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Revision: 1.468
Committed: Thu Oct 29 05:36:05 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.467: +3 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.454 TODO: warrior_1 looks broken
5 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
6 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
7 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
8     dm instead.
9 root 1.456 - (maps) add town portal to celvear.
10 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
11     - (maps) define a new whalingoutpost region.
12 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
13     and most archetypes that go with them (without stoning and swallow effects),
14     casino tokens and stock certificates are also missing.
15 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
16     to go with them. also adjusted archetypes to be more korrekt "gotisch".
17 root 1.460 - properly close client-side dialogue when the player is teleported away.
18 root 1.459 - map-tags did not properly close it's database tables or wait
19     for a quiescent state, causing memory corruption on reload.
20 root 1.454 - support "stat.xyz" accessor in match expressions.
21 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
22 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
23     fixes long answers from npc dialogue).
24 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
25 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
26     and to not add a "put your code here" force needlessly.
27 root 1.463 - (arch) fix or improve many plurals.
28 root 1.465 - markers do no longer add a force if the slaying field is unset.
29 root 1.466 - sped up search-items implementation, but it's still horrible.
30 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
31 root 1.452
32 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
33 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
34 root 1.451 - fix a memory buffer overflow in the book code.
35 root 1.429 - add @check, @find npc dialogue commands.
36     - (maps) add a number of town interiors.
37 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
38 root 1.451 - (maps) add celvear area from cfextended.
39 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
40     - (server,maps) fix bug causing some library books not to be chained down,
41     cause Scorn/Navar libraries not to have inscribable books.
42 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
43 sf-marcmagus 1.433 inappropriate item power.
44 root 1.448 - (maps) fix intwell balancing issue.
45 root 1.437 - improve the look of generated books.
46 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
47     - fix bug where players could bypass no_drop by putting items in containers.
48 root 1.430 - consecutive commands arriving at the same time in the server would be
49     corrupted if the length was >255.
50 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
51 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
52     and perl.
53 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
54     functionality (and more) inside the same object using the match expressions.
55     - create simpler match expression compiles in many common cases.
56 root 1.439 - reduce object size by removing obsolete "seen_by" member.
57 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
58     of the new dynbuf::splice function (which gave an unexpected net win
59     in code size...).
60 root 1.442 - the server will no longer complain (and subtly fail) when an object
61     being removed from a map causes another object to get removed.
62 root 1.441 - banish strncpy from the server, speed up and simplify sending item
63     descriptions to the client considerably.
64 root 1.442 - add new "in head" set modifier for matches.
65     - new BLOCKED_MOVE event added.
66     - mapscript archetype now has activate_on_xxx true by default, as similar
67     connected elements.
68 root 1.448 - (maps) imported all styles from cfextended except
69 root 1.444 floorstyles/land_plots and monsterstyles.
70 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
71 root 1.446 - don't crash when treasure lists are empty / supply new empty
72     treasurelist for randomitems when none can be found.
73     - implement cf::map::static_maps and use it in map-tags.ext.
74 root 1.449 - fix a bug in map-tag scanning when moving tags.
75 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
76     for a reaction.
77 root 1.447 - implement new "loadall" map loading command, purely for debugging.
78 root 1.429
79 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
80 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
81     but not horns (to make them more useful for content-creators).
82 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
83     2) it skipped spell effects and 3) it didn't handle the case where
84     and object was destroyed while iterating over it correctly. all this
85     allowed players to sometimes walk onto spaces they should not be able to
86     walk on.
87 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
88 root 1.399 - examining an object now dumps the serialised object form when the user
89 root 1.404 is a wizard (wizlook).
90 root 1.421 - altars no longer accept unpaid items.
91 root 1.411 - party spells didn't work all that well.
92 root 1.424 - added complex object matching framework (cf::match), and make altars
93     and pedestals use it.
94 root 1.425 - identified skill-tools show what skill they grant.
95 root 1.399 - display the duration of change_ability spells when examining them
96     (missing: protection spells, but they are a hack...).
97 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
98     adding more variety to the different mushrooms.
99 root 1.398 - fix a minor cfpod formatting bug.
100 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
101     the hintmode setting on the settings page.
102 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
103 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
104 root 1.399 - enable the object loader to also dump archetypes.
105 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
106 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
107 root 1.402 - force the initial face when loading an object that is time-animated
108     or a monster, so it does not have to be specified anymore.
109 root 1.403 - fix a bug where recasting an ability changing spell could shorten
110     its remaining duration.
111 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
112 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
113 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
114     up splay operations as well.
115 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
116 root 1.412 - implement introspection data for C++ classes (%REFLECT).
117 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
118 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
119 root 1.419 - fix transmutation alchemy.
120 root 1.424 - speed up many frequently-invoked C->perl callbacks.
121 root 1.419 - added complex object matching framework, to be used in altars and the like.
122 root 1.426 - switch to YAML::XS from YAML.
123 root 1.396
124 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
125 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
126     that ultimately was not helpful to catch it :)
127 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
128     all callers to use either one or the other, as appropriate. This
129     fixes the (rather fragile) light spell, maybe others.
130     - fixed an overflow and exploit in the bank/payment code.
131     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
132 elmex 1.384 to explain the skill a bit more.
133 root 1.389 - removed a buggy check for zero attacktype. So that we might find
134 elmex 1.388 the real bugs in the archs/maps/objects.
135 elmex 1.394 - Fixed enabling torches with lighters.
136 elmex 1.387 - (maps) Added Heaven Town region.
137     - (arch+maps) Fixed & normalized warriors on map
138     /quests/peterm/CTower/Barracks.
139 root 1.392 - fix the light spell (and possibly diseases and other lights).
140 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
141 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
142     a long time ago, and similar cases are still to be found in the maps.
143     - make the socket_timeout configurable in the code (but not yet for users).
144 root 1.393 - earth wall health bar is now correct.
145 elmex 1.384
146 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
147 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
148     freeze with IO::AIO anymore due this change.
149 root 1.364 - avoid a crash when a player tries to apply a lighter.
150 root 1.376 - allow a spell argument for dimension door.
151 root 1.362 - move shop item listing and some otherstuff into the info tab.
152 root 1.360 - avoid crashes when non-players cast party spells.
153 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
154 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
155     - small improvement of the number of potions in shops
156     (by Job Vranish).
157     - added a few party spells (by Job Vranish).
158 root 1.362 - use a common message dynbuf.
159 root 1.364 - destroying tear down objects will now use the full hp range
160     for animation and will only destroy/lastframe when hp < 0.
161     - allow monsters to use earth to dust.
162     - use manhattan distance for get_rangevector_from_mapcoord, just as
163     in get_rangevector.
164     - los updates now correctly take tiled maps into account.
165     - do los updates even on maps without darkness.
166 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
167 root 1.375 - upgrade to IO::AIO 3.21.
168 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
169 elmex 1.373 - properly catching exceptions from callback in irc.ext.
170 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
171 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
172 elmex 1.368 - (arch) added hint about usage to Slag Ex.
173 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
174     like the rest.
175 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
176 root 1.378 - (arch+maps) added rate limited converter and adjusted
177     /elmex/mana_fountain.
178     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
179     - reduce size of casting_time, move_status, attack_movement,
180     last_heal and last_sp slots, squeezing some more space out of struct
181 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
182     anywhere.
183 root 1.358
184 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
185     - fixed bug in alchemy, where finding the right object for enhancements
186     didn't work.
187 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
188     effects (w.r.t. put_more) per mapspace, to give the server a chance
189     to survive a hundred deathsheads.
190 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
191     disastrous bug of unfortunately unknown proportions...
192 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
193 root 1.343 - use gender-neutral place descriptions for invite.
194 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
195     Thanks go to Lisa Larsen!
196 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
197     anymore).
198 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
199 root 1.345 - use better dependency tracking for include/keyword.h.
200 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
201     so it is possible to invite somebody out of some stck-till-death traps,
202 root 1.346 or simply to commit suicide.
203 root 1.352 - replace the "ignoring delayed commands" message by something more useful
204     (cf. cunning gnome freezeing issue).
205 elmex 1.349 - various fixes for weapon improvements.
206 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
207 root 1.353 - support T and G sequences in cfpod.
208 root 1.343
209 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
210 root 1.339 - convert me command from per-map to chat, which makes more sense, also
211     document it.
212 elmex 1.336 - more than one spellbooks of same class can now be given
213     in class selection.
214 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
215     spell rebalancements.
216 elmex 1.338 - the IRC gateway filters IRC colors now.
217 elmex 1.336
218 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
219 root 1.331 - (arch) fix quiver of Holding Bolts.
220 root 1.332 - applying unpaid items will now examine them.
221 root 1.330 - add "What" column to body command, showing items in that slot.
222 elmex 1.329 - redesigned and rebalanced lamps and torches.
223 root 1.330 - add "..." to item names that have been shortened.
224     - fixed "assign" function that squeezes strings into fixed length.
225 elmex 1.333 - add cursed effect to lamps and (some) torches.
226 elmex 1.334 - fixed bad assigned crafting skills and their tools.
227 root 1.312
228 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
229 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
230 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
231 root 1.312 - make monster smell logic dependent on their wisdom stat.
232 root 1.324 - put the death reason into a separate tab.
233     - converted "connected" slot to string, cleanly got rid of some ugly
234     hacks such as the path_attuned hack.
235 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
236     - replace one-at-a-time hash by faster than smaller FNV-1a hash
237     when hashing strings.
238 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
239 elmex 1.320 whether the right cauldron is used.
240 root 1.313 - considerably optimise shared string implementation by
241 root 1.316 making its null value a compiletime constant.
242 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
243     as well as using shstr_cmp to pass shared stringsa round efficiently,
244     for lots of code size savings.
245 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
246     they are sleeping: generators now check for the sleeping flag.
247 root 1.318 - tell gcc not to excessively inline some perl interface functions.
248 root 1.322 - remove marking rune length limit.
249 root 1.323 - fix formatting of cfpod when a verbatim block was following
250     a single newline.
251     - move resistances, statistics and showpets command output into tabs.
252 root 1.326 - implement map scripts that can replace the boulder logic without
253     having to write extensions.
254 root 1.310
255 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
256 root 1.302 - fix a longstanding bug that teared multipart monsters
257     at map boundaries apart.
258 root 1.292 - temporarily make permanently invisible player visible when
259     he/she makes noise.
260 root 1.284 - fix being able to see through walls a bit.
261 root 1.303 - improve look at output.
262 root 1.285 - completely replaced the line of sight algorithm with a variant
263     of spiral fov capable of visibility grades and arbitrary
264     shadow angles, that uses less memory and less code.
265     - the new los code supports arbitrary map rectangles and loosens
266 root 1.310 other restrictions of the old code, supporting further optimisations.
267     - update los if blocksview-objects are inserted in a map, not just when
268 root 1.287 removed (e.g. for summon fog).
269 root 1.303 - permanent invisibility doesn't make immune against making noise:
270     implement a noise system that allows monsters to locate the player
271     when he/she makes noise.
272     - implement a primitive smell system that monsters can use to track
273     players.
274 elmex 1.288 - create bomb now also works when casted by door traps.
275 elmex 1.290 - (arch) new torch graphics.
276 root 1.289 - (maps) considerably soften the subway spider.
277 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
278     the guards from being killed by players.
279 root 1.310 - (maps) lots of tweaks in and around scorn.
280     - (maps) use special non-blocksview jungle, mountain and
281     darkforest freely on the worldmap, to get gradual sight obstacles
282     instead of total blackout in those areas.
283 root 1.289 - no maximum darkness for outdoor maps anymore.
284 root 1.291 - add more hints, fix some messages.
285 root 1.292 - fix a bug: firing rods should tell you something about them.
286     - make light additive even within players.
287 root 1.293 - darken xrays effect a bit.
288     - improve handling of los changes when inserting or removing
289     objects, not perfect yet.
290     - make map darkness signed (formerly unsigned) to allow
291 root 1.294 ambient lighting and centrally manage darkness as an offset.
292     - revamped, fixed and documented the server calendrics, also
293     tell users the current time and data, to improve awareness.
294     - implement proper wizlook flag and handling of wizlook, instead
295     of dumbly just clearing los once.
296 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
297     and has a smaller runtime variance.
298 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
299     making them actually useful.
300     - see_in_dark now increases the viewing radius by 3.
301 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
302     speedup, as well as in many other places.
303 root 1.299 - remove support for extended map infos - these are not used
304     by the deliantra client and removing them gives us a 10% speedup
305     when sending map changes.
306 root 1.300 - remove most gcfclient and other client bug workarounds, as well
307     as now obsolete protocol versions, simplying the code.
308 root 1.301 - optimise and simplify generation of random numbers.
309 root 1.303 - correctly provide a non-zero default density for materials, to
310     avoid crashes, fix other bugs in the material handling code.
311     - fix volume calculations.
312     - fix cfpod parsing when multiple verbatim blocks were separated by
313     newlines.
314 root 1.305 - increase monster detection radius from wis/5 to wis/3.
315 root 1.306 - remove old pickup modes.
316     - remove obsolete disarm and search commands (search wasn't working
317     anyways).
318 root 1.308 - fix a crash when an npc applied a sign.
319 root 1.284
320 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
321 root 1.283 - this release is assumed to be very stable.
322     - (maps) radically redesigned and improved tutorial.
323 root 1.280 - directional casting no longer immediately removes the invisible effect.
324 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
325 root 1.272 - fix overflow in lighting calculations.
326     - negative glow radii can no longer cause total darkness.
327 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
328     only maximally-lit ones.
329 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
330     - swashbucklers got the oratory skill now.
331 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
332 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
333 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
334 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
335     (which was probably broken, too).
336 root 1.281 - support negative glow radii during daytime, too.
337     - use circular, not rectangular, viewing area.
338     - use minimum viewing distance of 2 in outdoor maps.
339     - negative glow is stronger than viewing area or lamps.
340 root 1.283 - (arch) new darkness spell face.
341 root 1.272
342 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
343     - (maps) completely redesigned scorn.
344 root 1.269 - "cast light" now works on oneself.
345 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
346     negative glow radii again (they were totally broken before).
347 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
348 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
349 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
350 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
351 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
352     back to the player.
353 root 1.251 - attuned/repell and spell base level system reworked.
354 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
355 root 1.247 be less erratic now.
356 root 1.248 - refuse to write the uuid file if the uuid is zero
357     (to avoid writing it in early crashes).
358 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
359     - speed up emergency_save by not syncing every file separately.
360     - no longer reattach perl to every object on reload, it's slow, and no longer
361     necessary since we don't nuke stashes anymore.
362     - do not bootstrap perl from the commandline args, use separate eval for
363     better error reporting.
364 root 1.259 - fix a crash when pushing cone spells met ice attacks.
365 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
366 root 1.255 - speed up map refresh in server a bit.
367 elmex 1.258 - refactored drop code and fixed some programming errors in it.
368 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
369 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
370 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
371     as the current weight of the inventory.
372 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
373     dragonfire has been introduced for the non-dragon players.
374 root 1.265 - remove unused "tooltype", "start_holding" object slots.
375     - change "weapontype" object slot to uint8.
376     - convert "hide" object slot into flag.
377     - reorder object members for better locality of reference and codesize
378     decrease.
379 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
380 root 1.267 - fix a crash when no skill could be found when killing amonster.
381 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
382     every completed aio operation.
383 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
384     and update mapspaces if necessary.
385 root 1.246
386 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
387 root 1.241 - removed all command line parsing, only env variables are supported
388     anymore.
389 root 1.239 - region-specific monsters will now once more be on the worldmap.
390 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
391 root 1.225 would grow out of bounds.
392 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
393 root 1.222 - fixed a double-escaping bug in the pod-parser.
394     - rewrote the cfpod parser in C++.
395     - hintmode moved to C++, players need to re-set their hintmode if
396     they dislike "show".
397 root 1.231 - fix RIP inscription.
398 root 1.239 - bump login name length from 18 to 20 char max.
399 root 1.231 - correctly support gender in emotes.
400     - correctly support gender in the death messages.
401     - correctly generate death messages for players only when they really die,
402     with increased information.
403 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
404     and data corruption (but apparently was never triggered).
405 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
406 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
407     data corruption bug.
408 root 1.223 - tweak coredumping/monitoring a bit.
409 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
410 root 1.227 - do not crash in the loader when an inventory object could not be loaded
411     (from a corrupted file).
412 root 1.241 - redid skills command to send output to proper channel.
413 root 1.233 - object->map is no longer refcounting.
414 root 1.228 - add FLAG_DEBUG for internal debugging.
415 root 1.231 - add NDI_VERBATIM flag to send_msg.
416 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
417 root 1.240 - player->exists is no longer a sync_job.
418 root 1.233 - split login.ext's player scheduler into
419     it's own player-scheduler.ext extension.
420 root 1.222
421 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
422 root 1.212 - require perl 5.10.
423 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
424 root 1.204 - swap player and observed count's on the map when observing.
425 root 1.205 - add (mostly untested) mapspace perl class and accessors.
426 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
427 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
428     could be found.
429 root 1.208 - pits now have a configurable "random spread" range and default
430 root 1.213 to a radius of two now.
431 root 1.212 - rewrite pay_player_arch.
432     - use a more stable perl_reload implementation.
433     - do not use Symbol::delete_package (causes crashes after perl-reload),
434     use our own, safer, clear_package instead.
435     - when asynchronously dumping core, close all file handles to allow
436     the server to restart concurrently.
437 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
438     sequences, without double-encoding. it should be faster, too.
439     - the above fixes wrong display of help tetx and many other issues.
440 root 1.216 - use lzf and frag packets for large messages for clients supporting them
441 root 1.218 (0.9976+), use it for long books and other messages.
442 root 1.210 - eradicate listen command and corresponding code.
443 root 1.211 - eradicate logs command.
444 root 1.218 - let the client log into the server log, used for crash backtraces.
445 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
446     old style spell objects with the spell magic bullet.
447 root 1.220 - (arch) fixed skill less rods in the archetypes
448 root 1.204
449 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
450 elmex 1.197 - made jeweler workbench larger and some other minor map
451     changes in jeweler town.
452 root 1.196 - fixed wrong item handling in jeweler skill code.
453 root 1.198 - (arch) use a special "key_random_map" for random map keys
454     that are used up.
455 root 1.199 - fix a crash when the player who was observed has logged out long
456     enough for his region/map to be gone.
457 root 1.200 - port to g++-4.3's incompatible tr1 changes.
458 root 1.201 - add some missing dependencies.
459 root 1.203 - log to /var/log/deliantra/ by default.
460     - hack observe code to enable smooth movmenet when observing.
461 elmex 1.195
462 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
463 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
464 root 1.179 - correctly move gsay to the party channel.
465 root 1.178 - fix a crash when animate weapon was used in some areas.
466 elmex 1.177 - fixed unnecessary identification of by converters created objects.
467 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
468     with NPCs.
469 elmex 1.175 - (arch) dragon scales got proper type now
470 root 1.193 - object::decrease would sometimes cause container weights to
471     be wrong, this has been fixed.
472 root 1.194 - do not send time updates for newly-seen items.
473 root 1.185 - thawing an icecube will once more drop its contents to the ground.
474 root 1.183 - fix cone spells etc. going through walls sometimes.
475 root 1.186 - fix a weight update bug that sometimes left containers
476     with wrong weights.
477 root 1.194 - added auto_apply event and extension for shop tiles.
478 root 1.172 - work around get_map_flags invoking perl and switching the stack.
479     - make sure the map is loaded when using a town portal return.
480 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
481     where healing spells didn't cost any grace.
482 root 1.173 - fix starvation kill reason.
483 root 1.174 - fix pk killer name message.
484 root 1.189 - don't let people apply signs with @match.
485 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
486     what seems to be the biggets memleak in the server).
487 elmex 1.171
488 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
489 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
490     - use anyevent to manage listen ports (this enables IPv6 support).
491 root 1.167 - server supports ipv6 client connections now.
492 root 1.168 - use newly-available Coro::AnyEvent.
493 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
494     to let it handle AIO requests.
495 root 1.167
496 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
497 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
498     processing considerably (especially in the client) and reduces data transfers
499     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
500 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
501     - (map) fixed npc dialogue in pup_land/s_f/special.
502     - bugfix: fix a crash when a player casts a swarm spell and then logs out
503     (swarm spells now stay in the player's inventory).
504 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
505 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
506     archetype *archname* (chairs of different facings were merged).
507     - bugfix: fix a potential crash issue in find_object_name (not used
508     normally).
509 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
510     (destruction, magic missile etc.).
511 root 1.163 - swarm spells without a direction now use various spiral patterns
512     instead of being fully random.
513 root 1.158 - update AnyEvent API to 3.4 and above.
514 root 1.156
515 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
516 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
517 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
518 root 1.152 - bugfix: the jumping skill now gives experience for jumping
519     and for attacking monsters. it also takes about one second to do a jump.
520 root 1.138 - bugfix: players couldn't starve in 2.53 :(
521 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
522 root 1.152 - bugfix: spell effects like word of recall are removed on death.
523 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
524     were created outside a map.
525 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
526     (fixed by reversing the logic).
527 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
528 root 1.153 - bugfix: the random map generator no longer leaks key objects.
529 root 1.154 - bugfix: support random maps >127x127.
530 root 1.152 - (maps) fixed the death certificate system in nimbus.
531 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
532 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
533 root 1.147 - (arch) give ball lightning a real name.
534 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
535 root 1.155 - support cfpod in ex replies (client item tooltips).
536 root 1.143 - unapply item in range slow when readying a spell.
537 root 1.148 - bugfix: account for rounding errors in weight updates.
538 root 1.139 - remove synchronous mkdir in chargen_race_done.
539     - fix per-race starting maps.
540 root 1.142 - check hiscore on suicide and quit as well.
541 root 1.138 - tell players when they are starving.
542 root 1.133 - get rid of costly object_from_name conversion for altar effects.
543     - fix map difficulty calculation for generators.
544 root 1.146 - slightly more intelligent handling of "is_animated" flag.
545 root 1.149 - support no_drop map header flag (before it was only available internally).
546 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
547 root 1.133
548 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
549 root 1.119 - bugfix: custom skill settings were not saved by the server.
550     - bugfix: remove did not actually remove items from the inventory, leaving
551 root 1.116 ghost items.
552 root 1.119 - bugfix: properly update items identified on the ground.
553 root 1.120 - bugfix: use localtime_r in the logger thread.
554 root 1.122 - bugfix: player starvation will now give the correct kill reason.
555     - bugfix: archetype reloads could crash the server.
556 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
557 elmex 1.114 player is not logged in.
558 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
559 root 1.117 server startup.
560 root 1.128 - bugfix: fix the door surround check in the random map generator.
561     - (maps) fix heaven quest difficulty progression.
562     - (maps) fix some random map styles.
563     - dropping items a shop is not interested in won't sell them anymore.
564     - rods and horns with a too low maximum charge allow now at least one discharge.
565     - implement kill & death statistics.
566     - random map preparation is no longer synchronous.
567     - rewrite find_style in perl, no longer does synchronous I/O.
568     - improve random map specials placement.
569     - make the killer a real object pointer instead of a string, improved
570     kill reason messages.
571 root 1.117 - take advantage of new aio_close and aio_chmod.
572 root 1.128 - implement archetype::get, object::deep_clone and update callers.
573 root 1.125 - change_abil is much faster.
574 root 1.126 - update the floorbox more often to work around the reverses item order
575     display in clients.
576 root 1.125 - cleaned up object copying by encapsulating it to a single place.
577 root 1.126 - add hints to the invite messages.
578 root 1.127 - rewrote key<->value pair handling.
579 root 1.128 - use an independent random number generator for the random map generator.
580 elmex 1.113
581 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
582 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
583     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
584     - completely automate the weight handling, should fix all weight
585     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
586 root 1.103 - reloading archetypes while a user was in the character creation phase
587     could crash the server.
588 root 1.106 - fix a nontrivial number of cases of code commented similar
589     to "is this really correct?", as many of those cases are now handles
590     automatically by lower level code.
591     - replace many ad-hoc checks for client visibility by object::visible_to,
592     should result in broader applicability of functions using it.
593 root 1.104 - merge items with different arch pointers refering to the same arch
594     (due to archetype reloads).
595 root 1.106 - refactored the object remove/insert functions and most related
596     functions (decrease, split, merge_ob etc.).
597 root 1.105 - make it compile better on freebsd (reported by pippijn).
598 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
599 root 1.108 - fix the longstanding "container stays open" bug.
600 root 1.107 - improved floorbox updating to be incremental and other protocol
601     optimisations.
602     - get rid of update_after_inventory_change and only do update stats
603     for weight once/tick/player at max.
604 root 1.109 - rewrite party commands, use party channel.
605 root 1.103
606 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
607 root 1.97 - properly link against libgthread as that is needed to make the slice
608     allocator thread-safe.
609 root 1.91 - support perls not compiled with 64 bit support (though this is not a
610     recommended configuration) (reported by Samuel Gondouin).
611 root 1.94 - always put godgiven items into the player inventory, never any containers.
612 root 1.92 - (maps, arch) the scorn go club was founded!
613 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
614 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
615     became a real spell-class.
616 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
617     - (arch) considerably strengthened spark shower and destruction.
618     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
619     finally reloadable at runtime.
620     - changed archetype loading algorithm to only require one pass and
621     use delayed resolving of references.
622 root 1.101 - examine command now uses the examine infobox.
623 root 1.102 - implement an "incremental garbage collector" for archetypes.
624 root 1.98 - enable slice allocator again.
625 root 1.96 - implement optional free memory poisoning.
626 root 1.91
627 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
628 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
629 root 1.85 skill.
630 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
631     names (also update all maps to use money instead of coins).
632 root 1.78 - add uuid accessors to perl.
633     - add coin names and archetype accessors to perl.
634 root 1.80 - fix runtime uuid file format to use "." instead of ",".
635 root 1.78 - change perl extensions to not use hardcoded coins and values.
636 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
637     and be more parsimonous of uuid usage by the exact value out on exit.
638 root 1.86 - write log messages in another thread, removing another sync point.
639     - support multi-line log messages in a nicer way.
640 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
641 root 1.81 - fix a minor memleak in the random map generator.
642     - some parts of the random map generator are not coroutine-safe,
643     so only call it "single-threaded".
644     - major cleanup of memory management in random map generator.
645 root 1.87 - slight refactoring of the random map generator, faster too.
646 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
647     bookkeeping bug.
648 root 1.87 - work around "player is on active list" problem by deactivating player
649     after loading.
650 root 1.81 - garbage collect shstr's more evenly and adaptively only when
651     there have in fact been allocations.
652 root 1.82 - fix object::insert to do as documented and insert into the env
653     if necessary.
654     - fix cf::map::unique_maps.
655     - fix nrof overflow check in can_merge_slow.
656     - fix converter code to handle >31 bit values.
657 elmex 1.83 - added support for the player_sold flag
658 root 1.84 - converters no longer accept unpaid items.
659 root 1.88 - canonicalize random map meta files for better unification.
660 root 1.77
661 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
662 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
663     when mlockall has been used.
664 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
665 root 1.72 - use separate thread for ticker timing (and more in the future).
666     this greatly increases timing accuracy and gets rid of an enourmous
667     number of gettimeofday calls.
668 root 1.82 - use a separate thread to signal aio completion, for lower latency.
669 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
670 root 1.71
671 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
672 root 1.68 - rebalanced default experience table to be more exponential
673     and much easier up to level ~40, then moderately harder.
674 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
675 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
676     - do not exit on reload/load errors but properly cleanup.
677 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
678 root 1.66
679 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
680 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
681     (this fixes the jeweler skill).
682 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
683 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
684 root 1.63 - move tombstone to real map if player died due to cave-in (even if
685     it has reset, which is better than putting it on the savebed, also as
686 root 1.321 proof that the player didn't use a savebed).
687 root 1.59
688 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
689 root 1.56 - work around perl bug in configure perl module version check.
690 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
691 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
692 root 1.52 - fix a bug in animate_weapon, causing a crash.
693 root 1.54 - no longer exit when a coroutine throws an exception.
694 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
695 root 1.53 - fix the "<player> is nuts" message.
696 root 1.58 - fix an exception at logout due to the json_coder being gone.
697 root 1.43 - upgrade to EV version 2.0 API.
698 root 1.47 - when players don't apply a savebed correctly but stand above one,
699     do not move or kill them.
700 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
701 root 1.43 - implement generic framework for server-side resource files.
702     - implement resource file update event.
703     - hook experience table update into the framework.
704     - move jeweler.yaml to resources (arch/).
705 root 1.44 - switch from Crossfire to Deliantra perl module.
706     - implement json2json arch filter.
707 root 1.45 - implement widget protocol version 2, support for ui templates.
708 root 1.54 - mapinfo is now handled fully asynchronously.
709 root 1.48 - ext/irc: also log irc messages.
710 root 1.51 - ext/schmorplog: write user stat files asynchronously.
711 root 1.43
712 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
713 elmex 1.41 - limited the number of items that can be picked up and dropped
714 root 1.42 as temporary measurement against bad performance or dropping things
715     (this lead to long freezes and triggered the watchdog).
716 elmex 1.41 - improved the performance of the drop command a bit.
717 root 1.38 - switch from Event to EV for higher performance, easier usage,
718     less bugs...
719 root 1.39 - updated to release version of the gnu affero license.
720 root 1.38
721 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
722 root 1.36 - more thoroughly rename the binaries, contact addresses.
723     - update the copyrights.
724 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
725     crashes.
726 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
727     potentially causing crashes.
728 root 1.35 - assign weapons on user load time, not login-time, avoiding
729     crashes.
730    
731 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
732 root 1.32 - fixed an important bug that caused passwords to be forgotten.
733 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
734     in some of the maps.
735 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
736     which is now trivial to do.
737 root 1.33 - removed all traces of the old (and never working) plug-in interface
738     (70kb code less on amd64).
739 root 1.34 - improve/tune scheduling priorities.
740     - fix some freezing bugs.
741     - fix a memory corruption problem in dynbuf.printf.
742     - use channels for chat and many informational commands.
743     - improved the tutorial.
744     - create missile is now fixed.
745     - race fields must now contain archetypes.
746     - jumping skill now works as advertised.
747 root 1.31
748 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
749 root 1.24 - relicense under the gnu affero license.
750 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
751 root 1.24 - implement server-side framework for generic resources.
752     - use resource framework for server-provided ambient
753     music.
754 root 1.27 - save object owners (players only atm).
755 root 1.24 - replace limited sound api with server-provided sound effects.
756     - new sc (sound control) protocol command.
757     - improve fxix protocol to include types.
758     - exactly fill tcp segments, if possible.
759     - output-rate is now an upper limit, the server will automatically
760     (and quite perfectly) adjust to the network conditions, ensuring
761     low latency even during bulk transfers (music, images, sounds etc.).
762     - implement server-side widgets (i.e. client widgets controlled
763     in the server side). this will allow future expansion without
764     having to upgrade clients.
765     - implement a (artwork) world map with realtime player position
766     tracking.
767     - new and more efficient extcmd (server still supports old extcmd
768     protocol).
769 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
770     calcluation that could be easily exploited by users.
771     - rebalanced diseases to spread more naturally/evenly.
772     - completely asynchronous map loading even for tiled maps.
773 root 1.24 - replace simple messaging protocol with channels carrying metadata
774     (similar to message types, but more directed at the user).
775     - reduce command processing latency by a whopping 120ms by
776     reordering some processing steps inside the server. this directly
777     reduces lag by 120ms.
778     - actually send spell faces to the client.
779 root 1.23 - implement player genders.
780 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
781     otherwise return to savebed and possible kill if the log-out
782     was for too long.
783     - fast socket-dead detection (kick player after 8 seconds without ack).
784     - greatly reduce the cpu time needed to draw maps _again_.
785     - archetypes are now subclasses of objects.
786     - rebalanced shop greed and approval functions to be more realistic
787     (and likely match the actual intention).
788 root 1.23 - implement "crossfire pod" format for messages, with working bold,
789     italic, gender-specific text, paragraphs etc.
790 root 1.24 - implemented hint framework, players can opt to receive hints.
791     - implemented (long) book framework, added some books from the cf wiki.
792 root 1.23 - implement generic message framework that uses xml, utf8 for the client
793     protocol and is capable of transmitting generic meta information.
794 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
795     - replace the nexus by a per-player tutorial map that teaches stuff
796     better than the newbie house.
797 root 1.18 - fix the magicmap colours.
798 root 1.19 - optimise map update even more by removing unneeded code and checks.
799     - decouple map and stats update from pl->ob and use pl->observe instead.
800     - implement observe command.
801 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
802     calls with a simple comparison.
803     - fix a latent crossfire bug that could crash the server because the
804     map refresh did not update the mapspace.
805 root 1.24 - support custom keys for regions and maps, regions are now
806     refcount-managed.
807     - allow worldmap overlays anywhere in the 000..999 range.
808     - new system to acquire time slices for background jobs, to reduce
809     jitter.
810 root 1.27 - semi-persistent object-referencing framework (currently only players
811     supported).
812 root 1.22 - dependency tracking for perl extensions.
813 root 1.24 - new slag-ex extension for cleaning cauldrons.
814     - fix invoke result processing.
815     - there are even less i/o syncpoints in the server now.
816 root 1.29 - added map-tags extension that scans all maps for object tags
817     and records them in the database (not used yet).
818 root 1.28 - metaserver 2 support.
819 root 1.22 - many more bugfixes and minor optimisations.
820 root 1.16
821 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
822 root 1.14 - optimised event invocation (non-wanted events can now be
823     skipped with 4-5 inlined instructions).
824 root 1.12 - complete rewrite of town_portal: it now creates a portal
825     to the "nearest" town only, travel is only possible
826 root 1.13 to the town and back, anybody can use it (also removes
827     one of the remaining syncpoints in the server).
828 root 1.10 - complete rewrite of the range/attack skill slot system:
829     there are now two slots, one for combat, one for ranged
830     attacks.
831     - introduce the concept of a current weapon (either a ranged
832     or a combat weapon/skill/tool) and switch between them as
833     needed.
834     - rewrite bow code so bows get more useful: apply damage,
835     attacktype and other stats to the arrows and treat
836     bows as weapons. also rebalance the missile weapons skill
837     so its damage increases with level.
838     - rewrite the complete player speed logic: weapon_speed now
839     works as documented and there are no unnatural speed boosts.
840 root 1.6 - implement a utility - cfutil - that simplifies arch and map
841     installation, replacing the old collect scripts and
842 root 1.9 simplying deployment by scaling and cutting faces as required.
843     - simplify the map protocol extensively by taking advantage
844     of missing bigfaces, speeding up map generation immensely.
845 root 1.6 - implement inherit keyword allowing archetypes to inherit from
846     other archetypes.
847     - rationalise archetype, region and treasurelist file format
848     into a single file format and make them reloadable asynchronously.
849 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
850     reloadable at runtime.
851 root 1.6 - implement 64x64 faceset support.
852     - implement fxixsx protocol that saves
853     a lot of bandwidth over the old image/face/smooth packets
854 root 1.11 and allows images > packetsize, incremental and background
855     transfers.
856 root 1.6 - implement a bandwidth-saving smoothing protocol that works
857     on a face basis as opposed to a mapspace basis.
858 root 1.7 - the server can now rate-limit image uploads to not exceed
859     a certain (client-configurable) speed while guarenteeing full
860     freedom of movement.
861 root 1.8 - implement new ex command to request item descriptions.
862     - implement new msg command for in-game messages with meta
863     information (using xml).
864 root 1.9 - enforce utf-8 for all text messages.
865 root 1.13 - added micropather (not used yet).
866 root 1.6 - many, many bugfixes.
867 root 1.1
868 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
869 root 1.1 - make coroapi accessible to cf+.
870     - moved map handling logic completely to perl
871     - per player maps are now marked in the map
872 root 1.2 - maps are saved completely differently now,
873     and much more often.
874 root 1.17 - rewrote map header parser and writer, to be much faster.
875 pippijn 1.4 - maps and players are now (in the average case) loaded
876 root 1.2 and saved completely asynchronously, I/O contention will no
877     longer freeze the server.
878 pippijn 1.4 - players and maps can be loaded anytime, without the player
879 root 1.2 being logged in.
880 root 1.1 - automatically generate method interfaces for perl from headers
881     - unbundled freezethaw
882     - mostly rewrote common/map.C
883     - completely rewrite server/swap.C
884     - introduced "runtime", the CCT clock (corrected crossfire time) :)
885     - introduced new keyword for map files: file_format_version (integer, server version: 0)
886     - better message for apply failures due to applymode
887     - removed most all of the weather code
888     - unified logging to stderr and file
889     - too many minor changes to document