ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.454
Committed: Sat Oct 24 11:45:39 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.453: +3 -2 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.452 TODO: move_on/move_off events?
5     TODO: create "stay invisible always" list of face names (magic_mouth.png etc.)
6 root 1.454 TODO: warrior_1 looks broken
7 root 1.452 - (maps) add lostwages from cfextended.
8 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
9     - support "stat.xyz" accessor in match expressions.
10 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
11 root 1.452
12 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
13 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
14 root 1.451 - fix a memory buffer overflow in the book code.
15 root 1.429 - add @check, @find npc dialogue commands.
16     - (maps) add a number of town interiors.
17 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
18 root 1.451 - (maps) add celvear area from cfextended.
19 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
20     - (server,maps) fix bug causing some library books not to be chained down,
21     cause Scorn/Navar libraries not to have inscribable books.
22 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
23 sf-marcmagus 1.433 inappropriate item power.
24 root 1.448 - (maps) fix intwell balancing issue.
25 root 1.437 - improve the look of generated books.
26 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
27     - fix bug where players could bypass no_drop by putting items in containers.
28 root 1.430 - consecutive commands arriving at the same time in the server would be
29     corrupted if the length was >255.
30 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
31 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
32     and perl.
33 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
34     functionality (and more) inside the same object using the match expressions.
35     - create simpler match expression compiles in many common cases.
36 root 1.439 - reduce object size by removing obsolete "seen_by" member.
37 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
38     of the new dynbuf::splice function (which gave an unexpected net win
39     in code size...).
40 root 1.442 - the server will no longer complain (and subtly fail) when an object
41     being removed from a map causes another object to get removed.
42 root 1.441 - banish strncpy from the server, speed up and simplify sending item
43     descriptions to the client considerably.
44 root 1.442 - add new "in head" set modifier for matches.
45     - new BLOCKED_MOVE event added.
46     - mapscript archetype now has activate_on_xxx true by default, as similar
47     connected elements.
48 root 1.448 - (maps) imported all styles from cfextended except
49 root 1.444 floorstyles/land_plots and monsterstyles.
50 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
51 root 1.446 - don't crash when treasure lists are empty / supply new empty
52     treasurelist for randomitems when none can be found.
53     - implement cf::map::static_maps and use it in map-tags.ext.
54 root 1.449 - fix a bug in map-tag scanning when moving tags.
55 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
56     for a reaction.
57 root 1.447 - implement new "loadall" map loading command, purely for debugging.
58 root 1.429
59 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
60 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
61     but not horns (to make them more useful for content-creators).
62 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
63     2) it skipped spell effects and 3) it didn't handle the case where
64     and object was destroyed while iterating over it correctly. all this
65     allowed players to sometimes walk onto spaces they should not be able to
66     walk on.
67 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
68 root 1.399 - examining an object now dumps the serialised object form when the user
69 root 1.404 is a wizard (wizlook).
70 root 1.421 - altars no longer accept unpaid items.
71 root 1.411 - party spells didn't work all that well.
72 root 1.424 - added complex object matching framework (cf::match), and make altars
73     and pedestals use it.
74 root 1.425 - identified skill-tools show what skill they grant.
75 root 1.399 - display the duration of change_ability spells when examining them
76     (missing: protection spells, but they are a hack...).
77 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
78     adding more variety to the different mushrooms.
79 root 1.398 - fix a minor cfpod formatting bug.
80 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
81     the hintmode setting on the settings page.
82 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
83 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
84 root 1.399 - enable the object loader to also dump archetypes.
85 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
86 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
87 root 1.402 - force the initial face when loading an object that is time-animated
88     or a monster, so it does not have to be specified anymore.
89 root 1.403 - fix a bug where recasting an ability changing spell could shorten
90     its remaining duration.
91 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
92 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
93 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
94     up splay operations as well.
95 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
96 root 1.412 - implement introspection data for C++ classes (%REFLECT).
97 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
98 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
99 root 1.419 - fix transmutation alchemy.
100 root 1.424 - speed up many frequently-invoked C->perl callbacks.
101 root 1.419 - added complex object matching framework, to be used in altars and the like.
102 root 1.426 - switch to YAML::XS from YAML.
103 root 1.396
104 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
105 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
106     that ultimately was not helpful to catch it :)
107 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
108     all callers to use either one or the other, as appropriate. This
109     fixes the (rather fragile) light spell, maybe others.
110     - fixed an overflow and exploit in the bank/payment code.
111     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
112 elmex 1.384 to explain the skill a bit more.
113 root 1.389 - removed a buggy check for zero attacktype. So that we might find
114 elmex 1.388 the real bugs in the archs/maps/objects.
115 elmex 1.394 - Fixed enabling torches with lighters.
116 elmex 1.387 - (maps) Added Heaven Town region.
117     - (arch+maps) Fixed & normalized warriors on map
118     /quests/peterm/CTower/Barracks.
119 root 1.392 - fix the light spell (and possibly diseases and other lights).
120 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
121 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
122     a long time ago, and similar cases are still to be found in the maps.
123     - make the socket_timeout configurable in the code (but not yet for users).
124 root 1.393 - earth wall health bar is now correct.
125 elmex 1.384
126 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
127 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
128     freeze with IO::AIO anymore due this change.
129 root 1.364 - avoid a crash when a player tries to apply a lighter.
130 root 1.376 - allow a spell argument for dimension door.
131 root 1.362 - move shop item listing and some otherstuff into the info tab.
132 root 1.360 - avoid crashes when non-players cast party spells.
133 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
134 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
135     - small improvement of the number of potions in shops
136     (by Job Vranish).
137     - added a few party spells (by Job Vranish).
138 root 1.362 - use a common message dynbuf.
139 root 1.364 - destroying tear down objects will now use the full hp range
140     for animation and will only destroy/lastframe when hp < 0.
141     - allow monsters to use earth to dust.
142     - use manhattan distance for get_rangevector_from_mapcoord, just as
143     in get_rangevector.
144     - los updates now correctly take tiled maps into account.
145     - do los updates even on maps without darkness.
146 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
147 root 1.375 - upgrade to IO::AIO 3.21.
148 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
149 elmex 1.373 - properly catching exceptions from callback in irc.ext.
150 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
151 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
152 elmex 1.368 - (arch) added hint about usage to Slag Ex.
153 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
154     like the rest.
155 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
156 root 1.378 - (arch+maps) added rate limited converter and adjusted
157     /elmex/mana_fountain.
158     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
159     - reduce size of casting_time, move_status, attack_movement,
160     last_heal and last_sp slots, squeezing some more space out of struct
161 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
162     anywhere.
163 root 1.358
164 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
165     - fixed bug in alchemy, where finding the right object for enhancements
166     didn't work.
167 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
168     effects (w.r.t. put_more) per mapspace, to give the server a chance
169     to survive a hundred deathsheads.
170 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
171     disastrous bug of unfortunately unknown proportions...
172 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
173 root 1.343 - use gender-neutral place descriptions for invite.
174 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
175     Thanks go to Lisa Larsen!
176 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
177     anymore).
178 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
179 root 1.345 - use better dependency tracking for include/keyword.h.
180 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
181     so it is possible to invite somebody out of some stck-till-death traps,
182 root 1.346 or simply to commit suicide.
183 root 1.352 - replace the "ignoring delayed commands" message by something more useful
184     (cf. cunning gnome freezeing issue).
185 elmex 1.349 - various fixes for weapon improvements.
186 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
187 root 1.353 - support T and G sequences in cfpod.
188 root 1.343
189 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
190 root 1.339 - convert me command from per-map to chat, which makes more sense, also
191     document it.
192 elmex 1.336 - more than one spellbooks of same class can now be given
193     in class selection.
194 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
195     spell rebalancements.
196 elmex 1.338 - the IRC gateway filters IRC colors now.
197 elmex 1.336
198 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
199 root 1.331 - (arch) fix quiver of Holding Bolts.
200 root 1.332 - applying unpaid items will now examine them.
201 root 1.330 - add "What" column to body command, showing items in that slot.
202 elmex 1.329 - redesigned and rebalanced lamps and torches.
203 root 1.330 - add "..." to item names that have been shortened.
204     - fixed "assign" function that squeezes strings into fixed length.
205 elmex 1.333 - add cursed effect to lamps and (some) torches.
206 elmex 1.334 - fixed bad assigned crafting skills and their tools.
207 root 1.312
208 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
209 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
210 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
211 root 1.312 - make monster smell logic dependent on their wisdom stat.
212 root 1.324 - put the death reason into a separate tab.
213     - converted "connected" slot to string, cleanly got rid of some ugly
214     hacks such as the path_attuned hack.
215 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
216     - replace one-at-a-time hash by faster than smaller FNV-1a hash
217     when hashing strings.
218 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
219 elmex 1.320 whether the right cauldron is used.
220 root 1.313 - considerably optimise shared string implementation by
221 root 1.316 making its null value a compiletime constant.
222 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
223     as well as using shstr_cmp to pass shared stringsa round efficiently,
224     for lots of code size savings.
225 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
226     they are sleeping: generators now check for the sleeping flag.
227 root 1.318 - tell gcc not to excessively inline some perl interface functions.
228 root 1.322 - remove marking rune length limit.
229 root 1.323 - fix formatting of cfpod when a verbatim block was following
230     a single newline.
231     - move resistances, statistics and showpets command output into tabs.
232 root 1.326 - implement map scripts that can replace the boulder logic without
233     having to write extensions.
234 root 1.310
235 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
236 root 1.302 - fix a longstanding bug that teared multipart monsters
237     at map boundaries apart.
238 root 1.292 - temporarily make permanently invisible player visible when
239     he/she makes noise.
240 root 1.284 - fix being able to see through walls a bit.
241 root 1.303 - improve look at output.
242 root 1.285 - completely replaced the line of sight algorithm with a variant
243     of spiral fov capable of visibility grades and arbitrary
244     shadow angles, that uses less memory and less code.
245     - the new los code supports arbitrary map rectangles and loosens
246 root 1.310 other restrictions of the old code, supporting further optimisations.
247     - update los if blocksview-objects are inserted in a map, not just when
248 root 1.287 removed (e.g. for summon fog).
249 root 1.303 - permanent invisibility doesn't make immune against making noise:
250     implement a noise system that allows monsters to locate the player
251     when he/she makes noise.
252     - implement a primitive smell system that monsters can use to track
253     players.
254 elmex 1.288 - create bomb now also works when casted by door traps.
255 elmex 1.290 - (arch) new torch graphics.
256 root 1.289 - (maps) considerably soften the subway spider.
257 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
258     the guards from being killed by players.
259 root 1.310 - (maps) lots of tweaks in and around scorn.
260     - (maps) use special non-blocksview jungle, mountain and
261     darkforest freely on the worldmap, to get gradual sight obstacles
262     instead of total blackout in those areas.
263 root 1.289 - no maximum darkness for outdoor maps anymore.
264 root 1.291 - add more hints, fix some messages.
265 root 1.292 - fix a bug: firing rods should tell you something about them.
266     - make light additive even within players.
267 root 1.293 - darken xrays effect a bit.
268     - improve handling of los changes when inserting or removing
269     objects, not perfect yet.
270     - make map darkness signed (formerly unsigned) to allow
271 root 1.294 ambient lighting and centrally manage darkness as an offset.
272     - revamped, fixed and documented the server calendrics, also
273     tell users the current time and data, to improve awareness.
274     - implement proper wizlook flag and handling of wizlook, instead
275     of dumbly just clearing los once.
276 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
277     and has a smaller runtime variance.
278 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
279     making them actually useful.
280     - see_in_dark now increases the viewing radius by 3.
281 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
282     speedup, as well as in many other places.
283 root 1.299 - remove support for extended map infos - these are not used
284     by the deliantra client and removing them gives us a 10% speedup
285     when sending map changes.
286 root 1.300 - remove most gcfclient and other client bug workarounds, as well
287     as now obsolete protocol versions, simplying the code.
288 root 1.301 - optimise and simplify generation of random numbers.
289 root 1.303 - correctly provide a non-zero default density for materials, to
290     avoid crashes, fix other bugs in the material handling code.
291     - fix volume calculations.
292     - fix cfpod parsing when multiple verbatim blocks were separated by
293     newlines.
294 root 1.305 - increase monster detection radius from wis/5 to wis/3.
295 root 1.306 - remove old pickup modes.
296     - remove obsolete disarm and search commands (search wasn't working
297     anyways).
298 root 1.308 - fix a crash when an npc applied a sign.
299 root 1.284
300 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
301 root 1.283 - this release is assumed to be very stable.
302     - (maps) radically redesigned and improved tutorial.
303 root 1.280 - directional casting no longer immediately removes the invisible effect.
304 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
305 root 1.272 - fix overflow in lighting calculations.
306     - negative glow radii can no longer cause total darkness.
307 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
308     only maximally-lit ones.
309 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
310     - swashbucklers got the oratory skill now.
311 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
312 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
313 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
314 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
315     (which was probably broken, too).
316 root 1.281 - support negative glow radii during daytime, too.
317     - use circular, not rectangular, viewing area.
318     - use minimum viewing distance of 2 in outdoor maps.
319     - negative glow is stronger than viewing area or lamps.
320 root 1.283 - (arch) new darkness spell face.
321 root 1.272
322 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
323     - (maps) completely redesigned scorn.
324 root 1.269 - "cast light" now works on oneself.
325 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
326     negative glow radii again (they were totally broken before).
327 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
328 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
329 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
330 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
331 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
332     back to the player.
333 root 1.251 - attuned/repell and spell base level system reworked.
334 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
335 root 1.247 be less erratic now.
336 root 1.248 - refuse to write the uuid file if the uuid is zero
337     (to avoid writing it in early crashes).
338 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
339     - speed up emergency_save by not syncing every file separately.
340     - no longer reattach perl to every object on reload, it's slow, and no longer
341     necessary since we don't nuke stashes anymore.
342     - do not bootstrap perl from the commandline args, use separate eval for
343     better error reporting.
344 root 1.259 - fix a crash when pushing cone spells met ice attacks.
345 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
346 root 1.255 - speed up map refresh in server a bit.
347 elmex 1.258 - refactored drop code and fixed some programming errors in it.
348 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
349 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
350 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
351     as the current weight of the inventory.
352 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
353     dragonfire has been introduced for the non-dragon players.
354 root 1.265 - remove unused "tooltype", "start_holding" object slots.
355     - change "weapontype" object slot to uint8.
356     - convert "hide" object slot into flag.
357     - reorder object members for better locality of reference and codesize
358     decrease.
359 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
360 root 1.267 - fix a crash when no skill could be found when killing amonster.
361 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
362     every completed aio operation.
363 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
364     and update mapspaces if necessary.
365 root 1.246
366 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
367 root 1.241 - removed all command line parsing, only env variables are supported
368     anymore.
369 root 1.239 - region-specific monsters will now once more be on the worldmap.
370 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
371 root 1.225 would grow out of bounds.
372 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
373 root 1.222 - fixed a double-escaping bug in the pod-parser.
374     - rewrote the cfpod parser in C++.
375     - hintmode moved to C++, players need to re-set their hintmode if
376     they dislike "show".
377 root 1.231 - fix RIP inscription.
378 root 1.239 - bump login name length from 18 to 20 char max.
379 root 1.231 - correctly support gender in emotes.
380     - correctly support gender in the death messages.
381     - correctly generate death messages for players only when they really die,
382     with increased information.
383 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
384     and data corruption (but apparently was never triggered).
385 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
386 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
387     data corruption bug.
388 root 1.223 - tweak coredumping/monitoring a bit.
389 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
390 root 1.227 - do not crash in the loader when an inventory object could not be loaded
391     (from a corrupted file).
392 root 1.241 - redid skills command to send output to proper channel.
393 root 1.233 - object->map is no longer refcounting.
394 root 1.228 - add FLAG_DEBUG for internal debugging.
395 root 1.231 - add NDI_VERBATIM flag to send_msg.
396 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
397 root 1.240 - player->exists is no longer a sync_job.
398 root 1.233 - split login.ext's player scheduler into
399     it's own player-scheduler.ext extension.
400 root 1.222
401 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
402 root 1.212 - require perl 5.10.
403 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
404 root 1.204 - swap player and observed count's on the map when observing.
405 root 1.205 - add (mostly untested) mapspace perl class and accessors.
406 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
407 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
408     could be found.
409 root 1.208 - pits now have a configurable "random spread" range and default
410 root 1.213 to a radius of two now.
411 root 1.212 - rewrite pay_player_arch.
412     - use a more stable perl_reload implementation.
413     - do not use Symbol::delete_package (causes crashes after perl-reload),
414     use our own, safer, clear_package instead.
415     - when asynchronously dumping core, close all file handles to allow
416     the server to restart concurrently.
417 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
418     sequences, without double-encoding. it should be faster, too.
419     - the above fixes wrong display of help tetx and many other issues.
420 root 1.216 - use lzf and frag packets for large messages for clients supporting them
421 root 1.218 (0.9976+), use it for long books and other messages.
422 root 1.210 - eradicate listen command and corresponding code.
423 root 1.211 - eradicate logs command.
424 root 1.218 - let the client log into the server log, used for crash backtraces.
425 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
426     old style spell objects with the spell magic bullet.
427 root 1.220 - (arch) fixed skill less rods in the archetypes
428 root 1.204
429 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
430 elmex 1.197 - made jeweler workbench larger and some other minor map
431     changes in jeweler town.
432 root 1.196 - fixed wrong item handling in jeweler skill code.
433 root 1.198 - (arch) use a special "key_random_map" for random map keys
434     that are used up.
435 root 1.199 - fix a crash when the player who was observed has logged out long
436     enough for his region/map to be gone.
437 root 1.200 - port to g++-4.3's incompatible tr1 changes.
438 root 1.201 - add some missing dependencies.
439 root 1.203 - log to /var/log/deliantra/ by default.
440     - hack observe code to enable smooth movmenet when observing.
441 elmex 1.195
442 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
443 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
444 root 1.179 - correctly move gsay to the party channel.
445 root 1.178 - fix a crash when animate weapon was used in some areas.
446 elmex 1.177 - fixed unnecessary identification of by converters created objects.
447 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
448     with NPCs.
449 elmex 1.175 - (arch) dragon scales got proper type now
450 root 1.193 - object::decrease would sometimes cause container weights to
451     be wrong, this has been fixed.
452 root 1.194 - do not send time updates for newly-seen items.
453 root 1.185 - thawing an icecube will once more drop its contents to the ground.
454 root 1.183 - fix cone spells etc. going through walls sometimes.
455 root 1.186 - fix a weight update bug that sometimes left containers
456     with wrong weights.
457 root 1.194 - added auto_apply event and extension for shop tiles.
458 root 1.172 - work around get_map_flags invoking perl and switching the stack.
459     - make sure the map is loaded when using a town portal return.
460 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
461     where healing spells didn't cost any grace.
462 root 1.173 - fix starvation kill reason.
463 root 1.174 - fix pk killer name message.
464 root 1.189 - don't let people apply signs with @match.
465 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
466     what seems to be the biggets memleak in the server).
467 elmex 1.171
468 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
469 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
470     - use anyevent to manage listen ports (this enables IPv6 support).
471 root 1.167 - server supports ipv6 client connections now.
472 root 1.168 - use newly-available Coro::AnyEvent.
473 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
474     to let it handle AIO requests.
475 root 1.167
476 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
477 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
478     processing considerably (especially in the client) and reduces data transfers
479     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
480 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
481     - (map) fixed npc dialogue in pup_land/s_f/special.
482     - bugfix: fix a crash when a player casts a swarm spell and then logs out
483     (swarm spells now stay in the player's inventory).
484 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
485 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
486     archetype *archname* (chairs of different facings were merged).
487     - bugfix: fix a potential crash issue in find_object_name (not used
488     normally).
489 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
490     (destruction, magic missile etc.).
491 root 1.163 - swarm spells without a direction now use various spiral patterns
492     instead of being fully random.
493 root 1.158 - update AnyEvent API to 3.4 and above.
494 root 1.156
495 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
496 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
497 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
498 root 1.152 - bugfix: the jumping skill now gives experience for jumping
499     and for attacking monsters. it also takes about one second to do a jump.
500 root 1.138 - bugfix: players couldn't starve in 2.53 :(
501 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
502 root 1.152 - bugfix: spell effects like word of recall are removed on death.
503 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
504     were created outside a map.
505 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
506     (fixed by reversing the logic).
507 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
508 root 1.153 - bugfix: the random map generator no longer leaks key objects.
509 root 1.154 - bugfix: support random maps >127x127.
510 root 1.152 - (maps) fixed the death certificate system in nimbus.
511 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
512 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
513 root 1.147 - (arch) give ball lightning a real name.
514 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
515 root 1.155 - support cfpod in ex replies (client item tooltips).
516 root 1.143 - unapply item in range slow when readying a spell.
517 root 1.148 - bugfix: account for rounding errors in weight updates.
518 root 1.139 - remove synchronous mkdir in chargen_race_done.
519     - fix per-race starting maps.
520 root 1.142 - check hiscore on suicide and quit as well.
521 root 1.138 - tell players when they are starving.
522 root 1.133 - get rid of costly object_from_name conversion for altar effects.
523     - fix map difficulty calculation for generators.
524 root 1.146 - slightly more intelligent handling of "is_animated" flag.
525 root 1.149 - support no_drop map header flag (before it was only available internally).
526 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
527 root 1.133
528 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
529 root 1.119 - bugfix: custom skill settings were not saved by the server.
530     - bugfix: remove did not actually remove items from the inventory, leaving
531 root 1.116 ghost items.
532 root 1.119 - bugfix: properly update items identified on the ground.
533 root 1.120 - bugfix: use localtime_r in the logger thread.
534 root 1.122 - bugfix: player starvation will now give the correct kill reason.
535     - bugfix: archetype reloads could crash the server.
536 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
537 elmex 1.114 player is not logged in.
538 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
539 root 1.117 server startup.
540 root 1.128 - bugfix: fix the door surround check in the random map generator.
541     - (maps) fix heaven quest difficulty progression.
542     - (maps) fix some random map styles.
543     - dropping items a shop is not interested in won't sell them anymore.
544     - rods and horns with a too low maximum charge allow now at least one discharge.
545     - implement kill & death statistics.
546     - random map preparation is no longer synchronous.
547     - rewrite find_style in perl, no longer does synchronous I/O.
548     - improve random map specials placement.
549     - make the killer a real object pointer instead of a string, improved
550     kill reason messages.
551 root 1.117 - take advantage of new aio_close and aio_chmod.
552 root 1.128 - implement archetype::get, object::deep_clone and update callers.
553 root 1.125 - change_abil is much faster.
554 root 1.126 - update the floorbox more often to work around the reverses item order
555     display in clients.
556 root 1.125 - cleaned up object copying by encapsulating it to a single place.
557 root 1.126 - add hints to the invite messages.
558 root 1.127 - rewrote key<->value pair handling.
559 root 1.128 - use an independent random number generator for the random map generator.
560 elmex 1.113
561 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
562 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
563     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
564     - completely automate the weight handling, should fix all weight
565     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
566 root 1.103 - reloading archetypes while a user was in the character creation phase
567     could crash the server.
568 root 1.106 - fix a nontrivial number of cases of code commented similar
569     to "is this really correct?", as many of those cases are now handles
570     automatically by lower level code.
571     - replace many ad-hoc checks for client visibility by object::visible_to,
572     should result in broader applicability of functions using it.
573 root 1.104 - merge items with different arch pointers refering to the same arch
574     (due to archetype reloads).
575 root 1.106 - refactored the object remove/insert functions and most related
576     functions (decrease, split, merge_ob etc.).
577 root 1.105 - make it compile better on freebsd (reported by pippijn).
578 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
579 root 1.108 - fix the longstanding "container stays open" bug.
580 root 1.107 - improved floorbox updating to be incremental and other protocol
581     optimisations.
582     - get rid of update_after_inventory_change and only do update stats
583     for weight once/tick/player at max.
584 root 1.109 - rewrite party commands, use party channel.
585 root 1.103
586 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
587 root 1.97 - properly link against libgthread as that is needed to make the slice
588     allocator thread-safe.
589 root 1.91 - support perls not compiled with 64 bit support (though this is not a
590     recommended configuration) (reported by Samuel Gondouin).
591 root 1.94 - always put godgiven items into the player inventory, never any containers.
592 root 1.92 - (maps, arch) the scorn go club was founded!
593 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
594 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
595     became a real spell-class.
596 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
597     - (arch) considerably strengthened spark shower and destruction.
598     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
599     finally reloadable at runtime.
600     - changed archetype loading algorithm to only require one pass and
601     use delayed resolving of references.
602 root 1.101 - examine command now uses the examine infobox.
603 root 1.102 - implement an "incremental garbage collector" for archetypes.
604 root 1.98 - enable slice allocator again.
605 root 1.96 - implement optional free memory poisoning.
606 root 1.91
607 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
608 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
609 root 1.85 skill.
610 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
611     names (also update all maps to use money instead of coins).
612 root 1.78 - add uuid accessors to perl.
613     - add coin names and archetype accessors to perl.
614 root 1.80 - fix runtime uuid file format to use "." instead of ",".
615 root 1.78 - change perl extensions to not use hardcoded coins and values.
616 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
617     and be more parsimonous of uuid usage by the exact value out on exit.
618 root 1.86 - write log messages in another thread, removing another sync point.
619     - support multi-line log messages in a nicer way.
620 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
621 root 1.81 - fix a minor memleak in the random map generator.
622     - some parts of the random map generator are not coroutine-safe,
623     so only call it "single-threaded".
624     - major cleanup of memory management in random map generator.
625 root 1.87 - slight refactoring of the random map generator, faster too.
626 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
627     bookkeeping bug.
628 root 1.87 - work around "player is on active list" problem by deactivating player
629     after loading.
630 root 1.81 - garbage collect shstr's more evenly and adaptively only when
631     there have in fact been allocations.
632 root 1.82 - fix object::insert to do as documented and insert into the env
633     if necessary.
634     - fix cf::map::unique_maps.
635     - fix nrof overflow check in can_merge_slow.
636     - fix converter code to handle >31 bit values.
637 elmex 1.83 - added support for the player_sold flag
638 root 1.84 - converters no longer accept unpaid items.
639 root 1.88 - canonicalize random map meta files for better unification.
640 root 1.77
641 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
642 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
643     when mlockall has been used.
644 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
645 root 1.72 - use separate thread for ticker timing (and more in the future).
646     this greatly increases timing accuracy and gets rid of an enourmous
647     number of gettimeofday calls.
648 root 1.82 - use a separate thread to signal aio completion, for lower latency.
649 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
650 root 1.71
651 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
652 root 1.68 - rebalanced default experience table to be more exponential
653     and much easier up to level ~40, then moderately harder.
654 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
655 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
656     - do not exit on reload/load errors but properly cleanup.
657 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
658 root 1.66
659 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
660 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
661     (this fixes the jeweler skill).
662 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
663 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
664 root 1.63 - move tombstone to real map if player died due to cave-in (even if
665     it has reset, which is better than putting it on the savebed, also as
666 root 1.321 proof that the player didn't use a savebed).
667 root 1.59
668 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
669 root 1.56 - work around perl bug in configure perl module version check.
670 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
671 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
672 root 1.52 - fix a bug in animate_weapon, causing a crash.
673 root 1.54 - no longer exit when a coroutine throws an exception.
674 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
675 root 1.53 - fix the "<player> is nuts" message.
676 root 1.58 - fix an exception at logout due to the json_coder being gone.
677 root 1.43 - upgrade to EV version 2.0 API.
678 root 1.47 - when players don't apply a savebed correctly but stand above one,
679     do not move or kill them.
680 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
681 root 1.43 - implement generic framework for server-side resource files.
682     - implement resource file update event.
683     - hook experience table update into the framework.
684     - move jeweler.yaml to resources (arch/).
685 root 1.44 - switch from Crossfire to Deliantra perl module.
686     - implement json2json arch filter.
687 root 1.45 - implement widget protocol version 2, support for ui templates.
688 root 1.54 - mapinfo is now handled fully asynchronously.
689 root 1.48 - ext/irc: also log irc messages.
690 root 1.51 - ext/schmorplog: write user stat files asynchronously.
691 root 1.43
692 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
693 elmex 1.41 - limited the number of items that can be picked up and dropped
694 root 1.42 as temporary measurement against bad performance or dropping things
695     (this lead to long freezes and triggered the watchdog).
696 elmex 1.41 - improved the performance of the drop command a bit.
697 root 1.38 - switch from Event to EV for higher performance, easier usage,
698     less bugs...
699 root 1.39 - updated to release version of the gnu affero license.
700 root 1.38
701 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
702 root 1.36 - more thoroughly rename the binaries, contact addresses.
703     - update the copyrights.
704 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
705     crashes.
706 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
707     potentially causing crashes.
708 root 1.35 - assign weapons on user load time, not login-time, avoiding
709     crashes.
710    
711 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
712 root 1.32 - fixed an important bug that caused passwords to be forgotten.
713 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
714     in some of the maps.
715 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
716     which is now trivial to do.
717 root 1.33 - removed all traces of the old (and never working) plug-in interface
718     (70kb code less on amd64).
719 root 1.34 - improve/tune scheduling priorities.
720     - fix some freezing bugs.
721     - fix a memory corruption problem in dynbuf.printf.
722     - use channels for chat and many informational commands.
723     - improved the tutorial.
724     - create missile is now fixed.
725     - race fields must now contain archetypes.
726     - jumping skill now works as advertised.
727 root 1.31
728 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
729 root 1.24 - relicense under the gnu affero license.
730 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
731 root 1.24 - implement server-side framework for generic resources.
732     - use resource framework for server-provided ambient
733     music.
734 root 1.27 - save object owners (players only atm).
735 root 1.24 - replace limited sound api with server-provided sound effects.
736     - new sc (sound control) protocol command.
737     - improve fxix protocol to include types.
738     - exactly fill tcp segments, if possible.
739     - output-rate is now an upper limit, the server will automatically
740     (and quite perfectly) adjust to the network conditions, ensuring
741     low latency even during bulk transfers (music, images, sounds etc.).
742     - implement server-side widgets (i.e. client widgets controlled
743     in the server side). this will allow future expansion without
744     having to upgrade clients.
745     - implement a (artwork) world map with realtime player position
746     tracking.
747     - new and more efficient extcmd (server still supports old extcmd
748     protocol).
749 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
750     calcluation that could be easily exploited by users.
751     - rebalanced diseases to spread more naturally/evenly.
752     - completely asynchronous map loading even for tiled maps.
753 root 1.24 - replace simple messaging protocol with channels carrying metadata
754     (similar to message types, but more directed at the user).
755     - reduce command processing latency by a whopping 120ms by
756     reordering some processing steps inside the server. this directly
757     reduces lag by 120ms.
758     - actually send spell faces to the client.
759 root 1.23 - implement player genders.
760 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
761     otherwise return to savebed and possible kill if the log-out
762     was for too long.
763     - fast socket-dead detection (kick player after 8 seconds without ack).
764     - greatly reduce the cpu time needed to draw maps _again_.
765     - archetypes are now subclasses of objects.
766     - rebalanced shop greed and approval functions to be more realistic
767     (and likely match the actual intention).
768 root 1.23 - implement "crossfire pod" format for messages, with working bold,
769     italic, gender-specific text, paragraphs etc.
770 root 1.24 - implemented hint framework, players can opt to receive hints.
771     - implemented (long) book framework, added some books from the cf wiki.
772 root 1.23 - implement generic message framework that uses xml, utf8 for the client
773     protocol and is capable of transmitting generic meta information.
774 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
775     - replace the nexus by a per-player tutorial map that teaches stuff
776     better than the newbie house.
777 root 1.18 - fix the magicmap colours.
778 root 1.19 - optimise map update even more by removing unneeded code and checks.
779     - decouple map and stats update from pl->ob and use pl->observe instead.
780     - implement observe command.
781 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
782     calls with a simple comparison.
783     - fix a latent crossfire bug that could crash the server because the
784     map refresh did not update the mapspace.
785 root 1.24 - support custom keys for regions and maps, regions are now
786     refcount-managed.
787     - allow worldmap overlays anywhere in the 000..999 range.
788     - new system to acquire time slices for background jobs, to reduce
789     jitter.
790 root 1.27 - semi-persistent object-referencing framework (currently only players
791     supported).
792 root 1.22 - dependency tracking for perl extensions.
793 root 1.24 - new slag-ex extension for cleaning cauldrons.
794     - fix invoke result processing.
795     - there are even less i/o syncpoints in the server now.
796 root 1.29 - added map-tags extension that scans all maps for object tags
797     and records them in the database (not used yet).
798 root 1.28 - metaserver 2 support.
799 root 1.22 - many more bugfixes and minor optimisations.
800 root 1.16
801 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
802 root 1.14 - optimised event invocation (non-wanted events can now be
803     skipped with 4-5 inlined instructions).
804 root 1.12 - complete rewrite of town_portal: it now creates a portal
805     to the "nearest" town only, travel is only possible
806 root 1.13 to the town and back, anybody can use it (also removes
807     one of the remaining syncpoints in the server).
808 root 1.10 - complete rewrite of the range/attack skill slot system:
809     there are now two slots, one for combat, one for ranged
810     attacks.
811     - introduce the concept of a current weapon (either a ranged
812     or a combat weapon/skill/tool) and switch between them as
813     needed.
814     - rewrite bow code so bows get more useful: apply damage,
815     attacktype and other stats to the arrows and treat
816     bows as weapons. also rebalance the missile weapons skill
817     so its damage increases with level.
818     - rewrite the complete player speed logic: weapon_speed now
819     works as documented and there are no unnatural speed boosts.
820 root 1.6 - implement a utility - cfutil - that simplifies arch and map
821     installation, replacing the old collect scripts and
822 root 1.9 simplying deployment by scaling and cutting faces as required.
823     - simplify the map protocol extensively by taking advantage
824     of missing bigfaces, speeding up map generation immensely.
825 root 1.6 - implement inherit keyword allowing archetypes to inherit from
826     other archetypes.
827     - rationalise archetype, region and treasurelist file format
828     into a single file format and make them reloadable asynchronously.
829 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
830     reloadable at runtime.
831 root 1.6 - implement 64x64 faceset support.
832     - implement fxixsx protocol that saves
833     a lot of bandwidth over the old image/face/smooth packets
834 root 1.11 and allows images > packetsize, incremental and background
835     transfers.
836 root 1.6 - implement a bandwidth-saving smoothing protocol that works
837     on a face basis as opposed to a mapspace basis.
838 root 1.7 - the server can now rate-limit image uploads to not exceed
839     a certain (client-configurable) speed while guarenteeing full
840     freedom of movement.
841 root 1.8 - implement new ex command to request item descriptions.
842     - implement new msg command for in-game messages with meta
843     information (using xml).
844 root 1.9 - enforce utf-8 for all text messages.
845 root 1.13 - added micropather (not used yet).
846 root 1.6 - many, many bugfixes.
847 root 1.1
848 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
849 root 1.1 - make coroapi accessible to cf+.
850     - moved map handling logic completely to perl
851     - per player maps are now marked in the map
852 root 1.2 - maps are saved completely differently now,
853     and much more often.
854 root 1.17 - rewrote map header parser and writer, to be much faster.
855 pippijn 1.4 - maps and players are now (in the average case) loaded
856 root 1.2 and saved completely asynchronously, I/O contention will no
857     longer freeze the server.
858 pippijn 1.4 - players and maps can be loaded anytime, without the player
859 root 1.2 being logged in.
860 root 1.1 - automatically generate method interfaces for perl from headers
861     - unbundled freezethaw
862     - mostly rewrote common/map.C
863     - completely rewrite server/swap.C
864     - introduced "runtime", the CCT clock (corrected crossfire time) :)
865     - introduced new keyword for map files: file_format_version (integer, server version: 0)
866     - better message for apply failures due to applymode
867     - removed most all of the weather code
868     - unified logging to stderr and file
869     - too many minor changes to document