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Revision: 1.475
Committed: Sun Nov 1 11:28:53 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.474: +1 -0 lines
Log Message:
river_subway2

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.454 TODO: warrior_1 looks broken
5 root 1.469 TODO: apartment-descritpions for gotisch1/2
6     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
7 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
8 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
9 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
10 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
11     dm instead.
12 root 1.456 - (maps) add town portal to celvear.
13 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
14     mapsets from crossfire, together with associated archetypes.
15 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
16     - (maps) define a new whalingoutpost region.
17 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
18     and most archetypes that go with them (without stoning and swallow effects),
19     casino tokens and stock certificates are also missing.
20 root 1.474 - (maps, arch) add a number of minor maps from crossfire to scorn and navar.
21 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
22     to go with them. also adjusted archetypes to be more korrekt "gotisch".
23 root 1.460 - properly close client-side dialogue when the player is teleported away.
24 root 1.459 - map-tags did not properly close it's database tables or wait
25     for a quiescent state, causing memory corruption on reload.
26 root 1.454 - support "stat.xyz" accessor in match expressions.
27 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
28 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
29     fixes long answers from npc dialogue).
30 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
31 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
32     and to not add a "put your code here" force needlessly.
33 root 1.463 - (arch) fix or improve many plurals.
34 root 1.465 - markers do no longer add a force if the slaying field is unset.
35 root 1.466 - sped up search-items implementation, but it's still horrible.
36 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
37 root 1.452
38 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
39 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
40 root 1.451 - fix a memory buffer overflow in the book code.
41 root 1.429 - add @check, @find npc dialogue commands.
42     - (maps) add a number of town interiors.
43 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
44 root 1.451 - (maps) add celvear area from cfextended.
45 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
46     - (server,maps) fix bug causing some library books not to be chained down,
47     cause Scorn/Navar libraries not to have inscribable books.
48 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
49 sf-marcmagus 1.433 inappropriate item power.
50 root 1.448 - (maps) fix intwell balancing issue.
51 root 1.437 - improve the look of generated books.
52 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
53     - fix bug where players could bypass no_drop by putting items in containers.
54 root 1.430 - consecutive commands arriving at the same time in the server would be
55     corrupted if the length was >255.
56 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
57 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
58     and perl.
59 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
60     functionality (and more) inside the same object using the match expressions.
61     - create simpler match expression compiles in many common cases.
62 root 1.439 - reduce object size by removing obsolete "seen_by" member.
63 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
64     of the new dynbuf::splice function (which gave an unexpected net win
65     in code size...).
66 root 1.442 - the server will no longer complain (and subtly fail) when an object
67     being removed from a map causes another object to get removed.
68 root 1.441 - banish strncpy from the server, speed up and simplify sending item
69     descriptions to the client considerably.
70 root 1.442 - add new "in head" set modifier for matches.
71     - new BLOCKED_MOVE event added.
72     - mapscript archetype now has activate_on_xxx true by default, as similar
73     connected elements.
74 root 1.448 - (maps) imported all styles from cfextended except
75 root 1.444 floorstyles/land_plots and monsterstyles.
76 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
77 root 1.446 - don't crash when treasure lists are empty / supply new empty
78     treasurelist for randomitems when none can be found.
79     - implement cf::map::static_maps and use it in map-tags.ext.
80 root 1.449 - fix a bug in map-tag scanning when moving tags.
81 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
82     for a reaction.
83 root 1.447 - implement new "loadall" map loading command, purely for debugging.
84 root 1.429
85 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
86 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
87     but not horns (to make them more useful for content-creators).
88 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
89     2) it skipped spell effects and 3) it didn't handle the case where
90     and object was destroyed while iterating over it correctly. all this
91     allowed players to sometimes walk onto spaces they should not be able to
92     walk on.
93 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
94 root 1.399 - examining an object now dumps the serialised object form when the user
95 root 1.404 is a wizard (wizlook).
96 root 1.421 - altars no longer accept unpaid items.
97 root 1.411 - party spells didn't work all that well.
98 root 1.424 - added complex object matching framework (cf::match), and make altars
99     and pedestals use it.
100 root 1.425 - identified skill-tools show what skill they grant.
101 root 1.399 - display the duration of change_ability spells when examining them
102     (missing: protection spells, but they are a hack...).
103 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
104     adding more variety to the different mushrooms.
105 root 1.398 - fix a minor cfpod formatting bug.
106 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
107     the hintmode setting on the settings page.
108 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
109 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
110 root 1.399 - enable the object loader to also dump archetypes.
111 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
112 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
113 root 1.402 - force the initial face when loading an object that is time-animated
114     or a monster, so it does not have to be specified anymore.
115 root 1.403 - fix a bug where recasting an ability changing spell could shorten
116     its remaining duration.
117 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
118 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
119 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
120     up splay operations as well.
121 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
122 root 1.412 - implement introspection data for C++ classes (%REFLECT).
123 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
124 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
125 root 1.419 - fix transmutation alchemy.
126 root 1.424 - speed up many frequently-invoked C->perl callbacks.
127 root 1.419 - added complex object matching framework, to be used in altars and the like.
128 root 1.426 - switch to YAML::XS from YAML.
129 root 1.396
130 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
131 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
132     that ultimately was not helpful to catch it :)
133 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
134     all callers to use either one or the other, as appropriate. This
135     fixes the (rather fragile) light spell, maybe others.
136     - fixed an overflow and exploit in the bank/payment code.
137     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
138 elmex 1.384 to explain the skill a bit more.
139 root 1.389 - removed a buggy check for zero attacktype. So that we might find
140 elmex 1.388 the real bugs in the archs/maps/objects.
141 elmex 1.394 - Fixed enabling torches with lighters.
142 elmex 1.387 - (maps) Added Heaven Town region.
143     - (arch+maps) Fixed & normalized warriors on map
144     /quests/peterm/CTower/Barracks.
145 root 1.392 - fix the light spell (and possibly diseases and other lights).
146 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
147 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
148     a long time ago, and similar cases are still to be found in the maps.
149     - make the socket_timeout configurable in the code (but not yet for users).
150 root 1.393 - earth wall health bar is now correct.
151 elmex 1.384
152 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
153 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
154     freeze with IO::AIO anymore due this change.
155 root 1.364 - avoid a crash when a player tries to apply a lighter.
156 root 1.376 - allow a spell argument for dimension door.
157 root 1.362 - move shop item listing and some otherstuff into the info tab.
158 root 1.360 - avoid crashes when non-players cast party spells.
159 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
160 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
161     - small improvement of the number of potions in shops
162     (by Job Vranish).
163     - added a few party spells (by Job Vranish).
164 root 1.362 - use a common message dynbuf.
165 root 1.364 - destroying tear down objects will now use the full hp range
166     for animation and will only destroy/lastframe when hp < 0.
167     - allow monsters to use earth to dust.
168     - use manhattan distance for get_rangevector_from_mapcoord, just as
169     in get_rangevector.
170     - los updates now correctly take tiled maps into account.
171     - do los updates even on maps without darkness.
172 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
173 root 1.375 - upgrade to IO::AIO 3.21.
174 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
175 elmex 1.373 - properly catching exceptions from callback in irc.ext.
176 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
177 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
178 elmex 1.368 - (arch) added hint about usage to Slag Ex.
179 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
180     like the rest.
181 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
182 root 1.378 - (arch+maps) added rate limited converter and adjusted
183     /elmex/mana_fountain.
184     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
185     - reduce size of casting_time, move_status, attack_movement,
186     last_heal and last_sp slots, squeezing some more space out of struct
187 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
188     anywhere.
189 root 1.358
190 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
191     - fixed bug in alchemy, where finding the right object for enhancements
192     didn't work.
193 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
194     effects (w.r.t. put_more) per mapspace, to give the server a chance
195     to survive a hundred deathsheads.
196 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
197     disastrous bug of unfortunately unknown proportions...
198 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
199 root 1.343 - use gender-neutral place descriptions for invite.
200 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
201     Thanks go to Lisa Larsen!
202 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
203     anymore).
204 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
205 root 1.345 - use better dependency tracking for include/keyword.h.
206 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
207     so it is possible to invite somebody out of some stck-till-death traps,
208 root 1.346 or simply to commit suicide.
209 root 1.352 - replace the "ignoring delayed commands" message by something more useful
210     (cf. cunning gnome freezeing issue).
211 elmex 1.349 - various fixes for weapon improvements.
212 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
213 root 1.353 - support T and G sequences in cfpod.
214 root 1.343
215 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
216 root 1.339 - convert me command from per-map to chat, which makes more sense, also
217     document it.
218 elmex 1.336 - more than one spellbooks of same class can now be given
219     in class selection.
220 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
221     spell rebalancements.
222 elmex 1.338 - the IRC gateway filters IRC colors now.
223 elmex 1.336
224 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
225 root 1.331 - (arch) fix quiver of Holding Bolts.
226 root 1.332 - applying unpaid items will now examine them.
227 root 1.330 - add "What" column to body command, showing items in that slot.
228 elmex 1.329 - redesigned and rebalanced lamps and torches.
229 root 1.330 - add "..." to item names that have been shortened.
230     - fixed "assign" function that squeezes strings into fixed length.
231 elmex 1.333 - add cursed effect to lamps and (some) torches.
232 elmex 1.334 - fixed bad assigned crafting skills and their tools.
233 root 1.312
234 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
235 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
236 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
237 root 1.312 - make monster smell logic dependent on their wisdom stat.
238 root 1.324 - put the death reason into a separate tab.
239     - converted "connected" slot to string, cleanly got rid of some ugly
240     hacks such as the path_attuned hack.
241 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
242     - replace one-at-a-time hash by faster than smaller FNV-1a hash
243     when hashing strings.
244 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
245 elmex 1.320 whether the right cauldron is used.
246 root 1.313 - considerably optimise shared string implementation by
247 root 1.316 making its null value a compiletime constant.
248 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
249     as well as using shstr_cmp to pass shared stringsa round efficiently,
250     for lots of code size savings.
251 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
252     they are sleeping: generators now check for the sleeping flag.
253 root 1.318 - tell gcc not to excessively inline some perl interface functions.
254 root 1.322 - remove marking rune length limit.
255 root 1.323 - fix formatting of cfpod when a verbatim block was following
256     a single newline.
257     - move resistances, statistics and showpets command output into tabs.
258 root 1.326 - implement map scripts that can replace the boulder logic without
259     having to write extensions.
260 root 1.310
261 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
262 root 1.302 - fix a longstanding bug that teared multipart monsters
263     at map boundaries apart.
264 root 1.292 - temporarily make permanently invisible player visible when
265     he/she makes noise.
266 root 1.284 - fix being able to see through walls a bit.
267 root 1.303 - improve look at output.
268 root 1.285 - completely replaced the line of sight algorithm with a variant
269     of spiral fov capable of visibility grades and arbitrary
270     shadow angles, that uses less memory and less code.
271     - the new los code supports arbitrary map rectangles and loosens
272 root 1.310 other restrictions of the old code, supporting further optimisations.
273     - update los if blocksview-objects are inserted in a map, not just when
274 root 1.287 removed (e.g. for summon fog).
275 root 1.303 - permanent invisibility doesn't make immune against making noise:
276     implement a noise system that allows monsters to locate the player
277     when he/she makes noise.
278     - implement a primitive smell system that monsters can use to track
279     players.
280 elmex 1.288 - create bomb now also works when casted by door traps.
281 elmex 1.290 - (arch) new torch graphics.
282 root 1.289 - (maps) considerably soften the subway spider.
283 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
284     the guards from being killed by players.
285 root 1.310 - (maps) lots of tweaks in and around scorn.
286     - (maps) use special non-blocksview jungle, mountain and
287     darkforest freely on the worldmap, to get gradual sight obstacles
288     instead of total blackout in those areas.
289 root 1.289 - no maximum darkness for outdoor maps anymore.
290 root 1.291 - add more hints, fix some messages.
291 root 1.292 - fix a bug: firing rods should tell you something about them.
292     - make light additive even within players.
293 root 1.293 - darken xrays effect a bit.
294     - improve handling of los changes when inserting or removing
295     objects, not perfect yet.
296     - make map darkness signed (formerly unsigned) to allow
297 root 1.294 ambient lighting and centrally manage darkness as an offset.
298     - revamped, fixed and documented the server calendrics, also
299     tell users the current time and data, to improve awareness.
300     - implement proper wizlook flag and handling of wizlook, instead
301     of dumbly just clearing los once.
302 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
303     and has a smaller runtime variance.
304 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
305     making them actually useful.
306     - see_in_dark now increases the viewing radius by 3.
307 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
308     speedup, as well as in many other places.
309 root 1.299 - remove support for extended map infos - these are not used
310     by the deliantra client and removing them gives us a 10% speedup
311     when sending map changes.
312 root 1.300 - remove most gcfclient and other client bug workarounds, as well
313     as now obsolete protocol versions, simplying the code.
314 root 1.301 - optimise and simplify generation of random numbers.
315 root 1.303 - correctly provide a non-zero default density for materials, to
316     avoid crashes, fix other bugs in the material handling code.
317     - fix volume calculations.
318     - fix cfpod parsing when multiple verbatim blocks were separated by
319     newlines.
320 root 1.305 - increase monster detection radius from wis/5 to wis/3.
321 root 1.306 - remove old pickup modes.
322     - remove obsolete disarm and search commands (search wasn't working
323     anyways).
324 root 1.308 - fix a crash when an npc applied a sign.
325 root 1.284
326 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
327 root 1.283 - this release is assumed to be very stable.
328     - (maps) radically redesigned and improved tutorial.
329 root 1.280 - directional casting no longer immediately removes the invisible effect.
330 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
331 root 1.272 - fix overflow in lighting calculations.
332     - negative glow radii can no longer cause total darkness.
333 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
334     only maximally-lit ones.
335 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
336     - swashbucklers got the oratory skill now.
337 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
338 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
339 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
340 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
341     (which was probably broken, too).
342 root 1.281 - support negative glow radii during daytime, too.
343     - use circular, not rectangular, viewing area.
344     - use minimum viewing distance of 2 in outdoor maps.
345     - negative glow is stronger than viewing area or lamps.
346 root 1.283 - (arch) new darkness spell face.
347 root 1.272
348 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
349     - (maps) completely redesigned scorn.
350 root 1.269 - "cast light" now works on oneself.
351 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
352     negative glow radii again (they were totally broken before).
353 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
354 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
355 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
356 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
357 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
358     back to the player.
359 root 1.251 - attuned/repell and spell base level system reworked.
360 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
361 root 1.247 be less erratic now.
362 root 1.248 - refuse to write the uuid file if the uuid is zero
363     (to avoid writing it in early crashes).
364 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
365     - speed up emergency_save by not syncing every file separately.
366     - no longer reattach perl to every object on reload, it's slow, and no longer
367     necessary since we don't nuke stashes anymore.
368     - do not bootstrap perl from the commandline args, use separate eval for
369     better error reporting.
370 root 1.259 - fix a crash when pushing cone spells met ice attacks.
371 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
372 root 1.255 - speed up map refresh in server a bit.
373 elmex 1.258 - refactored drop code and fixed some programming errors in it.
374 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
375 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
376 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
377     as the current weight of the inventory.
378 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
379     dragonfire has been introduced for the non-dragon players.
380 root 1.265 - remove unused "tooltype", "start_holding" object slots.
381     - change "weapontype" object slot to uint8.
382     - convert "hide" object slot into flag.
383     - reorder object members for better locality of reference and codesize
384     decrease.
385 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
386 root 1.267 - fix a crash when no skill could be found when killing amonster.
387 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
388     every completed aio operation.
389 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
390     and update mapspaces if necessary.
391 root 1.246
392 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
393 root 1.241 - removed all command line parsing, only env variables are supported
394     anymore.
395 root 1.239 - region-specific monsters will now once more be on the worldmap.
396 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
397 root 1.225 would grow out of bounds.
398 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
399 root 1.222 - fixed a double-escaping bug in the pod-parser.
400     - rewrote the cfpod parser in C++.
401     - hintmode moved to C++, players need to re-set their hintmode if
402     they dislike "show".
403 root 1.231 - fix RIP inscription.
404 root 1.239 - bump login name length from 18 to 20 char max.
405 root 1.231 - correctly support gender in emotes.
406     - correctly support gender in the death messages.
407     - correctly generate death messages for players only when they really die,
408     with increased information.
409 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
410     and data corruption (but apparently was never triggered).
411 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
412 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
413     data corruption bug.
414 root 1.223 - tweak coredumping/monitoring a bit.
415 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
416 root 1.227 - do not crash in the loader when an inventory object could not be loaded
417     (from a corrupted file).
418 root 1.241 - redid skills command to send output to proper channel.
419 root 1.233 - object->map is no longer refcounting.
420 root 1.228 - add FLAG_DEBUG for internal debugging.
421 root 1.231 - add NDI_VERBATIM flag to send_msg.
422 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
423 root 1.240 - player->exists is no longer a sync_job.
424 root 1.233 - split login.ext's player scheduler into
425     it's own player-scheduler.ext extension.
426 root 1.222
427 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
428 root 1.212 - require perl 5.10.
429 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
430 root 1.204 - swap player and observed count's on the map when observing.
431 root 1.205 - add (mostly untested) mapspace perl class and accessors.
432 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
433 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
434     could be found.
435 root 1.208 - pits now have a configurable "random spread" range and default
436 root 1.213 to a radius of two now.
437 root 1.212 - rewrite pay_player_arch.
438     - use a more stable perl_reload implementation.
439     - do not use Symbol::delete_package (causes crashes after perl-reload),
440     use our own, safer, clear_package instead.
441     - when asynchronously dumping core, close all file handles to allow
442     the server to restart concurrently.
443 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
444     sequences, without double-encoding. it should be faster, too.
445     - the above fixes wrong display of help tetx and many other issues.
446 root 1.216 - use lzf and frag packets for large messages for clients supporting them
447 root 1.218 (0.9976+), use it for long books and other messages.
448 root 1.210 - eradicate listen command and corresponding code.
449 root 1.211 - eradicate logs command.
450 root 1.218 - let the client log into the server log, used for crash backtraces.
451 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
452     old style spell objects with the spell magic bullet.
453 root 1.220 - (arch) fixed skill less rods in the archetypes
454 root 1.204
455 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
456 elmex 1.197 - made jeweler workbench larger and some other minor map
457     changes in jeweler town.
458 root 1.196 - fixed wrong item handling in jeweler skill code.
459 root 1.198 - (arch) use a special "key_random_map" for random map keys
460     that are used up.
461 root 1.199 - fix a crash when the player who was observed has logged out long
462     enough for his region/map to be gone.
463 root 1.200 - port to g++-4.3's incompatible tr1 changes.
464 root 1.201 - add some missing dependencies.
465 root 1.203 - log to /var/log/deliantra/ by default.
466     - hack observe code to enable smooth movmenet when observing.
467 elmex 1.195
468 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
469 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
470 root 1.179 - correctly move gsay to the party channel.
471 root 1.178 - fix a crash when animate weapon was used in some areas.
472 elmex 1.177 - fixed unnecessary identification of by converters created objects.
473 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
474     with NPCs.
475 elmex 1.175 - (arch) dragon scales got proper type now
476 root 1.193 - object::decrease would sometimes cause container weights to
477     be wrong, this has been fixed.
478 root 1.194 - do not send time updates for newly-seen items.
479 root 1.185 - thawing an icecube will once more drop its contents to the ground.
480 root 1.183 - fix cone spells etc. going through walls sometimes.
481 root 1.186 - fix a weight update bug that sometimes left containers
482     with wrong weights.
483 root 1.194 - added auto_apply event and extension for shop tiles.
484 root 1.172 - work around get_map_flags invoking perl and switching the stack.
485     - make sure the map is loaded when using a town portal return.
486 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
487     where healing spells didn't cost any grace.
488 root 1.173 - fix starvation kill reason.
489 root 1.174 - fix pk killer name message.
490 root 1.189 - don't let people apply signs with @match.
491 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
492     what seems to be the biggets memleak in the server).
493 elmex 1.171
494 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
495 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
496     - use anyevent to manage listen ports (this enables IPv6 support).
497 root 1.167 - server supports ipv6 client connections now.
498 root 1.168 - use newly-available Coro::AnyEvent.
499 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
500     to let it handle AIO requests.
501 root 1.167
502 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
503 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
504     processing considerably (especially in the client) and reduces data transfers
505     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
506 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
507     - (map) fixed npc dialogue in pup_land/s_f/special.
508     - bugfix: fix a crash when a player casts a swarm spell and then logs out
509     (swarm spells now stay in the player's inventory).
510 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
511 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
512     archetype *archname* (chairs of different facings were merged).
513     - bugfix: fix a potential crash issue in find_object_name (not used
514     normally).
515 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
516     (destruction, magic missile etc.).
517 root 1.163 - swarm spells without a direction now use various spiral patterns
518     instead of being fully random.
519 root 1.158 - update AnyEvent API to 3.4 and above.
520 root 1.156
521 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
522 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
523 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
524 root 1.152 - bugfix: the jumping skill now gives experience for jumping
525     and for attacking monsters. it also takes about one second to do a jump.
526 root 1.138 - bugfix: players couldn't starve in 2.53 :(
527 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
528 root 1.152 - bugfix: spell effects like word of recall are removed on death.
529 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
530     were created outside a map.
531 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
532     (fixed by reversing the logic).
533 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
534 root 1.153 - bugfix: the random map generator no longer leaks key objects.
535 root 1.154 - bugfix: support random maps >127x127.
536 root 1.152 - (maps) fixed the death certificate system in nimbus.
537 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
538 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
539 root 1.147 - (arch) give ball lightning a real name.
540 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
541 root 1.155 - support cfpod in ex replies (client item tooltips).
542 root 1.143 - unapply item in range slow when readying a spell.
543 root 1.148 - bugfix: account for rounding errors in weight updates.
544 root 1.139 - remove synchronous mkdir in chargen_race_done.
545     - fix per-race starting maps.
546 root 1.142 - check hiscore on suicide and quit as well.
547 root 1.138 - tell players when they are starving.
548 root 1.133 - get rid of costly object_from_name conversion for altar effects.
549     - fix map difficulty calculation for generators.
550 root 1.146 - slightly more intelligent handling of "is_animated" flag.
551 root 1.149 - support no_drop map header flag (before it was only available internally).
552 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
553 root 1.133
554 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
555 root 1.119 - bugfix: custom skill settings were not saved by the server.
556     - bugfix: remove did not actually remove items from the inventory, leaving
557 root 1.116 ghost items.
558 root 1.119 - bugfix: properly update items identified on the ground.
559 root 1.120 - bugfix: use localtime_r in the logger thread.
560 root 1.122 - bugfix: player starvation will now give the correct kill reason.
561     - bugfix: archetype reloads could crash the server.
562 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
563 elmex 1.114 player is not logged in.
564 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
565 root 1.117 server startup.
566 root 1.128 - bugfix: fix the door surround check in the random map generator.
567     - (maps) fix heaven quest difficulty progression.
568     - (maps) fix some random map styles.
569     - dropping items a shop is not interested in won't sell them anymore.
570     - rods and horns with a too low maximum charge allow now at least one discharge.
571     - implement kill & death statistics.
572     - random map preparation is no longer synchronous.
573     - rewrite find_style in perl, no longer does synchronous I/O.
574     - improve random map specials placement.
575     - make the killer a real object pointer instead of a string, improved
576     kill reason messages.
577 root 1.117 - take advantage of new aio_close and aio_chmod.
578 root 1.128 - implement archetype::get, object::deep_clone and update callers.
579 root 1.125 - change_abil is much faster.
580 root 1.126 - update the floorbox more often to work around the reverses item order
581     display in clients.
582 root 1.125 - cleaned up object copying by encapsulating it to a single place.
583 root 1.126 - add hints to the invite messages.
584 root 1.127 - rewrote key<->value pair handling.
585 root 1.128 - use an independent random number generator for the random map generator.
586 elmex 1.113
587 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
588 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
589     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
590     - completely automate the weight handling, should fix all weight
591     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
592 root 1.103 - reloading archetypes while a user was in the character creation phase
593     could crash the server.
594 root 1.106 - fix a nontrivial number of cases of code commented similar
595     to "is this really correct?", as many of those cases are now handles
596     automatically by lower level code.
597     - replace many ad-hoc checks for client visibility by object::visible_to,
598     should result in broader applicability of functions using it.
599 root 1.104 - merge items with different arch pointers refering to the same arch
600     (due to archetype reloads).
601 root 1.106 - refactored the object remove/insert functions and most related
602     functions (decrease, split, merge_ob etc.).
603 root 1.105 - make it compile better on freebsd (reported by pippijn).
604 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
605 root 1.108 - fix the longstanding "container stays open" bug.
606 root 1.107 - improved floorbox updating to be incremental and other protocol
607     optimisations.
608     - get rid of update_after_inventory_change and only do update stats
609     for weight once/tick/player at max.
610 root 1.109 - rewrite party commands, use party channel.
611 root 1.103
612 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
613 root 1.97 - properly link against libgthread as that is needed to make the slice
614     allocator thread-safe.
615 root 1.91 - support perls not compiled with 64 bit support (though this is not a
616     recommended configuration) (reported by Samuel Gondouin).
617 root 1.94 - always put godgiven items into the player inventory, never any containers.
618 root 1.92 - (maps, arch) the scorn go club was founded!
619 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
620 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
621     became a real spell-class.
622 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
623     - (arch) considerably strengthened spark shower and destruction.
624     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
625     finally reloadable at runtime.
626     - changed archetype loading algorithm to only require one pass and
627     use delayed resolving of references.
628 root 1.101 - examine command now uses the examine infobox.
629 root 1.102 - implement an "incremental garbage collector" for archetypes.
630 root 1.98 - enable slice allocator again.
631 root 1.96 - implement optional free memory poisoning.
632 root 1.91
633 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
634 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
635 root 1.85 skill.
636 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
637     names (also update all maps to use money instead of coins).
638 root 1.78 - add uuid accessors to perl.
639     - add coin names and archetype accessors to perl.
640 root 1.80 - fix runtime uuid file format to use "." instead of ",".
641 root 1.78 - change perl extensions to not use hardcoded coins and values.
642 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
643     and be more parsimonous of uuid usage by the exact value out on exit.
644 root 1.86 - write log messages in another thread, removing another sync point.
645     - support multi-line log messages in a nicer way.
646 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
647 root 1.81 - fix a minor memleak in the random map generator.
648     - some parts of the random map generator are not coroutine-safe,
649     so only call it "single-threaded".
650     - major cleanup of memory management in random map generator.
651 root 1.87 - slight refactoring of the random map generator, faster too.
652 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
653     bookkeeping bug.
654 root 1.87 - work around "player is on active list" problem by deactivating player
655     after loading.
656 root 1.81 - garbage collect shstr's more evenly and adaptively only when
657     there have in fact been allocations.
658 root 1.82 - fix object::insert to do as documented and insert into the env
659     if necessary.
660     - fix cf::map::unique_maps.
661     - fix nrof overflow check in can_merge_slow.
662     - fix converter code to handle >31 bit values.
663 elmex 1.83 - added support for the player_sold flag
664 root 1.84 - converters no longer accept unpaid items.
665 root 1.88 - canonicalize random map meta files for better unification.
666 root 1.77
667 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
668 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
669     when mlockall has been used.
670 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
671 root 1.72 - use separate thread for ticker timing (and more in the future).
672     this greatly increases timing accuracy and gets rid of an enourmous
673     number of gettimeofday calls.
674 root 1.82 - use a separate thread to signal aio completion, for lower latency.
675 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
676 root 1.71
677 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
678 root 1.68 - rebalanced default experience table to be more exponential
679     and much easier up to level ~40, then moderately harder.
680 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
681 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
682     - do not exit on reload/load errors but properly cleanup.
683 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
684 root 1.66
685 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
686 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
687     (this fixes the jeweler skill).
688 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
689 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
690 root 1.63 - move tombstone to real map if player died due to cave-in (even if
691     it has reset, which is better than putting it on the savebed, also as
692 root 1.321 proof that the player didn't use a savebed).
693 root 1.59
694 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
695 root 1.56 - work around perl bug in configure perl module version check.
696 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
697 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
698 root 1.52 - fix a bug in animate_weapon, causing a crash.
699 root 1.54 - no longer exit when a coroutine throws an exception.
700 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
701 root 1.53 - fix the "<player> is nuts" message.
702 root 1.58 - fix an exception at logout due to the json_coder being gone.
703 root 1.43 - upgrade to EV version 2.0 API.
704 root 1.47 - when players don't apply a savebed correctly but stand above one,
705     do not move or kill them.
706 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
707 root 1.43 - implement generic framework for server-side resource files.
708     - implement resource file update event.
709     - hook experience table update into the framework.
710     - move jeweler.yaml to resources (arch/).
711 root 1.44 - switch from Crossfire to Deliantra perl module.
712     - implement json2json arch filter.
713 root 1.45 - implement widget protocol version 2, support for ui templates.
714 root 1.54 - mapinfo is now handled fully asynchronously.
715 root 1.48 - ext/irc: also log irc messages.
716 root 1.51 - ext/schmorplog: write user stat files asynchronously.
717 root 1.43
718 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
719 elmex 1.41 - limited the number of items that can be picked up and dropped
720 root 1.42 as temporary measurement against bad performance or dropping things
721     (this lead to long freezes and triggered the watchdog).
722 elmex 1.41 - improved the performance of the drop command a bit.
723 root 1.38 - switch from Event to EV for higher performance, easier usage,
724     less bugs...
725 root 1.39 - updated to release version of the gnu affero license.
726 root 1.38
727 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
728 root 1.36 - more thoroughly rename the binaries, contact addresses.
729     - update the copyrights.
730 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
731     crashes.
732 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
733     potentially causing crashes.
734 root 1.35 - assign weapons on user load time, not login-time, avoiding
735     crashes.
736    
737 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
738 root 1.32 - fixed an important bug that caused passwords to be forgotten.
739 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
740     in some of the maps.
741 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
742     which is now trivial to do.
743 root 1.33 - removed all traces of the old (and never working) plug-in interface
744     (70kb code less on amd64).
745 root 1.34 - improve/tune scheduling priorities.
746     - fix some freezing bugs.
747     - fix a memory corruption problem in dynbuf.printf.
748     - use channels for chat and many informational commands.
749     - improved the tutorial.
750     - create missile is now fixed.
751     - race fields must now contain archetypes.
752     - jumping skill now works as advertised.
753 root 1.31
754 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
755 root 1.24 - relicense under the gnu affero license.
756 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
757 root 1.24 - implement server-side framework for generic resources.
758     - use resource framework for server-provided ambient
759     music.
760 root 1.27 - save object owners (players only atm).
761 root 1.24 - replace limited sound api with server-provided sound effects.
762     - new sc (sound control) protocol command.
763     - improve fxix protocol to include types.
764     - exactly fill tcp segments, if possible.
765     - output-rate is now an upper limit, the server will automatically
766     (and quite perfectly) adjust to the network conditions, ensuring
767     low latency even during bulk transfers (music, images, sounds etc.).
768     - implement server-side widgets (i.e. client widgets controlled
769     in the server side). this will allow future expansion without
770     having to upgrade clients.
771     - implement a (artwork) world map with realtime player position
772     tracking.
773     - new and more efficient extcmd (server still supports old extcmd
774     protocol).
775 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
776     calcluation that could be easily exploited by users.
777     - rebalanced diseases to spread more naturally/evenly.
778     - completely asynchronous map loading even for tiled maps.
779 root 1.24 - replace simple messaging protocol with channels carrying metadata
780     (similar to message types, but more directed at the user).
781     - reduce command processing latency by a whopping 120ms by
782     reordering some processing steps inside the server. this directly
783     reduces lag by 120ms.
784     - actually send spell faces to the client.
785 root 1.23 - implement player genders.
786 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
787     otherwise return to savebed and possible kill if the log-out
788     was for too long.
789     - fast socket-dead detection (kick player after 8 seconds without ack).
790     - greatly reduce the cpu time needed to draw maps _again_.
791     - archetypes are now subclasses of objects.
792     - rebalanced shop greed and approval functions to be more realistic
793     (and likely match the actual intention).
794 root 1.23 - implement "crossfire pod" format for messages, with working bold,
795     italic, gender-specific text, paragraphs etc.
796 root 1.24 - implemented hint framework, players can opt to receive hints.
797     - implemented (long) book framework, added some books from the cf wiki.
798 root 1.23 - implement generic message framework that uses xml, utf8 for the client
799     protocol and is capable of transmitting generic meta information.
800 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
801     - replace the nexus by a per-player tutorial map that teaches stuff
802     better than the newbie house.
803 root 1.18 - fix the magicmap colours.
804 root 1.19 - optimise map update even more by removing unneeded code and checks.
805     - decouple map and stats update from pl->ob and use pl->observe instead.
806     - implement observe command.
807 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
808     calls with a simple comparison.
809     - fix a latent crossfire bug that could crash the server because the
810     map refresh did not update the mapspace.
811 root 1.24 - support custom keys for regions and maps, regions are now
812     refcount-managed.
813     - allow worldmap overlays anywhere in the 000..999 range.
814     - new system to acquire time slices for background jobs, to reduce
815     jitter.
816 root 1.27 - semi-persistent object-referencing framework (currently only players
817     supported).
818 root 1.22 - dependency tracking for perl extensions.
819 root 1.24 - new slag-ex extension for cleaning cauldrons.
820     - fix invoke result processing.
821     - there are even less i/o syncpoints in the server now.
822 root 1.29 - added map-tags extension that scans all maps for object tags
823     and records them in the database (not used yet).
824 root 1.28 - metaserver 2 support.
825 root 1.22 - many more bugfixes and minor optimisations.
826 root 1.16
827 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
828 root 1.14 - optimised event invocation (non-wanted events can now be
829     skipped with 4-5 inlined instructions).
830 root 1.12 - complete rewrite of town_portal: it now creates a portal
831     to the "nearest" town only, travel is only possible
832 root 1.13 to the town and back, anybody can use it (also removes
833     one of the remaining syncpoints in the server).
834 root 1.10 - complete rewrite of the range/attack skill slot system:
835     there are now two slots, one for combat, one for ranged
836     attacks.
837     - introduce the concept of a current weapon (either a ranged
838     or a combat weapon/skill/tool) and switch between them as
839     needed.
840     - rewrite bow code so bows get more useful: apply damage,
841     attacktype and other stats to the arrows and treat
842     bows as weapons. also rebalance the missile weapons skill
843     so its damage increases with level.
844     - rewrite the complete player speed logic: weapon_speed now
845     works as documented and there are no unnatural speed boosts.
846 root 1.6 - implement a utility - cfutil - that simplifies arch and map
847     installation, replacing the old collect scripts and
848 root 1.9 simplying deployment by scaling and cutting faces as required.
849     - simplify the map protocol extensively by taking advantage
850     of missing bigfaces, speeding up map generation immensely.
851 root 1.6 - implement inherit keyword allowing archetypes to inherit from
852     other archetypes.
853     - rationalise archetype, region and treasurelist file format
854     into a single file format and make them reloadable asynchronously.
855 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
856     reloadable at runtime.
857 root 1.6 - implement 64x64 faceset support.
858     - implement fxixsx protocol that saves
859     a lot of bandwidth over the old image/face/smooth packets
860 root 1.11 and allows images > packetsize, incremental and background
861     transfers.
862 root 1.6 - implement a bandwidth-saving smoothing protocol that works
863     on a face basis as opposed to a mapspace basis.
864 root 1.7 - the server can now rate-limit image uploads to not exceed
865     a certain (client-configurable) speed while guarenteeing full
866     freedom of movement.
867 root 1.8 - implement new ex command to request item descriptions.
868     - implement new msg command for in-game messages with meta
869     information (using xml).
870 root 1.9 - enforce utf-8 for all text messages.
871 root 1.13 - added micropather (not used yet).
872 root 1.6 - many, many bugfixes.
873 root 1.1
874 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
875 root 1.1 - make coroapi accessible to cf+.
876     - moved map handling logic completely to perl
877     - per player maps are now marked in the map
878 root 1.2 - maps are saved completely differently now,
879     and much more often.
880 root 1.17 - rewrote map header parser and writer, to be much faster.
881 pippijn 1.4 - maps and players are now (in the average case) loaded
882 root 1.2 and saved completely asynchronously, I/O contention will no
883     longer freeze the server.
884 pippijn 1.4 - players and maps can be loaded anytime, without the player
885 root 1.2 being logged in.
886 root 1.1 - automatically generate method interfaces for perl from headers
887     - unbundled freezethaw
888     - mostly rewrote common/map.C
889     - completely rewrite server/swap.C
890     - introduced "runtime", the CCT clock (corrected crossfire time) :)
891     - introduced new keyword for map files: file_format_version (integer, server version: 0)
892     - better message for apply failures due to applymode
893     - removed most all of the weather code
894     - unified logging to stderr and file
895     - too many minor changes to document