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Revision: 1.457
Committed: Sun Oct 25 05:04:59 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.456: +2 -1 lines
Log Message:
add stuff. yeah.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.452 TODO: move_on/move_off events?
5 root 1.454 TODO: warrior_1 looks broken
6 root 1.452 - (maps) add lostwages from cfextended.
7 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
8 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
9     dm instead.
10 root 1.456 - (maps) add town portal to celvear.
11 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
12     - (maps) define a new whalingoutpost region.
13 root 1.454 - support "stat.xyz" accessor in match expressions.
14 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
15 root 1.452
16 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
17 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
18 root 1.451 - fix a memory buffer overflow in the book code.
19 root 1.429 - add @check, @find npc dialogue commands.
20     - (maps) add a number of town interiors.
21 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
22 root 1.451 - (maps) add celvear area from cfextended.
23 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
24     - (server,maps) fix bug causing some library books not to be chained down,
25     cause Scorn/Navar libraries not to have inscribable books.
26 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
27 sf-marcmagus 1.433 inappropriate item power.
28 root 1.448 - (maps) fix intwell balancing issue.
29 root 1.437 - improve the look of generated books.
30 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
31     - fix bug where players could bypass no_drop by putting items in containers.
32 root 1.430 - consecutive commands arriving at the same time in the server would be
33     corrupted if the length was >255.
34 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
35 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
36     and perl.
37 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
38     functionality (and more) inside the same object using the match expressions.
39     - create simpler match expression compiles in many common cases.
40 root 1.439 - reduce object size by removing obsolete "seen_by" member.
41 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
42     of the new dynbuf::splice function (which gave an unexpected net win
43     in code size...).
44 root 1.442 - the server will no longer complain (and subtly fail) when an object
45     being removed from a map causes another object to get removed.
46 root 1.441 - banish strncpy from the server, speed up and simplify sending item
47     descriptions to the client considerably.
48 root 1.442 - add new "in head" set modifier for matches.
49     - new BLOCKED_MOVE event added.
50     - mapscript archetype now has activate_on_xxx true by default, as similar
51     connected elements.
52 root 1.448 - (maps) imported all styles from cfextended except
53 root 1.444 floorstyles/land_plots and monsterstyles.
54 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
55 root 1.446 - don't crash when treasure lists are empty / supply new empty
56     treasurelist for randomitems when none can be found.
57     - implement cf::map::static_maps and use it in map-tags.ext.
58 root 1.449 - fix a bug in map-tag scanning when moving tags.
59 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
60     for a reaction.
61 root 1.447 - implement new "loadall" map loading command, purely for debugging.
62 root 1.429
63 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
64 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
65     but not horns (to make them more useful for content-creators).
66 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
67     2) it skipped spell effects and 3) it didn't handle the case where
68     and object was destroyed while iterating over it correctly. all this
69     allowed players to sometimes walk onto spaces they should not be able to
70     walk on.
71 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
72 root 1.399 - examining an object now dumps the serialised object form when the user
73 root 1.404 is a wizard (wizlook).
74 root 1.421 - altars no longer accept unpaid items.
75 root 1.411 - party spells didn't work all that well.
76 root 1.424 - added complex object matching framework (cf::match), and make altars
77     and pedestals use it.
78 root 1.425 - identified skill-tools show what skill they grant.
79 root 1.399 - display the duration of change_ability spells when examining them
80     (missing: protection spells, but they are a hack...).
81 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
82     adding more variety to the different mushrooms.
83 root 1.398 - fix a minor cfpod formatting bug.
84 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
85     the hintmode setting on the settings page.
86 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
87 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
88 root 1.399 - enable the object loader to also dump archetypes.
89 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
90 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
91 root 1.402 - force the initial face when loading an object that is time-animated
92     or a monster, so it does not have to be specified anymore.
93 root 1.403 - fix a bug where recasting an ability changing spell could shorten
94     its remaining duration.
95 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
96 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
97 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
98     up splay operations as well.
99 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
100 root 1.412 - implement introspection data for C++ classes (%REFLECT).
101 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
102 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
103 root 1.419 - fix transmutation alchemy.
104 root 1.424 - speed up many frequently-invoked C->perl callbacks.
105 root 1.419 - added complex object matching framework, to be used in altars and the like.
106 root 1.426 - switch to YAML::XS from YAML.
107 root 1.396
108 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
109 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
110     that ultimately was not helpful to catch it :)
111 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
112     all callers to use either one or the other, as appropriate. This
113     fixes the (rather fragile) light spell, maybe others.
114     - fixed an overflow and exploit in the bank/payment code.
115     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
116 elmex 1.384 to explain the skill a bit more.
117 root 1.389 - removed a buggy check for zero attacktype. So that we might find
118 elmex 1.388 the real bugs in the archs/maps/objects.
119 elmex 1.394 - Fixed enabling torches with lighters.
120 elmex 1.387 - (maps) Added Heaven Town region.
121     - (arch+maps) Fixed & normalized warriors on map
122     /quests/peterm/CTower/Barracks.
123 root 1.392 - fix the light spell (and possibly diseases and other lights).
124 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
125 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
126     a long time ago, and similar cases are still to be found in the maps.
127     - make the socket_timeout configurable in the code (but not yet for users).
128 root 1.393 - earth wall health bar is now correct.
129 elmex 1.384
130 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
131 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
132     freeze with IO::AIO anymore due this change.
133 root 1.364 - avoid a crash when a player tries to apply a lighter.
134 root 1.376 - allow a spell argument for dimension door.
135 root 1.362 - move shop item listing and some otherstuff into the info tab.
136 root 1.360 - avoid crashes when non-players cast party spells.
137 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
138 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
139     - small improvement of the number of potions in shops
140     (by Job Vranish).
141     - added a few party spells (by Job Vranish).
142 root 1.362 - use a common message dynbuf.
143 root 1.364 - destroying tear down objects will now use the full hp range
144     for animation and will only destroy/lastframe when hp < 0.
145     - allow monsters to use earth to dust.
146     - use manhattan distance for get_rangevector_from_mapcoord, just as
147     in get_rangevector.
148     - los updates now correctly take tiled maps into account.
149     - do los updates even on maps without darkness.
150 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
151 root 1.375 - upgrade to IO::AIO 3.21.
152 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
153 elmex 1.373 - properly catching exceptions from callback in irc.ext.
154 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
155 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
156 elmex 1.368 - (arch) added hint about usage to Slag Ex.
157 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
158     like the rest.
159 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
160 root 1.378 - (arch+maps) added rate limited converter and adjusted
161     /elmex/mana_fountain.
162     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
163     - reduce size of casting_time, move_status, attack_movement,
164     last_heal and last_sp slots, squeezing some more space out of struct
165 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
166     anywhere.
167 root 1.358
168 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
169     - fixed bug in alchemy, where finding the right object for enhancements
170     didn't work.
171 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
172     effects (w.r.t. put_more) per mapspace, to give the server a chance
173     to survive a hundred deathsheads.
174 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
175     disastrous bug of unfortunately unknown proportions...
176 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
177 root 1.343 - use gender-neutral place descriptions for invite.
178 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
179     Thanks go to Lisa Larsen!
180 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
181     anymore).
182 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
183 root 1.345 - use better dependency tracking for include/keyword.h.
184 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
185     so it is possible to invite somebody out of some stck-till-death traps,
186 root 1.346 or simply to commit suicide.
187 root 1.352 - replace the "ignoring delayed commands" message by something more useful
188     (cf. cunning gnome freezeing issue).
189 elmex 1.349 - various fixes for weapon improvements.
190 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
191 root 1.353 - support T and G sequences in cfpod.
192 root 1.343
193 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
194 root 1.339 - convert me command from per-map to chat, which makes more sense, also
195     document it.
196 elmex 1.336 - more than one spellbooks of same class can now be given
197     in class selection.
198 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
199     spell rebalancements.
200 elmex 1.338 - the IRC gateway filters IRC colors now.
201 elmex 1.336
202 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
203 root 1.331 - (arch) fix quiver of Holding Bolts.
204 root 1.332 - applying unpaid items will now examine them.
205 root 1.330 - add "What" column to body command, showing items in that slot.
206 elmex 1.329 - redesigned and rebalanced lamps and torches.
207 root 1.330 - add "..." to item names that have been shortened.
208     - fixed "assign" function that squeezes strings into fixed length.
209 elmex 1.333 - add cursed effect to lamps and (some) torches.
210 elmex 1.334 - fixed bad assigned crafting skills and their tools.
211 root 1.312
212 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
213 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
214 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
215 root 1.312 - make monster smell logic dependent on their wisdom stat.
216 root 1.324 - put the death reason into a separate tab.
217     - converted "connected" slot to string, cleanly got rid of some ugly
218     hacks such as the path_attuned hack.
219 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
220     - replace one-at-a-time hash by faster than smaller FNV-1a hash
221     when hashing strings.
222 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
223 elmex 1.320 whether the right cauldron is used.
224 root 1.313 - considerably optimise shared string implementation by
225 root 1.316 making its null value a compiletime constant.
226 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
227     as well as using shstr_cmp to pass shared stringsa round efficiently,
228     for lots of code size savings.
229 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
230     they are sleeping: generators now check for the sleeping flag.
231 root 1.318 - tell gcc not to excessively inline some perl interface functions.
232 root 1.322 - remove marking rune length limit.
233 root 1.323 - fix formatting of cfpod when a verbatim block was following
234     a single newline.
235     - move resistances, statistics and showpets command output into tabs.
236 root 1.326 - implement map scripts that can replace the boulder logic without
237     having to write extensions.
238 root 1.310
239 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
240 root 1.302 - fix a longstanding bug that teared multipart monsters
241     at map boundaries apart.
242 root 1.292 - temporarily make permanently invisible player visible when
243     he/she makes noise.
244 root 1.284 - fix being able to see through walls a bit.
245 root 1.303 - improve look at output.
246 root 1.285 - completely replaced the line of sight algorithm with a variant
247     of spiral fov capable of visibility grades and arbitrary
248     shadow angles, that uses less memory and less code.
249     - the new los code supports arbitrary map rectangles and loosens
250 root 1.310 other restrictions of the old code, supporting further optimisations.
251     - update los if blocksview-objects are inserted in a map, not just when
252 root 1.287 removed (e.g. for summon fog).
253 root 1.303 - permanent invisibility doesn't make immune against making noise:
254     implement a noise system that allows monsters to locate the player
255     when he/she makes noise.
256     - implement a primitive smell system that monsters can use to track
257     players.
258 elmex 1.288 - create bomb now also works when casted by door traps.
259 elmex 1.290 - (arch) new torch graphics.
260 root 1.289 - (maps) considerably soften the subway spider.
261 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
262     the guards from being killed by players.
263 root 1.310 - (maps) lots of tweaks in and around scorn.
264     - (maps) use special non-blocksview jungle, mountain and
265     darkforest freely on the worldmap, to get gradual sight obstacles
266     instead of total blackout in those areas.
267 root 1.289 - no maximum darkness for outdoor maps anymore.
268 root 1.291 - add more hints, fix some messages.
269 root 1.292 - fix a bug: firing rods should tell you something about them.
270     - make light additive even within players.
271 root 1.293 - darken xrays effect a bit.
272     - improve handling of los changes when inserting or removing
273     objects, not perfect yet.
274     - make map darkness signed (formerly unsigned) to allow
275 root 1.294 ambient lighting and centrally manage darkness as an offset.
276     - revamped, fixed and documented the server calendrics, also
277     tell users the current time and data, to improve awareness.
278     - implement proper wizlook flag and handling of wizlook, instead
279     of dumbly just clearing los once.
280 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
281     and has a smaller runtime variance.
282 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
283     making them actually useful.
284     - see_in_dark now increases the viewing radius by 3.
285 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
286     speedup, as well as in many other places.
287 root 1.299 - remove support for extended map infos - these are not used
288     by the deliantra client and removing them gives us a 10% speedup
289     when sending map changes.
290 root 1.300 - remove most gcfclient and other client bug workarounds, as well
291     as now obsolete protocol versions, simplying the code.
292 root 1.301 - optimise and simplify generation of random numbers.
293 root 1.303 - correctly provide a non-zero default density for materials, to
294     avoid crashes, fix other bugs in the material handling code.
295     - fix volume calculations.
296     - fix cfpod parsing when multiple verbatim blocks were separated by
297     newlines.
298 root 1.305 - increase monster detection radius from wis/5 to wis/3.
299 root 1.306 - remove old pickup modes.
300     - remove obsolete disarm and search commands (search wasn't working
301     anyways).
302 root 1.308 - fix a crash when an npc applied a sign.
303 root 1.284
304 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
305 root 1.283 - this release is assumed to be very stable.
306     - (maps) radically redesigned and improved tutorial.
307 root 1.280 - directional casting no longer immediately removes the invisible effect.
308 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
309 root 1.272 - fix overflow in lighting calculations.
310     - negative glow radii can no longer cause total darkness.
311 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
312     only maximally-lit ones.
313 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
314     - swashbucklers got the oratory skill now.
315 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
316 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
317 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
318 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
319     (which was probably broken, too).
320 root 1.281 - support negative glow radii during daytime, too.
321     - use circular, not rectangular, viewing area.
322     - use minimum viewing distance of 2 in outdoor maps.
323     - negative glow is stronger than viewing area or lamps.
324 root 1.283 - (arch) new darkness spell face.
325 root 1.272
326 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
327     - (maps) completely redesigned scorn.
328 root 1.269 - "cast light" now works on oneself.
329 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
330     negative glow radii again (they were totally broken before).
331 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
332 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
333 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
334 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
335 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
336     back to the player.
337 root 1.251 - attuned/repell and spell base level system reworked.
338 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
339 root 1.247 be less erratic now.
340 root 1.248 - refuse to write the uuid file if the uuid is zero
341     (to avoid writing it in early crashes).
342 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
343     - speed up emergency_save by not syncing every file separately.
344     - no longer reattach perl to every object on reload, it's slow, and no longer
345     necessary since we don't nuke stashes anymore.
346     - do not bootstrap perl from the commandline args, use separate eval for
347     better error reporting.
348 root 1.259 - fix a crash when pushing cone spells met ice attacks.
349 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
350 root 1.255 - speed up map refresh in server a bit.
351 elmex 1.258 - refactored drop code and fixed some programming errors in it.
352 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
353 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
354 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
355     as the current weight of the inventory.
356 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
357     dragonfire has been introduced for the non-dragon players.
358 root 1.265 - remove unused "tooltype", "start_holding" object slots.
359     - change "weapontype" object slot to uint8.
360     - convert "hide" object slot into flag.
361     - reorder object members for better locality of reference and codesize
362     decrease.
363 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
364 root 1.267 - fix a crash when no skill could be found when killing amonster.
365 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
366     every completed aio operation.
367 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
368     and update mapspaces if necessary.
369 root 1.246
370 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
371 root 1.241 - removed all command line parsing, only env variables are supported
372     anymore.
373 root 1.239 - region-specific monsters will now once more be on the worldmap.
374 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
375 root 1.225 would grow out of bounds.
376 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
377 root 1.222 - fixed a double-escaping bug in the pod-parser.
378     - rewrote the cfpod parser in C++.
379     - hintmode moved to C++, players need to re-set their hintmode if
380     they dislike "show".
381 root 1.231 - fix RIP inscription.
382 root 1.239 - bump login name length from 18 to 20 char max.
383 root 1.231 - correctly support gender in emotes.
384     - correctly support gender in the death messages.
385     - correctly generate death messages for players only when they really die,
386     with increased information.
387 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
388     and data corruption (but apparently was never triggered).
389 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
390 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
391     data corruption bug.
392 root 1.223 - tweak coredumping/monitoring a bit.
393 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
394 root 1.227 - do not crash in the loader when an inventory object could not be loaded
395     (from a corrupted file).
396 root 1.241 - redid skills command to send output to proper channel.
397 root 1.233 - object->map is no longer refcounting.
398 root 1.228 - add FLAG_DEBUG for internal debugging.
399 root 1.231 - add NDI_VERBATIM flag to send_msg.
400 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
401 root 1.240 - player->exists is no longer a sync_job.
402 root 1.233 - split login.ext's player scheduler into
403     it's own player-scheduler.ext extension.
404 root 1.222
405 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
406 root 1.212 - require perl 5.10.
407 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
408 root 1.204 - swap player and observed count's on the map when observing.
409 root 1.205 - add (mostly untested) mapspace perl class and accessors.
410 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
411 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
412     could be found.
413 root 1.208 - pits now have a configurable "random spread" range and default
414 root 1.213 to a radius of two now.
415 root 1.212 - rewrite pay_player_arch.
416     - use a more stable perl_reload implementation.
417     - do not use Symbol::delete_package (causes crashes after perl-reload),
418     use our own, safer, clear_package instead.
419     - when asynchronously dumping core, close all file handles to allow
420     the server to restart concurrently.
421 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
422     sequences, without double-encoding. it should be faster, too.
423     - the above fixes wrong display of help tetx and many other issues.
424 root 1.216 - use lzf and frag packets for large messages for clients supporting them
425 root 1.218 (0.9976+), use it for long books and other messages.
426 root 1.210 - eradicate listen command and corresponding code.
427 root 1.211 - eradicate logs command.
428 root 1.218 - let the client log into the server log, used for crash backtraces.
429 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
430     old style spell objects with the spell magic bullet.
431 root 1.220 - (arch) fixed skill less rods in the archetypes
432 root 1.204
433 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
434 elmex 1.197 - made jeweler workbench larger and some other minor map
435     changes in jeweler town.
436 root 1.196 - fixed wrong item handling in jeweler skill code.
437 root 1.198 - (arch) use a special "key_random_map" for random map keys
438     that are used up.
439 root 1.199 - fix a crash when the player who was observed has logged out long
440     enough for his region/map to be gone.
441 root 1.200 - port to g++-4.3's incompatible tr1 changes.
442 root 1.201 - add some missing dependencies.
443 root 1.203 - log to /var/log/deliantra/ by default.
444     - hack observe code to enable smooth movmenet when observing.
445 elmex 1.195
446 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
447 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
448 root 1.179 - correctly move gsay to the party channel.
449 root 1.178 - fix a crash when animate weapon was used in some areas.
450 elmex 1.177 - fixed unnecessary identification of by converters created objects.
451 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
452     with NPCs.
453 elmex 1.175 - (arch) dragon scales got proper type now
454 root 1.193 - object::decrease would sometimes cause container weights to
455     be wrong, this has been fixed.
456 root 1.194 - do not send time updates for newly-seen items.
457 root 1.185 - thawing an icecube will once more drop its contents to the ground.
458 root 1.183 - fix cone spells etc. going through walls sometimes.
459 root 1.186 - fix a weight update bug that sometimes left containers
460     with wrong weights.
461 root 1.194 - added auto_apply event and extension for shop tiles.
462 root 1.172 - work around get_map_flags invoking perl and switching the stack.
463     - make sure the map is loaded when using a town portal return.
464 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
465     where healing spells didn't cost any grace.
466 root 1.173 - fix starvation kill reason.
467 root 1.174 - fix pk killer name message.
468 root 1.189 - don't let people apply signs with @match.
469 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
470     what seems to be the biggets memleak in the server).
471 elmex 1.171
472 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
473 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
474     - use anyevent to manage listen ports (this enables IPv6 support).
475 root 1.167 - server supports ipv6 client connections now.
476 root 1.168 - use newly-available Coro::AnyEvent.
477 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
478     to let it handle AIO requests.
479 root 1.167
480 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
481 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
482     processing considerably (especially in the client) and reduces data transfers
483     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
484 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
485     - (map) fixed npc dialogue in pup_land/s_f/special.
486     - bugfix: fix a crash when a player casts a swarm spell and then logs out
487     (swarm spells now stay in the player's inventory).
488 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
489 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
490     archetype *archname* (chairs of different facings were merged).
491     - bugfix: fix a potential crash issue in find_object_name (not used
492     normally).
493 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
494     (destruction, magic missile etc.).
495 root 1.163 - swarm spells without a direction now use various spiral patterns
496     instead of being fully random.
497 root 1.158 - update AnyEvent API to 3.4 and above.
498 root 1.156
499 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
500 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
501 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
502 root 1.152 - bugfix: the jumping skill now gives experience for jumping
503     and for attacking monsters. it also takes about one second to do a jump.
504 root 1.138 - bugfix: players couldn't starve in 2.53 :(
505 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
506 root 1.152 - bugfix: spell effects like word of recall are removed on death.
507 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
508     were created outside a map.
509 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
510     (fixed by reversing the logic).
511 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
512 root 1.153 - bugfix: the random map generator no longer leaks key objects.
513 root 1.154 - bugfix: support random maps >127x127.
514 root 1.152 - (maps) fixed the death certificate system in nimbus.
515 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
516 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
517 root 1.147 - (arch) give ball lightning a real name.
518 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
519 root 1.155 - support cfpod in ex replies (client item tooltips).
520 root 1.143 - unapply item in range slow when readying a spell.
521 root 1.148 - bugfix: account for rounding errors in weight updates.
522 root 1.139 - remove synchronous mkdir in chargen_race_done.
523     - fix per-race starting maps.
524 root 1.142 - check hiscore on suicide and quit as well.
525 root 1.138 - tell players when they are starving.
526 root 1.133 - get rid of costly object_from_name conversion for altar effects.
527     - fix map difficulty calculation for generators.
528 root 1.146 - slightly more intelligent handling of "is_animated" flag.
529 root 1.149 - support no_drop map header flag (before it was only available internally).
530 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
531 root 1.133
532 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
533 root 1.119 - bugfix: custom skill settings were not saved by the server.
534     - bugfix: remove did not actually remove items from the inventory, leaving
535 root 1.116 ghost items.
536 root 1.119 - bugfix: properly update items identified on the ground.
537 root 1.120 - bugfix: use localtime_r in the logger thread.
538 root 1.122 - bugfix: player starvation will now give the correct kill reason.
539     - bugfix: archetype reloads could crash the server.
540 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
541 elmex 1.114 player is not logged in.
542 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
543 root 1.117 server startup.
544 root 1.128 - bugfix: fix the door surround check in the random map generator.
545     - (maps) fix heaven quest difficulty progression.
546     - (maps) fix some random map styles.
547     - dropping items a shop is not interested in won't sell them anymore.
548     - rods and horns with a too low maximum charge allow now at least one discharge.
549     - implement kill & death statistics.
550     - random map preparation is no longer synchronous.
551     - rewrite find_style in perl, no longer does synchronous I/O.
552     - improve random map specials placement.
553     - make the killer a real object pointer instead of a string, improved
554     kill reason messages.
555 root 1.117 - take advantage of new aio_close and aio_chmod.
556 root 1.128 - implement archetype::get, object::deep_clone and update callers.
557 root 1.125 - change_abil is much faster.
558 root 1.126 - update the floorbox more often to work around the reverses item order
559     display in clients.
560 root 1.125 - cleaned up object copying by encapsulating it to a single place.
561 root 1.126 - add hints to the invite messages.
562 root 1.127 - rewrote key<->value pair handling.
563 root 1.128 - use an independent random number generator for the random map generator.
564 elmex 1.113
565 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
566 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
567     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
568     - completely automate the weight handling, should fix all weight
569     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
570 root 1.103 - reloading archetypes while a user was in the character creation phase
571     could crash the server.
572 root 1.106 - fix a nontrivial number of cases of code commented similar
573     to "is this really correct?", as many of those cases are now handles
574     automatically by lower level code.
575     - replace many ad-hoc checks for client visibility by object::visible_to,
576     should result in broader applicability of functions using it.
577 root 1.104 - merge items with different arch pointers refering to the same arch
578     (due to archetype reloads).
579 root 1.106 - refactored the object remove/insert functions and most related
580     functions (decrease, split, merge_ob etc.).
581 root 1.105 - make it compile better on freebsd (reported by pippijn).
582 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
583 root 1.108 - fix the longstanding "container stays open" bug.
584 root 1.107 - improved floorbox updating to be incremental and other protocol
585     optimisations.
586     - get rid of update_after_inventory_change and only do update stats
587     for weight once/tick/player at max.
588 root 1.109 - rewrite party commands, use party channel.
589 root 1.103
590 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
591 root 1.97 - properly link against libgthread as that is needed to make the slice
592     allocator thread-safe.
593 root 1.91 - support perls not compiled with 64 bit support (though this is not a
594     recommended configuration) (reported by Samuel Gondouin).
595 root 1.94 - always put godgiven items into the player inventory, never any containers.
596 root 1.92 - (maps, arch) the scorn go club was founded!
597 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
598 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
599     became a real spell-class.
600 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
601     - (arch) considerably strengthened spark shower and destruction.
602     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
603     finally reloadable at runtime.
604     - changed archetype loading algorithm to only require one pass and
605     use delayed resolving of references.
606 root 1.101 - examine command now uses the examine infobox.
607 root 1.102 - implement an "incremental garbage collector" for archetypes.
608 root 1.98 - enable slice allocator again.
609 root 1.96 - implement optional free memory poisoning.
610 root 1.91
611 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
612 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
613 root 1.85 skill.
614 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
615     names (also update all maps to use money instead of coins).
616 root 1.78 - add uuid accessors to perl.
617     - add coin names and archetype accessors to perl.
618 root 1.80 - fix runtime uuid file format to use "." instead of ",".
619 root 1.78 - change perl extensions to not use hardcoded coins and values.
620 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
621     and be more parsimonous of uuid usage by the exact value out on exit.
622 root 1.86 - write log messages in another thread, removing another sync point.
623     - support multi-line log messages in a nicer way.
624 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
625 root 1.81 - fix a minor memleak in the random map generator.
626     - some parts of the random map generator are not coroutine-safe,
627     so only call it "single-threaded".
628     - major cleanup of memory management in random map generator.
629 root 1.87 - slight refactoring of the random map generator, faster too.
630 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
631     bookkeeping bug.
632 root 1.87 - work around "player is on active list" problem by deactivating player
633     after loading.
634 root 1.81 - garbage collect shstr's more evenly and adaptively only when
635     there have in fact been allocations.
636 root 1.82 - fix object::insert to do as documented and insert into the env
637     if necessary.
638     - fix cf::map::unique_maps.
639     - fix nrof overflow check in can_merge_slow.
640     - fix converter code to handle >31 bit values.
641 elmex 1.83 - added support for the player_sold flag
642 root 1.84 - converters no longer accept unpaid items.
643 root 1.88 - canonicalize random map meta files for better unification.
644 root 1.77
645 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
646 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
647     when mlockall has been used.
648 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
649 root 1.72 - use separate thread for ticker timing (and more in the future).
650     this greatly increases timing accuracy and gets rid of an enourmous
651     number of gettimeofday calls.
652 root 1.82 - use a separate thread to signal aio completion, for lower latency.
653 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
654 root 1.71
655 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
656 root 1.68 - rebalanced default experience table to be more exponential
657     and much easier up to level ~40, then moderately harder.
658 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
659 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
660     - do not exit on reload/load errors but properly cleanup.
661 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
662 root 1.66
663 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
664 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
665     (this fixes the jeweler skill).
666 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
667 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
668 root 1.63 - move tombstone to real map if player died due to cave-in (even if
669     it has reset, which is better than putting it on the savebed, also as
670 root 1.321 proof that the player didn't use a savebed).
671 root 1.59
672 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
673 root 1.56 - work around perl bug in configure perl module version check.
674 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
675 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
676 root 1.52 - fix a bug in animate_weapon, causing a crash.
677 root 1.54 - no longer exit when a coroutine throws an exception.
678 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
679 root 1.53 - fix the "<player> is nuts" message.
680 root 1.58 - fix an exception at logout due to the json_coder being gone.
681 root 1.43 - upgrade to EV version 2.0 API.
682 root 1.47 - when players don't apply a savebed correctly but stand above one,
683     do not move or kill them.
684 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
685 root 1.43 - implement generic framework for server-side resource files.
686     - implement resource file update event.
687     - hook experience table update into the framework.
688     - move jeweler.yaml to resources (arch/).
689 root 1.44 - switch from Crossfire to Deliantra perl module.
690     - implement json2json arch filter.
691 root 1.45 - implement widget protocol version 2, support for ui templates.
692 root 1.54 - mapinfo is now handled fully asynchronously.
693 root 1.48 - ext/irc: also log irc messages.
694 root 1.51 - ext/schmorplog: write user stat files asynchronously.
695 root 1.43
696 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
697 elmex 1.41 - limited the number of items that can be picked up and dropped
698 root 1.42 as temporary measurement against bad performance or dropping things
699     (this lead to long freezes and triggered the watchdog).
700 elmex 1.41 - improved the performance of the drop command a bit.
701 root 1.38 - switch from Event to EV for higher performance, easier usage,
702     less bugs...
703 root 1.39 - updated to release version of the gnu affero license.
704 root 1.38
705 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
706 root 1.36 - more thoroughly rename the binaries, contact addresses.
707     - update the copyrights.
708 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
709     crashes.
710 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
711     potentially causing crashes.
712 root 1.35 - assign weapons on user load time, not login-time, avoiding
713     crashes.
714    
715 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
716 root 1.32 - fixed an important bug that caused passwords to be forgotten.
717 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
718     in some of the maps.
719 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
720     which is now trivial to do.
721 root 1.33 - removed all traces of the old (and never working) plug-in interface
722     (70kb code less on amd64).
723 root 1.34 - improve/tune scheduling priorities.
724     - fix some freezing bugs.
725     - fix a memory corruption problem in dynbuf.printf.
726     - use channels for chat and many informational commands.
727     - improved the tutorial.
728     - create missile is now fixed.
729     - race fields must now contain archetypes.
730     - jumping skill now works as advertised.
731 root 1.31
732 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
733 root 1.24 - relicense under the gnu affero license.
734 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
735 root 1.24 - implement server-side framework for generic resources.
736     - use resource framework for server-provided ambient
737     music.
738 root 1.27 - save object owners (players only atm).
739 root 1.24 - replace limited sound api with server-provided sound effects.
740     - new sc (sound control) protocol command.
741     - improve fxix protocol to include types.
742     - exactly fill tcp segments, if possible.
743     - output-rate is now an upper limit, the server will automatically
744     (and quite perfectly) adjust to the network conditions, ensuring
745     low latency even during bulk transfers (music, images, sounds etc.).
746     - implement server-side widgets (i.e. client widgets controlled
747     in the server side). this will allow future expansion without
748     having to upgrade clients.
749     - implement a (artwork) world map with realtime player position
750     tracking.
751     - new and more efficient extcmd (server still supports old extcmd
752     protocol).
753 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
754     calcluation that could be easily exploited by users.
755     - rebalanced diseases to spread more naturally/evenly.
756     - completely asynchronous map loading even for tiled maps.
757 root 1.24 - replace simple messaging protocol with channels carrying metadata
758     (similar to message types, but more directed at the user).
759     - reduce command processing latency by a whopping 120ms by
760     reordering some processing steps inside the server. this directly
761     reduces lag by 120ms.
762     - actually send spell faces to the client.
763 root 1.23 - implement player genders.
764 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
765     otherwise return to savebed and possible kill if the log-out
766     was for too long.
767     - fast socket-dead detection (kick player after 8 seconds without ack).
768     - greatly reduce the cpu time needed to draw maps _again_.
769     - archetypes are now subclasses of objects.
770     - rebalanced shop greed and approval functions to be more realistic
771     (and likely match the actual intention).
772 root 1.23 - implement "crossfire pod" format for messages, with working bold,
773     italic, gender-specific text, paragraphs etc.
774 root 1.24 - implemented hint framework, players can opt to receive hints.
775     - implemented (long) book framework, added some books from the cf wiki.
776 root 1.23 - implement generic message framework that uses xml, utf8 for the client
777     protocol and is capable of transmitting generic meta information.
778 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
779     - replace the nexus by a per-player tutorial map that teaches stuff
780     better than the newbie house.
781 root 1.18 - fix the magicmap colours.
782 root 1.19 - optimise map update even more by removing unneeded code and checks.
783     - decouple map and stats update from pl->ob and use pl->observe instead.
784     - implement observe command.
785 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
786     calls with a simple comparison.
787     - fix a latent crossfire bug that could crash the server because the
788     map refresh did not update the mapspace.
789 root 1.24 - support custom keys for regions and maps, regions are now
790     refcount-managed.
791     - allow worldmap overlays anywhere in the 000..999 range.
792     - new system to acquire time slices for background jobs, to reduce
793     jitter.
794 root 1.27 - semi-persistent object-referencing framework (currently only players
795     supported).
796 root 1.22 - dependency tracking for perl extensions.
797 root 1.24 - new slag-ex extension for cleaning cauldrons.
798     - fix invoke result processing.
799     - there are even less i/o syncpoints in the server now.
800 root 1.29 - added map-tags extension that scans all maps for object tags
801     and records them in the database (not used yet).
802 root 1.28 - metaserver 2 support.
803 root 1.22 - many more bugfixes and minor optimisations.
804 root 1.16
805 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
806 root 1.14 - optimised event invocation (non-wanted events can now be
807     skipped with 4-5 inlined instructions).
808 root 1.12 - complete rewrite of town_portal: it now creates a portal
809     to the "nearest" town only, travel is only possible
810 root 1.13 to the town and back, anybody can use it (also removes
811     one of the remaining syncpoints in the server).
812 root 1.10 - complete rewrite of the range/attack skill slot system:
813     there are now two slots, one for combat, one for ranged
814     attacks.
815     - introduce the concept of a current weapon (either a ranged
816     or a combat weapon/skill/tool) and switch between them as
817     needed.
818     - rewrite bow code so bows get more useful: apply damage,
819     attacktype and other stats to the arrows and treat
820     bows as weapons. also rebalance the missile weapons skill
821     so its damage increases with level.
822     - rewrite the complete player speed logic: weapon_speed now
823     works as documented and there are no unnatural speed boosts.
824 root 1.6 - implement a utility - cfutil - that simplifies arch and map
825     installation, replacing the old collect scripts and
826 root 1.9 simplying deployment by scaling and cutting faces as required.
827     - simplify the map protocol extensively by taking advantage
828     of missing bigfaces, speeding up map generation immensely.
829 root 1.6 - implement inherit keyword allowing archetypes to inherit from
830     other archetypes.
831     - rationalise archetype, region and treasurelist file format
832     into a single file format and make them reloadable asynchronously.
833 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
834     reloadable at runtime.
835 root 1.6 - implement 64x64 faceset support.
836     - implement fxixsx protocol that saves
837     a lot of bandwidth over the old image/face/smooth packets
838 root 1.11 and allows images > packetsize, incremental and background
839     transfers.
840 root 1.6 - implement a bandwidth-saving smoothing protocol that works
841     on a face basis as opposed to a mapspace basis.
842 root 1.7 - the server can now rate-limit image uploads to not exceed
843     a certain (client-configurable) speed while guarenteeing full
844     freedom of movement.
845 root 1.8 - implement new ex command to request item descriptions.
846     - implement new msg command for in-game messages with meta
847     information (using xml).
848 root 1.9 - enforce utf-8 for all text messages.
849 root 1.13 - added micropather (not used yet).
850 root 1.6 - many, many bugfixes.
851 root 1.1
852 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
853 root 1.1 - make coroapi accessible to cf+.
854     - moved map handling logic completely to perl
855     - per player maps are now marked in the map
856 root 1.2 - maps are saved completely differently now,
857     and much more often.
858 root 1.17 - rewrote map header parser and writer, to be much faster.
859 pippijn 1.4 - maps and players are now (in the average case) loaded
860 root 1.2 and saved completely asynchronously, I/O contention will no
861     longer freeze the server.
862 pippijn 1.4 - players and maps can be loaded anytime, without the player
863 root 1.2 being logged in.
864 root 1.1 - automatically generate method interfaces for perl from headers
865     - unbundled freezethaw
866     - mostly rewrote common/map.C
867     - completely rewrite server/swap.C
868     - introduced "runtime", the CCT clock (corrected crossfire time) :)
869     - introduced new keyword for map files: file_format_version (integer, server version: 0)
870     - better message for apply failures due to applymode
871     - removed most all of the weather code
872     - unified logging to stderr and file
873     - too many minor changes to document