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Revision: 1.448
Committed: Sat Oct 24 00:08:49 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.447: +3 -1 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.443 TODO: move_on/move_off events?
5 root 1.446 TODO: create "stay invisible always" list of face names (magic_mouth.png etc.)
6 root 1.444 TODO: ->living accessors for matches!
7 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
8 root 1.429 - add @check, @find npc dialogue commands.
9     - (maps) add a number of town interiors.
10 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
11 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
12     - (server,maps) fix bug causing some library books not to be chained down,
13     cause Scorn/Navar libraries not to have inscribable books.
14 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
15 sf-marcmagus 1.433 inappropriate item power.
16 root 1.448 - (maps) fix intwell balancing issue.
17 root 1.437 - improve the look of generated books.
18 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
19     - fix bug where players could bypass no_drop by putting items in containers.
20 root 1.430 - consecutive commands arriving at the same time in the server would be
21     corrupted if the length was >255.
22 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
23 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
24     and perl.
25 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
26     functionality (and more) inside the same object using the match expressions.
27     - create simpler match expression compiles in many common cases.
28 root 1.439 - reduce object size by removing obsolete "seen_by" member.
29 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
30     of the new dynbuf::splice function (which gave an unexpected net win
31     in code size...).
32 root 1.442 - the server will no longer complain (and subtly fail) when an object
33     being removed from a map causes another object to get removed.
34 root 1.441 - banish strncpy from the server, speed up and simplify sending item
35     descriptions to the client considerably.
36 root 1.442 - add new "in head" set modifier for matches.
37     - new BLOCKED_MOVE event added.
38     - mapscript archetype now has activate_on_xxx true by default, as similar
39     connected elements.
40 root 1.448 - (maps) imported all styles from cfextended except
41 root 1.444 floorstyles/land_plots and monsterstyles.
42 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
43 root 1.446 - don't crash when treasure lists are empty / supply new empty
44     treasurelist for randomitems when none can be found.
45     - implement cf::map::static_maps and use it in map-tags.ext.
46     - (deliantra.net) improve watchdog to now check both listening ports
47     for a reaction.
48 root 1.447 - implement new "loadall" map loading command, purely for debugging.
49 root 1.429
50 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
51 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
52     but not horns (to make them more useful for content-creators).
53 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
54     2) it skipped spell effects and 3) it didn't handle the case where
55     and object was destroyed while iterating over it correctly. all this
56     allowed players to sometimes walk onto spaces they should not be able to
57     walk on.
58 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
59 root 1.399 - examining an object now dumps the serialised object form when the user
60 root 1.404 is a wizard (wizlook).
61 root 1.421 - altars no longer accept unpaid items.
62 root 1.411 - party spells didn't work all that well.
63 root 1.424 - added complex object matching framework (cf::match), and make altars
64     and pedestals use it.
65 root 1.425 - identified skill-tools show what skill they grant.
66 root 1.399 - display the duration of change_ability spells when examining them
67     (missing: protection spells, but they are a hack...).
68 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
69     adding more variety to the different mushrooms.
70 root 1.398 - fix a minor cfpod formatting bug.
71 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
72     the hintmode setting on the settings page.
73 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
74 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
75 root 1.399 - enable the object loader to also dump archetypes.
76 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
77 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
78 root 1.402 - force the initial face when loading an object that is time-animated
79     or a monster, so it does not have to be specified anymore.
80 root 1.403 - fix a bug where recasting an ability changing spell could shorten
81     its remaining duration.
82 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
83 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
84 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
85     up splay operations as well.
86 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
87 root 1.412 - implement introspection data for C++ classes (%REFLECT).
88 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
89 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
90 root 1.419 - fix transmutation alchemy.
91 root 1.424 - speed up many frequently-invoked C->perl callbacks.
92 root 1.419 - added complex object matching framework, to be used in altars and the like.
93 root 1.426 - switch to YAML::XS from YAML.
94 root 1.396
95 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
96 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
97     that ultimately was not helpful to catch it :)
98 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
99     all callers to use either one or the other, as appropriate. This
100     fixes the (rather fragile) light spell, maybe others.
101     - fixed an overflow and exploit in the bank/payment code.
102     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
103 elmex 1.384 to explain the skill a bit more.
104 root 1.389 - removed a buggy check for zero attacktype. So that we might find
105 elmex 1.388 the real bugs in the archs/maps/objects.
106 elmex 1.394 - Fixed enabling torches with lighters.
107 elmex 1.387 - (maps) Added Heaven Town region.
108     - (arch+maps) Fixed & normalized warriors on map
109     /quests/peterm/CTower/Barracks.
110 root 1.392 - fix the light spell (and possibly diseases and other lights).
111 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
112 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
113     a long time ago, and similar cases are still to be found in the maps.
114     - make the socket_timeout configurable in the code (but not yet for users).
115 root 1.393 - earth wall health bar is now correct.
116 elmex 1.384
117 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
118 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
119     freeze with IO::AIO anymore due this change.
120 root 1.364 - avoid a crash when a player tries to apply a lighter.
121 root 1.376 - allow a spell argument for dimension door.
122 root 1.362 - move shop item listing and some otherstuff into the info tab.
123 root 1.360 - avoid crashes when non-players cast party spells.
124 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
125 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
126     - small improvement of the number of potions in shops
127     (by Job Vranish).
128     - added a few party spells (by Job Vranish).
129 root 1.362 - use a common message dynbuf.
130 root 1.364 - destroying tear down objects will now use the full hp range
131     for animation and will only destroy/lastframe when hp < 0.
132     - allow monsters to use earth to dust.
133     - use manhattan distance for get_rangevector_from_mapcoord, just as
134     in get_rangevector.
135     - los updates now correctly take tiled maps into account.
136     - do los updates even on maps without darkness.
137 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
138 root 1.375 - upgrade to IO::AIO 3.21.
139 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
140 elmex 1.373 - properly catching exceptions from callback in irc.ext.
141 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
142 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
143 elmex 1.368 - (arch) added hint about usage to Slag Ex.
144 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
145     like the rest.
146 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
147 root 1.378 - (arch+maps) added rate limited converter and adjusted
148     /elmex/mana_fountain.
149     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
150     - reduce size of casting_time, move_status, attack_movement,
151     last_heal and last_sp slots, squeezing some more space out of struct
152 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
153     anywhere.
154 root 1.358
155 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
156     - fixed bug in alchemy, where finding the right object for enhancements
157     didn't work.
158 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
159     effects (w.r.t. put_more) per mapspace, to give the server a chance
160     to survive a hundred deathsheads.
161 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
162     disastrous bug of unfortunately unknown proportions...
163 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
164 root 1.343 - use gender-neutral place descriptions for invite.
165 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
166     Thanks go to Lisa Larsen!
167 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
168     anymore).
169 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
170 root 1.345 - use better dependency tracking for include/keyword.h.
171 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
172     so it is possible to invite somebody out of some stck-till-death traps,
173 root 1.346 or simply to commit suicide.
174 root 1.352 - replace the "ignoring delayed commands" message by something more useful
175     (cf. cunning gnome freezeing issue).
176 elmex 1.349 - various fixes for weapon improvements.
177 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
178 root 1.353 - support T and G sequences in cfpod.
179 root 1.343
180 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
181 root 1.339 - convert me command from per-map to chat, which makes more sense, also
182     document it.
183 elmex 1.336 - more than one spellbooks of same class can now be given
184     in class selection.
185 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
186     spell rebalancements.
187 elmex 1.338 - the IRC gateway filters IRC colors now.
188 elmex 1.336
189 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
190 root 1.331 - (arch) fix quiver of Holding Bolts.
191 root 1.332 - applying unpaid items will now examine them.
192 root 1.330 - add "What" column to body command, showing items in that slot.
193 elmex 1.329 - redesigned and rebalanced lamps and torches.
194 root 1.330 - add "..." to item names that have been shortened.
195     - fixed "assign" function that squeezes strings into fixed length.
196 elmex 1.333 - add cursed effect to lamps and (some) torches.
197 elmex 1.334 - fixed bad assigned crafting skills and their tools.
198 root 1.312
199 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
200 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
201 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
202 root 1.312 - make monster smell logic dependent on their wisdom stat.
203 root 1.324 - put the death reason into a separate tab.
204     - converted "connected" slot to string, cleanly got rid of some ugly
205     hacks such as the path_attuned hack.
206 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
207     - replace one-at-a-time hash by faster than smaller FNV-1a hash
208     when hashing strings.
209 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
210 elmex 1.320 whether the right cauldron is used.
211 root 1.313 - considerably optimise shared string implementation by
212 root 1.316 making its null value a compiletime constant.
213 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
214     as well as using shstr_cmp to pass shared stringsa round efficiently,
215     for lots of code size savings.
216 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
217     they are sleeping: generators now check for the sleeping flag.
218 root 1.318 - tell gcc not to excessively inline some perl interface functions.
219 root 1.322 - remove marking rune length limit.
220 root 1.323 - fix formatting of cfpod when a verbatim block was following
221     a single newline.
222     - move resistances, statistics and showpets command output into tabs.
223 root 1.326 - implement map scripts that can replace the boulder logic without
224     having to write extensions.
225 root 1.310
226 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
227 root 1.302 - fix a longstanding bug that teared multipart monsters
228     at map boundaries apart.
229 root 1.292 - temporarily make permanently invisible player visible when
230     he/she makes noise.
231 root 1.284 - fix being able to see through walls a bit.
232 root 1.303 - improve look at output.
233 root 1.285 - completely replaced the line of sight algorithm with a variant
234     of spiral fov capable of visibility grades and arbitrary
235     shadow angles, that uses less memory and less code.
236     - the new los code supports arbitrary map rectangles and loosens
237 root 1.310 other restrictions of the old code, supporting further optimisations.
238     - update los if blocksview-objects are inserted in a map, not just when
239 root 1.287 removed (e.g. for summon fog).
240 root 1.303 - permanent invisibility doesn't make immune against making noise:
241     implement a noise system that allows monsters to locate the player
242     when he/she makes noise.
243     - implement a primitive smell system that monsters can use to track
244     players.
245 elmex 1.288 - create bomb now also works when casted by door traps.
246 elmex 1.290 - (arch) new torch graphics.
247 root 1.289 - (maps) considerably soften the subway spider.
248 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
249     the guards from being killed by players.
250 root 1.310 - (maps) lots of tweaks in and around scorn.
251     - (maps) use special non-blocksview jungle, mountain and
252     darkforest freely on the worldmap, to get gradual sight obstacles
253     instead of total blackout in those areas.
254 root 1.289 - no maximum darkness for outdoor maps anymore.
255 root 1.291 - add more hints, fix some messages.
256 root 1.292 - fix a bug: firing rods should tell you something about them.
257     - make light additive even within players.
258 root 1.293 - darken xrays effect a bit.
259     - improve handling of los changes when inserting or removing
260     objects, not perfect yet.
261     - make map darkness signed (formerly unsigned) to allow
262 root 1.294 ambient lighting and centrally manage darkness as an offset.
263     - revamped, fixed and documented the server calendrics, also
264     tell users the current time and data, to improve awareness.
265     - implement proper wizlook flag and handling of wizlook, instead
266     of dumbly just clearing los once.
267 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
268     and has a smaller runtime variance.
269 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
270     making them actually useful.
271     - see_in_dark now increases the viewing radius by 3.
272 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
273     speedup, as well as in many other places.
274 root 1.299 - remove support for extended map infos - these are not used
275     by the deliantra client and removing them gives us a 10% speedup
276     when sending map changes.
277 root 1.300 - remove most gcfclient and other client bug workarounds, as well
278     as now obsolete protocol versions, simplying the code.
279 root 1.301 - optimise and simplify generation of random numbers.
280 root 1.303 - correctly provide a non-zero default density for materials, to
281     avoid crashes, fix other bugs in the material handling code.
282     - fix volume calculations.
283     - fix cfpod parsing when multiple verbatim blocks were separated by
284     newlines.
285 root 1.305 - increase monster detection radius from wis/5 to wis/3.
286 root 1.306 - remove old pickup modes.
287     - remove obsolete disarm and search commands (search wasn't working
288     anyways).
289 root 1.308 - fix a crash when an npc applied a sign.
290 root 1.284
291 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
292 root 1.283 - this release is assumed to be very stable.
293     - (maps) radically redesigned and improved tutorial.
294 root 1.280 - directional casting no longer immediately removes the invisible effect.
295 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
296 root 1.272 - fix overflow in lighting calculations.
297     - negative glow radii can no longer cause total darkness.
298 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
299     only maximally-lit ones.
300 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
301     - swashbucklers got the oratory skill now.
302 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
303 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
304 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
305 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
306     (which was probably broken, too).
307 root 1.281 - support negative glow radii during daytime, too.
308     - use circular, not rectangular, viewing area.
309     - use minimum viewing distance of 2 in outdoor maps.
310     - negative glow is stronger than viewing area or lamps.
311 root 1.283 - (arch) new darkness spell face.
312 root 1.272
313 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
314     - (maps) completely redesigned scorn.
315 root 1.269 - "cast light" now works on oneself.
316 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
317     negative glow radii again (they were totally broken before).
318 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
319 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
320 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
321 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
322 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
323     back to the player.
324 root 1.251 - attuned/repell and spell base level system reworked.
325 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
326 root 1.247 be less erratic now.
327 root 1.248 - refuse to write the uuid file if the uuid is zero
328     (to avoid writing it in early crashes).
329 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
330     - speed up emergency_save by not syncing every file separately.
331     - no longer reattach perl to every object on reload, it's slow, and no longer
332     necessary since we don't nuke stashes anymore.
333     - do not bootstrap perl from the commandline args, use separate eval for
334     better error reporting.
335 root 1.259 - fix a crash when pushing cone spells met ice attacks.
336 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
337 root 1.255 - speed up map refresh in server a bit.
338 elmex 1.258 - refactored drop code and fixed some programming errors in it.
339 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
340 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
341 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
342     as the current weight of the inventory.
343 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
344     dragonfire has been introduced for the non-dragon players.
345 root 1.265 - remove unused "tooltype", "start_holding" object slots.
346     - change "weapontype" object slot to uint8.
347     - convert "hide" object slot into flag.
348     - reorder object members for better locality of reference and codesize
349     decrease.
350 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
351 root 1.267 - fix a crash when no skill could be found when killing amonster.
352 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
353     every completed aio operation.
354 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
355     and update mapspaces if necessary.
356 root 1.246
357 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
358 root 1.241 - removed all command line parsing, only env variables are supported
359     anymore.
360 root 1.239 - region-specific monsters will now once more be on the worldmap.
361 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
362 root 1.225 would grow out of bounds.
363 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
364 root 1.222 - fixed a double-escaping bug in the pod-parser.
365     - rewrote the cfpod parser in C++.
366     - hintmode moved to C++, players need to re-set their hintmode if
367     they dislike "show".
368 root 1.231 - fix RIP inscription.
369 root 1.239 - bump login name length from 18 to 20 char max.
370 root 1.231 - correctly support gender in emotes.
371     - correctly support gender in the death messages.
372     - correctly generate death messages for players only when they really die,
373     with increased information.
374 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
375     and data corruption (but apparently was never triggered).
376 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
377 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
378     data corruption bug.
379 root 1.223 - tweak coredumping/monitoring a bit.
380 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
381 root 1.227 - do not crash in the loader when an inventory object could not be loaded
382     (from a corrupted file).
383 root 1.241 - redid skills command to send output to proper channel.
384 root 1.233 - object->map is no longer refcounting.
385 root 1.228 - add FLAG_DEBUG for internal debugging.
386 root 1.231 - add NDI_VERBATIM flag to send_msg.
387 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
388 root 1.240 - player->exists is no longer a sync_job.
389 root 1.233 - split login.ext's player scheduler into
390     it's own player-scheduler.ext extension.
391 root 1.222
392 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
393 root 1.212 - require perl 5.10.
394 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
395 root 1.204 - swap player and observed count's on the map when observing.
396 root 1.205 - add (mostly untested) mapspace perl class and accessors.
397 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
398 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
399     could be found.
400 root 1.208 - pits now have a configurable "random spread" range and default
401 root 1.213 to a radius of two now.
402 root 1.212 - rewrite pay_player_arch.
403     - use a more stable perl_reload implementation.
404     - do not use Symbol::delete_package (causes crashes after perl-reload),
405     use our own, safer, clear_package instead.
406     - when asynchronously dumping core, close all file handles to allow
407     the server to restart concurrently.
408 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
409     sequences, without double-encoding. it should be faster, too.
410     - the above fixes wrong display of help tetx and many other issues.
411 root 1.216 - use lzf and frag packets for large messages for clients supporting them
412 root 1.218 (0.9976+), use it for long books and other messages.
413 root 1.210 - eradicate listen command and corresponding code.
414 root 1.211 - eradicate logs command.
415 root 1.218 - let the client log into the server log, used for crash backtraces.
416 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
417     old style spell objects with the spell magic bullet.
418 root 1.220 - (arch) fixed skill less rods in the archetypes
419 root 1.204
420 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
421 elmex 1.197 - made jeweler workbench larger and some other minor map
422     changes in jeweler town.
423 root 1.196 - fixed wrong item handling in jeweler skill code.
424 root 1.198 - (arch) use a special "key_random_map" for random map keys
425     that are used up.
426 root 1.199 - fix a crash when the player who was observed has logged out long
427     enough for his region/map to be gone.
428 root 1.200 - port to g++-4.3's incompatible tr1 changes.
429 root 1.201 - add some missing dependencies.
430 root 1.203 - log to /var/log/deliantra/ by default.
431     - hack observe code to enable smooth movmenet when observing.
432 elmex 1.195
433 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
434 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
435 root 1.179 - correctly move gsay to the party channel.
436 root 1.178 - fix a crash when animate weapon was used in some areas.
437 elmex 1.177 - fixed unnecessary identification of by converters created objects.
438 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
439     with NPCs.
440 elmex 1.175 - (arch) dragon scales got proper type now
441 root 1.193 - object::decrease would sometimes cause container weights to
442     be wrong, this has been fixed.
443 root 1.194 - do not send time updates for newly-seen items.
444 root 1.185 - thawing an icecube will once more drop its contents to the ground.
445 root 1.183 - fix cone spells etc. going through walls sometimes.
446 root 1.186 - fix a weight update bug that sometimes left containers
447     with wrong weights.
448 root 1.194 - added auto_apply event and extension for shop tiles.
449 root 1.172 - work around get_map_flags invoking perl and switching the stack.
450     - make sure the map is loaded when using a town portal return.
451 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
452     where healing spells didn't cost any grace.
453 root 1.173 - fix starvation kill reason.
454 root 1.174 - fix pk killer name message.
455 root 1.189 - don't let people apply signs with @match.
456 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
457     what seems to be the biggets memleak in the server).
458 elmex 1.171
459 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
460 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
461     - use anyevent to manage listen ports (this enables IPv6 support).
462 root 1.167 - server supports ipv6 client connections now.
463 root 1.168 - use newly-available Coro::AnyEvent.
464 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
465     to let it handle AIO requests.
466 root 1.167
467 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
468 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
469     processing considerably (especially in the client) and reduces data transfers
470     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
471 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
472     - (map) fixed npc dialogue in pup_land/s_f/special.
473     - bugfix: fix a crash when a player casts a swarm spell and then logs out
474     (swarm spells now stay in the player's inventory).
475 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
476 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
477     archetype *archname* (chairs of different facings were merged).
478     - bugfix: fix a potential crash issue in find_object_name (not used
479     normally).
480 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
481     (destruction, magic missile etc.).
482 root 1.163 - swarm spells without a direction now use various spiral patterns
483     instead of being fully random.
484 root 1.158 - update AnyEvent API to 3.4 and above.
485 root 1.156
486 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
487 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
488 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
489 root 1.152 - bugfix: the jumping skill now gives experience for jumping
490     and for attacking monsters. it also takes about one second to do a jump.
491 root 1.138 - bugfix: players couldn't starve in 2.53 :(
492 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
493 root 1.152 - bugfix: spell effects like word of recall are removed on death.
494 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
495     were created outside a map.
496 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
497     (fixed by reversing the logic).
498 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
499 root 1.153 - bugfix: the random map generator no longer leaks key objects.
500 root 1.154 - bugfix: support random maps >127x127.
501 root 1.152 - (maps) fixed the death certificate system in nimbus.
502 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
503 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
504 root 1.147 - (arch) give ball lightning a real name.
505 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
506 root 1.155 - support cfpod in ex replies (client item tooltips).
507 root 1.143 - unapply item in range slow when readying a spell.
508 root 1.148 - bugfix: account for rounding errors in weight updates.
509 root 1.139 - remove synchronous mkdir in chargen_race_done.
510     - fix per-race starting maps.
511 root 1.142 - check hiscore on suicide and quit as well.
512 root 1.138 - tell players when they are starving.
513 root 1.133 - get rid of costly object_from_name conversion for altar effects.
514     - fix map difficulty calculation for generators.
515 root 1.146 - slightly more intelligent handling of "is_animated" flag.
516 root 1.149 - support no_drop map header flag (before it was only available internally).
517 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
518 root 1.133
519 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
520 root 1.119 - bugfix: custom skill settings were not saved by the server.
521     - bugfix: remove did not actually remove items from the inventory, leaving
522 root 1.116 ghost items.
523 root 1.119 - bugfix: properly update items identified on the ground.
524 root 1.120 - bugfix: use localtime_r in the logger thread.
525 root 1.122 - bugfix: player starvation will now give the correct kill reason.
526     - bugfix: archetype reloads could crash the server.
527 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
528 elmex 1.114 player is not logged in.
529 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
530 root 1.117 server startup.
531 root 1.128 - bugfix: fix the door surround check in the random map generator.
532     - (maps) fix heaven quest difficulty progression.
533     - (maps) fix some random map styles.
534     - dropping items a shop is not interested in won't sell them anymore.
535     - rods and horns with a too low maximum charge allow now at least one discharge.
536     - implement kill & death statistics.
537     - random map preparation is no longer synchronous.
538     - rewrite find_style in perl, no longer does synchronous I/O.
539     - improve random map specials placement.
540     - make the killer a real object pointer instead of a string, improved
541     kill reason messages.
542 root 1.117 - take advantage of new aio_close and aio_chmod.
543 root 1.128 - implement archetype::get, object::deep_clone and update callers.
544 root 1.125 - change_abil is much faster.
545 root 1.126 - update the floorbox more often to work around the reverses item order
546     display in clients.
547 root 1.125 - cleaned up object copying by encapsulating it to a single place.
548 root 1.126 - add hints to the invite messages.
549 root 1.127 - rewrote key<->value pair handling.
550 root 1.128 - use an independent random number generator for the random map generator.
551 elmex 1.113
552 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
553 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
554     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
555     - completely automate the weight handling, should fix all weight
556     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
557 root 1.103 - reloading archetypes while a user was in the character creation phase
558     could crash the server.
559 root 1.106 - fix a nontrivial number of cases of code commented similar
560     to "is this really correct?", as many of those cases are now handles
561     automatically by lower level code.
562     - replace many ad-hoc checks for client visibility by object::visible_to,
563     should result in broader applicability of functions using it.
564 root 1.104 - merge items with different arch pointers refering to the same arch
565     (due to archetype reloads).
566 root 1.106 - refactored the object remove/insert functions and most related
567     functions (decrease, split, merge_ob etc.).
568 root 1.105 - make it compile better on freebsd (reported by pippijn).
569 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
570 root 1.108 - fix the longstanding "container stays open" bug.
571 root 1.107 - improved floorbox updating to be incremental and other protocol
572     optimisations.
573     - get rid of update_after_inventory_change and only do update stats
574     for weight once/tick/player at max.
575 root 1.109 - rewrite party commands, use party channel.
576 root 1.103
577 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
578 root 1.97 - properly link against libgthread as that is needed to make the slice
579     allocator thread-safe.
580 root 1.91 - support perls not compiled with 64 bit support (though this is not a
581     recommended configuration) (reported by Samuel Gondouin).
582 root 1.94 - always put godgiven items into the player inventory, never any containers.
583 root 1.92 - (maps, arch) the scorn go club was founded!
584 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
585 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
586     became a real spell-class.
587 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
588     - (arch) considerably strengthened spark shower and destruction.
589     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
590     finally reloadable at runtime.
591     - changed archetype loading algorithm to only require one pass and
592     use delayed resolving of references.
593 root 1.101 - examine command now uses the examine infobox.
594 root 1.102 - implement an "incremental garbage collector" for archetypes.
595 root 1.98 - enable slice allocator again.
596 root 1.96 - implement optional free memory poisoning.
597 root 1.91
598 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
599 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
600 root 1.85 skill.
601 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
602     names (also update all maps to use money instead of coins).
603 root 1.78 - add uuid accessors to perl.
604     - add coin names and archetype accessors to perl.
605 root 1.80 - fix runtime uuid file format to use "." instead of ",".
606 root 1.78 - change perl extensions to not use hardcoded coins and values.
607 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
608     and be more parsimonous of uuid usage by the exact value out on exit.
609 root 1.86 - write log messages in another thread, removing another sync point.
610     - support multi-line log messages in a nicer way.
611 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
612 root 1.81 - fix a minor memleak in the random map generator.
613     - some parts of the random map generator are not coroutine-safe,
614     so only call it "single-threaded".
615     - major cleanup of memory management in random map generator.
616 root 1.87 - slight refactoring of the random map generator, faster too.
617 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
618     bookkeeping bug.
619 root 1.87 - work around "player is on active list" problem by deactivating player
620     after loading.
621 root 1.81 - garbage collect shstr's more evenly and adaptively only when
622     there have in fact been allocations.
623 root 1.82 - fix object::insert to do as documented and insert into the env
624     if necessary.
625     - fix cf::map::unique_maps.
626     - fix nrof overflow check in can_merge_slow.
627     - fix converter code to handle >31 bit values.
628 elmex 1.83 - added support for the player_sold flag
629 root 1.84 - converters no longer accept unpaid items.
630 root 1.88 - canonicalize random map meta files for better unification.
631 root 1.77
632 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
633 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
634     when mlockall has been used.
635 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
636 root 1.72 - use separate thread for ticker timing (and more in the future).
637     this greatly increases timing accuracy and gets rid of an enourmous
638     number of gettimeofday calls.
639 root 1.82 - use a separate thread to signal aio completion, for lower latency.
640 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
641 root 1.71
642 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
643 root 1.68 - rebalanced default experience table to be more exponential
644     and much easier up to level ~40, then moderately harder.
645 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
646 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
647     - do not exit on reload/load errors but properly cleanup.
648 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
649 root 1.66
650 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
651 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
652     (this fixes the jeweler skill).
653 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
654 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
655 root 1.63 - move tombstone to real map if player died due to cave-in (even if
656     it has reset, which is better than putting it on the savebed, also as
657 root 1.321 proof that the player didn't use a savebed).
658 root 1.59
659 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
660 root 1.56 - work around perl bug in configure perl module version check.
661 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
662 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
663 root 1.52 - fix a bug in animate_weapon, causing a crash.
664 root 1.54 - no longer exit when a coroutine throws an exception.
665 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
666 root 1.53 - fix the "<player> is nuts" message.
667 root 1.58 - fix an exception at logout due to the json_coder being gone.
668 root 1.43 - upgrade to EV version 2.0 API.
669 root 1.47 - when players don't apply a savebed correctly but stand above one,
670     do not move or kill them.
671 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
672 root 1.43 - implement generic framework for server-side resource files.
673     - implement resource file update event.
674     - hook experience table update into the framework.
675     - move jeweler.yaml to resources (arch/).
676 root 1.44 - switch from Crossfire to Deliantra perl module.
677     - implement json2json arch filter.
678 root 1.45 - implement widget protocol version 2, support for ui templates.
679 root 1.54 - mapinfo is now handled fully asynchronously.
680 root 1.48 - ext/irc: also log irc messages.
681 root 1.51 - ext/schmorplog: write user stat files asynchronously.
682 root 1.43
683 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
684 elmex 1.41 - limited the number of items that can be picked up and dropped
685 root 1.42 as temporary measurement against bad performance or dropping things
686     (this lead to long freezes and triggered the watchdog).
687 elmex 1.41 - improved the performance of the drop command a bit.
688 root 1.38 - switch from Event to EV for higher performance, easier usage,
689     less bugs...
690 root 1.39 - updated to release version of the gnu affero license.
691 root 1.38
692 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
693 root 1.36 - more thoroughly rename the binaries, contact addresses.
694     - update the copyrights.
695 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
696     crashes.
697 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
698     potentially causing crashes.
699 root 1.35 - assign weapons on user load time, not login-time, avoiding
700     crashes.
701    
702 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
703 root 1.32 - fixed an important bug that caused passwords to be forgotten.
704 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
705     in some of the maps.
706 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
707     which is now trivial to do.
708 root 1.33 - removed all traces of the old (and never working) plug-in interface
709     (70kb code less on amd64).
710 root 1.34 - improve/tune scheduling priorities.
711     - fix some freezing bugs.
712     - fix a memory corruption problem in dynbuf.printf.
713     - use channels for chat and many informational commands.
714     - improved the tutorial.
715     - create missile is now fixed.
716     - race fields must now contain archetypes.
717     - jumping skill now works as advertised.
718 root 1.31
719 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
720 root 1.24 - relicense under the gnu affero license.
721 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
722 root 1.24 - implement server-side framework for generic resources.
723     - use resource framework for server-provided ambient
724     music.
725 root 1.27 - save object owners (players only atm).
726 root 1.24 - replace limited sound api with server-provided sound effects.
727     - new sc (sound control) protocol command.
728     - improve fxix protocol to include types.
729     - exactly fill tcp segments, if possible.
730     - output-rate is now an upper limit, the server will automatically
731     (and quite perfectly) adjust to the network conditions, ensuring
732     low latency even during bulk transfers (music, images, sounds etc.).
733     - implement server-side widgets (i.e. client widgets controlled
734     in the server side). this will allow future expansion without
735     having to upgrade clients.
736     - implement a (artwork) world map with realtime player position
737     tracking.
738     - new and more efficient extcmd (server still supports old extcmd
739     protocol).
740 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
741     calcluation that could be easily exploited by users.
742     - rebalanced diseases to spread more naturally/evenly.
743     - completely asynchronous map loading even for tiled maps.
744 root 1.24 - replace simple messaging protocol with channels carrying metadata
745     (similar to message types, but more directed at the user).
746     - reduce command processing latency by a whopping 120ms by
747     reordering some processing steps inside the server. this directly
748     reduces lag by 120ms.
749     - actually send spell faces to the client.
750 root 1.23 - implement player genders.
751 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
752     otherwise return to savebed and possible kill if the log-out
753     was for too long.
754     - fast socket-dead detection (kick player after 8 seconds without ack).
755     - greatly reduce the cpu time needed to draw maps _again_.
756     - archetypes are now subclasses of objects.
757     - rebalanced shop greed and approval functions to be more realistic
758     (and likely match the actual intention).
759 root 1.23 - implement "crossfire pod" format for messages, with working bold,
760     italic, gender-specific text, paragraphs etc.
761 root 1.24 - implemented hint framework, players can opt to receive hints.
762     - implemented (long) book framework, added some books from the cf wiki.
763 root 1.23 - implement generic message framework that uses xml, utf8 for the client
764     protocol and is capable of transmitting generic meta information.
765 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
766     - replace the nexus by a per-player tutorial map that teaches stuff
767     better than the newbie house.
768 root 1.18 - fix the magicmap colours.
769 root 1.19 - optimise map update even more by removing unneeded code and checks.
770     - decouple map and stats update from pl->ob and use pl->observe instead.
771     - implement observe command.
772 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
773     calls with a simple comparison.
774     - fix a latent crossfire bug that could crash the server because the
775     map refresh did not update the mapspace.
776 root 1.24 - support custom keys for regions and maps, regions are now
777     refcount-managed.
778     - allow worldmap overlays anywhere in the 000..999 range.
779     - new system to acquire time slices for background jobs, to reduce
780     jitter.
781 root 1.27 - semi-persistent object-referencing framework (currently only players
782     supported).
783 root 1.22 - dependency tracking for perl extensions.
784 root 1.24 - new slag-ex extension for cleaning cauldrons.
785     - fix invoke result processing.
786     - there are even less i/o syncpoints in the server now.
787 root 1.29 - added map-tags extension that scans all maps for object tags
788     and records them in the database (not used yet).
789 root 1.28 - metaserver 2 support.
790 root 1.22 - many more bugfixes and minor optimisations.
791 root 1.16
792 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
793 root 1.14 - optimised event invocation (non-wanted events can now be
794     skipped with 4-5 inlined instructions).
795 root 1.12 - complete rewrite of town_portal: it now creates a portal
796     to the "nearest" town only, travel is only possible
797 root 1.13 to the town and back, anybody can use it (also removes
798     one of the remaining syncpoints in the server).
799 root 1.10 - complete rewrite of the range/attack skill slot system:
800     there are now two slots, one for combat, one for ranged
801     attacks.
802     - introduce the concept of a current weapon (either a ranged
803     or a combat weapon/skill/tool) and switch between them as
804     needed.
805     - rewrite bow code so bows get more useful: apply damage,
806     attacktype and other stats to the arrows and treat
807     bows as weapons. also rebalance the missile weapons skill
808     so its damage increases with level.
809     - rewrite the complete player speed logic: weapon_speed now
810     works as documented and there are no unnatural speed boosts.
811 root 1.6 - implement a utility - cfutil - that simplifies arch and map
812     installation, replacing the old collect scripts and
813 root 1.9 simplying deployment by scaling and cutting faces as required.
814     - simplify the map protocol extensively by taking advantage
815     of missing bigfaces, speeding up map generation immensely.
816 root 1.6 - implement inherit keyword allowing archetypes to inherit from
817     other archetypes.
818     - rationalise archetype, region and treasurelist file format
819     into a single file format and make them reloadable asynchronously.
820 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
821     reloadable at runtime.
822 root 1.6 - implement 64x64 faceset support.
823     - implement fxixsx protocol that saves
824     a lot of bandwidth over the old image/face/smooth packets
825 root 1.11 and allows images > packetsize, incremental and background
826     transfers.
827 root 1.6 - implement a bandwidth-saving smoothing protocol that works
828     on a face basis as opposed to a mapspace basis.
829 root 1.7 - the server can now rate-limit image uploads to not exceed
830     a certain (client-configurable) speed while guarenteeing full
831     freedom of movement.
832 root 1.8 - implement new ex command to request item descriptions.
833     - implement new msg command for in-game messages with meta
834     information (using xml).
835 root 1.9 - enforce utf-8 for all text messages.
836 root 1.13 - added micropather (not used yet).
837 root 1.6 - many, many bugfixes.
838 root 1.1
839 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
840 root 1.1 - make coroapi accessible to cf+.
841     - moved map handling logic completely to perl
842     - per player maps are now marked in the map
843 root 1.2 - maps are saved completely differently now,
844     and much more often.
845 root 1.17 - rewrote map header parser and writer, to be much faster.
846 pippijn 1.4 - maps and players are now (in the average case) loaded
847 root 1.2 and saved completely asynchronously, I/O contention will no
848     longer freeze the server.
849 pippijn 1.4 - players and maps can be loaded anytime, without the player
850 root 1.2 being logged in.
851 root 1.1 - automatically generate method interfaces for perl from headers
852     - unbundled freezethaw
853     - mostly rewrote common/map.C
854     - completely rewrite server/swap.C
855     - introduced "runtime", the CCT clock (corrected crossfire time) :)
856     - introduced new keyword for map files: file_format_version (integer, server version: 0)
857     - better message for apply failures due to applymode
858     - removed most all of the weather code
859     - unified logging to stderr and file
860     - too many minor changes to document