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Revision: 1.478
Committed: Tue Nov 3 14:49:39 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.477: +2 -1 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.454 TODO: warrior_1 looks broken
5 root 1.469 TODO: apartment-descritpions for gotisch1/2
6     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
7 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
8 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
9 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
10 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
11     dm instead.
12 root 1.456 - (maps) add town portal to celvear.
13 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
14     mapsets from crossfire, together with associated archetypes.
15 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
16     - (maps) define a new whalingoutpost region.
17 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
18     and most archetypes that go with them (without stoning and swallow effects),
19     casino tokens and stock certificates are also missing.
20 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
21     and santo dominion.
22 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
23     to go with them. also adjusted archetypes to be more korrekt "gotisch".
24 root 1.460 - properly close client-side dialogue when the player is teleported away.
25 root 1.459 - map-tags did not properly close it's database tables or wait
26     for a quiescent state, causing memory corruption on reload.
27 root 1.454 - support "stat.xyz" accessor in match expressions.
28 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
29 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
30     fixes long answers from npc dialogue).
31 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
32 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
33     and to not add a "put your code here" force needlessly.
34 root 1.463 - (arch) fix or improve many plurals.
35 root 1.465 - markers do no longer add a force if the slaying field is unset.
36 root 1.466 - sped up search-items implementation, but it's still horrible.
37 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
38 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
39     used to reogianise the illogical arch tree a bit.
40 root 1.452
41 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
42 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
43 root 1.451 - fix a memory buffer overflow in the book code.
44 root 1.429 - add @check, @find npc dialogue commands.
45     - (maps) add a number of town interiors.
46 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
47 root 1.451 - (maps) add celvear area from cfextended.
48 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
49     - (server,maps) fix bug causing some library books not to be chained down,
50     cause Scorn/Navar libraries not to have inscribable books.
51 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
52 sf-marcmagus 1.433 inappropriate item power.
53 root 1.448 - (maps) fix intwell balancing issue.
54 root 1.437 - improve the look of generated books.
55 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
56     - fix bug where players could bypass no_drop by putting items in containers.
57 root 1.430 - consecutive commands arriving at the same time in the server would be
58     corrupted if the length was >255.
59 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
60 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
61     and perl.
62 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
63     functionality (and more) inside the same object using the match expressions.
64     - create simpler match expression compiles in many common cases.
65 root 1.439 - reduce object size by removing obsolete "seen_by" member.
66 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
67     of the new dynbuf::splice function (which gave an unexpected net win
68     in code size...).
69 root 1.442 - the server will no longer complain (and subtly fail) when an object
70     being removed from a map causes another object to get removed.
71 root 1.441 - banish strncpy from the server, speed up and simplify sending item
72     descriptions to the client considerably.
73 root 1.442 - add new "in head" set modifier for matches.
74     - new BLOCKED_MOVE event added.
75     - mapscript archetype now has activate_on_xxx true by default, as similar
76     connected elements.
77 root 1.448 - (maps) imported all styles from cfextended except
78 root 1.444 floorstyles/land_plots and monsterstyles.
79 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
80 root 1.446 - don't crash when treasure lists are empty / supply new empty
81     treasurelist for randomitems when none can be found.
82     - implement cf::map::static_maps and use it in map-tags.ext.
83 root 1.449 - fix a bug in map-tag scanning when moving tags.
84 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
85     for a reaction.
86 root 1.447 - implement new "loadall" map loading command, purely for debugging.
87 root 1.429
88 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
89 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
90     but not horns (to make them more useful for content-creators).
91 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
92     2) it skipped spell effects and 3) it didn't handle the case where
93     and object was destroyed while iterating over it correctly. all this
94     allowed players to sometimes walk onto spaces they should not be able to
95     walk on.
96 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
97 root 1.399 - examining an object now dumps the serialised object form when the user
98 root 1.404 is a wizard (wizlook).
99 root 1.421 - altars no longer accept unpaid items.
100 root 1.411 - party spells didn't work all that well.
101 root 1.424 - added complex object matching framework (cf::match), and make altars
102     and pedestals use it.
103 root 1.425 - identified skill-tools show what skill they grant.
104 root 1.399 - display the duration of change_ability spells when examining them
105     (missing: protection spells, but they are a hack...).
106 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
107     adding more variety to the different mushrooms.
108 root 1.398 - fix a minor cfpod formatting bug.
109 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
110     the hintmode setting on the settings page.
111 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
112 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
113 root 1.399 - enable the object loader to also dump archetypes.
114 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
115 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
116 root 1.402 - force the initial face when loading an object that is time-animated
117     or a monster, so it does not have to be specified anymore.
118 root 1.403 - fix a bug where recasting an ability changing spell could shorten
119     its remaining duration.
120 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
121 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
122 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
123     up splay operations as well.
124 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
125 root 1.412 - implement introspection data for C++ classes (%REFLECT).
126 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
127 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
128 root 1.419 - fix transmutation alchemy.
129 root 1.424 - speed up many frequently-invoked C->perl callbacks.
130 root 1.419 - added complex object matching framework, to be used in altars and the like.
131 root 1.426 - switch to YAML::XS from YAML.
132 root 1.396
133 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
134 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
135     that ultimately was not helpful to catch it :)
136 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
137     all callers to use either one or the other, as appropriate. This
138     fixes the (rather fragile) light spell, maybe others.
139     - fixed an overflow and exploit in the bank/payment code.
140     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
141 elmex 1.384 to explain the skill a bit more.
142 root 1.389 - removed a buggy check for zero attacktype. So that we might find
143 elmex 1.388 the real bugs in the archs/maps/objects.
144 elmex 1.394 - Fixed enabling torches with lighters.
145 elmex 1.387 - (maps) Added Heaven Town region.
146     - (arch+maps) Fixed & normalized warriors on map
147     /quests/peterm/CTower/Barracks.
148 root 1.392 - fix the light spell (and possibly diseases and other lights).
149 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
150 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
151     a long time ago, and similar cases are still to be found in the maps.
152     - make the socket_timeout configurable in the code (but not yet for users).
153 root 1.393 - earth wall health bar is now correct.
154 elmex 1.384
155 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
156 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
157     freeze with IO::AIO anymore due this change.
158 root 1.364 - avoid a crash when a player tries to apply a lighter.
159 root 1.376 - allow a spell argument for dimension door.
160 root 1.362 - move shop item listing and some otherstuff into the info tab.
161 root 1.360 - avoid crashes when non-players cast party spells.
162 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
163 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
164     - small improvement of the number of potions in shops
165     (by Job Vranish).
166     - added a few party spells (by Job Vranish).
167 root 1.362 - use a common message dynbuf.
168 root 1.364 - destroying tear down objects will now use the full hp range
169     for animation and will only destroy/lastframe when hp < 0.
170     - allow monsters to use earth to dust.
171     - use manhattan distance for get_rangevector_from_mapcoord, just as
172     in get_rangevector.
173     - los updates now correctly take tiled maps into account.
174     - do los updates even on maps without darkness.
175 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
176 root 1.375 - upgrade to IO::AIO 3.21.
177 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
178 elmex 1.373 - properly catching exceptions from callback in irc.ext.
179 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
180 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
181 elmex 1.368 - (arch) added hint about usage to Slag Ex.
182 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
183     like the rest.
184 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
185 root 1.378 - (arch+maps) added rate limited converter and adjusted
186     /elmex/mana_fountain.
187     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
188     - reduce size of casting_time, move_status, attack_movement,
189     last_heal and last_sp slots, squeezing some more space out of struct
190 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
191     anywhere.
192 root 1.358
193 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
194     - fixed bug in alchemy, where finding the right object for enhancements
195     didn't work.
196 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
197     effects (w.r.t. put_more) per mapspace, to give the server a chance
198     to survive a hundred deathsheads.
199 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
200     disastrous bug of unfortunately unknown proportions...
201 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
202 root 1.343 - use gender-neutral place descriptions for invite.
203 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
204     Thanks go to Lisa Larsen!
205 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
206     anymore).
207 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
208 root 1.345 - use better dependency tracking for include/keyword.h.
209 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
210     so it is possible to invite somebody out of some stck-till-death traps,
211 root 1.346 or simply to commit suicide.
212 root 1.352 - replace the "ignoring delayed commands" message by something more useful
213     (cf. cunning gnome freezeing issue).
214 elmex 1.349 - various fixes for weapon improvements.
215 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
216 root 1.353 - support T and G sequences in cfpod.
217 root 1.343
218 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
219 root 1.339 - convert me command from per-map to chat, which makes more sense, also
220     document it.
221 elmex 1.336 - more than one spellbooks of same class can now be given
222     in class selection.
223 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
224     spell rebalancements.
225 elmex 1.338 - the IRC gateway filters IRC colors now.
226 elmex 1.336
227 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
228 root 1.331 - (arch) fix quiver of Holding Bolts.
229 root 1.332 - applying unpaid items will now examine them.
230 root 1.330 - add "What" column to body command, showing items in that slot.
231 elmex 1.329 - redesigned and rebalanced lamps and torches.
232 root 1.330 - add "..." to item names that have been shortened.
233     - fixed "assign" function that squeezes strings into fixed length.
234 elmex 1.333 - add cursed effect to lamps and (some) torches.
235 elmex 1.334 - fixed bad assigned crafting skills and their tools.
236 root 1.312
237 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
238 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
239 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
240 root 1.312 - make monster smell logic dependent on their wisdom stat.
241 root 1.324 - put the death reason into a separate tab.
242     - converted "connected" slot to string, cleanly got rid of some ugly
243     hacks such as the path_attuned hack.
244 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
245     - replace one-at-a-time hash by faster than smaller FNV-1a hash
246     when hashing strings.
247 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
248 elmex 1.320 whether the right cauldron is used.
249 root 1.313 - considerably optimise shared string implementation by
250 root 1.316 making its null value a compiletime constant.
251 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
252     as well as using shstr_cmp to pass shared stringsa round efficiently,
253     for lots of code size savings.
254 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
255     they are sleeping: generators now check for the sleeping flag.
256 root 1.318 - tell gcc not to excessively inline some perl interface functions.
257 root 1.322 - remove marking rune length limit.
258 root 1.323 - fix formatting of cfpod when a verbatim block was following
259     a single newline.
260     - move resistances, statistics and showpets command output into tabs.
261 root 1.326 - implement map scripts that can replace the boulder logic without
262     having to write extensions.
263 root 1.310
264 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
265 root 1.302 - fix a longstanding bug that teared multipart monsters
266     at map boundaries apart.
267 root 1.292 - temporarily make permanently invisible player visible when
268     he/she makes noise.
269 root 1.284 - fix being able to see through walls a bit.
270 root 1.303 - improve look at output.
271 root 1.285 - completely replaced the line of sight algorithm with a variant
272     of spiral fov capable of visibility grades and arbitrary
273     shadow angles, that uses less memory and less code.
274     - the new los code supports arbitrary map rectangles and loosens
275 root 1.310 other restrictions of the old code, supporting further optimisations.
276     - update los if blocksview-objects are inserted in a map, not just when
277 root 1.287 removed (e.g. for summon fog).
278 root 1.303 - permanent invisibility doesn't make immune against making noise:
279     implement a noise system that allows monsters to locate the player
280     when he/she makes noise.
281     - implement a primitive smell system that monsters can use to track
282     players.
283 elmex 1.288 - create bomb now also works when casted by door traps.
284 elmex 1.290 - (arch) new torch graphics.
285 root 1.289 - (maps) considerably soften the subway spider.
286 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
287     the guards from being killed by players.
288 root 1.310 - (maps) lots of tweaks in and around scorn.
289     - (maps) use special non-blocksview jungle, mountain and
290     darkforest freely on the worldmap, to get gradual sight obstacles
291     instead of total blackout in those areas.
292 root 1.289 - no maximum darkness for outdoor maps anymore.
293 root 1.291 - add more hints, fix some messages.
294 root 1.292 - fix a bug: firing rods should tell you something about them.
295     - make light additive even within players.
296 root 1.293 - darken xrays effect a bit.
297     - improve handling of los changes when inserting or removing
298     objects, not perfect yet.
299     - make map darkness signed (formerly unsigned) to allow
300 root 1.294 ambient lighting and centrally manage darkness as an offset.
301     - revamped, fixed and documented the server calendrics, also
302     tell users the current time and data, to improve awareness.
303     - implement proper wizlook flag and handling of wizlook, instead
304     of dumbly just clearing los once.
305 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
306     and has a smaller runtime variance.
307 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
308     making them actually useful.
309     - see_in_dark now increases the viewing radius by 3.
310 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
311     speedup, as well as in many other places.
312 root 1.299 - remove support for extended map infos - these are not used
313     by the deliantra client and removing them gives us a 10% speedup
314     when sending map changes.
315 root 1.300 - remove most gcfclient and other client bug workarounds, as well
316     as now obsolete protocol versions, simplying the code.
317 root 1.301 - optimise and simplify generation of random numbers.
318 root 1.303 - correctly provide a non-zero default density for materials, to
319     avoid crashes, fix other bugs in the material handling code.
320     - fix volume calculations.
321     - fix cfpod parsing when multiple verbatim blocks were separated by
322     newlines.
323 root 1.305 - increase monster detection radius from wis/5 to wis/3.
324 root 1.306 - remove old pickup modes.
325     - remove obsolete disarm and search commands (search wasn't working
326     anyways).
327 root 1.308 - fix a crash when an npc applied a sign.
328 root 1.284
329 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
330 root 1.283 - this release is assumed to be very stable.
331     - (maps) radically redesigned and improved tutorial.
332 root 1.280 - directional casting no longer immediately removes the invisible effect.
333 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
334 root 1.272 - fix overflow in lighting calculations.
335     - negative glow radii can no longer cause total darkness.
336 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
337     only maximally-lit ones.
338 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
339     - swashbucklers got the oratory skill now.
340 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
341 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
342 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
343 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
344     (which was probably broken, too).
345 root 1.281 - support negative glow radii during daytime, too.
346     - use circular, not rectangular, viewing area.
347     - use minimum viewing distance of 2 in outdoor maps.
348     - negative glow is stronger than viewing area or lamps.
349 root 1.283 - (arch) new darkness spell face.
350 root 1.272
351 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
352     - (maps) completely redesigned scorn.
353 root 1.269 - "cast light" now works on oneself.
354 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
355     negative glow radii again (they were totally broken before).
356 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
357 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
358 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
359 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
360 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
361     back to the player.
362 root 1.251 - attuned/repell and spell base level system reworked.
363 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
364 root 1.247 be less erratic now.
365 root 1.248 - refuse to write the uuid file if the uuid is zero
366     (to avoid writing it in early crashes).
367 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
368     - speed up emergency_save by not syncing every file separately.
369     - no longer reattach perl to every object on reload, it's slow, and no longer
370     necessary since we don't nuke stashes anymore.
371     - do not bootstrap perl from the commandline args, use separate eval for
372     better error reporting.
373 root 1.259 - fix a crash when pushing cone spells met ice attacks.
374 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
375 root 1.255 - speed up map refresh in server a bit.
376 elmex 1.258 - refactored drop code and fixed some programming errors in it.
377 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
378 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
379 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
380     as the current weight of the inventory.
381 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
382     dragonfire has been introduced for the non-dragon players.
383 root 1.265 - remove unused "tooltype", "start_holding" object slots.
384     - change "weapontype" object slot to uint8.
385     - convert "hide" object slot into flag.
386     - reorder object members for better locality of reference and codesize
387     decrease.
388 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
389 root 1.267 - fix a crash when no skill could be found when killing amonster.
390 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
391     every completed aio operation.
392 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
393     and update mapspaces if necessary.
394 root 1.246
395 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
396 root 1.241 - removed all command line parsing, only env variables are supported
397     anymore.
398 root 1.239 - region-specific monsters will now once more be on the worldmap.
399 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
400 root 1.225 would grow out of bounds.
401 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
402 root 1.222 - fixed a double-escaping bug in the pod-parser.
403     - rewrote the cfpod parser in C++.
404     - hintmode moved to C++, players need to re-set their hintmode if
405     they dislike "show".
406 root 1.231 - fix RIP inscription.
407 root 1.239 - bump login name length from 18 to 20 char max.
408 root 1.231 - correctly support gender in emotes.
409     - correctly support gender in the death messages.
410     - correctly generate death messages for players only when they really die,
411     with increased information.
412 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
413     and data corruption (but apparently was never triggered).
414 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
415 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
416     data corruption bug.
417 root 1.223 - tweak coredumping/monitoring a bit.
418 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
419 root 1.227 - do not crash in the loader when an inventory object could not be loaded
420     (from a corrupted file).
421 root 1.241 - redid skills command to send output to proper channel.
422 root 1.233 - object->map is no longer refcounting.
423 root 1.228 - add FLAG_DEBUG for internal debugging.
424 root 1.231 - add NDI_VERBATIM flag to send_msg.
425 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
426 root 1.240 - player->exists is no longer a sync_job.
427 root 1.233 - split login.ext's player scheduler into
428     it's own player-scheduler.ext extension.
429 root 1.222
430 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
431 root 1.212 - require perl 5.10.
432 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
433 root 1.204 - swap player and observed count's on the map when observing.
434 root 1.205 - add (mostly untested) mapspace perl class and accessors.
435 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
436 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
437     could be found.
438 root 1.208 - pits now have a configurable "random spread" range and default
439 root 1.213 to a radius of two now.
440 root 1.212 - rewrite pay_player_arch.
441     - use a more stable perl_reload implementation.
442     - do not use Symbol::delete_package (causes crashes after perl-reload),
443     use our own, safer, clear_package instead.
444     - when asynchronously dumping core, close all file handles to allow
445     the server to restart concurrently.
446 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
447     sequences, without double-encoding. it should be faster, too.
448     - the above fixes wrong display of help tetx and many other issues.
449 root 1.216 - use lzf and frag packets for large messages for clients supporting them
450 root 1.218 (0.9976+), use it for long books and other messages.
451 root 1.210 - eradicate listen command and corresponding code.
452 root 1.211 - eradicate logs command.
453 root 1.218 - let the client log into the server log, used for crash backtraces.
454 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
455     old style spell objects with the spell magic bullet.
456 root 1.220 - (arch) fixed skill less rods in the archetypes
457 root 1.204
458 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
459 elmex 1.197 - made jeweler workbench larger and some other minor map
460     changes in jeweler town.
461 root 1.196 - fixed wrong item handling in jeweler skill code.
462 root 1.198 - (arch) use a special "key_random_map" for random map keys
463     that are used up.
464 root 1.199 - fix a crash when the player who was observed has logged out long
465     enough for his region/map to be gone.
466 root 1.200 - port to g++-4.3's incompatible tr1 changes.
467 root 1.201 - add some missing dependencies.
468 root 1.203 - log to /var/log/deliantra/ by default.
469     - hack observe code to enable smooth movmenet when observing.
470 elmex 1.195
471 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
472 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
473 root 1.179 - correctly move gsay to the party channel.
474 root 1.178 - fix a crash when animate weapon was used in some areas.
475 elmex 1.177 - fixed unnecessary identification of by converters created objects.
476 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
477     with NPCs.
478 elmex 1.175 - (arch) dragon scales got proper type now
479 root 1.193 - object::decrease would sometimes cause container weights to
480     be wrong, this has been fixed.
481 root 1.194 - do not send time updates for newly-seen items.
482 root 1.185 - thawing an icecube will once more drop its contents to the ground.
483 root 1.183 - fix cone spells etc. going through walls sometimes.
484 root 1.186 - fix a weight update bug that sometimes left containers
485     with wrong weights.
486 root 1.194 - added auto_apply event and extension for shop tiles.
487 root 1.172 - work around get_map_flags invoking perl and switching the stack.
488     - make sure the map is loaded when using a town portal return.
489 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
490     where healing spells didn't cost any grace.
491 root 1.173 - fix starvation kill reason.
492 root 1.174 - fix pk killer name message.
493 root 1.189 - don't let people apply signs with @match.
494 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
495     what seems to be the biggets memleak in the server).
496 elmex 1.171
497 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
498 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
499     - use anyevent to manage listen ports (this enables IPv6 support).
500 root 1.167 - server supports ipv6 client connections now.
501 root 1.168 - use newly-available Coro::AnyEvent.
502 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
503     to let it handle AIO requests.
504 root 1.167
505 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
506 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
507     processing considerably (especially in the client) and reduces data transfers
508     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
509 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
510     - (map) fixed npc dialogue in pup_land/s_f/special.
511     - bugfix: fix a crash when a player casts a swarm spell and then logs out
512     (swarm spells now stay in the player's inventory).
513 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
514 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
515     archetype *archname* (chairs of different facings were merged).
516     - bugfix: fix a potential crash issue in find_object_name (not used
517     normally).
518 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
519     (destruction, magic missile etc.).
520 root 1.163 - swarm spells without a direction now use various spiral patterns
521     instead of being fully random.
522 root 1.158 - update AnyEvent API to 3.4 and above.
523 root 1.156
524 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
525 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
526 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
527 root 1.152 - bugfix: the jumping skill now gives experience for jumping
528     and for attacking monsters. it also takes about one second to do a jump.
529 root 1.138 - bugfix: players couldn't starve in 2.53 :(
530 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
531 root 1.152 - bugfix: spell effects like word of recall are removed on death.
532 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
533     were created outside a map.
534 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
535     (fixed by reversing the logic).
536 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
537 root 1.153 - bugfix: the random map generator no longer leaks key objects.
538 root 1.154 - bugfix: support random maps >127x127.
539 root 1.152 - (maps) fixed the death certificate system in nimbus.
540 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
541 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
542 root 1.147 - (arch) give ball lightning a real name.
543 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
544 root 1.155 - support cfpod in ex replies (client item tooltips).
545 root 1.143 - unapply item in range slow when readying a spell.
546 root 1.148 - bugfix: account for rounding errors in weight updates.
547 root 1.139 - remove synchronous mkdir in chargen_race_done.
548     - fix per-race starting maps.
549 root 1.142 - check hiscore on suicide and quit as well.
550 root 1.138 - tell players when they are starving.
551 root 1.133 - get rid of costly object_from_name conversion for altar effects.
552     - fix map difficulty calculation for generators.
553 root 1.146 - slightly more intelligent handling of "is_animated" flag.
554 root 1.149 - support no_drop map header flag (before it was only available internally).
555 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
556 root 1.133
557 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
558 root 1.119 - bugfix: custom skill settings were not saved by the server.
559     - bugfix: remove did not actually remove items from the inventory, leaving
560 root 1.116 ghost items.
561 root 1.119 - bugfix: properly update items identified on the ground.
562 root 1.120 - bugfix: use localtime_r in the logger thread.
563 root 1.122 - bugfix: player starvation will now give the correct kill reason.
564     - bugfix: archetype reloads could crash the server.
565 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
566 elmex 1.114 player is not logged in.
567 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
568 root 1.117 server startup.
569 root 1.128 - bugfix: fix the door surround check in the random map generator.
570     - (maps) fix heaven quest difficulty progression.
571     - (maps) fix some random map styles.
572     - dropping items a shop is not interested in won't sell them anymore.
573     - rods and horns with a too low maximum charge allow now at least one discharge.
574     - implement kill & death statistics.
575     - random map preparation is no longer synchronous.
576     - rewrite find_style in perl, no longer does synchronous I/O.
577     - improve random map specials placement.
578     - make the killer a real object pointer instead of a string, improved
579     kill reason messages.
580 root 1.117 - take advantage of new aio_close and aio_chmod.
581 root 1.128 - implement archetype::get, object::deep_clone and update callers.
582 root 1.125 - change_abil is much faster.
583 root 1.126 - update the floorbox more often to work around the reverses item order
584     display in clients.
585 root 1.125 - cleaned up object copying by encapsulating it to a single place.
586 root 1.126 - add hints to the invite messages.
587 root 1.127 - rewrote key<->value pair handling.
588 root 1.128 - use an independent random number generator for the random map generator.
589 elmex 1.113
590 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
591 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
592     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
593     - completely automate the weight handling, should fix all weight
594     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
595 root 1.103 - reloading archetypes while a user was in the character creation phase
596     could crash the server.
597 root 1.106 - fix a nontrivial number of cases of code commented similar
598     to "is this really correct?", as many of those cases are now handles
599     automatically by lower level code.
600     - replace many ad-hoc checks for client visibility by object::visible_to,
601     should result in broader applicability of functions using it.
602 root 1.104 - merge items with different arch pointers refering to the same arch
603     (due to archetype reloads).
604 root 1.106 - refactored the object remove/insert functions and most related
605     functions (decrease, split, merge_ob etc.).
606 root 1.105 - make it compile better on freebsd (reported by pippijn).
607 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
608 root 1.108 - fix the longstanding "container stays open" bug.
609 root 1.107 - improved floorbox updating to be incremental and other protocol
610     optimisations.
611     - get rid of update_after_inventory_change and only do update stats
612     for weight once/tick/player at max.
613 root 1.109 - rewrite party commands, use party channel.
614 root 1.103
615 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
616 root 1.97 - properly link against libgthread as that is needed to make the slice
617     allocator thread-safe.
618 root 1.91 - support perls not compiled with 64 bit support (though this is not a
619     recommended configuration) (reported by Samuel Gondouin).
620 root 1.94 - always put godgiven items into the player inventory, never any containers.
621 root 1.92 - (maps, arch) the scorn go club was founded!
622 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
623 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
624     became a real spell-class.
625 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
626     - (arch) considerably strengthened spark shower and destruction.
627     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
628     finally reloadable at runtime.
629     - changed archetype loading algorithm to only require one pass and
630     use delayed resolving of references.
631 root 1.101 - examine command now uses the examine infobox.
632 root 1.102 - implement an "incremental garbage collector" for archetypes.
633 root 1.98 - enable slice allocator again.
634 root 1.96 - implement optional free memory poisoning.
635 root 1.91
636 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
637 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
638 root 1.85 skill.
639 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
640     names (also update all maps to use money instead of coins).
641 root 1.78 - add uuid accessors to perl.
642     - add coin names and archetype accessors to perl.
643 root 1.80 - fix runtime uuid file format to use "." instead of ",".
644 root 1.78 - change perl extensions to not use hardcoded coins and values.
645 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
646     and be more parsimonous of uuid usage by the exact value out on exit.
647 root 1.86 - write log messages in another thread, removing another sync point.
648     - support multi-line log messages in a nicer way.
649 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
650 root 1.81 - fix a minor memleak in the random map generator.
651     - some parts of the random map generator are not coroutine-safe,
652     so only call it "single-threaded".
653     - major cleanup of memory management in random map generator.
654 root 1.87 - slight refactoring of the random map generator, faster too.
655 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
656     bookkeeping bug.
657 root 1.87 - work around "player is on active list" problem by deactivating player
658     after loading.
659 root 1.81 - garbage collect shstr's more evenly and adaptively only when
660     there have in fact been allocations.
661 root 1.82 - fix object::insert to do as documented and insert into the env
662     if necessary.
663     - fix cf::map::unique_maps.
664     - fix nrof overflow check in can_merge_slow.
665     - fix converter code to handle >31 bit values.
666 elmex 1.83 - added support for the player_sold flag
667 root 1.84 - converters no longer accept unpaid items.
668 root 1.88 - canonicalize random map meta files for better unification.
669 root 1.77
670 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
671 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
672     when mlockall has been used.
673 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
674 root 1.72 - use separate thread for ticker timing (and more in the future).
675     this greatly increases timing accuracy and gets rid of an enourmous
676     number of gettimeofday calls.
677 root 1.82 - use a separate thread to signal aio completion, for lower latency.
678 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
679 root 1.71
680 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
681 root 1.68 - rebalanced default experience table to be more exponential
682     and much easier up to level ~40, then moderately harder.
683 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
684 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
685     - do not exit on reload/load errors but properly cleanup.
686 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
687 root 1.66
688 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
689 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
690     (this fixes the jeweler skill).
691 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
692 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
693 root 1.63 - move tombstone to real map if player died due to cave-in (even if
694     it has reset, which is better than putting it on the savebed, also as
695 root 1.321 proof that the player didn't use a savebed).
696 root 1.59
697 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
698 root 1.56 - work around perl bug in configure perl module version check.
699 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
700 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
701 root 1.52 - fix a bug in animate_weapon, causing a crash.
702 root 1.54 - no longer exit when a coroutine throws an exception.
703 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
704 root 1.53 - fix the "<player> is nuts" message.
705 root 1.58 - fix an exception at logout due to the json_coder being gone.
706 root 1.43 - upgrade to EV version 2.0 API.
707 root 1.47 - when players don't apply a savebed correctly but stand above one,
708     do not move or kill them.
709 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
710 root 1.43 - implement generic framework for server-side resource files.
711     - implement resource file update event.
712     - hook experience table update into the framework.
713     - move jeweler.yaml to resources (arch/).
714 root 1.44 - switch from Crossfire to Deliantra perl module.
715     - implement json2json arch filter.
716 root 1.45 - implement widget protocol version 2, support for ui templates.
717 root 1.54 - mapinfo is now handled fully asynchronously.
718 root 1.48 - ext/irc: also log irc messages.
719 root 1.51 - ext/schmorplog: write user stat files asynchronously.
720 root 1.43
721 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
722 elmex 1.41 - limited the number of items that can be picked up and dropped
723 root 1.42 as temporary measurement against bad performance or dropping things
724     (this lead to long freezes and triggered the watchdog).
725 elmex 1.41 - improved the performance of the drop command a bit.
726 root 1.38 - switch from Event to EV for higher performance, easier usage,
727     less bugs...
728 root 1.39 - updated to release version of the gnu affero license.
729 root 1.38
730 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
731 root 1.36 - more thoroughly rename the binaries, contact addresses.
732     - update the copyrights.
733 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
734     crashes.
735 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
736     potentially causing crashes.
737 root 1.35 - assign weapons on user load time, not login-time, avoiding
738     crashes.
739    
740 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
741 root 1.32 - fixed an important bug that caused passwords to be forgotten.
742 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
743     in some of the maps.
744 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
745     which is now trivial to do.
746 root 1.33 - removed all traces of the old (and never working) plug-in interface
747     (70kb code less on amd64).
748 root 1.34 - improve/tune scheduling priorities.
749     - fix some freezing bugs.
750     - fix a memory corruption problem in dynbuf.printf.
751     - use channels for chat and many informational commands.
752     - improved the tutorial.
753     - create missile is now fixed.
754     - race fields must now contain archetypes.
755     - jumping skill now works as advertised.
756 root 1.31
757 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
758 root 1.24 - relicense under the gnu affero license.
759 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
760 root 1.24 - implement server-side framework for generic resources.
761     - use resource framework for server-provided ambient
762     music.
763 root 1.27 - save object owners (players only atm).
764 root 1.24 - replace limited sound api with server-provided sound effects.
765     - new sc (sound control) protocol command.
766     - improve fxix protocol to include types.
767     - exactly fill tcp segments, if possible.
768     - output-rate is now an upper limit, the server will automatically
769     (and quite perfectly) adjust to the network conditions, ensuring
770     low latency even during bulk transfers (music, images, sounds etc.).
771     - implement server-side widgets (i.e. client widgets controlled
772     in the server side). this will allow future expansion without
773     having to upgrade clients.
774     - implement a (artwork) world map with realtime player position
775     tracking.
776     - new and more efficient extcmd (server still supports old extcmd
777     protocol).
778 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
779     calcluation that could be easily exploited by users.
780     - rebalanced diseases to spread more naturally/evenly.
781     - completely asynchronous map loading even for tiled maps.
782 root 1.24 - replace simple messaging protocol with channels carrying metadata
783     (similar to message types, but more directed at the user).
784     - reduce command processing latency by a whopping 120ms by
785     reordering some processing steps inside the server. this directly
786     reduces lag by 120ms.
787     - actually send spell faces to the client.
788 root 1.23 - implement player genders.
789 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
790     otherwise return to savebed and possible kill if the log-out
791     was for too long.
792     - fast socket-dead detection (kick player after 8 seconds without ack).
793     - greatly reduce the cpu time needed to draw maps _again_.
794     - archetypes are now subclasses of objects.
795     - rebalanced shop greed and approval functions to be more realistic
796     (and likely match the actual intention).
797 root 1.23 - implement "crossfire pod" format for messages, with working bold,
798     italic, gender-specific text, paragraphs etc.
799 root 1.24 - implemented hint framework, players can opt to receive hints.
800     - implemented (long) book framework, added some books from the cf wiki.
801 root 1.23 - implement generic message framework that uses xml, utf8 for the client
802     protocol and is capable of transmitting generic meta information.
803 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
804     - replace the nexus by a per-player tutorial map that teaches stuff
805     better than the newbie house.
806 root 1.18 - fix the magicmap colours.
807 root 1.19 - optimise map update even more by removing unneeded code and checks.
808     - decouple map and stats update from pl->ob and use pl->observe instead.
809     - implement observe command.
810 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
811     calls with a simple comparison.
812     - fix a latent crossfire bug that could crash the server because the
813     map refresh did not update the mapspace.
814 root 1.24 - support custom keys for regions and maps, regions are now
815     refcount-managed.
816     - allow worldmap overlays anywhere in the 000..999 range.
817     - new system to acquire time slices for background jobs, to reduce
818     jitter.
819 root 1.27 - semi-persistent object-referencing framework (currently only players
820     supported).
821 root 1.22 - dependency tracking for perl extensions.
822 root 1.24 - new slag-ex extension for cleaning cauldrons.
823     - fix invoke result processing.
824     - there are even less i/o syncpoints in the server now.
825 root 1.29 - added map-tags extension that scans all maps for object tags
826     and records them in the database (not used yet).
827 root 1.28 - metaserver 2 support.
828 root 1.22 - many more bugfixes and minor optimisations.
829 root 1.16
830 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
831 root 1.14 - optimised event invocation (non-wanted events can now be
832     skipped with 4-5 inlined instructions).
833 root 1.12 - complete rewrite of town_portal: it now creates a portal
834     to the "nearest" town only, travel is only possible
835 root 1.13 to the town and back, anybody can use it (also removes
836     one of the remaining syncpoints in the server).
837 root 1.10 - complete rewrite of the range/attack skill slot system:
838     there are now two slots, one for combat, one for ranged
839     attacks.
840     - introduce the concept of a current weapon (either a ranged
841     or a combat weapon/skill/tool) and switch between them as
842     needed.
843     - rewrite bow code so bows get more useful: apply damage,
844     attacktype and other stats to the arrows and treat
845     bows as weapons. also rebalance the missile weapons skill
846     so its damage increases with level.
847     - rewrite the complete player speed logic: weapon_speed now
848     works as documented and there are no unnatural speed boosts.
849 root 1.6 - implement a utility - cfutil - that simplifies arch and map
850     installation, replacing the old collect scripts and
851 root 1.9 simplying deployment by scaling and cutting faces as required.
852     - simplify the map protocol extensively by taking advantage
853     of missing bigfaces, speeding up map generation immensely.
854 root 1.6 - implement inherit keyword allowing archetypes to inherit from
855     other archetypes.
856     - rationalise archetype, region and treasurelist file format
857     into a single file format and make them reloadable asynchronously.
858 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
859     reloadable at runtime.
860 root 1.6 - implement 64x64 faceset support.
861     - implement fxixsx protocol that saves
862     a lot of bandwidth over the old image/face/smooth packets
863 root 1.11 and allows images > packetsize, incremental and background
864     transfers.
865 root 1.6 - implement a bandwidth-saving smoothing protocol that works
866     on a face basis as opposed to a mapspace basis.
867 root 1.7 - the server can now rate-limit image uploads to not exceed
868     a certain (client-configurable) speed while guarenteeing full
869     freedom of movement.
870 root 1.8 - implement new ex command to request item descriptions.
871     - implement new msg command for in-game messages with meta
872     information (using xml).
873 root 1.9 - enforce utf-8 for all text messages.
874 root 1.13 - added micropather (not used yet).
875 root 1.6 - many, many bugfixes.
876 root 1.1
877 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
878 root 1.1 - make coroapi accessible to cf+.
879     - moved map handling logic completely to perl
880     - per player maps are now marked in the map
881 root 1.2 - maps are saved completely differently now,
882     and much more often.
883 root 1.17 - rewrote map header parser and writer, to be much faster.
884 pippijn 1.4 - maps and players are now (in the average case) loaded
885 root 1.2 and saved completely asynchronously, I/O contention will no
886     longer freeze the server.
887 pippijn 1.4 - players and maps can be loaded anytime, without the player
888 root 1.2 being logged in.
889 root 1.1 - automatically generate method interfaces for perl from headers
890     - unbundled freezethaw
891     - mostly rewrote common/map.C
892     - completely rewrite server/swap.C
893     - introduced "runtime", the CCT clock (corrected crossfire time) :)
894     - introduced new keyword for map files: file_format_version (integer, server version: 0)
895     - better message for apply failures due to applymode
896     - removed most all of the weather code
897     - unified logging to stderr and file
898     - too many minor changes to document