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Revision: 1.466
Committed: Tue Oct 27 01:38:39 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.465: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.454 TODO: warrior_1 looks broken
5 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
6 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
7 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
8     dm instead.
9 root 1.456 - (maps) add town portal to celvear.
10 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
11     - (maps) define a new whalingoutpost region.
12 root 1.460 - properly close client-side dialogue when the player is teleported away.
13 root 1.459 - map-tags did not properly close it's database tables or wait
14     for a quiescent state, causing memory corruption on reload.
15 root 1.454 - support "stat.xyz" accessor in match expressions.
16 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
17 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
18     fixes long answers from npc dialogue).
19 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
20 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
21     and to not add a "put your code here" force needlessly.
22 root 1.463 - (arch) fix or improve many plurals.
23 root 1.465 - markers do no longer add a force if the slaying field is unset.
24 root 1.466 - sped up search-items implementation, but it's still horrible.
25 root 1.452
26 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
27 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
28 root 1.451 - fix a memory buffer overflow in the book code.
29 root 1.429 - add @check, @find npc dialogue commands.
30     - (maps) add a number of town interiors.
31 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
32 root 1.451 - (maps) add celvear area from cfextended.
33 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
34     - (server,maps) fix bug causing some library books not to be chained down,
35     cause Scorn/Navar libraries not to have inscribable books.
36 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
37 sf-marcmagus 1.433 inappropriate item power.
38 root 1.448 - (maps) fix intwell balancing issue.
39 root 1.437 - improve the look of generated books.
40 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
41     - fix bug where players could bypass no_drop by putting items in containers.
42 root 1.430 - consecutive commands arriving at the same time in the server would be
43     corrupted if the length was >255.
44 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
45 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
46     and perl.
47 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
48     functionality (and more) inside the same object using the match expressions.
49     - create simpler match expression compiles in many common cases.
50 root 1.439 - reduce object size by removing obsolete "seen_by" member.
51 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
52     of the new dynbuf::splice function (which gave an unexpected net win
53     in code size...).
54 root 1.442 - the server will no longer complain (and subtly fail) when an object
55     being removed from a map causes another object to get removed.
56 root 1.441 - banish strncpy from the server, speed up and simplify sending item
57     descriptions to the client considerably.
58 root 1.442 - add new "in head" set modifier for matches.
59     - new BLOCKED_MOVE event added.
60     - mapscript archetype now has activate_on_xxx true by default, as similar
61     connected elements.
62 root 1.448 - (maps) imported all styles from cfextended except
63 root 1.444 floorstyles/land_plots and monsterstyles.
64 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
65 root 1.446 - don't crash when treasure lists are empty / supply new empty
66     treasurelist for randomitems when none can be found.
67     - implement cf::map::static_maps and use it in map-tags.ext.
68 root 1.449 - fix a bug in map-tag scanning when moving tags.
69 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
70     for a reaction.
71 root 1.447 - implement new "loadall" map loading command, purely for debugging.
72 root 1.429
73 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
74 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
75     but not horns (to make them more useful for content-creators).
76 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
77     2) it skipped spell effects and 3) it didn't handle the case where
78     and object was destroyed while iterating over it correctly. all this
79     allowed players to sometimes walk onto spaces they should not be able to
80     walk on.
81 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
82 root 1.399 - examining an object now dumps the serialised object form when the user
83 root 1.404 is a wizard (wizlook).
84 root 1.421 - altars no longer accept unpaid items.
85 root 1.411 - party spells didn't work all that well.
86 root 1.424 - added complex object matching framework (cf::match), and make altars
87     and pedestals use it.
88 root 1.425 - identified skill-tools show what skill they grant.
89 root 1.399 - display the duration of change_ability spells when examining them
90     (missing: protection spells, but they are a hack...).
91 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
92     adding more variety to the different mushrooms.
93 root 1.398 - fix a minor cfpod formatting bug.
94 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
95     the hintmode setting on the settings page.
96 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
97 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
98 root 1.399 - enable the object loader to also dump archetypes.
99 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
100 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
101 root 1.402 - force the initial face when loading an object that is time-animated
102     or a monster, so it does not have to be specified anymore.
103 root 1.403 - fix a bug where recasting an ability changing spell could shorten
104     its remaining duration.
105 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
106 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
107 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
108     up splay operations as well.
109 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
110 root 1.412 - implement introspection data for C++ classes (%REFLECT).
111 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
112 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
113 root 1.419 - fix transmutation alchemy.
114 root 1.424 - speed up many frequently-invoked C->perl callbacks.
115 root 1.419 - added complex object matching framework, to be used in altars and the like.
116 root 1.426 - switch to YAML::XS from YAML.
117 root 1.396
118 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
119 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
120     that ultimately was not helpful to catch it :)
121 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
122     all callers to use either one or the other, as appropriate. This
123     fixes the (rather fragile) light spell, maybe others.
124     - fixed an overflow and exploit in the bank/payment code.
125     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
126 elmex 1.384 to explain the skill a bit more.
127 root 1.389 - removed a buggy check for zero attacktype. So that we might find
128 elmex 1.388 the real bugs in the archs/maps/objects.
129 elmex 1.394 - Fixed enabling torches with lighters.
130 elmex 1.387 - (maps) Added Heaven Town region.
131     - (arch+maps) Fixed & normalized warriors on map
132     /quests/peterm/CTower/Barracks.
133 root 1.392 - fix the light spell (and possibly diseases and other lights).
134 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
135 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
136     a long time ago, and similar cases are still to be found in the maps.
137     - make the socket_timeout configurable in the code (but not yet for users).
138 root 1.393 - earth wall health bar is now correct.
139 elmex 1.384
140 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
141 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
142     freeze with IO::AIO anymore due this change.
143 root 1.364 - avoid a crash when a player tries to apply a lighter.
144 root 1.376 - allow a spell argument for dimension door.
145 root 1.362 - move shop item listing and some otherstuff into the info tab.
146 root 1.360 - avoid crashes when non-players cast party spells.
147 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
148 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
149     - small improvement of the number of potions in shops
150     (by Job Vranish).
151     - added a few party spells (by Job Vranish).
152 root 1.362 - use a common message dynbuf.
153 root 1.364 - destroying tear down objects will now use the full hp range
154     for animation and will only destroy/lastframe when hp < 0.
155     - allow monsters to use earth to dust.
156     - use manhattan distance for get_rangevector_from_mapcoord, just as
157     in get_rangevector.
158     - los updates now correctly take tiled maps into account.
159     - do los updates even on maps without darkness.
160 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
161 root 1.375 - upgrade to IO::AIO 3.21.
162 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
163 elmex 1.373 - properly catching exceptions from callback in irc.ext.
164 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
165 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
166 elmex 1.368 - (arch) added hint about usage to Slag Ex.
167 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
168     like the rest.
169 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
170 root 1.378 - (arch+maps) added rate limited converter and adjusted
171     /elmex/mana_fountain.
172     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
173     - reduce size of casting_time, move_status, attack_movement,
174     last_heal and last_sp slots, squeezing some more space out of struct
175 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
176     anywhere.
177 root 1.358
178 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
179     - fixed bug in alchemy, where finding the right object for enhancements
180     didn't work.
181 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
182     effects (w.r.t. put_more) per mapspace, to give the server a chance
183     to survive a hundred deathsheads.
184 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
185     disastrous bug of unfortunately unknown proportions...
186 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
187 root 1.343 - use gender-neutral place descriptions for invite.
188 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
189     Thanks go to Lisa Larsen!
190 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
191     anymore).
192 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
193 root 1.345 - use better dependency tracking for include/keyword.h.
194 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
195     so it is possible to invite somebody out of some stck-till-death traps,
196 root 1.346 or simply to commit suicide.
197 root 1.352 - replace the "ignoring delayed commands" message by something more useful
198     (cf. cunning gnome freezeing issue).
199 elmex 1.349 - various fixes for weapon improvements.
200 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
201 root 1.353 - support T and G sequences in cfpod.
202 root 1.343
203 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
204 root 1.339 - convert me command from per-map to chat, which makes more sense, also
205     document it.
206 elmex 1.336 - more than one spellbooks of same class can now be given
207     in class selection.
208 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
209     spell rebalancements.
210 elmex 1.338 - the IRC gateway filters IRC colors now.
211 elmex 1.336
212 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
213 root 1.331 - (arch) fix quiver of Holding Bolts.
214 root 1.332 - applying unpaid items will now examine them.
215 root 1.330 - add "What" column to body command, showing items in that slot.
216 elmex 1.329 - redesigned and rebalanced lamps and torches.
217 root 1.330 - add "..." to item names that have been shortened.
218     - fixed "assign" function that squeezes strings into fixed length.
219 elmex 1.333 - add cursed effect to lamps and (some) torches.
220 elmex 1.334 - fixed bad assigned crafting skills and their tools.
221 root 1.312
222 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
223 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
224 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
225 root 1.312 - make monster smell logic dependent on their wisdom stat.
226 root 1.324 - put the death reason into a separate tab.
227     - converted "connected" slot to string, cleanly got rid of some ugly
228     hacks such as the path_attuned hack.
229 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
230     - replace one-at-a-time hash by faster than smaller FNV-1a hash
231     when hashing strings.
232 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
233 elmex 1.320 whether the right cauldron is used.
234 root 1.313 - considerably optimise shared string implementation by
235 root 1.316 making its null value a compiletime constant.
236 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
237     as well as using shstr_cmp to pass shared stringsa round efficiently,
238     for lots of code size savings.
239 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
240     they are sleeping: generators now check for the sleeping flag.
241 root 1.318 - tell gcc not to excessively inline some perl interface functions.
242 root 1.322 - remove marking rune length limit.
243 root 1.323 - fix formatting of cfpod when a verbatim block was following
244     a single newline.
245     - move resistances, statistics and showpets command output into tabs.
246 root 1.326 - implement map scripts that can replace the boulder logic without
247     having to write extensions.
248 root 1.310
249 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
250 root 1.302 - fix a longstanding bug that teared multipart monsters
251     at map boundaries apart.
252 root 1.292 - temporarily make permanently invisible player visible when
253     he/she makes noise.
254 root 1.284 - fix being able to see through walls a bit.
255 root 1.303 - improve look at output.
256 root 1.285 - completely replaced the line of sight algorithm with a variant
257     of spiral fov capable of visibility grades and arbitrary
258     shadow angles, that uses less memory and less code.
259     - the new los code supports arbitrary map rectangles and loosens
260 root 1.310 other restrictions of the old code, supporting further optimisations.
261     - update los if blocksview-objects are inserted in a map, not just when
262 root 1.287 removed (e.g. for summon fog).
263 root 1.303 - permanent invisibility doesn't make immune against making noise:
264     implement a noise system that allows monsters to locate the player
265     when he/she makes noise.
266     - implement a primitive smell system that monsters can use to track
267     players.
268 elmex 1.288 - create bomb now also works when casted by door traps.
269 elmex 1.290 - (arch) new torch graphics.
270 root 1.289 - (maps) considerably soften the subway spider.
271 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
272     the guards from being killed by players.
273 root 1.310 - (maps) lots of tweaks in and around scorn.
274     - (maps) use special non-blocksview jungle, mountain and
275     darkforest freely on the worldmap, to get gradual sight obstacles
276     instead of total blackout in those areas.
277 root 1.289 - no maximum darkness for outdoor maps anymore.
278 root 1.291 - add more hints, fix some messages.
279 root 1.292 - fix a bug: firing rods should tell you something about them.
280     - make light additive even within players.
281 root 1.293 - darken xrays effect a bit.
282     - improve handling of los changes when inserting or removing
283     objects, not perfect yet.
284     - make map darkness signed (formerly unsigned) to allow
285 root 1.294 ambient lighting and centrally manage darkness as an offset.
286     - revamped, fixed and documented the server calendrics, also
287     tell users the current time and data, to improve awareness.
288     - implement proper wizlook flag and handling of wizlook, instead
289     of dumbly just clearing los once.
290 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
291     and has a smaller runtime variance.
292 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
293     making them actually useful.
294     - see_in_dark now increases the viewing radius by 3.
295 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
296     speedup, as well as in many other places.
297 root 1.299 - remove support for extended map infos - these are not used
298     by the deliantra client and removing them gives us a 10% speedup
299     when sending map changes.
300 root 1.300 - remove most gcfclient and other client bug workarounds, as well
301     as now obsolete protocol versions, simplying the code.
302 root 1.301 - optimise and simplify generation of random numbers.
303 root 1.303 - correctly provide a non-zero default density for materials, to
304     avoid crashes, fix other bugs in the material handling code.
305     - fix volume calculations.
306     - fix cfpod parsing when multiple verbatim blocks were separated by
307     newlines.
308 root 1.305 - increase monster detection radius from wis/5 to wis/3.
309 root 1.306 - remove old pickup modes.
310     - remove obsolete disarm and search commands (search wasn't working
311     anyways).
312 root 1.308 - fix a crash when an npc applied a sign.
313 root 1.284
314 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
315 root 1.283 - this release is assumed to be very stable.
316     - (maps) radically redesigned and improved tutorial.
317 root 1.280 - directional casting no longer immediately removes the invisible effect.
318 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
319 root 1.272 - fix overflow in lighting calculations.
320     - negative glow radii can no longer cause total darkness.
321 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
322     only maximally-lit ones.
323 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
324     - swashbucklers got the oratory skill now.
325 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
326 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
327 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
328 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
329     (which was probably broken, too).
330 root 1.281 - support negative glow radii during daytime, too.
331     - use circular, not rectangular, viewing area.
332     - use minimum viewing distance of 2 in outdoor maps.
333     - negative glow is stronger than viewing area or lamps.
334 root 1.283 - (arch) new darkness spell face.
335 root 1.272
336 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
337     - (maps) completely redesigned scorn.
338 root 1.269 - "cast light" now works on oneself.
339 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
340     negative glow radii again (they were totally broken before).
341 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
342 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
343 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
344 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
345 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
346     back to the player.
347 root 1.251 - attuned/repell and spell base level system reworked.
348 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
349 root 1.247 be less erratic now.
350 root 1.248 - refuse to write the uuid file if the uuid is zero
351     (to avoid writing it in early crashes).
352 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
353     - speed up emergency_save by not syncing every file separately.
354     - no longer reattach perl to every object on reload, it's slow, and no longer
355     necessary since we don't nuke stashes anymore.
356     - do not bootstrap perl from the commandline args, use separate eval for
357     better error reporting.
358 root 1.259 - fix a crash when pushing cone spells met ice attacks.
359 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
360 root 1.255 - speed up map refresh in server a bit.
361 elmex 1.258 - refactored drop code and fixed some programming errors in it.
362 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
363 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
364 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
365     as the current weight of the inventory.
366 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
367     dragonfire has been introduced for the non-dragon players.
368 root 1.265 - remove unused "tooltype", "start_holding" object slots.
369     - change "weapontype" object slot to uint8.
370     - convert "hide" object slot into flag.
371     - reorder object members for better locality of reference and codesize
372     decrease.
373 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
374 root 1.267 - fix a crash when no skill could be found when killing amonster.
375 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
376     every completed aio operation.
377 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
378     and update mapspaces if necessary.
379 root 1.246
380 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
381 root 1.241 - removed all command line parsing, only env variables are supported
382     anymore.
383 root 1.239 - region-specific monsters will now once more be on the worldmap.
384 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
385 root 1.225 would grow out of bounds.
386 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
387 root 1.222 - fixed a double-escaping bug in the pod-parser.
388     - rewrote the cfpod parser in C++.
389     - hintmode moved to C++, players need to re-set their hintmode if
390     they dislike "show".
391 root 1.231 - fix RIP inscription.
392 root 1.239 - bump login name length from 18 to 20 char max.
393 root 1.231 - correctly support gender in emotes.
394     - correctly support gender in the death messages.
395     - correctly generate death messages for players only when they really die,
396     with increased information.
397 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
398     and data corruption (but apparently was never triggered).
399 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
400 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
401     data corruption bug.
402 root 1.223 - tweak coredumping/monitoring a bit.
403 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
404 root 1.227 - do not crash in the loader when an inventory object could not be loaded
405     (from a corrupted file).
406 root 1.241 - redid skills command to send output to proper channel.
407 root 1.233 - object->map is no longer refcounting.
408 root 1.228 - add FLAG_DEBUG for internal debugging.
409 root 1.231 - add NDI_VERBATIM flag to send_msg.
410 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
411 root 1.240 - player->exists is no longer a sync_job.
412 root 1.233 - split login.ext's player scheduler into
413     it's own player-scheduler.ext extension.
414 root 1.222
415 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
416 root 1.212 - require perl 5.10.
417 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
418 root 1.204 - swap player and observed count's on the map when observing.
419 root 1.205 - add (mostly untested) mapspace perl class and accessors.
420 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
421 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
422     could be found.
423 root 1.208 - pits now have a configurable "random spread" range and default
424 root 1.213 to a radius of two now.
425 root 1.212 - rewrite pay_player_arch.
426     - use a more stable perl_reload implementation.
427     - do not use Symbol::delete_package (causes crashes after perl-reload),
428     use our own, safer, clear_package instead.
429     - when asynchronously dumping core, close all file handles to allow
430     the server to restart concurrently.
431 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
432     sequences, without double-encoding. it should be faster, too.
433     - the above fixes wrong display of help tetx and many other issues.
434 root 1.216 - use lzf and frag packets for large messages for clients supporting them
435 root 1.218 (0.9976+), use it for long books and other messages.
436 root 1.210 - eradicate listen command and corresponding code.
437 root 1.211 - eradicate logs command.
438 root 1.218 - let the client log into the server log, used for crash backtraces.
439 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
440     old style spell objects with the spell magic bullet.
441 root 1.220 - (arch) fixed skill less rods in the archetypes
442 root 1.204
443 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
444 elmex 1.197 - made jeweler workbench larger and some other minor map
445     changes in jeweler town.
446 root 1.196 - fixed wrong item handling in jeweler skill code.
447 root 1.198 - (arch) use a special "key_random_map" for random map keys
448     that are used up.
449 root 1.199 - fix a crash when the player who was observed has logged out long
450     enough for his region/map to be gone.
451 root 1.200 - port to g++-4.3's incompatible tr1 changes.
452 root 1.201 - add some missing dependencies.
453 root 1.203 - log to /var/log/deliantra/ by default.
454     - hack observe code to enable smooth movmenet when observing.
455 elmex 1.195
456 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
457 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
458 root 1.179 - correctly move gsay to the party channel.
459 root 1.178 - fix a crash when animate weapon was used in some areas.
460 elmex 1.177 - fixed unnecessary identification of by converters created objects.
461 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
462     with NPCs.
463 elmex 1.175 - (arch) dragon scales got proper type now
464 root 1.193 - object::decrease would sometimes cause container weights to
465     be wrong, this has been fixed.
466 root 1.194 - do not send time updates for newly-seen items.
467 root 1.185 - thawing an icecube will once more drop its contents to the ground.
468 root 1.183 - fix cone spells etc. going through walls sometimes.
469 root 1.186 - fix a weight update bug that sometimes left containers
470     with wrong weights.
471 root 1.194 - added auto_apply event and extension for shop tiles.
472 root 1.172 - work around get_map_flags invoking perl and switching the stack.
473     - make sure the map is loaded when using a town portal return.
474 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
475     where healing spells didn't cost any grace.
476 root 1.173 - fix starvation kill reason.
477 root 1.174 - fix pk killer name message.
478 root 1.189 - don't let people apply signs with @match.
479 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
480     what seems to be the biggets memleak in the server).
481 elmex 1.171
482 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
483 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
484     - use anyevent to manage listen ports (this enables IPv6 support).
485 root 1.167 - server supports ipv6 client connections now.
486 root 1.168 - use newly-available Coro::AnyEvent.
487 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
488     to let it handle AIO requests.
489 root 1.167
490 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
491 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
492     processing considerably (especially in the client) and reduces data transfers
493     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
494 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
495     - (map) fixed npc dialogue in pup_land/s_f/special.
496     - bugfix: fix a crash when a player casts a swarm spell and then logs out
497     (swarm spells now stay in the player's inventory).
498 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
499 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
500     archetype *archname* (chairs of different facings were merged).
501     - bugfix: fix a potential crash issue in find_object_name (not used
502     normally).
503 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
504     (destruction, magic missile etc.).
505 root 1.163 - swarm spells without a direction now use various spiral patterns
506     instead of being fully random.
507 root 1.158 - update AnyEvent API to 3.4 and above.
508 root 1.156
509 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
510 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
511 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
512 root 1.152 - bugfix: the jumping skill now gives experience for jumping
513     and for attacking monsters. it also takes about one second to do a jump.
514 root 1.138 - bugfix: players couldn't starve in 2.53 :(
515 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
516 root 1.152 - bugfix: spell effects like word of recall are removed on death.
517 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
518     were created outside a map.
519 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
520     (fixed by reversing the logic).
521 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
522 root 1.153 - bugfix: the random map generator no longer leaks key objects.
523 root 1.154 - bugfix: support random maps >127x127.
524 root 1.152 - (maps) fixed the death certificate system in nimbus.
525 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
526 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
527 root 1.147 - (arch) give ball lightning a real name.
528 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
529 root 1.155 - support cfpod in ex replies (client item tooltips).
530 root 1.143 - unapply item in range slow when readying a spell.
531 root 1.148 - bugfix: account for rounding errors in weight updates.
532 root 1.139 - remove synchronous mkdir in chargen_race_done.
533     - fix per-race starting maps.
534 root 1.142 - check hiscore on suicide and quit as well.
535 root 1.138 - tell players when they are starving.
536 root 1.133 - get rid of costly object_from_name conversion for altar effects.
537     - fix map difficulty calculation for generators.
538 root 1.146 - slightly more intelligent handling of "is_animated" flag.
539 root 1.149 - support no_drop map header flag (before it was only available internally).
540 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
541 root 1.133
542 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
543 root 1.119 - bugfix: custom skill settings were not saved by the server.
544     - bugfix: remove did not actually remove items from the inventory, leaving
545 root 1.116 ghost items.
546 root 1.119 - bugfix: properly update items identified on the ground.
547 root 1.120 - bugfix: use localtime_r in the logger thread.
548 root 1.122 - bugfix: player starvation will now give the correct kill reason.
549     - bugfix: archetype reloads could crash the server.
550 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
551 elmex 1.114 player is not logged in.
552 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
553 root 1.117 server startup.
554 root 1.128 - bugfix: fix the door surround check in the random map generator.
555     - (maps) fix heaven quest difficulty progression.
556     - (maps) fix some random map styles.
557     - dropping items a shop is not interested in won't sell them anymore.
558     - rods and horns with a too low maximum charge allow now at least one discharge.
559     - implement kill & death statistics.
560     - random map preparation is no longer synchronous.
561     - rewrite find_style in perl, no longer does synchronous I/O.
562     - improve random map specials placement.
563     - make the killer a real object pointer instead of a string, improved
564     kill reason messages.
565 root 1.117 - take advantage of new aio_close and aio_chmod.
566 root 1.128 - implement archetype::get, object::deep_clone and update callers.
567 root 1.125 - change_abil is much faster.
568 root 1.126 - update the floorbox more often to work around the reverses item order
569     display in clients.
570 root 1.125 - cleaned up object copying by encapsulating it to a single place.
571 root 1.126 - add hints to the invite messages.
572 root 1.127 - rewrote key<->value pair handling.
573 root 1.128 - use an independent random number generator for the random map generator.
574 elmex 1.113
575 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
576 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
577     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
578     - completely automate the weight handling, should fix all weight
579     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
580 root 1.103 - reloading archetypes while a user was in the character creation phase
581     could crash the server.
582 root 1.106 - fix a nontrivial number of cases of code commented similar
583     to "is this really correct?", as many of those cases are now handles
584     automatically by lower level code.
585     - replace many ad-hoc checks for client visibility by object::visible_to,
586     should result in broader applicability of functions using it.
587 root 1.104 - merge items with different arch pointers refering to the same arch
588     (due to archetype reloads).
589 root 1.106 - refactored the object remove/insert functions and most related
590     functions (decrease, split, merge_ob etc.).
591 root 1.105 - make it compile better on freebsd (reported by pippijn).
592 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
593 root 1.108 - fix the longstanding "container stays open" bug.
594 root 1.107 - improved floorbox updating to be incremental and other protocol
595     optimisations.
596     - get rid of update_after_inventory_change and only do update stats
597     for weight once/tick/player at max.
598 root 1.109 - rewrite party commands, use party channel.
599 root 1.103
600 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
601 root 1.97 - properly link against libgthread as that is needed to make the slice
602     allocator thread-safe.
603 root 1.91 - support perls not compiled with 64 bit support (though this is not a
604     recommended configuration) (reported by Samuel Gondouin).
605 root 1.94 - always put godgiven items into the player inventory, never any containers.
606 root 1.92 - (maps, arch) the scorn go club was founded!
607 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
608 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
609     became a real spell-class.
610 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
611     - (arch) considerably strengthened spark shower and destruction.
612     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
613     finally reloadable at runtime.
614     - changed archetype loading algorithm to only require one pass and
615     use delayed resolving of references.
616 root 1.101 - examine command now uses the examine infobox.
617 root 1.102 - implement an "incremental garbage collector" for archetypes.
618 root 1.98 - enable slice allocator again.
619 root 1.96 - implement optional free memory poisoning.
620 root 1.91
621 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
622 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
623 root 1.85 skill.
624 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
625     names (also update all maps to use money instead of coins).
626 root 1.78 - add uuid accessors to perl.
627     - add coin names and archetype accessors to perl.
628 root 1.80 - fix runtime uuid file format to use "." instead of ",".
629 root 1.78 - change perl extensions to not use hardcoded coins and values.
630 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
631     and be more parsimonous of uuid usage by the exact value out on exit.
632 root 1.86 - write log messages in another thread, removing another sync point.
633     - support multi-line log messages in a nicer way.
634 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
635 root 1.81 - fix a minor memleak in the random map generator.
636     - some parts of the random map generator are not coroutine-safe,
637     so only call it "single-threaded".
638     - major cleanup of memory management in random map generator.
639 root 1.87 - slight refactoring of the random map generator, faster too.
640 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
641     bookkeeping bug.
642 root 1.87 - work around "player is on active list" problem by deactivating player
643     after loading.
644 root 1.81 - garbage collect shstr's more evenly and adaptively only when
645     there have in fact been allocations.
646 root 1.82 - fix object::insert to do as documented and insert into the env
647     if necessary.
648     - fix cf::map::unique_maps.
649     - fix nrof overflow check in can_merge_slow.
650     - fix converter code to handle >31 bit values.
651 elmex 1.83 - added support for the player_sold flag
652 root 1.84 - converters no longer accept unpaid items.
653 root 1.88 - canonicalize random map meta files for better unification.
654 root 1.77
655 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
656 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
657     when mlockall has been used.
658 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
659 root 1.72 - use separate thread for ticker timing (and more in the future).
660     this greatly increases timing accuracy and gets rid of an enourmous
661     number of gettimeofday calls.
662 root 1.82 - use a separate thread to signal aio completion, for lower latency.
663 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
664 root 1.71
665 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
666 root 1.68 - rebalanced default experience table to be more exponential
667     and much easier up to level ~40, then moderately harder.
668 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
669 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
670     - do not exit on reload/load errors but properly cleanup.
671 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
672 root 1.66
673 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
674 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
675     (this fixes the jeweler skill).
676 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
677 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
678 root 1.63 - move tombstone to real map if player died due to cave-in (even if
679     it has reset, which is better than putting it on the savebed, also as
680 root 1.321 proof that the player didn't use a savebed).
681 root 1.59
682 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
683 root 1.56 - work around perl bug in configure perl module version check.
684 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
685 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
686 root 1.52 - fix a bug in animate_weapon, causing a crash.
687 root 1.54 - no longer exit when a coroutine throws an exception.
688 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
689 root 1.53 - fix the "<player> is nuts" message.
690 root 1.58 - fix an exception at logout due to the json_coder being gone.
691 root 1.43 - upgrade to EV version 2.0 API.
692 root 1.47 - when players don't apply a savebed correctly but stand above one,
693     do not move or kill them.
694 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
695 root 1.43 - implement generic framework for server-side resource files.
696     - implement resource file update event.
697     - hook experience table update into the framework.
698     - move jeweler.yaml to resources (arch/).
699 root 1.44 - switch from Crossfire to Deliantra perl module.
700     - implement json2json arch filter.
701 root 1.45 - implement widget protocol version 2, support for ui templates.
702 root 1.54 - mapinfo is now handled fully asynchronously.
703 root 1.48 - ext/irc: also log irc messages.
704 root 1.51 - ext/schmorplog: write user stat files asynchronously.
705 root 1.43
706 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
707 elmex 1.41 - limited the number of items that can be picked up and dropped
708 root 1.42 as temporary measurement against bad performance or dropping things
709     (this lead to long freezes and triggered the watchdog).
710 elmex 1.41 - improved the performance of the drop command a bit.
711 root 1.38 - switch from Event to EV for higher performance, easier usage,
712     less bugs...
713 root 1.39 - updated to release version of the gnu affero license.
714 root 1.38
715 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
716 root 1.36 - more thoroughly rename the binaries, contact addresses.
717     - update the copyrights.
718 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
719     crashes.
720 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
721     potentially causing crashes.
722 root 1.35 - assign weapons on user load time, not login-time, avoiding
723     crashes.
724    
725 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
726 root 1.32 - fixed an important bug that caused passwords to be forgotten.
727 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
728     in some of the maps.
729 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
730     which is now trivial to do.
731 root 1.33 - removed all traces of the old (and never working) plug-in interface
732     (70kb code less on amd64).
733 root 1.34 - improve/tune scheduling priorities.
734     - fix some freezing bugs.
735     - fix a memory corruption problem in dynbuf.printf.
736     - use channels for chat and many informational commands.
737     - improved the tutorial.
738     - create missile is now fixed.
739     - race fields must now contain archetypes.
740     - jumping skill now works as advertised.
741 root 1.31
742 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
743 root 1.24 - relicense under the gnu affero license.
744 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
745 root 1.24 - implement server-side framework for generic resources.
746     - use resource framework for server-provided ambient
747     music.
748 root 1.27 - save object owners (players only atm).
749 root 1.24 - replace limited sound api with server-provided sound effects.
750     - new sc (sound control) protocol command.
751     - improve fxix protocol to include types.
752     - exactly fill tcp segments, if possible.
753     - output-rate is now an upper limit, the server will automatically
754     (and quite perfectly) adjust to the network conditions, ensuring
755     low latency even during bulk transfers (music, images, sounds etc.).
756     - implement server-side widgets (i.e. client widgets controlled
757     in the server side). this will allow future expansion without
758     having to upgrade clients.
759     - implement a (artwork) world map with realtime player position
760     tracking.
761     - new and more efficient extcmd (server still supports old extcmd
762     protocol).
763 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
764     calcluation that could be easily exploited by users.
765     - rebalanced diseases to spread more naturally/evenly.
766     - completely asynchronous map loading even for tiled maps.
767 root 1.24 - replace simple messaging protocol with channels carrying metadata
768     (similar to message types, but more directed at the user).
769     - reduce command processing latency by a whopping 120ms by
770     reordering some processing steps inside the server. this directly
771     reduces lag by 120ms.
772     - actually send spell faces to the client.
773 root 1.23 - implement player genders.
774 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
775     otherwise return to savebed and possible kill if the log-out
776     was for too long.
777     - fast socket-dead detection (kick player after 8 seconds without ack).
778     - greatly reduce the cpu time needed to draw maps _again_.
779     - archetypes are now subclasses of objects.
780     - rebalanced shop greed and approval functions to be more realistic
781     (and likely match the actual intention).
782 root 1.23 - implement "crossfire pod" format for messages, with working bold,
783     italic, gender-specific text, paragraphs etc.
784 root 1.24 - implemented hint framework, players can opt to receive hints.
785     - implemented (long) book framework, added some books from the cf wiki.
786 root 1.23 - implement generic message framework that uses xml, utf8 for the client
787     protocol and is capable of transmitting generic meta information.
788 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
789     - replace the nexus by a per-player tutorial map that teaches stuff
790     better than the newbie house.
791 root 1.18 - fix the magicmap colours.
792 root 1.19 - optimise map update even more by removing unneeded code and checks.
793     - decouple map and stats update from pl->ob and use pl->observe instead.
794     - implement observe command.
795 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
796     calls with a simple comparison.
797     - fix a latent crossfire bug that could crash the server because the
798     map refresh did not update the mapspace.
799 root 1.24 - support custom keys for regions and maps, regions are now
800     refcount-managed.
801     - allow worldmap overlays anywhere in the 000..999 range.
802     - new system to acquire time slices for background jobs, to reduce
803     jitter.
804 root 1.27 - semi-persistent object-referencing framework (currently only players
805     supported).
806 root 1.22 - dependency tracking for perl extensions.
807 root 1.24 - new slag-ex extension for cleaning cauldrons.
808     - fix invoke result processing.
809     - there are even less i/o syncpoints in the server now.
810 root 1.29 - added map-tags extension that scans all maps for object tags
811     and records them in the database (not used yet).
812 root 1.28 - metaserver 2 support.
813 root 1.22 - many more bugfixes and minor optimisations.
814 root 1.16
815 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
816 root 1.14 - optimised event invocation (non-wanted events can now be
817     skipped with 4-5 inlined instructions).
818 root 1.12 - complete rewrite of town_portal: it now creates a portal
819     to the "nearest" town only, travel is only possible
820 root 1.13 to the town and back, anybody can use it (also removes
821     one of the remaining syncpoints in the server).
822 root 1.10 - complete rewrite of the range/attack skill slot system:
823     there are now two slots, one for combat, one for ranged
824     attacks.
825     - introduce the concept of a current weapon (either a ranged
826     or a combat weapon/skill/tool) and switch between them as
827     needed.
828     - rewrite bow code so bows get more useful: apply damage,
829     attacktype and other stats to the arrows and treat
830     bows as weapons. also rebalance the missile weapons skill
831     so its damage increases with level.
832     - rewrite the complete player speed logic: weapon_speed now
833     works as documented and there are no unnatural speed boosts.
834 root 1.6 - implement a utility - cfutil - that simplifies arch and map
835     installation, replacing the old collect scripts and
836 root 1.9 simplying deployment by scaling and cutting faces as required.
837     - simplify the map protocol extensively by taking advantage
838     of missing bigfaces, speeding up map generation immensely.
839 root 1.6 - implement inherit keyword allowing archetypes to inherit from
840     other archetypes.
841     - rationalise archetype, region and treasurelist file format
842     into a single file format and make them reloadable asynchronously.
843 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
844     reloadable at runtime.
845 root 1.6 - implement 64x64 faceset support.
846     - implement fxixsx protocol that saves
847     a lot of bandwidth over the old image/face/smooth packets
848 root 1.11 and allows images > packetsize, incremental and background
849     transfers.
850 root 1.6 - implement a bandwidth-saving smoothing protocol that works
851     on a face basis as opposed to a mapspace basis.
852 root 1.7 - the server can now rate-limit image uploads to not exceed
853     a certain (client-configurable) speed while guarenteeing full
854     freedom of movement.
855 root 1.8 - implement new ex command to request item descriptions.
856     - implement new msg command for in-game messages with meta
857     information (using xml).
858 root 1.9 - enforce utf-8 for all text messages.
859 root 1.13 - added micropather (not used yet).
860 root 1.6 - many, many bugfixes.
861 root 1.1
862 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
863 root 1.1 - make coroapi accessible to cf+.
864     - moved map handling logic completely to perl
865     - per player maps are now marked in the map
866 root 1.2 - maps are saved completely differently now,
867     and much more often.
868 root 1.17 - rewrote map header parser and writer, to be much faster.
869 pippijn 1.4 - maps and players are now (in the average case) loaded
870 root 1.2 and saved completely asynchronously, I/O contention will no
871     longer freeze the server.
872 pippijn 1.4 - players and maps can be loaded anytime, without the player
873 root 1.2 being logged in.
874 root 1.1 - automatically generate method interfaces for perl from headers
875     - unbundled freezethaw
876     - mostly rewrote common/map.C
877     - completely rewrite server/swap.C
878     - introduced "runtime", the CCT clock (corrected crossfire time) :)
879     - introduced new keyword for map files: file_format_version (integer, server version: 0)
880     - better message for apply failures due to applymode
881     - removed most all of the weather code
882     - unified logging to stderr and file
883     - too many minor changes to document