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Revision: 1.461
Committed: Mon Oct 26 03:43:22 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.460: +1 -1 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.454 TODO: warrior_1 looks broken
5 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
6 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
7 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
8     dm instead.
9 root 1.456 - (maps) add town portal to celvear.
10 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
11     - (maps) define a new whalingoutpost region.
12 root 1.460 - properly close client-side dialogue when the player is teleported away.
13 root 1.459 - map-tags did not properly close it's database tables or wait
14     for a quiescent state, causing memory corruption on reload.
15 root 1.454 - support "stat.xyz" accessor in match expressions.
16 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
17 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
18 root 1.452
19 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
20 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
21 root 1.451 - fix a memory buffer overflow in the book code.
22 root 1.429 - add @check, @find npc dialogue commands.
23     - (maps) add a number of town interiors.
24 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
25 root 1.451 - (maps) add celvear area from cfextended.
26 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
27     - (server,maps) fix bug causing some library books not to be chained down,
28     cause Scorn/Navar libraries not to have inscribable books.
29 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
30 sf-marcmagus 1.433 inappropriate item power.
31 root 1.448 - (maps) fix intwell balancing issue.
32 root 1.437 - improve the look of generated books.
33 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
34     - fix bug where players could bypass no_drop by putting items in containers.
35 root 1.430 - consecutive commands arriving at the same time in the server would be
36     corrupted if the length was >255.
37 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
38 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
39     and perl.
40 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
41     functionality (and more) inside the same object using the match expressions.
42     - create simpler match expression compiles in many common cases.
43 root 1.439 - reduce object size by removing obsolete "seen_by" member.
44 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
45     of the new dynbuf::splice function (which gave an unexpected net win
46     in code size...).
47 root 1.442 - the server will no longer complain (and subtly fail) when an object
48     being removed from a map causes another object to get removed.
49 root 1.441 - banish strncpy from the server, speed up and simplify sending item
50     descriptions to the client considerably.
51 root 1.442 - add new "in head" set modifier for matches.
52     - new BLOCKED_MOVE event added.
53     - mapscript archetype now has activate_on_xxx true by default, as similar
54     connected elements.
55 root 1.448 - (maps) imported all styles from cfextended except
56 root 1.444 floorstyles/land_plots and monsterstyles.
57 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
58 root 1.446 - don't crash when treasure lists are empty / supply new empty
59     treasurelist for randomitems when none can be found.
60     - implement cf::map::static_maps and use it in map-tags.ext.
61 root 1.449 - fix a bug in map-tag scanning when moving tags.
62 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
63     for a reaction.
64 root 1.447 - implement new "loadall" map loading command, purely for debugging.
65 root 1.429
66 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
67 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
68     but not horns (to make them more useful for content-creators).
69 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
70     2) it skipped spell effects and 3) it didn't handle the case where
71     and object was destroyed while iterating over it correctly. all this
72     allowed players to sometimes walk onto spaces they should not be able to
73     walk on.
74 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
75 root 1.399 - examining an object now dumps the serialised object form when the user
76 root 1.404 is a wizard (wizlook).
77 root 1.421 - altars no longer accept unpaid items.
78 root 1.411 - party spells didn't work all that well.
79 root 1.424 - added complex object matching framework (cf::match), and make altars
80     and pedestals use it.
81 root 1.425 - identified skill-tools show what skill they grant.
82 root 1.399 - display the duration of change_ability spells when examining them
83     (missing: protection spells, but they are a hack...).
84 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
85     adding more variety to the different mushrooms.
86 root 1.398 - fix a minor cfpod formatting bug.
87 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
88     the hintmode setting on the settings page.
89 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
90 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
91 root 1.399 - enable the object loader to also dump archetypes.
92 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
93 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
94 root 1.402 - force the initial face when loading an object that is time-animated
95     or a monster, so it does not have to be specified anymore.
96 root 1.403 - fix a bug where recasting an ability changing spell could shorten
97     its remaining duration.
98 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
99 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
100 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
101     up splay operations as well.
102 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
103 root 1.412 - implement introspection data for C++ classes (%REFLECT).
104 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
105 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
106 root 1.419 - fix transmutation alchemy.
107 root 1.424 - speed up many frequently-invoked C->perl callbacks.
108 root 1.419 - added complex object matching framework, to be used in altars and the like.
109 root 1.426 - switch to YAML::XS from YAML.
110 root 1.396
111 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
112 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
113     that ultimately was not helpful to catch it :)
114 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
115     all callers to use either one or the other, as appropriate. This
116     fixes the (rather fragile) light spell, maybe others.
117     - fixed an overflow and exploit in the bank/payment code.
118     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
119 elmex 1.384 to explain the skill a bit more.
120 root 1.389 - removed a buggy check for zero attacktype. So that we might find
121 elmex 1.388 the real bugs in the archs/maps/objects.
122 elmex 1.394 - Fixed enabling torches with lighters.
123 elmex 1.387 - (maps) Added Heaven Town region.
124     - (arch+maps) Fixed & normalized warriors on map
125     /quests/peterm/CTower/Barracks.
126 root 1.392 - fix the light spell (and possibly diseases and other lights).
127 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
128 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
129     a long time ago, and similar cases are still to be found in the maps.
130     - make the socket_timeout configurable in the code (but not yet for users).
131 root 1.393 - earth wall health bar is now correct.
132 elmex 1.384
133 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
134 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
135     freeze with IO::AIO anymore due this change.
136 root 1.364 - avoid a crash when a player tries to apply a lighter.
137 root 1.376 - allow a spell argument for dimension door.
138 root 1.362 - move shop item listing and some otherstuff into the info tab.
139 root 1.360 - avoid crashes when non-players cast party spells.
140 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
141 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
142     - small improvement of the number of potions in shops
143     (by Job Vranish).
144     - added a few party spells (by Job Vranish).
145 root 1.362 - use a common message dynbuf.
146 root 1.364 - destroying tear down objects will now use the full hp range
147     for animation and will only destroy/lastframe when hp < 0.
148     - allow monsters to use earth to dust.
149     - use manhattan distance for get_rangevector_from_mapcoord, just as
150     in get_rangevector.
151     - los updates now correctly take tiled maps into account.
152     - do los updates even on maps without darkness.
153 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
154 root 1.375 - upgrade to IO::AIO 3.21.
155 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
156 elmex 1.373 - properly catching exceptions from callback in irc.ext.
157 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
158 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
159 elmex 1.368 - (arch) added hint about usage to Slag Ex.
160 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
161     like the rest.
162 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
163 root 1.378 - (arch+maps) added rate limited converter and adjusted
164     /elmex/mana_fountain.
165     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
166     - reduce size of casting_time, move_status, attack_movement,
167     last_heal and last_sp slots, squeezing some more space out of struct
168 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
169     anywhere.
170 root 1.358
171 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
172     - fixed bug in alchemy, where finding the right object for enhancements
173     didn't work.
174 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
175     effects (w.r.t. put_more) per mapspace, to give the server a chance
176     to survive a hundred deathsheads.
177 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
178     disastrous bug of unfortunately unknown proportions...
179 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
180 root 1.343 - use gender-neutral place descriptions for invite.
181 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
182     Thanks go to Lisa Larsen!
183 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
184     anymore).
185 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
186 root 1.345 - use better dependency tracking for include/keyword.h.
187 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
188     so it is possible to invite somebody out of some stck-till-death traps,
189 root 1.346 or simply to commit suicide.
190 root 1.352 - replace the "ignoring delayed commands" message by something more useful
191     (cf. cunning gnome freezeing issue).
192 elmex 1.349 - various fixes for weapon improvements.
193 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
194 root 1.353 - support T and G sequences in cfpod.
195 root 1.343
196 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
197 root 1.339 - convert me command from per-map to chat, which makes more sense, also
198     document it.
199 elmex 1.336 - more than one spellbooks of same class can now be given
200     in class selection.
201 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
202     spell rebalancements.
203 elmex 1.338 - the IRC gateway filters IRC colors now.
204 elmex 1.336
205 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
206 root 1.331 - (arch) fix quiver of Holding Bolts.
207 root 1.332 - applying unpaid items will now examine them.
208 root 1.330 - add "What" column to body command, showing items in that slot.
209 elmex 1.329 - redesigned and rebalanced lamps and torches.
210 root 1.330 - add "..." to item names that have been shortened.
211     - fixed "assign" function that squeezes strings into fixed length.
212 elmex 1.333 - add cursed effect to lamps and (some) torches.
213 elmex 1.334 - fixed bad assigned crafting skills and their tools.
214 root 1.312
215 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
216 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
217 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
218 root 1.312 - make monster smell logic dependent on their wisdom stat.
219 root 1.324 - put the death reason into a separate tab.
220     - converted "connected" slot to string, cleanly got rid of some ugly
221     hacks such as the path_attuned hack.
222 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
223     - replace one-at-a-time hash by faster than smaller FNV-1a hash
224     when hashing strings.
225 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
226 elmex 1.320 whether the right cauldron is used.
227 root 1.313 - considerably optimise shared string implementation by
228 root 1.316 making its null value a compiletime constant.
229 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
230     as well as using shstr_cmp to pass shared stringsa round efficiently,
231     for lots of code size savings.
232 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
233     they are sleeping: generators now check for the sleeping flag.
234 root 1.318 - tell gcc not to excessively inline some perl interface functions.
235 root 1.322 - remove marking rune length limit.
236 root 1.323 - fix formatting of cfpod when a verbatim block was following
237     a single newline.
238     - move resistances, statistics and showpets command output into tabs.
239 root 1.326 - implement map scripts that can replace the boulder logic without
240     having to write extensions.
241 root 1.310
242 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
243 root 1.302 - fix a longstanding bug that teared multipart monsters
244     at map boundaries apart.
245 root 1.292 - temporarily make permanently invisible player visible when
246     he/she makes noise.
247 root 1.284 - fix being able to see through walls a bit.
248 root 1.303 - improve look at output.
249 root 1.285 - completely replaced the line of sight algorithm with a variant
250     of spiral fov capable of visibility grades and arbitrary
251     shadow angles, that uses less memory and less code.
252     - the new los code supports arbitrary map rectangles and loosens
253 root 1.310 other restrictions of the old code, supporting further optimisations.
254     - update los if blocksview-objects are inserted in a map, not just when
255 root 1.287 removed (e.g. for summon fog).
256 root 1.303 - permanent invisibility doesn't make immune against making noise:
257     implement a noise system that allows monsters to locate the player
258     when he/she makes noise.
259     - implement a primitive smell system that monsters can use to track
260     players.
261 elmex 1.288 - create bomb now also works when casted by door traps.
262 elmex 1.290 - (arch) new torch graphics.
263 root 1.289 - (maps) considerably soften the subway spider.
264 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
265     the guards from being killed by players.
266 root 1.310 - (maps) lots of tweaks in and around scorn.
267     - (maps) use special non-blocksview jungle, mountain and
268     darkforest freely on the worldmap, to get gradual sight obstacles
269     instead of total blackout in those areas.
270 root 1.289 - no maximum darkness for outdoor maps anymore.
271 root 1.291 - add more hints, fix some messages.
272 root 1.292 - fix a bug: firing rods should tell you something about them.
273     - make light additive even within players.
274 root 1.293 - darken xrays effect a bit.
275     - improve handling of los changes when inserting or removing
276     objects, not perfect yet.
277     - make map darkness signed (formerly unsigned) to allow
278 root 1.294 ambient lighting and centrally manage darkness as an offset.
279     - revamped, fixed and documented the server calendrics, also
280     tell users the current time and data, to improve awareness.
281     - implement proper wizlook flag and handling of wizlook, instead
282     of dumbly just clearing los once.
283 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
284     and has a smaller runtime variance.
285 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
286     making them actually useful.
287     - see_in_dark now increases the viewing radius by 3.
288 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
289     speedup, as well as in many other places.
290 root 1.299 - remove support for extended map infos - these are not used
291     by the deliantra client and removing them gives us a 10% speedup
292     when sending map changes.
293 root 1.300 - remove most gcfclient and other client bug workarounds, as well
294     as now obsolete protocol versions, simplying the code.
295 root 1.301 - optimise and simplify generation of random numbers.
296 root 1.303 - correctly provide a non-zero default density for materials, to
297     avoid crashes, fix other bugs in the material handling code.
298     - fix volume calculations.
299     - fix cfpod parsing when multiple verbatim blocks were separated by
300     newlines.
301 root 1.305 - increase monster detection radius from wis/5 to wis/3.
302 root 1.306 - remove old pickup modes.
303     - remove obsolete disarm and search commands (search wasn't working
304     anyways).
305 root 1.308 - fix a crash when an npc applied a sign.
306 root 1.284
307 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
308 root 1.283 - this release is assumed to be very stable.
309     - (maps) radically redesigned and improved tutorial.
310 root 1.280 - directional casting no longer immediately removes the invisible effect.
311 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
312 root 1.272 - fix overflow in lighting calculations.
313     - negative glow radii can no longer cause total darkness.
314 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
315     only maximally-lit ones.
316 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
317     - swashbucklers got the oratory skill now.
318 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
319 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
320 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
321 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
322     (which was probably broken, too).
323 root 1.281 - support negative glow radii during daytime, too.
324     - use circular, not rectangular, viewing area.
325     - use minimum viewing distance of 2 in outdoor maps.
326     - negative glow is stronger than viewing area or lamps.
327 root 1.283 - (arch) new darkness spell face.
328 root 1.272
329 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
330     - (maps) completely redesigned scorn.
331 root 1.269 - "cast light" now works on oneself.
332 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
333     negative glow radii again (they were totally broken before).
334 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
335 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
336 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
337 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
338 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
339     back to the player.
340 root 1.251 - attuned/repell and spell base level system reworked.
341 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
342 root 1.247 be less erratic now.
343 root 1.248 - refuse to write the uuid file if the uuid is zero
344     (to avoid writing it in early crashes).
345 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
346     - speed up emergency_save by not syncing every file separately.
347     - no longer reattach perl to every object on reload, it's slow, and no longer
348     necessary since we don't nuke stashes anymore.
349     - do not bootstrap perl from the commandline args, use separate eval for
350     better error reporting.
351 root 1.259 - fix a crash when pushing cone spells met ice attacks.
352 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
353 root 1.255 - speed up map refresh in server a bit.
354 elmex 1.258 - refactored drop code and fixed some programming errors in it.
355 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
356 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
357 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
358     as the current weight of the inventory.
359 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
360     dragonfire has been introduced for the non-dragon players.
361 root 1.265 - remove unused "tooltype", "start_holding" object slots.
362     - change "weapontype" object slot to uint8.
363     - convert "hide" object slot into flag.
364     - reorder object members for better locality of reference and codesize
365     decrease.
366 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
367 root 1.267 - fix a crash when no skill could be found when killing amonster.
368 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
369     every completed aio operation.
370 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
371     and update mapspaces if necessary.
372 root 1.246
373 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
374 root 1.241 - removed all command line parsing, only env variables are supported
375     anymore.
376 root 1.239 - region-specific monsters will now once more be on the worldmap.
377 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
378 root 1.225 would grow out of bounds.
379 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
380 root 1.222 - fixed a double-escaping bug in the pod-parser.
381     - rewrote the cfpod parser in C++.
382     - hintmode moved to C++, players need to re-set their hintmode if
383     they dislike "show".
384 root 1.231 - fix RIP inscription.
385 root 1.239 - bump login name length from 18 to 20 char max.
386 root 1.231 - correctly support gender in emotes.
387     - correctly support gender in the death messages.
388     - correctly generate death messages for players only when they really die,
389     with increased information.
390 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
391     and data corruption (but apparently was never triggered).
392 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
393 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
394     data corruption bug.
395 root 1.223 - tweak coredumping/monitoring a bit.
396 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
397 root 1.227 - do not crash in the loader when an inventory object could not be loaded
398     (from a corrupted file).
399 root 1.241 - redid skills command to send output to proper channel.
400 root 1.233 - object->map is no longer refcounting.
401 root 1.228 - add FLAG_DEBUG for internal debugging.
402 root 1.231 - add NDI_VERBATIM flag to send_msg.
403 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
404 root 1.240 - player->exists is no longer a sync_job.
405 root 1.233 - split login.ext's player scheduler into
406     it's own player-scheduler.ext extension.
407 root 1.222
408 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
409 root 1.212 - require perl 5.10.
410 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
411 root 1.204 - swap player and observed count's on the map when observing.
412 root 1.205 - add (mostly untested) mapspace perl class and accessors.
413 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
414 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
415     could be found.
416 root 1.208 - pits now have a configurable "random spread" range and default
417 root 1.213 to a radius of two now.
418 root 1.212 - rewrite pay_player_arch.
419     - use a more stable perl_reload implementation.
420     - do not use Symbol::delete_package (causes crashes after perl-reload),
421     use our own, safer, clear_package instead.
422     - when asynchronously dumping core, close all file handles to allow
423     the server to restart concurrently.
424 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
425     sequences, without double-encoding. it should be faster, too.
426     - the above fixes wrong display of help tetx and many other issues.
427 root 1.216 - use lzf and frag packets for large messages for clients supporting them
428 root 1.218 (0.9976+), use it for long books and other messages.
429 root 1.210 - eradicate listen command and corresponding code.
430 root 1.211 - eradicate logs command.
431 root 1.218 - let the client log into the server log, used for crash backtraces.
432 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
433     old style spell objects with the spell magic bullet.
434 root 1.220 - (arch) fixed skill less rods in the archetypes
435 root 1.204
436 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
437 elmex 1.197 - made jeweler workbench larger and some other minor map
438     changes in jeweler town.
439 root 1.196 - fixed wrong item handling in jeweler skill code.
440 root 1.198 - (arch) use a special "key_random_map" for random map keys
441     that are used up.
442 root 1.199 - fix a crash when the player who was observed has logged out long
443     enough for his region/map to be gone.
444 root 1.200 - port to g++-4.3's incompatible tr1 changes.
445 root 1.201 - add some missing dependencies.
446 root 1.203 - log to /var/log/deliantra/ by default.
447     - hack observe code to enable smooth movmenet when observing.
448 elmex 1.195
449 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
450 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
451 root 1.179 - correctly move gsay to the party channel.
452 root 1.178 - fix a crash when animate weapon was used in some areas.
453 elmex 1.177 - fixed unnecessary identification of by converters created objects.
454 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
455     with NPCs.
456 elmex 1.175 - (arch) dragon scales got proper type now
457 root 1.193 - object::decrease would sometimes cause container weights to
458     be wrong, this has been fixed.
459 root 1.194 - do not send time updates for newly-seen items.
460 root 1.185 - thawing an icecube will once more drop its contents to the ground.
461 root 1.183 - fix cone spells etc. going through walls sometimes.
462 root 1.186 - fix a weight update bug that sometimes left containers
463     with wrong weights.
464 root 1.194 - added auto_apply event and extension for shop tiles.
465 root 1.172 - work around get_map_flags invoking perl and switching the stack.
466     - make sure the map is loaded when using a town portal return.
467 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
468     where healing spells didn't cost any grace.
469 root 1.173 - fix starvation kill reason.
470 root 1.174 - fix pk killer name message.
471 root 1.189 - don't let people apply signs with @match.
472 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
473     what seems to be the biggets memleak in the server).
474 elmex 1.171
475 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
476 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
477     - use anyevent to manage listen ports (this enables IPv6 support).
478 root 1.167 - server supports ipv6 client connections now.
479 root 1.168 - use newly-available Coro::AnyEvent.
480 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
481     to let it handle AIO requests.
482 root 1.167
483 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
484 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
485     processing considerably (especially in the client) and reduces data transfers
486     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
487 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
488     - (map) fixed npc dialogue in pup_land/s_f/special.
489     - bugfix: fix a crash when a player casts a swarm spell and then logs out
490     (swarm spells now stay in the player's inventory).
491 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
492 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
493     archetype *archname* (chairs of different facings were merged).
494     - bugfix: fix a potential crash issue in find_object_name (not used
495     normally).
496 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
497     (destruction, magic missile etc.).
498 root 1.163 - swarm spells without a direction now use various spiral patterns
499     instead of being fully random.
500 root 1.158 - update AnyEvent API to 3.4 and above.
501 root 1.156
502 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
503 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
504 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
505 root 1.152 - bugfix: the jumping skill now gives experience for jumping
506     and for attacking monsters. it also takes about one second to do a jump.
507 root 1.138 - bugfix: players couldn't starve in 2.53 :(
508 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
509 root 1.152 - bugfix: spell effects like word of recall are removed on death.
510 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
511     were created outside a map.
512 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
513     (fixed by reversing the logic).
514 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
515 root 1.153 - bugfix: the random map generator no longer leaks key objects.
516 root 1.154 - bugfix: support random maps >127x127.
517 root 1.152 - (maps) fixed the death certificate system in nimbus.
518 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
519 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
520 root 1.147 - (arch) give ball lightning a real name.
521 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
522 root 1.155 - support cfpod in ex replies (client item tooltips).
523 root 1.143 - unapply item in range slow when readying a spell.
524 root 1.148 - bugfix: account for rounding errors in weight updates.
525 root 1.139 - remove synchronous mkdir in chargen_race_done.
526     - fix per-race starting maps.
527 root 1.142 - check hiscore on suicide and quit as well.
528 root 1.138 - tell players when they are starving.
529 root 1.133 - get rid of costly object_from_name conversion for altar effects.
530     - fix map difficulty calculation for generators.
531 root 1.146 - slightly more intelligent handling of "is_animated" flag.
532 root 1.149 - support no_drop map header flag (before it was only available internally).
533 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
534 root 1.133
535 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
536 root 1.119 - bugfix: custom skill settings were not saved by the server.
537     - bugfix: remove did not actually remove items from the inventory, leaving
538 root 1.116 ghost items.
539 root 1.119 - bugfix: properly update items identified on the ground.
540 root 1.120 - bugfix: use localtime_r in the logger thread.
541 root 1.122 - bugfix: player starvation will now give the correct kill reason.
542     - bugfix: archetype reloads could crash the server.
543 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
544 elmex 1.114 player is not logged in.
545 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
546 root 1.117 server startup.
547 root 1.128 - bugfix: fix the door surround check in the random map generator.
548     - (maps) fix heaven quest difficulty progression.
549     - (maps) fix some random map styles.
550     - dropping items a shop is not interested in won't sell them anymore.
551     - rods and horns with a too low maximum charge allow now at least one discharge.
552     - implement kill & death statistics.
553     - random map preparation is no longer synchronous.
554     - rewrite find_style in perl, no longer does synchronous I/O.
555     - improve random map specials placement.
556     - make the killer a real object pointer instead of a string, improved
557     kill reason messages.
558 root 1.117 - take advantage of new aio_close and aio_chmod.
559 root 1.128 - implement archetype::get, object::deep_clone and update callers.
560 root 1.125 - change_abil is much faster.
561 root 1.126 - update the floorbox more often to work around the reverses item order
562     display in clients.
563 root 1.125 - cleaned up object copying by encapsulating it to a single place.
564 root 1.126 - add hints to the invite messages.
565 root 1.127 - rewrote key<->value pair handling.
566 root 1.128 - use an independent random number generator for the random map generator.
567 elmex 1.113
568 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
569 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
570     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
571     - completely automate the weight handling, should fix all weight
572     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
573 root 1.103 - reloading archetypes while a user was in the character creation phase
574     could crash the server.
575 root 1.106 - fix a nontrivial number of cases of code commented similar
576     to "is this really correct?", as many of those cases are now handles
577     automatically by lower level code.
578     - replace many ad-hoc checks for client visibility by object::visible_to,
579     should result in broader applicability of functions using it.
580 root 1.104 - merge items with different arch pointers refering to the same arch
581     (due to archetype reloads).
582 root 1.106 - refactored the object remove/insert functions and most related
583     functions (decrease, split, merge_ob etc.).
584 root 1.105 - make it compile better on freebsd (reported by pippijn).
585 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
586 root 1.108 - fix the longstanding "container stays open" bug.
587 root 1.107 - improved floorbox updating to be incremental and other protocol
588     optimisations.
589     - get rid of update_after_inventory_change and only do update stats
590     for weight once/tick/player at max.
591 root 1.109 - rewrite party commands, use party channel.
592 root 1.103
593 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
594 root 1.97 - properly link against libgthread as that is needed to make the slice
595     allocator thread-safe.
596 root 1.91 - support perls not compiled with 64 bit support (though this is not a
597     recommended configuration) (reported by Samuel Gondouin).
598 root 1.94 - always put godgiven items into the player inventory, never any containers.
599 root 1.92 - (maps, arch) the scorn go club was founded!
600 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
601 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
602     became a real spell-class.
603 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
604     - (arch) considerably strengthened spark shower and destruction.
605     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
606     finally reloadable at runtime.
607     - changed archetype loading algorithm to only require one pass and
608     use delayed resolving of references.
609 root 1.101 - examine command now uses the examine infobox.
610 root 1.102 - implement an "incremental garbage collector" for archetypes.
611 root 1.98 - enable slice allocator again.
612 root 1.96 - implement optional free memory poisoning.
613 root 1.91
614 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
615 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
616 root 1.85 skill.
617 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
618     names (also update all maps to use money instead of coins).
619 root 1.78 - add uuid accessors to perl.
620     - add coin names and archetype accessors to perl.
621 root 1.80 - fix runtime uuid file format to use "." instead of ",".
622 root 1.78 - change perl extensions to not use hardcoded coins and values.
623 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
624     and be more parsimonous of uuid usage by the exact value out on exit.
625 root 1.86 - write log messages in another thread, removing another sync point.
626     - support multi-line log messages in a nicer way.
627 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
628 root 1.81 - fix a minor memleak in the random map generator.
629     - some parts of the random map generator are not coroutine-safe,
630     so only call it "single-threaded".
631     - major cleanup of memory management in random map generator.
632 root 1.87 - slight refactoring of the random map generator, faster too.
633 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
634     bookkeeping bug.
635 root 1.87 - work around "player is on active list" problem by deactivating player
636     after loading.
637 root 1.81 - garbage collect shstr's more evenly and adaptively only when
638     there have in fact been allocations.
639 root 1.82 - fix object::insert to do as documented and insert into the env
640     if necessary.
641     - fix cf::map::unique_maps.
642     - fix nrof overflow check in can_merge_slow.
643     - fix converter code to handle >31 bit values.
644 elmex 1.83 - added support for the player_sold flag
645 root 1.84 - converters no longer accept unpaid items.
646 root 1.88 - canonicalize random map meta files for better unification.
647 root 1.77
648 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
649 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
650     when mlockall has been used.
651 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
652 root 1.72 - use separate thread for ticker timing (and more in the future).
653     this greatly increases timing accuracy and gets rid of an enourmous
654     number of gettimeofday calls.
655 root 1.82 - use a separate thread to signal aio completion, for lower latency.
656 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
657 root 1.71
658 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
659 root 1.68 - rebalanced default experience table to be more exponential
660     and much easier up to level ~40, then moderately harder.
661 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
662 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
663     - do not exit on reload/load errors but properly cleanup.
664 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
665 root 1.66
666 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
667 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
668     (this fixes the jeweler skill).
669 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
670 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
671 root 1.63 - move tombstone to real map if player died due to cave-in (even if
672     it has reset, which is better than putting it on the savebed, also as
673 root 1.321 proof that the player didn't use a savebed).
674 root 1.59
675 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
676 root 1.56 - work around perl bug in configure perl module version check.
677 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
678 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
679 root 1.52 - fix a bug in animate_weapon, causing a crash.
680 root 1.54 - no longer exit when a coroutine throws an exception.
681 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
682 root 1.53 - fix the "<player> is nuts" message.
683 root 1.58 - fix an exception at logout due to the json_coder being gone.
684 root 1.43 - upgrade to EV version 2.0 API.
685 root 1.47 - when players don't apply a savebed correctly but stand above one,
686     do not move or kill them.
687 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
688 root 1.43 - implement generic framework for server-side resource files.
689     - implement resource file update event.
690     - hook experience table update into the framework.
691     - move jeweler.yaml to resources (arch/).
692 root 1.44 - switch from Crossfire to Deliantra perl module.
693     - implement json2json arch filter.
694 root 1.45 - implement widget protocol version 2, support for ui templates.
695 root 1.54 - mapinfo is now handled fully asynchronously.
696 root 1.48 - ext/irc: also log irc messages.
697 root 1.51 - ext/schmorplog: write user stat files asynchronously.
698 root 1.43
699 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
700 elmex 1.41 - limited the number of items that can be picked up and dropped
701 root 1.42 as temporary measurement against bad performance or dropping things
702     (this lead to long freezes and triggered the watchdog).
703 elmex 1.41 - improved the performance of the drop command a bit.
704 root 1.38 - switch from Event to EV for higher performance, easier usage,
705     less bugs...
706 root 1.39 - updated to release version of the gnu affero license.
707 root 1.38
708 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
709 root 1.36 - more thoroughly rename the binaries, contact addresses.
710     - update the copyrights.
711 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
712     crashes.
713 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
714     potentially causing crashes.
715 root 1.35 - assign weapons on user load time, not login-time, avoiding
716     crashes.
717    
718 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
719 root 1.32 - fixed an important bug that caused passwords to be forgotten.
720 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
721     in some of the maps.
722 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
723     which is now trivial to do.
724 root 1.33 - removed all traces of the old (and never working) plug-in interface
725     (70kb code less on amd64).
726 root 1.34 - improve/tune scheduling priorities.
727     - fix some freezing bugs.
728     - fix a memory corruption problem in dynbuf.printf.
729     - use channels for chat and many informational commands.
730     - improved the tutorial.
731     - create missile is now fixed.
732     - race fields must now contain archetypes.
733     - jumping skill now works as advertised.
734 root 1.31
735 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
736 root 1.24 - relicense under the gnu affero license.
737 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
738 root 1.24 - implement server-side framework for generic resources.
739     - use resource framework for server-provided ambient
740     music.
741 root 1.27 - save object owners (players only atm).
742 root 1.24 - replace limited sound api with server-provided sound effects.
743     - new sc (sound control) protocol command.
744     - improve fxix protocol to include types.
745     - exactly fill tcp segments, if possible.
746     - output-rate is now an upper limit, the server will automatically
747     (and quite perfectly) adjust to the network conditions, ensuring
748     low latency even during bulk transfers (music, images, sounds etc.).
749     - implement server-side widgets (i.e. client widgets controlled
750     in the server side). this will allow future expansion without
751     having to upgrade clients.
752     - implement a (artwork) world map with realtime player position
753     tracking.
754     - new and more efficient extcmd (server still supports old extcmd
755     protocol).
756 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
757     calcluation that could be easily exploited by users.
758     - rebalanced diseases to spread more naturally/evenly.
759     - completely asynchronous map loading even for tiled maps.
760 root 1.24 - replace simple messaging protocol with channels carrying metadata
761     (similar to message types, but more directed at the user).
762     - reduce command processing latency by a whopping 120ms by
763     reordering some processing steps inside the server. this directly
764     reduces lag by 120ms.
765     - actually send spell faces to the client.
766 root 1.23 - implement player genders.
767 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
768     otherwise return to savebed and possible kill if the log-out
769     was for too long.
770     - fast socket-dead detection (kick player after 8 seconds without ack).
771     - greatly reduce the cpu time needed to draw maps _again_.
772     - archetypes are now subclasses of objects.
773     - rebalanced shop greed and approval functions to be more realistic
774     (and likely match the actual intention).
775 root 1.23 - implement "crossfire pod" format for messages, with working bold,
776     italic, gender-specific text, paragraphs etc.
777 root 1.24 - implemented hint framework, players can opt to receive hints.
778     - implemented (long) book framework, added some books from the cf wiki.
779 root 1.23 - implement generic message framework that uses xml, utf8 for the client
780     protocol and is capable of transmitting generic meta information.
781 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
782     - replace the nexus by a per-player tutorial map that teaches stuff
783     better than the newbie house.
784 root 1.18 - fix the magicmap colours.
785 root 1.19 - optimise map update even more by removing unneeded code and checks.
786     - decouple map and stats update from pl->ob and use pl->observe instead.
787     - implement observe command.
788 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
789     calls with a simple comparison.
790     - fix a latent crossfire bug that could crash the server because the
791     map refresh did not update the mapspace.
792 root 1.24 - support custom keys for regions and maps, regions are now
793     refcount-managed.
794     - allow worldmap overlays anywhere in the 000..999 range.
795     - new system to acquire time slices for background jobs, to reduce
796     jitter.
797 root 1.27 - semi-persistent object-referencing framework (currently only players
798     supported).
799 root 1.22 - dependency tracking for perl extensions.
800 root 1.24 - new slag-ex extension for cleaning cauldrons.
801     - fix invoke result processing.
802     - there are even less i/o syncpoints in the server now.
803 root 1.29 - added map-tags extension that scans all maps for object tags
804     and records them in the database (not used yet).
805 root 1.28 - metaserver 2 support.
806 root 1.22 - many more bugfixes and minor optimisations.
807 root 1.16
808 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
809 root 1.14 - optimised event invocation (non-wanted events can now be
810     skipped with 4-5 inlined instructions).
811 root 1.12 - complete rewrite of town_portal: it now creates a portal
812     to the "nearest" town only, travel is only possible
813 root 1.13 to the town and back, anybody can use it (also removes
814     one of the remaining syncpoints in the server).
815 root 1.10 - complete rewrite of the range/attack skill slot system:
816     there are now two slots, one for combat, one for ranged
817     attacks.
818     - introduce the concept of a current weapon (either a ranged
819     or a combat weapon/skill/tool) and switch between them as
820     needed.
821     - rewrite bow code so bows get more useful: apply damage,
822     attacktype and other stats to the arrows and treat
823     bows as weapons. also rebalance the missile weapons skill
824     so its damage increases with level.
825     - rewrite the complete player speed logic: weapon_speed now
826     works as documented and there are no unnatural speed boosts.
827 root 1.6 - implement a utility - cfutil - that simplifies arch and map
828     installation, replacing the old collect scripts and
829 root 1.9 simplying deployment by scaling and cutting faces as required.
830     - simplify the map protocol extensively by taking advantage
831     of missing bigfaces, speeding up map generation immensely.
832 root 1.6 - implement inherit keyword allowing archetypes to inherit from
833     other archetypes.
834     - rationalise archetype, region and treasurelist file format
835     into a single file format and make them reloadable asynchronously.
836 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
837     reloadable at runtime.
838 root 1.6 - implement 64x64 faceset support.
839     - implement fxixsx protocol that saves
840     a lot of bandwidth over the old image/face/smooth packets
841 root 1.11 and allows images > packetsize, incremental and background
842     transfers.
843 root 1.6 - implement a bandwidth-saving smoothing protocol that works
844     on a face basis as opposed to a mapspace basis.
845 root 1.7 - the server can now rate-limit image uploads to not exceed
846     a certain (client-configurable) speed while guarenteeing full
847     freedom of movement.
848 root 1.8 - implement new ex command to request item descriptions.
849     - implement new msg command for in-game messages with meta
850     information (using xml).
851 root 1.9 - enforce utf-8 for all text messages.
852 root 1.13 - added micropather (not used yet).
853 root 1.6 - many, many bugfixes.
854 root 1.1
855 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
856 root 1.1 - make coroapi accessible to cf+.
857     - moved map handling logic completely to perl
858     - per player maps are now marked in the map
859 root 1.2 - maps are saved completely differently now,
860     and much more often.
861 root 1.17 - rewrote map header parser and writer, to be much faster.
862 pippijn 1.4 - maps and players are now (in the average case) loaded
863 root 1.2 and saved completely asynchronously, I/O contention will no
864     longer freeze the server.
865 pippijn 1.4 - players and maps can be loaded anytime, without the player
866 root 1.2 being logged in.
867 root 1.1 - automatically generate method interfaces for perl from headers
868     - unbundled freezethaw
869     - mostly rewrote common/map.C
870     - completely rewrite server/swap.C
871     - introduced "runtime", the CCT clock (corrected crossfire time) :)
872     - introduced new keyword for map files: file_format_version (integer, server version: 0)
873     - better message for apply failures due to applymode
874     - removed most all of the weather code
875     - unified logging to stderr and file
876     - too many minor changes to document