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Revision: 1.477
Committed: Mon Nov 2 11:50:20 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.476: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.454 TODO: warrior_1 looks broken
5 root 1.469 TODO: apartment-descritpions for gotisch1/2
6     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
7 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
8 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
9 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
10 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
11     dm instead.
12 root 1.456 - (maps) add town portal to celvear.
13 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
14     mapsets from crossfire, together with associated archetypes.
15 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
16     - (maps) define a new whalingoutpost region.
17 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
18     and most archetypes that go with them (without stoning and swallow effects),
19     casino tokens and stock certificates are also missing.
20 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
21     and santo dominion.
22 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
23     to go with them. also adjusted archetypes to be more korrekt "gotisch".
24 root 1.460 - properly close client-side dialogue when the player is teleported away.
25 root 1.459 - map-tags did not properly close it's database tables or wait
26     for a quiescent state, causing memory corruption on reload.
27 root 1.454 - support "stat.xyz" accessor in match expressions.
28 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
29 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
30     fixes long answers from npc dialogue).
31 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
32 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
33     and to not add a "put your code here" force needlessly.
34 root 1.463 - (arch) fix or improve many plurals.
35 root 1.465 - markers do no longer add a force if the slaying field is unset.
36 root 1.466 - sped up search-items implementation, but it's still horrible.
37 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
38 root 1.477 - editor_folder can now be used to override whatever cfutil sets.
39 root 1.452
40 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
41 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
42 root 1.451 - fix a memory buffer overflow in the book code.
43 root 1.429 - add @check, @find npc dialogue commands.
44     - (maps) add a number of town interiors.
45 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
46 root 1.451 - (maps) add celvear area from cfextended.
47 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
48     - (server,maps) fix bug causing some library books not to be chained down,
49     cause Scorn/Navar libraries not to have inscribable books.
50 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
51 sf-marcmagus 1.433 inappropriate item power.
52 root 1.448 - (maps) fix intwell balancing issue.
53 root 1.437 - improve the look of generated books.
54 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
55     - fix bug where players could bypass no_drop by putting items in containers.
56 root 1.430 - consecutive commands arriving at the same time in the server would be
57     corrupted if the length was >255.
58 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
59 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
60     and perl.
61 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
62     functionality (and more) inside the same object using the match expressions.
63     - create simpler match expression compiles in many common cases.
64 root 1.439 - reduce object size by removing obsolete "seen_by" member.
65 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
66     of the new dynbuf::splice function (which gave an unexpected net win
67     in code size...).
68 root 1.442 - the server will no longer complain (and subtly fail) when an object
69     being removed from a map causes another object to get removed.
70 root 1.441 - banish strncpy from the server, speed up and simplify sending item
71     descriptions to the client considerably.
72 root 1.442 - add new "in head" set modifier for matches.
73     - new BLOCKED_MOVE event added.
74     - mapscript archetype now has activate_on_xxx true by default, as similar
75     connected elements.
76 root 1.448 - (maps) imported all styles from cfextended except
77 root 1.444 floorstyles/land_plots and monsterstyles.
78 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
79 root 1.446 - don't crash when treasure lists are empty / supply new empty
80     treasurelist for randomitems when none can be found.
81     - implement cf::map::static_maps and use it in map-tags.ext.
82 root 1.449 - fix a bug in map-tag scanning when moving tags.
83 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
84     for a reaction.
85 root 1.447 - implement new "loadall" map loading command, purely for debugging.
86 root 1.429
87 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
88 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
89     but not horns (to make them more useful for content-creators).
90 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
91     2) it skipped spell effects and 3) it didn't handle the case where
92     and object was destroyed while iterating over it correctly. all this
93     allowed players to sometimes walk onto spaces they should not be able to
94     walk on.
95 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
96 root 1.399 - examining an object now dumps the serialised object form when the user
97 root 1.404 is a wizard (wizlook).
98 root 1.421 - altars no longer accept unpaid items.
99 root 1.411 - party spells didn't work all that well.
100 root 1.424 - added complex object matching framework (cf::match), and make altars
101     and pedestals use it.
102 root 1.425 - identified skill-tools show what skill they grant.
103 root 1.399 - display the duration of change_ability spells when examining them
104     (missing: protection spells, but they are a hack...).
105 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
106     adding more variety to the different mushrooms.
107 root 1.398 - fix a minor cfpod formatting bug.
108 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
109     the hintmode setting on the settings page.
110 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
111 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
112 root 1.399 - enable the object loader to also dump archetypes.
113 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
114 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
115 root 1.402 - force the initial face when loading an object that is time-animated
116     or a monster, so it does not have to be specified anymore.
117 root 1.403 - fix a bug where recasting an ability changing spell could shorten
118     its remaining duration.
119 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
120 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
121 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
122     up splay operations as well.
123 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
124 root 1.412 - implement introspection data for C++ classes (%REFLECT).
125 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
126 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
127 root 1.419 - fix transmutation alchemy.
128 root 1.424 - speed up many frequently-invoked C->perl callbacks.
129 root 1.419 - added complex object matching framework, to be used in altars and the like.
130 root 1.426 - switch to YAML::XS from YAML.
131 root 1.396
132 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
133 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
134     that ultimately was not helpful to catch it :)
135 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
136     all callers to use either one or the other, as appropriate. This
137     fixes the (rather fragile) light spell, maybe others.
138     - fixed an overflow and exploit in the bank/payment code.
139     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
140 elmex 1.384 to explain the skill a bit more.
141 root 1.389 - removed a buggy check for zero attacktype. So that we might find
142 elmex 1.388 the real bugs in the archs/maps/objects.
143 elmex 1.394 - Fixed enabling torches with lighters.
144 elmex 1.387 - (maps) Added Heaven Town region.
145     - (arch+maps) Fixed & normalized warriors on map
146     /quests/peterm/CTower/Barracks.
147 root 1.392 - fix the light spell (and possibly diseases and other lights).
148 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
149 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
150     a long time ago, and similar cases are still to be found in the maps.
151     - make the socket_timeout configurable in the code (but not yet for users).
152 root 1.393 - earth wall health bar is now correct.
153 elmex 1.384
154 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
155 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
156     freeze with IO::AIO anymore due this change.
157 root 1.364 - avoid a crash when a player tries to apply a lighter.
158 root 1.376 - allow a spell argument for dimension door.
159 root 1.362 - move shop item listing and some otherstuff into the info tab.
160 root 1.360 - avoid crashes when non-players cast party spells.
161 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
162 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
163     - small improvement of the number of potions in shops
164     (by Job Vranish).
165     - added a few party spells (by Job Vranish).
166 root 1.362 - use a common message dynbuf.
167 root 1.364 - destroying tear down objects will now use the full hp range
168     for animation and will only destroy/lastframe when hp < 0.
169     - allow monsters to use earth to dust.
170     - use manhattan distance for get_rangevector_from_mapcoord, just as
171     in get_rangevector.
172     - los updates now correctly take tiled maps into account.
173     - do los updates even on maps without darkness.
174 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
175 root 1.375 - upgrade to IO::AIO 3.21.
176 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
177 elmex 1.373 - properly catching exceptions from callback in irc.ext.
178 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
179 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
180 elmex 1.368 - (arch) added hint about usage to Slag Ex.
181 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
182     like the rest.
183 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
184 root 1.378 - (arch+maps) added rate limited converter and adjusted
185     /elmex/mana_fountain.
186     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
187     - reduce size of casting_time, move_status, attack_movement,
188     last_heal and last_sp slots, squeezing some more space out of struct
189 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
190     anywhere.
191 root 1.358
192 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
193     - fixed bug in alchemy, where finding the right object for enhancements
194     didn't work.
195 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
196     effects (w.r.t. put_more) per mapspace, to give the server a chance
197     to survive a hundred deathsheads.
198 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
199     disastrous bug of unfortunately unknown proportions...
200 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
201 root 1.343 - use gender-neutral place descriptions for invite.
202 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
203     Thanks go to Lisa Larsen!
204 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
205     anymore).
206 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
207 root 1.345 - use better dependency tracking for include/keyword.h.
208 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
209     so it is possible to invite somebody out of some stck-till-death traps,
210 root 1.346 or simply to commit suicide.
211 root 1.352 - replace the "ignoring delayed commands" message by something more useful
212     (cf. cunning gnome freezeing issue).
213 elmex 1.349 - various fixes for weapon improvements.
214 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
215 root 1.353 - support T and G sequences in cfpod.
216 root 1.343
217 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
218 root 1.339 - convert me command from per-map to chat, which makes more sense, also
219     document it.
220 elmex 1.336 - more than one spellbooks of same class can now be given
221     in class selection.
222 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
223     spell rebalancements.
224 elmex 1.338 - the IRC gateway filters IRC colors now.
225 elmex 1.336
226 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
227 root 1.331 - (arch) fix quiver of Holding Bolts.
228 root 1.332 - applying unpaid items will now examine them.
229 root 1.330 - add "What" column to body command, showing items in that slot.
230 elmex 1.329 - redesigned and rebalanced lamps and torches.
231 root 1.330 - add "..." to item names that have been shortened.
232     - fixed "assign" function that squeezes strings into fixed length.
233 elmex 1.333 - add cursed effect to lamps and (some) torches.
234 elmex 1.334 - fixed bad assigned crafting skills and their tools.
235 root 1.312
236 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
237 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
238 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
239 root 1.312 - make monster smell logic dependent on their wisdom stat.
240 root 1.324 - put the death reason into a separate tab.
241     - converted "connected" slot to string, cleanly got rid of some ugly
242     hacks such as the path_attuned hack.
243 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
244     - replace one-at-a-time hash by faster than smaller FNV-1a hash
245     when hashing strings.
246 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
247 elmex 1.320 whether the right cauldron is used.
248 root 1.313 - considerably optimise shared string implementation by
249 root 1.316 making its null value a compiletime constant.
250 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
251     as well as using shstr_cmp to pass shared stringsa round efficiently,
252     for lots of code size savings.
253 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
254     they are sleeping: generators now check for the sleeping flag.
255 root 1.318 - tell gcc not to excessively inline some perl interface functions.
256 root 1.322 - remove marking rune length limit.
257 root 1.323 - fix formatting of cfpod when a verbatim block was following
258     a single newline.
259     - move resistances, statistics and showpets command output into tabs.
260 root 1.326 - implement map scripts that can replace the boulder logic without
261     having to write extensions.
262 root 1.310
263 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
264 root 1.302 - fix a longstanding bug that teared multipart monsters
265     at map boundaries apart.
266 root 1.292 - temporarily make permanently invisible player visible when
267     he/she makes noise.
268 root 1.284 - fix being able to see through walls a bit.
269 root 1.303 - improve look at output.
270 root 1.285 - completely replaced the line of sight algorithm with a variant
271     of spiral fov capable of visibility grades and arbitrary
272     shadow angles, that uses less memory and less code.
273     - the new los code supports arbitrary map rectangles and loosens
274 root 1.310 other restrictions of the old code, supporting further optimisations.
275     - update los if blocksview-objects are inserted in a map, not just when
276 root 1.287 removed (e.g. for summon fog).
277 root 1.303 - permanent invisibility doesn't make immune against making noise:
278     implement a noise system that allows monsters to locate the player
279     when he/she makes noise.
280     - implement a primitive smell system that monsters can use to track
281     players.
282 elmex 1.288 - create bomb now also works when casted by door traps.
283 elmex 1.290 - (arch) new torch graphics.
284 root 1.289 - (maps) considerably soften the subway spider.
285 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
286     the guards from being killed by players.
287 root 1.310 - (maps) lots of tweaks in and around scorn.
288     - (maps) use special non-blocksview jungle, mountain and
289     darkforest freely on the worldmap, to get gradual sight obstacles
290     instead of total blackout in those areas.
291 root 1.289 - no maximum darkness for outdoor maps anymore.
292 root 1.291 - add more hints, fix some messages.
293 root 1.292 - fix a bug: firing rods should tell you something about them.
294     - make light additive even within players.
295 root 1.293 - darken xrays effect a bit.
296     - improve handling of los changes when inserting or removing
297     objects, not perfect yet.
298     - make map darkness signed (formerly unsigned) to allow
299 root 1.294 ambient lighting and centrally manage darkness as an offset.
300     - revamped, fixed and documented the server calendrics, also
301     tell users the current time and data, to improve awareness.
302     - implement proper wizlook flag and handling of wizlook, instead
303     of dumbly just clearing los once.
304 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
305     and has a smaller runtime variance.
306 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
307     making them actually useful.
308     - see_in_dark now increases the viewing radius by 3.
309 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
310     speedup, as well as in many other places.
311 root 1.299 - remove support for extended map infos - these are not used
312     by the deliantra client and removing them gives us a 10% speedup
313     when sending map changes.
314 root 1.300 - remove most gcfclient and other client bug workarounds, as well
315     as now obsolete protocol versions, simplying the code.
316 root 1.301 - optimise and simplify generation of random numbers.
317 root 1.303 - correctly provide a non-zero default density for materials, to
318     avoid crashes, fix other bugs in the material handling code.
319     - fix volume calculations.
320     - fix cfpod parsing when multiple verbatim blocks were separated by
321     newlines.
322 root 1.305 - increase monster detection radius from wis/5 to wis/3.
323 root 1.306 - remove old pickup modes.
324     - remove obsolete disarm and search commands (search wasn't working
325     anyways).
326 root 1.308 - fix a crash when an npc applied a sign.
327 root 1.284
328 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
329 root 1.283 - this release is assumed to be very stable.
330     - (maps) radically redesigned and improved tutorial.
331 root 1.280 - directional casting no longer immediately removes the invisible effect.
332 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
333 root 1.272 - fix overflow in lighting calculations.
334     - negative glow radii can no longer cause total darkness.
335 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
336     only maximally-lit ones.
337 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
338     - swashbucklers got the oratory skill now.
339 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
340 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
341 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
342 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
343     (which was probably broken, too).
344 root 1.281 - support negative glow radii during daytime, too.
345     - use circular, not rectangular, viewing area.
346     - use minimum viewing distance of 2 in outdoor maps.
347     - negative glow is stronger than viewing area or lamps.
348 root 1.283 - (arch) new darkness spell face.
349 root 1.272
350 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
351     - (maps) completely redesigned scorn.
352 root 1.269 - "cast light" now works on oneself.
353 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
354     negative glow radii again (they were totally broken before).
355 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
356 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
357 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
358 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
359 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
360     back to the player.
361 root 1.251 - attuned/repell and spell base level system reworked.
362 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
363 root 1.247 be less erratic now.
364 root 1.248 - refuse to write the uuid file if the uuid is zero
365     (to avoid writing it in early crashes).
366 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
367     - speed up emergency_save by not syncing every file separately.
368     - no longer reattach perl to every object on reload, it's slow, and no longer
369     necessary since we don't nuke stashes anymore.
370     - do not bootstrap perl from the commandline args, use separate eval for
371     better error reporting.
372 root 1.259 - fix a crash when pushing cone spells met ice attacks.
373 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
374 root 1.255 - speed up map refresh in server a bit.
375 elmex 1.258 - refactored drop code and fixed some programming errors in it.
376 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
377 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
378 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
379     as the current weight of the inventory.
380 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
381     dragonfire has been introduced for the non-dragon players.
382 root 1.265 - remove unused "tooltype", "start_holding" object slots.
383     - change "weapontype" object slot to uint8.
384     - convert "hide" object slot into flag.
385     - reorder object members for better locality of reference and codesize
386     decrease.
387 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
388 root 1.267 - fix a crash when no skill could be found when killing amonster.
389 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
390     every completed aio operation.
391 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
392     and update mapspaces if necessary.
393 root 1.246
394 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
395 root 1.241 - removed all command line parsing, only env variables are supported
396     anymore.
397 root 1.239 - region-specific monsters will now once more be on the worldmap.
398 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
399 root 1.225 would grow out of bounds.
400 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
401 root 1.222 - fixed a double-escaping bug in the pod-parser.
402     - rewrote the cfpod parser in C++.
403     - hintmode moved to C++, players need to re-set their hintmode if
404     they dislike "show".
405 root 1.231 - fix RIP inscription.
406 root 1.239 - bump login name length from 18 to 20 char max.
407 root 1.231 - correctly support gender in emotes.
408     - correctly support gender in the death messages.
409     - correctly generate death messages for players only when they really die,
410     with increased information.
411 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
412     and data corruption (but apparently was never triggered).
413 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
414 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
415     data corruption bug.
416 root 1.223 - tweak coredumping/monitoring a bit.
417 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
418 root 1.227 - do not crash in the loader when an inventory object could not be loaded
419     (from a corrupted file).
420 root 1.241 - redid skills command to send output to proper channel.
421 root 1.233 - object->map is no longer refcounting.
422 root 1.228 - add FLAG_DEBUG for internal debugging.
423 root 1.231 - add NDI_VERBATIM flag to send_msg.
424 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
425 root 1.240 - player->exists is no longer a sync_job.
426 root 1.233 - split login.ext's player scheduler into
427     it's own player-scheduler.ext extension.
428 root 1.222
429 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
430 root 1.212 - require perl 5.10.
431 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
432 root 1.204 - swap player and observed count's on the map when observing.
433 root 1.205 - add (mostly untested) mapspace perl class and accessors.
434 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
435 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
436     could be found.
437 root 1.208 - pits now have a configurable "random spread" range and default
438 root 1.213 to a radius of two now.
439 root 1.212 - rewrite pay_player_arch.
440     - use a more stable perl_reload implementation.
441     - do not use Symbol::delete_package (causes crashes after perl-reload),
442     use our own, safer, clear_package instead.
443     - when asynchronously dumping core, close all file handles to allow
444     the server to restart concurrently.
445 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
446     sequences, without double-encoding. it should be faster, too.
447     - the above fixes wrong display of help tetx and many other issues.
448 root 1.216 - use lzf and frag packets for large messages for clients supporting them
449 root 1.218 (0.9976+), use it for long books and other messages.
450 root 1.210 - eradicate listen command and corresponding code.
451 root 1.211 - eradicate logs command.
452 root 1.218 - let the client log into the server log, used for crash backtraces.
453 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
454     old style spell objects with the spell magic bullet.
455 root 1.220 - (arch) fixed skill less rods in the archetypes
456 root 1.204
457 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
458 elmex 1.197 - made jeweler workbench larger and some other minor map
459     changes in jeweler town.
460 root 1.196 - fixed wrong item handling in jeweler skill code.
461 root 1.198 - (arch) use a special "key_random_map" for random map keys
462     that are used up.
463 root 1.199 - fix a crash when the player who was observed has logged out long
464     enough for his region/map to be gone.
465 root 1.200 - port to g++-4.3's incompatible tr1 changes.
466 root 1.201 - add some missing dependencies.
467 root 1.203 - log to /var/log/deliantra/ by default.
468     - hack observe code to enable smooth movmenet when observing.
469 elmex 1.195
470 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
471 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
472 root 1.179 - correctly move gsay to the party channel.
473 root 1.178 - fix a crash when animate weapon was used in some areas.
474 elmex 1.177 - fixed unnecessary identification of by converters created objects.
475 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
476     with NPCs.
477 elmex 1.175 - (arch) dragon scales got proper type now
478 root 1.193 - object::decrease would sometimes cause container weights to
479     be wrong, this has been fixed.
480 root 1.194 - do not send time updates for newly-seen items.
481 root 1.185 - thawing an icecube will once more drop its contents to the ground.
482 root 1.183 - fix cone spells etc. going through walls sometimes.
483 root 1.186 - fix a weight update bug that sometimes left containers
484     with wrong weights.
485 root 1.194 - added auto_apply event and extension for shop tiles.
486 root 1.172 - work around get_map_flags invoking perl and switching the stack.
487     - make sure the map is loaded when using a town portal return.
488 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
489     where healing spells didn't cost any grace.
490 root 1.173 - fix starvation kill reason.
491 root 1.174 - fix pk killer name message.
492 root 1.189 - don't let people apply signs with @match.
493 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
494     what seems to be the biggets memleak in the server).
495 elmex 1.171
496 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
497 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
498     - use anyevent to manage listen ports (this enables IPv6 support).
499 root 1.167 - server supports ipv6 client connections now.
500 root 1.168 - use newly-available Coro::AnyEvent.
501 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
502     to let it handle AIO requests.
503 root 1.167
504 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
505 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
506     processing considerably (especially in the client) and reduces data transfers
507     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
508 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
509     - (map) fixed npc dialogue in pup_land/s_f/special.
510     - bugfix: fix a crash when a player casts a swarm spell and then logs out
511     (swarm spells now stay in the player's inventory).
512 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
513 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
514     archetype *archname* (chairs of different facings were merged).
515     - bugfix: fix a potential crash issue in find_object_name (not used
516     normally).
517 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
518     (destruction, magic missile etc.).
519 root 1.163 - swarm spells without a direction now use various spiral patterns
520     instead of being fully random.
521 root 1.158 - update AnyEvent API to 3.4 and above.
522 root 1.156
523 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
524 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
525 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
526 root 1.152 - bugfix: the jumping skill now gives experience for jumping
527     and for attacking monsters. it also takes about one second to do a jump.
528 root 1.138 - bugfix: players couldn't starve in 2.53 :(
529 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
530 root 1.152 - bugfix: spell effects like word of recall are removed on death.
531 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
532     were created outside a map.
533 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
534     (fixed by reversing the logic).
535 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
536 root 1.153 - bugfix: the random map generator no longer leaks key objects.
537 root 1.154 - bugfix: support random maps >127x127.
538 root 1.152 - (maps) fixed the death certificate system in nimbus.
539 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
540 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
541 root 1.147 - (arch) give ball lightning a real name.
542 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
543 root 1.155 - support cfpod in ex replies (client item tooltips).
544 root 1.143 - unapply item in range slow when readying a spell.
545 root 1.148 - bugfix: account for rounding errors in weight updates.
546 root 1.139 - remove synchronous mkdir in chargen_race_done.
547     - fix per-race starting maps.
548 root 1.142 - check hiscore on suicide and quit as well.
549 root 1.138 - tell players when they are starving.
550 root 1.133 - get rid of costly object_from_name conversion for altar effects.
551     - fix map difficulty calculation for generators.
552 root 1.146 - slightly more intelligent handling of "is_animated" flag.
553 root 1.149 - support no_drop map header flag (before it was only available internally).
554 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
555 root 1.133
556 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
557 root 1.119 - bugfix: custom skill settings were not saved by the server.
558     - bugfix: remove did not actually remove items from the inventory, leaving
559 root 1.116 ghost items.
560 root 1.119 - bugfix: properly update items identified on the ground.
561 root 1.120 - bugfix: use localtime_r in the logger thread.
562 root 1.122 - bugfix: player starvation will now give the correct kill reason.
563     - bugfix: archetype reloads could crash the server.
564 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
565 elmex 1.114 player is not logged in.
566 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
567 root 1.117 server startup.
568 root 1.128 - bugfix: fix the door surround check in the random map generator.
569     - (maps) fix heaven quest difficulty progression.
570     - (maps) fix some random map styles.
571     - dropping items a shop is not interested in won't sell them anymore.
572     - rods and horns with a too low maximum charge allow now at least one discharge.
573     - implement kill & death statistics.
574     - random map preparation is no longer synchronous.
575     - rewrite find_style in perl, no longer does synchronous I/O.
576     - improve random map specials placement.
577     - make the killer a real object pointer instead of a string, improved
578     kill reason messages.
579 root 1.117 - take advantage of new aio_close and aio_chmod.
580 root 1.128 - implement archetype::get, object::deep_clone and update callers.
581 root 1.125 - change_abil is much faster.
582 root 1.126 - update the floorbox more often to work around the reverses item order
583     display in clients.
584 root 1.125 - cleaned up object copying by encapsulating it to a single place.
585 root 1.126 - add hints to the invite messages.
586 root 1.127 - rewrote key<->value pair handling.
587 root 1.128 - use an independent random number generator for the random map generator.
588 elmex 1.113
589 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
590 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
591     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
592     - completely automate the weight handling, should fix all weight
593     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
594 root 1.103 - reloading archetypes while a user was in the character creation phase
595     could crash the server.
596 root 1.106 - fix a nontrivial number of cases of code commented similar
597     to "is this really correct?", as many of those cases are now handles
598     automatically by lower level code.
599     - replace many ad-hoc checks for client visibility by object::visible_to,
600     should result in broader applicability of functions using it.
601 root 1.104 - merge items with different arch pointers refering to the same arch
602     (due to archetype reloads).
603 root 1.106 - refactored the object remove/insert functions and most related
604     functions (decrease, split, merge_ob etc.).
605 root 1.105 - make it compile better on freebsd (reported by pippijn).
606 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
607 root 1.108 - fix the longstanding "container stays open" bug.
608 root 1.107 - improved floorbox updating to be incremental and other protocol
609     optimisations.
610     - get rid of update_after_inventory_change and only do update stats
611     for weight once/tick/player at max.
612 root 1.109 - rewrite party commands, use party channel.
613 root 1.103
614 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
615 root 1.97 - properly link against libgthread as that is needed to make the slice
616     allocator thread-safe.
617 root 1.91 - support perls not compiled with 64 bit support (though this is not a
618     recommended configuration) (reported by Samuel Gondouin).
619 root 1.94 - always put godgiven items into the player inventory, never any containers.
620 root 1.92 - (maps, arch) the scorn go club was founded!
621 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
622 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
623     became a real spell-class.
624 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
625     - (arch) considerably strengthened spark shower and destruction.
626     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
627     finally reloadable at runtime.
628     - changed archetype loading algorithm to only require one pass and
629     use delayed resolving of references.
630 root 1.101 - examine command now uses the examine infobox.
631 root 1.102 - implement an "incremental garbage collector" for archetypes.
632 root 1.98 - enable slice allocator again.
633 root 1.96 - implement optional free memory poisoning.
634 root 1.91
635 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
636 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
637 root 1.85 skill.
638 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
639     names (also update all maps to use money instead of coins).
640 root 1.78 - add uuid accessors to perl.
641     - add coin names and archetype accessors to perl.
642 root 1.80 - fix runtime uuid file format to use "." instead of ",".
643 root 1.78 - change perl extensions to not use hardcoded coins and values.
644 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
645     and be more parsimonous of uuid usage by the exact value out on exit.
646 root 1.86 - write log messages in another thread, removing another sync point.
647     - support multi-line log messages in a nicer way.
648 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
649 root 1.81 - fix a minor memleak in the random map generator.
650     - some parts of the random map generator are not coroutine-safe,
651     so only call it "single-threaded".
652     - major cleanup of memory management in random map generator.
653 root 1.87 - slight refactoring of the random map generator, faster too.
654 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
655     bookkeeping bug.
656 root 1.87 - work around "player is on active list" problem by deactivating player
657     after loading.
658 root 1.81 - garbage collect shstr's more evenly and adaptively only when
659     there have in fact been allocations.
660 root 1.82 - fix object::insert to do as documented and insert into the env
661     if necessary.
662     - fix cf::map::unique_maps.
663     - fix nrof overflow check in can_merge_slow.
664     - fix converter code to handle >31 bit values.
665 elmex 1.83 - added support for the player_sold flag
666 root 1.84 - converters no longer accept unpaid items.
667 root 1.88 - canonicalize random map meta files for better unification.
668 root 1.77
669 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
670 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
671     when mlockall has been used.
672 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
673 root 1.72 - use separate thread for ticker timing (and more in the future).
674     this greatly increases timing accuracy and gets rid of an enourmous
675     number of gettimeofday calls.
676 root 1.82 - use a separate thread to signal aio completion, for lower latency.
677 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
678 root 1.71
679 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
680 root 1.68 - rebalanced default experience table to be more exponential
681     and much easier up to level ~40, then moderately harder.
682 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
683 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
684     - do not exit on reload/load errors but properly cleanup.
685 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
686 root 1.66
687 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
688 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
689     (this fixes the jeweler skill).
690 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
691 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
692 root 1.63 - move tombstone to real map if player died due to cave-in (even if
693     it has reset, which is better than putting it on the savebed, also as
694 root 1.321 proof that the player didn't use a savebed).
695 root 1.59
696 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
697 root 1.56 - work around perl bug in configure perl module version check.
698 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
699 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
700 root 1.52 - fix a bug in animate_weapon, causing a crash.
701 root 1.54 - no longer exit when a coroutine throws an exception.
702 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
703 root 1.53 - fix the "<player> is nuts" message.
704 root 1.58 - fix an exception at logout due to the json_coder being gone.
705 root 1.43 - upgrade to EV version 2.0 API.
706 root 1.47 - when players don't apply a savebed correctly but stand above one,
707     do not move or kill them.
708 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
709 root 1.43 - implement generic framework for server-side resource files.
710     - implement resource file update event.
711     - hook experience table update into the framework.
712     - move jeweler.yaml to resources (arch/).
713 root 1.44 - switch from Crossfire to Deliantra perl module.
714     - implement json2json arch filter.
715 root 1.45 - implement widget protocol version 2, support for ui templates.
716 root 1.54 - mapinfo is now handled fully asynchronously.
717 root 1.48 - ext/irc: also log irc messages.
718 root 1.51 - ext/schmorplog: write user stat files asynchronously.
719 root 1.43
720 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
721 elmex 1.41 - limited the number of items that can be picked up and dropped
722 root 1.42 as temporary measurement against bad performance or dropping things
723     (this lead to long freezes and triggered the watchdog).
724 elmex 1.41 - improved the performance of the drop command a bit.
725 root 1.38 - switch from Event to EV for higher performance, easier usage,
726     less bugs...
727 root 1.39 - updated to release version of the gnu affero license.
728 root 1.38
729 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
730 root 1.36 - more thoroughly rename the binaries, contact addresses.
731     - update the copyrights.
732 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
733     crashes.
734 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
735     potentially causing crashes.
736 root 1.35 - assign weapons on user load time, not login-time, avoiding
737     crashes.
738    
739 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
740 root 1.32 - fixed an important bug that caused passwords to be forgotten.
741 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
742     in some of the maps.
743 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
744     which is now trivial to do.
745 root 1.33 - removed all traces of the old (and never working) plug-in interface
746     (70kb code less on amd64).
747 root 1.34 - improve/tune scheduling priorities.
748     - fix some freezing bugs.
749     - fix a memory corruption problem in dynbuf.printf.
750     - use channels for chat and many informational commands.
751     - improved the tutorial.
752     - create missile is now fixed.
753     - race fields must now contain archetypes.
754     - jumping skill now works as advertised.
755 root 1.31
756 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
757 root 1.24 - relicense under the gnu affero license.
758 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
759 root 1.24 - implement server-side framework for generic resources.
760     - use resource framework for server-provided ambient
761     music.
762 root 1.27 - save object owners (players only atm).
763 root 1.24 - replace limited sound api with server-provided sound effects.
764     - new sc (sound control) protocol command.
765     - improve fxix protocol to include types.
766     - exactly fill tcp segments, if possible.
767     - output-rate is now an upper limit, the server will automatically
768     (and quite perfectly) adjust to the network conditions, ensuring
769     low latency even during bulk transfers (music, images, sounds etc.).
770     - implement server-side widgets (i.e. client widgets controlled
771     in the server side). this will allow future expansion without
772     having to upgrade clients.
773     - implement a (artwork) world map with realtime player position
774     tracking.
775     - new and more efficient extcmd (server still supports old extcmd
776     protocol).
777 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
778     calcluation that could be easily exploited by users.
779     - rebalanced diseases to spread more naturally/evenly.
780     - completely asynchronous map loading even for tiled maps.
781 root 1.24 - replace simple messaging protocol with channels carrying metadata
782     (similar to message types, but more directed at the user).
783     - reduce command processing latency by a whopping 120ms by
784     reordering some processing steps inside the server. this directly
785     reduces lag by 120ms.
786     - actually send spell faces to the client.
787 root 1.23 - implement player genders.
788 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
789     otherwise return to savebed and possible kill if the log-out
790     was for too long.
791     - fast socket-dead detection (kick player after 8 seconds without ack).
792     - greatly reduce the cpu time needed to draw maps _again_.
793     - archetypes are now subclasses of objects.
794     - rebalanced shop greed and approval functions to be more realistic
795     (and likely match the actual intention).
796 root 1.23 - implement "crossfire pod" format for messages, with working bold,
797     italic, gender-specific text, paragraphs etc.
798 root 1.24 - implemented hint framework, players can opt to receive hints.
799     - implemented (long) book framework, added some books from the cf wiki.
800 root 1.23 - implement generic message framework that uses xml, utf8 for the client
801     protocol and is capable of transmitting generic meta information.
802 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
803     - replace the nexus by a per-player tutorial map that teaches stuff
804     better than the newbie house.
805 root 1.18 - fix the magicmap colours.
806 root 1.19 - optimise map update even more by removing unneeded code and checks.
807     - decouple map and stats update from pl->ob and use pl->observe instead.
808     - implement observe command.
809 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
810     calls with a simple comparison.
811     - fix a latent crossfire bug that could crash the server because the
812     map refresh did not update the mapspace.
813 root 1.24 - support custom keys for regions and maps, regions are now
814     refcount-managed.
815     - allow worldmap overlays anywhere in the 000..999 range.
816     - new system to acquire time slices for background jobs, to reduce
817     jitter.
818 root 1.27 - semi-persistent object-referencing framework (currently only players
819     supported).
820 root 1.22 - dependency tracking for perl extensions.
821 root 1.24 - new slag-ex extension for cleaning cauldrons.
822     - fix invoke result processing.
823     - there are even less i/o syncpoints in the server now.
824 root 1.29 - added map-tags extension that scans all maps for object tags
825     and records them in the database (not used yet).
826 root 1.28 - metaserver 2 support.
827 root 1.22 - many more bugfixes and minor optimisations.
828 root 1.16
829 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
830 root 1.14 - optimised event invocation (non-wanted events can now be
831     skipped with 4-5 inlined instructions).
832 root 1.12 - complete rewrite of town_portal: it now creates a portal
833     to the "nearest" town only, travel is only possible
834 root 1.13 to the town and back, anybody can use it (also removes
835     one of the remaining syncpoints in the server).
836 root 1.10 - complete rewrite of the range/attack skill slot system:
837     there are now two slots, one for combat, one for ranged
838     attacks.
839     - introduce the concept of a current weapon (either a ranged
840     or a combat weapon/skill/tool) and switch between them as
841     needed.
842     - rewrite bow code so bows get more useful: apply damage,
843     attacktype and other stats to the arrows and treat
844     bows as weapons. also rebalance the missile weapons skill
845     so its damage increases with level.
846     - rewrite the complete player speed logic: weapon_speed now
847     works as documented and there are no unnatural speed boosts.
848 root 1.6 - implement a utility - cfutil - that simplifies arch and map
849     installation, replacing the old collect scripts and
850 root 1.9 simplying deployment by scaling and cutting faces as required.
851     - simplify the map protocol extensively by taking advantage
852     of missing bigfaces, speeding up map generation immensely.
853 root 1.6 - implement inherit keyword allowing archetypes to inherit from
854     other archetypes.
855     - rationalise archetype, region and treasurelist file format
856     into a single file format and make them reloadable asynchronously.
857 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
858     reloadable at runtime.
859 root 1.6 - implement 64x64 faceset support.
860     - implement fxixsx protocol that saves
861     a lot of bandwidth over the old image/face/smooth packets
862 root 1.11 and allows images > packetsize, incremental and background
863     transfers.
864 root 1.6 - implement a bandwidth-saving smoothing protocol that works
865     on a face basis as opposed to a mapspace basis.
866 root 1.7 - the server can now rate-limit image uploads to not exceed
867     a certain (client-configurable) speed while guarenteeing full
868     freedom of movement.
869 root 1.8 - implement new ex command to request item descriptions.
870     - implement new msg command for in-game messages with meta
871     information (using xml).
872 root 1.9 - enforce utf-8 for all text messages.
873 root 1.13 - added micropather (not used yet).
874 root 1.6 - many, many bugfixes.
875 root 1.1
876 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
877 root 1.1 - make coroapi accessible to cf+.
878     - moved map handling logic completely to perl
879     - per player maps are now marked in the map
880 root 1.2 - maps are saved completely differently now,
881     and much more often.
882 root 1.17 - rewrote map header parser and writer, to be much faster.
883 pippijn 1.4 - maps and players are now (in the average case) loaded
884 root 1.2 and saved completely asynchronously, I/O contention will no
885     longer freeze the server.
886 pippijn 1.4 - players and maps can be loaded anytime, without the player
887 root 1.2 being logged in.
888 root 1.1 - automatically generate method interfaces for perl from headers
889     - unbundled freezethaw
890     - mostly rewrote common/map.C
891     - completely rewrite server/swap.C
892     - introduced "runtime", the CCT clock (corrected crossfire time) :)
893     - introduced new keyword for map files: file_format_version (integer, server version: 0)
894     - better message for apply failures due to applymode
895     - removed most all of the weather code
896     - unified logging to stderr and file
897     - too many minor changes to document