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Revision: 1.465
Committed: Mon Oct 26 11:31:39 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.464: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.454 TODO: warrior_1 looks broken
5 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
6 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
7 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
8     dm instead.
9 root 1.456 - (maps) add town portal to celvear.
10 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
11     - (maps) define a new whalingoutpost region.
12 root 1.460 - properly close client-side dialogue when the player is teleported away.
13 root 1.459 - map-tags did not properly close it's database tables or wait
14     for a quiescent state, causing memory corruption on reload.
15 root 1.454 - support "stat.xyz" accessor in match expressions.
16 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
17 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
18     fixes long answers from npc dialogue).
19 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
20 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
21     and to not add a "put your code here" force needlessly.
22 root 1.463 - (arch) fix or improve many plurals.
23 root 1.465 - markers do no longer add a force if the slaying field is unset.
24 root 1.452
25 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
26 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
27 root 1.451 - fix a memory buffer overflow in the book code.
28 root 1.429 - add @check, @find npc dialogue commands.
29     - (maps) add a number of town interiors.
30 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
31 root 1.451 - (maps) add celvear area from cfextended.
32 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
33     - (server,maps) fix bug causing some library books not to be chained down,
34     cause Scorn/Navar libraries not to have inscribable books.
35 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
36 sf-marcmagus 1.433 inappropriate item power.
37 root 1.448 - (maps) fix intwell balancing issue.
38 root 1.437 - improve the look of generated books.
39 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
40     - fix bug where players could bypass no_drop by putting items in containers.
41 root 1.430 - consecutive commands arriving at the same time in the server would be
42     corrupted if the length was >255.
43 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
44 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
45     and perl.
46 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
47     functionality (and more) inside the same object using the match expressions.
48     - create simpler match expression compiles in many common cases.
49 root 1.439 - reduce object size by removing obsolete "seen_by" member.
50 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
51     of the new dynbuf::splice function (which gave an unexpected net win
52     in code size...).
53 root 1.442 - the server will no longer complain (and subtly fail) when an object
54     being removed from a map causes another object to get removed.
55 root 1.441 - banish strncpy from the server, speed up and simplify sending item
56     descriptions to the client considerably.
57 root 1.442 - add new "in head" set modifier for matches.
58     - new BLOCKED_MOVE event added.
59     - mapscript archetype now has activate_on_xxx true by default, as similar
60     connected elements.
61 root 1.448 - (maps) imported all styles from cfextended except
62 root 1.444 floorstyles/land_plots and monsterstyles.
63 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
64 root 1.446 - don't crash when treasure lists are empty / supply new empty
65     treasurelist for randomitems when none can be found.
66     - implement cf::map::static_maps and use it in map-tags.ext.
67 root 1.449 - fix a bug in map-tag scanning when moving tags.
68 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
69     for a reaction.
70 root 1.447 - implement new "loadall" map loading command, purely for debugging.
71 root 1.429
72 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
73 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
74     but not horns (to make them more useful for content-creators).
75 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
76     2) it skipped spell effects and 3) it didn't handle the case where
77     and object was destroyed while iterating over it correctly. all this
78     allowed players to sometimes walk onto spaces they should not be able to
79     walk on.
80 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
81 root 1.399 - examining an object now dumps the serialised object form when the user
82 root 1.404 is a wizard (wizlook).
83 root 1.421 - altars no longer accept unpaid items.
84 root 1.411 - party spells didn't work all that well.
85 root 1.424 - added complex object matching framework (cf::match), and make altars
86     and pedestals use it.
87 root 1.425 - identified skill-tools show what skill they grant.
88 root 1.399 - display the duration of change_ability spells when examining them
89     (missing: protection spells, but they are a hack...).
90 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
91     adding more variety to the different mushrooms.
92 root 1.398 - fix a minor cfpod formatting bug.
93 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
94     the hintmode setting on the settings page.
95 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
96 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
97 root 1.399 - enable the object loader to also dump archetypes.
98 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
99 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
100 root 1.402 - force the initial face when loading an object that is time-animated
101     or a monster, so it does not have to be specified anymore.
102 root 1.403 - fix a bug where recasting an ability changing spell could shorten
103     its remaining duration.
104 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
105 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
106 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
107     up splay operations as well.
108 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
109 root 1.412 - implement introspection data for C++ classes (%REFLECT).
110 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
111 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
112 root 1.419 - fix transmutation alchemy.
113 root 1.424 - speed up many frequently-invoked C->perl callbacks.
114 root 1.419 - added complex object matching framework, to be used in altars and the like.
115 root 1.426 - switch to YAML::XS from YAML.
116 root 1.396
117 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
118 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
119     that ultimately was not helpful to catch it :)
120 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
121     all callers to use either one or the other, as appropriate. This
122     fixes the (rather fragile) light spell, maybe others.
123     - fixed an overflow and exploit in the bank/payment code.
124     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
125 elmex 1.384 to explain the skill a bit more.
126 root 1.389 - removed a buggy check for zero attacktype. So that we might find
127 elmex 1.388 the real bugs in the archs/maps/objects.
128 elmex 1.394 - Fixed enabling torches with lighters.
129 elmex 1.387 - (maps) Added Heaven Town region.
130     - (arch+maps) Fixed & normalized warriors on map
131     /quests/peterm/CTower/Barracks.
132 root 1.392 - fix the light spell (and possibly diseases and other lights).
133 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
134 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
135     a long time ago, and similar cases are still to be found in the maps.
136     - make the socket_timeout configurable in the code (but not yet for users).
137 root 1.393 - earth wall health bar is now correct.
138 elmex 1.384
139 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
140 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
141     freeze with IO::AIO anymore due this change.
142 root 1.364 - avoid a crash when a player tries to apply a lighter.
143 root 1.376 - allow a spell argument for dimension door.
144 root 1.362 - move shop item listing and some otherstuff into the info tab.
145 root 1.360 - avoid crashes when non-players cast party spells.
146 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
147 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
148     - small improvement of the number of potions in shops
149     (by Job Vranish).
150     - added a few party spells (by Job Vranish).
151 root 1.362 - use a common message dynbuf.
152 root 1.364 - destroying tear down objects will now use the full hp range
153     for animation and will only destroy/lastframe when hp < 0.
154     - allow monsters to use earth to dust.
155     - use manhattan distance for get_rangevector_from_mapcoord, just as
156     in get_rangevector.
157     - los updates now correctly take tiled maps into account.
158     - do los updates even on maps without darkness.
159 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
160 root 1.375 - upgrade to IO::AIO 3.21.
161 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
162 elmex 1.373 - properly catching exceptions from callback in irc.ext.
163 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
164 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
165 elmex 1.368 - (arch) added hint about usage to Slag Ex.
166 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
167     like the rest.
168 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
169 root 1.378 - (arch+maps) added rate limited converter and adjusted
170     /elmex/mana_fountain.
171     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
172     - reduce size of casting_time, move_status, attack_movement,
173     last_heal and last_sp slots, squeezing some more space out of struct
174 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
175     anywhere.
176 root 1.358
177 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
178     - fixed bug in alchemy, where finding the right object for enhancements
179     didn't work.
180 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
181     effects (w.r.t. put_more) per mapspace, to give the server a chance
182     to survive a hundred deathsheads.
183 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
184     disastrous bug of unfortunately unknown proportions...
185 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
186 root 1.343 - use gender-neutral place descriptions for invite.
187 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
188     Thanks go to Lisa Larsen!
189 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
190     anymore).
191 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
192 root 1.345 - use better dependency tracking for include/keyword.h.
193 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
194     so it is possible to invite somebody out of some stck-till-death traps,
195 root 1.346 or simply to commit suicide.
196 root 1.352 - replace the "ignoring delayed commands" message by something more useful
197     (cf. cunning gnome freezeing issue).
198 elmex 1.349 - various fixes for weapon improvements.
199 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
200 root 1.353 - support T and G sequences in cfpod.
201 root 1.343
202 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
203 root 1.339 - convert me command from per-map to chat, which makes more sense, also
204     document it.
205 elmex 1.336 - more than one spellbooks of same class can now be given
206     in class selection.
207 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
208     spell rebalancements.
209 elmex 1.338 - the IRC gateway filters IRC colors now.
210 elmex 1.336
211 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
212 root 1.331 - (arch) fix quiver of Holding Bolts.
213 root 1.332 - applying unpaid items will now examine them.
214 root 1.330 - add "What" column to body command, showing items in that slot.
215 elmex 1.329 - redesigned and rebalanced lamps and torches.
216 root 1.330 - add "..." to item names that have been shortened.
217     - fixed "assign" function that squeezes strings into fixed length.
218 elmex 1.333 - add cursed effect to lamps and (some) torches.
219 elmex 1.334 - fixed bad assigned crafting skills and their tools.
220 root 1.312
221 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
222 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
223 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
224 root 1.312 - make monster smell logic dependent on their wisdom stat.
225 root 1.324 - put the death reason into a separate tab.
226     - converted "connected" slot to string, cleanly got rid of some ugly
227     hacks such as the path_attuned hack.
228 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
229     - replace one-at-a-time hash by faster than smaller FNV-1a hash
230     when hashing strings.
231 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
232 elmex 1.320 whether the right cauldron is used.
233 root 1.313 - considerably optimise shared string implementation by
234 root 1.316 making its null value a compiletime constant.
235 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
236     as well as using shstr_cmp to pass shared stringsa round efficiently,
237     for lots of code size savings.
238 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
239     they are sleeping: generators now check for the sleeping flag.
240 root 1.318 - tell gcc not to excessively inline some perl interface functions.
241 root 1.322 - remove marking rune length limit.
242 root 1.323 - fix formatting of cfpod when a verbatim block was following
243     a single newline.
244     - move resistances, statistics and showpets command output into tabs.
245 root 1.326 - implement map scripts that can replace the boulder logic without
246     having to write extensions.
247 root 1.310
248 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
249 root 1.302 - fix a longstanding bug that teared multipart monsters
250     at map boundaries apart.
251 root 1.292 - temporarily make permanently invisible player visible when
252     he/she makes noise.
253 root 1.284 - fix being able to see through walls a bit.
254 root 1.303 - improve look at output.
255 root 1.285 - completely replaced the line of sight algorithm with a variant
256     of spiral fov capable of visibility grades and arbitrary
257     shadow angles, that uses less memory and less code.
258     - the new los code supports arbitrary map rectangles and loosens
259 root 1.310 other restrictions of the old code, supporting further optimisations.
260     - update los if blocksview-objects are inserted in a map, not just when
261 root 1.287 removed (e.g. for summon fog).
262 root 1.303 - permanent invisibility doesn't make immune against making noise:
263     implement a noise system that allows monsters to locate the player
264     when he/she makes noise.
265     - implement a primitive smell system that monsters can use to track
266     players.
267 elmex 1.288 - create bomb now also works when casted by door traps.
268 elmex 1.290 - (arch) new torch graphics.
269 root 1.289 - (maps) considerably soften the subway spider.
270 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
271     the guards from being killed by players.
272 root 1.310 - (maps) lots of tweaks in and around scorn.
273     - (maps) use special non-blocksview jungle, mountain and
274     darkforest freely on the worldmap, to get gradual sight obstacles
275     instead of total blackout in those areas.
276 root 1.289 - no maximum darkness for outdoor maps anymore.
277 root 1.291 - add more hints, fix some messages.
278 root 1.292 - fix a bug: firing rods should tell you something about them.
279     - make light additive even within players.
280 root 1.293 - darken xrays effect a bit.
281     - improve handling of los changes when inserting or removing
282     objects, not perfect yet.
283     - make map darkness signed (formerly unsigned) to allow
284 root 1.294 ambient lighting and centrally manage darkness as an offset.
285     - revamped, fixed and documented the server calendrics, also
286     tell users the current time and data, to improve awareness.
287     - implement proper wizlook flag and handling of wizlook, instead
288     of dumbly just clearing los once.
289 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
290     and has a smaller runtime variance.
291 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
292     making them actually useful.
293     - see_in_dark now increases the viewing radius by 3.
294 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
295     speedup, as well as in many other places.
296 root 1.299 - remove support for extended map infos - these are not used
297     by the deliantra client and removing them gives us a 10% speedup
298     when sending map changes.
299 root 1.300 - remove most gcfclient and other client bug workarounds, as well
300     as now obsolete protocol versions, simplying the code.
301 root 1.301 - optimise and simplify generation of random numbers.
302 root 1.303 - correctly provide a non-zero default density for materials, to
303     avoid crashes, fix other bugs in the material handling code.
304     - fix volume calculations.
305     - fix cfpod parsing when multiple verbatim blocks were separated by
306     newlines.
307 root 1.305 - increase monster detection radius from wis/5 to wis/3.
308 root 1.306 - remove old pickup modes.
309     - remove obsolete disarm and search commands (search wasn't working
310     anyways).
311 root 1.308 - fix a crash when an npc applied a sign.
312 root 1.284
313 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
314 root 1.283 - this release is assumed to be very stable.
315     - (maps) radically redesigned and improved tutorial.
316 root 1.280 - directional casting no longer immediately removes the invisible effect.
317 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
318 root 1.272 - fix overflow in lighting calculations.
319     - negative glow radii can no longer cause total darkness.
320 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
321     only maximally-lit ones.
322 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
323     - swashbucklers got the oratory skill now.
324 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
325 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
326 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
327 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
328     (which was probably broken, too).
329 root 1.281 - support negative glow radii during daytime, too.
330     - use circular, not rectangular, viewing area.
331     - use minimum viewing distance of 2 in outdoor maps.
332     - negative glow is stronger than viewing area or lamps.
333 root 1.283 - (arch) new darkness spell face.
334 root 1.272
335 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
336     - (maps) completely redesigned scorn.
337 root 1.269 - "cast light" now works on oneself.
338 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
339     negative glow radii again (they were totally broken before).
340 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
341 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
342 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
343 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
344 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
345     back to the player.
346 root 1.251 - attuned/repell and spell base level system reworked.
347 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
348 root 1.247 be less erratic now.
349 root 1.248 - refuse to write the uuid file if the uuid is zero
350     (to avoid writing it in early crashes).
351 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
352     - speed up emergency_save by not syncing every file separately.
353     - no longer reattach perl to every object on reload, it's slow, and no longer
354     necessary since we don't nuke stashes anymore.
355     - do not bootstrap perl from the commandline args, use separate eval for
356     better error reporting.
357 root 1.259 - fix a crash when pushing cone spells met ice attacks.
358 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
359 root 1.255 - speed up map refresh in server a bit.
360 elmex 1.258 - refactored drop code and fixed some programming errors in it.
361 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
362 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
363 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
364     as the current weight of the inventory.
365 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
366     dragonfire has been introduced for the non-dragon players.
367 root 1.265 - remove unused "tooltype", "start_holding" object slots.
368     - change "weapontype" object slot to uint8.
369     - convert "hide" object slot into flag.
370     - reorder object members for better locality of reference and codesize
371     decrease.
372 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
373 root 1.267 - fix a crash when no skill could be found when killing amonster.
374 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
375     every completed aio operation.
376 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
377     and update mapspaces if necessary.
378 root 1.246
379 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
380 root 1.241 - removed all command line parsing, only env variables are supported
381     anymore.
382 root 1.239 - region-specific monsters will now once more be on the worldmap.
383 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
384 root 1.225 would grow out of bounds.
385 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
386 root 1.222 - fixed a double-escaping bug in the pod-parser.
387     - rewrote the cfpod parser in C++.
388     - hintmode moved to C++, players need to re-set their hintmode if
389     they dislike "show".
390 root 1.231 - fix RIP inscription.
391 root 1.239 - bump login name length from 18 to 20 char max.
392 root 1.231 - correctly support gender in emotes.
393     - correctly support gender in the death messages.
394     - correctly generate death messages for players only when they really die,
395     with increased information.
396 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
397     and data corruption (but apparently was never triggered).
398 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
399 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
400     data corruption bug.
401 root 1.223 - tweak coredumping/monitoring a bit.
402 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
403 root 1.227 - do not crash in the loader when an inventory object could not be loaded
404     (from a corrupted file).
405 root 1.241 - redid skills command to send output to proper channel.
406 root 1.233 - object->map is no longer refcounting.
407 root 1.228 - add FLAG_DEBUG for internal debugging.
408 root 1.231 - add NDI_VERBATIM flag to send_msg.
409 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
410 root 1.240 - player->exists is no longer a sync_job.
411 root 1.233 - split login.ext's player scheduler into
412     it's own player-scheduler.ext extension.
413 root 1.222
414 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
415 root 1.212 - require perl 5.10.
416 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
417 root 1.204 - swap player and observed count's on the map when observing.
418 root 1.205 - add (mostly untested) mapspace perl class and accessors.
419 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
420 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
421     could be found.
422 root 1.208 - pits now have a configurable "random spread" range and default
423 root 1.213 to a radius of two now.
424 root 1.212 - rewrite pay_player_arch.
425     - use a more stable perl_reload implementation.
426     - do not use Symbol::delete_package (causes crashes after perl-reload),
427     use our own, safer, clear_package instead.
428     - when asynchronously dumping core, close all file handles to allow
429     the server to restart concurrently.
430 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
431     sequences, without double-encoding. it should be faster, too.
432     - the above fixes wrong display of help tetx and many other issues.
433 root 1.216 - use lzf and frag packets for large messages for clients supporting them
434 root 1.218 (0.9976+), use it for long books and other messages.
435 root 1.210 - eradicate listen command and corresponding code.
436 root 1.211 - eradicate logs command.
437 root 1.218 - let the client log into the server log, used for crash backtraces.
438 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
439     old style spell objects with the spell magic bullet.
440 root 1.220 - (arch) fixed skill less rods in the archetypes
441 root 1.204
442 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
443 elmex 1.197 - made jeweler workbench larger and some other minor map
444     changes in jeweler town.
445 root 1.196 - fixed wrong item handling in jeweler skill code.
446 root 1.198 - (arch) use a special "key_random_map" for random map keys
447     that are used up.
448 root 1.199 - fix a crash when the player who was observed has logged out long
449     enough for his region/map to be gone.
450 root 1.200 - port to g++-4.3's incompatible tr1 changes.
451 root 1.201 - add some missing dependencies.
452 root 1.203 - log to /var/log/deliantra/ by default.
453     - hack observe code to enable smooth movmenet when observing.
454 elmex 1.195
455 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
456 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
457 root 1.179 - correctly move gsay to the party channel.
458 root 1.178 - fix a crash when animate weapon was used in some areas.
459 elmex 1.177 - fixed unnecessary identification of by converters created objects.
460 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
461     with NPCs.
462 elmex 1.175 - (arch) dragon scales got proper type now
463 root 1.193 - object::decrease would sometimes cause container weights to
464     be wrong, this has been fixed.
465 root 1.194 - do not send time updates for newly-seen items.
466 root 1.185 - thawing an icecube will once more drop its contents to the ground.
467 root 1.183 - fix cone spells etc. going through walls sometimes.
468 root 1.186 - fix a weight update bug that sometimes left containers
469     with wrong weights.
470 root 1.194 - added auto_apply event and extension for shop tiles.
471 root 1.172 - work around get_map_flags invoking perl and switching the stack.
472     - make sure the map is loaded when using a town portal return.
473 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
474     where healing spells didn't cost any grace.
475 root 1.173 - fix starvation kill reason.
476 root 1.174 - fix pk killer name message.
477 root 1.189 - don't let people apply signs with @match.
478 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
479     what seems to be the biggets memleak in the server).
480 elmex 1.171
481 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
482 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
483     - use anyevent to manage listen ports (this enables IPv6 support).
484 root 1.167 - server supports ipv6 client connections now.
485 root 1.168 - use newly-available Coro::AnyEvent.
486 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
487     to let it handle AIO requests.
488 root 1.167
489 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
490 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
491     processing considerably (especially in the client) and reduces data transfers
492     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
493 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
494     - (map) fixed npc dialogue in pup_land/s_f/special.
495     - bugfix: fix a crash when a player casts a swarm spell and then logs out
496     (swarm spells now stay in the player's inventory).
497 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
498 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
499     archetype *archname* (chairs of different facings were merged).
500     - bugfix: fix a potential crash issue in find_object_name (not used
501     normally).
502 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
503     (destruction, magic missile etc.).
504 root 1.163 - swarm spells without a direction now use various spiral patterns
505     instead of being fully random.
506 root 1.158 - update AnyEvent API to 3.4 and above.
507 root 1.156
508 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
509 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
510 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
511 root 1.152 - bugfix: the jumping skill now gives experience for jumping
512     and for attacking monsters. it also takes about one second to do a jump.
513 root 1.138 - bugfix: players couldn't starve in 2.53 :(
514 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
515 root 1.152 - bugfix: spell effects like word of recall are removed on death.
516 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
517     were created outside a map.
518 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
519     (fixed by reversing the logic).
520 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
521 root 1.153 - bugfix: the random map generator no longer leaks key objects.
522 root 1.154 - bugfix: support random maps >127x127.
523 root 1.152 - (maps) fixed the death certificate system in nimbus.
524 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
525 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
526 root 1.147 - (arch) give ball lightning a real name.
527 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
528 root 1.155 - support cfpod in ex replies (client item tooltips).
529 root 1.143 - unapply item in range slow when readying a spell.
530 root 1.148 - bugfix: account for rounding errors in weight updates.
531 root 1.139 - remove synchronous mkdir in chargen_race_done.
532     - fix per-race starting maps.
533 root 1.142 - check hiscore on suicide and quit as well.
534 root 1.138 - tell players when they are starving.
535 root 1.133 - get rid of costly object_from_name conversion for altar effects.
536     - fix map difficulty calculation for generators.
537 root 1.146 - slightly more intelligent handling of "is_animated" flag.
538 root 1.149 - support no_drop map header flag (before it was only available internally).
539 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
540 root 1.133
541 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
542 root 1.119 - bugfix: custom skill settings were not saved by the server.
543     - bugfix: remove did not actually remove items from the inventory, leaving
544 root 1.116 ghost items.
545 root 1.119 - bugfix: properly update items identified on the ground.
546 root 1.120 - bugfix: use localtime_r in the logger thread.
547 root 1.122 - bugfix: player starvation will now give the correct kill reason.
548     - bugfix: archetype reloads could crash the server.
549 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
550 elmex 1.114 player is not logged in.
551 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
552 root 1.117 server startup.
553 root 1.128 - bugfix: fix the door surround check in the random map generator.
554     - (maps) fix heaven quest difficulty progression.
555     - (maps) fix some random map styles.
556     - dropping items a shop is not interested in won't sell them anymore.
557     - rods and horns with a too low maximum charge allow now at least one discharge.
558     - implement kill & death statistics.
559     - random map preparation is no longer synchronous.
560     - rewrite find_style in perl, no longer does synchronous I/O.
561     - improve random map specials placement.
562     - make the killer a real object pointer instead of a string, improved
563     kill reason messages.
564 root 1.117 - take advantage of new aio_close and aio_chmod.
565 root 1.128 - implement archetype::get, object::deep_clone and update callers.
566 root 1.125 - change_abil is much faster.
567 root 1.126 - update the floorbox more often to work around the reverses item order
568     display in clients.
569 root 1.125 - cleaned up object copying by encapsulating it to a single place.
570 root 1.126 - add hints to the invite messages.
571 root 1.127 - rewrote key<->value pair handling.
572 root 1.128 - use an independent random number generator for the random map generator.
573 elmex 1.113
574 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
575 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
576     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
577     - completely automate the weight handling, should fix all weight
578     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
579 root 1.103 - reloading archetypes while a user was in the character creation phase
580     could crash the server.
581 root 1.106 - fix a nontrivial number of cases of code commented similar
582     to "is this really correct?", as many of those cases are now handles
583     automatically by lower level code.
584     - replace many ad-hoc checks for client visibility by object::visible_to,
585     should result in broader applicability of functions using it.
586 root 1.104 - merge items with different arch pointers refering to the same arch
587     (due to archetype reloads).
588 root 1.106 - refactored the object remove/insert functions and most related
589     functions (decrease, split, merge_ob etc.).
590 root 1.105 - make it compile better on freebsd (reported by pippijn).
591 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
592 root 1.108 - fix the longstanding "container stays open" bug.
593 root 1.107 - improved floorbox updating to be incremental and other protocol
594     optimisations.
595     - get rid of update_after_inventory_change and only do update stats
596     for weight once/tick/player at max.
597 root 1.109 - rewrite party commands, use party channel.
598 root 1.103
599 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
600 root 1.97 - properly link against libgthread as that is needed to make the slice
601     allocator thread-safe.
602 root 1.91 - support perls not compiled with 64 bit support (though this is not a
603     recommended configuration) (reported by Samuel Gondouin).
604 root 1.94 - always put godgiven items into the player inventory, never any containers.
605 root 1.92 - (maps, arch) the scorn go club was founded!
606 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
607 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
608     became a real spell-class.
609 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
610     - (arch) considerably strengthened spark shower and destruction.
611     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
612     finally reloadable at runtime.
613     - changed archetype loading algorithm to only require one pass and
614     use delayed resolving of references.
615 root 1.101 - examine command now uses the examine infobox.
616 root 1.102 - implement an "incremental garbage collector" for archetypes.
617 root 1.98 - enable slice allocator again.
618 root 1.96 - implement optional free memory poisoning.
619 root 1.91
620 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
621 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
622 root 1.85 skill.
623 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
624     names (also update all maps to use money instead of coins).
625 root 1.78 - add uuid accessors to perl.
626     - add coin names and archetype accessors to perl.
627 root 1.80 - fix runtime uuid file format to use "." instead of ",".
628 root 1.78 - change perl extensions to not use hardcoded coins and values.
629 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
630     and be more parsimonous of uuid usage by the exact value out on exit.
631 root 1.86 - write log messages in another thread, removing another sync point.
632     - support multi-line log messages in a nicer way.
633 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
634 root 1.81 - fix a minor memleak in the random map generator.
635     - some parts of the random map generator are not coroutine-safe,
636     so only call it "single-threaded".
637     - major cleanup of memory management in random map generator.
638 root 1.87 - slight refactoring of the random map generator, faster too.
639 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
640     bookkeeping bug.
641 root 1.87 - work around "player is on active list" problem by deactivating player
642     after loading.
643 root 1.81 - garbage collect shstr's more evenly and adaptively only when
644     there have in fact been allocations.
645 root 1.82 - fix object::insert to do as documented and insert into the env
646     if necessary.
647     - fix cf::map::unique_maps.
648     - fix nrof overflow check in can_merge_slow.
649     - fix converter code to handle >31 bit values.
650 elmex 1.83 - added support for the player_sold flag
651 root 1.84 - converters no longer accept unpaid items.
652 root 1.88 - canonicalize random map meta files for better unification.
653 root 1.77
654 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
655 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
656     when mlockall has been used.
657 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
658 root 1.72 - use separate thread for ticker timing (and more in the future).
659     this greatly increases timing accuracy and gets rid of an enourmous
660     number of gettimeofday calls.
661 root 1.82 - use a separate thread to signal aio completion, for lower latency.
662 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
663 root 1.71
664 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
665 root 1.68 - rebalanced default experience table to be more exponential
666     and much easier up to level ~40, then moderately harder.
667 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
668 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
669     - do not exit on reload/load errors but properly cleanup.
670 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
671 root 1.66
672 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
673 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
674     (this fixes the jeweler skill).
675 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
676 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
677 root 1.63 - move tombstone to real map if player died due to cave-in (even if
678     it has reset, which is better than putting it on the savebed, also as
679 root 1.321 proof that the player didn't use a savebed).
680 root 1.59
681 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
682 root 1.56 - work around perl bug in configure perl module version check.
683 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
684 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
685 root 1.52 - fix a bug in animate_weapon, causing a crash.
686 root 1.54 - no longer exit when a coroutine throws an exception.
687 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
688 root 1.53 - fix the "<player> is nuts" message.
689 root 1.58 - fix an exception at logout due to the json_coder being gone.
690 root 1.43 - upgrade to EV version 2.0 API.
691 root 1.47 - when players don't apply a savebed correctly but stand above one,
692     do not move or kill them.
693 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
694 root 1.43 - implement generic framework for server-side resource files.
695     - implement resource file update event.
696     - hook experience table update into the framework.
697     - move jeweler.yaml to resources (arch/).
698 root 1.44 - switch from Crossfire to Deliantra perl module.
699     - implement json2json arch filter.
700 root 1.45 - implement widget protocol version 2, support for ui templates.
701 root 1.54 - mapinfo is now handled fully asynchronously.
702 root 1.48 - ext/irc: also log irc messages.
703 root 1.51 - ext/schmorplog: write user stat files asynchronously.
704 root 1.43
705 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
706 elmex 1.41 - limited the number of items that can be picked up and dropped
707 root 1.42 as temporary measurement against bad performance or dropping things
708     (this lead to long freezes and triggered the watchdog).
709 elmex 1.41 - improved the performance of the drop command a bit.
710 root 1.38 - switch from Event to EV for higher performance, easier usage,
711     less bugs...
712 root 1.39 - updated to release version of the gnu affero license.
713 root 1.38
714 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
715 root 1.36 - more thoroughly rename the binaries, contact addresses.
716     - update the copyrights.
717 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
718     crashes.
719 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
720     potentially causing crashes.
721 root 1.35 - assign weapons on user load time, not login-time, avoiding
722     crashes.
723    
724 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
725 root 1.32 - fixed an important bug that caused passwords to be forgotten.
726 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
727     in some of the maps.
728 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
729     which is now trivial to do.
730 root 1.33 - removed all traces of the old (and never working) plug-in interface
731     (70kb code less on amd64).
732 root 1.34 - improve/tune scheduling priorities.
733     - fix some freezing bugs.
734     - fix a memory corruption problem in dynbuf.printf.
735     - use channels for chat and many informational commands.
736     - improved the tutorial.
737     - create missile is now fixed.
738     - race fields must now contain archetypes.
739     - jumping skill now works as advertised.
740 root 1.31
741 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
742 root 1.24 - relicense under the gnu affero license.
743 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
744 root 1.24 - implement server-side framework for generic resources.
745     - use resource framework for server-provided ambient
746     music.
747 root 1.27 - save object owners (players only atm).
748 root 1.24 - replace limited sound api with server-provided sound effects.
749     - new sc (sound control) protocol command.
750     - improve fxix protocol to include types.
751     - exactly fill tcp segments, if possible.
752     - output-rate is now an upper limit, the server will automatically
753     (and quite perfectly) adjust to the network conditions, ensuring
754     low latency even during bulk transfers (music, images, sounds etc.).
755     - implement server-side widgets (i.e. client widgets controlled
756     in the server side). this will allow future expansion without
757     having to upgrade clients.
758     - implement a (artwork) world map with realtime player position
759     tracking.
760     - new and more efficient extcmd (server still supports old extcmd
761     protocol).
762 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
763     calcluation that could be easily exploited by users.
764     - rebalanced diseases to spread more naturally/evenly.
765     - completely asynchronous map loading even for tiled maps.
766 root 1.24 - replace simple messaging protocol with channels carrying metadata
767     (similar to message types, but more directed at the user).
768     - reduce command processing latency by a whopping 120ms by
769     reordering some processing steps inside the server. this directly
770     reduces lag by 120ms.
771     - actually send spell faces to the client.
772 root 1.23 - implement player genders.
773 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
774     otherwise return to savebed and possible kill if the log-out
775     was for too long.
776     - fast socket-dead detection (kick player after 8 seconds without ack).
777     - greatly reduce the cpu time needed to draw maps _again_.
778     - archetypes are now subclasses of objects.
779     - rebalanced shop greed and approval functions to be more realistic
780     (and likely match the actual intention).
781 root 1.23 - implement "crossfire pod" format for messages, with working bold,
782     italic, gender-specific text, paragraphs etc.
783 root 1.24 - implemented hint framework, players can opt to receive hints.
784     - implemented (long) book framework, added some books from the cf wiki.
785 root 1.23 - implement generic message framework that uses xml, utf8 for the client
786     protocol and is capable of transmitting generic meta information.
787 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
788     - replace the nexus by a per-player tutorial map that teaches stuff
789     better than the newbie house.
790 root 1.18 - fix the magicmap colours.
791 root 1.19 - optimise map update even more by removing unneeded code and checks.
792     - decouple map and stats update from pl->ob and use pl->observe instead.
793     - implement observe command.
794 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
795     calls with a simple comparison.
796     - fix a latent crossfire bug that could crash the server because the
797     map refresh did not update the mapspace.
798 root 1.24 - support custom keys for regions and maps, regions are now
799     refcount-managed.
800     - allow worldmap overlays anywhere in the 000..999 range.
801     - new system to acquire time slices for background jobs, to reduce
802     jitter.
803 root 1.27 - semi-persistent object-referencing framework (currently only players
804     supported).
805 root 1.22 - dependency tracking for perl extensions.
806 root 1.24 - new slag-ex extension for cleaning cauldrons.
807     - fix invoke result processing.
808     - there are even less i/o syncpoints in the server now.
809 root 1.29 - added map-tags extension that scans all maps for object tags
810     and records them in the database (not used yet).
811 root 1.28 - metaserver 2 support.
812 root 1.22 - many more bugfixes and minor optimisations.
813 root 1.16
814 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
815 root 1.14 - optimised event invocation (non-wanted events can now be
816     skipped with 4-5 inlined instructions).
817 root 1.12 - complete rewrite of town_portal: it now creates a portal
818     to the "nearest" town only, travel is only possible
819 root 1.13 to the town and back, anybody can use it (also removes
820     one of the remaining syncpoints in the server).
821 root 1.10 - complete rewrite of the range/attack skill slot system:
822     there are now two slots, one for combat, one for ranged
823     attacks.
824     - introduce the concept of a current weapon (either a ranged
825     or a combat weapon/skill/tool) and switch between them as
826     needed.
827     - rewrite bow code so bows get more useful: apply damage,
828     attacktype and other stats to the arrows and treat
829     bows as weapons. also rebalance the missile weapons skill
830     so its damage increases with level.
831     - rewrite the complete player speed logic: weapon_speed now
832     works as documented and there are no unnatural speed boosts.
833 root 1.6 - implement a utility - cfutil - that simplifies arch and map
834     installation, replacing the old collect scripts and
835 root 1.9 simplying deployment by scaling and cutting faces as required.
836     - simplify the map protocol extensively by taking advantage
837     of missing bigfaces, speeding up map generation immensely.
838 root 1.6 - implement inherit keyword allowing archetypes to inherit from
839     other archetypes.
840     - rationalise archetype, region and treasurelist file format
841     into a single file format and make them reloadable asynchronously.
842 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
843     reloadable at runtime.
844 root 1.6 - implement 64x64 faceset support.
845     - implement fxixsx protocol that saves
846     a lot of bandwidth over the old image/face/smooth packets
847 root 1.11 and allows images > packetsize, incremental and background
848     transfers.
849 root 1.6 - implement a bandwidth-saving smoothing protocol that works
850     on a face basis as opposed to a mapspace basis.
851 root 1.7 - the server can now rate-limit image uploads to not exceed
852     a certain (client-configurable) speed while guarenteeing full
853     freedom of movement.
854 root 1.8 - implement new ex command to request item descriptions.
855     - implement new msg command for in-game messages with meta
856     information (using xml).
857 root 1.9 - enforce utf-8 for all text messages.
858 root 1.13 - added micropather (not used yet).
859 root 1.6 - many, many bugfixes.
860 root 1.1
861 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
862 root 1.1 - make coroapi accessible to cf+.
863     - moved map handling logic completely to perl
864     - per player maps are now marked in the map
865 root 1.2 - maps are saved completely differently now,
866     and much more often.
867 root 1.17 - rewrote map header parser and writer, to be much faster.
868 pippijn 1.4 - maps and players are now (in the average case) loaded
869 root 1.2 and saved completely asynchronously, I/O contention will no
870     longer freeze the server.
871 pippijn 1.4 - players and maps can be loaded anytime, without the player
872 root 1.2 being logged in.
873 root 1.1 - automatically generate method interfaces for perl from headers
874     - unbundled freezethaw
875     - mostly rewrote common/map.C
876     - completely rewrite server/swap.C
877     - introduced "runtime", the CCT clock (corrected crossfire time) :)
878     - introduced new keyword for map files: file_format_version (integer, server version: 0)
879     - better message for apply failures due to applymode
880     - removed most all of the weather code
881     - unified logging to stderr and file
882     - too many minor changes to document