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Revision: 1.467
Committed: Wed Oct 28 11:07:55 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.466: +3 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.454 TODO: warrior_1 looks broken
5 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
6 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
7 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
8     dm instead.
9 root 1.456 - (maps) add town portal to celvear.
10 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
11     - (maps) define a new whalingoutpost region.
12 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
13     and most archetypes that go with them (without stoning and swallow effects),
14     casino tokens and stock certificates are also missing.
15 root 1.460 - properly close client-side dialogue when the player is teleported away.
16 root 1.459 - map-tags did not properly close it's database tables or wait
17     for a quiescent state, causing memory corruption on reload.
18 root 1.454 - support "stat.xyz" accessor in match expressions.
19 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
20 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
21     fixes long answers from npc dialogue).
22 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
23 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
24     and to not add a "put your code here" force needlessly.
25 root 1.463 - (arch) fix or improve many plurals.
26 root 1.465 - markers do no longer add a force if the slaying field is unset.
27 root 1.466 - sped up search-items implementation, but it's still horrible.
28 root 1.452
29 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
30 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
31 root 1.451 - fix a memory buffer overflow in the book code.
32 root 1.429 - add @check, @find npc dialogue commands.
33     - (maps) add a number of town interiors.
34 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
35 root 1.451 - (maps) add celvear area from cfextended.
36 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
37     - (server,maps) fix bug causing some library books not to be chained down,
38     cause Scorn/Navar libraries not to have inscribable books.
39 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
40 sf-marcmagus 1.433 inappropriate item power.
41 root 1.448 - (maps) fix intwell balancing issue.
42 root 1.437 - improve the look of generated books.
43 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
44     - fix bug where players could bypass no_drop by putting items in containers.
45 root 1.430 - consecutive commands arriving at the same time in the server would be
46     corrupted if the length was >255.
47 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
48 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
49     and perl.
50 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
51     functionality (and more) inside the same object using the match expressions.
52     - create simpler match expression compiles in many common cases.
53 root 1.439 - reduce object size by removing obsolete "seen_by" member.
54 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
55     of the new dynbuf::splice function (which gave an unexpected net win
56     in code size...).
57 root 1.442 - the server will no longer complain (and subtly fail) when an object
58     being removed from a map causes another object to get removed.
59 root 1.441 - banish strncpy from the server, speed up and simplify sending item
60     descriptions to the client considerably.
61 root 1.442 - add new "in head" set modifier for matches.
62     - new BLOCKED_MOVE event added.
63     - mapscript archetype now has activate_on_xxx true by default, as similar
64     connected elements.
65 root 1.448 - (maps) imported all styles from cfextended except
66 root 1.444 floorstyles/land_plots and monsterstyles.
67 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
68 root 1.446 - don't crash when treasure lists are empty / supply new empty
69     treasurelist for randomitems when none can be found.
70     - implement cf::map::static_maps and use it in map-tags.ext.
71 root 1.449 - fix a bug in map-tag scanning when moving tags.
72 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
73     for a reaction.
74 root 1.447 - implement new "loadall" map loading command, purely for debugging.
75 root 1.429
76 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
77 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
78     but not horns (to make them more useful for content-creators).
79 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
80     2) it skipped spell effects and 3) it didn't handle the case where
81     and object was destroyed while iterating over it correctly. all this
82     allowed players to sometimes walk onto spaces they should not be able to
83     walk on.
84 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
85 root 1.399 - examining an object now dumps the serialised object form when the user
86 root 1.404 is a wizard (wizlook).
87 root 1.421 - altars no longer accept unpaid items.
88 root 1.411 - party spells didn't work all that well.
89 root 1.424 - added complex object matching framework (cf::match), and make altars
90     and pedestals use it.
91 root 1.425 - identified skill-tools show what skill they grant.
92 root 1.399 - display the duration of change_ability spells when examining them
93     (missing: protection spells, but they are a hack...).
94 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
95     adding more variety to the different mushrooms.
96 root 1.398 - fix a minor cfpod formatting bug.
97 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
98     the hintmode setting on the settings page.
99 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
100 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
101 root 1.399 - enable the object loader to also dump archetypes.
102 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
103 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
104 root 1.402 - force the initial face when loading an object that is time-animated
105     or a monster, so it does not have to be specified anymore.
106 root 1.403 - fix a bug where recasting an ability changing spell could shorten
107     its remaining duration.
108 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
109 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
110 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
111     up splay operations as well.
112 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
113 root 1.412 - implement introspection data for C++ classes (%REFLECT).
114 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
115 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
116 root 1.419 - fix transmutation alchemy.
117 root 1.424 - speed up many frequently-invoked C->perl callbacks.
118 root 1.419 - added complex object matching framework, to be used in altars and the like.
119 root 1.426 - switch to YAML::XS from YAML.
120 root 1.396
121 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
122 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
123     that ultimately was not helpful to catch it :)
124 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
125     all callers to use either one or the other, as appropriate. This
126     fixes the (rather fragile) light spell, maybe others.
127     - fixed an overflow and exploit in the bank/payment code.
128     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
129 elmex 1.384 to explain the skill a bit more.
130 root 1.389 - removed a buggy check for zero attacktype. So that we might find
131 elmex 1.388 the real bugs in the archs/maps/objects.
132 elmex 1.394 - Fixed enabling torches with lighters.
133 elmex 1.387 - (maps) Added Heaven Town region.
134     - (arch+maps) Fixed & normalized warriors on map
135     /quests/peterm/CTower/Barracks.
136 root 1.392 - fix the light spell (and possibly diseases and other lights).
137 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
138 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
139     a long time ago, and similar cases are still to be found in the maps.
140     - make the socket_timeout configurable in the code (but not yet for users).
141 root 1.393 - earth wall health bar is now correct.
142 elmex 1.384
143 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
144 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
145     freeze with IO::AIO anymore due this change.
146 root 1.364 - avoid a crash when a player tries to apply a lighter.
147 root 1.376 - allow a spell argument for dimension door.
148 root 1.362 - move shop item listing and some otherstuff into the info tab.
149 root 1.360 - avoid crashes when non-players cast party spells.
150 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
151 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
152     - small improvement of the number of potions in shops
153     (by Job Vranish).
154     - added a few party spells (by Job Vranish).
155 root 1.362 - use a common message dynbuf.
156 root 1.364 - destroying tear down objects will now use the full hp range
157     for animation and will only destroy/lastframe when hp < 0.
158     - allow monsters to use earth to dust.
159     - use manhattan distance for get_rangevector_from_mapcoord, just as
160     in get_rangevector.
161     - los updates now correctly take tiled maps into account.
162     - do los updates even on maps without darkness.
163 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
164 root 1.375 - upgrade to IO::AIO 3.21.
165 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
166 elmex 1.373 - properly catching exceptions from callback in irc.ext.
167 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
168 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
169 elmex 1.368 - (arch) added hint about usage to Slag Ex.
170 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
171     like the rest.
172 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
173 root 1.378 - (arch+maps) added rate limited converter and adjusted
174     /elmex/mana_fountain.
175     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
176     - reduce size of casting_time, move_status, attack_movement,
177     last_heal and last_sp slots, squeezing some more space out of struct
178 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
179     anywhere.
180 root 1.358
181 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
182     - fixed bug in alchemy, where finding the right object for enhancements
183     didn't work.
184 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
185     effects (w.r.t. put_more) per mapspace, to give the server a chance
186     to survive a hundred deathsheads.
187 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
188     disastrous bug of unfortunately unknown proportions...
189 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
190 root 1.343 - use gender-neutral place descriptions for invite.
191 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
192     Thanks go to Lisa Larsen!
193 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
194     anymore).
195 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
196 root 1.345 - use better dependency tracking for include/keyword.h.
197 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
198     so it is possible to invite somebody out of some stck-till-death traps,
199 root 1.346 or simply to commit suicide.
200 root 1.352 - replace the "ignoring delayed commands" message by something more useful
201     (cf. cunning gnome freezeing issue).
202 elmex 1.349 - various fixes for weapon improvements.
203 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
204 root 1.353 - support T and G sequences in cfpod.
205 root 1.343
206 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
207 root 1.339 - convert me command from per-map to chat, which makes more sense, also
208     document it.
209 elmex 1.336 - more than one spellbooks of same class can now be given
210     in class selection.
211 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
212     spell rebalancements.
213 elmex 1.338 - the IRC gateway filters IRC colors now.
214 elmex 1.336
215 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
216 root 1.331 - (arch) fix quiver of Holding Bolts.
217 root 1.332 - applying unpaid items will now examine them.
218 root 1.330 - add "What" column to body command, showing items in that slot.
219 elmex 1.329 - redesigned and rebalanced lamps and torches.
220 root 1.330 - add "..." to item names that have been shortened.
221     - fixed "assign" function that squeezes strings into fixed length.
222 elmex 1.333 - add cursed effect to lamps and (some) torches.
223 elmex 1.334 - fixed bad assigned crafting skills and their tools.
224 root 1.312
225 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
226 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
227 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
228 root 1.312 - make monster smell logic dependent on their wisdom stat.
229 root 1.324 - put the death reason into a separate tab.
230     - converted "connected" slot to string, cleanly got rid of some ugly
231     hacks such as the path_attuned hack.
232 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
233     - replace one-at-a-time hash by faster than smaller FNV-1a hash
234     when hashing strings.
235 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
236 elmex 1.320 whether the right cauldron is used.
237 root 1.313 - considerably optimise shared string implementation by
238 root 1.316 making its null value a compiletime constant.
239 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
240     as well as using shstr_cmp to pass shared stringsa round efficiently,
241     for lots of code size savings.
242 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
243     they are sleeping: generators now check for the sleeping flag.
244 root 1.318 - tell gcc not to excessively inline some perl interface functions.
245 root 1.322 - remove marking rune length limit.
246 root 1.323 - fix formatting of cfpod when a verbatim block was following
247     a single newline.
248     - move resistances, statistics and showpets command output into tabs.
249 root 1.326 - implement map scripts that can replace the boulder logic without
250     having to write extensions.
251 root 1.310
252 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
253 root 1.302 - fix a longstanding bug that teared multipart monsters
254     at map boundaries apart.
255 root 1.292 - temporarily make permanently invisible player visible when
256     he/she makes noise.
257 root 1.284 - fix being able to see through walls a bit.
258 root 1.303 - improve look at output.
259 root 1.285 - completely replaced the line of sight algorithm with a variant
260     of spiral fov capable of visibility grades and arbitrary
261     shadow angles, that uses less memory and less code.
262     - the new los code supports arbitrary map rectangles and loosens
263 root 1.310 other restrictions of the old code, supporting further optimisations.
264     - update los if blocksview-objects are inserted in a map, not just when
265 root 1.287 removed (e.g. for summon fog).
266 root 1.303 - permanent invisibility doesn't make immune against making noise:
267     implement a noise system that allows monsters to locate the player
268     when he/she makes noise.
269     - implement a primitive smell system that monsters can use to track
270     players.
271 elmex 1.288 - create bomb now also works when casted by door traps.
272 elmex 1.290 - (arch) new torch graphics.
273 root 1.289 - (maps) considerably soften the subway spider.
274 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
275     the guards from being killed by players.
276 root 1.310 - (maps) lots of tweaks in and around scorn.
277     - (maps) use special non-blocksview jungle, mountain and
278     darkforest freely on the worldmap, to get gradual sight obstacles
279     instead of total blackout in those areas.
280 root 1.289 - no maximum darkness for outdoor maps anymore.
281 root 1.291 - add more hints, fix some messages.
282 root 1.292 - fix a bug: firing rods should tell you something about them.
283     - make light additive even within players.
284 root 1.293 - darken xrays effect a bit.
285     - improve handling of los changes when inserting or removing
286     objects, not perfect yet.
287     - make map darkness signed (formerly unsigned) to allow
288 root 1.294 ambient lighting and centrally manage darkness as an offset.
289     - revamped, fixed and documented the server calendrics, also
290     tell users the current time and data, to improve awareness.
291     - implement proper wizlook flag and handling of wizlook, instead
292     of dumbly just clearing los once.
293 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
294     and has a smaller runtime variance.
295 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
296     making them actually useful.
297     - see_in_dark now increases the viewing radius by 3.
298 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
299     speedup, as well as in many other places.
300 root 1.299 - remove support for extended map infos - these are not used
301     by the deliantra client and removing them gives us a 10% speedup
302     when sending map changes.
303 root 1.300 - remove most gcfclient and other client bug workarounds, as well
304     as now obsolete protocol versions, simplying the code.
305 root 1.301 - optimise and simplify generation of random numbers.
306 root 1.303 - correctly provide a non-zero default density for materials, to
307     avoid crashes, fix other bugs in the material handling code.
308     - fix volume calculations.
309     - fix cfpod parsing when multiple verbatim blocks were separated by
310     newlines.
311 root 1.305 - increase monster detection radius from wis/5 to wis/3.
312 root 1.306 - remove old pickup modes.
313     - remove obsolete disarm and search commands (search wasn't working
314     anyways).
315 root 1.308 - fix a crash when an npc applied a sign.
316 root 1.284
317 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
318 root 1.283 - this release is assumed to be very stable.
319     - (maps) radically redesigned and improved tutorial.
320 root 1.280 - directional casting no longer immediately removes the invisible effect.
321 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
322 root 1.272 - fix overflow in lighting calculations.
323     - negative glow radii can no longer cause total darkness.
324 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
325     only maximally-lit ones.
326 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
327     - swashbucklers got the oratory skill now.
328 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
329 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
330 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
331 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
332     (which was probably broken, too).
333 root 1.281 - support negative glow radii during daytime, too.
334     - use circular, not rectangular, viewing area.
335     - use minimum viewing distance of 2 in outdoor maps.
336     - negative glow is stronger than viewing area or lamps.
337 root 1.283 - (arch) new darkness spell face.
338 root 1.272
339 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
340     - (maps) completely redesigned scorn.
341 root 1.269 - "cast light" now works on oneself.
342 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
343     negative glow radii again (they were totally broken before).
344 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
345 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
346 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
347 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
348 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
349     back to the player.
350 root 1.251 - attuned/repell and spell base level system reworked.
351 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
352 root 1.247 be less erratic now.
353 root 1.248 - refuse to write the uuid file if the uuid is zero
354     (to avoid writing it in early crashes).
355 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
356     - speed up emergency_save by not syncing every file separately.
357     - no longer reattach perl to every object on reload, it's slow, and no longer
358     necessary since we don't nuke stashes anymore.
359     - do not bootstrap perl from the commandline args, use separate eval for
360     better error reporting.
361 root 1.259 - fix a crash when pushing cone spells met ice attacks.
362 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
363 root 1.255 - speed up map refresh in server a bit.
364 elmex 1.258 - refactored drop code and fixed some programming errors in it.
365 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
366 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
367 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
368     as the current weight of the inventory.
369 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
370     dragonfire has been introduced for the non-dragon players.
371 root 1.265 - remove unused "tooltype", "start_holding" object slots.
372     - change "weapontype" object slot to uint8.
373     - convert "hide" object slot into flag.
374     - reorder object members for better locality of reference and codesize
375     decrease.
376 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
377 root 1.267 - fix a crash when no skill could be found when killing amonster.
378 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
379     every completed aio operation.
380 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
381     and update mapspaces if necessary.
382 root 1.246
383 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
384 root 1.241 - removed all command line parsing, only env variables are supported
385     anymore.
386 root 1.239 - region-specific monsters will now once more be on the worldmap.
387 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
388 root 1.225 would grow out of bounds.
389 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
390 root 1.222 - fixed a double-escaping bug in the pod-parser.
391     - rewrote the cfpod parser in C++.
392     - hintmode moved to C++, players need to re-set their hintmode if
393     they dislike "show".
394 root 1.231 - fix RIP inscription.
395 root 1.239 - bump login name length from 18 to 20 char max.
396 root 1.231 - correctly support gender in emotes.
397     - correctly support gender in the death messages.
398     - correctly generate death messages for players only when they really die,
399     with increased information.
400 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
401     and data corruption (but apparently was never triggered).
402 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
403 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
404     data corruption bug.
405 root 1.223 - tweak coredumping/monitoring a bit.
406 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
407 root 1.227 - do not crash in the loader when an inventory object could not be loaded
408     (from a corrupted file).
409 root 1.241 - redid skills command to send output to proper channel.
410 root 1.233 - object->map is no longer refcounting.
411 root 1.228 - add FLAG_DEBUG for internal debugging.
412 root 1.231 - add NDI_VERBATIM flag to send_msg.
413 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
414 root 1.240 - player->exists is no longer a sync_job.
415 root 1.233 - split login.ext's player scheduler into
416     it's own player-scheduler.ext extension.
417 root 1.222
418 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
419 root 1.212 - require perl 5.10.
420 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
421 root 1.204 - swap player and observed count's on the map when observing.
422 root 1.205 - add (mostly untested) mapspace perl class and accessors.
423 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
424 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
425     could be found.
426 root 1.208 - pits now have a configurable "random spread" range and default
427 root 1.213 to a radius of two now.
428 root 1.212 - rewrite pay_player_arch.
429     - use a more stable perl_reload implementation.
430     - do not use Symbol::delete_package (causes crashes after perl-reload),
431     use our own, safer, clear_package instead.
432     - when asynchronously dumping core, close all file handles to allow
433     the server to restart concurrently.
434 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
435     sequences, without double-encoding. it should be faster, too.
436     - the above fixes wrong display of help tetx and many other issues.
437 root 1.216 - use lzf and frag packets for large messages for clients supporting them
438 root 1.218 (0.9976+), use it for long books and other messages.
439 root 1.210 - eradicate listen command and corresponding code.
440 root 1.211 - eradicate logs command.
441 root 1.218 - let the client log into the server log, used for crash backtraces.
442 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
443     old style spell objects with the spell magic bullet.
444 root 1.220 - (arch) fixed skill less rods in the archetypes
445 root 1.204
446 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
447 elmex 1.197 - made jeweler workbench larger and some other minor map
448     changes in jeweler town.
449 root 1.196 - fixed wrong item handling in jeweler skill code.
450 root 1.198 - (arch) use a special "key_random_map" for random map keys
451     that are used up.
452 root 1.199 - fix a crash when the player who was observed has logged out long
453     enough for his region/map to be gone.
454 root 1.200 - port to g++-4.3's incompatible tr1 changes.
455 root 1.201 - add some missing dependencies.
456 root 1.203 - log to /var/log/deliantra/ by default.
457     - hack observe code to enable smooth movmenet when observing.
458 elmex 1.195
459 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
460 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
461 root 1.179 - correctly move gsay to the party channel.
462 root 1.178 - fix a crash when animate weapon was used in some areas.
463 elmex 1.177 - fixed unnecessary identification of by converters created objects.
464 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
465     with NPCs.
466 elmex 1.175 - (arch) dragon scales got proper type now
467 root 1.193 - object::decrease would sometimes cause container weights to
468     be wrong, this has been fixed.
469 root 1.194 - do not send time updates for newly-seen items.
470 root 1.185 - thawing an icecube will once more drop its contents to the ground.
471 root 1.183 - fix cone spells etc. going through walls sometimes.
472 root 1.186 - fix a weight update bug that sometimes left containers
473     with wrong weights.
474 root 1.194 - added auto_apply event and extension for shop tiles.
475 root 1.172 - work around get_map_flags invoking perl and switching the stack.
476     - make sure the map is loaded when using a town portal return.
477 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
478     where healing spells didn't cost any grace.
479 root 1.173 - fix starvation kill reason.
480 root 1.174 - fix pk killer name message.
481 root 1.189 - don't let people apply signs with @match.
482 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
483     what seems to be the biggets memleak in the server).
484 elmex 1.171
485 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
486 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
487     - use anyevent to manage listen ports (this enables IPv6 support).
488 root 1.167 - server supports ipv6 client connections now.
489 root 1.168 - use newly-available Coro::AnyEvent.
490 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
491     to let it handle AIO requests.
492 root 1.167
493 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
494 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
495     processing considerably (especially in the client) and reduces data transfers
496     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
497 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
498     - (map) fixed npc dialogue in pup_land/s_f/special.
499     - bugfix: fix a crash when a player casts a swarm spell and then logs out
500     (swarm spells now stay in the player's inventory).
501 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
502 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
503     archetype *archname* (chairs of different facings were merged).
504     - bugfix: fix a potential crash issue in find_object_name (not used
505     normally).
506 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
507     (destruction, magic missile etc.).
508 root 1.163 - swarm spells without a direction now use various spiral patterns
509     instead of being fully random.
510 root 1.158 - update AnyEvent API to 3.4 and above.
511 root 1.156
512 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
513 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
514 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
515 root 1.152 - bugfix: the jumping skill now gives experience for jumping
516     and for attacking monsters. it also takes about one second to do a jump.
517 root 1.138 - bugfix: players couldn't starve in 2.53 :(
518 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
519 root 1.152 - bugfix: spell effects like word of recall are removed on death.
520 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
521     were created outside a map.
522 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
523     (fixed by reversing the logic).
524 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
525 root 1.153 - bugfix: the random map generator no longer leaks key objects.
526 root 1.154 - bugfix: support random maps >127x127.
527 root 1.152 - (maps) fixed the death certificate system in nimbus.
528 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
529 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
530 root 1.147 - (arch) give ball lightning a real name.
531 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
532 root 1.155 - support cfpod in ex replies (client item tooltips).
533 root 1.143 - unapply item in range slow when readying a spell.
534 root 1.148 - bugfix: account for rounding errors in weight updates.
535 root 1.139 - remove synchronous mkdir in chargen_race_done.
536     - fix per-race starting maps.
537 root 1.142 - check hiscore on suicide and quit as well.
538 root 1.138 - tell players when they are starving.
539 root 1.133 - get rid of costly object_from_name conversion for altar effects.
540     - fix map difficulty calculation for generators.
541 root 1.146 - slightly more intelligent handling of "is_animated" flag.
542 root 1.149 - support no_drop map header flag (before it was only available internally).
543 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
544 root 1.133
545 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
546 root 1.119 - bugfix: custom skill settings were not saved by the server.
547     - bugfix: remove did not actually remove items from the inventory, leaving
548 root 1.116 ghost items.
549 root 1.119 - bugfix: properly update items identified on the ground.
550 root 1.120 - bugfix: use localtime_r in the logger thread.
551 root 1.122 - bugfix: player starvation will now give the correct kill reason.
552     - bugfix: archetype reloads could crash the server.
553 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
554 elmex 1.114 player is not logged in.
555 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
556 root 1.117 server startup.
557 root 1.128 - bugfix: fix the door surround check in the random map generator.
558     - (maps) fix heaven quest difficulty progression.
559     - (maps) fix some random map styles.
560     - dropping items a shop is not interested in won't sell them anymore.
561     - rods and horns with a too low maximum charge allow now at least one discharge.
562     - implement kill & death statistics.
563     - random map preparation is no longer synchronous.
564     - rewrite find_style in perl, no longer does synchronous I/O.
565     - improve random map specials placement.
566     - make the killer a real object pointer instead of a string, improved
567     kill reason messages.
568 root 1.117 - take advantage of new aio_close and aio_chmod.
569 root 1.128 - implement archetype::get, object::deep_clone and update callers.
570 root 1.125 - change_abil is much faster.
571 root 1.126 - update the floorbox more often to work around the reverses item order
572     display in clients.
573 root 1.125 - cleaned up object copying by encapsulating it to a single place.
574 root 1.126 - add hints to the invite messages.
575 root 1.127 - rewrote key<->value pair handling.
576 root 1.128 - use an independent random number generator for the random map generator.
577 elmex 1.113
578 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
579 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
580     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
581     - completely automate the weight handling, should fix all weight
582     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
583 root 1.103 - reloading archetypes while a user was in the character creation phase
584     could crash the server.
585 root 1.106 - fix a nontrivial number of cases of code commented similar
586     to "is this really correct?", as many of those cases are now handles
587     automatically by lower level code.
588     - replace many ad-hoc checks for client visibility by object::visible_to,
589     should result in broader applicability of functions using it.
590 root 1.104 - merge items with different arch pointers refering to the same arch
591     (due to archetype reloads).
592 root 1.106 - refactored the object remove/insert functions and most related
593     functions (decrease, split, merge_ob etc.).
594 root 1.105 - make it compile better on freebsd (reported by pippijn).
595 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
596 root 1.108 - fix the longstanding "container stays open" bug.
597 root 1.107 - improved floorbox updating to be incremental and other protocol
598     optimisations.
599     - get rid of update_after_inventory_change and only do update stats
600     for weight once/tick/player at max.
601 root 1.109 - rewrite party commands, use party channel.
602 root 1.103
603 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
604 root 1.97 - properly link against libgthread as that is needed to make the slice
605     allocator thread-safe.
606 root 1.91 - support perls not compiled with 64 bit support (though this is not a
607     recommended configuration) (reported by Samuel Gondouin).
608 root 1.94 - always put godgiven items into the player inventory, never any containers.
609 root 1.92 - (maps, arch) the scorn go club was founded!
610 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
611 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
612     became a real spell-class.
613 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
614     - (arch) considerably strengthened spark shower and destruction.
615     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
616     finally reloadable at runtime.
617     - changed archetype loading algorithm to only require one pass and
618     use delayed resolving of references.
619 root 1.101 - examine command now uses the examine infobox.
620 root 1.102 - implement an "incremental garbage collector" for archetypes.
621 root 1.98 - enable slice allocator again.
622 root 1.96 - implement optional free memory poisoning.
623 root 1.91
624 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
625 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
626 root 1.85 skill.
627 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
628     names (also update all maps to use money instead of coins).
629 root 1.78 - add uuid accessors to perl.
630     - add coin names and archetype accessors to perl.
631 root 1.80 - fix runtime uuid file format to use "." instead of ",".
632 root 1.78 - change perl extensions to not use hardcoded coins and values.
633 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
634     and be more parsimonous of uuid usage by the exact value out on exit.
635 root 1.86 - write log messages in another thread, removing another sync point.
636     - support multi-line log messages in a nicer way.
637 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
638 root 1.81 - fix a minor memleak in the random map generator.
639     - some parts of the random map generator are not coroutine-safe,
640     so only call it "single-threaded".
641     - major cleanup of memory management in random map generator.
642 root 1.87 - slight refactoring of the random map generator, faster too.
643 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
644     bookkeeping bug.
645 root 1.87 - work around "player is on active list" problem by deactivating player
646     after loading.
647 root 1.81 - garbage collect shstr's more evenly and adaptively only when
648     there have in fact been allocations.
649 root 1.82 - fix object::insert to do as documented and insert into the env
650     if necessary.
651     - fix cf::map::unique_maps.
652     - fix nrof overflow check in can_merge_slow.
653     - fix converter code to handle >31 bit values.
654 elmex 1.83 - added support for the player_sold flag
655 root 1.84 - converters no longer accept unpaid items.
656 root 1.88 - canonicalize random map meta files for better unification.
657 root 1.77
658 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
659 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
660     when mlockall has been used.
661 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
662 root 1.72 - use separate thread for ticker timing (and more in the future).
663     this greatly increases timing accuracy and gets rid of an enourmous
664     number of gettimeofday calls.
665 root 1.82 - use a separate thread to signal aio completion, for lower latency.
666 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
667 root 1.71
668 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
669 root 1.68 - rebalanced default experience table to be more exponential
670     and much easier up to level ~40, then moderately harder.
671 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
672 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
673     - do not exit on reload/load errors but properly cleanup.
674 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
675 root 1.66
676 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
677 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
678     (this fixes the jeweler skill).
679 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
680 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
681 root 1.63 - move tombstone to real map if player died due to cave-in (even if
682     it has reset, which is better than putting it on the savebed, also as
683 root 1.321 proof that the player didn't use a savebed).
684 root 1.59
685 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
686 root 1.56 - work around perl bug in configure perl module version check.
687 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
688 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
689 root 1.52 - fix a bug in animate_weapon, causing a crash.
690 root 1.54 - no longer exit when a coroutine throws an exception.
691 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
692 root 1.53 - fix the "<player> is nuts" message.
693 root 1.58 - fix an exception at logout due to the json_coder being gone.
694 root 1.43 - upgrade to EV version 2.0 API.
695 root 1.47 - when players don't apply a savebed correctly but stand above one,
696     do not move or kill them.
697 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
698 root 1.43 - implement generic framework for server-side resource files.
699     - implement resource file update event.
700     - hook experience table update into the framework.
701     - move jeweler.yaml to resources (arch/).
702 root 1.44 - switch from Crossfire to Deliantra perl module.
703     - implement json2json arch filter.
704 root 1.45 - implement widget protocol version 2, support for ui templates.
705 root 1.54 - mapinfo is now handled fully asynchronously.
706 root 1.48 - ext/irc: also log irc messages.
707 root 1.51 - ext/schmorplog: write user stat files asynchronously.
708 root 1.43
709 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
710 elmex 1.41 - limited the number of items that can be picked up and dropped
711 root 1.42 as temporary measurement against bad performance or dropping things
712     (this lead to long freezes and triggered the watchdog).
713 elmex 1.41 - improved the performance of the drop command a bit.
714 root 1.38 - switch from Event to EV for higher performance, easier usage,
715     less bugs...
716 root 1.39 - updated to release version of the gnu affero license.
717 root 1.38
718 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
719 root 1.36 - more thoroughly rename the binaries, contact addresses.
720     - update the copyrights.
721 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
722     crashes.
723 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
724     potentially causing crashes.
725 root 1.35 - assign weapons on user load time, not login-time, avoiding
726     crashes.
727    
728 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
729 root 1.32 - fixed an important bug that caused passwords to be forgotten.
730 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
731     in some of the maps.
732 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
733     which is now trivial to do.
734 root 1.33 - removed all traces of the old (and never working) plug-in interface
735     (70kb code less on amd64).
736 root 1.34 - improve/tune scheduling priorities.
737     - fix some freezing bugs.
738     - fix a memory corruption problem in dynbuf.printf.
739     - use channels for chat and many informational commands.
740     - improved the tutorial.
741     - create missile is now fixed.
742     - race fields must now contain archetypes.
743     - jumping skill now works as advertised.
744 root 1.31
745 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
746 root 1.24 - relicense under the gnu affero license.
747 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
748 root 1.24 - implement server-side framework for generic resources.
749     - use resource framework for server-provided ambient
750     music.
751 root 1.27 - save object owners (players only atm).
752 root 1.24 - replace limited sound api with server-provided sound effects.
753     - new sc (sound control) protocol command.
754     - improve fxix protocol to include types.
755     - exactly fill tcp segments, if possible.
756     - output-rate is now an upper limit, the server will automatically
757     (and quite perfectly) adjust to the network conditions, ensuring
758     low latency even during bulk transfers (music, images, sounds etc.).
759     - implement server-side widgets (i.e. client widgets controlled
760     in the server side). this will allow future expansion without
761     having to upgrade clients.
762     - implement a (artwork) world map with realtime player position
763     tracking.
764     - new and more efficient extcmd (server still supports old extcmd
765     protocol).
766 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
767     calcluation that could be easily exploited by users.
768     - rebalanced diseases to spread more naturally/evenly.
769     - completely asynchronous map loading even for tiled maps.
770 root 1.24 - replace simple messaging protocol with channels carrying metadata
771     (similar to message types, but more directed at the user).
772     - reduce command processing latency by a whopping 120ms by
773     reordering some processing steps inside the server. this directly
774     reduces lag by 120ms.
775     - actually send spell faces to the client.
776 root 1.23 - implement player genders.
777 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
778     otherwise return to savebed and possible kill if the log-out
779     was for too long.
780     - fast socket-dead detection (kick player after 8 seconds without ack).
781     - greatly reduce the cpu time needed to draw maps _again_.
782     - archetypes are now subclasses of objects.
783     - rebalanced shop greed and approval functions to be more realistic
784     (and likely match the actual intention).
785 root 1.23 - implement "crossfire pod" format for messages, with working bold,
786     italic, gender-specific text, paragraphs etc.
787 root 1.24 - implemented hint framework, players can opt to receive hints.
788     - implemented (long) book framework, added some books from the cf wiki.
789 root 1.23 - implement generic message framework that uses xml, utf8 for the client
790     protocol and is capable of transmitting generic meta information.
791 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
792     - replace the nexus by a per-player tutorial map that teaches stuff
793     better than the newbie house.
794 root 1.18 - fix the magicmap colours.
795 root 1.19 - optimise map update even more by removing unneeded code and checks.
796     - decouple map and stats update from pl->ob and use pl->observe instead.
797     - implement observe command.
798 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
799     calls with a simple comparison.
800     - fix a latent crossfire bug that could crash the server because the
801     map refresh did not update the mapspace.
802 root 1.24 - support custom keys for regions and maps, regions are now
803     refcount-managed.
804     - allow worldmap overlays anywhere in the 000..999 range.
805     - new system to acquire time slices for background jobs, to reduce
806     jitter.
807 root 1.27 - semi-persistent object-referencing framework (currently only players
808     supported).
809 root 1.22 - dependency tracking for perl extensions.
810 root 1.24 - new slag-ex extension for cleaning cauldrons.
811     - fix invoke result processing.
812     - there are even less i/o syncpoints in the server now.
813 root 1.29 - added map-tags extension that scans all maps for object tags
814     and records them in the database (not used yet).
815 root 1.28 - metaserver 2 support.
816 root 1.22 - many more bugfixes and minor optimisations.
817 root 1.16
818 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
819 root 1.14 - optimised event invocation (non-wanted events can now be
820     skipped with 4-5 inlined instructions).
821 root 1.12 - complete rewrite of town_portal: it now creates a portal
822     to the "nearest" town only, travel is only possible
823 root 1.13 to the town and back, anybody can use it (also removes
824     one of the remaining syncpoints in the server).
825 root 1.10 - complete rewrite of the range/attack skill slot system:
826     there are now two slots, one for combat, one for ranged
827     attacks.
828     - introduce the concept of a current weapon (either a ranged
829     or a combat weapon/skill/tool) and switch between them as
830     needed.
831     - rewrite bow code so bows get more useful: apply damage,
832     attacktype and other stats to the arrows and treat
833     bows as weapons. also rebalance the missile weapons skill
834     so its damage increases with level.
835     - rewrite the complete player speed logic: weapon_speed now
836     works as documented and there are no unnatural speed boosts.
837 root 1.6 - implement a utility - cfutil - that simplifies arch and map
838     installation, replacing the old collect scripts and
839 root 1.9 simplying deployment by scaling and cutting faces as required.
840     - simplify the map protocol extensively by taking advantage
841     of missing bigfaces, speeding up map generation immensely.
842 root 1.6 - implement inherit keyword allowing archetypes to inherit from
843     other archetypes.
844     - rationalise archetype, region and treasurelist file format
845     into a single file format and make them reloadable asynchronously.
846 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
847     reloadable at runtime.
848 root 1.6 - implement 64x64 faceset support.
849     - implement fxixsx protocol that saves
850     a lot of bandwidth over the old image/face/smooth packets
851 root 1.11 and allows images > packetsize, incremental and background
852     transfers.
853 root 1.6 - implement a bandwidth-saving smoothing protocol that works
854     on a face basis as opposed to a mapspace basis.
855 root 1.7 - the server can now rate-limit image uploads to not exceed
856     a certain (client-configurable) speed while guarenteeing full
857     freedom of movement.
858 root 1.8 - implement new ex command to request item descriptions.
859     - implement new msg command for in-game messages with meta
860     information (using xml).
861 root 1.9 - enforce utf-8 for all text messages.
862 root 1.13 - added micropather (not used yet).
863 root 1.6 - many, many bugfixes.
864 root 1.1
865 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
866 root 1.1 - make coroapi accessible to cf+.
867     - moved map handling logic completely to perl
868     - per player maps are now marked in the map
869 root 1.2 - maps are saved completely differently now,
870     and much more often.
871 root 1.17 - rewrote map header parser and writer, to be much faster.
872 pippijn 1.4 - maps and players are now (in the average case) loaded
873 root 1.2 and saved completely asynchronously, I/O contention will no
874     longer freeze the server.
875 pippijn 1.4 - players and maps can be loaded anytime, without the player
876 root 1.2 being logged in.
877 root 1.1 - automatically generate method interfaces for perl from headers
878     - unbundled freezethaw
879     - mostly rewrote common/map.C
880     - completely rewrite server/swap.C
881     - introduced "runtime", the CCT clock (corrected crossfire time) :)
882     - introduced new keyword for map files: file_format_version (integer, server version: 0)
883     - better message for apply failures due to applymode
884     - removed most all of the weather code
885     - unified logging to stderr and file
886     - too many minor changes to document