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Revision: 1.450
Committed: Sat Oct 24 00:48:45 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.449: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.443 TODO: move_on/move_off events?
5 root 1.446 TODO: create "stay invisible always" list of face names (magic_mouth.png etc.)
6 root 1.444 TODO: ->living accessors for matches!
7 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
8 root 1.429 - add @check, @find npc dialogue commands.
9 root 1.450 - fix a memory buffer overflow in the book code.
10 root 1.429 - (maps) add a number of town interiors.
11 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
12 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
13     - (server,maps) fix bug causing some library books not to be chained down,
14     cause Scorn/Navar libraries not to have inscribable books.
15 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
16 sf-marcmagus 1.433 inappropriate item power.
17 root 1.448 - (maps) fix intwell balancing issue.
18 root 1.437 - improve the look of generated books.
19 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
20     - fix bug where players could bypass no_drop by putting items in containers.
21 root 1.430 - consecutive commands arriving at the same time in the server would be
22     corrupted if the length was >255.
23 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
24 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
25     and perl.
26 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
27     functionality (and more) inside the same object using the match expressions.
28     - create simpler match expression compiles in many common cases.
29 root 1.439 - reduce object size by removing obsolete "seen_by" member.
30 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
31     of the new dynbuf::splice function (which gave an unexpected net win
32     in code size...).
33 root 1.442 - the server will no longer complain (and subtly fail) when an object
34     being removed from a map causes another object to get removed.
35 root 1.441 - banish strncpy from the server, speed up and simplify sending item
36     descriptions to the client considerably.
37 root 1.442 - add new "in head" set modifier for matches.
38     - new BLOCKED_MOVE event added.
39     - mapscript archetype now has activate_on_xxx true by default, as similar
40     connected elements.
41 root 1.448 - (maps) imported all styles from cfextended except
42 root 1.444 floorstyles/land_plots and monsterstyles.
43 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
44 root 1.446 - don't crash when treasure lists are empty / supply new empty
45     treasurelist for randomitems when none can be found.
46     - implement cf::map::static_maps and use it in map-tags.ext.
47 root 1.449 - fix a bug in map-tag scanning when moving tags.
48 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
49     for a reaction.
50 root 1.447 - implement new "loadall" map loading command, purely for debugging.
51 root 1.429
52 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
53 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
54     but not horns (to make them more useful for content-creators).
55 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
56     2) it skipped spell effects and 3) it didn't handle the case where
57     and object was destroyed while iterating over it correctly. all this
58     allowed players to sometimes walk onto spaces they should not be able to
59     walk on.
60 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
61 root 1.399 - examining an object now dumps the serialised object form when the user
62 root 1.404 is a wizard (wizlook).
63 root 1.421 - altars no longer accept unpaid items.
64 root 1.411 - party spells didn't work all that well.
65 root 1.424 - added complex object matching framework (cf::match), and make altars
66     and pedestals use it.
67 root 1.425 - identified skill-tools show what skill they grant.
68 root 1.399 - display the duration of change_ability spells when examining them
69     (missing: protection spells, but they are a hack...).
70 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
71     adding more variety to the different mushrooms.
72 root 1.398 - fix a minor cfpod formatting bug.
73 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
74     the hintmode setting on the settings page.
75 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
76 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
77 root 1.399 - enable the object loader to also dump archetypes.
78 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
79 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
80 root 1.402 - force the initial face when loading an object that is time-animated
81     or a monster, so it does not have to be specified anymore.
82 root 1.403 - fix a bug where recasting an ability changing spell could shorten
83     its remaining duration.
84 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
85 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
86 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
87     up splay operations as well.
88 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
89 root 1.412 - implement introspection data for C++ classes (%REFLECT).
90 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
91 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
92 root 1.419 - fix transmutation alchemy.
93 root 1.424 - speed up many frequently-invoked C->perl callbacks.
94 root 1.419 - added complex object matching framework, to be used in altars and the like.
95 root 1.426 - switch to YAML::XS from YAML.
96 root 1.396
97 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
98 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
99     that ultimately was not helpful to catch it :)
100 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
101     all callers to use either one or the other, as appropriate. This
102     fixes the (rather fragile) light spell, maybe others.
103     - fixed an overflow and exploit in the bank/payment code.
104     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
105 elmex 1.384 to explain the skill a bit more.
106 root 1.389 - removed a buggy check for zero attacktype. So that we might find
107 elmex 1.388 the real bugs in the archs/maps/objects.
108 elmex 1.394 - Fixed enabling torches with lighters.
109 elmex 1.387 - (maps) Added Heaven Town region.
110     - (arch+maps) Fixed & normalized warriors on map
111     /quests/peterm/CTower/Barracks.
112 root 1.392 - fix the light spell (and possibly diseases and other lights).
113 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
114 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
115     a long time ago, and similar cases are still to be found in the maps.
116     - make the socket_timeout configurable in the code (but not yet for users).
117 root 1.393 - earth wall health bar is now correct.
118 elmex 1.384
119 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
120 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
121     freeze with IO::AIO anymore due this change.
122 root 1.364 - avoid a crash when a player tries to apply a lighter.
123 root 1.376 - allow a spell argument for dimension door.
124 root 1.362 - move shop item listing and some otherstuff into the info tab.
125 root 1.360 - avoid crashes when non-players cast party spells.
126 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
127 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
128     - small improvement of the number of potions in shops
129     (by Job Vranish).
130     - added a few party spells (by Job Vranish).
131 root 1.362 - use a common message dynbuf.
132 root 1.364 - destroying tear down objects will now use the full hp range
133     for animation and will only destroy/lastframe when hp < 0.
134     - allow monsters to use earth to dust.
135     - use manhattan distance for get_rangevector_from_mapcoord, just as
136     in get_rangevector.
137     - los updates now correctly take tiled maps into account.
138     - do los updates even on maps without darkness.
139 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
140 root 1.375 - upgrade to IO::AIO 3.21.
141 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
142 elmex 1.373 - properly catching exceptions from callback in irc.ext.
143 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
144 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
145 elmex 1.368 - (arch) added hint about usage to Slag Ex.
146 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
147     like the rest.
148 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
149 root 1.378 - (arch+maps) added rate limited converter and adjusted
150     /elmex/mana_fountain.
151     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
152     - reduce size of casting_time, move_status, attack_movement,
153     last_heal and last_sp slots, squeezing some more space out of struct
154 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
155     anywhere.
156 root 1.358
157 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
158     - fixed bug in alchemy, where finding the right object for enhancements
159     didn't work.
160 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
161     effects (w.r.t. put_more) per mapspace, to give the server a chance
162     to survive a hundred deathsheads.
163 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
164     disastrous bug of unfortunately unknown proportions...
165 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
166 root 1.343 - use gender-neutral place descriptions for invite.
167 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
168     Thanks go to Lisa Larsen!
169 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
170     anymore).
171 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
172 root 1.345 - use better dependency tracking for include/keyword.h.
173 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
174     so it is possible to invite somebody out of some stck-till-death traps,
175 root 1.346 or simply to commit suicide.
176 root 1.352 - replace the "ignoring delayed commands" message by something more useful
177     (cf. cunning gnome freezeing issue).
178 elmex 1.349 - various fixes for weapon improvements.
179 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
180 root 1.353 - support T and G sequences in cfpod.
181 root 1.343
182 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
183 root 1.339 - convert me command from per-map to chat, which makes more sense, also
184     document it.
185 elmex 1.336 - more than one spellbooks of same class can now be given
186     in class selection.
187 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
188     spell rebalancements.
189 elmex 1.338 - the IRC gateway filters IRC colors now.
190 elmex 1.336
191 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
192 root 1.331 - (arch) fix quiver of Holding Bolts.
193 root 1.332 - applying unpaid items will now examine them.
194 root 1.330 - add "What" column to body command, showing items in that slot.
195 elmex 1.329 - redesigned and rebalanced lamps and torches.
196 root 1.330 - add "..." to item names that have been shortened.
197     - fixed "assign" function that squeezes strings into fixed length.
198 elmex 1.333 - add cursed effect to lamps and (some) torches.
199 elmex 1.334 - fixed bad assigned crafting skills and their tools.
200 root 1.312
201 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
202 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
203 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
204 root 1.312 - make monster smell logic dependent on their wisdom stat.
205 root 1.324 - put the death reason into a separate tab.
206     - converted "connected" slot to string, cleanly got rid of some ugly
207     hacks such as the path_attuned hack.
208 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
209     - replace one-at-a-time hash by faster than smaller FNV-1a hash
210     when hashing strings.
211 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
212 elmex 1.320 whether the right cauldron is used.
213 root 1.313 - considerably optimise shared string implementation by
214 root 1.316 making its null value a compiletime constant.
215 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
216     as well as using shstr_cmp to pass shared stringsa round efficiently,
217     for lots of code size savings.
218 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
219     they are sleeping: generators now check for the sleeping flag.
220 root 1.318 - tell gcc not to excessively inline some perl interface functions.
221 root 1.322 - remove marking rune length limit.
222 root 1.323 - fix formatting of cfpod when a verbatim block was following
223     a single newline.
224     - move resistances, statistics and showpets command output into tabs.
225 root 1.326 - implement map scripts that can replace the boulder logic without
226     having to write extensions.
227 root 1.310
228 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
229 root 1.302 - fix a longstanding bug that teared multipart monsters
230     at map boundaries apart.
231 root 1.292 - temporarily make permanently invisible player visible when
232     he/she makes noise.
233 root 1.284 - fix being able to see through walls a bit.
234 root 1.303 - improve look at output.
235 root 1.285 - completely replaced the line of sight algorithm with a variant
236     of spiral fov capable of visibility grades and arbitrary
237     shadow angles, that uses less memory and less code.
238     - the new los code supports arbitrary map rectangles and loosens
239 root 1.310 other restrictions of the old code, supporting further optimisations.
240     - update los if blocksview-objects are inserted in a map, not just when
241 root 1.287 removed (e.g. for summon fog).
242 root 1.303 - permanent invisibility doesn't make immune against making noise:
243     implement a noise system that allows monsters to locate the player
244     when he/she makes noise.
245     - implement a primitive smell system that monsters can use to track
246     players.
247 elmex 1.288 - create bomb now also works when casted by door traps.
248 elmex 1.290 - (arch) new torch graphics.
249 root 1.289 - (maps) considerably soften the subway spider.
250 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
251     the guards from being killed by players.
252 root 1.310 - (maps) lots of tweaks in and around scorn.
253     - (maps) use special non-blocksview jungle, mountain and
254     darkforest freely on the worldmap, to get gradual sight obstacles
255     instead of total blackout in those areas.
256 root 1.289 - no maximum darkness for outdoor maps anymore.
257 root 1.291 - add more hints, fix some messages.
258 root 1.292 - fix a bug: firing rods should tell you something about them.
259     - make light additive even within players.
260 root 1.293 - darken xrays effect a bit.
261     - improve handling of los changes when inserting or removing
262     objects, not perfect yet.
263     - make map darkness signed (formerly unsigned) to allow
264 root 1.294 ambient lighting and centrally manage darkness as an offset.
265     - revamped, fixed and documented the server calendrics, also
266     tell users the current time and data, to improve awareness.
267     - implement proper wizlook flag and handling of wizlook, instead
268     of dumbly just clearing los once.
269 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
270     and has a smaller runtime variance.
271 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
272     making them actually useful.
273     - see_in_dark now increases the viewing radius by 3.
274 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
275     speedup, as well as in many other places.
276 root 1.299 - remove support for extended map infos - these are not used
277     by the deliantra client and removing them gives us a 10% speedup
278     when sending map changes.
279 root 1.300 - remove most gcfclient and other client bug workarounds, as well
280     as now obsolete protocol versions, simplying the code.
281 root 1.301 - optimise and simplify generation of random numbers.
282 root 1.303 - correctly provide a non-zero default density for materials, to
283     avoid crashes, fix other bugs in the material handling code.
284     - fix volume calculations.
285     - fix cfpod parsing when multiple verbatim blocks were separated by
286     newlines.
287 root 1.305 - increase monster detection radius from wis/5 to wis/3.
288 root 1.306 - remove old pickup modes.
289     - remove obsolete disarm and search commands (search wasn't working
290     anyways).
291 root 1.308 - fix a crash when an npc applied a sign.
292 root 1.284
293 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
294 root 1.283 - this release is assumed to be very stable.
295     - (maps) radically redesigned and improved tutorial.
296 root 1.280 - directional casting no longer immediately removes the invisible effect.
297 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
298 root 1.272 - fix overflow in lighting calculations.
299     - negative glow radii can no longer cause total darkness.
300 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
301     only maximally-lit ones.
302 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
303     - swashbucklers got the oratory skill now.
304 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
305 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
306 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
307 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
308     (which was probably broken, too).
309 root 1.281 - support negative glow radii during daytime, too.
310     - use circular, not rectangular, viewing area.
311     - use minimum viewing distance of 2 in outdoor maps.
312     - negative glow is stronger than viewing area or lamps.
313 root 1.283 - (arch) new darkness spell face.
314 root 1.272
315 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
316     - (maps) completely redesigned scorn.
317 root 1.269 - "cast light" now works on oneself.
318 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
319     negative glow radii again (they were totally broken before).
320 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
321 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
322 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
323 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
324 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
325     back to the player.
326 root 1.251 - attuned/repell and spell base level system reworked.
327 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
328 root 1.247 be less erratic now.
329 root 1.248 - refuse to write the uuid file if the uuid is zero
330     (to avoid writing it in early crashes).
331 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
332     - speed up emergency_save by not syncing every file separately.
333     - no longer reattach perl to every object on reload, it's slow, and no longer
334     necessary since we don't nuke stashes anymore.
335     - do not bootstrap perl from the commandline args, use separate eval for
336     better error reporting.
337 root 1.259 - fix a crash when pushing cone spells met ice attacks.
338 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
339 root 1.255 - speed up map refresh in server a bit.
340 elmex 1.258 - refactored drop code and fixed some programming errors in it.
341 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
342 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
343 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
344     as the current weight of the inventory.
345 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
346     dragonfire has been introduced for the non-dragon players.
347 root 1.265 - remove unused "tooltype", "start_holding" object slots.
348     - change "weapontype" object slot to uint8.
349     - convert "hide" object slot into flag.
350     - reorder object members for better locality of reference and codesize
351     decrease.
352 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
353 root 1.267 - fix a crash when no skill could be found when killing amonster.
354 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
355     every completed aio operation.
356 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
357     and update mapspaces if necessary.
358 root 1.246
359 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
360 root 1.241 - removed all command line parsing, only env variables are supported
361     anymore.
362 root 1.239 - region-specific monsters will now once more be on the worldmap.
363 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
364 root 1.225 would grow out of bounds.
365 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
366 root 1.222 - fixed a double-escaping bug in the pod-parser.
367     - rewrote the cfpod parser in C++.
368     - hintmode moved to C++, players need to re-set their hintmode if
369     they dislike "show".
370 root 1.231 - fix RIP inscription.
371 root 1.239 - bump login name length from 18 to 20 char max.
372 root 1.231 - correctly support gender in emotes.
373     - correctly support gender in the death messages.
374     - correctly generate death messages for players only when they really die,
375     with increased information.
376 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
377     and data corruption (but apparently was never triggered).
378 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
379 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
380     data corruption bug.
381 root 1.223 - tweak coredumping/monitoring a bit.
382 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
383 root 1.227 - do not crash in the loader when an inventory object could not be loaded
384     (from a corrupted file).
385 root 1.241 - redid skills command to send output to proper channel.
386 root 1.233 - object->map is no longer refcounting.
387 root 1.228 - add FLAG_DEBUG for internal debugging.
388 root 1.231 - add NDI_VERBATIM flag to send_msg.
389 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
390 root 1.240 - player->exists is no longer a sync_job.
391 root 1.233 - split login.ext's player scheduler into
392     it's own player-scheduler.ext extension.
393 root 1.222
394 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
395 root 1.212 - require perl 5.10.
396 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
397 root 1.204 - swap player and observed count's on the map when observing.
398 root 1.205 - add (mostly untested) mapspace perl class and accessors.
399 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
400 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
401     could be found.
402 root 1.208 - pits now have a configurable "random spread" range and default
403 root 1.213 to a radius of two now.
404 root 1.212 - rewrite pay_player_arch.
405     - use a more stable perl_reload implementation.
406     - do not use Symbol::delete_package (causes crashes after perl-reload),
407     use our own, safer, clear_package instead.
408     - when asynchronously dumping core, close all file handles to allow
409     the server to restart concurrently.
410 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
411     sequences, without double-encoding. it should be faster, too.
412     - the above fixes wrong display of help tetx and many other issues.
413 root 1.216 - use lzf and frag packets for large messages for clients supporting them
414 root 1.218 (0.9976+), use it for long books and other messages.
415 root 1.210 - eradicate listen command and corresponding code.
416 root 1.211 - eradicate logs command.
417 root 1.218 - let the client log into the server log, used for crash backtraces.
418 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
419     old style spell objects with the spell magic bullet.
420 root 1.220 - (arch) fixed skill less rods in the archetypes
421 root 1.204
422 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
423 elmex 1.197 - made jeweler workbench larger and some other minor map
424     changes in jeweler town.
425 root 1.196 - fixed wrong item handling in jeweler skill code.
426 root 1.198 - (arch) use a special "key_random_map" for random map keys
427     that are used up.
428 root 1.199 - fix a crash when the player who was observed has logged out long
429     enough for his region/map to be gone.
430 root 1.200 - port to g++-4.3's incompatible tr1 changes.
431 root 1.201 - add some missing dependencies.
432 root 1.203 - log to /var/log/deliantra/ by default.
433     - hack observe code to enable smooth movmenet when observing.
434 elmex 1.195
435 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
436 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
437 root 1.179 - correctly move gsay to the party channel.
438 root 1.178 - fix a crash when animate weapon was used in some areas.
439 elmex 1.177 - fixed unnecessary identification of by converters created objects.
440 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
441     with NPCs.
442 elmex 1.175 - (arch) dragon scales got proper type now
443 root 1.193 - object::decrease would sometimes cause container weights to
444     be wrong, this has been fixed.
445 root 1.194 - do not send time updates for newly-seen items.
446 root 1.185 - thawing an icecube will once more drop its contents to the ground.
447 root 1.183 - fix cone spells etc. going through walls sometimes.
448 root 1.186 - fix a weight update bug that sometimes left containers
449     with wrong weights.
450 root 1.194 - added auto_apply event and extension for shop tiles.
451 root 1.172 - work around get_map_flags invoking perl and switching the stack.
452     - make sure the map is loaded when using a town portal return.
453 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
454     where healing spells didn't cost any grace.
455 root 1.173 - fix starvation kill reason.
456 root 1.174 - fix pk killer name message.
457 root 1.189 - don't let people apply signs with @match.
458 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
459     what seems to be the biggets memleak in the server).
460 elmex 1.171
461 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
462 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
463     - use anyevent to manage listen ports (this enables IPv6 support).
464 root 1.167 - server supports ipv6 client connections now.
465 root 1.168 - use newly-available Coro::AnyEvent.
466 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
467     to let it handle AIO requests.
468 root 1.167
469 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
470 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
471     processing considerably (especially in the client) and reduces data transfers
472     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
473 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
474     - (map) fixed npc dialogue in pup_land/s_f/special.
475     - bugfix: fix a crash when a player casts a swarm spell and then logs out
476     (swarm spells now stay in the player's inventory).
477 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
478 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
479     archetype *archname* (chairs of different facings were merged).
480     - bugfix: fix a potential crash issue in find_object_name (not used
481     normally).
482 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
483     (destruction, magic missile etc.).
484 root 1.163 - swarm spells without a direction now use various spiral patterns
485     instead of being fully random.
486 root 1.158 - update AnyEvent API to 3.4 and above.
487 root 1.156
488 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
489 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
490 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
491 root 1.152 - bugfix: the jumping skill now gives experience for jumping
492     and for attacking monsters. it also takes about one second to do a jump.
493 root 1.138 - bugfix: players couldn't starve in 2.53 :(
494 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
495 root 1.152 - bugfix: spell effects like word of recall are removed on death.
496 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
497     were created outside a map.
498 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
499     (fixed by reversing the logic).
500 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
501 root 1.153 - bugfix: the random map generator no longer leaks key objects.
502 root 1.154 - bugfix: support random maps >127x127.
503 root 1.152 - (maps) fixed the death certificate system in nimbus.
504 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
505 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
506 root 1.147 - (arch) give ball lightning a real name.
507 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
508 root 1.155 - support cfpod in ex replies (client item tooltips).
509 root 1.143 - unapply item in range slow when readying a spell.
510 root 1.148 - bugfix: account for rounding errors in weight updates.
511 root 1.139 - remove synchronous mkdir in chargen_race_done.
512     - fix per-race starting maps.
513 root 1.142 - check hiscore on suicide and quit as well.
514 root 1.138 - tell players when they are starving.
515 root 1.133 - get rid of costly object_from_name conversion for altar effects.
516     - fix map difficulty calculation for generators.
517 root 1.146 - slightly more intelligent handling of "is_animated" flag.
518 root 1.149 - support no_drop map header flag (before it was only available internally).
519 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
520 root 1.133
521 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
522 root 1.119 - bugfix: custom skill settings were not saved by the server.
523     - bugfix: remove did not actually remove items from the inventory, leaving
524 root 1.116 ghost items.
525 root 1.119 - bugfix: properly update items identified on the ground.
526 root 1.120 - bugfix: use localtime_r in the logger thread.
527 root 1.122 - bugfix: player starvation will now give the correct kill reason.
528     - bugfix: archetype reloads could crash the server.
529 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
530 elmex 1.114 player is not logged in.
531 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
532 root 1.117 server startup.
533 root 1.128 - bugfix: fix the door surround check in the random map generator.
534     - (maps) fix heaven quest difficulty progression.
535     - (maps) fix some random map styles.
536     - dropping items a shop is not interested in won't sell them anymore.
537     - rods and horns with a too low maximum charge allow now at least one discharge.
538     - implement kill & death statistics.
539     - random map preparation is no longer synchronous.
540     - rewrite find_style in perl, no longer does synchronous I/O.
541     - improve random map specials placement.
542     - make the killer a real object pointer instead of a string, improved
543     kill reason messages.
544 root 1.117 - take advantage of new aio_close and aio_chmod.
545 root 1.128 - implement archetype::get, object::deep_clone and update callers.
546 root 1.125 - change_abil is much faster.
547 root 1.126 - update the floorbox more often to work around the reverses item order
548     display in clients.
549 root 1.125 - cleaned up object copying by encapsulating it to a single place.
550 root 1.126 - add hints to the invite messages.
551 root 1.127 - rewrote key<->value pair handling.
552 root 1.128 - use an independent random number generator for the random map generator.
553 elmex 1.113
554 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
555 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
556     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
557     - completely automate the weight handling, should fix all weight
558     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
559 root 1.103 - reloading archetypes while a user was in the character creation phase
560     could crash the server.
561 root 1.106 - fix a nontrivial number of cases of code commented similar
562     to "is this really correct?", as many of those cases are now handles
563     automatically by lower level code.
564     - replace many ad-hoc checks for client visibility by object::visible_to,
565     should result in broader applicability of functions using it.
566 root 1.104 - merge items with different arch pointers refering to the same arch
567     (due to archetype reloads).
568 root 1.106 - refactored the object remove/insert functions and most related
569     functions (decrease, split, merge_ob etc.).
570 root 1.105 - make it compile better on freebsd (reported by pippijn).
571 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
572 root 1.108 - fix the longstanding "container stays open" bug.
573 root 1.107 - improved floorbox updating to be incremental and other protocol
574     optimisations.
575     - get rid of update_after_inventory_change and only do update stats
576     for weight once/tick/player at max.
577 root 1.109 - rewrite party commands, use party channel.
578 root 1.103
579 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
580 root 1.97 - properly link against libgthread as that is needed to make the slice
581     allocator thread-safe.
582 root 1.91 - support perls not compiled with 64 bit support (though this is not a
583     recommended configuration) (reported by Samuel Gondouin).
584 root 1.94 - always put godgiven items into the player inventory, never any containers.
585 root 1.92 - (maps, arch) the scorn go club was founded!
586 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
587 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
588     became a real spell-class.
589 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
590     - (arch) considerably strengthened spark shower and destruction.
591     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
592     finally reloadable at runtime.
593     - changed archetype loading algorithm to only require one pass and
594     use delayed resolving of references.
595 root 1.101 - examine command now uses the examine infobox.
596 root 1.102 - implement an "incremental garbage collector" for archetypes.
597 root 1.98 - enable slice allocator again.
598 root 1.96 - implement optional free memory poisoning.
599 root 1.91
600 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
601 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
602 root 1.85 skill.
603 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
604     names (also update all maps to use money instead of coins).
605 root 1.78 - add uuid accessors to perl.
606     - add coin names and archetype accessors to perl.
607 root 1.80 - fix runtime uuid file format to use "." instead of ",".
608 root 1.78 - change perl extensions to not use hardcoded coins and values.
609 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
610     and be more parsimonous of uuid usage by the exact value out on exit.
611 root 1.86 - write log messages in another thread, removing another sync point.
612     - support multi-line log messages in a nicer way.
613 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
614 root 1.81 - fix a minor memleak in the random map generator.
615     - some parts of the random map generator are not coroutine-safe,
616     so only call it "single-threaded".
617     - major cleanup of memory management in random map generator.
618 root 1.87 - slight refactoring of the random map generator, faster too.
619 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
620     bookkeeping bug.
621 root 1.87 - work around "player is on active list" problem by deactivating player
622     after loading.
623 root 1.81 - garbage collect shstr's more evenly and adaptively only when
624     there have in fact been allocations.
625 root 1.82 - fix object::insert to do as documented and insert into the env
626     if necessary.
627     - fix cf::map::unique_maps.
628     - fix nrof overflow check in can_merge_slow.
629     - fix converter code to handle >31 bit values.
630 elmex 1.83 - added support for the player_sold flag
631 root 1.84 - converters no longer accept unpaid items.
632 root 1.88 - canonicalize random map meta files for better unification.
633 root 1.77
634 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
635 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
636     when mlockall has been used.
637 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
638 root 1.72 - use separate thread for ticker timing (and more in the future).
639     this greatly increases timing accuracy and gets rid of an enourmous
640     number of gettimeofday calls.
641 root 1.82 - use a separate thread to signal aio completion, for lower latency.
642 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
643 root 1.71
644 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
645 root 1.68 - rebalanced default experience table to be more exponential
646     and much easier up to level ~40, then moderately harder.
647 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
648 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
649     - do not exit on reload/load errors but properly cleanup.
650 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
651 root 1.66
652 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
653 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
654     (this fixes the jeweler skill).
655 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
656 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
657 root 1.63 - move tombstone to real map if player died due to cave-in (even if
658     it has reset, which is better than putting it on the savebed, also as
659 root 1.321 proof that the player didn't use a savebed).
660 root 1.59
661 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
662 root 1.56 - work around perl bug in configure perl module version check.
663 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
664 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
665 root 1.52 - fix a bug in animate_weapon, causing a crash.
666 root 1.54 - no longer exit when a coroutine throws an exception.
667 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
668 root 1.53 - fix the "<player> is nuts" message.
669 root 1.58 - fix an exception at logout due to the json_coder being gone.
670 root 1.43 - upgrade to EV version 2.0 API.
671 root 1.47 - when players don't apply a savebed correctly but stand above one,
672     do not move or kill them.
673 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
674 root 1.43 - implement generic framework for server-side resource files.
675     - implement resource file update event.
676     - hook experience table update into the framework.
677     - move jeweler.yaml to resources (arch/).
678 root 1.44 - switch from Crossfire to Deliantra perl module.
679     - implement json2json arch filter.
680 root 1.45 - implement widget protocol version 2, support for ui templates.
681 root 1.54 - mapinfo is now handled fully asynchronously.
682 root 1.48 - ext/irc: also log irc messages.
683 root 1.51 - ext/schmorplog: write user stat files asynchronously.
684 root 1.43
685 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
686 elmex 1.41 - limited the number of items that can be picked up and dropped
687 root 1.42 as temporary measurement against bad performance or dropping things
688     (this lead to long freezes and triggered the watchdog).
689 elmex 1.41 - improved the performance of the drop command a bit.
690 root 1.38 - switch from Event to EV for higher performance, easier usage,
691     less bugs...
692 root 1.39 - updated to release version of the gnu affero license.
693 root 1.38
694 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
695 root 1.36 - more thoroughly rename the binaries, contact addresses.
696     - update the copyrights.
697 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
698     crashes.
699 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
700     potentially causing crashes.
701 root 1.35 - assign weapons on user load time, not login-time, avoiding
702     crashes.
703    
704 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
705 root 1.32 - fixed an important bug that caused passwords to be forgotten.
706 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
707     in some of the maps.
708 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
709     which is now trivial to do.
710 root 1.33 - removed all traces of the old (and never working) plug-in interface
711     (70kb code less on amd64).
712 root 1.34 - improve/tune scheduling priorities.
713     - fix some freezing bugs.
714     - fix a memory corruption problem in dynbuf.printf.
715     - use channels for chat and many informational commands.
716     - improved the tutorial.
717     - create missile is now fixed.
718     - race fields must now contain archetypes.
719     - jumping skill now works as advertised.
720 root 1.31
721 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
722 root 1.24 - relicense under the gnu affero license.
723 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
724 root 1.24 - implement server-side framework for generic resources.
725     - use resource framework for server-provided ambient
726     music.
727 root 1.27 - save object owners (players only atm).
728 root 1.24 - replace limited sound api with server-provided sound effects.
729     - new sc (sound control) protocol command.
730     - improve fxix protocol to include types.
731     - exactly fill tcp segments, if possible.
732     - output-rate is now an upper limit, the server will automatically
733     (and quite perfectly) adjust to the network conditions, ensuring
734     low latency even during bulk transfers (music, images, sounds etc.).
735     - implement server-side widgets (i.e. client widgets controlled
736     in the server side). this will allow future expansion without
737     having to upgrade clients.
738     - implement a (artwork) world map with realtime player position
739     tracking.
740     - new and more efficient extcmd (server still supports old extcmd
741     protocol).
742 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
743     calcluation that could be easily exploited by users.
744     - rebalanced diseases to spread more naturally/evenly.
745     - completely asynchronous map loading even for tiled maps.
746 root 1.24 - replace simple messaging protocol with channels carrying metadata
747     (similar to message types, but more directed at the user).
748     - reduce command processing latency by a whopping 120ms by
749     reordering some processing steps inside the server. this directly
750     reduces lag by 120ms.
751     - actually send spell faces to the client.
752 root 1.23 - implement player genders.
753 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
754     otherwise return to savebed and possible kill if the log-out
755     was for too long.
756     - fast socket-dead detection (kick player after 8 seconds without ack).
757     - greatly reduce the cpu time needed to draw maps _again_.
758     - archetypes are now subclasses of objects.
759     - rebalanced shop greed and approval functions to be more realistic
760     (and likely match the actual intention).
761 root 1.23 - implement "crossfire pod" format for messages, with working bold,
762     italic, gender-specific text, paragraphs etc.
763 root 1.24 - implemented hint framework, players can opt to receive hints.
764     - implemented (long) book framework, added some books from the cf wiki.
765 root 1.23 - implement generic message framework that uses xml, utf8 for the client
766     protocol and is capable of transmitting generic meta information.
767 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
768     - replace the nexus by a per-player tutorial map that teaches stuff
769     better than the newbie house.
770 root 1.18 - fix the magicmap colours.
771 root 1.19 - optimise map update even more by removing unneeded code and checks.
772     - decouple map and stats update from pl->ob and use pl->observe instead.
773     - implement observe command.
774 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
775     calls with a simple comparison.
776     - fix a latent crossfire bug that could crash the server because the
777     map refresh did not update the mapspace.
778 root 1.24 - support custom keys for regions and maps, regions are now
779     refcount-managed.
780     - allow worldmap overlays anywhere in the 000..999 range.
781     - new system to acquire time slices for background jobs, to reduce
782     jitter.
783 root 1.27 - semi-persistent object-referencing framework (currently only players
784     supported).
785 root 1.22 - dependency tracking for perl extensions.
786 root 1.24 - new slag-ex extension for cleaning cauldrons.
787     - fix invoke result processing.
788     - there are even less i/o syncpoints in the server now.
789 root 1.29 - added map-tags extension that scans all maps for object tags
790     and records them in the database (not used yet).
791 root 1.28 - metaserver 2 support.
792 root 1.22 - many more bugfixes and minor optimisations.
793 root 1.16
794 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
795 root 1.14 - optimised event invocation (non-wanted events can now be
796     skipped with 4-5 inlined instructions).
797 root 1.12 - complete rewrite of town_portal: it now creates a portal
798     to the "nearest" town only, travel is only possible
799 root 1.13 to the town and back, anybody can use it (also removes
800     one of the remaining syncpoints in the server).
801 root 1.10 - complete rewrite of the range/attack skill slot system:
802     there are now two slots, one for combat, one for ranged
803     attacks.
804     - introduce the concept of a current weapon (either a ranged
805     or a combat weapon/skill/tool) and switch between them as
806     needed.
807     - rewrite bow code so bows get more useful: apply damage,
808     attacktype and other stats to the arrows and treat
809     bows as weapons. also rebalance the missile weapons skill
810     so its damage increases with level.
811     - rewrite the complete player speed logic: weapon_speed now
812     works as documented and there are no unnatural speed boosts.
813 root 1.6 - implement a utility - cfutil - that simplifies arch and map
814     installation, replacing the old collect scripts and
815 root 1.9 simplying deployment by scaling and cutting faces as required.
816     - simplify the map protocol extensively by taking advantage
817     of missing bigfaces, speeding up map generation immensely.
818 root 1.6 - implement inherit keyword allowing archetypes to inherit from
819     other archetypes.
820     - rationalise archetype, region and treasurelist file format
821     into a single file format and make them reloadable asynchronously.
822 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
823     reloadable at runtime.
824 root 1.6 - implement 64x64 faceset support.
825     - implement fxixsx protocol that saves
826     a lot of bandwidth over the old image/face/smooth packets
827 root 1.11 and allows images > packetsize, incremental and background
828     transfers.
829 root 1.6 - implement a bandwidth-saving smoothing protocol that works
830     on a face basis as opposed to a mapspace basis.
831 root 1.7 - the server can now rate-limit image uploads to not exceed
832     a certain (client-configurable) speed while guarenteeing full
833     freedom of movement.
834 root 1.8 - implement new ex command to request item descriptions.
835     - implement new msg command for in-game messages with meta
836     information (using xml).
837 root 1.9 - enforce utf-8 for all text messages.
838 root 1.13 - added micropather (not used yet).
839 root 1.6 - many, many bugfixes.
840 root 1.1
841 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
842 root 1.1 - make coroapi accessible to cf+.
843     - moved map handling logic completely to perl
844     - per player maps are now marked in the map
845 root 1.2 - maps are saved completely differently now,
846     and much more often.
847 root 1.17 - rewrote map header parser and writer, to be much faster.
848 pippijn 1.4 - maps and players are now (in the average case) loaded
849 root 1.2 and saved completely asynchronously, I/O contention will no
850     longer freeze the server.
851 pippijn 1.4 - players and maps can be loaded anytime, without the player
852 root 1.2 being logged in.
853 root 1.1 - automatically generate method interfaces for perl from headers
854     - unbundled freezethaw
855     - mostly rewrote common/map.C
856     - completely rewrite server/swap.C
857     - introduced "runtime", the CCT clock (corrected crossfire time) :)
858     - introduced new keyword for map files: file_format_version (integer, server version: 0)
859     - better message for apply failures due to applymode
860     - removed most all of the weather code
861     - unified logging to stderr and file
862     - too many minor changes to document