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Revision: 1.464
Committed: Mon Oct 26 11:30:16 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.463: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.454 TODO: warrior_1 looks broken
5 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
6 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
7 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
8     dm instead.
9 root 1.456 - (maps) add town portal to celvear.
10 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
11     - (maps) define a new whalingoutpost region.
12 root 1.460 - properly close client-side dialogue when the player is teleported away.
13 root 1.459 - map-tags did not properly close it's database tables or wait
14     for a quiescent state, causing memory corruption on reload.
15 root 1.454 - support "stat.xyz" accessor in match expressions.
16 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
17 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
18     fixes long answers from npc dialogue).
19 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
20 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
21     and to not add a "put your code here" force needlessly.
22 root 1.463 - (arch) fix or improve many plurals.
23 root 1.452
24 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
25 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
26 root 1.451 - fix a memory buffer overflow in the book code.
27 root 1.429 - add @check, @find npc dialogue commands.
28     - (maps) add a number of town interiors.
29 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
30 root 1.451 - (maps) add celvear area from cfextended.
31 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
32     - (server,maps) fix bug causing some library books not to be chained down,
33     cause Scorn/Navar libraries not to have inscribable books.
34 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
35 sf-marcmagus 1.433 inappropriate item power.
36 root 1.448 - (maps) fix intwell balancing issue.
37 root 1.437 - improve the look of generated books.
38 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
39     - fix bug where players could bypass no_drop by putting items in containers.
40 root 1.430 - consecutive commands arriving at the same time in the server would be
41     corrupted if the length was >255.
42 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
43 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
44     and perl.
45 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
46     functionality (and more) inside the same object using the match expressions.
47     - create simpler match expression compiles in many common cases.
48 root 1.439 - reduce object size by removing obsolete "seen_by" member.
49 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
50     of the new dynbuf::splice function (which gave an unexpected net win
51     in code size...).
52 root 1.442 - the server will no longer complain (and subtly fail) when an object
53     being removed from a map causes another object to get removed.
54 root 1.441 - banish strncpy from the server, speed up and simplify sending item
55     descriptions to the client considerably.
56 root 1.442 - add new "in head" set modifier for matches.
57     - new BLOCKED_MOVE event added.
58     - mapscript archetype now has activate_on_xxx true by default, as similar
59     connected elements.
60 root 1.448 - (maps) imported all styles from cfextended except
61 root 1.444 floorstyles/land_plots and monsterstyles.
62 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
63 root 1.446 - don't crash when treasure lists are empty / supply new empty
64     treasurelist for randomitems when none can be found.
65     - implement cf::map::static_maps and use it in map-tags.ext.
66 root 1.449 - fix a bug in map-tag scanning when moving tags.
67 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
68     for a reaction.
69 root 1.447 - implement new "loadall" map loading command, purely for debugging.
70 root 1.429
71 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
72 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
73     but not horns (to make them more useful for content-creators).
74 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
75     2) it skipped spell effects and 3) it didn't handle the case where
76     and object was destroyed while iterating over it correctly. all this
77     allowed players to sometimes walk onto spaces they should not be able to
78     walk on.
79 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
80 root 1.399 - examining an object now dumps the serialised object form when the user
81 root 1.404 is a wizard (wizlook).
82 root 1.421 - altars no longer accept unpaid items.
83 root 1.411 - party spells didn't work all that well.
84 root 1.424 - added complex object matching framework (cf::match), and make altars
85     and pedestals use it.
86 root 1.425 - identified skill-tools show what skill they grant.
87 root 1.399 - display the duration of change_ability spells when examining them
88     (missing: protection spells, but they are a hack...).
89 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
90     adding more variety to the different mushrooms.
91 root 1.398 - fix a minor cfpod formatting bug.
92 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
93     the hintmode setting on the settings page.
94 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
95 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
96 root 1.399 - enable the object loader to also dump archetypes.
97 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
98 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
99 root 1.402 - force the initial face when loading an object that is time-animated
100     or a monster, so it does not have to be specified anymore.
101 root 1.403 - fix a bug where recasting an ability changing spell could shorten
102     its remaining duration.
103 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
104 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
105 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
106     up splay operations as well.
107 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
108 root 1.412 - implement introspection data for C++ classes (%REFLECT).
109 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
110 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
111 root 1.419 - fix transmutation alchemy.
112 root 1.424 - speed up many frequently-invoked C->perl callbacks.
113 root 1.419 - added complex object matching framework, to be used in altars and the like.
114 root 1.426 - switch to YAML::XS from YAML.
115 root 1.396
116 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
117 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
118     that ultimately was not helpful to catch it :)
119 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
120     all callers to use either one or the other, as appropriate. This
121     fixes the (rather fragile) light spell, maybe others.
122     - fixed an overflow and exploit in the bank/payment code.
123     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
124 elmex 1.384 to explain the skill a bit more.
125 root 1.389 - removed a buggy check for zero attacktype. So that we might find
126 elmex 1.388 the real bugs in the archs/maps/objects.
127 elmex 1.394 - Fixed enabling torches with lighters.
128 elmex 1.387 - (maps) Added Heaven Town region.
129     - (arch+maps) Fixed & normalized warriors on map
130     /quests/peterm/CTower/Barracks.
131 root 1.392 - fix the light spell (and possibly diseases and other lights).
132 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
133 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
134     a long time ago, and similar cases are still to be found in the maps.
135     - make the socket_timeout configurable in the code (but not yet for users).
136 root 1.393 - earth wall health bar is now correct.
137 elmex 1.384
138 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
139 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
140     freeze with IO::AIO anymore due this change.
141 root 1.364 - avoid a crash when a player tries to apply a lighter.
142 root 1.376 - allow a spell argument for dimension door.
143 root 1.362 - move shop item listing and some otherstuff into the info tab.
144 root 1.360 - avoid crashes when non-players cast party spells.
145 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
146 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
147     - small improvement of the number of potions in shops
148     (by Job Vranish).
149     - added a few party spells (by Job Vranish).
150 root 1.362 - use a common message dynbuf.
151 root 1.364 - destroying tear down objects will now use the full hp range
152     for animation and will only destroy/lastframe when hp < 0.
153     - allow monsters to use earth to dust.
154     - use manhattan distance for get_rangevector_from_mapcoord, just as
155     in get_rangevector.
156     - los updates now correctly take tiled maps into account.
157     - do los updates even on maps without darkness.
158 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
159 root 1.375 - upgrade to IO::AIO 3.21.
160 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
161 elmex 1.373 - properly catching exceptions from callback in irc.ext.
162 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
163 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
164 elmex 1.368 - (arch) added hint about usage to Slag Ex.
165 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
166     like the rest.
167 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
168 root 1.378 - (arch+maps) added rate limited converter and adjusted
169     /elmex/mana_fountain.
170     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
171     - reduce size of casting_time, move_status, attack_movement,
172     last_heal and last_sp slots, squeezing some more space out of struct
173 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
174     anywhere.
175 root 1.358
176 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
177     - fixed bug in alchemy, where finding the right object for enhancements
178     didn't work.
179 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
180     effects (w.r.t. put_more) per mapspace, to give the server a chance
181     to survive a hundred deathsheads.
182 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
183     disastrous bug of unfortunately unknown proportions...
184 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
185 root 1.343 - use gender-neutral place descriptions for invite.
186 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
187     Thanks go to Lisa Larsen!
188 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
189     anymore).
190 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
191 root 1.345 - use better dependency tracking for include/keyword.h.
192 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
193     so it is possible to invite somebody out of some stck-till-death traps,
194 root 1.346 or simply to commit suicide.
195 root 1.352 - replace the "ignoring delayed commands" message by something more useful
196     (cf. cunning gnome freezeing issue).
197 elmex 1.349 - various fixes for weapon improvements.
198 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
199 root 1.353 - support T and G sequences in cfpod.
200 root 1.343
201 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
202 root 1.339 - convert me command from per-map to chat, which makes more sense, also
203     document it.
204 elmex 1.336 - more than one spellbooks of same class can now be given
205     in class selection.
206 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
207     spell rebalancements.
208 elmex 1.338 - the IRC gateway filters IRC colors now.
209 elmex 1.336
210 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
211 root 1.331 - (arch) fix quiver of Holding Bolts.
212 root 1.332 - applying unpaid items will now examine them.
213 root 1.330 - add "What" column to body command, showing items in that slot.
214 elmex 1.329 - redesigned and rebalanced lamps and torches.
215 root 1.330 - add "..." to item names that have been shortened.
216     - fixed "assign" function that squeezes strings into fixed length.
217 elmex 1.333 - add cursed effect to lamps and (some) torches.
218 elmex 1.334 - fixed bad assigned crafting skills and their tools.
219 root 1.312
220 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
221 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
222 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
223 root 1.312 - make monster smell logic dependent on their wisdom stat.
224 root 1.324 - put the death reason into a separate tab.
225     - converted "connected" slot to string, cleanly got rid of some ugly
226     hacks such as the path_attuned hack.
227 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
228     - replace one-at-a-time hash by faster than smaller FNV-1a hash
229     when hashing strings.
230 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
231 elmex 1.320 whether the right cauldron is used.
232 root 1.313 - considerably optimise shared string implementation by
233 root 1.316 making its null value a compiletime constant.
234 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
235     as well as using shstr_cmp to pass shared stringsa round efficiently,
236     for lots of code size savings.
237 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
238     they are sleeping: generators now check for the sleeping flag.
239 root 1.318 - tell gcc not to excessively inline some perl interface functions.
240 root 1.322 - remove marking rune length limit.
241 root 1.323 - fix formatting of cfpod when a verbatim block was following
242     a single newline.
243     - move resistances, statistics and showpets command output into tabs.
244 root 1.326 - implement map scripts that can replace the boulder logic without
245     having to write extensions.
246 root 1.310
247 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
248 root 1.302 - fix a longstanding bug that teared multipart monsters
249     at map boundaries apart.
250 root 1.292 - temporarily make permanently invisible player visible when
251     he/she makes noise.
252 root 1.284 - fix being able to see through walls a bit.
253 root 1.303 - improve look at output.
254 root 1.285 - completely replaced the line of sight algorithm with a variant
255     of spiral fov capable of visibility grades and arbitrary
256     shadow angles, that uses less memory and less code.
257     - the new los code supports arbitrary map rectangles and loosens
258 root 1.310 other restrictions of the old code, supporting further optimisations.
259     - update los if blocksview-objects are inserted in a map, not just when
260 root 1.287 removed (e.g. for summon fog).
261 root 1.303 - permanent invisibility doesn't make immune against making noise:
262     implement a noise system that allows monsters to locate the player
263     when he/she makes noise.
264     - implement a primitive smell system that monsters can use to track
265     players.
266 elmex 1.288 - create bomb now also works when casted by door traps.
267 elmex 1.290 - (arch) new torch graphics.
268 root 1.289 - (maps) considerably soften the subway spider.
269 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
270     the guards from being killed by players.
271 root 1.310 - (maps) lots of tweaks in and around scorn.
272     - (maps) use special non-blocksview jungle, mountain and
273     darkforest freely on the worldmap, to get gradual sight obstacles
274     instead of total blackout in those areas.
275 root 1.289 - no maximum darkness for outdoor maps anymore.
276 root 1.291 - add more hints, fix some messages.
277 root 1.292 - fix a bug: firing rods should tell you something about them.
278     - make light additive even within players.
279 root 1.293 - darken xrays effect a bit.
280     - improve handling of los changes when inserting or removing
281     objects, not perfect yet.
282     - make map darkness signed (formerly unsigned) to allow
283 root 1.294 ambient lighting and centrally manage darkness as an offset.
284     - revamped, fixed and documented the server calendrics, also
285     tell users the current time and data, to improve awareness.
286     - implement proper wizlook flag and handling of wizlook, instead
287     of dumbly just clearing los once.
288 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
289     and has a smaller runtime variance.
290 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
291     making them actually useful.
292     - see_in_dark now increases the viewing radius by 3.
293 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
294     speedup, as well as in many other places.
295 root 1.299 - remove support for extended map infos - these are not used
296     by the deliantra client and removing them gives us a 10% speedup
297     when sending map changes.
298 root 1.300 - remove most gcfclient and other client bug workarounds, as well
299     as now obsolete protocol versions, simplying the code.
300 root 1.301 - optimise and simplify generation of random numbers.
301 root 1.303 - correctly provide a non-zero default density for materials, to
302     avoid crashes, fix other bugs in the material handling code.
303     - fix volume calculations.
304     - fix cfpod parsing when multiple verbatim blocks were separated by
305     newlines.
306 root 1.305 - increase monster detection radius from wis/5 to wis/3.
307 root 1.306 - remove old pickup modes.
308     - remove obsolete disarm and search commands (search wasn't working
309     anyways).
310 root 1.308 - fix a crash when an npc applied a sign.
311 root 1.284
312 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
313 root 1.283 - this release is assumed to be very stable.
314     - (maps) radically redesigned and improved tutorial.
315 root 1.280 - directional casting no longer immediately removes the invisible effect.
316 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
317 root 1.272 - fix overflow in lighting calculations.
318     - negative glow radii can no longer cause total darkness.
319 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
320     only maximally-lit ones.
321 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
322     - swashbucklers got the oratory skill now.
323 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
324 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
325 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
326 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
327     (which was probably broken, too).
328 root 1.281 - support negative glow radii during daytime, too.
329     - use circular, not rectangular, viewing area.
330     - use minimum viewing distance of 2 in outdoor maps.
331     - negative glow is stronger than viewing area or lamps.
332 root 1.283 - (arch) new darkness spell face.
333 root 1.272
334 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
335     - (maps) completely redesigned scorn.
336 root 1.269 - "cast light" now works on oneself.
337 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
338     negative glow radii again (they were totally broken before).
339 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
340 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
341 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
342 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
343 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
344     back to the player.
345 root 1.251 - attuned/repell and spell base level system reworked.
346 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
347 root 1.247 be less erratic now.
348 root 1.248 - refuse to write the uuid file if the uuid is zero
349     (to avoid writing it in early crashes).
350 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
351     - speed up emergency_save by not syncing every file separately.
352     - no longer reattach perl to every object on reload, it's slow, and no longer
353     necessary since we don't nuke stashes anymore.
354     - do not bootstrap perl from the commandline args, use separate eval for
355     better error reporting.
356 root 1.259 - fix a crash when pushing cone spells met ice attacks.
357 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
358 root 1.255 - speed up map refresh in server a bit.
359 elmex 1.258 - refactored drop code and fixed some programming errors in it.
360 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
361 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
362 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
363     as the current weight of the inventory.
364 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
365     dragonfire has been introduced for the non-dragon players.
366 root 1.265 - remove unused "tooltype", "start_holding" object slots.
367     - change "weapontype" object slot to uint8.
368     - convert "hide" object slot into flag.
369     - reorder object members for better locality of reference and codesize
370     decrease.
371 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
372 root 1.267 - fix a crash when no skill could be found when killing amonster.
373 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
374     every completed aio operation.
375 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
376     and update mapspaces if necessary.
377 root 1.246
378 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
379 root 1.241 - removed all command line parsing, only env variables are supported
380     anymore.
381 root 1.239 - region-specific monsters will now once more be on the worldmap.
382 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
383 root 1.225 would grow out of bounds.
384 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
385 root 1.222 - fixed a double-escaping bug in the pod-parser.
386     - rewrote the cfpod parser in C++.
387     - hintmode moved to C++, players need to re-set their hintmode if
388     they dislike "show".
389 root 1.231 - fix RIP inscription.
390 root 1.239 - bump login name length from 18 to 20 char max.
391 root 1.231 - correctly support gender in emotes.
392     - correctly support gender in the death messages.
393     - correctly generate death messages for players only when they really die,
394     with increased information.
395 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
396     and data corruption (but apparently was never triggered).
397 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
398 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
399     data corruption bug.
400 root 1.223 - tweak coredumping/monitoring a bit.
401 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
402 root 1.227 - do not crash in the loader when an inventory object could not be loaded
403     (from a corrupted file).
404 root 1.241 - redid skills command to send output to proper channel.
405 root 1.233 - object->map is no longer refcounting.
406 root 1.228 - add FLAG_DEBUG for internal debugging.
407 root 1.231 - add NDI_VERBATIM flag to send_msg.
408 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
409 root 1.240 - player->exists is no longer a sync_job.
410 root 1.233 - split login.ext's player scheduler into
411     it's own player-scheduler.ext extension.
412 root 1.222
413 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
414 root 1.212 - require perl 5.10.
415 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
416 root 1.204 - swap player and observed count's on the map when observing.
417 root 1.205 - add (mostly untested) mapspace perl class and accessors.
418 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
419 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
420     could be found.
421 root 1.208 - pits now have a configurable "random spread" range and default
422 root 1.213 to a radius of two now.
423 root 1.212 - rewrite pay_player_arch.
424     - use a more stable perl_reload implementation.
425     - do not use Symbol::delete_package (causes crashes after perl-reload),
426     use our own, safer, clear_package instead.
427     - when asynchronously dumping core, close all file handles to allow
428     the server to restart concurrently.
429 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
430     sequences, without double-encoding. it should be faster, too.
431     - the above fixes wrong display of help tetx and many other issues.
432 root 1.216 - use lzf and frag packets for large messages for clients supporting them
433 root 1.218 (0.9976+), use it for long books and other messages.
434 root 1.210 - eradicate listen command and corresponding code.
435 root 1.211 - eradicate logs command.
436 root 1.218 - let the client log into the server log, used for crash backtraces.
437 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
438     old style spell objects with the spell magic bullet.
439 root 1.220 - (arch) fixed skill less rods in the archetypes
440 root 1.204
441 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
442 elmex 1.197 - made jeweler workbench larger and some other minor map
443     changes in jeweler town.
444 root 1.196 - fixed wrong item handling in jeweler skill code.
445 root 1.198 - (arch) use a special "key_random_map" for random map keys
446     that are used up.
447 root 1.199 - fix a crash when the player who was observed has logged out long
448     enough for his region/map to be gone.
449 root 1.200 - port to g++-4.3's incompatible tr1 changes.
450 root 1.201 - add some missing dependencies.
451 root 1.203 - log to /var/log/deliantra/ by default.
452     - hack observe code to enable smooth movmenet when observing.
453 elmex 1.195
454 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
455 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
456 root 1.179 - correctly move gsay to the party channel.
457 root 1.178 - fix a crash when animate weapon was used in some areas.
458 elmex 1.177 - fixed unnecessary identification of by converters created objects.
459 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
460     with NPCs.
461 elmex 1.175 - (arch) dragon scales got proper type now
462 root 1.193 - object::decrease would sometimes cause container weights to
463     be wrong, this has been fixed.
464 root 1.194 - do not send time updates for newly-seen items.
465 root 1.185 - thawing an icecube will once more drop its contents to the ground.
466 root 1.183 - fix cone spells etc. going through walls sometimes.
467 root 1.186 - fix a weight update bug that sometimes left containers
468     with wrong weights.
469 root 1.194 - added auto_apply event and extension for shop tiles.
470 root 1.172 - work around get_map_flags invoking perl and switching the stack.
471     - make sure the map is loaded when using a town portal return.
472 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
473     where healing spells didn't cost any grace.
474 root 1.173 - fix starvation kill reason.
475 root 1.174 - fix pk killer name message.
476 root 1.189 - don't let people apply signs with @match.
477 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
478     what seems to be the biggets memleak in the server).
479 elmex 1.171
480 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
481 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
482     - use anyevent to manage listen ports (this enables IPv6 support).
483 root 1.167 - server supports ipv6 client connections now.
484 root 1.168 - use newly-available Coro::AnyEvent.
485 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
486     to let it handle AIO requests.
487 root 1.167
488 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
489 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
490     processing considerably (especially in the client) and reduces data transfers
491     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
492 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
493     - (map) fixed npc dialogue in pup_land/s_f/special.
494     - bugfix: fix a crash when a player casts a swarm spell and then logs out
495     (swarm spells now stay in the player's inventory).
496 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
497 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
498     archetype *archname* (chairs of different facings were merged).
499     - bugfix: fix a potential crash issue in find_object_name (not used
500     normally).
501 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
502     (destruction, magic missile etc.).
503 root 1.163 - swarm spells without a direction now use various spiral patterns
504     instead of being fully random.
505 root 1.158 - update AnyEvent API to 3.4 and above.
506 root 1.156
507 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
508 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
509 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
510 root 1.152 - bugfix: the jumping skill now gives experience for jumping
511     and for attacking monsters. it also takes about one second to do a jump.
512 root 1.138 - bugfix: players couldn't starve in 2.53 :(
513 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
514 root 1.152 - bugfix: spell effects like word of recall are removed on death.
515 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
516     were created outside a map.
517 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
518     (fixed by reversing the logic).
519 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
520 root 1.153 - bugfix: the random map generator no longer leaks key objects.
521 root 1.154 - bugfix: support random maps >127x127.
522 root 1.152 - (maps) fixed the death certificate system in nimbus.
523 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
524 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
525 root 1.147 - (arch) give ball lightning a real name.
526 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
527 root 1.155 - support cfpod in ex replies (client item tooltips).
528 root 1.143 - unapply item in range slow when readying a spell.
529 root 1.148 - bugfix: account for rounding errors in weight updates.
530 root 1.139 - remove synchronous mkdir in chargen_race_done.
531     - fix per-race starting maps.
532 root 1.142 - check hiscore on suicide and quit as well.
533 root 1.138 - tell players when they are starving.
534 root 1.133 - get rid of costly object_from_name conversion for altar effects.
535     - fix map difficulty calculation for generators.
536 root 1.146 - slightly more intelligent handling of "is_animated" flag.
537 root 1.149 - support no_drop map header flag (before it was only available internally).
538 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
539 root 1.133
540 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
541 root 1.119 - bugfix: custom skill settings were not saved by the server.
542     - bugfix: remove did not actually remove items from the inventory, leaving
543 root 1.116 ghost items.
544 root 1.119 - bugfix: properly update items identified on the ground.
545 root 1.120 - bugfix: use localtime_r in the logger thread.
546 root 1.122 - bugfix: player starvation will now give the correct kill reason.
547     - bugfix: archetype reloads could crash the server.
548 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
549 elmex 1.114 player is not logged in.
550 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
551 root 1.117 server startup.
552 root 1.128 - bugfix: fix the door surround check in the random map generator.
553     - (maps) fix heaven quest difficulty progression.
554     - (maps) fix some random map styles.
555     - dropping items a shop is not interested in won't sell them anymore.
556     - rods and horns with a too low maximum charge allow now at least one discharge.
557     - implement kill & death statistics.
558     - random map preparation is no longer synchronous.
559     - rewrite find_style in perl, no longer does synchronous I/O.
560     - improve random map specials placement.
561     - make the killer a real object pointer instead of a string, improved
562     kill reason messages.
563 root 1.117 - take advantage of new aio_close and aio_chmod.
564 root 1.128 - implement archetype::get, object::deep_clone and update callers.
565 root 1.125 - change_abil is much faster.
566 root 1.126 - update the floorbox more often to work around the reverses item order
567     display in clients.
568 root 1.125 - cleaned up object copying by encapsulating it to a single place.
569 root 1.126 - add hints to the invite messages.
570 root 1.127 - rewrote key<->value pair handling.
571 root 1.128 - use an independent random number generator for the random map generator.
572 elmex 1.113
573 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
574 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
575     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
576     - completely automate the weight handling, should fix all weight
577     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
578 root 1.103 - reloading archetypes while a user was in the character creation phase
579     could crash the server.
580 root 1.106 - fix a nontrivial number of cases of code commented similar
581     to "is this really correct?", as many of those cases are now handles
582     automatically by lower level code.
583     - replace many ad-hoc checks for client visibility by object::visible_to,
584     should result in broader applicability of functions using it.
585 root 1.104 - merge items with different arch pointers refering to the same arch
586     (due to archetype reloads).
587 root 1.106 - refactored the object remove/insert functions and most related
588     functions (decrease, split, merge_ob etc.).
589 root 1.105 - make it compile better on freebsd (reported by pippijn).
590 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
591 root 1.108 - fix the longstanding "container stays open" bug.
592 root 1.107 - improved floorbox updating to be incremental and other protocol
593     optimisations.
594     - get rid of update_after_inventory_change and only do update stats
595     for weight once/tick/player at max.
596 root 1.109 - rewrite party commands, use party channel.
597 root 1.103
598 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
599 root 1.97 - properly link against libgthread as that is needed to make the slice
600     allocator thread-safe.
601 root 1.91 - support perls not compiled with 64 bit support (though this is not a
602     recommended configuration) (reported by Samuel Gondouin).
603 root 1.94 - always put godgiven items into the player inventory, never any containers.
604 root 1.92 - (maps, arch) the scorn go club was founded!
605 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
606 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
607     became a real spell-class.
608 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
609     - (arch) considerably strengthened spark shower and destruction.
610     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
611     finally reloadable at runtime.
612     - changed archetype loading algorithm to only require one pass and
613     use delayed resolving of references.
614 root 1.101 - examine command now uses the examine infobox.
615 root 1.102 - implement an "incremental garbage collector" for archetypes.
616 root 1.98 - enable slice allocator again.
617 root 1.96 - implement optional free memory poisoning.
618 root 1.91
619 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
620 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
621 root 1.85 skill.
622 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
623     names (also update all maps to use money instead of coins).
624 root 1.78 - add uuid accessors to perl.
625     - add coin names and archetype accessors to perl.
626 root 1.80 - fix runtime uuid file format to use "." instead of ",".
627 root 1.78 - change perl extensions to not use hardcoded coins and values.
628 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
629     and be more parsimonous of uuid usage by the exact value out on exit.
630 root 1.86 - write log messages in another thread, removing another sync point.
631     - support multi-line log messages in a nicer way.
632 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
633 root 1.81 - fix a minor memleak in the random map generator.
634     - some parts of the random map generator are not coroutine-safe,
635     so only call it "single-threaded".
636     - major cleanup of memory management in random map generator.
637 root 1.87 - slight refactoring of the random map generator, faster too.
638 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
639     bookkeeping bug.
640 root 1.87 - work around "player is on active list" problem by deactivating player
641     after loading.
642 root 1.81 - garbage collect shstr's more evenly and adaptively only when
643     there have in fact been allocations.
644 root 1.82 - fix object::insert to do as documented and insert into the env
645     if necessary.
646     - fix cf::map::unique_maps.
647     - fix nrof overflow check in can_merge_slow.
648     - fix converter code to handle >31 bit values.
649 elmex 1.83 - added support for the player_sold flag
650 root 1.84 - converters no longer accept unpaid items.
651 root 1.88 - canonicalize random map meta files for better unification.
652 root 1.77
653 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
654 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
655     when mlockall has been used.
656 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
657 root 1.72 - use separate thread for ticker timing (and more in the future).
658     this greatly increases timing accuracy and gets rid of an enourmous
659     number of gettimeofday calls.
660 root 1.82 - use a separate thread to signal aio completion, for lower latency.
661 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
662 root 1.71
663 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
664 root 1.68 - rebalanced default experience table to be more exponential
665     and much easier up to level ~40, then moderately harder.
666 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
667 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
668     - do not exit on reload/load errors but properly cleanup.
669 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
670 root 1.66
671 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
672 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
673     (this fixes the jeweler skill).
674 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
675 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
676 root 1.63 - move tombstone to real map if player died due to cave-in (even if
677     it has reset, which is better than putting it on the savebed, also as
678 root 1.321 proof that the player didn't use a savebed).
679 root 1.59
680 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
681 root 1.56 - work around perl bug in configure perl module version check.
682 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
683 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
684 root 1.52 - fix a bug in animate_weapon, causing a crash.
685 root 1.54 - no longer exit when a coroutine throws an exception.
686 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
687 root 1.53 - fix the "<player> is nuts" message.
688 root 1.58 - fix an exception at logout due to the json_coder being gone.
689 root 1.43 - upgrade to EV version 2.0 API.
690 root 1.47 - when players don't apply a savebed correctly but stand above one,
691     do not move or kill them.
692 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
693 root 1.43 - implement generic framework for server-side resource files.
694     - implement resource file update event.
695     - hook experience table update into the framework.
696     - move jeweler.yaml to resources (arch/).
697 root 1.44 - switch from Crossfire to Deliantra perl module.
698     - implement json2json arch filter.
699 root 1.45 - implement widget protocol version 2, support for ui templates.
700 root 1.54 - mapinfo is now handled fully asynchronously.
701 root 1.48 - ext/irc: also log irc messages.
702 root 1.51 - ext/schmorplog: write user stat files asynchronously.
703 root 1.43
704 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
705 elmex 1.41 - limited the number of items that can be picked up and dropped
706 root 1.42 as temporary measurement against bad performance or dropping things
707     (this lead to long freezes and triggered the watchdog).
708 elmex 1.41 - improved the performance of the drop command a bit.
709 root 1.38 - switch from Event to EV for higher performance, easier usage,
710     less bugs...
711 root 1.39 - updated to release version of the gnu affero license.
712 root 1.38
713 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
714 root 1.36 - more thoroughly rename the binaries, contact addresses.
715     - update the copyrights.
716 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
717     crashes.
718 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
719     potentially causing crashes.
720 root 1.35 - assign weapons on user load time, not login-time, avoiding
721     crashes.
722    
723 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
724 root 1.32 - fixed an important bug that caused passwords to be forgotten.
725 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
726     in some of the maps.
727 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
728     which is now trivial to do.
729 root 1.33 - removed all traces of the old (and never working) plug-in interface
730     (70kb code less on amd64).
731 root 1.34 - improve/tune scheduling priorities.
732     - fix some freezing bugs.
733     - fix a memory corruption problem in dynbuf.printf.
734     - use channels for chat and many informational commands.
735     - improved the tutorial.
736     - create missile is now fixed.
737     - race fields must now contain archetypes.
738     - jumping skill now works as advertised.
739 root 1.31
740 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
741 root 1.24 - relicense under the gnu affero license.
742 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
743 root 1.24 - implement server-side framework for generic resources.
744     - use resource framework for server-provided ambient
745     music.
746 root 1.27 - save object owners (players only atm).
747 root 1.24 - replace limited sound api with server-provided sound effects.
748     - new sc (sound control) protocol command.
749     - improve fxix protocol to include types.
750     - exactly fill tcp segments, if possible.
751     - output-rate is now an upper limit, the server will automatically
752     (and quite perfectly) adjust to the network conditions, ensuring
753     low latency even during bulk transfers (music, images, sounds etc.).
754     - implement server-side widgets (i.e. client widgets controlled
755     in the server side). this will allow future expansion without
756     having to upgrade clients.
757     - implement a (artwork) world map with realtime player position
758     tracking.
759     - new and more efficient extcmd (server still supports old extcmd
760     protocol).
761 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
762     calcluation that could be easily exploited by users.
763     - rebalanced diseases to spread more naturally/evenly.
764     - completely asynchronous map loading even for tiled maps.
765 root 1.24 - replace simple messaging protocol with channels carrying metadata
766     (similar to message types, but more directed at the user).
767     - reduce command processing latency by a whopping 120ms by
768     reordering some processing steps inside the server. this directly
769     reduces lag by 120ms.
770     - actually send spell faces to the client.
771 root 1.23 - implement player genders.
772 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
773     otherwise return to savebed and possible kill if the log-out
774     was for too long.
775     - fast socket-dead detection (kick player after 8 seconds without ack).
776     - greatly reduce the cpu time needed to draw maps _again_.
777     - archetypes are now subclasses of objects.
778     - rebalanced shop greed and approval functions to be more realistic
779     (and likely match the actual intention).
780 root 1.23 - implement "crossfire pod" format for messages, with working bold,
781     italic, gender-specific text, paragraphs etc.
782 root 1.24 - implemented hint framework, players can opt to receive hints.
783     - implemented (long) book framework, added some books from the cf wiki.
784 root 1.23 - implement generic message framework that uses xml, utf8 for the client
785     protocol and is capable of transmitting generic meta information.
786 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
787     - replace the nexus by a per-player tutorial map that teaches stuff
788     better than the newbie house.
789 root 1.18 - fix the magicmap colours.
790 root 1.19 - optimise map update even more by removing unneeded code and checks.
791     - decouple map and stats update from pl->ob and use pl->observe instead.
792     - implement observe command.
793 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
794     calls with a simple comparison.
795     - fix a latent crossfire bug that could crash the server because the
796     map refresh did not update the mapspace.
797 root 1.24 - support custom keys for regions and maps, regions are now
798     refcount-managed.
799     - allow worldmap overlays anywhere in the 000..999 range.
800     - new system to acquire time slices for background jobs, to reduce
801     jitter.
802 root 1.27 - semi-persistent object-referencing framework (currently only players
803     supported).
804 root 1.22 - dependency tracking for perl extensions.
805 root 1.24 - new slag-ex extension for cleaning cauldrons.
806     - fix invoke result processing.
807     - there are even less i/o syncpoints in the server now.
808 root 1.29 - added map-tags extension that scans all maps for object tags
809     and records them in the database (not used yet).
810 root 1.28 - metaserver 2 support.
811 root 1.22 - many more bugfixes and minor optimisations.
812 root 1.16
813 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
814 root 1.14 - optimised event invocation (non-wanted events can now be
815     skipped with 4-5 inlined instructions).
816 root 1.12 - complete rewrite of town_portal: it now creates a portal
817     to the "nearest" town only, travel is only possible
818 root 1.13 to the town and back, anybody can use it (also removes
819     one of the remaining syncpoints in the server).
820 root 1.10 - complete rewrite of the range/attack skill slot system:
821     there are now two slots, one for combat, one for ranged
822     attacks.
823     - introduce the concept of a current weapon (either a ranged
824     or a combat weapon/skill/tool) and switch between them as
825     needed.
826     - rewrite bow code so bows get more useful: apply damage,
827     attacktype and other stats to the arrows and treat
828     bows as weapons. also rebalance the missile weapons skill
829     so its damage increases with level.
830     - rewrite the complete player speed logic: weapon_speed now
831     works as documented and there are no unnatural speed boosts.
832 root 1.6 - implement a utility - cfutil - that simplifies arch and map
833     installation, replacing the old collect scripts and
834 root 1.9 simplying deployment by scaling and cutting faces as required.
835     - simplify the map protocol extensively by taking advantage
836     of missing bigfaces, speeding up map generation immensely.
837 root 1.6 - implement inherit keyword allowing archetypes to inherit from
838     other archetypes.
839     - rationalise archetype, region and treasurelist file format
840     into a single file format and make them reloadable asynchronously.
841 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
842     reloadable at runtime.
843 root 1.6 - implement 64x64 faceset support.
844     - implement fxixsx protocol that saves
845     a lot of bandwidth over the old image/face/smooth packets
846 root 1.11 and allows images > packetsize, incremental and background
847     transfers.
848 root 1.6 - implement a bandwidth-saving smoothing protocol that works
849     on a face basis as opposed to a mapspace basis.
850 root 1.7 - the server can now rate-limit image uploads to not exceed
851     a certain (client-configurable) speed while guarenteeing full
852     freedom of movement.
853 root 1.8 - implement new ex command to request item descriptions.
854     - implement new msg command for in-game messages with meta
855     information (using xml).
856 root 1.9 - enforce utf-8 for all text messages.
857 root 1.13 - added micropather (not used yet).
858 root 1.6 - many, many bugfixes.
859 root 1.1
860 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
861 root 1.1 - make coroapi accessible to cf+.
862     - moved map handling logic completely to perl
863     - per player maps are now marked in the map
864 root 1.2 - maps are saved completely differently now,
865     and much more often.
866 root 1.17 - rewrote map header parser and writer, to be much faster.
867 pippijn 1.4 - maps and players are now (in the average case) loaded
868 root 1.2 and saved completely asynchronously, I/O contention will no
869     longer freeze the server.
870 pippijn 1.4 - players and maps can be loaded anytime, without the player
871 root 1.2 being logged in.
872 root 1.1 - automatically generate method interfaces for perl from headers
873     - unbundled freezethaw
874     - mostly rewrote common/map.C
875     - completely rewrite server/swap.C
876     - introduced "runtime", the CCT clock (corrected crossfire time) :)
877     - introduced new keyword for map files: file_format_version (integer, server version: 0)
878     - better message for apply failures due to applymode
879     - removed most all of the weather code
880     - unified logging to stderr and file
881     - too many minor changes to document