ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.470
Committed: Fri Oct 30 10:06:50 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.469: +1 -1 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.454 TODO: warrior_1 looks broken
5 root 1.469 TODO: apartment-descritpions for gotisch1/2
6     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
7 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
8 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
9 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
10     dm instead.
11 root 1.456 - (maps) add town portal to celvear.
12 root 1.470 - (maps) add troll canyon from crossfire.
13 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
14     - (maps) define a new whalingoutpost region.
15 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
16     and most archetypes that go with them (without stoning and swallow effects),
17     casino tokens and stock certificates are also missing.
18 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
19     to go with them. also adjusted archetypes to be more korrekt "gotisch".
20 root 1.460 - properly close client-side dialogue when the player is teleported away.
21 root 1.459 - map-tags did not properly close it's database tables or wait
22     for a quiescent state, causing memory corruption on reload.
23 root 1.454 - support "stat.xyz" accessor in match expressions.
24 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
25 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
26     fixes long answers from npc dialogue).
27 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
28 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
29     and to not add a "put your code here" force needlessly.
30 root 1.463 - (arch) fix or improve many plurals.
31 root 1.465 - markers do no longer add a force if the slaying field is unset.
32 root 1.466 - sped up search-items implementation, but it's still horrible.
33 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
34 root 1.452
35 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
36 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
37 root 1.451 - fix a memory buffer overflow in the book code.
38 root 1.429 - add @check, @find npc dialogue commands.
39     - (maps) add a number of town interiors.
40 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
41 root 1.451 - (maps) add celvear area from cfextended.
42 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
43     - (server,maps) fix bug causing some library books not to be chained down,
44     cause Scorn/Navar libraries not to have inscribable books.
45 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
46 sf-marcmagus 1.433 inappropriate item power.
47 root 1.448 - (maps) fix intwell balancing issue.
48 root 1.437 - improve the look of generated books.
49 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
50     - fix bug where players could bypass no_drop by putting items in containers.
51 root 1.430 - consecutive commands arriving at the same time in the server would be
52     corrupted if the length was >255.
53 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
54 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
55     and perl.
56 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
57     functionality (and more) inside the same object using the match expressions.
58     - create simpler match expression compiles in many common cases.
59 root 1.439 - reduce object size by removing obsolete "seen_by" member.
60 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
61     of the new dynbuf::splice function (which gave an unexpected net win
62     in code size...).
63 root 1.442 - the server will no longer complain (and subtly fail) when an object
64     being removed from a map causes another object to get removed.
65 root 1.441 - banish strncpy from the server, speed up and simplify sending item
66     descriptions to the client considerably.
67 root 1.442 - add new "in head" set modifier for matches.
68     - new BLOCKED_MOVE event added.
69     - mapscript archetype now has activate_on_xxx true by default, as similar
70     connected elements.
71 root 1.448 - (maps) imported all styles from cfextended except
72 root 1.444 floorstyles/land_plots and monsterstyles.
73 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
74 root 1.446 - don't crash when treasure lists are empty / supply new empty
75     treasurelist for randomitems when none can be found.
76     - implement cf::map::static_maps and use it in map-tags.ext.
77 root 1.449 - fix a bug in map-tag scanning when moving tags.
78 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
79     for a reaction.
80 root 1.447 - implement new "loadall" map loading command, purely for debugging.
81 root 1.429
82 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
83 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
84     but not horns (to make them more useful for content-creators).
85 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
86     2) it skipped spell effects and 3) it didn't handle the case where
87     and object was destroyed while iterating over it correctly. all this
88     allowed players to sometimes walk onto spaces they should not be able to
89     walk on.
90 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
91 root 1.399 - examining an object now dumps the serialised object form when the user
92 root 1.404 is a wizard (wizlook).
93 root 1.421 - altars no longer accept unpaid items.
94 root 1.411 - party spells didn't work all that well.
95 root 1.424 - added complex object matching framework (cf::match), and make altars
96     and pedestals use it.
97 root 1.425 - identified skill-tools show what skill they grant.
98 root 1.399 - display the duration of change_ability spells when examining them
99     (missing: protection spells, but they are a hack...).
100 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
101     adding more variety to the different mushrooms.
102 root 1.398 - fix a minor cfpod formatting bug.
103 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
104     the hintmode setting on the settings page.
105 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
106 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
107 root 1.399 - enable the object loader to also dump archetypes.
108 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
109 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
110 root 1.402 - force the initial face when loading an object that is time-animated
111     or a monster, so it does not have to be specified anymore.
112 root 1.403 - fix a bug where recasting an ability changing spell could shorten
113     its remaining duration.
114 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
115 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
116 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
117     up splay operations as well.
118 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
119 root 1.412 - implement introspection data for C++ classes (%REFLECT).
120 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
121 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
122 root 1.419 - fix transmutation alchemy.
123 root 1.424 - speed up many frequently-invoked C->perl callbacks.
124 root 1.419 - added complex object matching framework, to be used in altars and the like.
125 root 1.426 - switch to YAML::XS from YAML.
126 root 1.396
127 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
128 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
129     that ultimately was not helpful to catch it :)
130 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
131     all callers to use either one or the other, as appropriate. This
132     fixes the (rather fragile) light spell, maybe others.
133     - fixed an overflow and exploit in the bank/payment code.
134     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
135 elmex 1.384 to explain the skill a bit more.
136 root 1.389 - removed a buggy check for zero attacktype. So that we might find
137 elmex 1.388 the real bugs in the archs/maps/objects.
138 elmex 1.394 - Fixed enabling torches with lighters.
139 elmex 1.387 - (maps) Added Heaven Town region.
140     - (arch+maps) Fixed & normalized warriors on map
141     /quests/peterm/CTower/Barracks.
142 root 1.392 - fix the light spell (and possibly diseases and other lights).
143 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
144 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
145     a long time ago, and similar cases are still to be found in the maps.
146     - make the socket_timeout configurable in the code (but not yet for users).
147 root 1.393 - earth wall health bar is now correct.
148 elmex 1.384
149 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
150 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
151     freeze with IO::AIO anymore due this change.
152 root 1.364 - avoid a crash when a player tries to apply a lighter.
153 root 1.376 - allow a spell argument for dimension door.
154 root 1.362 - move shop item listing and some otherstuff into the info tab.
155 root 1.360 - avoid crashes when non-players cast party spells.
156 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
157 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
158     - small improvement of the number of potions in shops
159     (by Job Vranish).
160     - added a few party spells (by Job Vranish).
161 root 1.362 - use a common message dynbuf.
162 root 1.364 - destroying tear down objects will now use the full hp range
163     for animation and will only destroy/lastframe when hp < 0.
164     - allow monsters to use earth to dust.
165     - use manhattan distance for get_rangevector_from_mapcoord, just as
166     in get_rangevector.
167     - los updates now correctly take tiled maps into account.
168     - do los updates even on maps without darkness.
169 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
170 root 1.375 - upgrade to IO::AIO 3.21.
171 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
172 elmex 1.373 - properly catching exceptions from callback in irc.ext.
173 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
174 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
175 elmex 1.368 - (arch) added hint about usage to Slag Ex.
176 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
177     like the rest.
178 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
179 root 1.378 - (arch+maps) added rate limited converter and adjusted
180     /elmex/mana_fountain.
181     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
182     - reduce size of casting_time, move_status, attack_movement,
183     last_heal and last_sp slots, squeezing some more space out of struct
184 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
185     anywhere.
186 root 1.358
187 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
188     - fixed bug in alchemy, where finding the right object for enhancements
189     didn't work.
190 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
191     effects (w.r.t. put_more) per mapspace, to give the server a chance
192     to survive a hundred deathsheads.
193 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
194     disastrous bug of unfortunately unknown proportions...
195 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
196 root 1.343 - use gender-neutral place descriptions for invite.
197 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
198     Thanks go to Lisa Larsen!
199 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
200     anymore).
201 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
202 root 1.345 - use better dependency tracking for include/keyword.h.
203 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
204     so it is possible to invite somebody out of some stck-till-death traps,
205 root 1.346 or simply to commit suicide.
206 root 1.352 - replace the "ignoring delayed commands" message by something more useful
207     (cf. cunning gnome freezeing issue).
208 elmex 1.349 - various fixes for weapon improvements.
209 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
210 root 1.353 - support T and G sequences in cfpod.
211 root 1.343
212 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
213 root 1.339 - convert me command from per-map to chat, which makes more sense, also
214     document it.
215 elmex 1.336 - more than one spellbooks of same class can now be given
216     in class selection.
217 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
218     spell rebalancements.
219 elmex 1.338 - the IRC gateway filters IRC colors now.
220 elmex 1.336
221 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
222 root 1.331 - (arch) fix quiver of Holding Bolts.
223 root 1.332 - applying unpaid items will now examine them.
224 root 1.330 - add "What" column to body command, showing items in that slot.
225 elmex 1.329 - redesigned and rebalanced lamps and torches.
226 root 1.330 - add "..." to item names that have been shortened.
227     - fixed "assign" function that squeezes strings into fixed length.
228 elmex 1.333 - add cursed effect to lamps and (some) torches.
229 elmex 1.334 - fixed bad assigned crafting skills and their tools.
230 root 1.312
231 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
232 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
233 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
234 root 1.312 - make monster smell logic dependent on their wisdom stat.
235 root 1.324 - put the death reason into a separate tab.
236     - converted "connected" slot to string, cleanly got rid of some ugly
237     hacks such as the path_attuned hack.
238 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
239     - replace one-at-a-time hash by faster than smaller FNV-1a hash
240     when hashing strings.
241 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
242 elmex 1.320 whether the right cauldron is used.
243 root 1.313 - considerably optimise shared string implementation by
244 root 1.316 making its null value a compiletime constant.
245 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
246     as well as using shstr_cmp to pass shared stringsa round efficiently,
247     for lots of code size savings.
248 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
249     they are sleeping: generators now check for the sleeping flag.
250 root 1.318 - tell gcc not to excessively inline some perl interface functions.
251 root 1.322 - remove marking rune length limit.
252 root 1.323 - fix formatting of cfpod when a verbatim block was following
253     a single newline.
254     - move resistances, statistics and showpets command output into tabs.
255 root 1.326 - implement map scripts that can replace the boulder logic without
256     having to write extensions.
257 root 1.310
258 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
259 root 1.302 - fix a longstanding bug that teared multipart monsters
260     at map boundaries apart.
261 root 1.292 - temporarily make permanently invisible player visible when
262     he/she makes noise.
263 root 1.284 - fix being able to see through walls a bit.
264 root 1.303 - improve look at output.
265 root 1.285 - completely replaced the line of sight algorithm with a variant
266     of spiral fov capable of visibility grades and arbitrary
267     shadow angles, that uses less memory and less code.
268     - the new los code supports arbitrary map rectangles and loosens
269 root 1.310 other restrictions of the old code, supporting further optimisations.
270     - update los if blocksview-objects are inserted in a map, not just when
271 root 1.287 removed (e.g. for summon fog).
272 root 1.303 - permanent invisibility doesn't make immune against making noise:
273     implement a noise system that allows monsters to locate the player
274     when he/she makes noise.
275     - implement a primitive smell system that monsters can use to track
276     players.
277 elmex 1.288 - create bomb now also works when casted by door traps.
278 elmex 1.290 - (arch) new torch graphics.
279 root 1.289 - (maps) considerably soften the subway spider.
280 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
281     the guards from being killed by players.
282 root 1.310 - (maps) lots of tweaks in and around scorn.
283     - (maps) use special non-blocksview jungle, mountain and
284     darkforest freely on the worldmap, to get gradual sight obstacles
285     instead of total blackout in those areas.
286 root 1.289 - no maximum darkness for outdoor maps anymore.
287 root 1.291 - add more hints, fix some messages.
288 root 1.292 - fix a bug: firing rods should tell you something about them.
289     - make light additive even within players.
290 root 1.293 - darken xrays effect a bit.
291     - improve handling of los changes when inserting or removing
292     objects, not perfect yet.
293     - make map darkness signed (formerly unsigned) to allow
294 root 1.294 ambient lighting and centrally manage darkness as an offset.
295     - revamped, fixed and documented the server calendrics, also
296     tell users the current time and data, to improve awareness.
297     - implement proper wizlook flag and handling of wizlook, instead
298     of dumbly just clearing los once.
299 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
300     and has a smaller runtime variance.
301 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
302     making them actually useful.
303     - see_in_dark now increases the viewing radius by 3.
304 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
305     speedup, as well as in many other places.
306 root 1.299 - remove support for extended map infos - these are not used
307     by the deliantra client and removing them gives us a 10% speedup
308     when sending map changes.
309 root 1.300 - remove most gcfclient and other client bug workarounds, as well
310     as now obsolete protocol versions, simplying the code.
311 root 1.301 - optimise and simplify generation of random numbers.
312 root 1.303 - correctly provide a non-zero default density for materials, to
313     avoid crashes, fix other bugs in the material handling code.
314     - fix volume calculations.
315     - fix cfpod parsing when multiple verbatim blocks were separated by
316     newlines.
317 root 1.305 - increase monster detection radius from wis/5 to wis/3.
318 root 1.306 - remove old pickup modes.
319     - remove obsolete disarm and search commands (search wasn't working
320     anyways).
321 root 1.308 - fix a crash when an npc applied a sign.
322 root 1.284
323 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
324 root 1.283 - this release is assumed to be very stable.
325     - (maps) radically redesigned and improved tutorial.
326 root 1.280 - directional casting no longer immediately removes the invisible effect.
327 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
328 root 1.272 - fix overflow in lighting calculations.
329     - negative glow radii can no longer cause total darkness.
330 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
331     only maximally-lit ones.
332 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
333     - swashbucklers got the oratory skill now.
334 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
335 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
336 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
337 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
338     (which was probably broken, too).
339 root 1.281 - support negative glow radii during daytime, too.
340     - use circular, not rectangular, viewing area.
341     - use minimum viewing distance of 2 in outdoor maps.
342     - negative glow is stronger than viewing area or lamps.
343 root 1.283 - (arch) new darkness spell face.
344 root 1.272
345 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
346     - (maps) completely redesigned scorn.
347 root 1.269 - "cast light" now works on oneself.
348 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
349     negative glow radii again (they were totally broken before).
350 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
351 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
352 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
353 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
354 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
355     back to the player.
356 root 1.251 - attuned/repell and spell base level system reworked.
357 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
358 root 1.247 be less erratic now.
359 root 1.248 - refuse to write the uuid file if the uuid is zero
360     (to avoid writing it in early crashes).
361 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
362     - speed up emergency_save by not syncing every file separately.
363     - no longer reattach perl to every object on reload, it's slow, and no longer
364     necessary since we don't nuke stashes anymore.
365     - do not bootstrap perl from the commandline args, use separate eval for
366     better error reporting.
367 root 1.259 - fix a crash when pushing cone spells met ice attacks.
368 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
369 root 1.255 - speed up map refresh in server a bit.
370 elmex 1.258 - refactored drop code and fixed some programming errors in it.
371 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
372 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
373 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
374     as the current weight of the inventory.
375 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
376     dragonfire has been introduced for the non-dragon players.
377 root 1.265 - remove unused "tooltype", "start_holding" object slots.
378     - change "weapontype" object slot to uint8.
379     - convert "hide" object slot into flag.
380     - reorder object members for better locality of reference and codesize
381     decrease.
382 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
383 root 1.267 - fix a crash when no skill could be found when killing amonster.
384 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
385     every completed aio operation.
386 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
387     and update mapspaces if necessary.
388 root 1.246
389 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
390 root 1.241 - removed all command line parsing, only env variables are supported
391     anymore.
392 root 1.239 - region-specific monsters will now once more be on the worldmap.
393 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
394 root 1.225 would grow out of bounds.
395 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
396 root 1.222 - fixed a double-escaping bug in the pod-parser.
397     - rewrote the cfpod parser in C++.
398     - hintmode moved to C++, players need to re-set their hintmode if
399     they dislike "show".
400 root 1.231 - fix RIP inscription.
401 root 1.239 - bump login name length from 18 to 20 char max.
402 root 1.231 - correctly support gender in emotes.
403     - correctly support gender in the death messages.
404     - correctly generate death messages for players only when they really die,
405     with increased information.
406 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
407     and data corruption (but apparently was never triggered).
408 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
409 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
410     data corruption bug.
411 root 1.223 - tweak coredumping/monitoring a bit.
412 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
413 root 1.227 - do not crash in the loader when an inventory object could not be loaded
414     (from a corrupted file).
415 root 1.241 - redid skills command to send output to proper channel.
416 root 1.233 - object->map is no longer refcounting.
417 root 1.228 - add FLAG_DEBUG for internal debugging.
418 root 1.231 - add NDI_VERBATIM flag to send_msg.
419 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
420 root 1.240 - player->exists is no longer a sync_job.
421 root 1.233 - split login.ext's player scheduler into
422     it's own player-scheduler.ext extension.
423 root 1.222
424 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
425 root 1.212 - require perl 5.10.
426 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
427 root 1.204 - swap player and observed count's on the map when observing.
428 root 1.205 - add (mostly untested) mapspace perl class and accessors.
429 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
430 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
431     could be found.
432 root 1.208 - pits now have a configurable "random spread" range and default
433 root 1.213 to a radius of two now.
434 root 1.212 - rewrite pay_player_arch.
435     - use a more stable perl_reload implementation.
436     - do not use Symbol::delete_package (causes crashes after perl-reload),
437     use our own, safer, clear_package instead.
438     - when asynchronously dumping core, close all file handles to allow
439     the server to restart concurrently.
440 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
441     sequences, without double-encoding. it should be faster, too.
442     - the above fixes wrong display of help tetx and many other issues.
443 root 1.216 - use lzf and frag packets for large messages for clients supporting them
444 root 1.218 (0.9976+), use it for long books and other messages.
445 root 1.210 - eradicate listen command and corresponding code.
446 root 1.211 - eradicate logs command.
447 root 1.218 - let the client log into the server log, used for crash backtraces.
448 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
449     old style spell objects with the spell magic bullet.
450 root 1.220 - (arch) fixed skill less rods in the archetypes
451 root 1.204
452 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
453 elmex 1.197 - made jeweler workbench larger and some other minor map
454     changes in jeweler town.
455 root 1.196 - fixed wrong item handling in jeweler skill code.
456 root 1.198 - (arch) use a special "key_random_map" for random map keys
457     that are used up.
458 root 1.199 - fix a crash when the player who was observed has logged out long
459     enough for his region/map to be gone.
460 root 1.200 - port to g++-4.3's incompatible tr1 changes.
461 root 1.201 - add some missing dependencies.
462 root 1.203 - log to /var/log/deliantra/ by default.
463     - hack observe code to enable smooth movmenet when observing.
464 elmex 1.195
465 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
466 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
467 root 1.179 - correctly move gsay to the party channel.
468 root 1.178 - fix a crash when animate weapon was used in some areas.
469 elmex 1.177 - fixed unnecessary identification of by converters created objects.
470 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
471     with NPCs.
472 elmex 1.175 - (arch) dragon scales got proper type now
473 root 1.193 - object::decrease would sometimes cause container weights to
474     be wrong, this has been fixed.
475 root 1.194 - do not send time updates for newly-seen items.
476 root 1.185 - thawing an icecube will once more drop its contents to the ground.
477 root 1.183 - fix cone spells etc. going through walls sometimes.
478 root 1.186 - fix a weight update bug that sometimes left containers
479     with wrong weights.
480 root 1.194 - added auto_apply event and extension for shop tiles.
481 root 1.172 - work around get_map_flags invoking perl and switching the stack.
482     - make sure the map is loaded when using a town portal return.
483 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
484     where healing spells didn't cost any grace.
485 root 1.173 - fix starvation kill reason.
486 root 1.174 - fix pk killer name message.
487 root 1.189 - don't let people apply signs with @match.
488 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
489     what seems to be the biggets memleak in the server).
490 elmex 1.171
491 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
492 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
493     - use anyevent to manage listen ports (this enables IPv6 support).
494 root 1.167 - server supports ipv6 client connections now.
495 root 1.168 - use newly-available Coro::AnyEvent.
496 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
497     to let it handle AIO requests.
498 root 1.167
499 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
500 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
501     processing considerably (especially in the client) and reduces data transfers
502     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
503 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
504     - (map) fixed npc dialogue in pup_land/s_f/special.
505     - bugfix: fix a crash when a player casts a swarm spell and then logs out
506     (swarm spells now stay in the player's inventory).
507 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
508 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
509     archetype *archname* (chairs of different facings were merged).
510     - bugfix: fix a potential crash issue in find_object_name (not used
511     normally).
512 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
513     (destruction, magic missile etc.).
514 root 1.163 - swarm spells without a direction now use various spiral patterns
515     instead of being fully random.
516 root 1.158 - update AnyEvent API to 3.4 and above.
517 root 1.156
518 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
519 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
520 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
521 root 1.152 - bugfix: the jumping skill now gives experience for jumping
522     and for attacking monsters. it also takes about one second to do a jump.
523 root 1.138 - bugfix: players couldn't starve in 2.53 :(
524 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
525 root 1.152 - bugfix: spell effects like word of recall are removed on death.
526 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
527     were created outside a map.
528 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
529     (fixed by reversing the logic).
530 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
531 root 1.153 - bugfix: the random map generator no longer leaks key objects.
532 root 1.154 - bugfix: support random maps >127x127.
533 root 1.152 - (maps) fixed the death certificate system in nimbus.
534 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
535 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
536 root 1.147 - (arch) give ball lightning a real name.
537 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
538 root 1.155 - support cfpod in ex replies (client item tooltips).
539 root 1.143 - unapply item in range slow when readying a spell.
540 root 1.148 - bugfix: account for rounding errors in weight updates.
541 root 1.139 - remove synchronous mkdir in chargen_race_done.
542     - fix per-race starting maps.
543 root 1.142 - check hiscore on suicide and quit as well.
544 root 1.138 - tell players when they are starving.
545 root 1.133 - get rid of costly object_from_name conversion for altar effects.
546     - fix map difficulty calculation for generators.
547 root 1.146 - slightly more intelligent handling of "is_animated" flag.
548 root 1.149 - support no_drop map header flag (before it was only available internally).
549 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
550 root 1.133
551 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
552 root 1.119 - bugfix: custom skill settings were not saved by the server.
553     - bugfix: remove did not actually remove items from the inventory, leaving
554 root 1.116 ghost items.
555 root 1.119 - bugfix: properly update items identified on the ground.
556 root 1.120 - bugfix: use localtime_r in the logger thread.
557 root 1.122 - bugfix: player starvation will now give the correct kill reason.
558     - bugfix: archetype reloads could crash the server.
559 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
560 elmex 1.114 player is not logged in.
561 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
562 root 1.117 server startup.
563 root 1.128 - bugfix: fix the door surround check in the random map generator.
564     - (maps) fix heaven quest difficulty progression.
565     - (maps) fix some random map styles.
566     - dropping items a shop is not interested in won't sell them anymore.
567     - rods and horns with a too low maximum charge allow now at least one discharge.
568     - implement kill & death statistics.
569     - random map preparation is no longer synchronous.
570     - rewrite find_style in perl, no longer does synchronous I/O.
571     - improve random map specials placement.
572     - make the killer a real object pointer instead of a string, improved
573     kill reason messages.
574 root 1.117 - take advantage of new aio_close and aio_chmod.
575 root 1.128 - implement archetype::get, object::deep_clone and update callers.
576 root 1.125 - change_abil is much faster.
577 root 1.126 - update the floorbox more often to work around the reverses item order
578     display in clients.
579 root 1.125 - cleaned up object copying by encapsulating it to a single place.
580 root 1.126 - add hints to the invite messages.
581 root 1.127 - rewrote key<->value pair handling.
582 root 1.128 - use an independent random number generator for the random map generator.
583 elmex 1.113
584 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
585 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
586     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
587     - completely automate the weight handling, should fix all weight
588     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
589 root 1.103 - reloading archetypes while a user was in the character creation phase
590     could crash the server.
591 root 1.106 - fix a nontrivial number of cases of code commented similar
592     to "is this really correct?", as many of those cases are now handles
593     automatically by lower level code.
594     - replace many ad-hoc checks for client visibility by object::visible_to,
595     should result in broader applicability of functions using it.
596 root 1.104 - merge items with different arch pointers refering to the same arch
597     (due to archetype reloads).
598 root 1.106 - refactored the object remove/insert functions and most related
599     functions (decrease, split, merge_ob etc.).
600 root 1.105 - make it compile better on freebsd (reported by pippijn).
601 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
602 root 1.108 - fix the longstanding "container stays open" bug.
603 root 1.107 - improved floorbox updating to be incremental and other protocol
604     optimisations.
605     - get rid of update_after_inventory_change and only do update stats
606     for weight once/tick/player at max.
607 root 1.109 - rewrite party commands, use party channel.
608 root 1.103
609 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
610 root 1.97 - properly link against libgthread as that is needed to make the slice
611     allocator thread-safe.
612 root 1.91 - support perls not compiled with 64 bit support (though this is not a
613     recommended configuration) (reported by Samuel Gondouin).
614 root 1.94 - always put godgiven items into the player inventory, never any containers.
615 root 1.92 - (maps, arch) the scorn go club was founded!
616 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
617 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
618     became a real spell-class.
619 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
620     - (arch) considerably strengthened spark shower and destruction.
621     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
622     finally reloadable at runtime.
623     - changed archetype loading algorithm to only require one pass and
624     use delayed resolving of references.
625 root 1.101 - examine command now uses the examine infobox.
626 root 1.102 - implement an "incremental garbage collector" for archetypes.
627 root 1.98 - enable slice allocator again.
628 root 1.96 - implement optional free memory poisoning.
629 root 1.91
630 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
631 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
632 root 1.85 skill.
633 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
634     names (also update all maps to use money instead of coins).
635 root 1.78 - add uuid accessors to perl.
636     - add coin names and archetype accessors to perl.
637 root 1.80 - fix runtime uuid file format to use "." instead of ",".
638 root 1.78 - change perl extensions to not use hardcoded coins and values.
639 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
640     and be more parsimonous of uuid usage by the exact value out on exit.
641 root 1.86 - write log messages in another thread, removing another sync point.
642     - support multi-line log messages in a nicer way.
643 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
644 root 1.81 - fix a minor memleak in the random map generator.
645     - some parts of the random map generator are not coroutine-safe,
646     so only call it "single-threaded".
647     - major cleanup of memory management in random map generator.
648 root 1.87 - slight refactoring of the random map generator, faster too.
649 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
650     bookkeeping bug.
651 root 1.87 - work around "player is on active list" problem by deactivating player
652     after loading.
653 root 1.81 - garbage collect shstr's more evenly and adaptively only when
654     there have in fact been allocations.
655 root 1.82 - fix object::insert to do as documented and insert into the env
656     if necessary.
657     - fix cf::map::unique_maps.
658     - fix nrof overflow check in can_merge_slow.
659     - fix converter code to handle >31 bit values.
660 elmex 1.83 - added support for the player_sold flag
661 root 1.84 - converters no longer accept unpaid items.
662 root 1.88 - canonicalize random map meta files for better unification.
663 root 1.77
664 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
665 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
666     when mlockall has been used.
667 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
668 root 1.72 - use separate thread for ticker timing (and more in the future).
669     this greatly increases timing accuracy and gets rid of an enourmous
670     number of gettimeofday calls.
671 root 1.82 - use a separate thread to signal aio completion, for lower latency.
672 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
673 root 1.71
674 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
675 root 1.68 - rebalanced default experience table to be more exponential
676     and much easier up to level ~40, then moderately harder.
677 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
678 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
679     - do not exit on reload/load errors but properly cleanup.
680 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
681 root 1.66
682 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
683 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
684     (this fixes the jeweler skill).
685 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
686 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
687 root 1.63 - move tombstone to real map if player died due to cave-in (even if
688     it has reset, which is better than putting it on the savebed, also as
689 root 1.321 proof that the player didn't use a savebed).
690 root 1.59
691 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
692 root 1.56 - work around perl bug in configure perl module version check.
693 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
694 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
695 root 1.52 - fix a bug in animate_weapon, causing a crash.
696 root 1.54 - no longer exit when a coroutine throws an exception.
697 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
698 root 1.53 - fix the "<player> is nuts" message.
699 root 1.58 - fix an exception at logout due to the json_coder being gone.
700 root 1.43 - upgrade to EV version 2.0 API.
701 root 1.47 - when players don't apply a savebed correctly but stand above one,
702     do not move or kill them.
703 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
704 root 1.43 - implement generic framework for server-side resource files.
705     - implement resource file update event.
706     - hook experience table update into the framework.
707     - move jeweler.yaml to resources (arch/).
708 root 1.44 - switch from Crossfire to Deliantra perl module.
709     - implement json2json arch filter.
710 root 1.45 - implement widget protocol version 2, support for ui templates.
711 root 1.54 - mapinfo is now handled fully asynchronously.
712 root 1.48 - ext/irc: also log irc messages.
713 root 1.51 - ext/schmorplog: write user stat files asynchronously.
714 root 1.43
715 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
716 elmex 1.41 - limited the number of items that can be picked up and dropped
717 root 1.42 as temporary measurement against bad performance or dropping things
718     (this lead to long freezes and triggered the watchdog).
719 elmex 1.41 - improved the performance of the drop command a bit.
720 root 1.38 - switch from Event to EV for higher performance, easier usage,
721     less bugs...
722 root 1.39 - updated to release version of the gnu affero license.
723 root 1.38
724 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
725 root 1.36 - more thoroughly rename the binaries, contact addresses.
726     - update the copyrights.
727 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
728     crashes.
729 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
730     potentially causing crashes.
731 root 1.35 - assign weapons on user load time, not login-time, avoiding
732     crashes.
733    
734 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
735 root 1.32 - fixed an important bug that caused passwords to be forgotten.
736 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
737     in some of the maps.
738 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
739     which is now trivial to do.
740 root 1.33 - removed all traces of the old (and never working) plug-in interface
741     (70kb code less on amd64).
742 root 1.34 - improve/tune scheduling priorities.
743     - fix some freezing bugs.
744     - fix a memory corruption problem in dynbuf.printf.
745     - use channels for chat and many informational commands.
746     - improved the tutorial.
747     - create missile is now fixed.
748     - race fields must now contain archetypes.
749     - jumping skill now works as advertised.
750 root 1.31
751 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
752 root 1.24 - relicense under the gnu affero license.
753 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
754 root 1.24 - implement server-side framework for generic resources.
755     - use resource framework for server-provided ambient
756     music.
757 root 1.27 - save object owners (players only atm).
758 root 1.24 - replace limited sound api with server-provided sound effects.
759     - new sc (sound control) protocol command.
760     - improve fxix protocol to include types.
761     - exactly fill tcp segments, if possible.
762     - output-rate is now an upper limit, the server will automatically
763     (and quite perfectly) adjust to the network conditions, ensuring
764     low latency even during bulk transfers (music, images, sounds etc.).
765     - implement server-side widgets (i.e. client widgets controlled
766     in the server side). this will allow future expansion without
767     having to upgrade clients.
768     - implement a (artwork) world map with realtime player position
769     tracking.
770     - new and more efficient extcmd (server still supports old extcmd
771     protocol).
772 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
773     calcluation that could be easily exploited by users.
774     - rebalanced diseases to spread more naturally/evenly.
775     - completely asynchronous map loading even for tiled maps.
776 root 1.24 - replace simple messaging protocol with channels carrying metadata
777     (similar to message types, but more directed at the user).
778     - reduce command processing latency by a whopping 120ms by
779     reordering some processing steps inside the server. this directly
780     reduces lag by 120ms.
781     - actually send spell faces to the client.
782 root 1.23 - implement player genders.
783 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
784     otherwise return to savebed and possible kill if the log-out
785     was for too long.
786     - fast socket-dead detection (kick player after 8 seconds without ack).
787     - greatly reduce the cpu time needed to draw maps _again_.
788     - archetypes are now subclasses of objects.
789     - rebalanced shop greed and approval functions to be more realistic
790     (and likely match the actual intention).
791 root 1.23 - implement "crossfire pod" format for messages, with working bold,
792     italic, gender-specific text, paragraphs etc.
793 root 1.24 - implemented hint framework, players can opt to receive hints.
794     - implemented (long) book framework, added some books from the cf wiki.
795 root 1.23 - implement generic message framework that uses xml, utf8 for the client
796     protocol and is capable of transmitting generic meta information.
797 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
798     - replace the nexus by a per-player tutorial map that teaches stuff
799     better than the newbie house.
800 root 1.18 - fix the magicmap colours.
801 root 1.19 - optimise map update even more by removing unneeded code and checks.
802     - decouple map and stats update from pl->ob and use pl->observe instead.
803     - implement observe command.
804 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
805     calls with a simple comparison.
806     - fix a latent crossfire bug that could crash the server because the
807     map refresh did not update the mapspace.
808 root 1.24 - support custom keys for regions and maps, regions are now
809     refcount-managed.
810     - allow worldmap overlays anywhere in the 000..999 range.
811     - new system to acquire time slices for background jobs, to reduce
812     jitter.
813 root 1.27 - semi-persistent object-referencing framework (currently only players
814     supported).
815 root 1.22 - dependency tracking for perl extensions.
816 root 1.24 - new slag-ex extension for cleaning cauldrons.
817     - fix invoke result processing.
818     - there are even less i/o syncpoints in the server now.
819 root 1.29 - added map-tags extension that scans all maps for object tags
820     and records them in the database (not used yet).
821 root 1.28 - metaserver 2 support.
822 root 1.22 - many more bugfixes and minor optimisations.
823 root 1.16
824 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
825 root 1.14 - optimised event invocation (non-wanted events can now be
826     skipped with 4-5 inlined instructions).
827 root 1.12 - complete rewrite of town_portal: it now creates a portal
828     to the "nearest" town only, travel is only possible
829 root 1.13 to the town and back, anybody can use it (also removes
830     one of the remaining syncpoints in the server).
831 root 1.10 - complete rewrite of the range/attack skill slot system:
832     there are now two slots, one for combat, one for ranged
833     attacks.
834     - introduce the concept of a current weapon (either a ranged
835     or a combat weapon/skill/tool) and switch between them as
836     needed.
837     - rewrite bow code so bows get more useful: apply damage,
838     attacktype and other stats to the arrows and treat
839     bows as weapons. also rebalance the missile weapons skill
840     so its damage increases with level.
841     - rewrite the complete player speed logic: weapon_speed now
842     works as documented and there are no unnatural speed boosts.
843 root 1.6 - implement a utility - cfutil - that simplifies arch and map
844     installation, replacing the old collect scripts and
845 root 1.9 simplying deployment by scaling and cutting faces as required.
846     - simplify the map protocol extensively by taking advantage
847     of missing bigfaces, speeding up map generation immensely.
848 root 1.6 - implement inherit keyword allowing archetypes to inherit from
849     other archetypes.
850     - rationalise archetype, region and treasurelist file format
851     into a single file format and make them reloadable asynchronously.
852 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
853     reloadable at runtime.
854 root 1.6 - implement 64x64 faceset support.
855     - implement fxixsx protocol that saves
856     a lot of bandwidth over the old image/face/smooth packets
857 root 1.11 and allows images > packetsize, incremental and background
858     transfers.
859 root 1.6 - implement a bandwidth-saving smoothing protocol that works
860     on a face basis as opposed to a mapspace basis.
861 root 1.7 - the server can now rate-limit image uploads to not exceed
862     a certain (client-configurable) speed while guarenteeing full
863     freedom of movement.
864 root 1.8 - implement new ex command to request item descriptions.
865     - implement new msg command for in-game messages with meta
866     information (using xml).
867 root 1.9 - enforce utf-8 for all text messages.
868 root 1.13 - added micropather (not used yet).
869 root 1.6 - many, many bugfixes.
870 root 1.1
871 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
872 root 1.1 - make coroapi accessible to cf+.
873     - moved map handling logic completely to perl
874     - per player maps are now marked in the map
875 root 1.2 - maps are saved completely differently now,
876     and much more often.
877 root 1.17 - rewrote map header parser and writer, to be much faster.
878 pippijn 1.4 - maps and players are now (in the average case) loaded
879 root 1.2 and saved completely asynchronously, I/O contention will no
880     longer freeze the server.
881 pippijn 1.4 - players and maps can be loaded anytime, without the player
882 root 1.2 being logged in.
883 root 1.1 - automatically generate method interfaces for perl from headers
884     - unbundled freezethaw
885     - mostly rewrote common/map.C
886     - completely rewrite server/swap.C
887     - introduced "runtime", the CCT clock (corrected crossfire time) :)
888     - introduced new keyword for map files: file_format_version (integer, server version: 0)
889     - better message for apply failures due to applymode
890     - removed most all of the weather code
891     - unified logging to stderr and file
892     - too many minor changes to document