ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.476
Committed: Mon Nov 2 08:16:34 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.475: +2 -1 lines
Log Message:
add undead shaft

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.454 TODO: warrior_1 looks broken
5 root 1.469 TODO: apartment-descritpions for gotisch1/2
6     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
7 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
8 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
9 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
10 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
11     dm instead.
12 root 1.456 - (maps) add town portal to celvear.
13 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
14     mapsets from crossfire, together with associated archetypes.
15 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
16     - (maps) define a new whalingoutpost region.
17 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
18     and most archetypes that go with them (without stoning and swallow effects),
19     casino tokens and stock certificates are also missing.
20 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
21     and santo dominion.
22 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
23     to go with them. also adjusted archetypes to be more korrekt "gotisch".
24 root 1.460 - properly close client-side dialogue when the player is teleported away.
25 root 1.459 - map-tags did not properly close it's database tables or wait
26     for a quiescent state, causing memory corruption on reload.
27 root 1.454 - support "stat.xyz" accessor in match expressions.
28 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
29 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
30     fixes long answers from npc dialogue).
31 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
32 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
33     and to not add a "put your code here" force needlessly.
34 root 1.463 - (arch) fix or improve many plurals.
35 root 1.465 - markers do no longer add a force if the slaying field is unset.
36 root 1.466 - sped up search-items implementation, but it's still horrible.
37 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
38 root 1.452
39 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
40 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
41 root 1.451 - fix a memory buffer overflow in the book code.
42 root 1.429 - add @check, @find npc dialogue commands.
43     - (maps) add a number of town interiors.
44 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
45 root 1.451 - (maps) add celvear area from cfextended.
46 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
47     - (server,maps) fix bug causing some library books not to be chained down,
48     cause Scorn/Navar libraries not to have inscribable books.
49 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
50 sf-marcmagus 1.433 inappropriate item power.
51 root 1.448 - (maps) fix intwell balancing issue.
52 root 1.437 - improve the look of generated books.
53 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
54     - fix bug where players could bypass no_drop by putting items in containers.
55 root 1.430 - consecutive commands arriving at the same time in the server would be
56     corrupted if the length was >255.
57 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
58 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
59     and perl.
60 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
61     functionality (and more) inside the same object using the match expressions.
62     - create simpler match expression compiles in many common cases.
63 root 1.439 - reduce object size by removing obsolete "seen_by" member.
64 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
65     of the new dynbuf::splice function (which gave an unexpected net win
66     in code size...).
67 root 1.442 - the server will no longer complain (and subtly fail) when an object
68     being removed from a map causes another object to get removed.
69 root 1.441 - banish strncpy from the server, speed up and simplify sending item
70     descriptions to the client considerably.
71 root 1.442 - add new "in head" set modifier for matches.
72     - new BLOCKED_MOVE event added.
73     - mapscript archetype now has activate_on_xxx true by default, as similar
74     connected elements.
75 root 1.448 - (maps) imported all styles from cfextended except
76 root 1.444 floorstyles/land_plots and monsterstyles.
77 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
78 root 1.446 - don't crash when treasure lists are empty / supply new empty
79     treasurelist for randomitems when none can be found.
80     - implement cf::map::static_maps and use it in map-tags.ext.
81 root 1.449 - fix a bug in map-tag scanning when moving tags.
82 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
83     for a reaction.
84 root 1.447 - implement new "loadall" map loading command, purely for debugging.
85 root 1.429
86 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
87 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
88     but not horns (to make them more useful for content-creators).
89 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
90     2) it skipped spell effects and 3) it didn't handle the case where
91     and object was destroyed while iterating over it correctly. all this
92     allowed players to sometimes walk onto spaces they should not be able to
93     walk on.
94 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
95 root 1.399 - examining an object now dumps the serialised object form when the user
96 root 1.404 is a wizard (wizlook).
97 root 1.421 - altars no longer accept unpaid items.
98 root 1.411 - party spells didn't work all that well.
99 root 1.424 - added complex object matching framework (cf::match), and make altars
100     and pedestals use it.
101 root 1.425 - identified skill-tools show what skill they grant.
102 root 1.399 - display the duration of change_ability spells when examining them
103     (missing: protection spells, but they are a hack...).
104 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
105     adding more variety to the different mushrooms.
106 root 1.398 - fix a minor cfpod formatting bug.
107 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
108     the hintmode setting on the settings page.
109 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
110 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
111 root 1.399 - enable the object loader to also dump archetypes.
112 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
113 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
114 root 1.402 - force the initial face when loading an object that is time-animated
115     or a monster, so it does not have to be specified anymore.
116 root 1.403 - fix a bug where recasting an ability changing spell could shorten
117     its remaining duration.
118 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
119 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
120 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
121     up splay operations as well.
122 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
123 root 1.412 - implement introspection data for C++ classes (%REFLECT).
124 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
125 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
126 root 1.419 - fix transmutation alchemy.
127 root 1.424 - speed up many frequently-invoked C->perl callbacks.
128 root 1.419 - added complex object matching framework, to be used in altars and the like.
129 root 1.426 - switch to YAML::XS from YAML.
130 root 1.396
131 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
132 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
133     that ultimately was not helpful to catch it :)
134 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
135     all callers to use either one or the other, as appropriate. This
136     fixes the (rather fragile) light spell, maybe others.
137     - fixed an overflow and exploit in the bank/payment code.
138     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
139 elmex 1.384 to explain the skill a bit more.
140 root 1.389 - removed a buggy check for zero attacktype. So that we might find
141 elmex 1.388 the real bugs in the archs/maps/objects.
142 elmex 1.394 - Fixed enabling torches with lighters.
143 elmex 1.387 - (maps) Added Heaven Town region.
144     - (arch+maps) Fixed & normalized warriors on map
145     /quests/peterm/CTower/Barracks.
146 root 1.392 - fix the light spell (and possibly diseases and other lights).
147 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
148 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
149     a long time ago, and similar cases are still to be found in the maps.
150     - make the socket_timeout configurable in the code (but not yet for users).
151 root 1.393 - earth wall health bar is now correct.
152 elmex 1.384
153 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
154 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
155     freeze with IO::AIO anymore due this change.
156 root 1.364 - avoid a crash when a player tries to apply a lighter.
157 root 1.376 - allow a spell argument for dimension door.
158 root 1.362 - move shop item listing and some otherstuff into the info tab.
159 root 1.360 - avoid crashes when non-players cast party spells.
160 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
161 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
162     - small improvement of the number of potions in shops
163     (by Job Vranish).
164     - added a few party spells (by Job Vranish).
165 root 1.362 - use a common message dynbuf.
166 root 1.364 - destroying tear down objects will now use the full hp range
167     for animation and will only destroy/lastframe when hp < 0.
168     - allow monsters to use earth to dust.
169     - use manhattan distance for get_rangevector_from_mapcoord, just as
170     in get_rangevector.
171     - los updates now correctly take tiled maps into account.
172     - do los updates even on maps without darkness.
173 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
174 root 1.375 - upgrade to IO::AIO 3.21.
175 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
176 elmex 1.373 - properly catching exceptions from callback in irc.ext.
177 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
178 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
179 elmex 1.368 - (arch) added hint about usage to Slag Ex.
180 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
181     like the rest.
182 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
183 root 1.378 - (arch+maps) added rate limited converter and adjusted
184     /elmex/mana_fountain.
185     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
186     - reduce size of casting_time, move_status, attack_movement,
187     last_heal and last_sp slots, squeezing some more space out of struct
188 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
189     anywhere.
190 root 1.358
191 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
192     - fixed bug in alchemy, where finding the right object for enhancements
193     didn't work.
194 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
195     effects (w.r.t. put_more) per mapspace, to give the server a chance
196     to survive a hundred deathsheads.
197 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
198     disastrous bug of unfortunately unknown proportions...
199 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
200 root 1.343 - use gender-neutral place descriptions for invite.
201 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
202     Thanks go to Lisa Larsen!
203 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
204     anymore).
205 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
206 root 1.345 - use better dependency tracking for include/keyword.h.
207 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
208     so it is possible to invite somebody out of some stck-till-death traps,
209 root 1.346 or simply to commit suicide.
210 root 1.352 - replace the "ignoring delayed commands" message by something more useful
211     (cf. cunning gnome freezeing issue).
212 elmex 1.349 - various fixes for weapon improvements.
213 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
214 root 1.353 - support T and G sequences in cfpod.
215 root 1.343
216 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
217 root 1.339 - convert me command from per-map to chat, which makes more sense, also
218     document it.
219 elmex 1.336 - more than one spellbooks of same class can now be given
220     in class selection.
221 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
222     spell rebalancements.
223 elmex 1.338 - the IRC gateway filters IRC colors now.
224 elmex 1.336
225 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
226 root 1.331 - (arch) fix quiver of Holding Bolts.
227 root 1.332 - applying unpaid items will now examine them.
228 root 1.330 - add "What" column to body command, showing items in that slot.
229 elmex 1.329 - redesigned and rebalanced lamps and torches.
230 root 1.330 - add "..." to item names that have been shortened.
231     - fixed "assign" function that squeezes strings into fixed length.
232 elmex 1.333 - add cursed effect to lamps and (some) torches.
233 elmex 1.334 - fixed bad assigned crafting skills and their tools.
234 root 1.312
235 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
236 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
237 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
238 root 1.312 - make monster smell logic dependent on their wisdom stat.
239 root 1.324 - put the death reason into a separate tab.
240     - converted "connected" slot to string, cleanly got rid of some ugly
241     hacks such as the path_attuned hack.
242 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
243     - replace one-at-a-time hash by faster than smaller FNV-1a hash
244     when hashing strings.
245 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
246 elmex 1.320 whether the right cauldron is used.
247 root 1.313 - considerably optimise shared string implementation by
248 root 1.316 making its null value a compiletime constant.
249 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
250     as well as using shstr_cmp to pass shared stringsa round efficiently,
251     for lots of code size savings.
252 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
253     they are sleeping: generators now check for the sleeping flag.
254 root 1.318 - tell gcc not to excessively inline some perl interface functions.
255 root 1.322 - remove marking rune length limit.
256 root 1.323 - fix formatting of cfpod when a verbatim block was following
257     a single newline.
258     - move resistances, statistics and showpets command output into tabs.
259 root 1.326 - implement map scripts that can replace the boulder logic without
260     having to write extensions.
261 root 1.310
262 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
263 root 1.302 - fix a longstanding bug that teared multipart monsters
264     at map boundaries apart.
265 root 1.292 - temporarily make permanently invisible player visible when
266     he/she makes noise.
267 root 1.284 - fix being able to see through walls a bit.
268 root 1.303 - improve look at output.
269 root 1.285 - completely replaced the line of sight algorithm with a variant
270     of spiral fov capable of visibility grades and arbitrary
271     shadow angles, that uses less memory and less code.
272     - the new los code supports arbitrary map rectangles and loosens
273 root 1.310 other restrictions of the old code, supporting further optimisations.
274     - update los if blocksview-objects are inserted in a map, not just when
275 root 1.287 removed (e.g. for summon fog).
276 root 1.303 - permanent invisibility doesn't make immune against making noise:
277     implement a noise system that allows monsters to locate the player
278     when he/she makes noise.
279     - implement a primitive smell system that monsters can use to track
280     players.
281 elmex 1.288 - create bomb now also works when casted by door traps.
282 elmex 1.290 - (arch) new torch graphics.
283 root 1.289 - (maps) considerably soften the subway spider.
284 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
285     the guards from being killed by players.
286 root 1.310 - (maps) lots of tweaks in and around scorn.
287     - (maps) use special non-blocksview jungle, mountain and
288     darkforest freely on the worldmap, to get gradual sight obstacles
289     instead of total blackout in those areas.
290 root 1.289 - no maximum darkness for outdoor maps anymore.
291 root 1.291 - add more hints, fix some messages.
292 root 1.292 - fix a bug: firing rods should tell you something about them.
293     - make light additive even within players.
294 root 1.293 - darken xrays effect a bit.
295     - improve handling of los changes when inserting or removing
296     objects, not perfect yet.
297     - make map darkness signed (formerly unsigned) to allow
298 root 1.294 ambient lighting and centrally manage darkness as an offset.
299     - revamped, fixed and documented the server calendrics, also
300     tell users the current time and data, to improve awareness.
301     - implement proper wizlook flag and handling of wizlook, instead
302     of dumbly just clearing los once.
303 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
304     and has a smaller runtime variance.
305 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
306     making them actually useful.
307     - see_in_dark now increases the viewing radius by 3.
308 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
309     speedup, as well as in many other places.
310 root 1.299 - remove support for extended map infos - these are not used
311     by the deliantra client and removing them gives us a 10% speedup
312     when sending map changes.
313 root 1.300 - remove most gcfclient and other client bug workarounds, as well
314     as now obsolete protocol versions, simplying the code.
315 root 1.301 - optimise and simplify generation of random numbers.
316 root 1.303 - correctly provide a non-zero default density for materials, to
317     avoid crashes, fix other bugs in the material handling code.
318     - fix volume calculations.
319     - fix cfpod parsing when multiple verbatim blocks were separated by
320     newlines.
321 root 1.305 - increase monster detection radius from wis/5 to wis/3.
322 root 1.306 - remove old pickup modes.
323     - remove obsolete disarm and search commands (search wasn't working
324     anyways).
325 root 1.308 - fix a crash when an npc applied a sign.
326 root 1.284
327 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
328 root 1.283 - this release is assumed to be very stable.
329     - (maps) radically redesigned and improved tutorial.
330 root 1.280 - directional casting no longer immediately removes the invisible effect.
331 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
332 root 1.272 - fix overflow in lighting calculations.
333     - negative glow radii can no longer cause total darkness.
334 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
335     only maximally-lit ones.
336 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
337     - swashbucklers got the oratory skill now.
338 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
339 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
340 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
341 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
342     (which was probably broken, too).
343 root 1.281 - support negative glow radii during daytime, too.
344     - use circular, not rectangular, viewing area.
345     - use minimum viewing distance of 2 in outdoor maps.
346     - negative glow is stronger than viewing area or lamps.
347 root 1.283 - (arch) new darkness spell face.
348 root 1.272
349 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
350     - (maps) completely redesigned scorn.
351 root 1.269 - "cast light" now works on oneself.
352 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
353     negative glow radii again (they were totally broken before).
354 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
355 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
356 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
357 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
358 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
359     back to the player.
360 root 1.251 - attuned/repell and spell base level system reworked.
361 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
362 root 1.247 be less erratic now.
363 root 1.248 - refuse to write the uuid file if the uuid is zero
364     (to avoid writing it in early crashes).
365 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
366     - speed up emergency_save by not syncing every file separately.
367     - no longer reattach perl to every object on reload, it's slow, and no longer
368     necessary since we don't nuke stashes anymore.
369     - do not bootstrap perl from the commandline args, use separate eval for
370     better error reporting.
371 root 1.259 - fix a crash when pushing cone spells met ice attacks.
372 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
373 root 1.255 - speed up map refresh in server a bit.
374 elmex 1.258 - refactored drop code and fixed some programming errors in it.
375 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
376 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
377 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
378     as the current weight of the inventory.
379 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
380     dragonfire has been introduced for the non-dragon players.
381 root 1.265 - remove unused "tooltype", "start_holding" object slots.
382     - change "weapontype" object slot to uint8.
383     - convert "hide" object slot into flag.
384     - reorder object members for better locality of reference and codesize
385     decrease.
386 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
387 root 1.267 - fix a crash when no skill could be found when killing amonster.
388 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
389     every completed aio operation.
390 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
391     and update mapspaces if necessary.
392 root 1.246
393 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
394 root 1.241 - removed all command line parsing, only env variables are supported
395     anymore.
396 root 1.239 - region-specific monsters will now once more be on the worldmap.
397 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
398 root 1.225 would grow out of bounds.
399 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
400 root 1.222 - fixed a double-escaping bug in the pod-parser.
401     - rewrote the cfpod parser in C++.
402     - hintmode moved to C++, players need to re-set their hintmode if
403     they dislike "show".
404 root 1.231 - fix RIP inscription.
405 root 1.239 - bump login name length from 18 to 20 char max.
406 root 1.231 - correctly support gender in emotes.
407     - correctly support gender in the death messages.
408     - correctly generate death messages for players only when they really die,
409     with increased information.
410 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
411     and data corruption (but apparently was never triggered).
412 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
413 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
414     data corruption bug.
415 root 1.223 - tweak coredumping/monitoring a bit.
416 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
417 root 1.227 - do not crash in the loader when an inventory object could not be loaded
418     (from a corrupted file).
419 root 1.241 - redid skills command to send output to proper channel.
420 root 1.233 - object->map is no longer refcounting.
421 root 1.228 - add FLAG_DEBUG for internal debugging.
422 root 1.231 - add NDI_VERBATIM flag to send_msg.
423 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
424 root 1.240 - player->exists is no longer a sync_job.
425 root 1.233 - split login.ext's player scheduler into
426     it's own player-scheduler.ext extension.
427 root 1.222
428 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
429 root 1.212 - require perl 5.10.
430 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
431 root 1.204 - swap player and observed count's on the map when observing.
432 root 1.205 - add (mostly untested) mapspace perl class and accessors.
433 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
434 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
435     could be found.
436 root 1.208 - pits now have a configurable "random spread" range and default
437 root 1.213 to a radius of two now.
438 root 1.212 - rewrite pay_player_arch.
439     - use a more stable perl_reload implementation.
440     - do not use Symbol::delete_package (causes crashes after perl-reload),
441     use our own, safer, clear_package instead.
442     - when asynchronously dumping core, close all file handles to allow
443     the server to restart concurrently.
444 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
445     sequences, without double-encoding. it should be faster, too.
446     - the above fixes wrong display of help tetx and many other issues.
447 root 1.216 - use lzf and frag packets for large messages for clients supporting them
448 root 1.218 (0.9976+), use it for long books and other messages.
449 root 1.210 - eradicate listen command and corresponding code.
450 root 1.211 - eradicate logs command.
451 root 1.218 - let the client log into the server log, used for crash backtraces.
452 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
453     old style spell objects with the spell magic bullet.
454 root 1.220 - (arch) fixed skill less rods in the archetypes
455 root 1.204
456 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
457 elmex 1.197 - made jeweler workbench larger and some other minor map
458     changes in jeweler town.
459 root 1.196 - fixed wrong item handling in jeweler skill code.
460 root 1.198 - (arch) use a special "key_random_map" for random map keys
461     that are used up.
462 root 1.199 - fix a crash when the player who was observed has logged out long
463     enough for his region/map to be gone.
464 root 1.200 - port to g++-4.3's incompatible tr1 changes.
465 root 1.201 - add some missing dependencies.
466 root 1.203 - log to /var/log/deliantra/ by default.
467     - hack observe code to enable smooth movmenet when observing.
468 elmex 1.195
469 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
470 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
471 root 1.179 - correctly move gsay to the party channel.
472 root 1.178 - fix a crash when animate weapon was used in some areas.
473 elmex 1.177 - fixed unnecessary identification of by converters created objects.
474 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
475     with NPCs.
476 elmex 1.175 - (arch) dragon scales got proper type now
477 root 1.193 - object::decrease would sometimes cause container weights to
478     be wrong, this has been fixed.
479 root 1.194 - do not send time updates for newly-seen items.
480 root 1.185 - thawing an icecube will once more drop its contents to the ground.
481 root 1.183 - fix cone spells etc. going through walls sometimes.
482 root 1.186 - fix a weight update bug that sometimes left containers
483     with wrong weights.
484 root 1.194 - added auto_apply event and extension for shop tiles.
485 root 1.172 - work around get_map_flags invoking perl and switching the stack.
486     - make sure the map is loaded when using a town portal return.
487 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
488     where healing spells didn't cost any grace.
489 root 1.173 - fix starvation kill reason.
490 root 1.174 - fix pk killer name message.
491 root 1.189 - don't let people apply signs with @match.
492 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
493     what seems to be the biggets memleak in the server).
494 elmex 1.171
495 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
496 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
497     - use anyevent to manage listen ports (this enables IPv6 support).
498 root 1.167 - server supports ipv6 client connections now.
499 root 1.168 - use newly-available Coro::AnyEvent.
500 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
501     to let it handle AIO requests.
502 root 1.167
503 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
504 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
505     processing considerably (especially in the client) and reduces data transfers
506     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
507 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
508     - (map) fixed npc dialogue in pup_land/s_f/special.
509     - bugfix: fix a crash when a player casts a swarm spell and then logs out
510     (swarm spells now stay in the player's inventory).
511 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
512 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
513     archetype *archname* (chairs of different facings were merged).
514     - bugfix: fix a potential crash issue in find_object_name (not used
515     normally).
516 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
517     (destruction, magic missile etc.).
518 root 1.163 - swarm spells without a direction now use various spiral patterns
519     instead of being fully random.
520 root 1.158 - update AnyEvent API to 3.4 and above.
521 root 1.156
522 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
523 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
524 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
525 root 1.152 - bugfix: the jumping skill now gives experience for jumping
526     and for attacking monsters. it also takes about one second to do a jump.
527 root 1.138 - bugfix: players couldn't starve in 2.53 :(
528 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
529 root 1.152 - bugfix: spell effects like word of recall are removed on death.
530 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
531     were created outside a map.
532 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
533     (fixed by reversing the logic).
534 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
535 root 1.153 - bugfix: the random map generator no longer leaks key objects.
536 root 1.154 - bugfix: support random maps >127x127.
537 root 1.152 - (maps) fixed the death certificate system in nimbus.
538 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
539 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
540 root 1.147 - (arch) give ball lightning a real name.
541 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
542 root 1.155 - support cfpod in ex replies (client item tooltips).
543 root 1.143 - unapply item in range slow when readying a spell.
544 root 1.148 - bugfix: account for rounding errors in weight updates.
545 root 1.139 - remove synchronous mkdir in chargen_race_done.
546     - fix per-race starting maps.
547 root 1.142 - check hiscore on suicide and quit as well.
548 root 1.138 - tell players when they are starving.
549 root 1.133 - get rid of costly object_from_name conversion for altar effects.
550     - fix map difficulty calculation for generators.
551 root 1.146 - slightly more intelligent handling of "is_animated" flag.
552 root 1.149 - support no_drop map header flag (before it was only available internally).
553 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
554 root 1.133
555 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
556 root 1.119 - bugfix: custom skill settings were not saved by the server.
557     - bugfix: remove did not actually remove items from the inventory, leaving
558 root 1.116 ghost items.
559 root 1.119 - bugfix: properly update items identified on the ground.
560 root 1.120 - bugfix: use localtime_r in the logger thread.
561 root 1.122 - bugfix: player starvation will now give the correct kill reason.
562     - bugfix: archetype reloads could crash the server.
563 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
564 elmex 1.114 player is not logged in.
565 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
566 root 1.117 server startup.
567 root 1.128 - bugfix: fix the door surround check in the random map generator.
568     - (maps) fix heaven quest difficulty progression.
569     - (maps) fix some random map styles.
570     - dropping items a shop is not interested in won't sell them anymore.
571     - rods and horns with a too low maximum charge allow now at least one discharge.
572     - implement kill & death statistics.
573     - random map preparation is no longer synchronous.
574     - rewrite find_style in perl, no longer does synchronous I/O.
575     - improve random map specials placement.
576     - make the killer a real object pointer instead of a string, improved
577     kill reason messages.
578 root 1.117 - take advantage of new aio_close and aio_chmod.
579 root 1.128 - implement archetype::get, object::deep_clone and update callers.
580 root 1.125 - change_abil is much faster.
581 root 1.126 - update the floorbox more often to work around the reverses item order
582     display in clients.
583 root 1.125 - cleaned up object copying by encapsulating it to a single place.
584 root 1.126 - add hints to the invite messages.
585 root 1.127 - rewrote key<->value pair handling.
586 root 1.128 - use an independent random number generator for the random map generator.
587 elmex 1.113
588 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
589 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
590     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
591     - completely automate the weight handling, should fix all weight
592     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
593 root 1.103 - reloading archetypes while a user was in the character creation phase
594     could crash the server.
595 root 1.106 - fix a nontrivial number of cases of code commented similar
596     to "is this really correct?", as many of those cases are now handles
597     automatically by lower level code.
598     - replace many ad-hoc checks for client visibility by object::visible_to,
599     should result in broader applicability of functions using it.
600 root 1.104 - merge items with different arch pointers refering to the same arch
601     (due to archetype reloads).
602 root 1.106 - refactored the object remove/insert functions and most related
603     functions (decrease, split, merge_ob etc.).
604 root 1.105 - make it compile better on freebsd (reported by pippijn).
605 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
606 root 1.108 - fix the longstanding "container stays open" bug.
607 root 1.107 - improved floorbox updating to be incremental and other protocol
608     optimisations.
609     - get rid of update_after_inventory_change and only do update stats
610     for weight once/tick/player at max.
611 root 1.109 - rewrite party commands, use party channel.
612 root 1.103
613 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
614 root 1.97 - properly link against libgthread as that is needed to make the slice
615     allocator thread-safe.
616 root 1.91 - support perls not compiled with 64 bit support (though this is not a
617     recommended configuration) (reported by Samuel Gondouin).
618 root 1.94 - always put godgiven items into the player inventory, never any containers.
619 root 1.92 - (maps, arch) the scorn go club was founded!
620 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
621 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
622     became a real spell-class.
623 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
624     - (arch) considerably strengthened spark shower and destruction.
625     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
626     finally reloadable at runtime.
627     - changed archetype loading algorithm to only require one pass and
628     use delayed resolving of references.
629 root 1.101 - examine command now uses the examine infobox.
630 root 1.102 - implement an "incremental garbage collector" for archetypes.
631 root 1.98 - enable slice allocator again.
632 root 1.96 - implement optional free memory poisoning.
633 root 1.91
634 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
635 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
636 root 1.85 skill.
637 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
638     names (also update all maps to use money instead of coins).
639 root 1.78 - add uuid accessors to perl.
640     - add coin names and archetype accessors to perl.
641 root 1.80 - fix runtime uuid file format to use "." instead of ",".
642 root 1.78 - change perl extensions to not use hardcoded coins and values.
643 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
644     and be more parsimonous of uuid usage by the exact value out on exit.
645 root 1.86 - write log messages in another thread, removing another sync point.
646     - support multi-line log messages in a nicer way.
647 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
648 root 1.81 - fix a minor memleak in the random map generator.
649     - some parts of the random map generator are not coroutine-safe,
650     so only call it "single-threaded".
651     - major cleanup of memory management in random map generator.
652 root 1.87 - slight refactoring of the random map generator, faster too.
653 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
654     bookkeeping bug.
655 root 1.87 - work around "player is on active list" problem by deactivating player
656     after loading.
657 root 1.81 - garbage collect shstr's more evenly and adaptively only when
658     there have in fact been allocations.
659 root 1.82 - fix object::insert to do as documented and insert into the env
660     if necessary.
661     - fix cf::map::unique_maps.
662     - fix nrof overflow check in can_merge_slow.
663     - fix converter code to handle >31 bit values.
664 elmex 1.83 - added support for the player_sold flag
665 root 1.84 - converters no longer accept unpaid items.
666 root 1.88 - canonicalize random map meta files for better unification.
667 root 1.77
668 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
669 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
670     when mlockall has been used.
671 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
672 root 1.72 - use separate thread for ticker timing (and more in the future).
673     this greatly increases timing accuracy and gets rid of an enourmous
674     number of gettimeofday calls.
675 root 1.82 - use a separate thread to signal aio completion, for lower latency.
676 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
677 root 1.71
678 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
679 root 1.68 - rebalanced default experience table to be more exponential
680     and much easier up to level ~40, then moderately harder.
681 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
682 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
683     - do not exit on reload/load errors but properly cleanup.
684 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
685 root 1.66
686 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
687 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
688     (this fixes the jeweler skill).
689 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
690 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
691 root 1.63 - move tombstone to real map if player died due to cave-in (even if
692     it has reset, which is better than putting it on the savebed, also as
693 root 1.321 proof that the player didn't use a savebed).
694 root 1.59
695 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
696 root 1.56 - work around perl bug in configure perl module version check.
697 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
698 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
699 root 1.52 - fix a bug in animate_weapon, causing a crash.
700 root 1.54 - no longer exit when a coroutine throws an exception.
701 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
702 root 1.53 - fix the "<player> is nuts" message.
703 root 1.58 - fix an exception at logout due to the json_coder being gone.
704 root 1.43 - upgrade to EV version 2.0 API.
705 root 1.47 - when players don't apply a savebed correctly but stand above one,
706     do not move or kill them.
707 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
708 root 1.43 - implement generic framework for server-side resource files.
709     - implement resource file update event.
710     - hook experience table update into the framework.
711     - move jeweler.yaml to resources (arch/).
712 root 1.44 - switch from Crossfire to Deliantra perl module.
713     - implement json2json arch filter.
714 root 1.45 - implement widget protocol version 2, support for ui templates.
715 root 1.54 - mapinfo is now handled fully asynchronously.
716 root 1.48 - ext/irc: also log irc messages.
717 root 1.51 - ext/schmorplog: write user stat files asynchronously.
718 root 1.43
719 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
720 elmex 1.41 - limited the number of items that can be picked up and dropped
721 root 1.42 as temporary measurement against bad performance or dropping things
722     (this lead to long freezes and triggered the watchdog).
723 elmex 1.41 - improved the performance of the drop command a bit.
724 root 1.38 - switch from Event to EV for higher performance, easier usage,
725     less bugs...
726 root 1.39 - updated to release version of the gnu affero license.
727 root 1.38
728 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
729 root 1.36 - more thoroughly rename the binaries, contact addresses.
730     - update the copyrights.
731 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
732     crashes.
733 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
734     potentially causing crashes.
735 root 1.35 - assign weapons on user load time, not login-time, avoiding
736     crashes.
737    
738 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
739 root 1.32 - fixed an important bug that caused passwords to be forgotten.
740 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
741     in some of the maps.
742 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
743     which is now trivial to do.
744 root 1.33 - removed all traces of the old (and never working) plug-in interface
745     (70kb code less on amd64).
746 root 1.34 - improve/tune scheduling priorities.
747     - fix some freezing bugs.
748     - fix a memory corruption problem in dynbuf.printf.
749     - use channels for chat and many informational commands.
750     - improved the tutorial.
751     - create missile is now fixed.
752     - race fields must now contain archetypes.
753     - jumping skill now works as advertised.
754 root 1.31
755 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
756 root 1.24 - relicense under the gnu affero license.
757 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
758 root 1.24 - implement server-side framework for generic resources.
759     - use resource framework for server-provided ambient
760     music.
761 root 1.27 - save object owners (players only atm).
762 root 1.24 - replace limited sound api with server-provided sound effects.
763     - new sc (sound control) protocol command.
764     - improve fxix protocol to include types.
765     - exactly fill tcp segments, if possible.
766     - output-rate is now an upper limit, the server will automatically
767     (and quite perfectly) adjust to the network conditions, ensuring
768     low latency even during bulk transfers (music, images, sounds etc.).
769     - implement server-side widgets (i.e. client widgets controlled
770     in the server side). this will allow future expansion without
771     having to upgrade clients.
772     - implement a (artwork) world map with realtime player position
773     tracking.
774     - new and more efficient extcmd (server still supports old extcmd
775     protocol).
776 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
777     calcluation that could be easily exploited by users.
778     - rebalanced diseases to spread more naturally/evenly.
779     - completely asynchronous map loading even for tiled maps.
780 root 1.24 - replace simple messaging protocol with channels carrying metadata
781     (similar to message types, but more directed at the user).
782     - reduce command processing latency by a whopping 120ms by
783     reordering some processing steps inside the server. this directly
784     reduces lag by 120ms.
785     - actually send spell faces to the client.
786 root 1.23 - implement player genders.
787 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
788     otherwise return to savebed and possible kill if the log-out
789     was for too long.
790     - fast socket-dead detection (kick player after 8 seconds without ack).
791     - greatly reduce the cpu time needed to draw maps _again_.
792     - archetypes are now subclasses of objects.
793     - rebalanced shop greed and approval functions to be more realistic
794     (and likely match the actual intention).
795 root 1.23 - implement "crossfire pod" format for messages, with working bold,
796     italic, gender-specific text, paragraphs etc.
797 root 1.24 - implemented hint framework, players can opt to receive hints.
798     - implemented (long) book framework, added some books from the cf wiki.
799 root 1.23 - implement generic message framework that uses xml, utf8 for the client
800     protocol and is capable of transmitting generic meta information.
801 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
802     - replace the nexus by a per-player tutorial map that teaches stuff
803     better than the newbie house.
804 root 1.18 - fix the magicmap colours.
805 root 1.19 - optimise map update even more by removing unneeded code and checks.
806     - decouple map and stats update from pl->ob and use pl->observe instead.
807     - implement observe command.
808 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
809     calls with a simple comparison.
810     - fix a latent crossfire bug that could crash the server because the
811     map refresh did not update the mapspace.
812 root 1.24 - support custom keys for regions and maps, regions are now
813     refcount-managed.
814     - allow worldmap overlays anywhere in the 000..999 range.
815     - new system to acquire time slices for background jobs, to reduce
816     jitter.
817 root 1.27 - semi-persistent object-referencing framework (currently only players
818     supported).
819 root 1.22 - dependency tracking for perl extensions.
820 root 1.24 - new slag-ex extension for cleaning cauldrons.
821     - fix invoke result processing.
822     - there are even less i/o syncpoints in the server now.
823 root 1.29 - added map-tags extension that scans all maps for object tags
824     and records them in the database (not used yet).
825 root 1.28 - metaserver 2 support.
826 root 1.22 - many more bugfixes and minor optimisations.
827 root 1.16
828 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
829 root 1.14 - optimised event invocation (non-wanted events can now be
830     skipped with 4-5 inlined instructions).
831 root 1.12 - complete rewrite of town_portal: it now creates a portal
832     to the "nearest" town only, travel is only possible
833 root 1.13 to the town and back, anybody can use it (also removes
834     one of the remaining syncpoints in the server).
835 root 1.10 - complete rewrite of the range/attack skill slot system:
836     there are now two slots, one for combat, one for ranged
837     attacks.
838     - introduce the concept of a current weapon (either a ranged
839     or a combat weapon/skill/tool) and switch between them as
840     needed.
841     - rewrite bow code so bows get more useful: apply damage,
842     attacktype and other stats to the arrows and treat
843     bows as weapons. also rebalance the missile weapons skill
844     so its damage increases with level.
845     - rewrite the complete player speed logic: weapon_speed now
846     works as documented and there are no unnatural speed boosts.
847 root 1.6 - implement a utility - cfutil - that simplifies arch and map
848     installation, replacing the old collect scripts and
849 root 1.9 simplying deployment by scaling and cutting faces as required.
850     - simplify the map protocol extensively by taking advantage
851     of missing bigfaces, speeding up map generation immensely.
852 root 1.6 - implement inherit keyword allowing archetypes to inherit from
853     other archetypes.
854     - rationalise archetype, region and treasurelist file format
855     into a single file format and make them reloadable asynchronously.
856 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
857     reloadable at runtime.
858 root 1.6 - implement 64x64 faceset support.
859     - implement fxixsx protocol that saves
860     a lot of bandwidth over the old image/face/smooth packets
861 root 1.11 and allows images > packetsize, incremental and background
862     transfers.
863 root 1.6 - implement a bandwidth-saving smoothing protocol that works
864     on a face basis as opposed to a mapspace basis.
865 root 1.7 - the server can now rate-limit image uploads to not exceed
866     a certain (client-configurable) speed while guarenteeing full
867     freedom of movement.
868 root 1.8 - implement new ex command to request item descriptions.
869     - implement new msg command for in-game messages with meta
870     information (using xml).
871 root 1.9 - enforce utf-8 for all text messages.
872 root 1.13 - added micropather (not used yet).
873 root 1.6 - many, many bugfixes.
874 root 1.1
875 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
876 root 1.1 - make coroapi accessible to cf+.
877     - moved map handling logic completely to perl
878     - per player maps are now marked in the map
879 root 1.2 - maps are saved completely differently now,
880     and much more often.
881 root 1.17 - rewrote map header parser and writer, to be much faster.
882 pippijn 1.4 - maps and players are now (in the average case) loaded
883 root 1.2 and saved completely asynchronously, I/O contention will no
884     longer freeze the server.
885 pippijn 1.4 - players and maps can be loaded anytime, without the player
886 root 1.2 being logged in.
887 root 1.1 - automatically generate method interfaces for perl from headers
888     - unbundled freezethaw
889     - mostly rewrote common/map.C
890     - completely rewrite server/swap.C
891     - introduced "runtime", the CCT clock (corrected crossfire time) :)
892     - introduced new keyword for map files: file_format_version (integer, server version: 0)
893     - better message for apply failures due to applymode
894     - removed most all of the weather code
895     - unified logging to stderr and file
896     - too many minor changes to document