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Revision: 1.456
Committed: Sun Oct 25 00:34:50 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.455: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.452 TODO: move_on/move_off events?
5     TODO: create "stay invisible always" list of face names (magic_mouth.png etc.)
6 root 1.454 TODO: warrior_1 looks broken
7 root 1.452 - (maps) add lostwages from cfextended.
8 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
9 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
10     dm instead.
11 root 1.456 - (maps) add town portal to celvear.
12 root 1.454 - support "stat.xyz" accessor in match expressions.
13 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
14 root 1.452
15 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
16 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
17 root 1.451 - fix a memory buffer overflow in the book code.
18 root 1.429 - add @check, @find npc dialogue commands.
19     - (maps) add a number of town interiors.
20 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
21 root 1.451 - (maps) add celvear area from cfextended.
22 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
23     - (server,maps) fix bug causing some library books not to be chained down,
24     cause Scorn/Navar libraries not to have inscribable books.
25 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
26 sf-marcmagus 1.433 inappropriate item power.
27 root 1.448 - (maps) fix intwell balancing issue.
28 root 1.437 - improve the look of generated books.
29 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
30     - fix bug where players could bypass no_drop by putting items in containers.
31 root 1.430 - consecutive commands arriving at the same time in the server would be
32     corrupted if the length was >255.
33 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
34 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
35     and perl.
36 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
37     functionality (and more) inside the same object using the match expressions.
38     - create simpler match expression compiles in many common cases.
39 root 1.439 - reduce object size by removing obsolete "seen_by" member.
40 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
41     of the new dynbuf::splice function (which gave an unexpected net win
42     in code size...).
43 root 1.442 - the server will no longer complain (and subtly fail) when an object
44     being removed from a map causes another object to get removed.
45 root 1.441 - banish strncpy from the server, speed up and simplify sending item
46     descriptions to the client considerably.
47 root 1.442 - add new "in head" set modifier for matches.
48     - new BLOCKED_MOVE event added.
49     - mapscript archetype now has activate_on_xxx true by default, as similar
50     connected elements.
51 root 1.448 - (maps) imported all styles from cfextended except
52 root 1.444 floorstyles/land_plots and monsterstyles.
53 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
54 root 1.446 - don't crash when treasure lists are empty / supply new empty
55     treasurelist for randomitems when none can be found.
56     - implement cf::map::static_maps and use it in map-tags.ext.
57 root 1.449 - fix a bug in map-tag scanning when moving tags.
58 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
59     for a reaction.
60 root 1.447 - implement new "loadall" map loading command, purely for debugging.
61 root 1.429
62 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
63 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
64     but not horns (to make them more useful for content-creators).
65 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
66     2) it skipped spell effects and 3) it didn't handle the case where
67     and object was destroyed while iterating over it correctly. all this
68     allowed players to sometimes walk onto spaces they should not be able to
69     walk on.
70 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
71 root 1.399 - examining an object now dumps the serialised object form when the user
72 root 1.404 is a wizard (wizlook).
73 root 1.421 - altars no longer accept unpaid items.
74 root 1.411 - party spells didn't work all that well.
75 root 1.424 - added complex object matching framework (cf::match), and make altars
76     and pedestals use it.
77 root 1.425 - identified skill-tools show what skill they grant.
78 root 1.399 - display the duration of change_ability spells when examining them
79     (missing: protection spells, but they are a hack...).
80 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
81     adding more variety to the different mushrooms.
82 root 1.398 - fix a minor cfpod formatting bug.
83 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
84     the hintmode setting on the settings page.
85 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
86 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
87 root 1.399 - enable the object loader to also dump archetypes.
88 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
89 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
90 root 1.402 - force the initial face when loading an object that is time-animated
91     or a monster, so it does not have to be specified anymore.
92 root 1.403 - fix a bug where recasting an ability changing spell could shorten
93     its remaining duration.
94 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
95 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
96 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
97     up splay operations as well.
98 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
99 root 1.412 - implement introspection data for C++ classes (%REFLECT).
100 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
101 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
102 root 1.419 - fix transmutation alchemy.
103 root 1.424 - speed up many frequently-invoked C->perl callbacks.
104 root 1.419 - added complex object matching framework, to be used in altars and the like.
105 root 1.426 - switch to YAML::XS from YAML.
106 root 1.396
107 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
108 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
109     that ultimately was not helpful to catch it :)
110 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
111     all callers to use either one or the other, as appropriate. This
112     fixes the (rather fragile) light spell, maybe others.
113     - fixed an overflow and exploit in the bank/payment code.
114     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
115 elmex 1.384 to explain the skill a bit more.
116 root 1.389 - removed a buggy check for zero attacktype. So that we might find
117 elmex 1.388 the real bugs in the archs/maps/objects.
118 elmex 1.394 - Fixed enabling torches with lighters.
119 elmex 1.387 - (maps) Added Heaven Town region.
120     - (arch+maps) Fixed & normalized warriors on map
121     /quests/peterm/CTower/Barracks.
122 root 1.392 - fix the light spell (and possibly diseases and other lights).
123 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
124 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
125     a long time ago, and similar cases are still to be found in the maps.
126     - make the socket_timeout configurable in the code (but not yet for users).
127 root 1.393 - earth wall health bar is now correct.
128 elmex 1.384
129 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
130 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
131     freeze with IO::AIO anymore due this change.
132 root 1.364 - avoid a crash when a player tries to apply a lighter.
133 root 1.376 - allow a spell argument for dimension door.
134 root 1.362 - move shop item listing and some otherstuff into the info tab.
135 root 1.360 - avoid crashes when non-players cast party spells.
136 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
137 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
138     - small improvement of the number of potions in shops
139     (by Job Vranish).
140     - added a few party spells (by Job Vranish).
141 root 1.362 - use a common message dynbuf.
142 root 1.364 - destroying tear down objects will now use the full hp range
143     for animation and will only destroy/lastframe when hp < 0.
144     - allow monsters to use earth to dust.
145     - use manhattan distance for get_rangevector_from_mapcoord, just as
146     in get_rangevector.
147     - los updates now correctly take tiled maps into account.
148     - do los updates even on maps without darkness.
149 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
150 root 1.375 - upgrade to IO::AIO 3.21.
151 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
152 elmex 1.373 - properly catching exceptions from callback in irc.ext.
153 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
154 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
155 elmex 1.368 - (arch) added hint about usage to Slag Ex.
156 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
157     like the rest.
158 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
159 root 1.378 - (arch+maps) added rate limited converter and adjusted
160     /elmex/mana_fountain.
161     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
162     - reduce size of casting_time, move_status, attack_movement,
163     last_heal and last_sp slots, squeezing some more space out of struct
164 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
165     anywhere.
166 root 1.358
167 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
168     - fixed bug in alchemy, where finding the right object for enhancements
169     didn't work.
170 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
171     effects (w.r.t. put_more) per mapspace, to give the server a chance
172     to survive a hundred deathsheads.
173 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
174     disastrous bug of unfortunately unknown proportions...
175 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
176 root 1.343 - use gender-neutral place descriptions for invite.
177 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
178     Thanks go to Lisa Larsen!
179 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
180     anymore).
181 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
182 root 1.345 - use better dependency tracking for include/keyword.h.
183 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
184     so it is possible to invite somebody out of some stck-till-death traps,
185 root 1.346 or simply to commit suicide.
186 root 1.352 - replace the "ignoring delayed commands" message by something more useful
187     (cf. cunning gnome freezeing issue).
188 elmex 1.349 - various fixes for weapon improvements.
189 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
190 root 1.353 - support T and G sequences in cfpod.
191 root 1.343
192 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
193 root 1.339 - convert me command from per-map to chat, which makes more sense, also
194     document it.
195 elmex 1.336 - more than one spellbooks of same class can now be given
196     in class selection.
197 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
198     spell rebalancements.
199 elmex 1.338 - the IRC gateway filters IRC colors now.
200 elmex 1.336
201 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
202 root 1.331 - (arch) fix quiver of Holding Bolts.
203 root 1.332 - applying unpaid items will now examine them.
204 root 1.330 - add "What" column to body command, showing items in that slot.
205 elmex 1.329 - redesigned and rebalanced lamps and torches.
206 root 1.330 - add "..." to item names that have been shortened.
207     - fixed "assign" function that squeezes strings into fixed length.
208 elmex 1.333 - add cursed effect to lamps and (some) torches.
209 elmex 1.334 - fixed bad assigned crafting skills and their tools.
210 root 1.312
211 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
212 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
213 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
214 root 1.312 - make monster smell logic dependent on their wisdom stat.
215 root 1.324 - put the death reason into a separate tab.
216     - converted "connected" slot to string, cleanly got rid of some ugly
217     hacks such as the path_attuned hack.
218 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
219     - replace one-at-a-time hash by faster than smaller FNV-1a hash
220     when hashing strings.
221 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
222 elmex 1.320 whether the right cauldron is used.
223 root 1.313 - considerably optimise shared string implementation by
224 root 1.316 making its null value a compiletime constant.
225 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
226     as well as using shstr_cmp to pass shared stringsa round efficiently,
227     for lots of code size savings.
228 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
229     they are sleeping: generators now check for the sleeping flag.
230 root 1.318 - tell gcc not to excessively inline some perl interface functions.
231 root 1.322 - remove marking rune length limit.
232 root 1.323 - fix formatting of cfpod when a verbatim block was following
233     a single newline.
234     - move resistances, statistics and showpets command output into tabs.
235 root 1.326 - implement map scripts that can replace the boulder logic without
236     having to write extensions.
237 root 1.310
238 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
239 root 1.302 - fix a longstanding bug that teared multipart monsters
240     at map boundaries apart.
241 root 1.292 - temporarily make permanently invisible player visible when
242     he/she makes noise.
243 root 1.284 - fix being able to see through walls a bit.
244 root 1.303 - improve look at output.
245 root 1.285 - completely replaced the line of sight algorithm with a variant
246     of spiral fov capable of visibility grades and arbitrary
247     shadow angles, that uses less memory and less code.
248     - the new los code supports arbitrary map rectangles and loosens
249 root 1.310 other restrictions of the old code, supporting further optimisations.
250     - update los if blocksview-objects are inserted in a map, not just when
251 root 1.287 removed (e.g. for summon fog).
252 root 1.303 - permanent invisibility doesn't make immune against making noise:
253     implement a noise system that allows monsters to locate the player
254     when he/she makes noise.
255     - implement a primitive smell system that monsters can use to track
256     players.
257 elmex 1.288 - create bomb now also works when casted by door traps.
258 elmex 1.290 - (arch) new torch graphics.
259 root 1.289 - (maps) considerably soften the subway spider.
260 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
261     the guards from being killed by players.
262 root 1.310 - (maps) lots of tweaks in and around scorn.
263     - (maps) use special non-blocksview jungle, mountain and
264     darkforest freely on the worldmap, to get gradual sight obstacles
265     instead of total blackout in those areas.
266 root 1.289 - no maximum darkness for outdoor maps anymore.
267 root 1.291 - add more hints, fix some messages.
268 root 1.292 - fix a bug: firing rods should tell you something about them.
269     - make light additive even within players.
270 root 1.293 - darken xrays effect a bit.
271     - improve handling of los changes when inserting or removing
272     objects, not perfect yet.
273     - make map darkness signed (formerly unsigned) to allow
274 root 1.294 ambient lighting and centrally manage darkness as an offset.
275     - revamped, fixed and documented the server calendrics, also
276     tell users the current time and data, to improve awareness.
277     - implement proper wizlook flag and handling of wizlook, instead
278     of dumbly just clearing los once.
279 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
280     and has a smaller runtime variance.
281 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
282     making them actually useful.
283     - see_in_dark now increases the viewing radius by 3.
284 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
285     speedup, as well as in many other places.
286 root 1.299 - remove support for extended map infos - these are not used
287     by the deliantra client and removing them gives us a 10% speedup
288     when sending map changes.
289 root 1.300 - remove most gcfclient and other client bug workarounds, as well
290     as now obsolete protocol versions, simplying the code.
291 root 1.301 - optimise and simplify generation of random numbers.
292 root 1.303 - correctly provide a non-zero default density for materials, to
293     avoid crashes, fix other bugs in the material handling code.
294     - fix volume calculations.
295     - fix cfpod parsing when multiple verbatim blocks were separated by
296     newlines.
297 root 1.305 - increase monster detection radius from wis/5 to wis/3.
298 root 1.306 - remove old pickup modes.
299     - remove obsolete disarm and search commands (search wasn't working
300     anyways).
301 root 1.308 - fix a crash when an npc applied a sign.
302 root 1.284
303 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
304 root 1.283 - this release is assumed to be very stable.
305     - (maps) radically redesigned and improved tutorial.
306 root 1.280 - directional casting no longer immediately removes the invisible effect.
307 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
308 root 1.272 - fix overflow in lighting calculations.
309     - negative glow radii can no longer cause total darkness.
310 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
311     only maximally-lit ones.
312 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
313     - swashbucklers got the oratory skill now.
314 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
315 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
316 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
317 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
318     (which was probably broken, too).
319 root 1.281 - support negative glow radii during daytime, too.
320     - use circular, not rectangular, viewing area.
321     - use minimum viewing distance of 2 in outdoor maps.
322     - negative glow is stronger than viewing area or lamps.
323 root 1.283 - (arch) new darkness spell face.
324 root 1.272
325 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
326     - (maps) completely redesigned scorn.
327 root 1.269 - "cast light" now works on oneself.
328 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
329     negative glow radii again (they were totally broken before).
330 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
331 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
332 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
333 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
334 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
335     back to the player.
336 root 1.251 - attuned/repell and spell base level system reworked.
337 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
338 root 1.247 be less erratic now.
339 root 1.248 - refuse to write the uuid file if the uuid is zero
340     (to avoid writing it in early crashes).
341 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
342     - speed up emergency_save by not syncing every file separately.
343     - no longer reattach perl to every object on reload, it's slow, and no longer
344     necessary since we don't nuke stashes anymore.
345     - do not bootstrap perl from the commandline args, use separate eval for
346     better error reporting.
347 root 1.259 - fix a crash when pushing cone spells met ice attacks.
348 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
349 root 1.255 - speed up map refresh in server a bit.
350 elmex 1.258 - refactored drop code and fixed some programming errors in it.
351 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
352 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
353 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
354     as the current weight of the inventory.
355 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
356     dragonfire has been introduced for the non-dragon players.
357 root 1.265 - remove unused "tooltype", "start_holding" object slots.
358     - change "weapontype" object slot to uint8.
359     - convert "hide" object slot into flag.
360     - reorder object members for better locality of reference and codesize
361     decrease.
362 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
363 root 1.267 - fix a crash when no skill could be found when killing amonster.
364 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
365     every completed aio operation.
366 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
367     and update mapspaces if necessary.
368 root 1.246
369 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
370 root 1.241 - removed all command line parsing, only env variables are supported
371     anymore.
372 root 1.239 - region-specific monsters will now once more be on the worldmap.
373 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
374 root 1.225 would grow out of bounds.
375 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
376 root 1.222 - fixed a double-escaping bug in the pod-parser.
377     - rewrote the cfpod parser in C++.
378     - hintmode moved to C++, players need to re-set their hintmode if
379     they dislike "show".
380 root 1.231 - fix RIP inscription.
381 root 1.239 - bump login name length from 18 to 20 char max.
382 root 1.231 - correctly support gender in emotes.
383     - correctly support gender in the death messages.
384     - correctly generate death messages for players only when they really die,
385     with increased information.
386 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
387     and data corruption (but apparently was never triggered).
388 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
389 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
390     data corruption bug.
391 root 1.223 - tweak coredumping/monitoring a bit.
392 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
393 root 1.227 - do not crash in the loader when an inventory object could not be loaded
394     (from a corrupted file).
395 root 1.241 - redid skills command to send output to proper channel.
396 root 1.233 - object->map is no longer refcounting.
397 root 1.228 - add FLAG_DEBUG for internal debugging.
398 root 1.231 - add NDI_VERBATIM flag to send_msg.
399 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
400 root 1.240 - player->exists is no longer a sync_job.
401 root 1.233 - split login.ext's player scheduler into
402     it's own player-scheduler.ext extension.
403 root 1.222
404 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
405 root 1.212 - require perl 5.10.
406 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
407 root 1.204 - swap player and observed count's on the map when observing.
408 root 1.205 - add (mostly untested) mapspace perl class and accessors.
409 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
410 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
411     could be found.
412 root 1.208 - pits now have a configurable "random spread" range and default
413 root 1.213 to a radius of two now.
414 root 1.212 - rewrite pay_player_arch.
415     - use a more stable perl_reload implementation.
416     - do not use Symbol::delete_package (causes crashes after perl-reload),
417     use our own, safer, clear_package instead.
418     - when asynchronously dumping core, close all file handles to allow
419     the server to restart concurrently.
420 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
421     sequences, without double-encoding. it should be faster, too.
422     - the above fixes wrong display of help tetx and many other issues.
423 root 1.216 - use lzf and frag packets for large messages for clients supporting them
424 root 1.218 (0.9976+), use it for long books and other messages.
425 root 1.210 - eradicate listen command and corresponding code.
426 root 1.211 - eradicate logs command.
427 root 1.218 - let the client log into the server log, used for crash backtraces.
428 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
429     old style spell objects with the spell magic bullet.
430 root 1.220 - (arch) fixed skill less rods in the archetypes
431 root 1.204
432 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
433 elmex 1.197 - made jeweler workbench larger and some other minor map
434     changes in jeweler town.
435 root 1.196 - fixed wrong item handling in jeweler skill code.
436 root 1.198 - (arch) use a special "key_random_map" for random map keys
437     that are used up.
438 root 1.199 - fix a crash when the player who was observed has logged out long
439     enough for his region/map to be gone.
440 root 1.200 - port to g++-4.3's incompatible tr1 changes.
441 root 1.201 - add some missing dependencies.
442 root 1.203 - log to /var/log/deliantra/ by default.
443     - hack observe code to enable smooth movmenet when observing.
444 elmex 1.195
445 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
446 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
447 root 1.179 - correctly move gsay to the party channel.
448 root 1.178 - fix a crash when animate weapon was used in some areas.
449 elmex 1.177 - fixed unnecessary identification of by converters created objects.
450 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
451     with NPCs.
452 elmex 1.175 - (arch) dragon scales got proper type now
453 root 1.193 - object::decrease would sometimes cause container weights to
454     be wrong, this has been fixed.
455 root 1.194 - do not send time updates for newly-seen items.
456 root 1.185 - thawing an icecube will once more drop its contents to the ground.
457 root 1.183 - fix cone spells etc. going through walls sometimes.
458 root 1.186 - fix a weight update bug that sometimes left containers
459     with wrong weights.
460 root 1.194 - added auto_apply event and extension for shop tiles.
461 root 1.172 - work around get_map_flags invoking perl and switching the stack.
462     - make sure the map is loaded when using a town portal return.
463 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
464     where healing spells didn't cost any grace.
465 root 1.173 - fix starvation kill reason.
466 root 1.174 - fix pk killer name message.
467 root 1.189 - don't let people apply signs with @match.
468 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
469     what seems to be the biggets memleak in the server).
470 elmex 1.171
471 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
472 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
473     - use anyevent to manage listen ports (this enables IPv6 support).
474 root 1.167 - server supports ipv6 client connections now.
475 root 1.168 - use newly-available Coro::AnyEvent.
476 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
477     to let it handle AIO requests.
478 root 1.167
479 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
480 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
481     processing considerably (especially in the client) and reduces data transfers
482     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
483 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
484     - (map) fixed npc dialogue in pup_land/s_f/special.
485     - bugfix: fix a crash when a player casts a swarm spell and then logs out
486     (swarm spells now stay in the player's inventory).
487 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
488 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
489     archetype *archname* (chairs of different facings were merged).
490     - bugfix: fix a potential crash issue in find_object_name (not used
491     normally).
492 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
493     (destruction, magic missile etc.).
494 root 1.163 - swarm spells without a direction now use various spiral patterns
495     instead of being fully random.
496 root 1.158 - update AnyEvent API to 3.4 and above.
497 root 1.156
498 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
499 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
500 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
501 root 1.152 - bugfix: the jumping skill now gives experience for jumping
502     and for attacking monsters. it also takes about one second to do a jump.
503 root 1.138 - bugfix: players couldn't starve in 2.53 :(
504 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
505 root 1.152 - bugfix: spell effects like word of recall are removed on death.
506 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
507     were created outside a map.
508 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
509     (fixed by reversing the logic).
510 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
511 root 1.153 - bugfix: the random map generator no longer leaks key objects.
512 root 1.154 - bugfix: support random maps >127x127.
513 root 1.152 - (maps) fixed the death certificate system in nimbus.
514 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
515 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
516 root 1.147 - (arch) give ball lightning a real name.
517 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
518 root 1.155 - support cfpod in ex replies (client item tooltips).
519 root 1.143 - unapply item in range slow when readying a spell.
520 root 1.148 - bugfix: account for rounding errors in weight updates.
521 root 1.139 - remove synchronous mkdir in chargen_race_done.
522     - fix per-race starting maps.
523 root 1.142 - check hiscore on suicide and quit as well.
524 root 1.138 - tell players when they are starving.
525 root 1.133 - get rid of costly object_from_name conversion for altar effects.
526     - fix map difficulty calculation for generators.
527 root 1.146 - slightly more intelligent handling of "is_animated" flag.
528 root 1.149 - support no_drop map header flag (before it was only available internally).
529 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
530 root 1.133
531 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
532 root 1.119 - bugfix: custom skill settings were not saved by the server.
533     - bugfix: remove did not actually remove items from the inventory, leaving
534 root 1.116 ghost items.
535 root 1.119 - bugfix: properly update items identified on the ground.
536 root 1.120 - bugfix: use localtime_r in the logger thread.
537 root 1.122 - bugfix: player starvation will now give the correct kill reason.
538     - bugfix: archetype reloads could crash the server.
539 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
540 elmex 1.114 player is not logged in.
541 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
542 root 1.117 server startup.
543 root 1.128 - bugfix: fix the door surround check in the random map generator.
544     - (maps) fix heaven quest difficulty progression.
545     - (maps) fix some random map styles.
546     - dropping items a shop is not interested in won't sell them anymore.
547     - rods and horns with a too low maximum charge allow now at least one discharge.
548     - implement kill & death statistics.
549     - random map preparation is no longer synchronous.
550     - rewrite find_style in perl, no longer does synchronous I/O.
551     - improve random map specials placement.
552     - make the killer a real object pointer instead of a string, improved
553     kill reason messages.
554 root 1.117 - take advantage of new aio_close and aio_chmod.
555 root 1.128 - implement archetype::get, object::deep_clone and update callers.
556 root 1.125 - change_abil is much faster.
557 root 1.126 - update the floorbox more often to work around the reverses item order
558     display in clients.
559 root 1.125 - cleaned up object copying by encapsulating it to a single place.
560 root 1.126 - add hints to the invite messages.
561 root 1.127 - rewrote key<->value pair handling.
562 root 1.128 - use an independent random number generator for the random map generator.
563 elmex 1.113
564 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
565 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
566     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
567     - completely automate the weight handling, should fix all weight
568     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
569 root 1.103 - reloading archetypes while a user was in the character creation phase
570     could crash the server.
571 root 1.106 - fix a nontrivial number of cases of code commented similar
572     to "is this really correct?", as many of those cases are now handles
573     automatically by lower level code.
574     - replace many ad-hoc checks for client visibility by object::visible_to,
575     should result in broader applicability of functions using it.
576 root 1.104 - merge items with different arch pointers refering to the same arch
577     (due to archetype reloads).
578 root 1.106 - refactored the object remove/insert functions and most related
579     functions (decrease, split, merge_ob etc.).
580 root 1.105 - make it compile better on freebsd (reported by pippijn).
581 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
582 root 1.108 - fix the longstanding "container stays open" bug.
583 root 1.107 - improved floorbox updating to be incremental and other protocol
584     optimisations.
585     - get rid of update_after_inventory_change and only do update stats
586     for weight once/tick/player at max.
587 root 1.109 - rewrite party commands, use party channel.
588 root 1.103
589 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
590 root 1.97 - properly link against libgthread as that is needed to make the slice
591     allocator thread-safe.
592 root 1.91 - support perls not compiled with 64 bit support (though this is not a
593     recommended configuration) (reported by Samuel Gondouin).
594 root 1.94 - always put godgiven items into the player inventory, never any containers.
595 root 1.92 - (maps, arch) the scorn go club was founded!
596 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
597 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
598     became a real spell-class.
599 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
600     - (arch) considerably strengthened spark shower and destruction.
601     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
602     finally reloadable at runtime.
603     - changed archetype loading algorithm to only require one pass and
604     use delayed resolving of references.
605 root 1.101 - examine command now uses the examine infobox.
606 root 1.102 - implement an "incremental garbage collector" for archetypes.
607 root 1.98 - enable slice allocator again.
608 root 1.96 - implement optional free memory poisoning.
609 root 1.91
610 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
611 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
612 root 1.85 skill.
613 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
614     names (also update all maps to use money instead of coins).
615 root 1.78 - add uuid accessors to perl.
616     - add coin names and archetype accessors to perl.
617 root 1.80 - fix runtime uuid file format to use "." instead of ",".
618 root 1.78 - change perl extensions to not use hardcoded coins and values.
619 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
620     and be more parsimonous of uuid usage by the exact value out on exit.
621 root 1.86 - write log messages in another thread, removing another sync point.
622     - support multi-line log messages in a nicer way.
623 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
624 root 1.81 - fix a minor memleak in the random map generator.
625     - some parts of the random map generator are not coroutine-safe,
626     so only call it "single-threaded".
627     - major cleanup of memory management in random map generator.
628 root 1.87 - slight refactoring of the random map generator, faster too.
629 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
630     bookkeeping bug.
631 root 1.87 - work around "player is on active list" problem by deactivating player
632     after loading.
633 root 1.81 - garbage collect shstr's more evenly and adaptively only when
634     there have in fact been allocations.
635 root 1.82 - fix object::insert to do as documented and insert into the env
636     if necessary.
637     - fix cf::map::unique_maps.
638     - fix nrof overflow check in can_merge_slow.
639     - fix converter code to handle >31 bit values.
640 elmex 1.83 - added support for the player_sold flag
641 root 1.84 - converters no longer accept unpaid items.
642 root 1.88 - canonicalize random map meta files for better unification.
643 root 1.77
644 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
645 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
646     when mlockall has been used.
647 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
648 root 1.72 - use separate thread for ticker timing (and more in the future).
649     this greatly increases timing accuracy and gets rid of an enourmous
650     number of gettimeofday calls.
651 root 1.82 - use a separate thread to signal aio completion, for lower latency.
652 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
653 root 1.71
654 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
655 root 1.68 - rebalanced default experience table to be more exponential
656     and much easier up to level ~40, then moderately harder.
657 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
658 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
659     - do not exit on reload/load errors but properly cleanup.
660 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
661 root 1.66
662 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
663 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
664     (this fixes the jeweler skill).
665 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
666 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
667 root 1.63 - move tombstone to real map if player died due to cave-in (even if
668     it has reset, which is better than putting it on the savebed, also as
669 root 1.321 proof that the player didn't use a savebed).
670 root 1.59
671 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
672 root 1.56 - work around perl bug in configure perl module version check.
673 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
674 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
675 root 1.52 - fix a bug in animate_weapon, causing a crash.
676 root 1.54 - no longer exit when a coroutine throws an exception.
677 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
678 root 1.53 - fix the "<player> is nuts" message.
679 root 1.58 - fix an exception at logout due to the json_coder being gone.
680 root 1.43 - upgrade to EV version 2.0 API.
681 root 1.47 - when players don't apply a savebed correctly but stand above one,
682     do not move or kill them.
683 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
684 root 1.43 - implement generic framework for server-side resource files.
685     - implement resource file update event.
686     - hook experience table update into the framework.
687     - move jeweler.yaml to resources (arch/).
688 root 1.44 - switch from Crossfire to Deliantra perl module.
689     - implement json2json arch filter.
690 root 1.45 - implement widget protocol version 2, support for ui templates.
691 root 1.54 - mapinfo is now handled fully asynchronously.
692 root 1.48 - ext/irc: also log irc messages.
693 root 1.51 - ext/schmorplog: write user stat files asynchronously.
694 root 1.43
695 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
696 elmex 1.41 - limited the number of items that can be picked up and dropped
697 root 1.42 as temporary measurement against bad performance or dropping things
698     (this lead to long freezes and triggered the watchdog).
699 elmex 1.41 - improved the performance of the drop command a bit.
700 root 1.38 - switch from Event to EV for higher performance, easier usage,
701     less bugs...
702 root 1.39 - updated to release version of the gnu affero license.
703 root 1.38
704 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
705 root 1.36 - more thoroughly rename the binaries, contact addresses.
706     - update the copyrights.
707 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
708     crashes.
709 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
710     potentially causing crashes.
711 root 1.35 - assign weapons on user load time, not login-time, avoiding
712     crashes.
713    
714 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
715 root 1.32 - fixed an important bug that caused passwords to be forgotten.
716 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
717     in some of the maps.
718 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
719     which is now trivial to do.
720 root 1.33 - removed all traces of the old (and never working) plug-in interface
721     (70kb code less on amd64).
722 root 1.34 - improve/tune scheduling priorities.
723     - fix some freezing bugs.
724     - fix a memory corruption problem in dynbuf.printf.
725     - use channels for chat and many informational commands.
726     - improved the tutorial.
727     - create missile is now fixed.
728     - race fields must now contain archetypes.
729     - jumping skill now works as advertised.
730 root 1.31
731 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
732 root 1.24 - relicense under the gnu affero license.
733 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
734 root 1.24 - implement server-side framework for generic resources.
735     - use resource framework for server-provided ambient
736     music.
737 root 1.27 - save object owners (players only atm).
738 root 1.24 - replace limited sound api with server-provided sound effects.
739     - new sc (sound control) protocol command.
740     - improve fxix protocol to include types.
741     - exactly fill tcp segments, if possible.
742     - output-rate is now an upper limit, the server will automatically
743     (and quite perfectly) adjust to the network conditions, ensuring
744     low latency even during bulk transfers (music, images, sounds etc.).
745     - implement server-side widgets (i.e. client widgets controlled
746     in the server side). this will allow future expansion without
747     having to upgrade clients.
748     - implement a (artwork) world map with realtime player position
749     tracking.
750     - new and more efficient extcmd (server still supports old extcmd
751     protocol).
752 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
753     calcluation that could be easily exploited by users.
754     - rebalanced diseases to spread more naturally/evenly.
755     - completely asynchronous map loading even for tiled maps.
756 root 1.24 - replace simple messaging protocol with channels carrying metadata
757     (similar to message types, but more directed at the user).
758     - reduce command processing latency by a whopping 120ms by
759     reordering some processing steps inside the server. this directly
760     reduces lag by 120ms.
761     - actually send spell faces to the client.
762 root 1.23 - implement player genders.
763 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
764     otherwise return to savebed and possible kill if the log-out
765     was for too long.
766     - fast socket-dead detection (kick player after 8 seconds without ack).
767     - greatly reduce the cpu time needed to draw maps _again_.
768     - archetypes are now subclasses of objects.
769     - rebalanced shop greed and approval functions to be more realistic
770     (and likely match the actual intention).
771 root 1.23 - implement "crossfire pod" format for messages, with working bold,
772     italic, gender-specific text, paragraphs etc.
773 root 1.24 - implemented hint framework, players can opt to receive hints.
774     - implemented (long) book framework, added some books from the cf wiki.
775 root 1.23 - implement generic message framework that uses xml, utf8 for the client
776     protocol and is capable of transmitting generic meta information.
777 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
778     - replace the nexus by a per-player tutorial map that teaches stuff
779     better than the newbie house.
780 root 1.18 - fix the magicmap colours.
781 root 1.19 - optimise map update even more by removing unneeded code and checks.
782     - decouple map and stats update from pl->ob and use pl->observe instead.
783     - implement observe command.
784 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
785     calls with a simple comparison.
786     - fix a latent crossfire bug that could crash the server because the
787     map refresh did not update the mapspace.
788 root 1.24 - support custom keys for regions and maps, regions are now
789     refcount-managed.
790     - allow worldmap overlays anywhere in the 000..999 range.
791     - new system to acquire time slices for background jobs, to reduce
792     jitter.
793 root 1.27 - semi-persistent object-referencing framework (currently only players
794     supported).
795 root 1.22 - dependency tracking for perl extensions.
796 root 1.24 - new slag-ex extension for cleaning cauldrons.
797     - fix invoke result processing.
798     - there are even less i/o syncpoints in the server now.
799 root 1.29 - added map-tags extension that scans all maps for object tags
800     and records them in the database (not used yet).
801 root 1.28 - metaserver 2 support.
802 root 1.22 - many more bugfixes and minor optimisations.
803 root 1.16
804 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
805 root 1.14 - optimised event invocation (non-wanted events can now be
806     skipped with 4-5 inlined instructions).
807 root 1.12 - complete rewrite of town_portal: it now creates a portal
808     to the "nearest" town only, travel is only possible
809 root 1.13 to the town and back, anybody can use it (also removes
810     one of the remaining syncpoints in the server).
811 root 1.10 - complete rewrite of the range/attack skill slot system:
812     there are now two slots, one for combat, one for ranged
813     attacks.
814     - introduce the concept of a current weapon (either a ranged
815     or a combat weapon/skill/tool) and switch between them as
816     needed.
817     - rewrite bow code so bows get more useful: apply damage,
818     attacktype and other stats to the arrows and treat
819     bows as weapons. also rebalance the missile weapons skill
820     so its damage increases with level.
821     - rewrite the complete player speed logic: weapon_speed now
822     works as documented and there are no unnatural speed boosts.
823 root 1.6 - implement a utility - cfutil - that simplifies arch and map
824     installation, replacing the old collect scripts and
825 root 1.9 simplying deployment by scaling and cutting faces as required.
826     - simplify the map protocol extensively by taking advantage
827     of missing bigfaces, speeding up map generation immensely.
828 root 1.6 - implement inherit keyword allowing archetypes to inherit from
829     other archetypes.
830     - rationalise archetype, region and treasurelist file format
831     into a single file format and make them reloadable asynchronously.
832 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
833     reloadable at runtime.
834 root 1.6 - implement 64x64 faceset support.
835     - implement fxixsx protocol that saves
836     a lot of bandwidth over the old image/face/smooth packets
837 root 1.11 and allows images > packetsize, incremental and background
838     transfers.
839 root 1.6 - implement a bandwidth-saving smoothing protocol that works
840     on a face basis as opposed to a mapspace basis.
841 root 1.7 - the server can now rate-limit image uploads to not exceed
842     a certain (client-configurable) speed while guarenteeing full
843     freedom of movement.
844 root 1.8 - implement new ex command to request item descriptions.
845     - implement new msg command for in-game messages with meta
846     information (using xml).
847 root 1.9 - enforce utf-8 for all text messages.
848 root 1.13 - added micropather (not used yet).
849 root 1.6 - many, many bugfixes.
850 root 1.1
851 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
852 root 1.1 - make coroapi accessible to cf+.
853     - moved map handling logic completely to perl
854     - per player maps are now marked in the map
855 root 1.2 - maps are saved completely differently now,
856     and much more often.
857 root 1.17 - rewrote map header parser and writer, to be much faster.
858 pippijn 1.4 - maps and players are now (in the average case) loaded
859 root 1.2 and saved completely asynchronously, I/O contention will no
860     longer freeze the server.
861 pippijn 1.4 - players and maps can be loaded anytime, without the player
862 root 1.2 being logged in.
863 root 1.1 - automatically generate method interfaces for perl from headers
864     - unbundled freezethaw
865     - mostly rewrote common/map.C
866     - completely rewrite server/swap.C
867     - introduced "runtime", the CCT clock (corrected crossfire time) :)
868     - introduced new keyword for map files: file_format_version (integer, server version: 0)
869     - better message for apply failures due to applymode
870     - removed most all of the weather code
871     - unified logging to stderr and file
872     - too many minor changes to document