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Revision: 1.473
Committed: Sat Oct 31 04:33:09 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.472: +2 -2 lines
Log Message:
add elven moon mapset

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.454 TODO: warrior_1 looks broken
5 root 1.469 TODO: apartment-descritpions for gotisch1/2
6     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
7 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
8 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
9 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
10     dm instead.
11 root 1.456 - (maps) add town portal to celvear.
12 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
13     mapsets from crossfire, together with associated archetypes.
14 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
15     - (maps) define a new whalingoutpost region.
16 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
17     and most archetypes that go with them (without stoning and swallow effects),
18     casino tokens and stock certificates are also missing.
19 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
20     to go with them. also adjusted archetypes to be more korrekt "gotisch".
21 root 1.460 - properly close client-side dialogue when the player is teleported away.
22 root 1.459 - map-tags did not properly close it's database tables or wait
23     for a quiescent state, causing memory corruption on reload.
24 root 1.454 - support "stat.xyz" accessor in match expressions.
25 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
26 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
27     fixes long answers from npc dialogue).
28 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
29 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
30     and to not add a "put your code here" force needlessly.
31 root 1.463 - (arch) fix or improve many plurals.
32 root 1.465 - markers do no longer add a force if the slaying field is unset.
33 root 1.466 - sped up search-items implementation, but it's still horrible.
34 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
35 root 1.452
36 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
37 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
38 root 1.451 - fix a memory buffer overflow in the book code.
39 root 1.429 - add @check, @find npc dialogue commands.
40     - (maps) add a number of town interiors.
41 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
42 root 1.451 - (maps) add celvear area from cfextended.
43 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
44     - (server,maps) fix bug causing some library books not to be chained down,
45     cause Scorn/Navar libraries not to have inscribable books.
46 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
47 sf-marcmagus 1.433 inappropriate item power.
48 root 1.448 - (maps) fix intwell balancing issue.
49 root 1.437 - improve the look of generated books.
50 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
51     - fix bug where players could bypass no_drop by putting items in containers.
52 root 1.430 - consecutive commands arriving at the same time in the server would be
53     corrupted if the length was >255.
54 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
55 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
56     and perl.
57 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
58     functionality (and more) inside the same object using the match expressions.
59     - create simpler match expression compiles in many common cases.
60 root 1.439 - reduce object size by removing obsolete "seen_by" member.
61 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
62     of the new dynbuf::splice function (which gave an unexpected net win
63     in code size...).
64 root 1.442 - the server will no longer complain (and subtly fail) when an object
65     being removed from a map causes another object to get removed.
66 root 1.441 - banish strncpy from the server, speed up and simplify sending item
67     descriptions to the client considerably.
68 root 1.442 - add new "in head" set modifier for matches.
69     - new BLOCKED_MOVE event added.
70     - mapscript archetype now has activate_on_xxx true by default, as similar
71     connected elements.
72 root 1.448 - (maps) imported all styles from cfextended except
73 root 1.444 floorstyles/land_plots and monsterstyles.
74 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
75 root 1.446 - don't crash when treasure lists are empty / supply new empty
76     treasurelist for randomitems when none can be found.
77     - implement cf::map::static_maps and use it in map-tags.ext.
78 root 1.449 - fix a bug in map-tag scanning when moving tags.
79 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
80     for a reaction.
81 root 1.447 - implement new "loadall" map loading command, purely for debugging.
82 root 1.429
83 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
84 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
85     but not horns (to make them more useful for content-creators).
86 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
87     2) it skipped spell effects and 3) it didn't handle the case where
88     and object was destroyed while iterating over it correctly. all this
89     allowed players to sometimes walk onto spaces they should not be able to
90     walk on.
91 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
92 root 1.399 - examining an object now dumps the serialised object form when the user
93 root 1.404 is a wizard (wizlook).
94 root 1.421 - altars no longer accept unpaid items.
95 root 1.411 - party spells didn't work all that well.
96 root 1.424 - added complex object matching framework (cf::match), and make altars
97     and pedestals use it.
98 root 1.425 - identified skill-tools show what skill they grant.
99 root 1.399 - display the duration of change_ability spells when examining them
100     (missing: protection spells, but they are a hack...).
101 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
102     adding more variety to the different mushrooms.
103 root 1.398 - fix a minor cfpod formatting bug.
104 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
105     the hintmode setting on the settings page.
106 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
107 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
108 root 1.399 - enable the object loader to also dump archetypes.
109 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
110 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
111 root 1.402 - force the initial face when loading an object that is time-animated
112     or a monster, so it does not have to be specified anymore.
113 root 1.403 - fix a bug where recasting an ability changing spell could shorten
114     its remaining duration.
115 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
116 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
117 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
118     up splay operations as well.
119 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
120 root 1.412 - implement introspection data for C++ classes (%REFLECT).
121 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
122 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
123 root 1.419 - fix transmutation alchemy.
124 root 1.424 - speed up many frequently-invoked C->perl callbacks.
125 root 1.419 - added complex object matching framework, to be used in altars and the like.
126 root 1.426 - switch to YAML::XS from YAML.
127 root 1.396
128 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
129 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
130     that ultimately was not helpful to catch it :)
131 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
132     all callers to use either one or the other, as appropriate. This
133     fixes the (rather fragile) light spell, maybe others.
134     - fixed an overflow and exploit in the bank/payment code.
135     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
136 elmex 1.384 to explain the skill a bit more.
137 root 1.389 - removed a buggy check for zero attacktype. So that we might find
138 elmex 1.388 the real bugs in the archs/maps/objects.
139 elmex 1.394 - Fixed enabling torches with lighters.
140 elmex 1.387 - (maps) Added Heaven Town region.
141     - (arch+maps) Fixed & normalized warriors on map
142     /quests/peterm/CTower/Barracks.
143 root 1.392 - fix the light spell (and possibly diseases and other lights).
144 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
145 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
146     a long time ago, and similar cases are still to be found in the maps.
147     - make the socket_timeout configurable in the code (but not yet for users).
148 root 1.393 - earth wall health bar is now correct.
149 elmex 1.384
150 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
151 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
152     freeze with IO::AIO anymore due this change.
153 root 1.364 - avoid a crash when a player tries to apply a lighter.
154 root 1.376 - allow a spell argument for dimension door.
155 root 1.362 - move shop item listing and some otherstuff into the info tab.
156 root 1.360 - avoid crashes when non-players cast party spells.
157 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
158 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
159     - small improvement of the number of potions in shops
160     (by Job Vranish).
161     - added a few party spells (by Job Vranish).
162 root 1.362 - use a common message dynbuf.
163 root 1.364 - destroying tear down objects will now use the full hp range
164     for animation and will only destroy/lastframe when hp < 0.
165     - allow monsters to use earth to dust.
166     - use manhattan distance for get_rangevector_from_mapcoord, just as
167     in get_rangevector.
168     - los updates now correctly take tiled maps into account.
169     - do los updates even on maps without darkness.
170 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
171 root 1.375 - upgrade to IO::AIO 3.21.
172 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
173 elmex 1.373 - properly catching exceptions from callback in irc.ext.
174 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
175 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
176 elmex 1.368 - (arch) added hint about usage to Slag Ex.
177 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
178     like the rest.
179 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
180 root 1.378 - (arch+maps) added rate limited converter and adjusted
181     /elmex/mana_fountain.
182     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
183     - reduce size of casting_time, move_status, attack_movement,
184     last_heal and last_sp slots, squeezing some more space out of struct
185 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
186     anywhere.
187 root 1.358
188 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
189     - fixed bug in alchemy, where finding the right object for enhancements
190     didn't work.
191 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
192     effects (w.r.t. put_more) per mapspace, to give the server a chance
193     to survive a hundred deathsheads.
194 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
195     disastrous bug of unfortunately unknown proportions...
196 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
197 root 1.343 - use gender-neutral place descriptions for invite.
198 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
199     Thanks go to Lisa Larsen!
200 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
201     anymore).
202 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
203 root 1.345 - use better dependency tracking for include/keyword.h.
204 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
205     so it is possible to invite somebody out of some stck-till-death traps,
206 root 1.346 or simply to commit suicide.
207 root 1.352 - replace the "ignoring delayed commands" message by something more useful
208     (cf. cunning gnome freezeing issue).
209 elmex 1.349 - various fixes for weapon improvements.
210 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
211 root 1.353 - support T and G sequences in cfpod.
212 root 1.343
213 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
214 root 1.339 - convert me command from per-map to chat, which makes more sense, also
215     document it.
216 elmex 1.336 - more than one spellbooks of same class can now be given
217     in class selection.
218 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
219     spell rebalancements.
220 elmex 1.338 - the IRC gateway filters IRC colors now.
221 elmex 1.336
222 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
223 root 1.331 - (arch) fix quiver of Holding Bolts.
224 root 1.332 - applying unpaid items will now examine them.
225 root 1.330 - add "What" column to body command, showing items in that slot.
226 elmex 1.329 - redesigned and rebalanced lamps and torches.
227 root 1.330 - add "..." to item names that have been shortened.
228     - fixed "assign" function that squeezes strings into fixed length.
229 elmex 1.333 - add cursed effect to lamps and (some) torches.
230 elmex 1.334 - fixed bad assigned crafting skills and their tools.
231 root 1.312
232 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
233 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
234 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
235 root 1.312 - make monster smell logic dependent on their wisdom stat.
236 root 1.324 - put the death reason into a separate tab.
237     - converted "connected" slot to string, cleanly got rid of some ugly
238     hacks such as the path_attuned hack.
239 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
240     - replace one-at-a-time hash by faster than smaller FNV-1a hash
241     when hashing strings.
242 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
243 elmex 1.320 whether the right cauldron is used.
244 root 1.313 - considerably optimise shared string implementation by
245 root 1.316 making its null value a compiletime constant.
246 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
247     as well as using shstr_cmp to pass shared stringsa round efficiently,
248     for lots of code size savings.
249 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
250     they are sleeping: generators now check for the sleeping flag.
251 root 1.318 - tell gcc not to excessively inline some perl interface functions.
252 root 1.322 - remove marking rune length limit.
253 root 1.323 - fix formatting of cfpod when a verbatim block was following
254     a single newline.
255     - move resistances, statistics and showpets command output into tabs.
256 root 1.326 - implement map scripts that can replace the boulder logic without
257     having to write extensions.
258 root 1.310
259 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
260 root 1.302 - fix a longstanding bug that teared multipart monsters
261     at map boundaries apart.
262 root 1.292 - temporarily make permanently invisible player visible when
263     he/she makes noise.
264 root 1.284 - fix being able to see through walls a bit.
265 root 1.303 - improve look at output.
266 root 1.285 - completely replaced the line of sight algorithm with a variant
267     of spiral fov capable of visibility grades and arbitrary
268     shadow angles, that uses less memory and less code.
269     - the new los code supports arbitrary map rectangles and loosens
270 root 1.310 other restrictions of the old code, supporting further optimisations.
271     - update los if blocksview-objects are inserted in a map, not just when
272 root 1.287 removed (e.g. for summon fog).
273 root 1.303 - permanent invisibility doesn't make immune against making noise:
274     implement a noise system that allows monsters to locate the player
275     when he/she makes noise.
276     - implement a primitive smell system that monsters can use to track
277     players.
278 elmex 1.288 - create bomb now also works when casted by door traps.
279 elmex 1.290 - (arch) new torch graphics.
280 root 1.289 - (maps) considerably soften the subway spider.
281 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
282     the guards from being killed by players.
283 root 1.310 - (maps) lots of tweaks in and around scorn.
284     - (maps) use special non-blocksview jungle, mountain and
285     darkforest freely on the worldmap, to get gradual sight obstacles
286     instead of total blackout in those areas.
287 root 1.289 - no maximum darkness for outdoor maps anymore.
288 root 1.291 - add more hints, fix some messages.
289 root 1.292 - fix a bug: firing rods should tell you something about them.
290     - make light additive even within players.
291 root 1.293 - darken xrays effect a bit.
292     - improve handling of los changes when inserting or removing
293     objects, not perfect yet.
294     - make map darkness signed (formerly unsigned) to allow
295 root 1.294 ambient lighting and centrally manage darkness as an offset.
296     - revamped, fixed and documented the server calendrics, also
297     tell users the current time and data, to improve awareness.
298     - implement proper wizlook flag and handling of wizlook, instead
299     of dumbly just clearing los once.
300 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
301     and has a smaller runtime variance.
302 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
303     making them actually useful.
304     - see_in_dark now increases the viewing radius by 3.
305 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
306     speedup, as well as in many other places.
307 root 1.299 - remove support for extended map infos - these are not used
308     by the deliantra client and removing them gives us a 10% speedup
309     when sending map changes.
310 root 1.300 - remove most gcfclient and other client bug workarounds, as well
311     as now obsolete protocol versions, simplying the code.
312 root 1.301 - optimise and simplify generation of random numbers.
313 root 1.303 - correctly provide a non-zero default density for materials, to
314     avoid crashes, fix other bugs in the material handling code.
315     - fix volume calculations.
316     - fix cfpod parsing when multiple verbatim blocks were separated by
317     newlines.
318 root 1.305 - increase monster detection radius from wis/5 to wis/3.
319 root 1.306 - remove old pickup modes.
320     - remove obsolete disarm and search commands (search wasn't working
321     anyways).
322 root 1.308 - fix a crash when an npc applied a sign.
323 root 1.284
324 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
325 root 1.283 - this release is assumed to be very stable.
326     - (maps) radically redesigned and improved tutorial.
327 root 1.280 - directional casting no longer immediately removes the invisible effect.
328 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
329 root 1.272 - fix overflow in lighting calculations.
330     - negative glow radii can no longer cause total darkness.
331 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
332     only maximally-lit ones.
333 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
334     - swashbucklers got the oratory skill now.
335 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
336 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
337 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
338 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
339     (which was probably broken, too).
340 root 1.281 - support negative glow radii during daytime, too.
341     - use circular, not rectangular, viewing area.
342     - use minimum viewing distance of 2 in outdoor maps.
343     - negative glow is stronger than viewing area or lamps.
344 root 1.283 - (arch) new darkness spell face.
345 root 1.272
346 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
347     - (maps) completely redesigned scorn.
348 root 1.269 - "cast light" now works on oneself.
349 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
350     negative glow radii again (they were totally broken before).
351 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
352 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
353 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
354 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
355 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
356     back to the player.
357 root 1.251 - attuned/repell and spell base level system reworked.
358 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
359 root 1.247 be less erratic now.
360 root 1.248 - refuse to write the uuid file if the uuid is zero
361     (to avoid writing it in early crashes).
362 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
363     - speed up emergency_save by not syncing every file separately.
364     - no longer reattach perl to every object on reload, it's slow, and no longer
365     necessary since we don't nuke stashes anymore.
366     - do not bootstrap perl from the commandline args, use separate eval for
367     better error reporting.
368 root 1.259 - fix a crash when pushing cone spells met ice attacks.
369 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
370 root 1.255 - speed up map refresh in server a bit.
371 elmex 1.258 - refactored drop code and fixed some programming errors in it.
372 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
373 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
374 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
375     as the current weight of the inventory.
376 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
377     dragonfire has been introduced for the non-dragon players.
378 root 1.265 - remove unused "tooltype", "start_holding" object slots.
379     - change "weapontype" object slot to uint8.
380     - convert "hide" object slot into flag.
381     - reorder object members for better locality of reference and codesize
382     decrease.
383 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
384 root 1.267 - fix a crash when no skill could be found when killing amonster.
385 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
386     every completed aio operation.
387 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
388     and update mapspaces if necessary.
389 root 1.246
390 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
391 root 1.241 - removed all command line parsing, only env variables are supported
392     anymore.
393 root 1.239 - region-specific monsters will now once more be on the worldmap.
394 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
395 root 1.225 would grow out of bounds.
396 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
397 root 1.222 - fixed a double-escaping bug in the pod-parser.
398     - rewrote the cfpod parser in C++.
399     - hintmode moved to C++, players need to re-set their hintmode if
400     they dislike "show".
401 root 1.231 - fix RIP inscription.
402 root 1.239 - bump login name length from 18 to 20 char max.
403 root 1.231 - correctly support gender in emotes.
404     - correctly support gender in the death messages.
405     - correctly generate death messages for players only when they really die,
406     with increased information.
407 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
408     and data corruption (but apparently was never triggered).
409 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
410 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
411     data corruption bug.
412 root 1.223 - tweak coredumping/monitoring a bit.
413 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
414 root 1.227 - do not crash in the loader when an inventory object could not be loaded
415     (from a corrupted file).
416 root 1.241 - redid skills command to send output to proper channel.
417 root 1.233 - object->map is no longer refcounting.
418 root 1.228 - add FLAG_DEBUG for internal debugging.
419 root 1.231 - add NDI_VERBATIM flag to send_msg.
420 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
421 root 1.240 - player->exists is no longer a sync_job.
422 root 1.233 - split login.ext's player scheduler into
423     it's own player-scheduler.ext extension.
424 root 1.222
425 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
426 root 1.212 - require perl 5.10.
427 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
428 root 1.204 - swap player and observed count's on the map when observing.
429 root 1.205 - add (mostly untested) mapspace perl class and accessors.
430 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
431 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
432     could be found.
433 root 1.208 - pits now have a configurable "random spread" range and default
434 root 1.213 to a radius of two now.
435 root 1.212 - rewrite pay_player_arch.
436     - use a more stable perl_reload implementation.
437     - do not use Symbol::delete_package (causes crashes after perl-reload),
438     use our own, safer, clear_package instead.
439     - when asynchronously dumping core, close all file handles to allow
440     the server to restart concurrently.
441 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
442     sequences, without double-encoding. it should be faster, too.
443     - the above fixes wrong display of help tetx and many other issues.
444 root 1.216 - use lzf and frag packets for large messages for clients supporting them
445 root 1.218 (0.9976+), use it for long books and other messages.
446 root 1.210 - eradicate listen command and corresponding code.
447 root 1.211 - eradicate logs command.
448 root 1.218 - let the client log into the server log, used for crash backtraces.
449 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
450     old style spell objects with the spell magic bullet.
451 root 1.220 - (arch) fixed skill less rods in the archetypes
452 root 1.204
453 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
454 elmex 1.197 - made jeweler workbench larger and some other minor map
455     changes in jeweler town.
456 root 1.196 - fixed wrong item handling in jeweler skill code.
457 root 1.198 - (arch) use a special "key_random_map" for random map keys
458     that are used up.
459 root 1.199 - fix a crash when the player who was observed has logged out long
460     enough for his region/map to be gone.
461 root 1.200 - port to g++-4.3's incompatible tr1 changes.
462 root 1.201 - add some missing dependencies.
463 root 1.203 - log to /var/log/deliantra/ by default.
464     - hack observe code to enable smooth movmenet when observing.
465 elmex 1.195
466 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
467 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
468 root 1.179 - correctly move gsay to the party channel.
469 root 1.178 - fix a crash when animate weapon was used in some areas.
470 elmex 1.177 - fixed unnecessary identification of by converters created objects.
471 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
472     with NPCs.
473 elmex 1.175 - (arch) dragon scales got proper type now
474 root 1.193 - object::decrease would sometimes cause container weights to
475     be wrong, this has been fixed.
476 root 1.194 - do not send time updates for newly-seen items.
477 root 1.185 - thawing an icecube will once more drop its contents to the ground.
478 root 1.183 - fix cone spells etc. going through walls sometimes.
479 root 1.186 - fix a weight update bug that sometimes left containers
480     with wrong weights.
481 root 1.194 - added auto_apply event and extension for shop tiles.
482 root 1.172 - work around get_map_flags invoking perl and switching the stack.
483     - make sure the map is loaded when using a town portal return.
484 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
485     where healing spells didn't cost any grace.
486 root 1.173 - fix starvation kill reason.
487 root 1.174 - fix pk killer name message.
488 root 1.189 - don't let people apply signs with @match.
489 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
490     what seems to be the biggets memleak in the server).
491 elmex 1.171
492 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
493 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
494     - use anyevent to manage listen ports (this enables IPv6 support).
495 root 1.167 - server supports ipv6 client connections now.
496 root 1.168 - use newly-available Coro::AnyEvent.
497 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
498     to let it handle AIO requests.
499 root 1.167
500 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
501 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
502     processing considerably (especially in the client) and reduces data transfers
503     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
504 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
505     - (map) fixed npc dialogue in pup_land/s_f/special.
506     - bugfix: fix a crash when a player casts a swarm spell and then logs out
507     (swarm spells now stay in the player's inventory).
508 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
509 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
510     archetype *archname* (chairs of different facings were merged).
511     - bugfix: fix a potential crash issue in find_object_name (not used
512     normally).
513 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
514     (destruction, magic missile etc.).
515 root 1.163 - swarm spells without a direction now use various spiral patterns
516     instead of being fully random.
517 root 1.158 - update AnyEvent API to 3.4 and above.
518 root 1.156
519 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
520 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
521 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
522 root 1.152 - bugfix: the jumping skill now gives experience for jumping
523     and for attacking monsters. it also takes about one second to do a jump.
524 root 1.138 - bugfix: players couldn't starve in 2.53 :(
525 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
526 root 1.152 - bugfix: spell effects like word of recall are removed on death.
527 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
528     were created outside a map.
529 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
530     (fixed by reversing the logic).
531 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
532 root 1.153 - bugfix: the random map generator no longer leaks key objects.
533 root 1.154 - bugfix: support random maps >127x127.
534 root 1.152 - (maps) fixed the death certificate system in nimbus.
535 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
536 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
537 root 1.147 - (arch) give ball lightning a real name.
538 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
539 root 1.155 - support cfpod in ex replies (client item tooltips).
540 root 1.143 - unapply item in range slow when readying a spell.
541 root 1.148 - bugfix: account for rounding errors in weight updates.
542 root 1.139 - remove synchronous mkdir in chargen_race_done.
543     - fix per-race starting maps.
544 root 1.142 - check hiscore on suicide and quit as well.
545 root 1.138 - tell players when they are starving.
546 root 1.133 - get rid of costly object_from_name conversion for altar effects.
547     - fix map difficulty calculation for generators.
548 root 1.146 - slightly more intelligent handling of "is_animated" flag.
549 root 1.149 - support no_drop map header flag (before it was only available internally).
550 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
551 root 1.133
552 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
553 root 1.119 - bugfix: custom skill settings were not saved by the server.
554     - bugfix: remove did not actually remove items from the inventory, leaving
555 root 1.116 ghost items.
556 root 1.119 - bugfix: properly update items identified on the ground.
557 root 1.120 - bugfix: use localtime_r in the logger thread.
558 root 1.122 - bugfix: player starvation will now give the correct kill reason.
559     - bugfix: archetype reloads could crash the server.
560 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
561 elmex 1.114 player is not logged in.
562 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
563 root 1.117 server startup.
564 root 1.128 - bugfix: fix the door surround check in the random map generator.
565     - (maps) fix heaven quest difficulty progression.
566     - (maps) fix some random map styles.
567     - dropping items a shop is not interested in won't sell them anymore.
568     - rods and horns with a too low maximum charge allow now at least one discharge.
569     - implement kill & death statistics.
570     - random map preparation is no longer synchronous.
571     - rewrite find_style in perl, no longer does synchronous I/O.
572     - improve random map specials placement.
573     - make the killer a real object pointer instead of a string, improved
574     kill reason messages.
575 root 1.117 - take advantage of new aio_close and aio_chmod.
576 root 1.128 - implement archetype::get, object::deep_clone and update callers.
577 root 1.125 - change_abil is much faster.
578 root 1.126 - update the floorbox more often to work around the reverses item order
579     display in clients.
580 root 1.125 - cleaned up object copying by encapsulating it to a single place.
581 root 1.126 - add hints to the invite messages.
582 root 1.127 - rewrote key<->value pair handling.
583 root 1.128 - use an independent random number generator for the random map generator.
584 elmex 1.113
585 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
586 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
587     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
588     - completely automate the weight handling, should fix all weight
589     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
590 root 1.103 - reloading archetypes while a user was in the character creation phase
591     could crash the server.
592 root 1.106 - fix a nontrivial number of cases of code commented similar
593     to "is this really correct?", as many of those cases are now handles
594     automatically by lower level code.
595     - replace many ad-hoc checks for client visibility by object::visible_to,
596     should result in broader applicability of functions using it.
597 root 1.104 - merge items with different arch pointers refering to the same arch
598     (due to archetype reloads).
599 root 1.106 - refactored the object remove/insert functions and most related
600     functions (decrease, split, merge_ob etc.).
601 root 1.105 - make it compile better on freebsd (reported by pippijn).
602 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
603 root 1.108 - fix the longstanding "container stays open" bug.
604 root 1.107 - improved floorbox updating to be incremental and other protocol
605     optimisations.
606     - get rid of update_after_inventory_change and only do update stats
607     for weight once/tick/player at max.
608 root 1.109 - rewrite party commands, use party channel.
609 root 1.103
610 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
611 root 1.97 - properly link against libgthread as that is needed to make the slice
612     allocator thread-safe.
613 root 1.91 - support perls not compiled with 64 bit support (though this is not a
614     recommended configuration) (reported by Samuel Gondouin).
615 root 1.94 - always put godgiven items into the player inventory, never any containers.
616 root 1.92 - (maps, arch) the scorn go club was founded!
617 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
618 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
619     became a real spell-class.
620 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
621     - (arch) considerably strengthened spark shower and destruction.
622     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
623     finally reloadable at runtime.
624     - changed archetype loading algorithm to only require one pass and
625     use delayed resolving of references.
626 root 1.101 - examine command now uses the examine infobox.
627 root 1.102 - implement an "incremental garbage collector" for archetypes.
628 root 1.98 - enable slice allocator again.
629 root 1.96 - implement optional free memory poisoning.
630 root 1.91
631 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
632 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
633 root 1.85 skill.
634 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
635     names (also update all maps to use money instead of coins).
636 root 1.78 - add uuid accessors to perl.
637     - add coin names and archetype accessors to perl.
638 root 1.80 - fix runtime uuid file format to use "." instead of ",".
639 root 1.78 - change perl extensions to not use hardcoded coins and values.
640 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
641     and be more parsimonous of uuid usage by the exact value out on exit.
642 root 1.86 - write log messages in another thread, removing another sync point.
643     - support multi-line log messages in a nicer way.
644 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
645 root 1.81 - fix a minor memleak in the random map generator.
646     - some parts of the random map generator are not coroutine-safe,
647     so only call it "single-threaded".
648     - major cleanup of memory management in random map generator.
649 root 1.87 - slight refactoring of the random map generator, faster too.
650 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
651     bookkeeping bug.
652 root 1.87 - work around "player is on active list" problem by deactivating player
653     after loading.
654 root 1.81 - garbage collect shstr's more evenly and adaptively only when
655     there have in fact been allocations.
656 root 1.82 - fix object::insert to do as documented and insert into the env
657     if necessary.
658     - fix cf::map::unique_maps.
659     - fix nrof overflow check in can_merge_slow.
660     - fix converter code to handle >31 bit values.
661 elmex 1.83 - added support for the player_sold flag
662 root 1.84 - converters no longer accept unpaid items.
663 root 1.88 - canonicalize random map meta files for better unification.
664 root 1.77
665 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
666 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
667     when mlockall has been used.
668 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
669 root 1.72 - use separate thread for ticker timing (and more in the future).
670     this greatly increases timing accuracy and gets rid of an enourmous
671     number of gettimeofday calls.
672 root 1.82 - use a separate thread to signal aio completion, for lower latency.
673 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
674 root 1.71
675 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
676 root 1.68 - rebalanced default experience table to be more exponential
677     and much easier up to level ~40, then moderately harder.
678 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
679 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
680     - do not exit on reload/load errors but properly cleanup.
681 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
682 root 1.66
683 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
684 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
685     (this fixes the jeweler skill).
686 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
687 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
688 root 1.63 - move tombstone to real map if player died due to cave-in (even if
689     it has reset, which is better than putting it on the savebed, also as
690 root 1.321 proof that the player didn't use a savebed).
691 root 1.59
692 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
693 root 1.56 - work around perl bug in configure perl module version check.
694 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
695 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
696 root 1.52 - fix a bug in animate_weapon, causing a crash.
697 root 1.54 - no longer exit when a coroutine throws an exception.
698 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
699 root 1.53 - fix the "<player> is nuts" message.
700 root 1.58 - fix an exception at logout due to the json_coder being gone.
701 root 1.43 - upgrade to EV version 2.0 API.
702 root 1.47 - when players don't apply a savebed correctly but stand above one,
703     do not move or kill them.
704 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
705 root 1.43 - implement generic framework for server-side resource files.
706     - implement resource file update event.
707     - hook experience table update into the framework.
708     - move jeweler.yaml to resources (arch/).
709 root 1.44 - switch from Crossfire to Deliantra perl module.
710     - implement json2json arch filter.
711 root 1.45 - implement widget protocol version 2, support for ui templates.
712 root 1.54 - mapinfo is now handled fully asynchronously.
713 root 1.48 - ext/irc: also log irc messages.
714 root 1.51 - ext/schmorplog: write user stat files asynchronously.
715 root 1.43
716 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
717 elmex 1.41 - limited the number of items that can be picked up and dropped
718 root 1.42 as temporary measurement against bad performance or dropping things
719     (this lead to long freezes and triggered the watchdog).
720 elmex 1.41 - improved the performance of the drop command a bit.
721 root 1.38 - switch from Event to EV for higher performance, easier usage,
722     less bugs...
723 root 1.39 - updated to release version of the gnu affero license.
724 root 1.38
725 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
726 root 1.36 - more thoroughly rename the binaries, contact addresses.
727     - update the copyrights.
728 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
729     crashes.
730 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
731     potentially causing crashes.
732 root 1.35 - assign weapons on user load time, not login-time, avoiding
733     crashes.
734    
735 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
736 root 1.32 - fixed an important bug that caused passwords to be forgotten.
737 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
738     in some of the maps.
739 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
740     which is now trivial to do.
741 root 1.33 - removed all traces of the old (and never working) plug-in interface
742     (70kb code less on amd64).
743 root 1.34 - improve/tune scheduling priorities.
744     - fix some freezing bugs.
745     - fix a memory corruption problem in dynbuf.printf.
746     - use channels for chat and many informational commands.
747     - improved the tutorial.
748     - create missile is now fixed.
749     - race fields must now contain archetypes.
750     - jumping skill now works as advertised.
751 root 1.31
752 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
753 root 1.24 - relicense under the gnu affero license.
754 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
755 root 1.24 - implement server-side framework for generic resources.
756     - use resource framework for server-provided ambient
757     music.
758 root 1.27 - save object owners (players only atm).
759 root 1.24 - replace limited sound api with server-provided sound effects.
760     - new sc (sound control) protocol command.
761     - improve fxix protocol to include types.
762     - exactly fill tcp segments, if possible.
763     - output-rate is now an upper limit, the server will automatically
764     (and quite perfectly) adjust to the network conditions, ensuring
765     low latency even during bulk transfers (music, images, sounds etc.).
766     - implement server-side widgets (i.e. client widgets controlled
767     in the server side). this will allow future expansion without
768     having to upgrade clients.
769     - implement a (artwork) world map with realtime player position
770     tracking.
771     - new and more efficient extcmd (server still supports old extcmd
772     protocol).
773 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
774     calcluation that could be easily exploited by users.
775     - rebalanced diseases to spread more naturally/evenly.
776     - completely asynchronous map loading even for tiled maps.
777 root 1.24 - replace simple messaging protocol with channels carrying metadata
778     (similar to message types, but more directed at the user).
779     - reduce command processing latency by a whopping 120ms by
780     reordering some processing steps inside the server. this directly
781     reduces lag by 120ms.
782     - actually send spell faces to the client.
783 root 1.23 - implement player genders.
784 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
785     otherwise return to savebed and possible kill if the log-out
786     was for too long.
787     - fast socket-dead detection (kick player after 8 seconds without ack).
788     - greatly reduce the cpu time needed to draw maps _again_.
789     - archetypes are now subclasses of objects.
790     - rebalanced shop greed and approval functions to be more realistic
791     (and likely match the actual intention).
792 root 1.23 - implement "crossfire pod" format for messages, with working bold,
793     italic, gender-specific text, paragraphs etc.
794 root 1.24 - implemented hint framework, players can opt to receive hints.
795     - implemented (long) book framework, added some books from the cf wiki.
796 root 1.23 - implement generic message framework that uses xml, utf8 for the client
797     protocol and is capable of transmitting generic meta information.
798 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
799     - replace the nexus by a per-player tutorial map that teaches stuff
800     better than the newbie house.
801 root 1.18 - fix the magicmap colours.
802 root 1.19 - optimise map update even more by removing unneeded code and checks.
803     - decouple map and stats update from pl->ob and use pl->observe instead.
804     - implement observe command.
805 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
806     calls with a simple comparison.
807     - fix a latent crossfire bug that could crash the server because the
808     map refresh did not update the mapspace.
809 root 1.24 - support custom keys for regions and maps, regions are now
810     refcount-managed.
811     - allow worldmap overlays anywhere in the 000..999 range.
812     - new system to acquire time slices for background jobs, to reduce
813     jitter.
814 root 1.27 - semi-persistent object-referencing framework (currently only players
815     supported).
816 root 1.22 - dependency tracking for perl extensions.
817 root 1.24 - new slag-ex extension for cleaning cauldrons.
818     - fix invoke result processing.
819     - there are even less i/o syncpoints in the server now.
820 root 1.29 - added map-tags extension that scans all maps for object tags
821     and records them in the database (not used yet).
822 root 1.28 - metaserver 2 support.
823 root 1.22 - many more bugfixes and minor optimisations.
824 root 1.16
825 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
826 root 1.14 - optimised event invocation (non-wanted events can now be
827     skipped with 4-5 inlined instructions).
828 root 1.12 - complete rewrite of town_portal: it now creates a portal
829     to the "nearest" town only, travel is only possible
830 root 1.13 to the town and back, anybody can use it (also removes
831     one of the remaining syncpoints in the server).
832 root 1.10 - complete rewrite of the range/attack skill slot system:
833     there are now two slots, one for combat, one for ranged
834     attacks.
835     - introduce the concept of a current weapon (either a ranged
836     or a combat weapon/skill/tool) and switch between them as
837     needed.
838     - rewrite bow code so bows get more useful: apply damage,
839     attacktype and other stats to the arrows and treat
840     bows as weapons. also rebalance the missile weapons skill
841     so its damage increases with level.
842     - rewrite the complete player speed logic: weapon_speed now
843     works as documented and there are no unnatural speed boosts.
844 root 1.6 - implement a utility - cfutil - that simplifies arch and map
845     installation, replacing the old collect scripts and
846 root 1.9 simplying deployment by scaling and cutting faces as required.
847     - simplify the map protocol extensively by taking advantage
848     of missing bigfaces, speeding up map generation immensely.
849 root 1.6 - implement inherit keyword allowing archetypes to inherit from
850     other archetypes.
851     - rationalise archetype, region and treasurelist file format
852     into a single file format and make them reloadable asynchronously.
853 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
854     reloadable at runtime.
855 root 1.6 - implement 64x64 faceset support.
856     - implement fxixsx protocol that saves
857     a lot of bandwidth over the old image/face/smooth packets
858 root 1.11 and allows images > packetsize, incremental and background
859     transfers.
860 root 1.6 - implement a bandwidth-saving smoothing protocol that works
861     on a face basis as opposed to a mapspace basis.
862 root 1.7 - the server can now rate-limit image uploads to not exceed
863     a certain (client-configurable) speed while guarenteeing full
864     freedom of movement.
865 root 1.8 - implement new ex command to request item descriptions.
866     - implement new msg command for in-game messages with meta
867     information (using xml).
868 root 1.9 - enforce utf-8 for all text messages.
869 root 1.13 - added micropather (not used yet).
870 root 1.6 - many, many bugfixes.
871 root 1.1
872 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
873 root 1.1 - make coroapi accessible to cf+.
874     - moved map handling logic completely to perl
875     - per player maps are now marked in the map
876 root 1.2 - maps are saved completely differently now,
877     and much more often.
878 root 1.17 - rewrote map header parser and writer, to be much faster.
879 pippijn 1.4 - maps and players are now (in the average case) loaded
880 root 1.2 and saved completely asynchronously, I/O contention will no
881     longer freeze the server.
882 pippijn 1.4 - players and maps can be loaded anytime, without the player
883 root 1.2 being logged in.
884 root 1.1 - automatically generate method interfaces for perl from headers
885     - unbundled freezethaw
886     - mostly rewrote common/map.C
887     - completely rewrite server/swap.C
888     - introduced "runtime", the CCT clock (corrected crossfire time) :)
889     - introduced new keyword for map files: file_format_version (integer, server version: 0)
890     - better message for apply failures due to applymode
891     - removed most all of the weather code
892     - unified logging to stderr and file
893     - too many minor changes to document