved map handling logic completely to perl
840     - per player maps are now marked in the map
841 root 1.2 - maps are saved completely differently now,
842     and much more often.
843 root 1.17 - rewrote map header parser and writer, to be much faster.
844 pippijn 1.4 - maps and players are now (in the average case) loaded
845 root 1.2 and saved completely asynchronously, I/O contention will no
846     longer freeze the server.
847 pippijn 1.4 - players and maps can be loaded anytime, without the player
848 root 1.2 being logged in.
849 root 1.1 - automatically generate method interfaces for perl from headers
850     - unbundled freezethaw
851     - mostly rewrote common/map.C
852     - completely rewrite server/swap.C
853     - introduced "runtime", the CCT clock (corrected crossfire time) :)
854     - introduced new keyword for map files: file_format_version (integer, server version: 0)
855     - better message for apply failures due to applymode
856     - removed most all of the weather code
857     - unified logging to stderr and file
858     - too many minor changes to document