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Revision: 1.455
Committed: Sat Oct 24 23:16:02 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.454: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.452 TODO: move_on/move_off events?
5     TODO: create "stay invisible always" list of face names (magic_mouth.png etc.)
6 root 1.454 TODO: warrior_1 looks broken
7 root 1.452 - (maps) add lostwages from cfextended.
8 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
9 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
10     dm instead.
11 root 1.454 - support "stat.xyz" accessor in match expressions.
12 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
13 root 1.452
14 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
15 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
16 root 1.451 - fix a memory buffer overflow in the book code.
17 root 1.429 - add @check, @find npc dialogue commands.
18     - (maps) add a number of town interiors.
19 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
20 root 1.451 - (maps) add celvear area from cfextended.
21 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
22     - (server,maps) fix bug causing some library books not to be chained down,
23     cause Scorn/Navar libraries not to have inscribable books.
24 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
25 sf-marcmagus 1.433 inappropriate item power.
26 root 1.448 - (maps) fix intwell balancing issue.
27 root 1.437 - improve the look of generated books.
28 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
29     - fix bug where players could bypass no_drop by putting items in containers.
30 root 1.430 - consecutive commands arriving at the same time in the server would be
31     corrupted if the length was >255.
32 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
33 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
34     and perl.
35 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
36     functionality (and more) inside the same object using the match expressions.
37     - create simpler match expression compiles in many common cases.
38 root 1.439 - reduce object size by removing obsolete "seen_by" member.
39 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
40     of the new dynbuf::splice function (which gave an unexpected net win
41     in code size...).
42 root 1.442 - the server will no longer complain (and subtly fail) when an object
43     being removed from a map causes another object to get removed.
44 root 1.441 - banish strncpy from the server, speed up and simplify sending item
45     descriptions to the client considerably.
46 root 1.442 - add new "in head" set modifier for matches.
47     - new BLOCKED_MOVE event added.
48     - mapscript archetype now has activate_on_xxx true by default, as similar
49     connected elements.
50 root 1.448 - (maps) imported all styles from cfextended except
51 root 1.444 floorstyles/land_plots and monsterstyles.
52 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
53 root 1.446 - don't crash when treasure lists are empty / supply new empty
54     treasurelist for randomitems when none can be found.
55     - implement cf::map::static_maps and use it in map-tags.ext.
56 root 1.449 - fix a bug in map-tag scanning when moving tags.
57 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
58     for a reaction.
59 root 1.447 - implement new "loadall" map loading command, purely for debugging.
60 root 1.429
61 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
62 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
63     but not horns (to make them more useful for content-creators).
64 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
65     2) it skipped spell effects and 3) it didn't handle the case where
66     and object was destroyed while iterating over it correctly. all this
67     allowed players to sometimes walk onto spaces they should not be able to
68     walk on.
69 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
70 root 1.399 - examining an object now dumps the serialised object form when the user
71 root 1.404 is a wizard (wizlook).
72 root 1.421 - altars no longer accept unpaid items.
73 root 1.411 - party spells didn't work all that well.
74 root 1.424 - added complex object matching framework (cf::match), and make altars
75     and pedestals use it.
76 root 1.425 - identified skill-tools show what skill they grant.
77 root 1.399 - display the duration of change_ability spells when examining them
78     (missing: protection spells, but they are a hack...).
79 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
80     adding more variety to the different mushrooms.
81 root 1.398 - fix a minor cfpod formatting bug.
82 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
83     the hintmode setting on the settings page.
84 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
85 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
86 root 1.399 - enable the object loader to also dump archetypes.
87 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
88 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
89 root 1.402 - force the initial face when loading an object that is time-animated
90     or a monster, so it does not have to be specified anymore.
91 root 1.403 - fix a bug where recasting an ability changing spell could shorten
92     its remaining duration.
93 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
94 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
95 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
96     up splay operations as well.
97 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
98 root 1.412 - implement introspection data for C++ classes (%REFLECT).
99 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
100 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
101 root 1.419 - fix transmutation alchemy.
102 root 1.424 - speed up many frequently-invoked C->perl callbacks.
103 root 1.419 - added complex object matching framework, to be used in altars and the like.
104 root 1.426 - switch to YAML::XS from YAML.
105 root 1.396
106 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
107 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
108     that ultimately was not helpful to catch it :)
109 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
110     all callers to use either one or the other, as appropriate. This
111     fixes the (rather fragile) light spell, maybe others.
112     - fixed an overflow and exploit in the bank/payment code.
113     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
114 elmex 1.384 to explain the skill a bit more.
115 root 1.389 - removed a buggy check for zero attacktype. So that we might find
116 elmex 1.388 the real bugs in the archs/maps/objects.
117 elmex 1.394 - Fixed enabling torches with lighters.
118 elmex 1.387 - (maps) Added Heaven Town region.
119     - (arch+maps) Fixed & normalized warriors on map
120     /quests/peterm/CTower/Barracks.
121 root 1.392 - fix the light spell (and possibly diseases and other lights).
122 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
123 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
124     a long time ago, and similar cases are still to be found in the maps.
125     - make the socket_timeout configurable in the code (but not yet for users).
126 root 1.393 - earth wall health bar is now correct.
127 elmex 1.384
128 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
129 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
130     freeze with IO::AIO anymore due this change.
131 root 1.364 - avoid a crash when a player tries to apply a lighter.
132 root 1.376 - allow a spell argument for dimension door.
133 root 1.362 - move shop item listing and some otherstuff into the info tab.
134 root 1.360 - avoid crashes when non-players cast party spells.
135 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
136 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
137     - small improvement of the number of potions in shops
138     (by Job Vranish).
139     - added a few party spells (by Job Vranish).
140 root 1.362 - use a common message dynbuf.
141 root 1.364 - destroying tear down objects will now use the full hp range
142     for animation and will only destroy/lastframe when hp < 0.
143     - allow monsters to use earth to dust.
144     - use manhattan distance for get_rangevector_from_mapcoord, just as
145     in get_rangevector.
146     - los updates now correctly take tiled maps into account.
147     - do los updates even on maps without darkness.
148 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
149 root 1.375 - upgrade to IO::AIO 3.21.
150 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
151 elmex 1.373 - properly catching exceptions from callback in irc.ext.
152 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
153 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
154 elmex 1.368 - (arch) added hint about usage to Slag Ex.
155 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
156     like the rest.
157 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
158 root 1.378 - (arch+maps) added rate limited converter and adjusted
159     /elmex/mana_fountain.
160     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
161     - reduce size of casting_time, move_status, attack_movement,
162     last_heal and last_sp slots, squeezing some more space out of struct
163 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
164     anywhere.
165 root 1.358
166 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
167     - fixed bug in alchemy, where finding the right object for enhancements
168     didn't work.
169 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
170     effects (w.r.t. put_more) per mapspace, to give the server a chance
171     to survive a hundred deathsheads.
172 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
173     disastrous bug of unfortunately unknown proportions...
174 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
175 root 1.343 - use gender-neutral place descriptions for invite.
176 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
177     Thanks go to Lisa Larsen!
178 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
179     anymore).
180 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
181 root 1.345 - use better dependency tracking for include/keyword.h.
182 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
183     so it is possible to invite somebody out of some stck-till-death traps,
184 root 1.346 or simply to commit suicide.
185 root 1.352 - replace the "ignoring delayed commands" message by something more useful
186     (cf. cunning gnome freezeing issue).
187 elmex 1.349 - various fixes for weapon improvements.
188 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
189 root 1.353 - support T and G sequences in cfpod.
190 root 1.343
191 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
192 root 1.339 - convert me command from per-map to chat, which makes more sense, also
193     document it.
194 elmex 1.336 - more than one spellbooks of same class can now be given
195     in class selection.
196 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
197     spell rebalancements.
198 elmex 1.338 - the IRC gateway filters IRC colors now.
199 elmex 1.336
200 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
201 root 1.331 - (arch) fix quiver of Holding Bolts.
202 root 1.332 - applying unpaid items will now examine them.
203 root 1.330 - add "What" column to body command, showing items in that slot.
204 elmex 1.329 - redesigned and rebalanced lamps and torches.
205 root 1.330 - add "..." to item names that have been shortened.
206     - fixed "assign" function that squeezes strings into fixed length.
207 elmex 1.333 - add cursed effect to lamps and (some) torches.
208 elmex 1.334 - fixed bad assigned crafting skills and their tools.
209 root 1.312
210 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
211 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
212 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
213 root 1.312 - make monster smell logic dependent on their wisdom stat.
214 root 1.324 - put the death reason into a separate tab.
215     - converted "connected" slot to string, cleanly got rid of some ugly
216     hacks such as the path_attuned hack.
217 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
218     - replace one-at-a-time hash by faster than smaller FNV-1a hash
219     when hashing strings.
220 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
221 elmex 1.320 whether the right cauldron is used.
222 root 1.313 - considerably optimise shared string implementation by
223 root 1.316 making its null value a compiletime constant.
224 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
225     as well as using shstr_cmp to pass shared stringsa round efficiently,
226     for lots of code size savings.
227 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
228     they are sleeping: generators now check for the sleeping flag.
229 root 1.318 - tell gcc not to excessively inline some perl interface functions.
230 root 1.322 - remove marking rune length limit.
231 root 1.323 - fix formatting of cfpod when a verbatim block was following
232     a single newline.
233     - move resistances, statistics and showpets command output into tabs.
234 root 1.326 - implement map scripts that can replace the boulder logic without
235     having to write extensions.
236 root 1.310
237 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
238 root 1.302 - fix a longstanding bug that teared multipart monsters
239     at map boundaries apart.
240 root 1.292 - temporarily make permanently invisible player visible when
241     he/she makes noise.
242 root 1.284 - fix being able to see through walls a bit.
243 root 1.303 - improve look at output.
244 root 1.285 - completely replaced the line of sight algorithm with a variant
245     of spiral fov capable of visibility grades and arbitrary
246     shadow angles, that uses less memory and less code.
247     - the new los code supports arbitrary map rectangles and loosens
248 root 1.310 other restrictions of the old code, supporting further optimisations.
249     - update los if blocksview-objects are inserted in a map, not just when
250 root 1.287 removed (e.g. for summon fog).
251 root 1.303 - permanent invisibility doesn't make immune against making noise:
252     implement a noise system that allows monsters to locate the player
253     when he/she makes noise.
254     - implement a primitive smell system that monsters can use to track
255     players.
256 elmex 1.288 - create bomb now also works when casted by door traps.
257 elmex 1.290 - (arch) new torch graphics.
258 root 1.289 - (maps) considerably soften the subway spider.
259 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
260     the guards from being killed by players.
261 root 1.310 - (maps) lots of tweaks in and around scorn.
262     - (maps) use special non-blocksview jungle, mountain and
263     darkforest freely on the worldmap, to get gradual sight obstacles
264     instead of total blackout in those areas.
265 root 1.289 - no maximum darkness for outdoor maps anymore.
266 root 1.291 - add more hints, fix some messages.
267 root 1.292 - fix a bug: firing rods should tell you something about them.
268     - make light additive even within players.
269 root 1.293 - darken xrays effect a bit.
270     - improve handling of los changes when inserting or removing
271     objects, not perfect yet.
272     - make map darkness signed (formerly unsigned) to allow
273 root 1.294 ambient lighting and centrally manage darkness as an offset.
274     - revamped, fixed and documented the server calendrics, also
275     tell users the current time and data, to improve awareness.
276     - implement proper wizlook flag and handling of wizlook, instead
277     of dumbly just clearing los once.
278 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
279     and has a smaller runtime variance.
280 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
281     making them actually useful.
282     - see_in_dark now increases the viewing radius by 3.
283 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
284     speedup, as well as in many other places.
285 root 1.299 - remove support for extended map infos - these are not used
286     by the deliantra client and removing them gives us a 10% speedup
287     when sending map changes.
288 root 1.300 - remove most gcfclient and other client bug workarounds, as well
289     as now obsolete protocol versions, simplying the code.
290 root 1.301 - optimise and simplify generation of random numbers.
291 root 1.303 - correctly provide a non-zero default density for materials, to
292     avoid crashes, fix other bugs in the material handling code.
293     - fix volume calculations.
294     - fix cfpod parsing when multiple verbatim blocks were separated by
295     newlines.
296 root 1.305 - increase monster detection radius from wis/5 to wis/3.
297 root 1.306 - remove old pickup modes.
298     - remove obsolete disarm and search commands (search wasn't working
299     anyways).
300 root 1.308 - fix a crash when an npc applied a sign.
301 root 1.284
302 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
303 root 1.283 - this release is assumed to be very stable.
304     - (maps) radically redesigned and improved tutorial.
305 root 1.280 - directional casting no longer immediately removes the invisible effect.
306 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
307 root 1.272 - fix overflow in lighting calculations.
308     - negative glow radii can no longer cause total darkness.
309 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
310     only maximally-lit ones.
311 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
312     - swashbucklers got the oratory skill now.
313 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
314 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
315 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
316 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
317     (which was probably broken, too).
318 root 1.281 - support negative glow radii during daytime, too.
319     - use circular, not rectangular, viewing area.
320     - use minimum viewing distance of 2 in outdoor maps.
321     - negative glow is stronger than viewing area or lamps.
322 root 1.283 - (arch) new darkness spell face.
323 root 1.272
324 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
325     - (maps) completely redesigned scorn.
326 root 1.269 - "cast light" now works on oneself.
327 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
328     negative glow radii again (they were totally broken before).
329 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
330 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
331 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
332 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
333 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
334     back to the player.
335 root 1.251 - attuned/repell and spell base level system reworked.
336 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
337 root 1.247 be less erratic now.
338 root 1.248 - refuse to write the uuid file if the uuid is zero
339     (to avoid writing it in early crashes).
340 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
341     - speed up emergency_save by not syncing every file separately.
342     - no longer reattach perl to every object on reload, it's slow, and no longer
343     necessary since we don't nuke stashes anymore.
344     - do not bootstrap perl from the commandline args, use separate eval for
345     better error reporting.
346 root 1.259 - fix a crash when pushing cone spells met ice attacks.
347 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
348 root 1.255 - speed up map refresh in server a bit.
349 elmex 1.258 - refactored drop code and fixed some programming errors in it.
350 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
351 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
352 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
353     as the current weight of the inventory.
354 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
355     dragonfire has been introduced for the non-dragon players.
356 root 1.265 - remove unused "tooltype", "start_holding" object slots.
357     - change "weapontype" object slot to uint8.
358     - convert "hide" object slot into flag.
359     - reorder object members for better locality of reference and codesize
360     decrease.
361 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
362 root 1.267 - fix a crash when no skill could be found when killing amonster.
363 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
364     every completed aio operation.
365 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
366     and update mapspaces if necessary.
367 root 1.246
368 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
369 root 1.241 - removed all command line parsing, only env variables are supported
370     anymore.
371 root 1.239 - region-specific monsters will now once more be on the worldmap.
372 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
373 root 1.225 would grow out of bounds.
374 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
375 root 1.222 - fixed a double-escaping bug in the pod-parser.
376     - rewrote the cfpod parser in C++.
377     - hintmode moved to C++, players need to re-set their hintmode if
378     they dislike "show".
379 root 1.231 - fix RIP inscription.
380 root 1.239 - bump login name length from 18 to 20 char max.
381 root 1.231 - correctly support gender in emotes.
382     - correctly support gender in the death messages.
383     - correctly generate death messages for players only when they really die,
384     with increased information.
385 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
386     and data corruption (but apparently was never triggered).
387 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
388 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
389     data corruption bug.
390 root 1.223 - tweak coredumping/monitoring a bit.
391 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
392 root 1.227 - do not crash in the loader when an inventory object could not be loaded
393     (from a corrupted file).
394 root 1.241 - redid skills command to send output to proper channel.
395 root 1.233 - object->map is no longer refcounting.
396 root 1.228 - add FLAG_DEBUG for internal debugging.
397 root 1.231 - add NDI_VERBATIM flag to send_msg.
398 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
399 root 1.240 - player->exists is no longer a sync_job.
400 root 1.233 - split login.ext's player scheduler into
401     it's own player-scheduler.ext extension.
402 root 1.222
403 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
404 root 1.212 - require perl 5.10.
405 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
406 root 1.204 - swap player and observed count's on the map when observing.
407 root 1.205 - add (mostly untested) mapspace perl class and accessors.
408 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
409 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
410     could be found.
411 root 1.208 - pits now have a configurable "random spread" range and default
412 root 1.213 to a radius of two now.
413 root 1.212 - rewrite pay_player_arch.
414     - use a more stable perl_reload implementation.
415     - do not use Symbol::delete_package (causes crashes after perl-reload),
416     use our own, safer, clear_package instead.
417     - when asynchronously dumping core, close all file handles to allow
418     the server to restart concurrently.
419 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
420     sequences, without double-encoding. it should be faster, too.
421     - the above fixes wrong display of help tetx and many other issues.
422 root 1.216 - use lzf and frag packets for large messages for clients supporting them
423 root 1.218 (0.9976+), use it for long books and other messages.
424 root 1.210 - eradicate listen command and corresponding code.
425 root 1.211 - eradicate logs command.
426 root 1.218 - let the client log into the server log, used for crash backtraces.
427 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
428     old style spell objects with the spell magic bullet.
429 root 1.220 - (arch) fixed skill less rods in the archetypes
430 root 1.204
431 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
432 elmex 1.197 - made jeweler workbench larger and some other minor map
433     changes in jeweler town.
434 root 1.196 - fixed wrong item handling in jeweler skill code.
435 root 1.198 - (arch) use a special "key_random_map" for random map keys
436     that are used up.
437 root 1.199 - fix a crash when the player who was observed has logged out long
438     enough for his region/map to be gone.
439 root 1.200 - port to g++-4.3's incompatible tr1 changes.
440 root 1.201 - add some missing dependencies.
441 root 1.203 - log to /var/log/deliantra/ by default.
442     - hack observe code to enable smooth movmenet when observing.
443 elmex 1.195
444 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
445 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
446 root 1.179 - correctly move gsay to the party channel.
447 root 1.178 - fix a crash when animate weapon was used in some areas.
448 elmex 1.177 - fixed unnecessary identification of by converters created objects.
449 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
450     with NPCs.
451 elmex 1.175 - (arch) dragon scales got proper type now
452 root 1.193 - object::decrease would sometimes cause container weights to
453     be wrong, this has been fixed.
454 root 1.194 - do not send time updates for newly-seen items.
455 root 1.185 - thawing an icecube will once more drop its contents to the ground.
456 root 1.183 - fix cone spells etc. going through walls sometimes.
457 root 1.186 - fix a weight update bug that sometimes left containers
458     with wrong weights.
459 root 1.194 - added auto_apply event and extension for shop tiles.
460 root 1.172 - work around get_map_flags invoking perl and switching the stack.
461     - make sure the map is loaded when using a town portal return.
462 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
463     where healing spells didn't cost any grace.
464 root 1.173 - fix starvation kill reason.
465 root 1.174 - fix pk killer name message.
466 root 1.189 - don't let people apply signs with @match.
467 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
468     what seems to be the biggets memleak in the server).
469 elmex 1.171
470 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
471 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
472     - use anyevent to manage listen ports (this enables IPv6 support).
473 root 1.167 - server supports ipv6 client connections now.
474 root 1.168 - use newly-available Coro::AnyEvent.
475 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
476     to let it handle AIO requests.
477 root 1.167
478 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
479 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
480     processing considerably (especially in the client) and reduces data transfers
481     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
482 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
483     - (map) fixed npc dialogue in pup_land/s_f/special.
484     - bugfix: fix a crash when a player casts a swarm spell and then logs out
485     (swarm spells now stay in the player's inventory).
486 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
487 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
488     archetype *archname* (chairs of different facings were merged).
489     - bugfix: fix a potential crash issue in find_object_name (not used
490     normally).
491 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
492     (destruction, magic missile etc.).
493 root 1.163 - swarm spells without a direction now use various spiral patterns
494     instead of being fully random.
495 root 1.158 - update AnyEvent API to 3.4 and above.
496 root 1.156
497 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
498 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
499 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
500 root 1.152 - bugfix: the jumping skill now gives experience for jumping
501     and for attacking monsters. it also takes about one second to do a jump.
502 root 1.138 - bugfix: players couldn't starve in 2.53 :(
503 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
504 root 1.152 - bugfix: spell effects like word of recall are removed on death.
505 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
506     were created outside a map.
507 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
508     (fixed by reversing the logic).
509 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
510 root 1.153 - bugfix: the random map generator no longer leaks key objects.
511 root 1.154 - bugfix: support random maps >127x127.
512 root 1.152 - (maps) fixed the death certificate system in nimbus.
513 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
514 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
515 root 1.147 - (arch) give ball lightning a real name.
516 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
517 root 1.155 - support cfpod in ex replies (client item tooltips).
518 root 1.143 - unapply item in range slow when readying a spell.
519 root 1.148 - bugfix: account for rounding errors in weight updates.
520 root 1.139 - remove synchronous mkdir in chargen_race_done.
521     - fix per-race starting maps.
522 root 1.142 - check hiscore on suicide and quit as well.
523 root 1.138 - tell players when they are starving.
524 root 1.133 - get rid of costly object_from_name conversion for altar effects.
525     - fix map difficulty calculation for generators.
526 root 1.146 - slightly more intelligent handling of "is_animated" flag.
527 root 1.149 - support no_drop map header flag (before it was only available internally).
528 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
529 root 1.133
530 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
531 root 1.119 - bugfix: custom skill settings were not saved by the server.
532     - bugfix: remove did not actually remove items from the inventory, leaving
533 root 1.116 ghost items.
534 root 1.119 - bugfix: properly update items identified on the ground.
535 root 1.120 - bugfix: use localtime_r in the logger thread.
536 root 1.122 - bugfix: player starvation will now give the correct kill reason.
537     - bugfix: archetype reloads could crash the server.
538 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
539 elmex 1.114 player is not logged in.
540 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
541 root 1.117 server startup.
542 root 1.128 - bugfix: fix the door surround check in the random map generator.
543     - (maps) fix heaven quest difficulty progression.
544     - (maps) fix some random map styles.
545     - dropping items a shop is not interested in won't sell them anymore.
546     - rods and horns with a too low maximum charge allow now at least one discharge.
547     - implement kill & death statistics.
548     - random map preparation is no longer synchronous.
549     - rewrite find_style in perl, no longer does synchronous I/O.
550     - improve random map specials placement.
551     - make the killer a real object pointer instead of a string, improved
552     kill reason messages.
553 root 1.117 - take advantage of new aio_close and aio_chmod.
554 root 1.128 - implement archetype::get, object::deep_clone and update callers.
555 root 1.125 - change_abil is much faster.
556 root 1.126 - update the floorbox more often to work around the reverses item order
557     display in clients.
558 root 1.125 - cleaned up object copying by encapsulating it to a single place.
559 root 1.126 - add hints to the invite messages.
560 root 1.127 - rewrote key<->value pair handling.
561 root 1.128 - use an independent random number generator for the random map generator.
562 elmex 1.113
563 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
564 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
565     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
566     - completely automate the weight handling, should fix all weight
567     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
568 root 1.103 - reloading archetypes while a user was in the character creation phase
569     could crash the server.
570 root 1.106 - fix a nontrivial number of cases of code commented similar
571     to "is this really correct?", as many of those cases are now handles
572     automatically by lower level code.
573     - replace many ad-hoc checks for client visibility by object::visible_to,
574     should result in broader applicability of functions using it.
575 root 1.104 - merge items with different arch pointers refering to the same arch
576     (due to archetype reloads).
577 root 1.106 - refactored the object remove/insert functions and most related
578     functions (decrease, split, merge_ob etc.).
579 root 1.105 - make it compile better on freebsd (reported by pippijn).
580 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
581 root 1.108 - fix the longstanding "container stays open" bug.
582 root 1.107 - improved floorbox updating to be incremental and other protocol
583     optimisations.
584     - get rid of update_after_inventory_change and only do update stats
585     for weight once/tick/player at max.
586 root 1.109 - rewrite party commands, use party channel.
587 root 1.103
588 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
589 root 1.97 - properly link against libgthread as that is needed to make the slice
590     allocator thread-safe.
591 root 1.91 - support perls not compiled with 64 bit support (though this is not a
592     recommended configuration) (reported by Samuel Gondouin).
593 root 1.94 - always put godgiven items into the player inventory, never any containers.
594 root 1.92 - (maps, arch) the scorn go club was founded!
595 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
596 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
597     became a real spell-class.
598 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
599     - (arch) considerably strengthened spark shower and destruction.
600     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
601     finally reloadable at runtime.
602     - changed archetype loading algorithm to only require one pass and
603     use delayed resolving of references.
604 root 1.101 - examine command now uses the examine infobox.
605 root 1.102 - implement an "incremental garbage collector" for archetypes.
606 root 1.98 - enable slice allocator again.
607 root 1.96 - implement optional free memory poisoning.
608 root 1.91
609 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
610 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
611 root 1.85 skill.
612 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
613     names (also update all maps to use money instead of coins).
614 root 1.78 - add uuid accessors to perl.
615     - add coin names and archetype accessors to perl.
616 root 1.80 - fix runtime uuid file format to use "." instead of ",".
617 root 1.78 - change perl extensions to not use hardcoded coins and values.
618 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
619     and be more parsimonous of uuid usage by the exact value out on exit.
620 root 1.86 - write log messages in another thread, removing another sync point.
621     - support multi-line log messages in a nicer way.
622 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
623 root 1.81 - fix a minor memleak in the random map generator.
624     - some parts of the random map generator are not coroutine-safe,
625     so only call it "single-threaded".
626     - major cleanup of memory management in random map generator.
627 root 1.87 - slight refactoring of the random map generator, faster too.
628 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
629     bookkeeping bug.
630 root 1.87 - work around "player is on active list" problem by deactivating player
631     after loading.
632 root 1.81 - garbage collect shstr's more evenly and adaptively only when
633     there have in fact been allocations.
634 root 1.82 - fix object::insert to do as documented and insert into the env
635     if necessary.
636     - fix cf::map::unique_maps.
637     - fix nrof overflow check in can_merge_slow.
638     - fix converter code to handle >31 bit values.
639 elmex 1.83 - added support for the player_sold flag
640 root 1.84 - converters no longer accept unpaid items.
641 root 1.88 - canonicalize random map meta files for better unification.
642 root 1.77
643 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
644 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
645     when mlockall has been used.
646 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
647 root 1.72 - use separate thread for ticker timing (and more in the future).
648     this greatly increases timing accuracy and gets rid of an enourmous
649     number of gettimeofday calls.
650 root 1.82 - use a separate thread to signal aio completion, for lower latency.
651 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
652 root 1.71
653 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
654 root 1.68 - rebalanced default experience table to be more exponential
655     and much easier up to level ~40, then moderately harder.
656 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
657 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
658     - do not exit on reload/load errors but properly cleanup.
659 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
660 root 1.66
661 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
662 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
663     (this fixes the jeweler skill).
664 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
665 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
666 root 1.63 - move tombstone to real map if player died due to cave-in (even if
667     it has reset, which is better than putting it on the savebed, also as
668 root 1.321 proof that the player didn't use a savebed).
669 root 1.59
670 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
671 root 1.56 - work around perl bug in configure perl module version check.
672 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
673 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
674 root 1.52 - fix a bug in animate_weapon, causing a crash.
675 root 1.54 - no longer exit when a coroutine throws an exception.
676 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
677 root 1.53 - fix the "<player> is nuts" message.
678 root 1.58 - fix an exception at logout due to the json_coder being gone.
679 root 1.43 - upgrade to EV version 2.0 API.
680 root 1.47 - when players don't apply a savebed correctly but stand above one,
681     do not move or kill them.
682 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
683 root 1.43 - implement generic framework for server-side resource files.
684     - implement resource file update event.
685     - hook experience table update into the framework.
686     - move jeweler.yaml to resources (arch/).
687 root 1.44 - switch from Crossfire to Deliantra perl module.
688     - implement json2json arch filter.
689 root 1.45 - implement widget protocol version 2, support for ui templates.
690 root 1.54 - mapinfo is now handled fully asynchronously.
691 root 1.48 - ext/irc: also log irc messages.
692 root 1.51 - ext/schmorplog: write user stat files asynchronously.
693 root 1.43
694 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
695 elmex 1.41 - limited the number of items that can be picked up and dropped
696 root 1.42 as temporary measurement against bad performance or dropping things
697     (this lead to long freezes and triggered the watchdog).
698 elmex 1.41 - improved the performance of the drop command a bit.
699 root 1.38 - switch from Event to EV for higher performance, easier usage,
700     less bugs...
701 root 1.39 - updated to release version of the gnu affero license.
702 root 1.38
703 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
704 root 1.36 - more thoroughly rename the binaries, contact addresses.
705     - update the copyrights.
706 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
707     crashes.
708 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
709     potentially causing crashes.
710 root 1.35 - assign weapons on user load time, not login-time, avoiding
711     crashes.
712    
713 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
714 root 1.32 - fixed an important bug that caused passwords to be forgotten.
715 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
716     in some of the maps.
717 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
718     which is now trivial to do.
719 root 1.33 - removed all traces of the old (and never working) plug-in interface
720     (70kb code less on amd64).
721 root 1.34 - improve/tune scheduling priorities.
722     - fix some freezing bugs.
723     - fix a memory corruption problem in dynbuf.printf.
724     - use channels for chat and many informational commands.
725     - improved the tutorial.
726     - create missile is now fixed.
727     - race fields must now contain archetypes.
728     - jumping skill now works as advertised.
729 root 1.31
730 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
731 root 1.24 - relicense under the gnu affero license.
732 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
733 root 1.24 - implement server-side framework for generic resources.
734     - use resource framework for server-provided ambient
735     music.
736 root 1.27 - save object owners (players only atm).
737 root 1.24 - replace limited sound api with server-provided sound effects.
738     - new sc (sound control) protocol command.
739     - improve fxix protocol to include types.
740     - exactly fill tcp segments, if possible.
741     - output-rate is now an upper limit, the server will automatically
742     (and quite perfectly) adjust to the network conditions, ensuring
743     low latency even during bulk transfers (music, images, sounds etc.).
744     - implement server-side widgets (i.e. client widgets controlled
745     in the server side). this will allow future expansion without
746     having to upgrade clients.
747     - implement a (artwork) world map with realtime player position
748     tracking.
749     - new and more efficient extcmd (server still supports old extcmd
750     protocol).
751 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
752     calcluation that could be easily exploited by users.
753     - rebalanced diseases to spread more naturally/evenly.
754     - completely asynchronous map loading even for tiled maps.
755 root 1.24 - replace simple messaging protocol with channels carrying metadata
756     (similar to message types, but more directed at the user).
757     - reduce command processing latency by a whopping 120ms by
758     reordering some processing steps inside the server. this directly
759     reduces lag by 120ms.
760     - actually send spell faces to the client.
761 root 1.23 - implement player genders.
762 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
763     otherwise return to savebed and possible kill if the log-out
764     was for too long.
765     - fast socket-dead detection (kick player after 8 seconds without ack).
766     - greatly reduce the cpu time needed to draw maps _again_.
767     - archetypes are now subclasses of objects.
768     - rebalanced shop greed and approval functions to be more realistic
769     (and likely match the actual intention).
770 root 1.23 - implement "crossfire pod" format for messages, with working bold,
771     italic, gender-specific text, paragraphs etc.
772 root 1.24 - implemented hint framework, players can opt to receive hints.
773     - implemented (long) book framework, added some books from the cf wiki.
774 root 1.23 - implement generic message framework that uses xml, utf8 for the client
775     protocol and is capable of transmitting generic meta information.
776 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
777     - replace the nexus by a per-player tutorial map that teaches stuff
778     better than the newbie house.
779 root 1.18 - fix the magicmap colours.
780 root 1.19 - optimise map update even more by removing unneeded code and checks.
781     - decouple map and stats update from pl->ob and use pl->observe instead.
782     - implement observe command.
783 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
784     calls with a simple comparison.
785     - fix a latent crossfire bug that could crash the server because the
786     map refresh did not update the mapspace.
787 root 1.24 - support custom keys for regions and maps, regions are now
788     refcount-managed.
789     - allow worldmap overlays anywhere in the 000..999 range.
790     - new system to acquire time slices for background jobs, to reduce
791     jitter.
792 root 1.27 - semi-persistent object-referencing framework (currently only players
793     supported).
794 root 1.22 - dependency tracking for perl extensions.
795 root 1.24 - new slag-ex extension for cleaning cauldrons.
796     - fix invoke result processing.
797     - there are even less i/o syncpoints in the server now.
798 root 1.29 - added map-tags extension that scans all maps for object tags
799     and records them in the database (not used yet).
800 root 1.28 - metaserver 2 support.
801 root 1.22 - many more bugfixes and minor optimisations.
802 root 1.16
803 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
804 root 1.14 - optimised event invocation (non-wanted events can now be
805     skipped with 4-5 inlined instructions).
806 root 1.12 - complete rewrite of town_portal: it now creates a portal
807     to the "nearest" town only, travel is only possible
808 root 1.13 to the town and back, anybody can use it (also removes
809     one of the remaining syncpoints in the server).
810 root 1.10 - complete rewrite of the range/attack skill slot system:
811     there are now two slots, one for combat, one for ranged
812     attacks.
813     - introduce the concept of a current weapon (either a ranged
814     or a combat weapon/skill/tool) and switch between them as
815     needed.
816     - rewrite bow code so bows get more useful: apply damage,
817     attacktype and other stats to the arrows and treat
818     bows as weapons. also rebalance the missile weapons skill
819     so its damage increases with level.
820     - rewrite the complete player speed logic: weapon_speed now
821     works as documented and there are no unnatural speed boosts.
822 root 1.6 - implement a utility - cfutil - that simplifies arch and map
823     installation, replacing the old collect scripts and
824 root 1.9 simplying deployment by scaling and cutting faces as required.
825     - simplify the map protocol extensively by taking advantage
826     of missing bigfaces, speeding up map generation immensely.
827 root 1.6 - implement inherit keyword allowing archetypes to inherit from
828     other archetypes.
829     - rationalise archetype, region and treasurelist file format
830     into a single file format and make them reloadable asynchronously.
831 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
832     reloadable at runtime.
833 root 1.6 - implement 64x64 faceset support.
834     - implement fxixsx protocol that saves
835     a lot of bandwidth over the old image/face/smooth packets
836 root 1.11 and allows images > packetsize, incremental and background
837     transfers.
838 root 1.6 - implement a bandwidth-saving smoothing protocol that works
839     on a face basis as opposed to a mapspace basis.
840 root 1.7 - the server can now rate-limit image uploads to not exceed
841     a certain (client-configurable) speed while guarenteeing full
842     freedom of movement.
843 root 1.8 - implement new ex command to request item descriptions.
844     - implement new msg command for in-game messages with meta
845     information (using xml).
846 root 1.9 - enforce utf-8 for all text messages.
847 root 1.13 - added micropather (not used yet).
848 root 1.6 - many, many bugfixes.
849 root 1.1
850 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
851 root 1.1 - make coroapi accessible to cf+.
852     - moved map handling logic completely to perl
853     - per player maps are now marked in the map
854 root 1.2 - maps are saved completely differently now,
855     and much more often.
856 root 1.17 - rewrote map header parser and writer, to be much faster.
857 pippijn 1.4 - maps and players are now (in the average case) loaded
858 root 1.2 and saved completely asynchronously, I/O contention will no
859     longer freeze the server.
860 pippijn 1.4 - players and maps can be loaded anytime, without the player
861 root 1.2 being logged in.
862 root 1.1 - automatically generate method interfaces for perl from headers
863     - unbundled freezethaw
864     - mostly rewrote common/map.C
865     - completely rewrite server/swap.C
866     - introduced "runtime", the CCT clock (corrected crossfire time) :)
867     - introduced new keyword for map files: file_format_version (integer, server version: 0)
868     - better message for apply failures due to applymode
869     - removed most all of the weather code
870     - unified logging to stderr and file
871     - too many minor changes to document