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Revision: 1.452
Committed: Sat Oct 24 06:16:40 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.451: +7 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.452 TODO: move_on/move_off events?
5     TODO: create "stay invisible always" list of face names (magic_mouth.png etc.)
6     TODO: ->living accessors for matches!
7     TODO: new permanent apartments in celvear/lostwages/tindervale?
8     - (maps) add lostwages from cfextended.
9     - skip /styles diretcory in cf::map::static_maps.
10    
11 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
12 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
13 root 1.451 - fix a memory buffer overflow in the book code.
14 root 1.429 - add @check, @find npc dialogue commands.
15     - (maps) add a number of town interiors.
16 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
17 root 1.451 - (maps) add celvear area from cfextended.
18 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
19     - (server,maps) fix bug causing some library books not to be chained down,
20     cause Scorn/Navar libraries not to have inscribable books.
21 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
22 sf-marcmagus 1.433 inappropriate item power.
23 root 1.448 - (maps) fix intwell balancing issue.
24 root 1.437 - improve the look of generated books.
25 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
26     - fix bug where players could bypass no_drop by putting items in containers.
27 root 1.430 - consecutive commands arriving at the same time in the server would be
28     corrupted if the length was >255.
29 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
30 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
31     and perl.
32 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
33     functionality (and more) inside the same object using the match expressions.
34     - create simpler match expression compiles in many common cases.
35 root 1.439 - reduce object size by removing obsolete "seen_by" member.
36 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
37     of the new dynbuf::splice function (which gave an unexpected net win
38     in code size...).
39 root 1.442 - the server will no longer complain (and subtly fail) when an object
40     being removed from a map causes another object to get removed.
41 root 1.441 - banish strncpy from the server, speed up and simplify sending item
42     descriptions to the client considerably.
43 root 1.442 - add new "in head" set modifier for matches.
44     - new BLOCKED_MOVE event added.
45     - mapscript archetype now has activate_on_xxx true by default, as similar
46     connected elements.
47 root 1.448 - (maps) imported all styles from cfextended except
48 root 1.444 floorstyles/land_plots and monsterstyles.
49 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
50 root 1.446 - don't crash when treasure lists are empty / supply new empty
51     treasurelist for randomitems when none can be found.
52     - implement cf::map::static_maps and use it in map-tags.ext.
53 root 1.449 - fix a bug in map-tag scanning when moving tags.
54 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
55     for a reaction.
56 root 1.447 - implement new "loadall" map loading command, purely for debugging.
57 root 1.429
58 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
59 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
60     but not horns (to make them more useful for content-creators).
61 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
62     2) it skipped spell effects and 3) it didn't handle the case where
63     and object was destroyed while iterating over it correctly. all this
64     allowed players to sometimes walk onto spaces they should not be able to
65     walk on.
66 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
67 root 1.399 - examining an object now dumps the serialised object form when the user
68 root 1.404 is a wizard (wizlook).
69 root 1.421 - altars no longer accept unpaid items.
70 root 1.411 - party spells didn't work all that well.
71 root 1.424 - added complex object matching framework (cf::match), and make altars
72     and pedestals use it.
73 root 1.425 - identified skill-tools show what skill they grant.
74 root 1.399 - display the duration of change_ability spells when examining them
75     (missing: protection spells, but they are a hack...).
76 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
77     adding more variety to the different mushrooms.
78 root 1.398 - fix a minor cfpod formatting bug.
79 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
80     the hintmode setting on the settings page.
81 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
82 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
83 root 1.399 - enable the object loader to also dump archetypes.
84 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
85 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
86 root 1.402 - force the initial face when loading an object that is time-animated
87     or a monster, so it does not have to be specified anymore.
88 root 1.403 - fix a bug where recasting an ability changing spell could shorten
89     its remaining duration.
90 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
91 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
92 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
93     up splay operations as well.
94 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
95 root 1.412 - implement introspection data for C++ classes (%REFLECT).
96 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
97 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
98 root 1.419 - fix transmutation alchemy.
99 root 1.424 - speed up many frequently-invoked C->perl callbacks.
100 root 1.419 - added complex object matching framework, to be used in altars and the like.
101 root 1.426 - switch to YAML::XS from YAML.
102 root 1.396
103 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
104 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
105     that ultimately was not helpful to catch it :)
106 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
107     all callers to use either one or the other, as appropriate. This
108     fixes the (rather fragile) light spell, maybe others.
109     - fixed an overflow and exploit in the bank/payment code.
110     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
111 elmex 1.384 to explain the skill a bit more.
112 root 1.389 - removed a buggy check for zero attacktype. So that we might find
113 elmex 1.388 the real bugs in the archs/maps/objects.
114 elmex 1.394 - Fixed enabling torches with lighters.
115 elmex 1.387 - (maps) Added Heaven Town region.
116     - (arch+maps) Fixed & normalized warriors on map
117     /quests/peterm/CTower/Barracks.
118 root 1.392 - fix the light spell (and possibly diseases and other lights).
119 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
120 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
121     a long time ago, and similar cases are still to be found in the maps.
122     - make the socket_timeout configurable in the code (but not yet for users).
123 root 1.393 - earth wall health bar is now correct.
124 elmex 1.384
125 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
126 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
127     freeze with IO::AIO anymore due this change.
128 root 1.364 - avoid a crash when a player tries to apply a lighter.
129 root 1.376 - allow a spell argument for dimension door.
130 root 1.362 - move shop item listing and some otherstuff into the info tab.
131 root 1.360 - avoid crashes when non-players cast party spells.
132 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
133 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
134     - small improvement of the number of potions in shops
135     (by Job Vranish).
136     - added a few party spells (by Job Vranish).
137 root 1.362 - use a common message dynbuf.
138 root 1.364 - destroying tear down objects will now use the full hp range
139     for animation and will only destroy/lastframe when hp < 0.
140     - allow monsters to use earth to dust.
141     - use manhattan distance for get_rangevector_from_mapcoord, just as
142     in get_rangevector.
143     - los updates now correctly take tiled maps into account.
144     - do los updates even on maps without darkness.
145 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
146 root 1.375 - upgrade to IO::AIO 3.21.
147 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
148 elmex 1.373 - properly catching exceptions from callback in irc.ext.
149 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
150 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
151 elmex 1.368 - (arch) added hint about usage to Slag Ex.
152 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
153     like the rest.
154 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
155 root 1.378 - (arch+maps) added rate limited converter and adjusted
156     /elmex/mana_fountain.
157     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
158     - reduce size of casting_time, move_status, attack_movement,
159     last_heal and last_sp slots, squeezing some more space out of struct
160 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
161     anywhere.
162 root 1.358
163 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
164     - fixed bug in alchemy, where finding the right object for enhancements
165     didn't work.
166 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
167     effects (w.r.t. put_more) per mapspace, to give the server a chance
168     to survive a hundred deathsheads.
169 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
170     disastrous bug of unfortunately unknown proportions...
171 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
172 root 1.343 - use gender-neutral place descriptions for invite.
173 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
174     Thanks go to Lisa Larsen!
175 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
176     anymore).
177 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
178 root 1.345 - use better dependency tracking for include/keyword.h.
179 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
180     so it is possible to invite somebody out of some stck-till-death traps,
181 root 1.346 or simply to commit suicide.
182 root 1.352 - replace the "ignoring delayed commands" message by something more useful
183     (cf. cunning gnome freezeing issue).
184 elmex 1.349 - various fixes for weapon improvements.
185 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
186 root 1.353 - support T and G sequences in cfpod.
187 root 1.343
188 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
189 root 1.339 - convert me command from per-map to chat, which makes more sense, also
190     document it.
191 elmex 1.336 - more than one spellbooks of same class can now be given
192     in class selection.
193 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
194     spell rebalancements.
195 elmex 1.338 - the IRC gateway filters IRC colors now.
196 elmex 1.336
197 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
198 root 1.331 - (arch) fix quiver of Holding Bolts.
199 root 1.332 - applying unpaid items will now examine them.
200 root 1.330 - add "What" column to body command, showing items in that slot.
201 elmex 1.329 - redesigned and rebalanced lamps and torches.
202 root 1.330 - add "..." to item names that have been shortened.
203     - fixed "assign" function that squeezes strings into fixed length.
204 elmex 1.333 - add cursed effect to lamps and (some) torches.
205 elmex 1.334 - fixed bad assigned crafting skills and their tools.
206 root 1.312
207 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
208 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
209 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
210 root 1.312 - make monster smell logic dependent on their wisdom stat.
211 root 1.324 - put the death reason into a separate tab.
212     - converted "connected" slot to string, cleanly got rid of some ugly
213     hacks such as the path_attuned hack.
214 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
215     - replace one-at-a-time hash by faster than smaller FNV-1a hash
216     when hashing strings.
217 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
218 elmex 1.320 whether the right cauldron is used.
219 root 1.313 - considerably optimise shared string implementation by
220 root 1.316 making its null value a compiletime constant.
221 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
222     as well as using shstr_cmp to pass shared stringsa round efficiently,
223     for lots of code size savings.
224 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
225     they are sleeping: generators now check for the sleeping flag.
226 root 1.318 - tell gcc not to excessively inline some perl interface functions.
227 root 1.322 - remove marking rune length limit.
228 root 1.323 - fix formatting of cfpod when a verbatim block was following
229     a single newline.
230     - move resistances, statistics and showpets command output into tabs.
231 root 1.326 - implement map scripts that can replace the boulder logic without
232     having to write extensions.
233 root 1.310
234 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
235 root 1.302 - fix a longstanding bug that teared multipart monsters
236     at map boundaries apart.
237 root 1.292 - temporarily make permanently invisible player visible when
238     he/she makes noise.
239 root 1.284 - fix being able to see through walls a bit.
240 root 1.303 - improve look at output.
241 root 1.285 - completely replaced the line of sight algorithm with a variant
242     of spiral fov capable of visibility grades and arbitrary
243     shadow angles, that uses less memory and less code.
244     - the new los code supports arbitrary map rectangles and loosens
245 root 1.310 other restrictions of the old code, supporting further optimisations.
246     - update los if blocksview-objects are inserted in a map, not just when
247 root 1.287 removed (e.g. for summon fog).
248 root 1.303 - permanent invisibility doesn't make immune against making noise:
249     implement a noise system that allows monsters to locate the player
250     when he/she makes noise.
251     - implement a primitive smell system that monsters can use to track
252     players.
253 elmex 1.288 - create bomb now also works when casted by door traps.
254 elmex 1.290 - (arch) new torch graphics.
255 root 1.289 - (maps) considerably soften the subway spider.
256 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
257     the guards from being killed by players.
258 root 1.310 - (maps) lots of tweaks in and around scorn.
259     - (maps) use special non-blocksview jungle, mountain and
260     darkforest freely on the worldmap, to get gradual sight obstacles
261     instead of total blackout in those areas.
262 root 1.289 - no maximum darkness for outdoor maps anymore.
263 root 1.291 - add more hints, fix some messages.
264 root 1.292 - fix a bug: firing rods should tell you something about them.
265     - make light additive even within players.
266 root 1.293 - darken xrays effect a bit.
267     - improve handling of los changes when inserting or removing
268     objects, not perfect yet.
269     - make map darkness signed (formerly unsigned) to allow
270 root 1.294 ambient lighting and centrally manage darkness as an offset.
271     - revamped, fixed and documented the server calendrics, also
272     tell users the current time and data, to improve awareness.
273     - implement proper wizlook flag and handling of wizlook, instead
274     of dumbly just clearing los once.
275 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
276     and has a smaller runtime variance.
277 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
278     making them actually useful.
279     - see_in_dark now increases the viewing radius by 3.
280 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
281     speedup, as well as in many other places.
282 root 1.299 - remove support for extended map infos - these are not used
283     by the deliantra client and removing them gives us a 10% speedup
284     when sending map changes.
285 root 1.300 - remove most gcfclient and other client bug workarounds, as well
286     as now obsolete protocol versions, simplying the code.
287 root 1.301 - optimise and simplify generation of random numbers.
288 root 1.303 - correctly provide a non-zero default density for materials, to
289     avoid crashes, fix other bugs in the material handling code.
290     - fix volume calculations.
291     - fix cfpod parsing when multiple verbatim blocks were separated by
292     newlines.
293 root 1.305 - increase monster detection radius from wis/5 to wis/3.
294 root 1.306 - remove old pickup modes.
295     - remove obsolete disarm and search commands (search wasn't working
296     anyways).
297 root 1.308 - fix a crash when an npc applied a sign.
298 root 1.284
299 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
300 root 1.283 - this release is assumed to be very stable.
301     - (maps) radically redesigned and improved tutorial.
302 root 1.280 - directional casting no longer immediately removes the invisible effect.
303 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
304 root 1.272 - fix overflow in lighting calculations.
305     - negative glow radii can no longer cause total darkness.
306 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
307     only maximally-lit ones.
308 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
309     - swashbucklers got the oratory skill now.
310 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
311 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
312 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
313 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
314     (which was probably broken, too).
315 root 1.281 - support negative glow radii during daytime, too.
316     - use circular, not rectangular, viewing area.
317     - use minimum viewing distance of 2 in outdoor maps.
318     - negative glow is stronger than viewing area or lamps.
319 root 1.283 - (arch) new darkness spell face.
320 root 1.272
321 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
322     - (maps) completely redesigned scorn.
323 root 1.269 - "cast light" now works on oneself.
324 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
325     negative glow radii again (they were totally broken before).
326 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
327 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
328 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
329 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
330 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
331     back to the player.
332 root 1.251 - attuned/repell and spell base level system reworked.
333 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
334 root 1.247 be less erratic now.
335 root 1.248 - refuse to write the uuid file if the uuid is zero
336     (to avoid writing it in early crashes).
337 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
338     - speed up emergency_save by not syncing every file separately.
339     - no longer reattach perl to every object on reload, it's slow, and no longer
340     necessary since we don't nuke stashes anymore.
341     - do not bootstrap perl from the commandline args, use separate eval for
342     better error reporting.
343 root 1.259 - fix a crash when pushing cone spells met ice attacks.
344 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
345 root 1.255 - speed up map refresh in server a bit.
346 elmex 1.258 - refactored drop code and fixed some programming errors in it.
347 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
348 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
349 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
350     as the current weight of the inventory.
351 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
352     dragonfire has been introduced for the non-dragon players.
353 root 1.265 - remove unused "tooltype", "start_holding" object slots.
354     - change "weapontype" object slot to uint8.
355     - convert "hide" object slot into flag.
356     - reorder object members for better locality of reference and codesize
357     decrease.
358 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
359 root 1.267 - fix a crash when no skill could be found when killing amonster.
360 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
361     every completed aio operation.
362 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
363     and update mapspaces if necessary.
364 root 1.246
365 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
366 root 1.241 - removed all command line parsing, only env variables are supported
367     anymore.
368 root 1.239 - region-specific monsters will now once more be on the worldmap.
369 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
370 root 1.225 would grow out of bounds.
371 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
372 root 1.222 - fixed a double-escaping bug in the pod-parser.
373     - rewrote the cfpod parser in C++.
374     - hintmode moved to C++, players need to re-set their hintmode if
375     they dislike "show".
376 root 1.231 - fix RIP inscription.
377 root 1.239 - bump login name length from 18 to 20 char max.
378 root 1.231 - correctly support gender in emotes.
379     - correctly support gender in the death messages.
380     - correctly generate death messages for players only when they really die,
381     with increased information.
382 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
383     and data corruption (but apparently was never triggered).
384 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
385 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
386     data corruption bug.
387 root 1.223 - tweak coredumping/monitoring a bit.
388 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
389 root 1.227 - do not crash in the loader when an inventory object could not be loaded
390     (from a corrupted file).
391 root 1.241 - redid skills command to send output to proper channel.
392 root 1.233 - object->map is no longer refcounting.
393 root 1.228 - add FLAG_DEBUG for internal debugging.
394 root 1.231 - add NDI_VERBATIM flag to send_msg.
395 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
396 root 1.240 - player->exists is no longer a sync_job.
397 root 1.233 - split login.ext's player scheduler into
398     it's own player-scheduler.ext extension.
399 root 1.222
400 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
401 root 1.212 - require perl 5.10.
402 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
403 root 1.204 - swap player and observed count's on the map when observing.
404 root 1.205 - add (mostly untested) mapspace perl class and accessors.
405 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
406 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
407     could be found.
408 root 1.208 - pits now have a configurable "random spread" range and default
409 root 1.213 to a radius of two now.
410 root 1.212 - rewrite pay_player_arch.
411     - use a more stable perl_reload implementation.
412     - do not use Symbol::delete_package (causes crashes after perl-reload),
413     use our own, safer, clear_package instead.
414     - when asynchronously dumping core, close all file handles to allow
415     the server to restart concurrently.
416 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
417     sequences, without double-encoding. it should be faster, too.
418     - the above fixes wrong display of help tetx and many other issues.
419 root 1.216 - use lzf and frag packets for large messages for clients supporting them
420 root 1.218 (0.9976+), use it for long books and other messages.
421 root 1.210 - eradicate listen command and corresponding code.
422 root 1.211 - eradicate logs command.
423 root 1.218 - let the client log into the server log, used for crash backtraces.
424 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
425     old style spell objects with the spell magic bullet.
426 root 1.220 - (arch) fixed skill less rods in the archetypes
427 root 1.204
428 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
429 elmex 1.197 - made jeweler workbench larger and some other minor map
430     changes in jeweler town.
431 root 1.196 - fixed wrong item handling in jeweler skill code.
432 root 1.198 - (arch) use a special "key_random_map" for random map keys
433     that are used up.
434 root 1.199 - fix a crash when the player who was observed has logged out long
435     enough for his region/map to be gone.
436 root 1.200 - port to g++-4.3's incompatible tr1 changes.
437 root 1.201 - add some missing dependencies.
438 root 1.203 - log to /var/log/deliantra/ by default.
439     - hack observe code to enable smooth movmenet when observing.
440 elmex 1.195
441 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
442 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
443 root 1.179 - correctly move gsay to the party channel.
444 root 1.178 - fix a crash when animate weapon was used in some areas.
445 elmex 1.177 - fixed unnecessary identification of by converters created objects.
446 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
447     with NPCs.
448 elmex 1.175 - (arch) dragon scales got proper type now
449 root 1.193 - object::decrease would sometimes cause container weights to
450     be wrong, this has been fixed.
451 root 1.194 - do not send time updates for newly-seen items.
452 root 1.185 - thawing an icecube will once more drop its contents to the ground.
453 root 1.183 - fix cone spells etc. going through walls sometimes.
454 root 1.186 - fix a weight update bug that sometimes left containers
455     with wrong weights.
456 root 1.194 - added auto_apply event and extension for shop tiles.
457 root 1.172 - work around get_map_flags invoking perl and switching the stack.
458     - make sure the map is loaded when using a town portal return.
459 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
460     where healing spells didn't cost any grace.
461 root 1.173 - fix starvation kill reason.
462 root 1.174 - fix pk killer name message.
463 root 1.189 - don't let people apply signs with @match.
464 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
465     what seems to be the biggets memleak in the server).
466 elmex 1.171
467 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
468 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
469     - use anyevent to manage listen ports (this enables IPv6 support).
470 root 1.167 - server supports ipv6 client connections now.
471 root 1.168 - use newly-available Coro::AnyEvent.
472 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
473     to let it handle AIO requests.
474 root 1.167
475 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
476 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
477     processing considerably (especially in the client) and reduces data transfers
478     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
479 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
480     - (map) fixed npc dialogue in pup_land/s_f/special.
481     - bugfix: fix a crash when a player casts a swarm spell and then logs out
482     (swarm spells now stay in the player's inventory).
483 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
484 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
485     archetype *archname* (chairs of different facings were merged).
486     - bugfix: fix a potential crash issue in find_object_name (not used
487     normally).
488 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
489     (destruction, magic missile etc.).
490 root 1.163 - swarm spells without a direction now use various spiral patterns
491     instead of being fully random.
492 root 1.158 - update AnyEvent API to 3.4 and above.
493 root 1.156
494 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
495 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
496 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
497 root 1.152 - bugfix: the jumping skill now gives experience for jumping
498     and for attacking monsters. it also takes about one second to do a jump.
499 root 1.138 - bugfix: players couldn't starve in 2.53 :(
500 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
501 root 1.152 - bugfix: spell effects like word of recall are removed on death.
502 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
503     were created outside a map.
504 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
505     (fixed by reversing the logic).
506 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
507 root 1.153 - bugfix: the random map generator no longer leaks key objects.
508 root 1.154 - bugfix: support random maps >127x127.
509 root 1.152 - (maps) fixed the death certificate system in nimbus.
510 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
511 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
512 root 1.147 - (arch) give ball lightning a real name.
513 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
514 root 1.155 - support cfpod in ex replies (client item tooltips).
515 root 1.143 - unapply item in range slow when readying a spell.
516 root 1.148 - bugfix: account for rounding errors in weight updates.
517 root 1.139 - remove synchronous mkdir in chargen_race_done.
518     - fix per-race starting maps.
519 root 1.142 - check hiscore on suicide and quit as well.
520 root 1.138 - tell players when they are starving.
521 root 1.133 - get rid of costly object_from_name conversion for altar effects.
522     - fix map difficulty calculation for generators.
523 root 1.146 - slightly more intelligent handling of "is_animated" flag.
524 root 1.149 - support no_drop map header flag (before it was only available internally).
525 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
526 root 1.133
527 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
528 root 1.119 - bugfix: custom skill settings were not saved by the server.
529     - bugfix: remove did not actually remove items from the inventory, leaving
530 root 1.116 ghost items.
531 root 1.119 - bugfix: properly update items identified on the ground.
532 root 1.120 - bugfix: use localtime_r in the logger thread.
533 root 1.122 - bugfix: player starvation will now give the correct kill reason.
534     - bugfix: archetype reloads could crash the server.
535 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
536 elmex 1.114 player is not logged in.
537 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
538 root 1.117 server startup.
539 root 1.128 - bugfix: fix the door surround check in the random map generator.
540     - (maps) fix heaven quest difficulty progression.
541     - (maps) fix some random map styles.
542     - dropping items a shop is not interested in won't sell them anymore.
543     - rods and horns with a too low maximum charge allow now at least one discharge.
544     - implement kill & death statistics.
545     - random map preparation is no longer synchronous.
546     - rewrite find_style in perl, no longer does synchronous I/O.
547     - improve random map specials placement.
548     - make the killer a real object pointer instead of a string, improved
549     kill reason messages.
550 root 1.117 - take advantage of new aio_close and aio_chmod.
551 root 1.128 - implement archetype::get, object::deep_clone and update callers.
552 root 1.125 - change_abil is much faster.
553 root 1.126 - update the floorbox more often to work around the reverses item order
554     display in clients.
555 root 1.125 - cleaned up object copying by encapsulating it to a single place.
556 root 1.126 - add hints to the invite messages.
557 root 1.127 - rewrote key<->value pair handling.
558 root 1.128 - use an independent random number generator for the random map generator.
559 elmex 1.113
560 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
561 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
562     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
563     - completely automate the weight handling, should fix all weight
564     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
565 root 1.103 - reloading archetypes while a user was in the character creation phase
566     could crash the server.
567 root 1.106 - fix a nontrivial number of cases of code commented similar
568     to "is this really correct?", as many of those cases are now handles
569     automatically by lower level code.
570     - replace many ad-hoc checks for client visibility by object::visible_to,
571     should result in broader applicability of functions using it.
572 root 1.104 - merge items with different arch pointers refering to the same arch
573     (due to archetype reloads).
574 root 1.106 - refactored the object remove/insert functions and most related
575     functions (decrease, split, merge_ob etc.).
576 root 1.105 - make it compile better on freebsd (reported by pippijn).
577 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
578 root 1.108 - fix the longstanding "container stays open" bug.
579 root 1.107 - improved floorbox updating to be incremental and other protocol
580     optimisations.
581     - get rid of update_after_inventory_change and only do update stats
582     for weight once/tick/player at max.
583 root 1.109 - rewrite party commands, use party channel.
584 root 1.103
585 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
586 root 1.97 - properly link against libgthread as that is needed to make the slice
587     allocator thread-safe.
588 root 1.91 - support perls not compiled with 64 bit support (though this is not a
589     recommended configuration) (reported by Samuel Gondouin).
590 root 1.94 - always put godgiven items into the player inventory, never any containers.
591 root 1.92 - (maps, arch) the scorn go club was founded!
592 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
593 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
594     became a real spell-class.
595 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
596     - (arch) considerably strengthened spark shower and destruction.
597     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
598     finally reloadable at runtime.
599     - changed archetype loading algorithm to only require one pass and
600     use delayed resolving of references.
601 root 1.101 - examine command now uses the examine infobox.
602 root 1.102 - implement an "incremental garbage collector" for archetypes.
603 root 1.98 - enable slice allocator again.
604 root 1.96 - implement optional free memory poisoning.
605 root 1.91
606 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
607 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
608 root 1.85 skill.
609 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
610     names (also update all maps to use money instead of coins).
611 root 1.78 - add uuid accessors to perl.
612     - add coin names and archetype accessors to perl.
613 root 1.80 - fix runtime uuid file format to use "." instead of ",".
614 root 1.78 - change perl extensions to not use hardcoded coins and values.
615 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
616     and be more parsimonous of uuid usage by the exact value out on exit.
617 root 1.86 - write log messages in another thread, removing another sync point.
618     - support multi-line log messages in a nicer way.
619 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
620 root 1.81 - fix a minor memleak in the random map generator.
621     - some parts of the random map generator are not coroutine-safe,
622     so only call it "single-threaded".
623     - major cleanup of memory management in random map generator.
624 root 1.87 - slight refactoring of the random map generator, faster too.
625 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
626     bookkeeping bug.
627 root 1.87 - work around "player is on active list" problem by deactivating player
628     after loading.
629 root 1.81 - garbage collect shstr's more evenly and adaptively only when
630     there have in fact been allocations.
631 root 1.82 - fix object::insert to do as documented and insert into the env
632     if necessary.
633     - fix cf::map::unique_maps.
634     - fix nrof overflow check in can_merge_slow.
635     - fix converter code to handle >31 bit values.
636 elmex 1.83 - added support for the player_sold flag
637 root 1.84 - converters no longer accept unpaid items.
638 root 1.88 - canonicalize random map meta files for better unification.
639 root 1.77
640 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
641 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
642     when mlockall has been used.
643 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
644 root 1.72 - use separate thread for ticker timing (and more in the future).
645     this greatly increases timing accuracy and gets rid of an enourmous
646     number of gettimeofday calls.
647 root 1.82 - use a separate thread to signal aio completion, for lower latency.
648 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
649 root 1.71
650 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
651 root 1.68 - rebalanced default experience table to be more exponential
652     and much easier up to level ~40, then moderately harder.
653 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
654 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
655     - do not exit on reload/load errors but properly cleanup.
656 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
657 root 1.66
658 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
659 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
660     (this fixes the jeweler skill).
661 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
662 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
663 root 1.63 - move tombstone to real map if player died due to cave-in (even if
664     it has reset, which is better than putting it on the savebed, also as
665 root 1.321 proof that the player didn't use a savebed).
666 root 1.59
667 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
668 root 1.56 - work around perl bug in configure perl module version check.
669 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
670 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
671 root 1.52 - fix a bug in animate_weapon, causing a crash.
672 root 1.54 - no longer exit when a coroutine throws an exception.
673 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
674 root 1.53 - fix the "<player> is nuts" message.
675 root 1.58 - fix an exception at logout due to the json_coder being gone.
676 root 1.43 - upgrade to EV version 2.0 API.
677 root 1.47 - when players don't apply a savebed correctly but stand above one,
678     do not move or kill them.
679 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
680 root 1.43 - implement generic framework for server-side resource files.
681     - implement resource file update event.
682     - hook experience table update into the framework.
683     - move jeweler.yaml to resources (arch/).
684 root 1.44 - switch from Crossfire to Deliantra perl module.
685     - implement json2json arch filter.
686 root 1.45 - implement widget protocol version 2, support for ui templates.
687 root 1.54 - mapinfo is now handled fully asynchronously.
688 root 1.48 - ext/irc: also log irc messages.
689 root 1.51 - ext/schmorplog: write user stat files asynchronously.
690 root 1.43
691 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
692 elmex 1.41 - limited the number of items that can be picked up and dropped
693 root 1.42 as temporary measurement against bad performance or dropping things
694     (this lead to long freezes and triggered the watchdog).
695 elmex 1.41 - improved the performance of the drop command a bit.
696 root 1.38 - switch from Event to EV for higher performance, easier usage,
697     less bugs...
698 root 1.39 - updated to release version of the gnu affero license.
699 root 1.38
700 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
701 root 1.36 - more thoroughly rename the binaries, contact addresses.
702     - update the copyrights.
703 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
704     crashes.
705 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
706     potentially causing crashes.
707 root 1.35 - assign weapons on user load time, not login-time, avoiding
708     crashes.
709    
710 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
711 root 1.32 - fixed an important bug that caused passwords to be forgotten.
712 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
713     in some of the maps.
714 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
715     which is now trivial to do.
716 root 1.33 - removed all traces of the old (and never working) plug-in interface
717     (70kb code less on amd64).
718 root 1.34 - improve/tune scheduling priorities.
719     - fix some freezing bugs.
720     - fix a memory corruption problem in dynbuf.printf.
721     - use channels for chat and many informational commands.
722     - improved the tutorial.
723     - create missile is now fixed.
724     - race fields must now contain archetypes.
725     - jumping skill now works as advertised.
726 root 1.31
727 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
728 root 1.24 - relicense under the gnu affero license.
729 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
730 root 1.24 - implement server-side framework for generic resources.
731     - use resource framework for server-provided ambient
732     music.
733 root 1.27 - save object owners (players only atm).
734 root 1.24 - replace limited sound api with server-provided sound effects.
735     - new sc (sound control) protocol command.
736     - improve fxix protocol to include types.
737     - exactly fill tcp segments, if possible.
738     - output-rate is now an upper limit, the server will automatically
739     (and quite perfectly) adjust to the network conditions, ensuring
740     low latency even during bulk transfers (music, images, sounds etc.).
741     - implement server-side widgets (i.e. client widgets controlled
742     in the server side). this will allow future expansion without
743     having to upgrade clients.
744     - implement a (artwork) world map with realtime player position
745     tracking.
746     - new and more efficient extcmd (server still supports old extcmd
747     protocol).
748 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
749     calcluation that could be easily exploited by users.
750     - rebalanced diseases to spread more naturally/evenly.
751     - completely asynchronous map loading even for tiled maps.
752 root 1.24 - replace simple messaging protocol with channels carrying metadata
753     (similar to message types, but more directed at the user).
754     - reduce command processing latency by a whopping 120ms by
755     reordering some processing steps inside the server. this directly
756     reduces lag by 120ms.
757     - actually send spell faces to the client.
758 root 1.23 - implement player genders.
759 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
760     otherwise return to savebed and possible kill if the log-out
761     was for too long.
762     - fast socket-dead detection (kick player after 8 seconds without ack).
763     - greatly reduce the cpu time needed to draw maps _again_.
764     - archetypes are now subclasses of objects.
765     - rebalanced shop greed and approval functions to be more realistic
766     (and likely match the actual intention).
767 root 1.23 - implement "crossfire pod" format for messages, with working bold,
768     italic, gender-specific text, paragraphs etc.
769 root 1.24 - implemented hint framework, players can opt to receive hints.
770     - implemented (long) book framework, added some books from the cf wiki.
771 root 1.23 - implement generic message framework that uses xml, utf8 for the client
772     protocol and is capable of transmitting generic meta information.
773 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
774     - replace the nexus by a per-player tutorial map that teaches stuff
775     better than the newbie house.
776 root 1.18 - fix the magicmap colours.
777 root 1.19 - optimise map update even more by removing unneeded code and checks.
778     - decouple map and stats update from pl->ob and use pl->observe instead.
779     - implement observe command.
780 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
781     calls with a simple comparison.
782     - fix a latent crossfire bug that could crash the server because the
783     map refresh did not update the mapspace.
784 root 1.24 - support custom keys for regions and maps, regions are now
785     refcount-managed.
786     - allow worldmap overlays anywhere in the 000..999 range.
787     - new system to acquire time slices for background jobs, to reduce
788     jitter.
789 root 1.27 - semi-persistent object-referencing framework (currently only players
790     supported).
791 root 1.22 - dependency tracking for perl extensions.
792 root 1.24 - new slag-ex extension for cleaning cauldrons.
793     - fix invoke result processing.
794     - there are even less i/o syncpoints in the server now.
795 root 1.29 - added map-tags extension that scans all maps for object tags
796     and records them in the database (not used yet).
797 root 1.28 - metaserver 2 support.
798 root 1.22 - many more bugfixes and minor optimisations.
799 root 1.16
800 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
801 root 1.14 - optimised event invocation (non-wanted events can now be
802     skipped with 4-5 inlined instructions).
803 root 1.12 - complete rewrite of town_portal: it now creates a portal
804     to the "nearest" town only, travel is only possible
805 root 1.13 to the town and back, anybody can use it (also removes
806     one of the remaining syncpoints in the server).
807 root 1.10 - complete rewrite of the range/attack skill slot system:
808     there are now two slots, one for combat, one for ranged
809     attacks.
810     - introduce the concept of a current weapon (either a ranged
811     or a combat weapon/skill/tool) and switch between them as
812     needed.
813     - rewrite bow code so bows get more useful: apply damage,
814     attacktype and other stats to the arrows and treat
815     bows as weapons. also rebalance the missile weapons skill
816     so its damage increases with level.
817     - rewrite the complete player speed logic: weapon_speed now
818     works as documented and there are no unnatural speed boosts.
819 root 1.6 - implement a utility - cfutil - that simplifies arch and map
820     installation, replacing the old collect scripts and
821 root 1.9 simplying deployment by scaling and cutting faces as required.
822     - simplify the map protocol extensively by taking advantage
823     of missing bigfaces, speeding up map generation immensely.
824 root 1.6 - implement inherit keyword allowing archetypes to inherit from
825     other archetypes.
826     - rationalise archetype, region and treasurelist file format
827     into a single file format and make them reloadable asynchronously.
828 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
829     reloadable at runtime.
830 root 1.6 - implement 64x64 faceset support.
831     - implement fxixsx protocol that saves
832     a lot of bandwidth over the old image/face/smooth packets
833 root 1.11 and allows images > packetsize, incremental and background
834     transfers.
835 root 1.6 - implement a bandwidth-saving smoothing protocol that works
836     on a face basis as opposed to a mapspace basis.
837 root 1.7 - the server can now rate-limit image uploads to not exceed
838     a certain (client-configurable) speed while guarenteeing full
839     freedom of movement.
840 root 1.8 - implement new ex command to request item descriptions.
841     - implement new msg command for in-game messages with meta
842     information (using xml).
843 root 1.9 - enforce utf-8 for all text messages.
844 root 1.13 - added micropather (not used yet).
845 root 1.6 - many, many bugfixes.
846 root 1.1
847 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
848 root 1.1 - make coroapi accessible to cf+.
849     - moved map handling logic completely to perl
850     - per player maps are now marked in the map
851 root 1.2 - maps are saved completely differently now,
852     and much more often.
853 root 1.17 - rewrote map header parser and writer, to be much faster.
854 pippijn 1.4 - maps and players are now (in the average case) loaded
855 root 1.2 and saved completely asynchronously, I/O contention will no
856     longer freeze the server.
857 pippijn 1.4 - players and maps can be loaded anytime, without the player
858 root 1.2 being logged in.
859 root 1.1 - automatically generate method interfaces for perl from headers
860     - unbundled freezethaw
861     - mostly rewrote common/map.C
862     - completely rewrite server/swap.C
863     - introduced "runtime", the CCT clock (corrected crossfire time) :)
864     - introduced new keyword for map files: file_format_version (integer, server version: 0)
865     - better message for apply failures due to applymode
866     - removed most all of the weather code
867     - unified logging to stderr and file
868     - too many minor changes to document