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Revision: 1.474
Committed: Sat Oct 31 18:40:15 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.473: +1 -0 lines
Log Message:
minor maps

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.454 TODO: warrior_1 looks broken
5 root 1.469 TODO: apartment-descritpions for gotisch1/2
6     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
7 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
8 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
9 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
10     dm instead.
11 root 1.456 - (maps) add town portal to celvear.
12 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
13     mapsets from crossfire, together with associated archetypes.
14 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
15     - (maps) define a new whalingoutpost region.
16 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
17     and most archetypes that go with them (without stoning and swallow effects),
18     casino tokens and stock certificates are also missing.
19 root 1.474 - (maps, arch) add a number of minor maps from crossfire to scorn and navar.
20 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
21     to go with them. also adjusted archetypes to be more korrekt "gotisch".
22 root 1.460 - properly close client-side dialogue when the player is teleported away.
23 root 1.459 - map-tags did not properly close it's database tables or wait
24     for a quiescent state, causing memory corruption on reload.
25 root 1.454 - support "stat.xyz" accessor in match expressions.
26 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
27 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
28     fixes long answers from npc dialogue).
29 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
30 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
31     and to not add a "put your code here" force needlessly.
32 root 1.463 - (arch) fix or improve many plurals.
33 root 1.465 - markers do no longer add a force if the slaying field is unset.
34 root 1.466 - sped up search-items implementation, but it's still horrible.
35 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
36 root 1.452
37 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
38 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
39 root 1.451 - fix a memory buffer overflow in the book code.
40 root 1.429 - add @check, @find npc dialogue commands.
41     - (maps) add a number of town interiors.
42 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
43 root 1.451 - (maps) add celvear area from cfextended.
44 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
45     - (server,maps) fix bug causing some library books not to be chained down,
46     cause Scorn/Navar libraries not to have inscribable books.
47 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
48 sf-marcmagus 1.433 inappropriate item power.
49 root 1.448 - (maps) fix intwell balancing issue.
50 root 1.437 - improve the look of generated books.
51 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
52     - fix bug where players could bypass no_drop by putting items in containers.
53 root 1.430 - consecutive commands arriving at the same time in the server would be
54     corrupted if the length was >255.
55 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
56 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
57     and perl.
58 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
59     functionality (and more) inside the same object using the match expressions.
60     - create simpler match expression compiles in many common cases.
61 root 1.439 - reduce object size by removing obsolete "seen_by" member.
62 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
63     of the new dynbuf::splice function (which gave an unexpected net win
64     in code size...).
65 root 1.442 - the server will no longer complain (and subtly fail) when an object
66     being removed from a map causes another object to get removed.
67 root 1.441 - banish strncpy from the server, speed up and simplify sending item
68     descriptions to the client considerably.
69 root 1.442 - add new "in head" set modifier for matches.
70     - new BLOCKED_MOVE event added.
71     - mapscript archetype now has activate_on_xxx true by default, as similar
72     connected elements.
73 root 1.448 - (maps) imported all styles from cfextended except
74 root 1.444 floorstyles/land_plots and monsterstyles.
75 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
76 root 1.446 - don't crash when treasure lists are empty / supply new empty
77     treasurelist for randomitems when none can be found.
78     - implement cf::map::static_maps and use it in map-tags.ext.
79 root 1.449 - fix a bug in map-tag scanning when moving tags.
80 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
81     for a reaction.
82 root 1.447 - implement new "loadall" map loading command, purely for debugging.
83 root 1.429
84 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
85 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
86     but not horns (to make them more useful for content-creators).
87 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
88     2) it skipped spell effects and 3) it didn't handle the case where
89     and object was destroyed while iterating over it correctly. all this
90     allowed players to sometimes walk onto spaces they should not be able to
91     walk on.
92 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
93 root 1.399 - examining an object now dumps the serialised object form when the user
94 root 1.404 is a wizard (wizlook).
95 root 1.421 - altars no longer accept unpaid items.
96 root 1.411 - party spells didn't work all that well.
97 root 1.424 - added complex object matching framework (cf::match), and make altars
98     and pedestals use it.
99 root 1.425 - identified skill-tools show what skill they grant.
100 root 1.399 - display the duration of change_ability spells when examining them
101     (missing: protection spells, but they are a hack...).
102 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
103     adding more variety to the different mushrooms.
104 root 1.398 - fix a minor cfpod formatting bug.
105 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
106     the hintmode setting on the settings page.
107 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
108 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
109 root 1.399 - enable the object loader to also dump archetypes.
110 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
111 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
112 root 1.402 - force the initial face when loading an object that is time-animated
113     or a monster, so it does not have to be specified anymore.
114 root 1.403 - fix a bug where recasting an ability changing spell could shorten
115     its remaining duration.
116 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
117 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
118 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
119     up splay operations as well.
120 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
121 root 1.412 - implement introspection data for C++ classes (%REFLECT).
122 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
123 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
124 root 1.419 - fix transmutation alchemy.
125 root 1.424 - speed up many frequently-invoked C->perl callbacks.
126 root 1.419 - added complex object matching framework, to be used in altars and the like.
127 root 1.426 - switch to YAML::XS from YAML.
128 root 1.396
129 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
130 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
131     that ultimately was not helpful to catch it :)
132 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
133     all callers to use either one or the other, as appropriate. This
134     fixes the (rather fragile) light spell, maybe others.
135     - fixed an overflow and exploit in the bank/payment code.
136     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
137 elmex 1.384 to explain the skill a bit more.
138 root 1.389 - removed a buggy check for zero attacktype. So that we might find
139 elmex 1.388 the real bugs in the archs/maps/objects.
140 elmex 1.394 - Fixed enabling torches with lighters.
141 elmex 1.387 - (maps) Added Heaven Town region.
142     - (arch+maps) Fixed & normalized warriors on map
143     /quests/peterm/CTower/Barracks.
144 root 1.392 - fix the light spell (and possibly diseases and other lights).
145 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
146 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
147     a long time ago, and similar cases are still to be found in the maps.
148     - make the socket_timeout configurable in the code (but not yet for users).
149 root 1.393 - earth wall health bar is now correct.
150 elmex 1.384
151 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
152 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
153     freeze with IO::AIO anymore due this change.
154 root 1.364 - avoid a crash when a player tries to apply a lighter.
155 root 1.376 - allow a spell argument for dimension door.
156 root 1.362 - move shop item listing and some otherstuff into the info tab.
157 root 1.360 - avoid crashes when non-players cast party spells.
158 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
159 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
160     - small improvement of the number of potions in shops
161     (by Job Vranish).
162     - added a few party spells (by Job Vranish).
163 root 1.362 - use a common message dynbuf.
164 root 1.364 - destroying tear down objects will now use the full hp range
165     for animation and will only destroy/lastframe when hp < 0.
166     - allow monsters to use earth to dust.
167     - use manhattan distance for get_rangevector_from_mapcoord, just as
168     in get_rangevector.
169     - los updates now correctly take tiled maps into account.
170     - do los updates even on maps without darkness.
171 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
172 root 1.375 - upgrade to IO::AIO 3.21.
173 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
174 elmex 1.373 - properly catching exceptions from callback in irc.ext.
175 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
176 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
177 elmex 1.368 - (arch) added hint about usage to Slag Ex.
178 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
179     like the rest.
180 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
181 root 1.378 - (arch+maps) added rate limited converter and adjusted
182     /elmex/mana_fountain.
183     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
184     - reduce size of casting_time, move_status, attack_movement,
185     last_heal and last_sp slots, squeezing some more space out of struct
186 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
187     anywhere.
188 root 1.358
189 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
190     - fixed bug in alchemy, where finding the right object for enhancements
191     didn't work.
192 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
193     effects (w.r.t. put_more) per mapspace, to give the server a chance
194     to survive a hundred deathsheads.
195 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
196     disastrous bug of unfortunately unknown proportions...
197 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
198 root 1.343 - use gender-neutral place descriptions for invite.
199 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
200     Thanks go to Lisa Larsen!
201 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
202     anymore).
203 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
204 root 1.345 - use better dependency tracking for include/keyword.h.
205 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
206     so it is possible to invite somebody out of some stck-till-death traps,
207 root 1.346 or simply to commit suicide.
208 root 1.352 - replace the "ignoring delayed commands" message by something more useful
209     (cf. cunning gnome freezeing issue).
210 elmex 1.349 - various fixes for weapon improvements.
211 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
212 root 1.353 - support T and G sequences in cfpod.
213 root 1.343
214 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
215 root 1.339 - convert me command from per-map to chat, which makes more sense, also
216     document it.
217 elmex 1.336 - more than one spellbooks of same class can now be given
218     in class selection.
219 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
220     spell rebalancements.
221 elmex 1.338 - the IRC gateway filters IRC colors now.
222 elmex 1.336
223 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
224 root 1.331 - (arch) fix quiver of Holding Bolts.
225 root 1.332 - applying unpaid items will now examine them.
226 root 1.330 - add "What" column to body command, showing items in that slot.
227 elmex 1.329 - redesigned and rebalanced lamps and torches.
228 root 1.330 - add "..." to item names that have been shortened.
229     - fixed "assign" function that squeezes strings into fixed length.
230 elmex 1.333 - add cursed effect to lamps and (some) torches.
231 elmex 1.334 - fixed bad assigned crafting skills and their tools.
232 root 1.312
233 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
234 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
235 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
236 root 1.312 - make monster smell logic dependent on their wisdom stat.
237 root 1.324 - put the death reason into a separate tab.
238     - converted "connected" slot to string, cleanly got rid of some ugly
239     hacks such as the path_attuned hack.
240 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
241     - replace one-at-a-time hash by faster than smaller FNV-1a hash
242     when hashing strings.
243 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
244 elmex 1.320 whether the right cauldron is used.
245 root 1.313 - considerably optimise shared string implementation by
246 root 1.316 making its null value a compiletime constant.
247 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
248     as well as using shstr_cmp to pass shared stringsa round efficiently,
249     for lots of code size savings.
250 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
251     they are sleeping: generators now check for the sleeping flag.
252 root 1.318 - tell gcc not to excessively inline some perl interface functions.
253 root 1.322 - remove marking rune length limit.
254 root 1.323 - fix formatting of cfpod when a verbatim block was following
255     a single newline.
256     - move resistances, statistics and showpets command output into tabs.
257 root 1.326 - implement map scripts that can replace the boulder logic without
258     having to write extensions.
259 root 1.310
260 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
261 root 1.302 - fix a longstanding bug that teared multipart monsters
262     at map boundaries apart.
263 root 1.292 - temporarily make permanently invisible player visible when
264     he/she makes noise.
265 root 1.284 - fix being able to see through walls a bit.
266 root 1.303 - improve look at output.
267 root 1.285 - completely replaced the line of sight algorithm with a variant
268     of spiral fov capable of visibility grades and arbitrary
269     shadow angles, that uses less memory and less code.
270     - the new los code supports arbitrary map rectangles and loosens
271 root 1.310 other restrictions of the old code, supporting further optimisations.
272     - update los if blocksview-objects are inserted in a map, not just when
273 root 1.287 removed (e.g. for summon fog).
274 root 1.303 - permanent invisibility doesn't make immune against making noise:
275     implement a noise system that allows monsters to locate the player
276     when he/she makes noise.
277     - implement a primitive smell system that monsters can use to track
278     players.
279 elmex 1.288 - create bomb now also works when casted by door traps.
280 elmex 1.290 - (arch) new torch graphics.
281 root 1.289 - (maps) considerably soften the subway spider.
282 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
283     the guards from being killed by players.
284 root 1.310 - (maps) lots of tweaks in and around scorn.
285     - (maps) use special non-blocksview jungle, mountain and
286     darkforest freely on the worldmap, to get gradual sight obstacles
287     instead of total blackout in those areas.
288 root 1.289 - no maximum darkness for outdoor maps anymore.
289 root 1.291 - add more hints, fix some messages.
290 root 1.292 - fix a bug: firing rods should tell you something about them.
291     - make light additive even within players.
292 root 1.293 - darken xrays effect a bit.
293     - improve handling of los changes when inserting or removing
294     objects, not perfect yet.
295     - make map darkness signed (formerly unsigned) to allow
296 root 1.294 ambient lighting and centrally manage darkness as an offset.
297     - revamped, fixed and documented the server calendrics, also
298     tell users the current time and data, to improve awareness.
299     - implement proper wizlook flag and handling of wizlook, instead
300     of dumbly just clearing los once.
301 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
302     and has a smaller runtime variance.
303 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
304     making them actually useful.
305     - see_in_dark now increases the viewing radius by 3.
306 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
307     speedup, as well as in many other places.
308 root 1.299 - remove support for extended map infos - these are not used
309     by the deliantra client and removing them gives us a 10% speedup
310     when sending map changes.
311 root 1.300 - remove most gcfclient and other client bug workarounds, as well
312     as now obsolete protocol versions, simplying the code.
313 root 1.301 - optimise and simplify generation of random numbers.
314 root 1.303 - correctly provide a non-zero default density for materials, to
315     avoid crashes, fix other bugs in the material handling code.
316     - fix volume calculations.
317     - fix cfpod parsing when multiple verbatim blocks were separated by
318     newlines.
319 root 1.305 - increase monster detection radius from wis/5 to wis/3.
320 root 1.306 - remove old pickup modes.
321     - remove obsolete disarm and search commands (search wasn't working
322     anyways).
323 root 1.308 - fix a crash when an npc applied a sign.
324 root 1.284
325 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
326 root 1.283 - this release is assumed to be very stable.
327     - (maps) radically redesigned and improved tutorial.
328 root 1.280 - directional casting no longer immediately removes the invisible effect.
329 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
330 root 1.272 - fix overflow in lighting calculations.
331     - negative glow radii can no longer cause total darkness.
332 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
333     only maximally-lit ones.
334 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
335     - swashbucklers got the oratory skill now.
336 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
337 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
338 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
339 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
340     (which was probably broken, too).
341 root 1.281 - support negative glow radii during daytime, too.
342     - use circular, not rectangular, viewing area.
343     - use minimum viewing distance of 2 in outdoor maps.
344     - negative glow is stronger than viewing area or lamps.
345 root 1.283 - (arch) new darkness spell face.
346 root 1.272
347 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
348     - (maps) completely redesigned scorn.
349 root 1.269 - "cast light" now works on oneself.
350 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
351     negative glow radii again (they were totally broken before).
352 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
353 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
354 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
355 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
356 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
357     back to the player.
358 root 1.251 - attuned/repell and spell base level system reworked.
359 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
360 root 1.247 be less erratic now.
361 root 1.248 - refuse to write the uuid file if the uuid is zero
362     (to avoid writing it in early crashes).
363 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
364     - speed up emergency_save by not syncing every file separately.
365     - no longer reattach perl to every object on reload, it's slow, and no longer
366     necessary since we don't nuke stashes anymore.
367     - do not bootstrap perl from the commandline args, use separate eval for
368     better error reporting.
369 root 1.259 - fix a crash when pushing cone spells met ice attacks.
370 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
371 root 1.255 - speed up map refresh in server a bit.
372 elmex 1.258 - refactored drop code and fixed some programming errors in it.
373 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
374 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
375 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
376     as the current weight of the inventory.
377 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
378     dragonfire has been introduced for the non-dragon players.
379 root 1.265 - remove unused "tooltype", "start_holding" object slots.
380     - change "weapontype" object slot to uint8.
381     - convert "hide" object slot into flag.
382     - reorder object members for better locality of reference and codesize
383     decrease.
384 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
385 root 1.267 - fix a crash when no skill could be found when killing amonster.
386 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
387     every completed aio operation.
388 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
389     and update mapspaces if necessary.
390 root 1.246
391 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
392 root 1.241 - removed all command line parsing, only env variables are supported
393     anymore.
394 root 1.239 - region-specific monsters will now once more be on the worldmap.
395 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
396 root 1.225 would grow out of bounds.
397 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
398 root 1.222 - fixed a double-escaping bug in the pod-parser.
399     - rewrote the cfpod parser in C++.
400     - hintmode moved to C++, players need to re-set their hintmode if
401     they dislike "show".
402 root 1.231 - fix RIP inscription.
403 root 1.239 - bump login name length from 18 to 20 char max.
404 root 1.231 - correctly support gender in emotes.
405     - correctly support gender in the death messages.
406     - correctly generate death messages for players only when they really die,
407     with increased information.
408 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
409     and data corruption (but apparently was never triggered).
410 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
411 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
412     data corruption bug.
413 root 1.223 - tweak coredumping/monitoring a bit.
414 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
415 root 1.227 - do not crash in the loader when an inventory object could not be loaded
416     (from a corrupted file).
417 root 1.241 - redid skills command to send output to proper channel.
418 root 1.233 - object->map is no longer refcounting.
419 root 1.228 - add FLAG_DEBUG for internal debugging.
420 root 1.231 - add NDI_VERBATIM flag to send_msg.
421 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
422 root 1.240 - player->exists is no longer a sync_job.
423 root 1.233 - split login.ext's player scheduler into
424     it's own player-scheduler.ext extension.
425 root 1.222
426 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
427 root 1.212 - require perl 5.10.
428 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
429 root 1.204 - swap player and observed count's on the map when observing.
430 root 1.205 - add (mostly untested) mapspace perl class and accessors.
431 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
432 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
433     could be found.
434 root 1.208 - pits now have a configurable "random spread" range and default
435 root 1.213 to a radius of two now.
436 root 1.212 - rewrite pay_player_arch.
437     - use a more stable perl_reload implementation.
438     - do not use Symbol::delete_package (causes crashes after perl-reload),
439     use our own, safer, clear_package instead.
440     - when asynchronously dumping core, close all file handles to allow
441     the server to restart concurrently.
442 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
443     sequences, without double-encoding. it should be faster, too.
444     - the above fixes wrong display of help tetx and many other issues.
445 root 1.216 - use lzf and frag packets for large messages for clients supporting them
446 root 1.218 (0.9976+), use it for long books and other messages.
447 root 1.210 - eradicate listen command and corresponding code.
448 root 1.211 - eradicate logs command.
449 root 1.218 - let the client log into the server log, used for crash backtraces.
450 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
451     old style spell objects with the spell magic bullet.
452 root 1.220 - (arch) fixed skill less rods in the archetypes
453 root 1.204
454 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
455 elmex 1.197 - made jeweler workbench larger and some other minor map
456     changes in jeweler town.
457 root 1.196 - fixed wrong item handling in jeweler skill code.
458 root 1.198 - (arch) use a special "key_random_map" for random map keys
459     that are used up.
460 root 1.199 - fix a crash when the player who was observed has logged out long
461     enough for his region/map to be gone.
462 root 1.200 - port to g++-4.3's incompatible tr1 changes.
463 root 1.201 - add some missing dependencies.
464 root 1.203 - log to /var/log/deliantra/ by default.
465     - hack observe code to enable smooth movmenet when observing.
466 elmex 1.195
467 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
468 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
469 root 1.179 - correctly move gsay to the party channel.
470 root 1.178 - fix a crash when animate weapon was used in some areas.
471 elmex 1.177 - fixed unnecessary identification of by converters created objects.
472 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
473     with NPCs.
474 elmex 1.175 - (arch) dragon scales got proper type now
475 root 1.193 - object::decrease would sometimes cause container weights to
476     be wrong, this has been fixed.
477 root 1.194 - do not send time updates for newly-seen items.
478 root 1.185 - thawing an icecube will once more drop its contents to the ground.
479 root 1.183 - fix cone spells etc. going through walls sometimes.
480 root 1.186 - fix a weight update bug that sometimes left containers
481     with wrong weights.
482 root 1.194 - added auto_apply event and extension for shop tiles.
483 root 1.172 - work around get_map_flags invoking perl and switching the stack.
484     - make sure the map is loaded when using a town portal return.
485 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
486     where healing spells didn't cost any grace.
487 root 1.173 - fix starvation kill reason.
488 root 1.174 - fix pk killer name message.
489 root 1.189 - don't let people apply signs with @match.
490 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
491     what seems to be the biggets memleak in the server).
492 elmex 1.171
493 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
494 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
495     - use anyevent to manage listen ports (this enables IPv6 support).
496 root 1.167 - server supports ipv6 client connections now.
497 root 1.168 - use newly-available Coro::AnyEvent.
498 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
499     to let it handle AIO requests.
500 root 1.167
501 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
502 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
503     processing considerably (especially in the client) and reduces data transfers
504     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
505 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
506     - (map) fixed npc dialogue in pup_land/s_f/special.
507     - bugfix: fix a crash when a player casts a swarm spell and then logs out
508     (swarm spells now stay in the player's inventory).
509 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
510 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
511     archetype *archname* (chairs of different facings were merged).
512     - bugfix: fix a potential crash issue in find_object_name (not used
513     normally).
514 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
515     (destruction, magic missile etc.).
516 root 1.163 - swarm spells without a direction now use various spiral patterns
517     instead of being fully random.
518 root 1.158 - update AnyEvent API to 3.4 and above.
519 root 1.156
520 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
521 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
522 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
523 root 1.152 - bugfix: the jumping skill now gives experience for jumping
524     and for attacking monsters. it also takes about one second to do a jump.
525 root 1.138 - bugfix: players couldn't starve in 2.53 :(
526 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
527 root 1.152 - bugfix: spell effects like word of recall are removed on death.
528 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
529     were created outside a map.
530 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
531     (fixed by reversing the logic).
532 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
533 root 1.153 - bugfix: the random map generator no longer leaks key objects.
534 root 1.154 - bugfix: support random maps >127x127.
535 root 1.152 - (maps) fixed the death certificate system in nimbus.
536 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
537 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
538 root 1.147 - (arch) give ball lightning a real name.
539 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
540 root 1.155 - support cfpod in ex replies (client item tooltips).
541 root 1.143 - unapply item in range slow when readying a spell.
542 root 1.148 - bugfix: account for rounding errors in weight updates.
543 root 1.139 - remove synchronous mkdir in chargen_race_done.
544     - fix per-race starting maps.
545 root 1.142 - check hiscore on suicide and quit as well.
546 root 1.138 - tell players when they are starving.
547 root 1.133 - get rid of costly object_from_name conversion for altar effects.
548     - fix map difficulty calculation for generators.
549 root 1.146 - slightly more intelligent handling of "is_animated" flag.
550 root 1.149 - support no_drop map header flag (before it was only available internally).
551 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
552 root 1.133
553 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
554 root 1.119 - bugfix: custom skill settings were not saved by the server.
555     - bugfix: remove did not actually remove items from the inventory, leaving
556 root 1.116 ghost items.
557 root 1.119 - bugfix: properly update items identified on the ground.
558 root 1.120 - bugfix: use localtime_r in the logger thread.
559 root 1.122 - bugfix: player starvation will now give the correct kill reason.
560     - bugfix: archetype reloads could crash the server.
561 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
562 elmex 1.114 player is not logged in.
563 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
564 root 1.117 server startup.
565 root 1.128 - bugfix: fix the door surround check in the random map generator.
566     - (maps) fix heaven quest difficulty progression.
567     - (maps) fix some random map styles.
568     - dropping items a shop is not interested in won't sell them anymore.
569     - rods and horns with a too low maximum charge allow now at least one discharge.
570     - implement kill & death statistics.
571     - random map preparation is no longer synchronous.
572     - rewrite find_style in perl, no longer does synchronous I/O.
573     - improve random map specials placement.
574     - make the killer a real object pointer instead of a string, improved
575     kill reason messages.
576 root 1.117 - take advantage of new aio_close and aio_chmod.
577 root 1.128 - implement archetype::get, object::deep_clone and update callers.
578 root 1.125 - change_abil is much faster.
579 root 1.126 - update the floorbox more often to work around the reverses item order
580     display in clients.
581 root 1.125 - cleaned up object copying by encapsulating it to a single place.
582 root 1.126 - add hints to the invite messages.
583 root 1.127 - rewrote key<->value pair handling.
584 root 1.128 - use an independent random number generator for the random map generator.
585 elmex 1.113
586 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
587 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
588     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
589     - completely automate the weight handling, should fix all weight
590     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
591 root 1.103 - reloading archetypes while a user was in the character creation phase
592     could crash the server.
593 root 1.106 - fix a nontrivial number of cases of code commented similar
594     to "is this really correct?", as many of those cases are now handles
595     automatically by lower level code.
596     - replace many ad-hoc checks for client visibility by object::visible_to,
597     should result in broader applicability of functions using it.
598 root 1.104 - merge items with different arch pointers refering to the same arch
599     (due to archetype reloads).
600 root 1.106 - refactored the object remove/insert functions and most related
601     functions (decrease, split, merge_ob etc.).
602 root 1.105 - make it compile better on freebsd (reported by pippijn).
603 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
604 root 1.108 - fix the longstanding "container stays open" bug.
605 root 1.107 - improved floorbox updating to be incremental and other protocol
606     optimisations.
607     - get rid of update_after_inventory_change and only do update stats
608     for weight once/tick/player at max.
609 root 1.109 - rewrite party commands, use party channel.
610 root 1.103
611 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
612 root 1.97 - properly link against libgthread as that is needed to make the slice
613     allocator thread-safe.
614 root 1.91 - support perls not compiled with 64 bit support (though this is not a
615     recommended configuration) (reported by Samuel Gondouin).
616 root 1.94 - always put godgiven items into the player inventory, never any containers.
617 root 1.92 - (maps, arch) the scorn go club was founded!
618 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
619 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
620     became a real spell-class.
621 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
622     - (arch) considerably strengthened spark shower and destruction.
623     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
624     finally reloadable at runtime.
625     - changed archetype loading algorithm to only require one pass and
626     use delayed resolving of references.
627 root 1.101 - examine command now uses the examine infobox.
628 root 1.102 - implement an "incremental garbage collector" for archetypes.
629 root 1.98 - enable slice allocator again.
630 root 1.96 - implement optional free memory poisoning.
631 root 1.91
632 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
633 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
634 root 1.85 skill.
635 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
636     names (also update all maps to use money instead of coins).
637 root 1.78 - add uuid accessors to perl.
638     - add coin names and archetype accessors to perl.
639 root 1.80 - fix runtime uuid file format to use "." instead of ",".
640 root 1.78 - change perl extensions to not use hardcoded coins and values.
641 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
642     and be more parsimonous of uuid usage by the exact value out on exit.
643 root 1.86 - write log messages in another thread, removing another sync point.
644     - support multi-line log messages in a nicer way.
645 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
646 root 1.81 - fix a minor memleak in the random map generator.
647     - some parts of the random map generator are not coroutine-safe,
648     so only call it "single-threaded".
649     - major cleanup of memory management in random map generator.
650 root 1.87 - slight refactoring of the random map generator, faster too.
651 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
652     bookkeeping bug.
653 root 1.87 - work around "player is on active list" problem by deactivating player
654     after loading.
655 root 1.81 - garbage collect shstr's more evenly and adaptively only when
656     there have in fact been allocations.
657 root 1.82 - fix object::insert to do as documented and insert into the env
658     if necessary.
659     - fix cf::map::unique_maps.
660     - fix nrof overflow check in can_merge_slow.
661     - fix converter code to handle >31 bit values.
662 elmex 1.83 - added support for the player_sold flag
663 root 1.84 - converters no longer accept unpaid items.
664 root 1.88 - canonicalize random map meta files for better unification.
665 root 1.77
666 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
667 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
668     when mlockall has been used.
669 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
670 root 1.72 - use separate thread for ticker timing (and more in the future).
671     this greatly increases timing accuracy and gets rid of an enourmous
672     number of gettimeofday calls.
673 root 1.82 - use a separate thread to signal aio completion, for lower latency.
674 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
675 root 1.71
676 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
677 root 1.68 - rebalanced default experience table to be more exponential
678     and much easier up to level ~40, then moderately harder.
679 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
680 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
681     - do not exit on reload/load errors but properly cleanup.
682 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
683 root 1.66
684 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
685 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
686     (this fixes the jeweler skill).
687 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
688 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
689 root 1.63 - move tombstone to real map if player died due to cave-in (even if
690     it has reset, which is better than putting it on the savebed, also as
691 root 1.321 proof that the player didn't use a savebed).
692 root 1.59
693 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
694 root 1.56 - work around perl bug in configure perl module version check.
695 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
696 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
697 root 1.52 - fix a bug in animate_weapon, causing a crash.
698 root 1.54 - no longer exit when a coroutine throws an exception.
699 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
700 root 1.53 - fix the "<player> is nuts" message.
701 root 1.58 - fix an exception at logout due to the json_coder being gone.
702 root 1.43 - upgrade to EV version 2.0 API.
703 root 1.47 - when players don't apply a savebed correctly but stand above one,
704     do not move or kill them.
705 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
706 root 1.43 - implement generic framework for server-side resource files.
707     - implement resource file update event.
708     - hook experience table update into the framework.
709     - move jeweler.yaml to resources (arch/).
710 root 1.44 - switch from Crossfire to Deliantra perl module.
711     - implement json2json arch filter.
712 root 1.45 - implement widget protocol version 2, support for ui templates.
713 root 1.54 - mapinfo is now handled fully asynchronously.
714 root 1.48 - ext/irc: also log irc messages.
715 root 1.51 - ext/schmorplog: write user stat files asynchronously.
716 root 1.43
717 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
718 elmex 1.41 - limited the number of items that can be picked up and dropped
719 root 1.42 as temporary measurement against bad performance or dropping things
720     (this lead to long freezes and triggered the watchdog).
721 elmex 1.41 - improved the performance of the drop command a bit.
722 root 1.38 - switch from Event to EV for higher performance, easier usage,
723     less bugs...
724 root 1.39 - updated to release version of the gnu affero license.
725 root 1.38
726 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
727 root 1.36 - more thoroughly rename the binaries, contact addresses.
728     - update the copyrights.
729 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
730     crashes.
731 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
732     potentially causing crashes.
733 root 1.35 - assign weapons on user load time, not login-time, avoiding
734     crashes.
735    
736 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
737 root 1.32 - fixed an important bug that caused passwords to be forgotten.
738 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
739     in some of the maps.
740 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
741     which is now trivial to do.
742 root 1.33 - removed all traces of the old (and never working) plug-in interface
743     (70kb code less on amd64).
744 root 1.34 - improve/tune scheduling priorities.
745     - fix some freezing bugs.
746     - fix a memory corruption problem in dynbuf.printf.
747     - use channels for chat and many informational commands.
748     - improved the tutorial.
749     - create missile is now fixed.
750     - race fields must now contain archetypes.
751     - jumping skill now works as advertised.
752 root 1.31
753 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
754 root 1.24 - relicense under the gnu affero license.
755 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
756 root 1.24 - implement server-side framework for generic resources.
757     - use resource framework for server-provided ambient
758     music.
759 root 1.27 - save object owners (players only atm).
760 root 1.24 - replace limited sound api with server-provided sound effects.
761     - new sc (sound control) protocol command.
762     - improve fxix protocol to include types.
763     - exactly fill tcp segments, if possible.
764     - output-rate is now an upper limit, the server will automatically
765     (and quite perfectly) adjust to the network conditions, ensuring
766     low latency even during bulk transfers (music, images, sounds etc.).
767     - implement server-side widgets (i.e. client widgets controlled
768     in the server side). this will allow future expansion without
769     having to upgrade clients.
770     - implement a (artwork) world map with realtime player position
771     tracking.
772     - new and more efficient extcmd (server still supports old extcmd
773     protocol).
774 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
775     calcluation that could be easily exploited by users.
776     - rebalanced diseases to spread more naturally/evenly.
777     - completely asynchronous map loading even for tiled maps.
778 root 1.24 - replace simple messaging protocol with channels carrying metadata
779     (similar to message types, but more directed at the user).
780     - reduce command processing latency by a whopping 120ms by
781     reordering some processing steps inside the server. this directly
782     reduces lag by 120ms.
783     - actually send spell faces to the client.
784 root 1.23 - implement player genders.
785 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
786     otherwise return to savebed and possible kill if the log-out
787     was for too long.
788     - fast socket-dead detection (kick player after 8 seconds without ack).
789     - greatly reduce the cpu time needed to draw maps _again_.
790     - archetypes are now subclasses of objects.
791     - rebalanced shop greed and approval functions to be more realistic
792     (and likely match the actual intention).
793 root 1.23 - implement "crossfire pod" format for messages, with working bold,
794     italic, gender-specific text, paragraphs etc.
795 root 1.24 - implemented hint framework, players can opt to receive hints.
796     - implemented (long) book framework, added some books from the cf wiki.
797 root 1.23 - implement generic message framework that uses xml, utf8 for the client
798     protocol and is capable of transmitting generic meta information.
799 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
800     - replace the nexus by a per-player tutorial map that teaches stuff
801     better than the newbie house.
802 root 1.18 - fix the magicmap colours.
803 root 1.19 - optimise map update even more by removing unneeded code and checks.
804     - decouple map and stats update from pl->ob and use pl->observe instead.
805     - implement observe command.
806 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
807     calls with a simple comparison.
808     - fix a latent crossfire bug that could crash the server because the
809     map refresh did not update the mapspace.
810 root 1.24 - support custom keys for regions and maps, regions are now
811     refcount-managed.
812     - allow worldmap overlays anywhere in the 000..999 range.
813     - new system to acquire time slices for background jobs, to reduce
814     jitter.
815 root 1.27 - semi-persistent object-referencing framework (currently only players
816     supported).
817 root 1.22 - dependency tracking for perl extensions.
818 root 1.24 - new slag-ex extension for cleaning cauldrons.
819     - fix invoke result processing.
820     - there are even less i/o syncpoints in the server now.
821 root 1.29 - added map-tags extension that scans all maps for object tags
822     and records them in the database (not used yet).
823 root 1.28 - metaserver 2 support.
824 root 1.22 - many more bugfixes and minor optimisations.
825 root 1.16
826 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
827 root 1.14 - optimised event invocation (non-wanted events can now be
828     skipped with 4-5 inlined instructions).
829 root 1.12 - complete rewrite of town_portal: it now creates a portal
830     to the "nearest" town only, travel is only possible
831 root 1.13 to the town and back, anybody can use it (also removes
832     one of the remaining syncpoints in the server).
833 root 1.10 - complete rewrite of the range/attack skill slot system:
834     there are now two slots, one for combat, one for ranged
835     attacks.
836     - introduce the concept of a current weapon (either a ranged
837     or a combat weapon/skill/tool) and switch between them as
838     needed.
839     - rewrite bow code so bows get more useful: apply damage,
840     attacktype and other stats to the arrows and treat
841     bows as weapons. also rebalance the missile weapons skill
842     so its damage increases with level.
843     - rewrite the complete player speed logic: weapon_speed now
844     works as documented and there are no unnatural speed boosts.
845 root 1.6 - implement a utility - cfutil - that simplifies arch and map
846     installation, replacing the old collect scripts and
847 root 1.9 simplying deployment by scaling and cutting faces as required.
848     - simplify the map protocol extensively by taking advantage
849     of missing bigfaces, speeding up map generation immensely.
850 root 1.6 - implement inherit keyword allowing archetypes to inherit from
851     other archetypes.
852     - rationalise archetype, region and treasurelist file format
853     into a single file format and make them reloadable asynchronously.
854 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
855     reloadable at runtime.
856 root 1.6 - implement 64x64 faceset support.
857     - implement fxixsx protocol that saves
858     a lot of bandwidth over the old image/face/smooth packets
859 root 1.11 and allows images > packetsize, incremental and background
860     transfers.
861 root 1.6 - implement a bandwidth-saving smoothing protocol that works
862     on a face basis as opposed to a mapspace basis.
863 root 1.7 - the server can now rate-limit image uploads to not exceed
864     a certain (client-configurable) speed while guarenteeing full
865     freedom of movement.
866 root 1.8 - implement new ex command to request item descriptions.
867     - implement new msg command for in-game messages with meta
868     information (using xml).
869 root 1.9 - enforce utf-8 for all text messages.
870 root 1.13 - added micropather (not used yet).
871 root 1.6 - many, many bugfixes.
872 root 1.1
873 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
874 root 1.1 - make coroapi accessible to cf+.
875     - moved map handling logic completely to perl
876     - per player maps are now marked in the map
877 root 1.2 - maps are saved completely differently now,
878     and much more often.
879 root 1.17 - rewrote map header parser and writer, to be much faster.
880 pippijn 1.4 - maps and players are now (in the average case) loaded
881 root 1.2 and saved completely asynchronously, I/O contention will no
882     longer freeze the server.
883 pippijn 1.4 - players and maps can be loaded anytime, without the player
884 root 1.2 being logged in.
885 root 1.1 - automatically generate method interfaces for perl from headers
886     - unbundled freezethaw
887     - mostly rewrote common/map.C
888     - completely rewrite server/swap.C
889     - introduced "runtime", the CCT clock (corrected crossfire time) :)
890     - introduced new keyword for map files: file_format_version (integer, server version: 0)
891     - better message for apply failures due to applymode
892     - removed most all of the weather code
893     - unified logging to stderr and file
894     - too many minor changes to document