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Revision: 1.463
Committed: Mon Oct 26 10:29:06 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.462: +1 -0 lines
Log Message:
fix many plurals, or sometimes just atmospherically enhance them

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.454 TODO: warrior_1 looks broken
5 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
6 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
7 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
8     dm instead.
9 root 1.456 - (maps) add town portal to celvear.
10 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
11     - (maps) define a new whalingoutpost region.
12 root 1.460 - properly close client-side dialogue when the player is teleported away.
13 root 1.459 - map-tags did not properly close it's database tables or wait
14     for a quiescent state, causing memory corruption on reload.
15 root 1.454 - support "stat.xyz" accessor in match expressions.
16 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
17 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
18     fixes long answers from npc dialogue).
19 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
20 root 1.463 - (arch) fix or improve many plurals.
21 root 1.452
22 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
23 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
24 root 1.451 - fix a memory buffer overflow in the book code.
25 root 1.429 - add @check, @find npc dialogue commands.
26     - (maps) add a number of town interiors.
27 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
28 root 1.451 - (maps) add celvear area from cfextended.
29 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
30     - (server,maps) fix bug causing some library books not to be chained down,
31     cause Scorn/Navar libraries not to have inscribable books.
32 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
33 sf-marcmagus 1.433 inappropriate item power.
34 root 1.448 - (maps) fix intwell balancing issue.
35 root 1.437 - improve the look of generated books.
36 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
37     - fix bug where players could bypass no_drop by putting items in containers.
38 root 1.430 - consecutive commands arriving at the same time in the server would be
39     corrupted if the length was >255.
40 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
41 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
42     and perl.
43 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
44     functionality (and more) inside the same object using the match expressions.
45     - create simpler match expression compiles in many common cases.
46 root 1.439 - reduce object size by removing obsolete "seen_by" member.
47 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
48     of the new dynbuf::splice function (which gave an unexpected net win
49     in code size...).
50 root 1.442 - the server will no longer complain (and subtly fail) when an object
51     being removed from a map causes another object to get removed.
52 root 1.441 - banish strncpy from the server, speed up and simplify sending item
53     descriptions to the client considerably.
54 root 1.442 - add new "in head" set modifier for matches.
55     - new BLOCKED_MOVE event added.
56     - mapscript archetype now has activate_on_xxx true by default, as similar
57     connected elements.
58 root 1.448 - (maps) imported all styles from cfextended except
59 root 1.444 floorstyles/land_plots and monsterstyles.
60 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
61 root 1.446 - don't crash when treasure lists are empty / supply new empty
62     treasurelist for randomitems when none can be found.
63     - implement cf::map::static_maps and use it in map-tags.ext.
64 root 1.449 - fix a bug in map-tag scanning when moving tags.
65 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
66     for a reaction.
67 root 1.447 - implement new "loadall" map loading command, purely for debugging.
68 root 1.429
69 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
70 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
71     but not horns (to make them more useful for content-creators).
72 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
73     2) it skipped spell effects and 3) it didn't handle the case where
74     and object was destroyed while iterating over it correctly. all this
75     allowed players to sometimes walk onto spaces they should not be able to
76     walk on.
77 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
78 root 1.399 - examining an object now dumps the serialised object form when the user
79 root 1.404 is a wizard (wizlook).
80 root 1.421 - altars no longer accept unpaid items.
81 root 1.411 - party spells didn't work all that well.
82 root 1.424 - added complex object matching framework (cf::match), and make altars
83     and pedestals use it.
84 root 1.425 - identified skill-tools show what skill they grant.
85 root 1.399 - display the duration of change_ability spells when examining them
86     (missing: protection spells, but they are a hack...).
87 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
88     adding more variety to the different mushrooms.
89 root 1.398 - fix a minor cfpod formatting bug.
90 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
91     the hintmode setting on the settings page.
92 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
93 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
94 root 1.399 - enable the object loader to also dump archetypes.
95 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
96 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
97 root 1.402 - force the initial face when loading an object that is time-animated
98     or a monster, so it does not have to be specified anymore.
99 root 1.403 - fix a bug where recasting an ability changing spell could shorten
100     its remaining duration.
101 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
102 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
103 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
104     up splay operations as well.
105 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
106 root 1.412 - implement introspection data for C++ classes (%REFLECT).
107 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
108 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
109 root 1.419 - fix transmutation alchemy.
110 root 1.424 - speed up many frequently-invoked C->perl callbacks.
111 root 1.419 - added complex object matching framework, to be used in altars and the like.
112 root 1.426 - switch to YAML::XS from YAML.
113 root 1.396
114 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
115 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
116     that ultimately was not helpful to catch it :)
117 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
118     all callers to use either one or the other, as appropriate. This
119     fixes the (rather fragile) light spell, maybe others.
120     - fixed an overflow and exploit in the bank/payment code.
121     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
122 elmex 1.384 to explain the skill a bit more.
123 root 1.389 - removed a buggy check for zero attacktype. So that we might find
124 elmex 1.388 the real bugs in the archs/maps/objects.
125 elmex 1.394 - Fixed enabling torches with lighters.
126 elmex 1.387 - (maps) Added Heaven Town region.
127     - (arch+maps) Fixed & normalized warriors on map
128     /quests/peterm/CTower/Barracks.
129 root 1.392 - fix the light spell (and possibly diseases and other lights).
130 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
131 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
132     a long time ago, and similar cases are still to be found in the maps.
133     - make the socket_timeout configurable in the code (but not yet for users).
134 root 1.393 - earth wall health bar is now correct.
135 elmex 1.384
136 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
137 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
138     freeze with IO::AIO anymore due this change.
139 root 1.364 - avoid a crash when a player tries to apply a lighter.
140 root 1.376 - allow a spell argument for dimension door.
141 root 1.362 - move shop item listing and some otherstuff into the info tab.
142 root 1.360 - avoid crashes when non-players cast party spells.
143 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
144 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
145     - small improvement of the number of potions in shops
146     (by Job Vranish).
147     - added a few party spells (by Job Vranish).
148 root 1.362 - use a common message dynbuf.
149 root 1.364 - destroying tear down objects will now use the full hp range
150     for animation and will only destroy/lastframe when hp < 0.
151     - allow monsters to use earth to dust.
152     - use manhattan distance for get_rangevector_from_mapcoord, just as
153     in get_rangevector.
154     - los updates now correctly take tiled maps into account.
155     - do los updates even on maps without darkness.
156 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
157 root 1.375 - upgrade to IO::AIO 3.21.
158 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
159 elmex 1.373 - properly catching exceptions from callback in irc.ext.
160 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
161 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
162 elmex 1.368 - (arch) added hint about usage to Slag Ex.
163 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
164     like the rest.
165 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
166 root 1.378 - (arch+maps) added rate limited converter and adjusted
167     /elmex/mana_fountain.
168     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
169     - reduce size of casting_time, move_status, attack_movement,
170     last_heal and last_sp slots, squeezing some more space out of struct
171 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
172     anywhere.
173 root 1.358
174 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
175     - fixed bug in alchemy, where finding the right object for enhancements
176     didn't work.
177 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
178     effects (w.r.t. put_more) per mapspace, to give the server a chance
179     to survive a hundred deathsheads.
180 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
181     disastrous bug of unfortunately unknown proportions...
182 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
183 root 1.343 - use gender-neutral place descriptions for invite.
184 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
185     Thanks go to Lisa Larsen!
186 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
187     anymore).
188 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
189 root 1.345 - use better dependency tracking for include/keyword.h.
190 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
191     so it is possible to invite somebody out of some stck-till-death traps,
192 root 1.346 or simply to commit suicide.
193 root 1.352 - replace the "ignoring delayed commands" message by something more useful
194     (cf. cunning gnome freezeing issue).
195 elmex 1.349 - various fixes for weapon improvements.
196 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
197 root 1.353 - support T and G sequences in cfpod.
198 root 1.343
199 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
200 root 1.339 - convert me command from per-map to chat, which makes more sense, also
201     document it.
202 elmex 1.336 - more than one spellbooks of same class can now be given
203     in class selection.
204 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
205     spell rebalancements.
206 elmex 1.338 - the IRC gateway filters IRC colors now.
207 elmex 1.336
208 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
209 root 1.331 - (arch) fix quiver of Holding Bolts.
210 root 1.332 - applying unpaid items will now examine them.
211 root 1.330 - add "What" column to body command, showing items in that slot.
212 elmex 1.329 - redesigned and rebalanced lamps and torches.
213 root 1.330 - add "..." to item names that have been shortened.
214     - fixed "assign" function that squeezes strings into fixed length.
215 elmex 1.333 - add cursed effect to lamps and (some) torches.
216 elmex 1.334 - fixed bad assigned crafting skills and their tools.
217 root 1.312
218 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
219 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
220 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
221 root 1.312 - make monster smell logic dependent on their wisdom stat.
222 root 1.324 - put the death reason into a separate tab.
223     - converted "connected" slot to string, cleanly got rid of some ugly
224     hacks such as the path_attuned hack.
225 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
226     - replace one-at-a-time hash by faster than smaller FNV-1a hash
227     when hashing strings.
228 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
229 elmex 1.320 whether the right cauldron is used.
230 root 1.313 - considerably optimise shared string implementation by
231 root 1.316 making its null value a compiletime constant.
232 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
233     as well as using shstr_cmp to pass shared stringsa round efficiently,
234     for lots of code size savings.
235 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
236     they are sleeping: generators now check for the sleeping flag.
237 root 1.318 - tell gcc not to excessively inline some perl interface functions.
238 root 1.322 - remove marking rune length limit.
239 root 1.323 - fix formatting of cfpod when a verbatim block was following
240     a single newline.
241     - move resistances, statistics and showpets command output into tabs.
242 root 1.326 - implement map scripts that can replace the boulder logic without
243     having to write extensions.
244 root 1.310
245 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
246 root 1.302 - fix a longstanding bug that teared multipart monsters
247     at map boundaries apart.
248 root 1.292 - temporarily make permanently invisible player visible when
249     he/she makes noise.
250 root 1.284 - fix being able to see through walls a bit.
251 root 1.303 - improve look at output.
252 root 1.285 - completely replaced the line of sight algorithm with a variant
253     of spiral fov capable of visibility grades and arbitrary
254     shadow angles, that uses less memory and less code.
255     - the new los code supports arbitrary map rectangles and loosens
256 root 1.310 other restrictions of the old code, supporting further optimisations.
257     - update los if blocksview-objects are inserted in a map, not just when
258 root 1.287 removed (e.g. for summon fog).
259 root 1.303 - permanent invisibility doesn't make immune against making noise:
260     implement a noise system that allows monsters to locate the player
261     when he/she makes noise.
262     - implement a primitive smell system that monsters can use to track
263     players.
264 elmex 1.288 - create bomb now also works when casted by door traps.
265 elmex 1.290 - (arch) new torch graphics.
266 root 1.289 - (maps) considerably soften the subway spider.
267 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
268     the guards from being killed by players.
269 root 1.310 - (maps) lots of tweaks in and around scorn.
270     - (maps) use special non-blocksview jungle, mountain and
271     darkforest freely on the worldmap, to get gradual sight obstacles
272     instead of total blackout in those areas.
273 root 1.289 - no maximum darkness for outdoor maps anymore.
274 root 1.291 - add more hints, fix some messages.
275 root 1.292 - fix a bug: firing rods should tell you something about them.
276     - make light additive even within players.
277 root 1.293 - darken xrays effect a bit.
278     - improve handling of los changes when inserting or removing
279     objects, not perfect yet.
280     - make map darkness signed (formerly unsigned) to allow
281 root 1.294 ambient lighting and centrally manage darkness as an offset.
282     - revamped, fixed and documented the server calendrics, also
283     tell users the current time and data, to improve awareness.
284     - implement proper wizlook flag and handling of wizlook, instead
285     of dumbly just clearing los once.
286 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
287     and has a smaller runtime variance.
288 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
289     making them actually useful.
290     - see_in_dark now increases the viewing radius by 3.
291 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
292     speedup, as well as in many other places.
293 root 1.299 - remove support for extended map infos - these are not used
294     by the deliantra client and removing them gives us a 10% speedup
295     when sending map changes.
296 root 1.300 - remove most gcfclient and other client bug workarounds, as well
297     as now obsolete protocol versions, simplying the code.
298 root 1.301 - optimise and simplify generation of random numbers.
299 root 1.303 - correctly provide a non-zero default density for materials, to
300     avoid crashes, fix other bugs in the material handling code.
301     - fix volume calculations.
302     - fix cfpod parsing when multiple verbatim blocks were separated by
303     newlines.
304 root 1.305 - increase monster detection radius from wis/5 to wis/3.
305 root 1.306 - remove old pickup modes.
306     - remove obsolete disarm and search commands (search wasn't working
307     anyways).
308 root 1.308 - fix a crash when an npc applied a sign.
309 root 1.284
310 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
311 root 1.283 - this release is assumed to be very stable.
312     - (maps) radically redesigned and improved tutorial.
313 root 1.280 - directional casting no longer immediately removes the invisible effect.
314 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
315 root 1.272 - fix overflow in lighting calculations.
316     - negative glow radii can no longer cause total darkness.
317 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
318     only maximally-lit ones.
319 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
320     - swashbucklers got the oratory skill now.
321 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
322 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
323 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
324 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
325     (which was probably broken, too).
326 root 1.281 - support negative glow radii during daytime, too.
327     - use circular, not rectangular, viewing area.
328     - use minimum viewing distance of 2 in outdoor maps.
329     - negative glow is stronger than viewing area or lamps.
330 root 1.283 - (arch) new darkness spell face.
331 root 1.272
332 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
333     - (maps) completely redesigned scorn.
334 root 1.269 - "cast light" now works on oneself.
335 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
336     negative glow radii again (they were totally broken before).
337 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
338 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
339 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
340 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
341 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
342     back to the player.
343 root 1.251 - attuned/repell and spell base level system reworked.
344 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
345 root 1.247 be less erratic now.
346 root 1.248 - refuse to write the uuid file if the uuid is zero
347     (to avoid writing it in early crashes).
348 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
349     - speed up emergency_save by not syncing every file separately.
350     - no longer reattach perl to every object on reload, it's slow, and no longer
351     necessary since we don't nuke stashes anymore.
352     - do not bootstrap perl from the commandline args, use separate eval for
353     better error reporting.
354 root 1.259 - fix a crash when pushing cone spells met ice attacks.
355 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
356 root 1.255 - speed up map refresh in server a bit.
357 elmex 1.258 - refactored drop code and fixed some programming errors in it.
358 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
359 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
360 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
361     as the current weight of the inventory.
362 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
363     dragonfire has been introduced for the non-dragon players.
364 root 1.265 - remove unused "tooltype", "start_holding" object slots.
365     - change "weapontype" object slot to uint8.
366     - convert "hide" object slot into flag.
367     - reorder object members for better locality of reference and codesize
368     decrease.
369 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
370 root 1.267 - fix a crash when no skill could be found when killing amonster.
371 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
372     every completed aio operation.
373 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
374     and update mapspaces if necessary.
375 root 1.246
376 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
377 root 1.241 - removed all command line parsing, only env variables are supported
378     anymore.
379 root 1.239 - region-specific monsters will now once more be on the worldmap.
380 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
381 root 1.225 would grow out of bounds.
382 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
383 root 1.222 - fixed a double-escaping bug in the pod-parser.
384     - rewrote the cfpod parser in C++.
385     - hintmode moved to C++, players need to re-set their hintmode if
386     they dislike "show".
387 root 1.231 - fix RIP inscription.
388 root 1.239 - bump login name length from 18 to 20 char max.
389 root 1.231 - correctly support gender in emotes.
390     - correctly support gender in the death messages.
391     - correctly generate death messages for players only when they really die,
392     with increased information.
393 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
394     and data corruption (but apparently was never triggered).
395 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
396 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
397     data corruption bug.
398 root 1.223 - tweak coredumping/monitoring a bit.
399 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
400 root 1.227 - do not crash in the loader when an inventory object could not be loaded
401     (from a corrupted file).
402 root 1.241 - redid skills command to send output to proper channel.
403 root 1.233 - object->map is no longer refcounting.
404 root 1.228 - add FLAG_DEBUG for internal debugging.
405 root 1.231 - add NDI_VERBATIM flag to send_msg.
406 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
407 root 1.240 - player->exists is no longer a sync_job.
408 root 1.233 - split login.ext's player scheduler into
409     it's own player-scheduler.ext extension.
410 root 1.222
411 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
412 root 1.212 - require perl 5.10.
413 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
414 root 1.204 - swap player and observed count's on the map when observing.
415 root 1.205 - add (mostly untested) mapspace perl class and accessors.
416 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
417 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
418     could be found.
419 root 1.208 - pits now have a configurable "random spread" range and default
420 root 1.213 to a radius of two now.
421 root 1.212 - rewrite pay_player_arch.
422     - use a more stable perl_reload implementation.
423     - do not use Symbol::delete_package (causes crashes after perl-reload),
424     use our own, safer, clear_package instead.
425     - when asynchronously dumping core, close all file handles to allow
426     the server to restart concurrently.
427 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
428     sequences, without double-encoding. it should be faster, too.
429     - the above fixes wrong display of help tetx and many other issues.
430 root 1.216 - use lzf and frag packets for large messages for clients supporting them
431 root 1.218 (0.9976+), use it for long books and other messages.
432 root 1.210 - eradicate listen command and corresponding code.
433 root 1.211 - eradicate logs command.
434 root 1.218 - let the client log into the server log, used for crash backtraces.
435 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
436     old style spell objects with the spell magic bullet.
437 root 1.220 - (arch) fixed skill less rods in the archetypes
438 root 1.204
439 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
440 elmex 1.197 - made jeweler workbench larger and some other minor map
441     changes in jeweler town.
442 root 1.196 - fixed wrong item handling in jeweler skill code.
443 root 1.198 - (arch) use a special "key_random_map" for random map keys
444     that are used up.
445 root 1.199 - fix a crash when the player who was observed has logged out long
446     enough for his region/map to be gone.
447 root 1.200 - port to g++-4.3's incompatible tr1 changes.
448 root 1.201 - add some missing dependencies.
449 root 1.203 - log to /var/log/deliantra/ by default.
450     - hack observe code to enable smooth movmenet when observing.
451 elmex 1.195
452 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
453 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
454 root 1.179 - correctly move gsay to the party channel.
455 root 1.178 - fix a crash when animate weapon was used in some areas.
456 elmex 1.177 - fixed unnecessary identification of by converters created objects.
457 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
458     with NPCs.
459 elmex 1.175 - (arch) dragon scales got proper type now
460 root 1.193 - object::decrease would sometimes cause container weights to
461     be wrong, this has been fixed.
462 root 1.194 - do not send time updates for newly-seen items.
463 root 1.185 - thawing an icecube will once more drop its contents to the ground.
464 root 1.183 - fix cone spells etc. going through walls sometimes.
465 root 1.186 - fix a weight update bug that sometimes left containers
466     with wrong weights.
467 root 1.194 - added auto_apply event and extension for shop tiles.
468 root 1.172 - work around get_map_flags invoking perl and switching the stack.
469     - make sure the map is loaded when using a town portal return.
470 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
471     where healing spells didn't cost any grace.
472 root 1.173 - fix starvation kill reason.
473 root 1.174 - fix pk killer name message.
474 root 1.189 - don't let people apply signs with @match.
475 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
476     what seems to be the biggets memleak in the server).
477 elmex 1.171
478 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
479 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
480     - use anyevent to manage listen ports (this enables IPv6 support).
481 root 1.167 - server supports ipv6 client connections now.
482 root 1.168 - use newly-available Coro::AnyEvent.
483 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
484     to let it handle AIO requests.
485 root 1.167
486 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
487 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
488     processing considerably (especially in the client) and reduces data transfers
489     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
490 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
491     - (map) fixed npc dialogue in pup_land/s_f/special.
492     - bugfix: fix a crash when a player casts a swarm spell and then logs out
493     (swarm spells now stay in the player's inventory).
494 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
495 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
496     archetype *archname* (chairs of different facings were merged).
497     - bugfix: fix a potential crash issue in find_object_name (not used
498     normally).
499 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
500     (destruction, magic missile etc.).
501 root 1.163 - swarm spells without a direction now use various spiral patterns
502     instead of being fully random.
503 root 1.158 - update AnyEvent API to 3.4 and above.
504 root 1.156
505 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
506 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
507 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
508 root 1.152 - bugfix: the jumping skill now gives experience for jumping
509     and for attacking monsters. it also takes about one second to do a jump.
510 root 1.138 - bugfix: players couldn't starve in 2.53 :(
511 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
512 root 1.152 - bugfix: spell effects like word of recall are removed on death.
513 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
514     were created outside a map.
515 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
516     (fixed by reversing the logic).
517 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
518 root 1.153 - bugfix: the random map generator no longer leaks key objects.
519 root 1.154 - bugfix: support random maps >127x127.
520 root 1.152 - (maps) fixed the death certificate system in nimbus.
521 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
522 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
523 root 1.147 - (arch) give ball lightning a real name.
524 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
525 root 1.155 - support cfpod in ex replies (client item tooltips).
526 root 1.143 - unapply item in range slow when readying a spell.
527 root 1.148 - bugfix: account for rounding errors in weight updates.
528 root 1.139 - remove synchronous mkdir in chargen_race_done.
529     - fix per-race starting maps.
530 root 1.142 - check hiscore on suicide and quit as well.
531 root 1.138 - tell players when they are starving.
532 root 1.133 - get rid of costly object_from_name conversion for altar effects.
533     - fix map difficulty calculation for generators.
534 root 1.146 - slightly more intelligent handling of "is_animated" flag.
535 root 1.149 - support no_drop map header flag (before it was only available internally).
536 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
537 root 1.133
538 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
539 root 1.119 - bugfix: custom skill settings were not saved by the server.
540     - bugfix: remove did not actually remove items from the inventory, leaving
541 root 1.116 ghost items.
542 root 1.119 - bugfix: properly update items identified on the ground.
543 root 1.120 - bugfix: use localtime_r in the logger thread.
544 root 1.122 - bugfix: player starvation will now give the correct kill reason.
545     - bugfix: archetype reloads could crash the server.
546 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
547 elmex 1.114 player is not logged in.
548 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
549 root 1.117 server startup.
550 root 1.128 - bugfix: fix the door surround check in the random map generator.
551     - (maps) fix heaven quest difficulty progression.
552     - (maps) fix some random map styles.
553     - dropping items a shop is not interested in won't sell them anymore.
554     - rods and horns with a too low maximum charge allow now at least one discharge.
555     - implement kill & death statistics.
556     - random map preparation is no longer synchronous.
557     - rewrite find_style in perl, no longer does synchronous I/O.
558     - improve random map specials placement.
559     - make the killer a real object pointer instead of a string, improved
560     kill reason messages.
561 root 1.117 - take advantage of new aio_close and aio_chmod.
562 root 1.128 - implement archetype::get, object::deep_clone and update callers.
563 root 1.125 - change_abil is much faster.
564 root 1.126 - update the floorbox more often to work around the reverses item order
565     display in clients.
566 root 1.125 - cleaned up object copying by encapsulating it to a single place.
567 root 1.126 - add hints to the invite messages.
568 root 1.127 - rewrote key<->value pair handling.
569 root 1.128 - use an independent random number generator for the random map generator.
570 elmex 1.113
571 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
572 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
573     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
574     - completely automate the weight handling, should fix all weight
575     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
576 root 1.103 - reloading archetypes while a user was in the character creation phase
577     could crash the server.
578 root 1.106 - fix a nontrivial number of cases of code commented similar
579     to "is this really correct?", as many of those cases are now handles
580     automatically by lower level code.
581     - replace many ad-hoc checks for client visibility by object::visible_to,
582     should result in broader applicability of functions using it.
583 root 1.104 - merge items with different arch pointers refering to the same arch
584     (due to archetype reloads).
585 root 1.106 - refactored the object remove/insert functions and most related
586     functions (decrease, split, merge_ob etc.).
587 root 1.105 - make it compile better on freebsd (reported by pippijn).
588 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
589 root 1.108 - fix the longstanding "container stays open" bug.
590 root 1.107 - improved floorbox updating to be incremental and other protocol
591     optimisations.
592     - get rid of update_after_inventory_change and only do update stats
593     for weight once/tick/player at max.
594 root 1.109 - rewrite party commands, use party channel.
595 root 1.103
596 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
597 root 1.97 - properly link against libgthread as that is needed to make the slice
598     allocator thread-safe.
599 root 1.91 - support perls not compiled with 64 bit support (though this is not a
600     recommended configuration) (reported by Samuel Gondouin).
601 root 1.94 - always put godgiven items into the player inventory, never any containers.
602 root 1.92 - (maps, arch) the scorn go club was founded!
603 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
604 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
605     became a real spell-class.
606 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
607     - (arch) considerably strengthened spark shower and destruction.
608     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
609     finally reloadable at runtime.
610     - changed archetype loading algorithm to only require one pass and
611     use delayed resolving of references.
612 root 1.101 - examine command now uses the examine infobox.
613 root 1.102 - implement an "incremental garbage collector" for archetypes.
614 root 1.98 - enable slice allocator again.
615 root 1.96 - implement optional free memory poisoning.
616 root 1.91
617 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
618 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
619 root 1.85 skill.
620 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
621     names (also update all maps to use money instead of coins).
622 root 1.78 - add uuid accessors to perl.
623     - add coin names and archetype accessors to perl.
624 root 1.80 - fix runtime uuid file format to use "." instead of ",".
625 root 1.78 - change perl extensions to not use hardcoded coins and values.
626 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
627     and be more parsimonous of uuid usage by the exact value out on exit.
628 root 1.86 - write log messages in another thread, removing another sync point.
629     - support multi-line log messages in a nicer way.
630 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
631 root 1.81 - fix a minor memleak in the random map generator.
632     - some parts of the random map generator are not coroutine-safe,
633     so only call it "single-threaded".
634     - major cleanup of memory management in random map generator.
635 root 1.87 - slight refactoring of the random map generator, faster too.
636 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
637     bookkeeping bug.
638 root 1.87 - work around "player is on active list" problem by deactivating player
639     after loading.
640 root 1.81 - garbage collect shstr's more evenly and adaptively only when
641     there have in fact been allocations.
642 root 1.82 - fix object::insert to do as documented and insert into the env
643     if necessary.
644     - fix cf::map::unique_maps.
645     - fix nrof overflow check in can_merge_slow.
646     - fix converter code to handle >31 bit values.
647 elmex 1.83 - added support for the player_sold flag
648 root 1.84 - converters no longer accept unpaid items.
649 root 1.88 - canonicalize random map meta files for better unification.
650 root 1.77
651 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
652 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
653     when mlockall has been used.
654 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
655 root 1.72 - use separate thread for ticker timing (and more in the future).
656     this greatly increases timing accuracy and gets rid of an enourmous
657     number of gettimeofday calls.
658 root 1.82 - use a separate thread to signal aio completion, for lower latency.
659 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
660 root 1.71
661 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
662 root 1.68 - rebalanced default experience table to be more exponential
663     and much easier up to level ~40, then moderately harder.
664 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
665 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
666     - do not exit on reload/load errors but properly cleanup.
667 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
668 root 1.66
669 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
670 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
671     (this fixes the jeweler skill).
672 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
673 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
674 root 1.63 - move tombstone to real map if player died due to cave-in (even if
675     it has reset, which is better than putting it on the savebed, also as
676 root 1.321 proof that the player didn't use a savebed).
677 root 1.59
678 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
679 root 1.56 - work around perl bug in configure perl module version check.
680 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
681 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
682 root 1.52 - fix a bug in animate_weapon, causing a crash.
683 root 1.54 - no longer exit when a coroutine throws an exception.
684 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
685 root 1.53 - fix the "<player> is nuts" message.
686 root 1.58 - fix an exception at logout due to the json_coder being gone.
687 root 1.43 - upgrade to EV version 2.0 API.
688 root 1.47 - when players don't apply a savebed correctly but stand above one,
689     do not move or kill them.
690 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
691 root 1.43 - implement generic framework for server-side resource files.
692     - implement resource file update event.
693     - hook experience table update into the framework.
694     - move jeweler.yaml to resources (arch/).
695 root 1.44 - switch from Crossfire to Deliantra perl module.
696     - implement json2json arch filter.
697 root 1.45 - implement widget protocol version 2, support for ui templates.
698 root 1.54 - mapinfo is now handled fully asynchronously.
699 root 1.48 - ext/irc: also log irc messages.
700 root 1.51 - ext/schmorplog: write user stat files asynchronously.
701 root 1.43
702 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
703 elmex 1.41 - limited the number of items that can be picked up and dropped
704 root 1.42 as temporary measurement against bad performance or dropping things
705     (this lead to long freezes and triggered the watchdog).
706 elmex 1.41 - improved the performance of the drop command a bit.
707 root 1.38 - switch from Event to EV for higher performance, easier usage,
708     less bugs...
709 root 1.39 - updated to release version of the gnu affero license.
710 root 1.38
711 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
712 root 1.36 - more thoroughly rename the binaries, contact addresses.
713     - update the copyrights.
714 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
715     crashes.
716 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
717     potentially causing crashes.
718 root 1.35 - assign weapons on user load time, not login-time, avoiding
719     crashes.
720    
721 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
722 root 1.32 - fixed an important bug that caused passwords to be forgotten.
723 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
724     in some of the maps.
725 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
726     which is now trivial to do.
727 root 1.33 - removed all traces of the old (and never working) plug-in interface
728     (70kb code less on amd64).
729 root 1.34 - improve/tune scheduling priorities.
730     - fix some freezing bugs.
731     - fix a memory corruption problem in dynbuf.printf.
732     - use channels for chat and many informational commands.
733     - improved the tutorial.
734     - create missile is now fixed.
735     - race fields must now contain archetypes.
736     - jumping skill now works as advertised.
737 root 1.31
738 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
739 root 1.24 - relicense under the gnu affero license.
740 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
741 root 1.24 - implement server-side framework for generic resources.
742     - use resource framework for server-provided ambient
743     music.
744 root 1.27 - save object owners (players only atm).
745 root 1.24 - replace limited sound api with server-provided sound effects.
746     - new sc (sound control) protocol command.
747     - improve fxix protocol to include types.
748     - exactly fill tcp segments, if possible.
749     - output-rate is now an upper limit, the server will automatically
750     (and quite perfectly) adjust to the network conditions, ensuring
751     low latency even during bulk transfers (music, images, sounds etc.).
752     - implement server-side widgets (i.e. client widgets controlled
753     in the server side). this will allow future expansion without
754     having to upgrade clients.
755     - implement a (artwork) world map with realtime player position
756     tracking.
757     - new and more efficient extcmd (server still supports old extcmd
758     protocol).
759 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
760     calcluation that could be easily exploited by users.
761     - rebalanced diseases to spread more naturally/evenly.
762     - completely asynchronous map loading even for tiled maps.
763 root 1.24 - replace simple messaging protocol with channels carrying metadata
764     (similar to message types, but more directed at the user).
765     - reduce command processing latency by a whopping 120ms by
766     reordering some processing steps inside the server. this directly
767     reduces lag by 120ms.
768     - actually send spell faces to the client.
769 root 1.23 - implement player genders.
770 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
771     otherwise return to savebed and possible kill if the log-out
772     was for too long.
773     - fast socket-dead detection (kick player after 8 seconds without ack).
774     - greatly reduce the cpu time needed to draw maps _again_.
775     - archetypes are now subclasses of objects.
776     - rebalanced shop greed and approval functions to be more realistic
777     (and likely match the actual intention).
778 root 1.23 - implement "crossfire pod" format for messages, with working bold,
779     italic, gender-specific text, paragraphs etc.
780 root 1.24 - implemented hint framework, players can opt to receive hints.
781     - implemented (long) book framework, added some books from the cf wiki.
782 root 1.23 - implement generic message framework that uses xml, utf8 for the client
783     protocol and is capable of transmitting generic meta information.
784 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
785     - replace the nexus by a per-player tutorial map that teaches stuff
786     better than the newbie house.
787 root 1.18 - fix the magicmap colours.
788 root 1.19 - optimise map update even more by removing unneeded code and checks.
789     - decouple map and stats update from pl->ob and use pl->observe instead.
790     - implement observe command.
791 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
792     calls with a simple comparison.
793     - fix a latent crossfire bug that could crash the server because the
794     map refresh did not update the mapspace.
795 root 1.24 - support custom keys for regions and maps, regions are now
796     refcount-managed.
797     - allow worldmap overlays anywhere in the 000..999 range.
798     - new system to acquire time slices for background jobs, to reduce
799     jitter.
800 root 1.27 - semi-persistent object-referencing framework (currently only players
801     supported).
802 root 1.22 - dependency tracking for perl extensions.
803 root 1.24 - new slag-ex extension for cleaning cauldrons.
804     - fix invoke result processing.
805     - there are even less i/o syncpoints in the server now.
806 root 1.29 - added map-tags extension that scans all maps for object tags
807     and records them in the database (not used yet).
808 root 1.28 - metaserver 2 support.
809 root 1.22 - many more bugfixes and minor optimisations.
810 root 1.16
811 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
812 root 1.14 - optimised event invocation (non-wanted events can now be
813     skipped with 4-5 inlined instructions).
814 root 1.12 - complete rewrite of town_portal: it now creates a portal
815     to the "nearest" town only, travel is only possible
816 root 1.13 to the town and back, anybody can use it (also removes
817     one of the remaining syncpoints in the server).
818 root 1.10 - complete rewrite of the range/attack skill slot system:
819     there are now two slots, one for combat, one for ranged
820     attacks.
821     - introduce the concept of a current weapon (either a ranged
822     or a combat weapon/skill/tool) and switch between them as
823     needed.
824     - rewrite bow code so bows get more useful: apply damage,
825     attacktype and other stats to the arrows and treat
826     bows as weapons. also rebalance the missile weapons skill
827     so its damage increases with level.
828     - rewrite the complete player speed logic: weapon_speed now
829     works as documented and there are no unnatural speed boosts.
830 root 1.6 - implement a utility - cfutil - that simplifies arch and map
831     installation, replacing the old collect scripts and
832 root 1.9 simplying deployment by scaling and cutting faces as required.
833     - simplify the map protocol extensively by taking advantage
834     of missing bigfaces, speeding up map generation immensely.
835 root 1.6 - implement inherit keyword allowing archetypes to inherit from
836     other archetypes.
837     - rationalise archetype, region and treasurelist file format
838     into a single file format and make them reloadable asynchronously.
839 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
840     reloadable at runtime.
841 root 1.6 - implement 64x64 faceset support.
842     - implement fxixsx protocol that saves
843     a lot of bandwidth over the old image/face/smooth packets
844 root 1.11 and allows images > packetsize, incremental and background
845     transfers.
846 root 1.6 - implement a bandwidth-saving smoothing protocol that works
847     on a face basis as opposed to a mapspace basis.
848 root 1.7 - the server can now rate-limit image uploads to not exceed
849     a certain (client-configurable) speed while guarenteeing full
850     freedom of movement.
851 root 1.8 - implement new ex command to request item descriptions.
852     - implement new msg command for in-game messages with meta
853     information (using xml).
854 root 1.9 - enforce utf-8 for all text messages.
855 root 1.13 - added micropather (not used yet).
856 root 1.6 - many, many bugfixes.
857 root 1.1
858 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
859 root 1.1 - make coroapi accessible to cf+.
860     - moved map handling logic completely to perl
861     - per player maps are now marked in the map
862 root 1.2 - maps are saved completely differently now,
863     and much more often.
864 root 1.17 - rewrote map header parser and writer, to be much faster.
865 pippijn 1.4 - maps and players are now (in the average case) loaded
866 root 1.2 and saved completely asynchronously, I/O contention will no
867     longer freeze the server.
868 pippijn 1.4 - players and maps can be loaded anytime, without the player
869 root 1.2 being logged in.
870 root 1.1 - automatically generate method interfaces for perl from headers
871     - unbundled freezethaw
872     - mostly rewrote common/map.C
873     - completely rewrite server/swap.C
874     - introduced "runtime", the CCT clock (corrected crossfire time) :)
875     - introduced new keyword for map files: file_format_version (integer, server version: 0)
876     - better message for apply failures due to applymode
877     - removed most all of the weather code
878     - unified logging to stderr and file
879     - too many minor changes to document