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Revision: 1.462
Committed: Mon Oct 26 05:18:00 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.461: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.454 TODO: warrior_1 looks broken
5 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
6 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
7 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
8     dm instead.
9 root 1.456 - (maps) add town portal to celvear.
10 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
11     - (maps) define a new whalingoutpost region.
12 root 1.460 - properly close client-side dialogue when the player is teleported away.
13 root 1.459 - map-tags did not properly close it's database tables or wait
14     for a quiescent state, causing memory corruption on reload.
15 root 1.454 - support "stat.xyz" accessor in match expressions.
16 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
17 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
18     fixes long answers from npc dialogue).
19 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
20 root 1.452
21 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
22 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
23 root 1.451 - fix a memory buffer overflow in the book code.
24 root 1.429 - add @check, @find npc dialogue commands.
25     - (maps) add a number of town interiors.
26 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
27 root 1.451 - (maps) add celvear area from cfextended.
28 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
29     - (server,maps) fix bug causing some library books not to be chained down,
30     cause Scorn/Navar libraries not to have inscribable books.
31 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
32 sf-marcmagus 1.433 inappropriate item power.
33 root 1.448 - (maps) fix intwell balancing issue.
34 root 1.437 - improve the look of generated books.
35 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
36     - fix bug where players could bypass no_drop by putting items in containers.
37 root 1.430 - consecutive commands arriving at the same time in the server would be
38     corrupted if the length was >255.
39 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
40 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
41     and perl.
42 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
43     functionality (and more) inside the same object using the match expressions.
44     - create simpler match expression compiles in many common cases.
45 root 1.439 - reduce object size by removing obsolete "seen_by" member.
46 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
47     of the new dynbuf::splice function (which gave an unexpected net win
48     in code size...).
49 root 1.442 - the server will no longer complain (and subtly fail) when an object
50     being removed from a map causes another object to get removed.
51 root 1.441 - banish strncpy from the server, speed up and simplify sending item
52     descriptions to the client considerably.
53 root 1.442 - add new "in head" set modifier for matches.
54     - new BLOCKED_MOVE event added.
55     - mapscript archetype now has activate_on_xxx true by default, as similar
56     connected elements.
57 root 1.448 - (maps) imported all styles from cfextended except
58 root 1.444 floorstyles/land_plots and monsterstyles.
59 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
60 root 1.446 - don't crash when treasure lists are empty / supply new empty
61     treasurelist for randomitems when none can be found.
62     - implement cf::map::static_maps and use it in map-tags.ext.
63 root 1.449 - fix a bug in map-tag scanning when moving tags.
64 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
65     for a reaction.
66 root 1.447 - implement new "loadall" map loading command, purely for debugging.
67 root 1.429
68 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
69 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
70     but not horns (to make them more useful for content-creators).
71 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
72     2) it skipped spell effects and 3) it didn't handle the case where
73     and object was destroyed while iterating over it correctly. all this
74     allowed players to sometimes walk onto spaces they should not be able to
75     walk on.
76 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
77 root 1.399 - examining an object now dumps the serialised object form when the user
78 root 1.404 is a wizard (wizlook).
79 root 1.421 - altars no longer accept unpaid items.
80 root 1.411 - party spells didn't work all that well.
81 root 1.424 - added complex object matching framework (cf::match), and make altars
82     and pedestals use it.
83 root 1.425 - identified skill-tools show what skill they grant.
84 root 1.399 - display the duration of change_ability spells when examining them
85     (missing: protection spells, but they are a hack...).
86 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
87     adding more variety to the different mushrooms.
88 root 1.398 - fix a minor cfpod formatting bug.
89 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
90     the hintmode setting on the settings page.
91 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
92 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
93 root 1.399 - enable the object loader to also dump archetypes.
94 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
95 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
96 root 1.402 - force the initial face when loading an object that is time-animated
97     or a monster, so it does not have to be specified anymore.
98 root 1.403 - fix a bug where recasting an ability changing spell could shorten
99     its remaining duration.
100 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
101 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
102 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
103     up splay operations as well.
104 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
105 root 1.412 - implement introspection data for C++ classes (%REFLECT).
106 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
107 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
108 root 1.419 - fix transmutation alchemy.
109 root 1.424 - speed up many frequently-invoked C->perl callbacks.
110 root 1.419 - added complex object matching framework, to be used in altars and the like.
111 root 1.426 - switch to YAML::XS from YAML.
112 root 1.396
113 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
114 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
115     that ultimately was not helpful to catch it :)
116 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
117     all callers to use either one or the other, as appropriate. This
118     fixes the (rather fragile) light spell, maybe others.
119     - fixed an overflow and exploit in the bank/payment code.
120     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
121 elmex 1.384 to explain the skill a bit more.
122 root 1.389 - removed a buggy check for zero attacktype. So that we might find
123 elmex 1.388 the real bugs in the archs/maps/objects.
124 elmex 1.394 - Fixed enabling torches with lighters.
125 elmex 1.387 - (maps) Added Heaven Town region.
126     - (arch+maps) Fixed & normalized warriors on map
127     /quests/peterm/CTower/Barracks.
128 root 1.392 - fix the light spell (and possibly diseases and other lights).
129 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
130 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
131     a long time ago, and similar cases are still to be found in the maps.
132     - make the socket_timeout configurable in the code (but not yet for users).
133 root 1.393 - earth wall health bar is now correct.
134 elmex 1.384
135 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
136 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
137     freeze with IO::AIO anymore due this change.
138 root 1.364 - avoid a crash when a player tries to apply a lighter.
139 root 1.376 - allow a spell argument for dimension door.
140 root 1.362 - move shop item listing and some otherstuff into the info tab.
141 root 1.360 - avoid crashes when non-players cast party spells.
142 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
143 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
144     - small improvement of the number of potions in shops
145     (by Job Vranish).
146     - added a few party spells (by Job Vranish).
147 root 1.362 - use a common message dynbuf.
148 root 1.364 - destroying tear down objects will now use the full hp range
149     for animation and will only destroy/lastframe when hp < 0.
150     - allow monsters to use earth to dust.
151     - use manhattan distance for get_rangevector_from_mapcoord, just as
152     in get_rangevector.
153     - los updates now correctly take tiled maps into account.
154     - do los updates even on maps without darkness.
155 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
156 root 1.375 - upgrade to IO::AIO 3.21.
157 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
158 elmex 1.373 - properly catching exceptions from callback in irc.ext.
159 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
160 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
161 elmex 1.368 - (arch) added hint about usage to Slag Ex.
162 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
163     like the rest.
164 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
165 root 1.378 - (arch+maps) added rate limited converter and adjusted
166     /elmex/mana_fountain.
167     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
168     - reduce size of casting_time, move_status, attack_movement,
169     last_heal and last_sp slots, squeezing some more space out of struct
170 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
171     anywhere.
172 root 1.358
173 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
174     - fixed bug in alchemy, where finding the right object for enhancements
175     didn't work.
176 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
177     effects (w.r.t. put_more) per mapspace, to give the server a chance
178     to survive a hundred deathsheads.
179 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
180     disastrous bug of unfortunately unknown proportions...
181 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
182 root 1.343 - use gender-neutral place descriptions for invite.
183 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
184     Thanks go to Lisa Larsen!
185 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
186     anymore).
187 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
188 root 1.345 - use better dependency tracking for include/keyword.h.
189 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
190     so it is possible to invite somebody out of some stck-till-death traps,
191 root 1.346 or simply to commit suicide.
192 root 1.352 - replace the "ignoring delayed commands" message by something more useful
193     (cf. cunning gnome freezeing issue).
194 elmex 1.349 - various fixes for weapon improvements.
195 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
196 root 1.353 - support T and G sequences in cfpod.
197 root 1.343
198 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
199 root 1.339 - convert me command from per-map to chat, which makes more sense, also
200     document it.
201 elmex 1.336 - more than one spellbooks of same class can now be given
202     in class selection.
203 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
204     spell rebalancements.
205 elmex 1.338 - the IRC gateway filters IRC colors now.
206 elmex 1.336
207 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
208 root 1.331 - (arch) fix quiver of Holding Bolts.
209 root 1.332 - applying unpaid items will now examine them.
210 root 1.330 - add "What" column to body command, showing items in that slot.
211 elmex 1.329 - redesigned and rebalanced lamps and torches.
212 root 1.330 - add "..." to item names that have been shortened.
213     - fixed "assign" function that squeezes strings into fixed length.
214 elmex 1.333 - add cursed effect to lamps and (some) torches.
215 elmex 1.334 - fixed bad assigned crafting skills and their tools.
216 root 1.312
217 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
218 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
219 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
220 root 1.312 - make monster smell logic dependent on their wisdom stat.
221 root 1.324 - put the death reason into a separate tab.
222     - converted "connected" slot to string, cleanly got rid of some ugly
223     hacks such as the path_attuned hack.
224 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
225     - replace one-at-a-time hash by faster than smaller FNV-1a hash
226     when hashing strings.
227 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
228 elmex 1.320 whether the right cauldron is used.
229 root 1.313 - considerably optimise shared string implementation by
230 root 1.316 making its null value a compiletime constant.
231 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
232     as well as using shstr_cmp to pass shared stringsa round efficiently,
233     for lots of code size savings.
234 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
235     they are sleeping: generators now check for the sleeping flag.
236 root 1.318 - tell gcc not to excessively inline some perl interface functions.
237 root 1.322 - remove marking rune length limit.
238 root 1.323 - fix formatting of cfpod when a verbatim block was following
239     a single newline.
240     - move resistances, statistics and showpets command output into tabs.
241 root 1.326 - implement map scripts that can replace the boulder logic without
242     having to write extensions.
243 root 1.310
244 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
245 root 1.302 - fix a longstanding bug that teared multipart monsters
246     at map boundaries apart.
247 root 1.292 - temporarily make permanently invisible player visible when
248     he/she makes noise.
249 root 1.284 - fix being able to see through walls a bit.
250 root 1.303 - improve look at output.
251 root 1.285 - completely replaced the line of sight algorithm with a variant
252     of spiral fov capable of visibility grades and arbitrary
253     shadow angles, that uses less memory and less code.
254     - the new los code supports arbitrary map rectangles and loosens
255 root 1.310 other restrictions of the old code, supporting further optimisations.
256     - update los if blocksview-objects are inserted in a map, not just when
257 root 1.287 removed (e.g. for summon fog).
258 root 1.303 - permanent invisibility doesn't make immune against making noise:
259     implement a noise system that allows monsters to locate the player
260     when he/she makes noise.
261     - implement a primitive smell system that monsters can use to track
262     players.
263 elmex 1.288 - create bomb now also works when casted by door traps.
264 elmex 1.290 - (arch) new torch graphics.
265 root 1.289 - (maps) considerably soften the subway spider.
266 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
267     the guards from being killed by players.
268 root 1.310 - (maps) lots of tweaks in and around scorn.
269     - (maps) use special non-blocksview jungle, mountain and
270     darkforest freely on the worldmap, to get gradual sight obstacles
271     instead of total blackout in those areas.
272 root 1.289 - no maximum darkness for outdoor maps anymore.
273 root 1.291 - add more hints, fix some messages.
274 root 1.292 - fix a bug: firing rods should tell you something about them.
275     - make light additive even within players.
276 root 1.293 - darken xrays effect a bit.
277     - improve handling of los changes when inserting or removing
278     objects, not perfect yet.
279     - make map darkness signed (formerly unsigned) to allow
280 root 1.294 ambient lighting and centrally manage darkness as an offset.
281     - revamped, fixed and documented the server calendrics, also
282     tell users the current time and data, to improve awareness.
283     - implement proper wizlook flag and handling of wizlook, instead
284     of dumbly just clearing los once.
285 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
286     and has a smaller runtime variance.
287 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
288     making them actually useful.
289     - see_in_dark now increases the viewing radius by 3.
290 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
291     speedup, as well as in many other places.
292 root 1.299 - remove support for extended map infos - these are not used
293     by the deliantra client and removing them gives us a 10% speedup
294     when sending map changes.
295 root 1.300 - remove most gcfclient and other client bug workarounds, as well
296     as now obsolete protocol versions, simplying the code.
297 root 1.301 - optimise and simplify generation of random numbers.
298 root 1.303 - correctly provide a non-zero default density for materials, to
299     avoid crashes, fix other bugs in the material handling code.
300     - fix volume calculations.
301     - fix cfpod parsing when multiple verbatim blocks were separated by
302     newlines.
303 root 1.305 - increase monster detection radius from wis/5 to wis/3.
304 root 1.306 - remove old pickup modes.
305     - remove obsolete disarm and search commands (search wasn't working
306     anyways).
307 root 1.308 - fix a crash when an npc applied a sign.
308 root 1.284
309 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
310 root 1.283 - this release is assumed to be very stable.
311     - (maps) radically redesigned and improved tutorial.
312 root 1.280 - directional casting no longer immediately removes the invisible effect.
313 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
314 root 1.272 - fix overflow in lighting calculations.
315     - negative glow radii can no longer cause total darkness.
316 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
317     only maximally-lit ones.
318 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
319     - swashbucklers got the oratory skill now.
320 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
321 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
322 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
323 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
324     (which was probably broken, too).
325 root 1.281 - support negative glow radii during daytime, too.
326     - use circular, not rectangular, viewing area.
327     - use minimum viewing distance of 2 in outdoor maps.
328     - negative glow is stronger than viewing area or lamps.
329 root 1.283 - (arch) new darkness spell face.
330 root 1.272
331 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
332     - (maps) completely redesigned scorn.
333 root 1.269 - "cast light" now works on oneself.
334 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
335     negative glow radii again (they were totally broken before).
336 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
337 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
338 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
339 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
340 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
341     back to the player.
342 root 1.251 - attuned/repell and spell base level system reworked.
343 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
344 root 1.247 be less erratic now.
345 root 1.248 - refuse to write the uuid file if the uuid is zero
346     (to avoid writing it in early crashes).
347 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
348     - speed up emergency_save by not syncing every file separately.
349     - no longer reattach perl to every object on reload, it's slow, and no longer
350     necessary since we don't nuke stashes anymore.
351     - do not bootstrap perl from the commandline args, use separate eval for
352     better error reporting.
353 root 1.259 - fix a crash when pushing cone spells met ice attacks.
354 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
355 root 1.255 - speed up map refresh in server a bit.
356 elmex 1.258 - refactored drop code and fixed some programming errors in it.
357 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
358 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
359 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
360     as the current weight of the inventory.
361 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
362     dragonfire has been introduced for the non-dragon players.
363 root 1.265 - remove unused "tooltype", "start_holding" object slots.
364     - change "weapontype" object slot to uint8.
365     - convert "hide" object slot into flag.
366     - reorder object members for better locality of reference and codesize
367     decrease.
368 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
369 root 1.267 - fix a crash when no skill could be found when killing amonster.
370 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
371     every completed aio operation.
372 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
373     and update mapspaces if necessary.
374 root 1.246
375 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
376 root 1.241 - removed all command line parsing, only env variables are supported
377     anymore.
378 root 1.239 - region-specific monsters will now once more be on the worldmap.
379 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
380 root 1.225 would grow out of bounds.
381 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
382 root 1.222 - fixed a double-escaping bug in the pod-parser.
383     - rewrote the cfpod parser in C++.
384     - hintmode moved to C++, players need to re-set their hintmode if
385     they dislike "show".
386 root 1.231 - fix RIP inscription.
387 root 1.239 - bump login name length from 18 to 20 char max.
388 root 1.231 - correctly support gender in emotes.
389     - correctly support gender in the death messages.
390     - correctly generate death messages for players only when they really die,
391     with increased information.
392 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
393     and data corruption (but apparently was never triggered).
394 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
395 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
396     data corruption bug.
397 root 1.223 - tweak coredumping/monitoring a bit.
398 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
399 root 1.227 - do not crash in the loader when an inventory object could not be loaded
400     (from a corrupted file).
401 root 1.241 - redid skills command to send output to proper channel.
402 root 1.233 - object->map is no longer refcounting.
403 root 1.228 - add FLAG_DEBUG for internal debugging.
404 root 1.231 - add NDI_VERBATIM flag to send_msg.
405 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
406 root 1.240 - player->exists is no longer a sync_job.
407 root 1.233 - split login.ext's player scheduler into
408     it's own player-scheduler.ext extension.
409 root 1.222
410 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
411 root 1.212 - require perl 5.10.
412 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
413 root 1.204 - swap player and observed count's on the map when observing.
414 root 1.205 - add (mostly untested) mapspace perl class and accessors.
415 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
416 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
417     could be found.
418 root 1.208 - pits now have a configurable "random spread" range and default
419 root 1.213 to a radius of two now.
420 root 1.212 - rewrite pay_player_arch.
421     - use a more stable perl_reload implementation.
422     - do not use Symbol::delete_package (causes crashes after perl-reload),
423     use our own, safer, clear_package instead.
424     - when asynchronously dumping core, close all file handles to allow
425     the server to restart concurrently.
426 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
427     sequences, without double-encoding. it should be faster, too.
428     - the above fixes wrong display of help tetx and many other issues.
429 root 1.216 - use lzf and frag packets for large messages for clients supporting them
430 root 1.218 (0.9976+), use it for long books and other messages.
431 root 1.210 - eradicate listen command and corresponding code.
432 root 1.211 - eradicate logs command.
433 root 1.218 - let the client log into the server log, used for crash backtraces.
434 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
435     old style spell objects with the spell magic bullet.
436 root 1.220 - (arch) fixed skill less rods in the archetypes
437 root 1.204
438 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
439 elmex 1.197 - made jeweler workbench larger and some other minor map
440     changes in jeweler town.
441 root 1.196 - fixed wrong item handling in jeweler skill code.
442 root 1.198 - (arch) use a special "key_random_map" for random map keys
443     that are used up.
444 root 1.199 - fix a crash when the player who was observed has logged out long
445     enough for his region/map to be gone.
446 root 1.200 - port to g++-4.3's incompatible tr1 changes.
447 root 1.201 - add some missing dependencies.
448 root 1.203 - log to /var/log/deliantra/ by default.
449     - hack observe code to enable smooth movmenet when observing.
450 elmex 1.195
451 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
452 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
453 root 1.179 - correctly move gsay to the party channel.
454 root 1.178 - fix a crash when animate weapon was used in some areas.
455 elmex 1.177 - fixed unnecessary identification of by converters created objects.
456 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
457     with NPCs.
458 elmex 1.175 - (arch) dragon scales got proper type now
459 root 1.193 - object::decrease would sometimes cause container weights to
460     be wrong, this has been fixed.
461 root 1.194 - do not send time updates for newly-seen items.
462 root 1.185 - thawing an icecube will once more drop its contents to the ground.
463 root 1.183 - fix cone spells etc. going through walls sometimes.
464 root 1.186 - fix a weight update bug that sometimes left containers
465     with wrong weights.
466 root 1.194 - added auto_apply event and extension for shop tiles.
467 root 1.172 - work around get_map_flags invoking perl and switching the stack.
468     - make sure the map is loaded when using a town portal return.
469 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
470     where healing spells didn't cost any grace.
471 root 1.173 - fix starvation kill reason.
472 root 1.174 - fix pk killer name message.
473 root 1.189 - don't let people apply signs with @match.
474 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
475     what seems to be the biggets memleak in the server).
476 elmex 1.171
477 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
478 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
479     - use anyevent to manage listen ports (this enables IPv6 support).
480 root 1.167 - server supports ipv6 client connections now.
481 root 1.168 - use newly-available Coro::AnyEvent.
482 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
483     to let it handle AIO requests.
484 root 1.167
485 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
486 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
487     processing considerably (especially in the client) and reduces data transfers
488     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
489 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
490     - (map) fixed npc dialogue in pup_land/s_f/special.
491     - bugfix: fix a crash when a player casts a swarm spell and then logs out
492     (swarm spells now stay in the player's inventory).
493 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
494 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
495     archetype *archname* (chairs of different facings were merged).
496     - bugfix: fix a potential crash issue in find_object_name (not used
497     normally).
498 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
499     (destruction, magic missile etc.).
500 root 1.163 - swarm spells without a direction now use various spiral patterns
501     instead of being fully random.
502 root 1.158 - update AnyEvent API to 3.4 and above.
503 root 1.156
504 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
505 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
506 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
507 root 1.152 - bugfix: the jumping skill now gives experience for jumping
508     and for attacking monsters. it also takes about one second to do a jump.
509 root 1.138 - bugfix: players couldn't starve in 2.53 :(
510 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
511 root 1.152 - bugfix: spell effects like word of recall are removed on death.
512 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
513     were created outside a map.
514 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
515     (fixed by reversing the logic).
516 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
517 root 1.153 - bugfix: the random map generator no longer leaks key objects.
518 root 1.154 - bugfix: support random maps >127x127.
519 root 1.152 - (maps) fixed the death certificate system in nimbus.
520 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
521 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
522 root 1.147 - (arch) give ball lightning a real name.
523 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
524 root 1.155 - support cfpod in ex replies (client item tooltips).
525 root 1.143 - unapply item in range slow when readying a spell.
526 root 1.148 - bugfix: account for rounding errors in weight updates.
527 root 1.139 - remove synchronous mkdir in chargen_race_done.
528     - fix per-race starting maps.
529 root 1.142 - check hiscore on suicide and quit as well.
530 root 1.138 - tell players when they are starving.
531 root 1.133 - get rid of costly object_from_name conversion for altar effects.
532     - fix map difficulty calculation for generators.
533 root 1.146 - slightly more intelligent handling of "is_animated" flag.
534 root 1.149 - support no_drop map header flag (before it was only available internally).
535 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
536 root 1.133
537 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
538 root 1.119 - bugfix: custom skill settings were not saved by the server.
539     - bugfix: remove did not actually remove items from the inventory, leaving
540 root 1.116 ghost items.
541 root 1.119 - bugfix: properly update items identified on the ground.
542 root 1.120 - bugfix: use localtime_r in the logger thread.
543 root 1.122 - bugfix: player starvation will now give the correct kill reason.
544     - bugfix: archetype reloads could crash the server.
545 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
546 elmex 1.114 player is not logged in.
547 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
548 root 1.117 server startup.
549 root 1.128 - bugfix: fix the door surround check in the random map generator.
550     - (maps) fix heaven quest difficulty progression.
551     - (maps) fix some random map styles.
552     - dropping items a shop is not interested in won't sell them anymore.
553     - rods and horns with a too low maximum charge allow now at least one discharge.
554     - implement kill & death statistics.
555     - random map preparation is no longer synchronous.
556     - rewrite find_style in perl, no longer does synchronous I/O.
557     - improve random map specials placement.
558     - make the killer a real object pointer instead of a string, improved
559     kill reason messages.
560 root 1.117 - take advantage of new aio_close and aio_chmod.
561 root 1.128 - implement archetype::get, object::deep_clone and update callers.
562 root 1.125 - change_abil is much faster.
563 root 1.126 - update the floorbox more often to work around the reverses item order
564     display in clients.
565 root 1.125 - cleaned up object copying by encapsulating it to a single place.
566 root 1.126 - add hints to the invite messages.
567 root 1.127 - rewrote key<->value pair handling.
568 root 1.128 - use an independent random number generator for the random map generator.
569 elmex 1.113
570 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
571 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
572     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
573     - completely automate the weight handling, should fix all weight
574     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
575 root 1.103 - reloading archetypes while a user was in the character creation phase
576     could crash the server.
577 root 1.106 - fix a nontrivial number of cases of code commented similar
578     to "is this really correct?", as many of those cases are now handles
579     automatically by lower level code.
580     - replace many ad-hoc checks for client visibility by object::visible_to,
581     should result in broader applicability of functions using it.
582 root 1.104 - merge items with different arch pointers refering to the same arch
583     (due to archetype reloads).
584 root 1.106 - refactored the object remove/insert functions and most related
585     functions (decrease, split, merge_ob etc.).
586 root 1.105 - make it compile better on freebsd (reported by pippijn).
587 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
588 root 1.108 - fix the longstanding "container stays open" bug.
589 root 1.107 - improved floorbox updating to be incremental and other protocol
590     optimisations.
591     - get rid of update_after_inventory_change and only do update stats
592     for weight once/tick/player at max.
593 root 1.109 - rewrite party commands, use party channel.
594 root 1.103
595 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
596 root 1.97 - properly link against libgthread as that is needed to make the slice
597     allocator thread-safe.
598 root 1.91 - support perls not compiled with 64 bit support (though this is not a
599     recommended configuration) (reported by Samuel Gondouin).
600 root 1.94 - always put godgiven items into the player inventory, never any containers.
601 root 1.92 - (maps, arch) the scorn go club was founded!
602 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
603 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
604     became a real spell-class.
605 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
606     - (arch) considerably strengthened spark shower and destruction.
607     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
608     finally reloadable at runtime.
609     - changed archetype loading algorithm to only require one pass and
610     use delayed resolving of references.
611 root 1.101 - examine command now uses the examine infobox.
612 root 1.102 - implement an "incremental garbage collector" for archetypes.
613 root 1.98 - enable slice allocator again.
614 root 1.96 - implement optional free memory poisoning.
615 root 1.91
616 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
617 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
618 root 1.85 skill.
619 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
620     names (also update all maps to use money instead of coins).
621 root 1.78 - add uuid accessors to perl.
622     - add coin names and archetype accessors to perl.
623 root 1.80 - fix runtime uuid file format to use "." instead of ",".
624 root 1.78 - change perl extensions to not use hardcoded coins and values.
625 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
626     and be more parsimonous of uuid usage by the exact value out on exit.
627 root 1.86 - write log messages in another thread, removing another sync point.
628     - support multi-line log messages in a nicer way.
629 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
630 root 1.81 - fix a minor memleak in the random map generator.
631     - some parts of the random map generator are not coroutine-safe,
632     so only call it "single-threaded".
633     - major cleanup of memory management in random map generator.
634 root 1.87 - slight refactoring of the random map generator, faster too.
635 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
636     bookkeeping bug.
637 root 1.87 - work around "player is on active list" problem by deactivating player
638     after loading.
639 root 1.81 - garbage collect shstr's more evenly and adaptively only when
640     there have in fact been allocations.
641 root 1.82 - fix object::insert to do as documented and insert into the env
642     if necessary.
643     - fix cf::map::unique_maps.
644     - fix nrof overflow check in can_merge_slow.
645     - fix converter code to handle >31 bit values.
646 elmex 1.83 - added support for the player_sold flag
647 root 1.84 - converters no longer accept unpaid items.
648 root 1.88 - canonicalize random map meta files for better unification.
649 root 1.77
650 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
651 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
652     when mlockall has been used.
653 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
654 root 1.72 - use separate thread for ticker timing (and more in the future).
655     this greatly increases timing accuracy and gets rid of an enourmous
656     number of gettimeofday calls.
657 root 1.82 - use a separate thread to signal aio completion, for lower latency.
658 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
659 root 1.71
660 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
661 root 1.68 - rebalanced default experience table to be more exponential
662     and much easier up to level ~40, then moderately harder.
663 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
664 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
665     - do not exit on reload/load errors but properly cleanup.
666 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
667 root 1.66
668 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
669 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
670     (this fixes the jeweler skill).
671 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
672 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
673 root 1.63 - move tombstone to real map if player died due to cave-in (even if
674     it has reset, which is better than putting it on the savebed, also as
675 root 1.321 proof that the player didn't use a savebed).
676 root 1.59
677 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
678 root 1.56 - work around perl bug in configure perl module version check.
679 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
680 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
681 root 1.52 - fix a bug in animate_weapon, causing a crash.
682 root 1.54 - no longer exit when a coroutine throws an exception.
683 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
684 root 1.53 - fix the "<player> is nuts" message.
685 root 1.58 - fix an exception at logout due to the json_coder being gone.
686 root 1.43 - upgrade to EV version 2.0 API.
687 root 1.47 - when players don't apply a savebed correctly but stand above one,
688     do not move or kill them.
689 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
690 root 1.43 - implement generic framework for server-side resource files.
691     - implement resource file update event.
692     - hook experience table update into the framework.
693     - move jeweler.yaml to resources (arch/).
694 root 1.44 - switch from Crossfire to Deliantra perl module.
695     - implement json2json arch filter.
696 root 1.45 - implement widget protocol version 2, support for ui templates.
697 root 1.54 - mapinfo is now handled fully asynchronously.
698 root 1.48 - ext/irc: also log irc messages.
699 root 1.51 - ext/schmorplog: write user stat files asynchronously.
700 root 1.43
701 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
702 elmex 1.41 - limited the number of items that can be picked up and dropped
703 root 1.42 as temporary measurement against bad performance or dropping things
704     (this lead to long freezes and triggered the watchdog).
705 elmex 1.41 - improved the performance of the drop command a bit.
706 root 1.38 - switch from Event to EV for higher performance, easier usage,
707     less bugs...
708 root 1.39 - updated to release version of the gnu affero license.
709 root 1.38
710 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
711 root 1.36 - more thoroughly rename the binaries, contact addresses.
712     - update the copyrights.
713 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
714     crashes.
715 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
716     potentially causing crashes.
717 root 1.35 - assign weapons on user load time, not login-time, avoiding
718     crashes.
719    
720 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
721 root 1.32 - fixed an important bug that caused passwords to be forgotten.
722 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
723     in some of the maps.
724 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
725     which is now trivial to do.
726 root 1.33 - removed all traces of the old (and never working) plug-in interface
727     (70kb code less on amd64).
728 root 1.34 - improve/tune scheduling priorities.
729     - fix some freezing bugs.
730     - fix a memory corruption problem in dynbuf.printf.
731     - use channels for chat and many informational commands.
732     - improved the tutorial.
733     - create missile is now fixed.
734     - race fields must now contain archetypes.
735     - jumping skill now works as advertised.
736 root 1.31
737 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
738 root 1.24 - relicense under the gnu affero license.
739 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
740 root 1.24 - implement server-side framework for generic resources.
741     - use resource framework for server-provided ambient
742     music.
743 root 1.27 - save object owners (players only atm).
744 root 1.24 - replace limited sound api with server-provided sound effects.
745     - new sc (sound control) protocol command.
746     - improve fxix protocol to include types.
747     - exactly fill tcp segments, if possible.
748     - output-rate is now an upper limit, the server will automatically
749     (and quite perfectly) adjust to the network conditions, ensuring
750     low latency even during bulk transfers (music, images, sounds etc.).
751     - implement server-side widgets (i.e. client widgets controlled
752     in the server side). this will allow future expansion without
753     having to upgrade clients.
754     - implement a (artwork) world map with realtime player position
755     tracking.
756     - new and more efficient extcmd (server still supports old extcmd
757     protocol).
758 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
759     calcluation that could be easily exploited by users.
760     - rebalanced diseases to spread more naturally/evenly.
761     - completely asynchronous map loading even for tiled maps.
762 root 1.24 - replace simple messaging protocol with channels carrying metadata
763     (similar to message types, but more directed at the user).
764     - reduce command processing latency by a whopping 120ms by
765     reordering some processing steps inside the server. this directly
766     reduces lag by 120ms.
767     - actually send spell faces to the client.
768 root 1.23 - implement player genders.
769 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
770     otherwise return to savebed and possible kill if the log-out
771     was for too long.
772     - fast socket-dead detection (kick player after 8 seconds without ack).
773     - greatly reduce the cpu time needed to draw maps _again_.
774     - archetypes are now subclasses of objects.
775     - rebalanced shop greed and approval functions to be more realistic
776     (and likely match the actual intention).
777 root 1.23 - implement "crossfire pod" format for messages, with working bold,
778     italic, gender-specific text, paragraphs etc.
779 root 1.24 - implemented hint framework, players can opt to receive hints.
780     - implemented (long) book framework, added some books from the cf wiki.
781 root 1.23 - implement generic message framework that uses xml, utf8 for the client
782     protocol and is capable of transmitting generic meta information.
783 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
784     - replace the nexus by a per-player tutorial map that teaches stuff
785     better than the newbie house.
786 root 1.18 - fix the magicmap colours.
787 root 1.19 - optimise map update even more by removing unneeded code and checks.
788     - decouple map and stats update from pl->ob and use pl->observe instead.
789     - implement observe command.
790 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
791     calls with a simple comparison.
792     - fix a latent crossfire bug that could crash the server because the
793     map refresh did not update the mapspace.
794 root 1.24 - support custom keys for regions and maps, regions are now
795     refcount-managed.
796     - allow worldmap overlays anywhere in the 000..999 range.
797     - new system to acquire time slices for background jobs, to reduce
798     jitter.
799 root 1.27 - semi-persistent object-referencing framework (currently only players
800     supported).
801 root 1.22 - dependency tracking for perl extensions.
802 root 1.24 - new slag-ex extension for cleaning cauldrons.
803     - fix invoke result processing.
804     - there are even less i/o syncpoints in the server now.
805 root 1.29 - added map-tags extension that scans all maps for object tags
806     and records them in the database (not used yet).
807 root 1.28 - metaserver 2 support.
808 root 1.22 - many more bugfixes and minor optimisations.
809 root 1.16
810 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
811 root 1.14 - optimised event invocation (non-wanted events can now be
812     skipped with 4-5 inlined instructions).
813 root 1.12 - complete rewrite of town_portal: it now creates a portal
814     to the "nearest" town only, travel is only possible
815 root 1.13 to the town and back, anybody can use it (also removes
816     one of the remaining syncpoints in the server).
817 root 1.10 - complete rewrite of the range/attack skill slot system:
818     there are now two slots, one for combat, one for ranged
819     attacks.
820     - introduce the concept of a current weapon (either a ranged
821     or a combat weapon/skill/tool) and switch between them as
822     needed.
823     - rewrite bow code so bows get more useful: apply damage,
824     attacktype and other stats to the arrows and treat
825     bows as weapons. also rebalance the missile weapons skill
826     so its damage increases with level.
827     - rewrite the complete player speed logic: weapon_speed now
828     works as documented and there are no unnatural speed boosts.
829 root 1.6 - implement a utility - cfutil - that simplifies arch and map
830     installation, replacing the old collect scripts and
831 root 1.9 simplying deployment by scaling and cutting faces as required.
832     - simplify the map protocol extensively by taking advantage
833     of missing bigfaces, speeding up map generation immensely.
834 root 1.6 - implement inherit keyword allowing archetypes to inherit from
835     other archetypes.
836     - rationalise archetype, region and treasurelist file format
837     into a single file format and make them reloadable asynchronously.
838 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
839     reloadable at runtime.
840 root 1.6 - implement 64x64 faceset support.
841     - implement fxixsx protocol that saves
842     a lot of bandwidth over the old image/face/smooth packets
843 root 1.11 and allows images > packetsize, incremental and background
844     transfers.
845 root 1.6 - implement a bandwidth-saving smoothing protocol that works
846     on a face basis as opposed to a mapspace basis.
847 root 1.7 - the server can now rate-limit image uploads to not exceed
848     a certain (client-configurable) speed while guarenteeing full
849     freedom of movement.
850 root 1.8 - implement new ex command to request item descriptions.
851     - implement new msg command for in-game messages with meta
852     information (using xml).
853 root 1.9 - enforce utf-8 for all text messages.
854 root 1.13 - added micropather (not used yet).
855 root 1.6 - many, many bugfixes.
856 root 1.1
857 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
858 root 1.1 - make coroapi accessible to cf+.
859     - moved map handling logic completely to perl
860     - per player maps are now marked in the map
861 root 1.2 - maps are saved completely differently now,
862     and much more often.
863 root 1.17 - rewrote map header parser and writer, to be much faster.
864 pippijn 1.4 - maps and players are now (in the average case) loaded
865 root 1.2 and saved completely asynchronously, I/O contention will no
866     longer freeze the server.
867 pippijn 1.4 - players and maps can be loaded anytime, without the player
868 root 1.2 being logged in.
869 root 1.1 - automatically generate method interfaces for perl from headers
870     - unbundled freezethaw
871     - mostly rewrote common/map.C
872     - completely rewrite server/swap.C
873     - introduced "runtime", the CCT clock (corrected crossfire time) :)
874     - introduced new keyword for map files: file_format_version (integer, server version: 0)
875     - better message for apply failures due to applymode
876     - removed most all of the weather code
877     - unified logging to stderr and file
878     - too many minor changes to document