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Revision: 1.459
Committed: Sun Oct 25 10:05:20 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.458: +3 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.454 TODO: warrior_1 looks broken
5 root 1.459 TODO: magicmouth sometimes duimps to log-1
6 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
7 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
8 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
9     dm instead.
10 root 1.456 - (maps) add town portal to celvear.
11 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
12     - (maps) define a new whalingoutpost region.
13 root 1.459 - map-tags did not properly close it's database tables or wait
14     for a quiescent state, causing memory corruption on reload.
15 root 1.454 - support "stat.xyz" accessor in match expressions.
16 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
17 root 1.452
18 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
19 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
20 root 1.451 - fix a memory buffer overflow in the book code.
21 root 1.429 - add @check, @find npc dialogue commands.
22     - (maps) add a number of town interiors.
23 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
24 root 1.451 - (maps) add celvear area from cfextended.
25 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
26     - (server,maps) fix bug causing some library books not to be chained down,
27     cause Scorn/Navar libraries not to have inscribable books.
28 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
29 sf-marcmagus 1.433 inappropriate item power.
30 root 1.448 - (maps) fix intwell balancing issue.
31 root 1.437 - improve the look of generated books.
32 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
33     - fix bug where players could bypass no_drop by putting items in containers.
34 root 1.430 - consecutive commands arriving at the same time in the server would be
35     corrupted if the length was >255.
36 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
37 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
38     and perl.
39 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
40     functionality (and more) inside the same object using the match expressions.
41     - create simpler match expression compiles in many common cases.
42 root 1.439 - reduce object size by removing obsolete "seen_by" member.
43 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
44     of the new dynbuf::splice function (which gave an unexpected net win
45     in code size...).
46 root 1.442 - the server will no longer complain (and subtly fail) when an object
47     being removed from a map causes another object to get removed.
48 root 1.441 - banish strncpy from the server, speed up and simplify sending item
49     descriptions to the client considerably.
50 root 1.442 - add new "in head" set modifier for matches.
51     - new BLOCKED_MOVE event added.
52     - mapscript archetype now has activate_on_xxx true by default, as similar
53     connected elements.
54 root 1.448 - (maps) imported all styles from cfextended except
55 root 1.444 floorstyles/land_plots and monsterstyles.
56 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
57 root 1.446 - don't crash when treasure lists are empty / supply new empty
58     treasurelist for randomitems when none can be found.
59     - implement cf::map::static_maps and use it in map-tags.ext.
60 root 1.449 - fix a bug in map-tag scanning when moving tags.
61 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
62     for a reaction.
63 root 1.447 - implement new "loadall" map loading command, purely for debugging.
64 root 1.429
65 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
66 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
67     but not horns (to make them more useful for content-creators).
68 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
69     2) it skipped spell effects and 3) it didn't handle the case where
70     and object was destroyed while iterating over it correctly. all this
71     allowed players to sometimes walk onto spaces they should not be able to
72     walk on.
73 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
74 root 1.399 - examining an object now dumps the serialised object form when the user
75 root 1.404 is a wizard (wizlook).
76 root 1.421 - altars no longer accept unpaid items.
77 root 1.411 - party spells didn't work all that well.
78 root 1.424 - added complex object matching framework (cf::match), and make altars
79     and pedestals use it.
80 root 1.425 - identified skill-tools show what skill they grant.
81 root 1.399 - display the duration of change_ability spells when examining them
82     (missing: protection spells, but they are a hack...).
83 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
84     adding more variety to the different mushrooms.
85 root 1.398 - fix a minor cfpod formatting bug.
86 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
87     the hintmode setting on the settings page.
88 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
89 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
90 root 1.399 - enable the object loader to also dump archetypes.
91 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
92 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
93 root 1.402 - force the initial face when loading an object that is time-animated
94     or a monster, so it does not have to be specified anymore.
95 root 1.403 - fix a bug where recasting an ability changing spell could shorten
96     its remaining duration.
97 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
98 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
99 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
100     up splay operations as well.
101 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
102 root 1.412 - implement introspection data for C++ classes (%REFLECT).
103 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
104 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
105 root 1.419 - fix transmutation alchemy.
106 root 1.424 - speed up many frequently-invoked C->perl callbacks.
107 root 1.419 - added complex object matching framework, to be used in altars and the like.
108 root 1.426 - switch to YAML::XS from YAML.
109 root 1.396
110 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
111 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
112     that ultimately was not helpful to catch it :)
113 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
114     all callers to use either one or the other, as appropriate. This
115     fixes the (rather fragile) light spell, maybe others.
116     - fixed an overflow and exploit in the bank/payment code.
117     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
118 elmex 1.384 to explain the skill a bit more.
119 root 1.389 - removed a buggy check for zero attacktype. So that we might find
120 elmex 1.388 the real bugs in the archs/maps/objects.
121 elmex 1.394 - Fixed enabling torches with lighters.
122 elmex 1.387 - (maps) Added Heaven Town region.
123     - (arch+maps) Fixed & normalized warriors on map
124     /quests/peterm/CTower/Barracks.
125 root 1.392 - fix the light spell (and possibly diseases and other lights).
126 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
127 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
128     a long time ago, and similar cases are still to be found in the maps.
129     - make the socket_timeout configurable in the code (but not yet for users).
130 root 1.393 - earth wall health bar is now correct.
131 elmex 1.384
132 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
133 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
134     freeze with IO::AIO anymore due this change.
135 root 1.364 - avoid a crash when a player tries to apply a lighter.
136 root 1.376 - allow a spell argument for dimension door.
137 root 1.362 - move shop item listing and some otherstuff into the info tab.
138 root 1.360 - avoid crashes when non-players cast party spells.
139 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
140 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
141     - small improvement of the number of potions in shops
142     (by Job Vranish).
143     - added a few party spells (by Job Vranish).
144 root 1.362 - use a common message dynbuf.
145 root 1.364 - destroying tear down objects will now use the full hp range
146     for animation and will only destroy/lastframe when hp < 0.
147     - allow monsters to use earth to dust.
148     - use manhattan distance for get_rangevector_from_mapcoord, just as
149     in get_rangevector.
150     - los updates now correctly take tiled maps into account.
151     - do los updates even on maps without darkness.
152 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
153 root 1.375 - upgrade to IO::AIO 3.21.
154 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
155 elmex 1.373 - properly catching exceptions from callback in irc.ext.
156 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
157 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
158 elmex 1.368 - (arch) added hint about usage to Slag Ex.
159 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
160     like the rest.
161 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
162 root 1.378 - (arch+maps) added rate limited converter and adjusted
163     /elmex/mana_fountain.
164     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
165     - reduce size of casting_time, move_status, attack_movement,
166     last_heal and last_sp slots, squeezing some more space out of struct
167 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
168     anywhere.
169 root 1.358
170 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
171     - fixed bug in alchemy, where finding the right object for enhancements
172     didn't work.
173 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
174     effects (w.r.t. put_more) per mapspace, to give the server a chance
175     to survive a hundred deathsheads.
176 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
177     disastrous bug of unfortunately unknown proportions...
178 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
179 root 1.343 - use gender-neutral place descriptions for invite.
180 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
181     Thanks go to Lisa Larsen!
182 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
183     anymore).
184 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
185 root 1.345 - use better dependency tracking for include/keyword.h.
186 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
187     so it is possible to invite somebody out of some stck-till-death traps,
188 root 1.346 or simply to commit suicide.
189 root 1.352 - replace the "ignoring delayed commands" message by something more useful
190     (cf. cunning gnome freezeing issue).
191 elmex 1.349 - various fixes for weapon improvements.
192 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
193 root 1.353 - support T and G sequences in cfpod.
194 root 1.343
195 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
196 root 1.339 - convert me command from per-map to chat, which makes more sense, also
197     document it.
198 elmex 1.336 - more than one spellbooks of same class can now be given
199     in class selection.
200 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
201     spell rebalancements.
202 elmex 1.338 - the IRC gateway filters IRC colors now.
203 elmex 1.336
204 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
205 root 1.331 - (arch) fix quiver of Holding Bolts.
206 root 1.332 - applying unpaid items will now examine them.
207 root 1.330 - add "What" column to body command, showing items in that slot.
208 elmex 1.329 - redesigned and rebalanced lamps and torches.
209 root 1.330 - add "..." to item names that have been shortened.
210     - fixed "assign" function that squeezes strings into fixed length.
211 elmex 1.333 - add cursed effect to lamps and (some) torches.
212 elmex 1.334 - fixed bad assigned crafting skills and their tools.
213 root 1.312
214 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
215 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
216 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
217 root 1.312 - make monster smell logic dependent on their wisdom stat.
218 root 1.324 - put the death reason into a separate tab.
219     - converted "connected" slot to string, cleanly got rid of some ugly
220     hacks such as the path_attuned hack.
221 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
222     - replace one-at-a-time hash by faster than smaller FNV-1a hash
223     when hashing strings.
224 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
225 elmex 1.320 whether the right cauldron is used.
226 root 1.313 - considerably optimise shared string implementation by
227 root 1.316 making its null value a compiletime constant.
228 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
229     as well as using shstr_cmp to pass shared stringsa round efficiently,
230     for lots of code size savings.
231 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
232     they are sleeping: generators now check for the sleeping flag.
233 root 1.318 - tell gcc not to excessively inline some perl interface functions.
234 root 1.322 - remove marking rune length limit.
235 root 1.323 - fix formatting of cfpod when a verbatim block was following
236     a single newline.
237     - move resistances, statistics and showpets command output into tabs.
238 root 1.326 - implement map scripts that can replace the boulder logic without
239     having to write extensions.
240 root 1.310
241 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
242 root 1.302 - fix a longstanding bug that teared multipart monsters
243     at map boundaries apart.
244 root 1.292 - temporarily make permanently invisible player visible when
245     he/she makes noise.
246 root 1.284 - fix being able to see through walls a bit.
247 root 1.303 - improve look at output.
248 root 1.285 - completely replaced the line of sight algorithm with a variant
249     of spiral fov capable of visibility grades and arbitrary
250     shadow angles, that uses less memory and less code.
251     - the new los code supports arbitrary map rectangles and loosens
252 root 1.310 other restrictions of the old code, supporting further optimisations.
253     - update los if blocksview-objects are inserted in a map, not just when
254 root 1.287 removed (e.g. for summon fog).
255 root 1.303 - permanent invisibility doesn't make immune against making noise:
256     implement a noise system that allows monsters to locate the player
257     when he/she makes noise.
258     - implement a primitive smell system that monsters can use to track
259     players.
260 elmex 1.288 - create bomb now also works when casted by door traps.
261 elmex 1.290 - (arch) new torch graphics.
262 root 1.289 - (maps) considerably soften the subway spider.
263 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
264     the guards from being killed by players.
265 root 1.310 - (maps) lots of tweaks in and around scorn.
266     - (maps) use special non-blocksview jungle, mountain and
267     darkforest freely on the worldmap, to get gradual sight obstacles
268     instead of total blackout in those areas.
269 root 1.289 - no maximum darkness for outdoor maps anymore.
270 root 1.291 - add more hints, fix some messages.
271 root 1.292 - fix a bug: firing rods should tell you something about them.
272     - make light additive even within players.
273 root 1.293 - darken xrays effect a bit.
274     - improve handling of los changes when inserting or removing
275     objects, not perfect yet.
276     - make map darkness signed (formerly unsigned) to allow
277 root 1.294 ambient lighting and centrally manage darkness as an offset.
278     - revamped, fixed and documented the server calendrics, also
279     tell users the current time and data, to improve awareness.
280     - implement proper wizlook flag and handling of wizlook, instead
281     of dumbly just clearing los once.
282 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
283     and has a smaller runtime variance.
284 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
285     making them actually useful.
286     - see_in_dark now increases the viewing radius by 3.
287 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
288     speedup, as well as in many other places.
289 root 1.299 - remove support for extended map infos - these are not used
290     by the deliantra client and removing them gives us a 10% speedup
291     when sending map changes.
292 root 1.300 - remove most gcfclient and other client bug workarounds, as well
293     as now obsolete protocol versions, simplying the code.
294 root 1.301 - optimise and simplify generation of random numbers.
295 root 1.303 - correctly provide a non-zero default density for materials, to
296     avoid crashes, fix other bugs in the material handling code.
297     - fix volume calculations.
298     - fix cfpod parsing when multiple verbatim blocks were separated by
299     newlines.
300 root 1.305 - increase monster detection radius from wis/5 to wis/3.
301 root 1.306 - remove old pickup modes.
302     - remove obsolete disarm and search commands (search wasn't working
303     anyways).
304 root 1.308 - fix a crash when an npc applied a sign.
305 root 1.284
306 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
307 root 1.283 - this release is assumed to be very stable.
308     - (maps) radically redesigned and improved tutorial.
309 root 1.280 - directional casting no longer immediately removes the invisible effect.
310 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
311 root 1.272 - fix overflow in lighting calculations.
312     - negative glow radii can no longer cause total darkness.
313 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
314     only maximally-lit ones.
315 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
316     - swashbucklers got the oratory skill now.
317 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
318 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
319 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
320 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
321     (which was probably broken, too).
322 root 1.281 - support negative glow radii during daytime, too.
323     - use circular, not rectangular, viewing area.
324     - use minimum viewing distance of 2 in outdoor maps.
325     - negative glow is stronger than viewing area or lamps.
326 root 1.283 - (arch) new darkness spell face.
327 root 1.272
328 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
329     - (maps) completely redesigned scorn.
330 root 1.269 - "cast light" now works on oneself.
331 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
332     negative glow radii again (they were totally broken before).
333 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
334 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
335 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
336 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
337 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
338     back to the player.
339 root 1.251 - attuned/repell and spell base level system reworked.
340 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
341 root 1.247 be less erratic now.
342 root 1.248 - refuse to write the uuid file if the uuid is zero
343     (to avoid writing it in early crashes).
344 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
345     - speed up emergency_save by not syncing every file separately.
346     - no longer reattach perl to every object on reload, it's slow, and no longer
347     necessary since we don't nuke stashes anymore.
348     - do not bootstrap perl from the commandline args, use separate eval for
349     better error reporting.
350 root 1.259 - fix a crash when pushing cone spells met ice attacks.
351 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
352 root 1.255 - speed up map refresh in server a bit.
353 elmex 1.258 - refactored drop code and fixed some programming errors in it.
354 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
355 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
356 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
357     as the current weight of the inventory.
358 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
359     dragonfire has been introduced for the non-dragon players.
360 root 1.265 - remove unused "tooltype", "start_holding" object slots.
361     - change "weapontype" object slot to uint8.
362     - convert "hide" object slot into flag.
363     - reorder object members for better locality of reference and codesize
364     decrease.
365 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
366 root 1.267 - fix a crash when no skill could be found when killing amonster.
367 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
368     every completed aio operation.
369 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
370     and update mapspaces if necessary.
371 root 1.246
372 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
373 root 1.241 - removed all command line parsing, only env variables are supported
374     anymore.
375 root 1.239 - region-specific monsters will now once more be on the worldmap.
376 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
377 root 1.225 would grow out of bounds.
378 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
379 root 1.222 - fixed a double-escaping bug in the pod-parser.
380     - rewrote the cfpod parser in C++.
381     - hintmode moved to C++, players need to re-set their hintmode if
382     they dislike "show".
383 root 1.231 - fix RIP inscription.
384 root 1.239 - bump login name length from 18 to 20 char max.
385 root 1.231 - correctly support gender in emotes.
386     - correctly support gender in the death messages.
387     - correctly generate death messages for players only when they really die,
388     with increased information.
389 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
390     and data corruption (but apparently was never triggered).
391 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
392 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
393     data corruption bug.
394 root 1.223 - tweak coredumping/monitoring a bit.
395 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
396 root 1.227 - do not crash in the loader when an inventory object could not be loaded
397     (from a corrupted file).
398 root 1.241 - redid skills command to send output to proper channel.
399 root 1.233 - object->map is no longer refcounting.
400 root 1.228 - add FLAG_DEBUG for internal debugging.
401 root 1.231 - add NDI_VERBATIM flag to send_msg.
402 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
403 root 1.240 - player->exists is no longer a sync_job.
404 root 1.233 - split login.ext's player scheduler into
405     it's own player-scheduler.ext extension.
406 root 1.222
407 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
408 root 1.212 - require perl 5.10.
409 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
410 root 1.204 - swap player and observed count's on the map when observing.
411 root 1.205 - add (mostly untested) mapspace perl class and accessors.
412 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
413 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
414     could be found.
415 root 1.208 - pits now have a configurable "random spread" range and default
416 root 1.213 to a radius of two now.
417 root 1.212 - rewrite pay_player_arch.
418     - use a more stable perl_reload implementation.
419     - do not use Symbol::delete_package (causes crashes after perl-reload),
420     use our own, safer, clear_package instead.
421     - when asynchronously dumping core, close all file handles to allow
422     the server to restart concurrently.
423 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
424     sequences, without double-encoding. it should be faster, too.
425     - the above fixes wrong display of help tetx and many other issues.
426 root 1.216 - use lzf and frag packets for large messages for clients supporting them
427 root 1.218 (0.9976+), use it for long books and other messages.
428 root 1.210 - eradicate listen command and corresponding code.
429 root 1.211 - eradicate logs command.
430 root 1.218 - let the client log into the server log, used for crash backtraces.
431 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
432     old style spell objects with the spell magic bullet.
433 root 1.220 - (arch) fixed skill less rods in the archetypes
434 root 1.204
435 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
436 elmex 1.197 - made jeweler workbench larger and some other minor map
437     changes in jeweler town.
438 root 1.196 - fixed wrong item handling in jeweler skill code.
439 root 1.198 - (arch) use a special "key_random_map" for random map keys
440     that are used up.
441 root 1.199 - fix a crash when the player who was observed has logged out long
442     enough for his region/map to be gone.
443 root 1.200 - port to g++-4.3's incompatible tr1 changes.
444 root 1.201 - add some missing dependencies.
445 root 1.203 - log to /var/log/deliantra/ by default.
446     - hack observe code to enable smooth movmenet when observing.
447 elmex 1.195
448 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
449 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
450 root 1.179 - correctly move gsay to the party channel.
451 root 1.178 - fix a crash when animate weapon was used in some areas.
452 elmex 1.177 - fixed unnecessary identification of by converters created objects.
453 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
454     with NPCs.
455 elmex 1.175 - (arch) dragon scales got proper type now
456 root 1.193 - object::decrease would sometimes cause container weights to
457     be wrong, this has been fixed.
458 root 1.194 - do not send time updates for newly-seen items.
459 root 1.185 - thawing an icecube will once more drop its contents to the ground.
460 root 1.183 - fix cone spells etc. going through walls sometimes.
461 root 1.186 - fix a weight update bug that sometimes left containers
462     with wrong weights.
463 root 1.194 - added auto_apply event and extension for shop tiles.
464 root 1.172 - work around get_map_flags invoking perl and switching the stack.
465     - make sure the map is loaded when using a town portal return.
466 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
467     where healing spells didn't cost any grace.
468 root 1.173 - fix starvation kill reason.
469 root 1.174 - fix pk killer name message.
470 root 1.189 - don't let people apply signs with @match.
471 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
472     what seems to be the biggets memleak in the server).
473 elmex 1.171
474 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
475 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
476     - use anyevent to manage listen ports (this enables IPv6 support).
477 root 1.167 - server supports ipv6 client connections now.
478 root 1.168 - use newly-available Coro::AnyEvent.
479 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
480     to let it handle AIO requests.
481 root 1.167
482 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
483 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
484     processing considerably (especially in the client) and reduces data transfers
485     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
486 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
487     - (map) fixed npc dialogue in pup_land/s_f/special.
488     - bugfix: fix a crash when a player casts a swarm spell and then logs out
489     (swarm spells now stay in the player's inventory).
490 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
491 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
492     archetype *archname* (chairs of different facings were merged).
493     - bugfix: fix a potential crash issue in find_object_name (not used
494     normally).
495 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
496     (destruction, magic missile etc.).
497 root 1.163 - swarm spells without a direction now use various spiral patterns
498     instead of being fully random.
499 root 1.158 - update AnyEvent API to 3.4 and above.
500 root 1.156
501 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
502 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
503 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
504 root 1.152 - bugfix: the jumping skill now gives experience for jumping
505     and for attacking monsters. it also takes about one second to do a jump.
506 root 1.138 - bugfix: players couldn't starve in 2.53 :(
507 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
508 root 1.152 - bugfix: spell effects like word of recall are removed on death.
509 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
510     were created outside a map.
511 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
512     (fixed by reversing the logic).
513 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
514 root 1.153 - bugfix: the random map generator no longer leaks key objects.
515 root 1.154 - bugfix: support random maps >127x127.
516 root 1.152 - (maps) fixed the death certificate system in nimbus.
517 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
518 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
519 root 1.147 - (arch) give ball lightning a real name.
520 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
521 root 1.155 - support cfpod in ex replies (client item tooltips).
522 root 1.143 - unapply item in range slow when readying a spell.
523 root 1.148 - bugfix: account for rounding errors in weight updates.
524 root 1.139 - remove synchronous mkdir in chargen_race_done.
525     - fix per-race starting maps.
526 root 1.142 - check hiscore on suicide and quit as well.
527 root 1.138 - tell players when they are starving.
528 root 1.133 - get rid of costly object_from_name conversion for altar effects.
529     - fix map difficulty calculation for generators.
530 root 1.146 - slightly more intelligent handling of "is_animated" flag.
531 root 1.149 - support no_drop map header flag (before it was only available internally).
532 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
533 root 1.133
534 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
535 root 1.119 - bugfix: custom skill settings were not saved by the server.
536     - bugfix: remove did not actually remove items from the inventory, leaving
537 root 1.116 ghost items.
538 root 1.119 - bugfix: properly update items identified on the ground.
539 root 1.120 - bugfix: use localtime_r in the logger thread.
540 root 1.122 - bugfix: player starvation will now give the correct kill reason.
541     - bugfix: archetype reloads could crash the server.
542 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
543 elmex 1.114 player is not logged in.
544 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
545 root 1.117 server startup.
546 root 1.128 - bugfix: fix the door surround check in the random map generator.
547     - (maps) fix heaven quest difficulty progression.
548     - (maps) fix some random map styles.
549     - dropping items a shop is not interested in won't sell them anymore.
550     - rods and horns with a too low maximum charge allow now at least one discharge.
551     - implement kill & death statistics.
552     - random map preparation is no longer synchronous.
553     - rewrite find_style in perl, no longer does synchronous I/O.
554     - improve random map specials placement.
555     - make the killer a real object pointer instead of a string, improved
556     kill reason messages.
557 root 1.117 - take advantage of new aio_close and aio_chmod.
558 root 1.128 - implement archetype::get, object::deep_clone and update callers.
559 root 1.125 - change_abil is much faster.
560 root 1.126 - update the floorbox more often to work around the reverses item order
561     display in clients.
562 root 1.125 - cleaned up object copying by encapsulating it to a single place.
563 root 1.126 - add hints to the invite messages.
564 root 1.127 - rewrote key<->value pair handling.
565 root 1.128 - use an independent random number generator for the random map generator.
566 elmex 1.113
567 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
568 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
569     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
570     - completely automate the weight handling, should fix all weight
571     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
572 root 1.103 - reloading archetypes while a user was in the character creation phase
573     could crash the server.
574 root 1.106 - fix a nontrivial number of cases of code commented similar
575     to "is this really correct?", as many of those cases are now handles
576     automatically by lower level code.
577     - replace many ad-hoc checks for client visibility by object::visible_to,
578     should result in broader applicability of functions using it.
579 root 1.104 - merge items with different arch pointers refering to the same arch
580     (due to archetype reloads).
581 root 1.106 - refactored the object remove/insert functions and most related
582     functions (decrease, split, merge_ob etc.).
583 root 1.105 - make it compile better on freebsd (reported by pippijn).
584 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
585 root 1.108 - fix the longstanding "container stays open" bug.
586 root 1.107 - improved floorbox updating to be incremental and other protocol
587     optimisations.
588     - get rid of update_after_inventory_change and only do update stats
589     for weight once/tick/player at max.
590 root 1.109 - rewrite party commands, use party channel.
591 root 1.103
592 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
593 root 1.97 - properly link against libgthread as that is needed to make the slice
594     allocator thread-safe.
595 root 1.91 - support perls not compiled with 64 bit support (though this is not a
596     recommended configuration) (reported by Samuel Gondouin).
597 root 1.94 - always put godgiven items into the player inventory, never any containers.
598 root 1.92 - (maps, arch) the scorn go club was founded!
599 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
600 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
601     became a real spell-class.
602 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
603     - (arch) considerably strengthened spark shower and destruction.
604     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
605     finally reloadable at runtime.
606     - changed archetype loading algorithm to only require one pass and
607     use delayed resolving of references.
608 root 1.101 - examine command now uses the examine infobox.
609 root 1.102 - implement an "incremental garbage collector" for archetypes.
610 root 1.98 - enable slice allocator again.
611 root 1.96 - implement optional free memory poisoning.
612 root 1.91
613 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
614 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
615 root 1.85 skill.
616 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
617     names (also update all maps to use money instead of coins).
618 root 1.78 - add uuid accessors to perl.
619     - add coin names and archetype accessors to perl.
620 root 1.80 - fix runtime uuid file format to use "." instead of ",".
621 root 1.78 - change perl extensions to not use hardcoded coins and values.
622 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
623     and be more parsimonous of uuid usage by the exact value out on exit.
624 root 1.86 - write log messages in another thread, removing another sync point.
625     - support multi-line log messages in a nicer way.
626 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
627 root 1.81 - fix a minor memleak in the random map generator.
628     - some parts of the random map generator are not coroutine-safe,
629     so only call it "single-threaded".
630     - major cleanup of memory management in random map generator.
631 root 1.87 - slight refactoring of the random map generator, faster too.
632 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
633     bookkeeping bug.
634 root 1.87 - work around "player is on active list" problem by deactivating player
635     after loading.
636 root 1.81 - garbage collect shstr's more evenly and adaptively only when
637     there have in fact been allocations.
638 root 1.82 - fix object::insert to do as documented and insert into the env
639     if necessary.
640     - fix cf::map::unique_maps.
641     - fix nrof overflow check in can_merge_slow.
642     - fix converter code to handle >31 bit values.
643 elmex 1.83 - added support for the player_sold flag
644 root 1.84 - converters no longer accept unpaid items.
645 root 1.88 - canonicalize random map meta files for better unification.
646 root 1.77
647 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
648 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
649     when mlockall has been used.
650 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
651 root 1.72 - use separate thread for ticker timing (and more in the future).
652     this greatly increases timing accuracy and gets rid of an enourmous
653     number of gettimeofday calls.
654 root 1.82 - use a separate thread to signal aio completion, for lower latency.
655 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
656 root 1.71
657 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
658 root 1.68 - rebalanced default experience table to be more exponential
659     and much easier up to level ~40, then moderately harder.
660 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
661 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
662     - do not exit on reload/load errors but properly cleanup.
663 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
664 root 1.66
665 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
666 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
667     (this fixes the jeweler skill).
668 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
669 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
670 root 1.63 - move tombstone to real map if player died due to cave-in (even if
671     it has reset, which is better than putting it on the savebed, also as
672 root 1.321 proof that the player didn't use a savebed).
673 root 1.59
674 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
675 root 1.56 - work around perl bug in configure perl module version check.
676 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
677 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
678 root 1.52 - fix a bug in animate_weapon, causing a crash.
679 root 1.54 - no longer exit when a coroutine throws an exception.
680 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
681 root 1.53 - fix the "<player> is nuts" message.
682 root 1.58 - fix an exception at logout due to the json_coder being gone.
683 root 1.43 - upgrade to EV version 2.0 API.
684 root 1.47 - when players don't apply a savebed correctly but stand above one,
685     do not move or kill them.
686 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
687 root 1.43 - implement generic framework for server-side resource files.
688     - implement resource file update event.
689     - hook experience table update into the framework.
690     - move jeweler.yaml to resources (arch/).
691 root 1.44 - switch from Crossfire to Deliantra perl module.
692     - implement json2json arch filter.
693 root 1.45 - implement widget protocol version 2, support for ui templates.
694 root 1.54 - mapinfo is now handled fully asynchronously.
695 root 1.48 - ext/irc: also log irc messages.
696 root 1.51 - ext/schmorplog: write user stat files asynchronously.
697 root 1.43
698 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
699 elmex 1.41 - limited the number of items that can be picked up and dropped
700 root 1.42 as temporary measurement against bad performance or dropping things
701     (this lead to long freezes and triggered the watchdog).
702 elmex 1.41 - improved the performance of the drop command a bit.
703 root 1.38 - switch from Event to EV for higher performance, easier usage,
704     less bugs...
705 root 1.39 - updated to release version of the gnu affero license.
706 root 1.38
707 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
708 root 1.36 - more thoroughly rename the binaries, contact addresses.
709     - update the copyrights.
710 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
711     crashes.
712 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
713     potentially causing crashes.
714 root 1.35 - assign weapons on user load time, not login-time, avoiding
715     crashes.
716    
717 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
718 root 1.32 - fixed an important bug that caused passwords to be forgotten.
719 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
720     in some of the maps.
721 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
722     which is now trivial to do.
723 root 1.33 - removed all traces of the old (and never working) plug-in interface
724     (70kb code less on amd64).
725 root 1.34 - improve/tune scheduling priorities.
726     - fix some freezing bugs.
727     - fix a memory corruption problem in dynbuf.printf.
728     - use channels for chat and many informational commands.
729     - improved the tutorial.
730     - create missile is now fixed.
731     - race fields must now contain archetypes.
732     - jumping skill now works as advertised.
733 root 1.31
734 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
735 root 1.24 - relicense under the gnu affero license.
736 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
737 root 1.24 - implement server-side framework for generic resources.
738     - use resource framework for server-provided ambient
739     music.
740 root 1.27 - save object owners (players only atm).
741 root 1.24 - replace limited sound api with server-provided sound effects.
742     - new sc (sound control) protocol command.
743     - improve fxix protocol to include types.
744     - exactly fill tcp segments, if possible.
745     - output-rate is now an upper limit, the server will automatically
746     (and quite perfectly) adjust to the network conditions, ensuring
747     low latency even during bulk transfers (music, images, sounds etc.).
748     - implement server-side widgets (i.e. client widgets controlled
749     in the server side). this will allow future expansion without
750     having to upgrade clients.
751     - implement a (artwork) world map with realtime player position
752     tracking.
753     - new and more efficient extcmd (server still supports old extcmd
754     protocol).
755 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
756     calcluation that could be easily exploited by users.
757     - rebalanced diseases to spread more naturally/evenly.
758     - completely asynchronous map loading even for tiled maps.
759 root 1.24 - replace simple messaging protocol with channels carrying metadata
760     (similar to message types, but more directed at the user).
761     - reduce command processing latency by a whopping 120ms by
762     reordering some processing steps inside the server. this directly
763     reduces lag by 120ms.
764     - actually send spell faces to the client.
765 root 1.23 - implement player genders.
766 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
767     otherwise return to savebed and possible kill if the log-out
768     was for too long.
769     - fast socket-dead detection (kick player after 8 seconds without ack).
770     - greatly reduce the cpu time needed to draw maps _again_.
771     - archetypes are now subclasses of objects.
772     - rebalanced shop greed and approval functions to be more realistic
773     (and likely match the actual intention).
774 root 1.23 - implement "crossfire pod" format for messages, with working bold,
775     italic, gender-specific text, paragraphs etc.
776 root 1.24 - implemented hint framework, players can opt to receive hints.
777     - implemented (long) book framework, added some books from the cf wiki.
778 root 1.23 - implement generic message framework that uses xml, utf8 for the client
779     protocol and is capable of transmitting generic meta information.
780 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
781     - replace the nexus by a per-player tutorial map that teaches stuff
782     better than the newbie house.
783 root 1.18 - fix the magicmap colours.
784 root 1.19 - optimise map update even more by removing unneeded code and checks.
785     - decouple map and stats update from pl->ob and use pl->observe instead.
786     - implement observe command.
787 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
788     calls with a simple comparison.
789     - fix a latent crossfire bug that could crash the server because the
790     map refresh did not update the mapspace.
791 root 1.24 - support custom keys for regions and maps, regions are now
792     refcount-managed.
793     - allow worldmap overlays anywhere in the 000..999 range.
794     - new system to acquire time slices for background jobs, to reduce
795     jitter.
796 root 1.27 - semi-persistent object-referencing framework (currently only players
797     supported).
798 root 1.22 - dependency tracking for perl extensions.
799 root 1.24 - new slag-ex extension for cleaning cauldrons.
800     - fix invoke result processing.
801     - there are even less i/o syncpoints in the server now.
802 root 1.29 - added map-tags extension that scans all maps for object tags
803     and records them in the database (not used yet).
804 root 1.28 - metaserver 2 support.
805 root 1.22 - many more bugfixes and minor optimisations.
806 root 1.16
807 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
808 root 1.14 - optimised event invocation (non-wanted events can now be
809     skipped with 4-5 inlined instructions).
810 root 1.12 - complete rewrite of town_portal: it now creates a portal
811     to the "nearest" town only, travel is only possible
812 root 1.13 to the town and back, anybody can use it (also removes
813     one of the remaining syncpoints in the server).
814 root 1.10 - complete rewrite of the range/attack skill slot system:
815     there are now two slots, one for combat, one for ranged
816     attacks.
817     - introduce the concept of a current weapon (either a ranged
818     or a combat weapon/skill/tool) and switch between them as
819     needed.
820     - rewrite bow code so bows get more useful: apply damage,
821     attacktype and other stats to the arrows and treat
822     bows as weapons. also rebalance the missile weapons skill
823     so its damage increases with level.
824     - rewrite the complete player speed logic: weapon_speed now
825     works as documented and there are no unnatural speed boosts.
826 root 1.6 - implement a utility - cfutil - that simplifies arch and map
827     installation, replacing the old collect scripts and
828 root 1.9 simplying deployment by scaling and cutting faces as required.
829     - simplify the map protocol extensively by taking advantage
830     of missing bigfaces, speeding up map generation immensely.
831 root 1.6 - implement inherit keyword allowing archetypes to inherit from
832     other archetypes.
833     - rationalise archetype, region and treasurelist file format
834     into a single file format and make them reloadable asynchronously.
835 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
836     reloadable at runtime.
837 root 1.6 - implement 64x64 faceset support.
838     - implement fxixsx protocol that saves
839     a lot of bandwidth over the old image/face/smooth packets
840 root 1.11 and allows images > packetsize, incremental and background
841     transfers.
842 root 1.6 - implement a bandwidth-saving smoothing protocol that works
843     on a face basis as opposed to a mapspace basis.
844 root 1.7 - the server can now rate-limit image uploads to not exceed
845     a certain (client-configurable) speed while guarenteeing full
846     freedom of movement.
847 root 1.8 - implement new ex command to request item descriptions.
848     - implement new msg command for in-game messages with meta
849     information (using xml).
850 root 1.9 - enforce utf-8 for all text messages.
851 root 1.13 - added micropather (not used yet).
852 root 1.6 - many, many bugfixes.
853 root 1.1
854 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
855 root 1.1 - make coroapi accessible to cf+.
856     - moved map handling logic completely to perl
857     - per player maps are now marked in the map
858 root 1.2 - maps are saved completely differently now,
859     and much more often.
860 root 1.17 - rewrote map header parser and writer, to be much faster.
861 pippijn 1.4 - maps and players are now (in the average case) loaded
862 root 1.2 and saved completely asynchronously, I/O contention will no
863     longer freeze the server.
864 pippijn 1.4 - players and maps can be loaded anytime, without the player
865 root 1.2 being logged in.
866 root 1.1 - automatically generate method interfaces for perl from headers
867     - unbundled freezethaw
868     - mostly rewrote common/map.C
869     - completely rewrite server/swap.C
870     - introduced "runtime", the CCT clock (corrected crossfire time) :)
871     - introduced new keyword for map files: file_format_version (integer, server version: 0)
872     - better message for apply failures due to applymode
873     - removed most all of the weather code
874     - unified logging to stderr and file
875     - too many minor changes to document