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Revision: 1.479
Committed: Tue Nov 3 19:27:52 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.478: +2 -0 lines
Log Message:
import map names from crossfire

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.454 TODO: warrior_1 looks broken
5 root 1.469 TODO: apartment-descritpions for gotisch1/2
6     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
7 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
8 root 1.479 TODO: cast invisible...
9 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
10 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
11 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
12     dm instead.
13 root 1.456 - (maps) add town portal to celvear.
14 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
15     mapsets from crossfire, together with associated archetypes.
16 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
17     - (maps) define a new whalingoutpost region.
18 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
19     and most archetypes that go with them (without stoning and swallow effects),
20     casino tokens and stock certificates are also missing.
21 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
22     and santo dominion.
23 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
24     to go with them. also adjusted archetypes to be more korrekt "gotisch".
25 root 1.460 - properly close client-side dialogue when the player is teleported away.
26 root 1.459 - map-tags did not properly close it's database tables or wait
27     for a quiescent state, causing memory corruption on reload.
28 root 1.454 - support "stat.xyz" accessor in match expressions.
29 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
30 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
31     fixes long answers from npc dialogue).
32 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
33 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
34     and to not add a "put your code here" force needlessly.
35 root 1.463 - (arch) fix or improve many plurals.
36 root 1.465 - markers do no longer add a force if the slaying field is unset.
37 root 1.466 - sped up search-items implementation, but it's still horrible.
38 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
39 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
40     used to reogianise the illogical arch tree a bit.
41 root 1.479 - (maps) import most map names from crossfire.
42 root 1.452
43 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
44 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
45 root 1.451 - fix a memory buffer overflow in the book code.
46 root 1.429 - add @check, @find npc dialogue commands.
47     - (maps) add a number of town interiors.
48 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
49 root 1.451 - (maps) add celvear area from cfextended.
50 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
51     - (server,maps) fix bug causing some library books not to be chained down,
52     cause Scorn/Navar libraries not to have inscribable books.
53 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
54 sf-marcmagus 1.433 inappropriate item power.
55 root 1.448 - (maps) fix intwell balancing issue.
56 root 1.437 - improve the look of generated books.
57 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
58     - fix bug where players could bypass no_drop by putting items in containers.
59 root 1.430 - consecutive commands arriving at the same time in the server would be
60     corrupted if the length was >255.
61 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
62 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
63     and perl.
64 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
65     functionality (and more) inside the same object using the match expressions.
66     - create simpler match expression compiles in many common cases.
67 root 1.439 - reduce object size by removing obsolete "seen_by" member.
68 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
69     of the new dynbuf::splice function (which gave an unexpected net win
70     in code size...).
71 root 1.442 - the server will no longer complain (and subtly fail) when an object
72     being removed from a map causes another object to get removed.
73 root 1.441 - banish strncpy from the server, speed up and simplify sending item
74     descriptions to the client considerably.
75 root 1.442 - add new "in head" set modifier for matches.
76     - new BLOCKED_MOVE event added.
77     - mapscript archetype now has activate_on_xxx true by default, as similar
78     connected elements.
79 root 1.448 - (maps) imported all styles from cfextended except
80 root 1.444 floorstyles/land_plots and monsterstyles.
81 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
82 root 1.446 - don't crash when treasure lists are empty / supply new empty
83     treasurelist for randomitems when none can be found.
84     - implement cf::map::static_maps and use it in map-tags.ext.
85 root 1.449 - fix a bug in map-tag scanning when moving tags.
86 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
87     for a reaction.
88 root 1.447 - implement new "loadall" map loading command, purely for debugging.
89 root 1.429
90 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
91 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
92     but not horns (to make them more useful for content-creators).
93 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
94     2) it skipped spell effects and 3) it didn't handle the case where
95     and object was destroyed while iterating over it correctly. all this
96     allowed players to sometimes walk onto spaces they should not be able to
97     walk on.
98 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
99 root 1.399 - examining an object now dumps the serialised object form when the user
100 root 1.404 is a wizard (wizlook).
101 root 1.421 - altars no longer accept unpaid items.
102 root 1.411 - party spells didn't work all that well.
103 root 1.424 - added complex object matching framework (cf::match), and make altars
104     and pedestals use it.
105 root 1.425 - identified skill-tools show what skill they grant.
106 root 1.399 - display the duration of change_ability spells when examining them
107     (missing: protection spells, but they are a hack...).
108 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
109     adding more variety to the different mushrooms.
110 root 1.398 - fix a minor cfpod formatting bug.
111 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
112     the hintmode setting on the settings page.
113 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
114 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
115 root 1.399 - enable the object loader to also dump archetypes.
116 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
117 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
118 root 1.402 - force the initial face when loading an object that is time-animated
119     or a monster, so it does not have to be specified anymore.
120 root 1.403 - fix a bug where recasting an ability changing spell could shorten
121     its remaining duration.
122 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
123 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
124 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
125     up splay operations as well.
126 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
127 root 1.412 - implement introspection data for C++ classes (%REFLECT).
128 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
129 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
130 root 1.419 - fix transmutation alchemy.
131 root 1.424 - speed up many frequently-invoked C->perl callbacks.
132 root 1.419 - added complex object matching framework, to be used in altars and the like.
133 root 1.426 - switch to YAML::XS from YAML.
134 root 1.396
135 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
136 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
137     that ultimately was not helpful to catch it :)
138 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
139     all callers to use either one or the other, as appropriate. This
140     fixes the (rather fragile) light spell, maybe others.
141     - fixed an overflow and exploit in the bank/payment code.
142     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
143 elmex 1.384 to explain the skill a bit more.
144 root 1.389 - removed a buggy check for zero attacktype. So that we might find
145 elmex 1.388 the real bugs in the archs/maps/objects.
146 elmex 1.394 - Fixed enabling torches with lighters.
147 elmex 1.387 - (maps) Added Heaven Town region.
148     - (arch+maps) Fixed & normalized warriors on map
149     /quests/peterm/CTower/Barracks.
150 root 1.392 - fix the light spell (and possibly diseases and other lights).
151 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
152 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
153     a long time ago, and similar cases are still to be found in the maps.
154     - make the socket_timeout configurable in the code (but not yet for users).
155 root 1.393 - earth wall health bar is now correct.
156 elmex 1.384
157 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
158 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
159     freeze with IO::AIO anymore due this change.
160 root 1.364 - avoid a crash when a player tries to apply a lighter.
161 root 1.376 - allow a spell argument for dimension door.
162 root 1.362 - move shop item listing and some otherstuff into the info tab.
163 root 1.360 - avoid crashes when non-players cast party spells.
164 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
165 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
166     - small improvement of the number of potions in shops
167     (by Job Vranish).
168     - added a few party spells (by Job Vranish).
169 root 1.362 - use a common message dynbuf.
170 root 1.364 - destroying tear down objects will now use the full hp range
171     for animation and will only destroy/lastframe when hp < 0.
172     - allow monsters to use earth to dust.
173     - use manhattan distance for get_rangevector_from_mapcoord, just as
174     in get_rangevector.
175     - los updates now correctly take tiled maps into account.
176     - do los updates even on maps without darkness.
177 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
178 root 1.375 - upgrade to IO::AIO 3.21.
179 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
180 elmex 1.373 - properly catching exceptions from callback in irc.ext.
181 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
182 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
183 elmex 1.368 - (arch) added hint about usage to Slag Ex.
184 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
185     like the rest.
186 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
187 root 1.378 - (arch+maps) added rate limited converter and adjusted
188     /elmex/mana_fountain.
189     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
190     - reduce size of casting_time, move_status, attack_movement,
191     last_heal and last_sp slots, squeezing some more space out of struct
192 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
193     anywhere.
194 root 1.358
195 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
196     - fixed bug in alchemy, where finding the right object for enhancements
197     didn't work.
198 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
199     effects (w.r.t. put_more) per mapspace, to give the server a chance
200     to survive a hundred deathsheads.
201 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
202     disastrous bug of unfortunately unknown proportions...
203 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
204 root 1.343 - use gender-neutral place descriptions for invite.
205 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
206     Thanks go to Lisa Larsen!
207 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
208     anymore).
209 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
210 root 1.345 - use better dependency tracking for include/keyword.h.
211 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
212     so it is possible to invite somebody out of some stck-till-death traps,
213 root 1.346 or simply to commit suicide.
214 root 1.352 - replace the "ignoring delayed commands" message by something more useful
215     (cf. cunning gnome freezeing issue).
216 elmex 1.349 - various fixes for weapon improvements.
217 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
218 root 1.353 - support T and G sequences in cfpod.
219 root 1.343
220 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
221 root 1.339 - convert me command from per-map to chat, which makes more sense, also
222     document it.
223 elmex 1.336 - more than one spellbooks of same class can now be given
224     in class selection.
225 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
226     spell rebalancements.
227 elmex 1.338 - the IRC gateway filters IRC colors now.
228 elmex 1.336
229 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
230 root 1.331 - (arch) fix quiver of Holding Bolts.
231 root 1.332 - applying unpaid items will now examine them.
232 root 1.330 - add "What" column to body command, showing items in that slot.
233 elmex 1.329 - redesigned and rebalanced lamps and torches.
234 root 1.330 - add "..." to item names that have been shortened.
235     - fixed "assign" function that squeezes strings into fixed length.
236 elmex 1.333 - add cursed effect to lamps and (some) torches.
237 elmex 1.334 - fixed bad assigned crafting skills and their tools.
238 root 1.312
239 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
240 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
241 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
242 root 1.312 - make monster smell logic dependent on their wisdom stat.
243 root 1.324 - put the death reason into a separate tab.
244     - converted "connected" slot to string, cleanly got rid of some ugly
245     hacks such as the path_attuned hack.
246 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
247     - replace one-at-a-time hash by faster than smaller FNV-1a hash
248     when hashing strings.
249 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
250 elmex 1.320 whether the right cauldron is used.
251 root 1.313 - considerably optimise shared string implementation by
252 root 1.316 making its null value a compiletime constant.
253 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
254     as well as using shstr_cmp to pass shared stringsa round efficiently,
255     for lots of code size savings.
256 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
257     they are sleeping: generators now check for the sleeping flag.
258 root 1.318 - tell gcc not to excessively inline some perl interface functions.
259 root 1.322 - remove marking rune length limit.
260 root 1.323 - fix formatting of cfpod when a verbatim block was following
261     a single newline.
262     - move resistances, statistics and showpets command output into tabs.
263 root 1.326 - implement map scripts that can replace the boulder logic without
264     having to write extensions.
265 root 1.310
266 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
267 root 1.302 - fix a longstanding bug that teared multipart monsters
268     at map boundaries apart.
269 root 1.292 - temporarily make permanently invisible player visible when
270     he/she makes noise.
271 root 1.284 - fix being able to see through walls a bit.
272 root 1.303 - improve look at output.
273 root 1.285 - completely replaced the line of sight algorithm with a variant
274     of spiral fov capable of visibility grades and arbitrary
275     shadow angles, that uses less memory and less code.
276     - the new los code supports arbitrary map rectangles and loosens
277 root 1.310 other restrictions of the old code, supporting further optimisations.
278     - update los if blocksview-objects are inserted in a map, not just when
279 root 1.287 removed (e.g. for summon fog).
280 root 1.303 - permanent invisibility doesn't make immune against making noise:
281     implement a noise system that allows monsters to locate the player
282     when he/she makes noise.
283     - implement a primitive smell system that monsters can use to track
284     players.
285 elmex 1.288 - create bomb now also works when casted by door traps.
286 elmex 1.290 - (arch) new torch graphics.
287 root 1.289 - (maps) considerably soften the subway spider.
288 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
289     the guards from being killed by players.
290 root 1.310 - (maps) lots of tweaks in and around scorn.
291     - (maps) use special non-blocksview jungle, mountain and
292     darkforest freely on the worldmap, to get gradual sight obstacles
293     instead of total blackout in those areas.
294 root 1.289 - no maximum darkness for outdoor maps anymore.
295 root 1.291 - add more hints, fix some messages.
296 root 1.292 - fix a bug: firing rods should tell you something about them.
297     - make light additive even within players.
298 root 1.293 - darken xrays effect a bit.
299     - improve handling of los changes when inserting or removing
300     objects, not perfect yet.
301     - make map darkness signed (formerly unsigned) to allow
302 root 1.294 ambient lighting and centrally manage darkness as an offset.
303     - revamped, fixed and documented the server calendrics, also
304     tell users the current time and data, to improve awareness.
305     - implement proper wizlook flag and handling of wizlook, instead
306     of dumbly just clearing los once.
307 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
308     and has a smaller runtime variance.
309 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
310     making them actually useful.
311     - see_in_dark now increases the viewing radius by 3.
312 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
313     speedup, as well as in many other places.
314 root 1.299 - remove support for extended map infos - these are not used
315     by the deliantra client and removing them gives us a 10% speedup
316     when sending map changes.
317 root 1.300 - remove most gcfclient and other client bug workarounds, as well
318     as now obsolete protocol versions, simplying the code.
319 root 1.301 - optimise and simplify generation of random numbers.
320 root 1.303 - correctly provide a non-zero default density for materials, to
321     avoid crashes, fix other bugs in the material handling code.
322     - fix volume calculations.
323     - fix cfpod parsing when multiple verbatim blocks were separated by
324     newlines.
325 root 1.305 - increase monster detection radius from wis/5 to wis/3.
326 root 1.306 - remove old pickup modes.
327     - remove obsolete disarm and search commands (search wasn't working
328     anyways).
329 root 1.308 - fix a crash when an npc applied a sign.
330 root 1.284
331 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
332 root 1.283 - this release is assumed to be very stable.
333     - (maps) radically redesigned and improved tutorial.
334 root 1.280 - directional casting no longer immediately removes the invisible effect.
335 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
336 root 1.272 - fix overflow in lighting calculations.
337     - negative glow radii can no longer cause total darkness.
338 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
339     only maximally-lit ones.
340 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
341     - swashbucklers got the oratory skill now.
342 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
343 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
344 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
345 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
346     (which was probably broken, too).
347 root 1.281 - support negative glow radii during daytime, too.
348     - use circular, not rectangular, viewing area.
349     - use minimum viewing distance of 2 in outdoor maps.
350     - negative glow is stronger than viewing area or lamps.
351 root 1.283 - (arch) new darkness spell face.
352 root 1.272
353 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
354     - (maps) completely redesigned scorn.
355 root 1.269 - "cast light" now works on oneself.
356 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
357     negative glow radii again (they were totally broken before).
358 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
359 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
360 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
361 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
362 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
363     back to the player.
364 root 1.251 - attuned/repell and spell base level system reworked.
365 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
366 root 1.247 be less erratic now.
367 root 1.248 - refuse to write the uuid file if the uuid is zero
368     (to avoid writing it in early crashes).
369 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
370     - speed up emergency_save by not syncing every file separately.
371     - no longer reattach perl to every object on reload, it's slow, and no longer
372     necessary since we don't nuke stashes anymore.
373     - do not bootstrap perl from the commandline args, use separate eval for
374     better error reporting.
375 root 1.259 - fix a crash when pushing cone spells met ice attacks.
376 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
377 root 1.255 - speed up map refresh in server a bit.
378 elmex 1.258 - refactored drop code and fixed some programming errors in it.
379 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
380 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
381 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
382     as the current weight of the inventory.
383 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
384     dragonfire has been introduced for the non-dragon players.
385 root 1.265 - remove unused "tooltype", "start_holding" object slots.
386     - change "weapontype" object slot to uint8.
387     - convert "hide" object slot into flag.
388     - reorder object members for better locality of reference and codesize
389     decrease.
390 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
391 root 1.267 - fix a crash when no skill could be found when killing amonster.
392 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
393     every completed aio operation.
394 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
395     and update mapspaces if necessary.
396 root 1.246
397 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
398 root 1.241 - removed all command line parsing, only env variables are supported
399     anymore.
400 root 1.239 - region-specific monsters will now once more be on the worldmap.
401 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
402 root 1.225 would grow out of bounds.
403 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
404 root 1.222 - fixed a double-escaping bug in the pod-parser.
405     - rewrote the cfpod parser in C++.
406     - hintmode moved to C++, players need to re-set their hintmode if
407     they dislike "show".
408 root 1.231 - fix RIP inscription.
409 root 1.239 - bump login name length from 18 to 20 char max.
410 root 1.231 - correctly support gender in emotes.
411     - correctly support gender in the death messages.
412     - correctly generate death messages for players only when they really die,
413     with increased information.
414 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
415     and data corruption (but apparently was never triggered).
416 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
417 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
418     data corruption bug.
419 root 1.223 - tweak coredumping/monitoring a bit.
420 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
421 root 1.227 - do not crash in the loader when an inventory object could not be loaded
422     (from a corrupted file).
423 root 1.241 - redid skills command to send output to proper channel.
424 root 1.233 - object->map is no longer refcounting.
425 root 1.228 - add FLAG_DEBUG for internal debugging.
426 root 1.231 - add NDI_VERBATIM flag to send_msg.
427 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
428 root 1.240 - player->exists is no longer a sync_job.
429 root 1.233 - split login.ext's player scheduler into
430     it's own player-scheduler.ext extension.
431 root 1.222
432 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
433 root 1.212 - require perl 5.10.
434 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
435 root 1.204 - swap player and observed count's on the map when observing.
436 root 1.205 - add (mostly untested) mapspace perl class and accessors.
437 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
438 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
439     could be found.
440 root 1.208 - pits now have a configurable "random spread" range and default
441 root 1.213 to a radius of two now.
442 root 1.212 - rewrite pay_player_arch.
443     - use a more stable perl_reload implementation.
444     - do not use Symbol::delete_package (causes crashes after perl-reload),
445     use our own, safer, clear_package instead.
446     - when asynchronously dumping core, close all file handles to allow
447     the server to restart concurrently.
448 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
449     sequences, without double-encoding. it should be faster, too.
450     - the above fixes wrong display of help tetx and many other issues.
451 root 1.216 - use lzf and frag packets for large messages for clients supporting them
452 root 1.218 (0.9976+), use it for long books and other messages.
453 root 1.210 - eradicate listen command and corresponding code.
454 root 1.211 - eradicate logs command.
455 root 1.218 - let the client log into the server log, used for crash backtraces.
456 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
457     old style spell objects with the spell magic bullet.
458 root 1.220 - (arch) fixed skill less rods in the archetypes
459 root 1.204
460 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
461 elmex 1.197 - made jeweler workbench larger and some other minor map
462     changes in jeweler town.
463 root 1.196 - fixed wrong item handling in jeweler skill code.
464 root 1.198 - (arch) use a special "key_random_map" for random map keys
465     that are used up.
466 root 1.199 - fix a crash when the player who was observed has logged out long
467     enough for his region/map to be gone.
468 root 1.200 - port to g++-4.3's incompatible tr1 changes.
469 root 1.201 - add some missing dependencies.
470 root 1.203 - log to /var/log/deliantra/ by default.
471     - hack observe code to enable smooth movmenet when observing.
472 elmex 1.195
473 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
474 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
475 root 1.179 - correctly move gsay to the party channel.
476 root 1.178 - fix a crash when animate weapon was used in some areas.
477 elmex 1.177 - fixed unnecessary identification of by converters created objects.
478 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
479     with NPCs.
480 elmex 1.175 - (arch) dragon scales got proper type now
481 root 1.193 - object::decrease would sometimes cause container weights to
482     be wrong, this has been fixed.
483 root 1.194 - do not send time updates for newly-seen items.
484 root 1.185 - thawing an icecube will once more drop its contents to the ground.
485 root 1.183 - fix cone spells etc. going through walls sometimes.
486 root 1.186 - fix a weight update bug that sometimes left containers
487     with wrong weights.
488 root 1.194 - added auto_apply event and extension for shop tiles.
489 root 1.172 - work around get_map_flags invoking perl and switching the stack.
490     - make sure the map is loaded when using a town portal return.
491 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
492     where healing spells didn't cost any grace.
493 root 1.173 - fix starvation kill reason.
494 root 1.174 - fix pk killer name message.
495 root 1.189 - don't let people apply signs with @match.
496 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
497     what seems to be the biggets memleak in the server).
498 elmex 1.171
499 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
500 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
501     - use anyevent to manage listen ports (this enables IPv6 support).
502 root 1.167 - server supports ipv6 client connections now.
503 root 1.168 - use newly-available Coro::AnyEvent.
504 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
505     to let it handle AIO requests.
506 root 1.167
507 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
508 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
509     processing considerably (especially in the client) and reduces data transfers
510     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
511 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
512     - (map) fixed npc dialogue in pup_land/s_f/special.
513     - bugfix: fix a crash when a player casts a swarm spell and then logs out
514     (swarm spells now stay in the player's inventory).
515 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
516 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
517     archetype *archname* (chairs of different facings were merged).
518     - bugfix: fix a potential crash issue in find_object_name (not used
519     normally).
520 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
521     (destruction, magic missile etc.).
522 root 1.163 - swarm spells without a direction now use various spiral patterns
523     instead of being fully random.
524 root 1.158 - update AnyEvent API to 3.4 and above.
525 root 1.156
526 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
527 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
528 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
529 root 1.152 - bugfix: the jumping skill now gives experience for jumping
530     and for attacking monsters. it also takes about one second to do a jump.
531 root 1.138 - bugfix: players couldn't starve in 2.53 :(
532 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
533 root 1.152 - bugfix: spell effects like word of recall are removed on death.
534 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
535     were created outside a map.
536 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
537     (fixed by reversing the logic).
538 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
539 root 1.153 - bugfix: the random map generator no longer leaks key objects.
540 root 1.154 - bugfix: support random maps >127x127.
541 root 1.152 - (maps) fixed the death certificate system in nimbus.
542 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
543 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
544 root 1.147 - (arch) give ball lightning a real name.
545 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
546 root 1.155 - support cfpod in ex replies (client item tooltips).
547 root 1.143 - unapply item in range slow when readying a spell.
548 root 1.148 - bugfix: account for rounding errors in weight updates.
549 root 1.139 - remove synchronous mkdir in chargen_race_done.
550     - fix per-race starting maps.
551 root 1.142 - check hiscore on suicide and quit as well.
552 root 1.138 - tell players when they are starving.
553 root 1.133 - get rid of costly object_from_name conversion for altar effects.
554     - fix map difficulty calculation for generators.
555 root 1.146 - slightly more intelligent handling of "is_animated" flag.
556 root 1.149 - support no_drop map header flag (before it was only available internally).
557 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
558 root 1.133
559 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
560 root 1.119 - bugfix: custom skill settings were not saved by the server.
561     - bugfix: remove did not actually remove items from the inventory, leaving
562 root 1.116 ghost items.
563 root 1.119 - bugfix: properly update items identified on the ground.
564 root 1.120 - bugfix: use localtime_r in the logger thread.
565 root 1.122 - bugfix: player starvation will now give the correct kill reason.
566     - bugfix: archetype reloads could crash the server.
567 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
568 elmex 1.114 player is not logged in.
569 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
570 root 1.117 server startup.
571 root 1.128 - bugfix: fix the door surround check in the random map generator.
572     - (maps) fix heaven quest difficulty progression.
573     - (maps) fix some random map styles.
574     - dropping items a shop is not interested in won't sell them anymore.
575     - rods and horns with a too low maximum charge allow now at least one discharge.
576     - implement kill & death statistics.
577     - random map preparation is no longer synchronous.
578     - rewrite find_style in perl, no longer does synchronous I/O.
579     - improve random map specials placement.
580     - make the killer a real object pointer instead of a string, improved
581     kill reason messages.
582 root 1.117 - take advantage of new aio_close and aio_chmod.
583 root 1.128 - implement archetype::get, object::deep_clone and update callers.
584 root 1.125 - change_abil is much faster.
585 root 1.126 - update the floorbox more often to work around the reverses item order
586     display in clients.
587 root 1.125 - cleaned up object copying by encapsulating it to a single place.
588 root 1.126 - add hints to the invite messages.
589 root 1.127 - rewrote key<->value pair handling.
590 root 1.128 - use an independent random number generator for the random map generator.
591 elmex 1.113
592 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
593 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
594     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
595     - completely automate the weight handling, should fix all weight
596     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
597 root 1.103 - reloading archetypes while a user was in the character creation phase
598     could crash the server.
599 root 1.106 - fix a nontrivial number of cases of code commented similar
600     to "is this really correct?", as many of those cases are now handles
601     automatically by lower level code.
602     - replace many ad-hoc checks for client visibility by object::visible_to,
603     should result in broader applicability of functions using it.
604 root 1.104 - merge items with different arch pointers refering to the same arch
605     (due to archetype reloads).
606 root 1.106 - refactored the object remove/insert functions and most related
607     functions (decrease, split, merge_ob etc.).
608 root 1.105 - make it compile better on freebsd (reported by pippijn).
609 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
610 root 1.108 - fix the longstanding "container stays open" bug.
611 root 1.107 - improved floorbox updating to be incremental and other protocol
612     optimisations.
613     - get rid of update_after_inventory_change and only do update stats
614     for weight once/tick/player at max.
615 root 1.109 - rewrite party commands, use party channel.
616 root 1.103
617 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
618 root 1.97 - properly link against libgthread as that is needed to make the slice
619     allocator thread-safe.
620 root 1.91 - support perls not compiled with 64 bit support (though this is not a
621     recommended configuration) (reported by Samuel Gondouin).
622 root 1.94 - always put godgiven items into the player inventory, never any containers.
623 root 1.92 - (maps, arch) the scorn go club was founded!
624 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
625 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
626     became a real spell-class.
627 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
628     - (arch) considerably strengthened spark shower and destruction.
629     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
630     finally reloadable at runtime.
631     - changed archetype loading algorithm to only require one pass and
632     use delayed resolving of references.
633 root 1.101 - examine command now uses the examine infobox.
634 root 1.102 - implement an "incremental garbage collector" for archetypes.
635 root 1.98 - enable slice allocator again.
636 root 1.96 - implement optional free memory poisoning.
637 root 1.91
638 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
639 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
640 root 1.85 skill.
641 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
642     names (also update all maps to use money instead of coins).
643 root 1.78 - add uuid accessors to perl.
644     - add coin names and archetype accessors to perl.
645 root 1.80 - fix runtime uuid file format to use "." instead of ",".
646 root 1.78 - change perl extensions to not use hardcoded coins and values.
647 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
648     and be more parsimonous of uuid usage by the exact value out on exit.
649 root 1.86 - write log messages in another thread, removing another sync point.
650     - support multi-line log messages in a nicer way.
651 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
652 root 1.81 - fix a minor memleak in the random map generator.
653     - some parts of the random map generator are not coroutine-safe,
654     so only call it "single-threaded".
655     - major cleanup of memory management in random map generator.
656 root 1.87 - slight refactoring of the random map generator, faster too.
657 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
658     bookkeeping bug.
659 root 1.87 - work around "player is on active list" problem by deactivating player
660     after loading.
661 root 1.81 - garbage collect shstr's more evenly and adaptively only when
662     there have in fact been allocations.
663 root 1.82 - fix object::insert to do as documented and insert into the env
664     if necessary.
665     - fix cf::map::unique_maps.
666     - fix nrof overflow check in can_merge_slow.
667     - fix converter code to handle >31 bit values.
668 elmex 1.83 - added support for the player_sold flag
669 root 1.84 - converters no longer accept unpaid items.
670 root 1.88 - canonicalize random map meta files for better unification.
671 root 1.77
672 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
673 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
674     when mlockall has been used.
675 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
676 root 1.72 - use separate thread for ticker timing (and more in the future).
677     this greatly increases timing accuracy and gets rid of an enourmous
678     number of gettimeofday calls.
679 root 1.82 - use a separate thread to signal aio completion, for lower latency.
680 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
681 root 1.71
682 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
683 root 1.68 - rebalanced default experience table to be more exponential
684     and much easier up to level ~40, then moderately harder.
685 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
686 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
687     - do not exit on reload/load errors but properly cleanup.
688 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
689 root 1.66
690 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
691 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
692     (this fixes the jeweler skill).
693 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
694 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
695 root 1.63 - move tombstone to real map if player died due to cave-in (even if
696     it has reset, which is better than putting it on the savebed, also as
697 root 1.321 proof that the player didn't use a savebed).
698 root 1.59
699 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
700 root 1.56 - work around perl bug in configure perl module version check.
701 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
702 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
703 root 1.52 - fix a bug in animate_weapon, causing a crash.
704 root 1.54 - no longer exit when a coroutine throws an exception.
705 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
706 root 1.53 - fix the "<player> is nuts" message.
707 root 1.58 - fix an exception at logout due to the json_coder being gone.
708 root 1.43 - upgrade to EV version 2.0 API.
709 root 1.47 - when players don't apply a savebed correctly but stand above one,
710     do not move or kill them.
711 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
712 root 1.43 - implement generic framework for server-side resource files.
713     - implement resource file update event.
714     - hook experience table update into the framework.
715     - move jeweler.yaml to resources (arch/).
716 root 1.44 - switch from Crossfire to Deliantra perl module.
717     - implement json2json arch filter.
718 root 1.45 - implement widget protocol version 2, support for ui templates.
719 root 1.54 - mapinfo is now handled fully asynchronously.
720 root 1.48 - ext/irc: also log irc messages.
721 root 1.51 - ext/schmorplog: write user stat files asynchronously.
722 root 1.43
723 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
724 elmex 1.41 - limited the number of items that can be picked up and dropped
725 root 1.42 as temporary measurement against bad performance or dropping things
726     (this lead to long freezes and triggered the watchdog).
727 elmex 1.41 - improved the performance of the drop command a bit.
728 root 1.38 - switch from Event to EV for higher performance, easier usage,
729     less bugs...
730 root 1.39 - updated to release version of the gnu affero license.
731 root 1.38
732 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
733 root 1.36 - more thoroughly rename the binaries, contact addresses.
734     - update the copyrights.
735 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
736     crashes.
737 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
738     potentially causing crashes.
739 root 1.35 - assign weapons on user load time, not login-time, avoiding
740     crashes.
741    
742 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
743 root 1.32 - fixed an important bug that caused passwords to be forgotten.
744 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
745     in some of the maps.
746 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
747     which is now trivial to do.
748 root 1.33 - removed all traces of the old (and never working) plug-in interface
749     (70kb code less on amd64).
750 root 1.34 - improve/tune scheduling priorities.
751     - fix some freezing bugs.
752     - fix a memory corruption problem in dynbuf.printf.
753     - use channels for chat and many informational commands.
754     - improved the tutorial.
755     - create missile is now fixed.
756     - race fields must now contain archetypes.
757     - jumping skill now works as advertised.
758 root 1.31
759 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
760 root 1.24 - relicense under the gnu affero license.
761 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
762 root 1.24 - implement server-side framework for generic resources.
763     - use resource framework for server-provided ambient
764     music.
765 root 1.27 - save object owners (players only atm).
766 root 1.24 - replace limited sound api with server-provided sound effects.
767     - new sc (sound control) protocol command.
768     - improve fxix protocol to include types.
769     - exactly fill tcp segments, if possible.
770     - output-rate is now an upper limit, the server will automatically
771     (and quite perfectly) adjust to the network conditions, ensuring
772     low latency even during bulk transfers (music, images, sounds etc.).
773     - implement server-side widgets (i.e. client widgets controlled
774     in the server side). this will allow future expansion without
775     having to upgrade clients.
776     - implement a (artwork) world map with realtime player position
777     tracking.
778     - new and more efficient extcmd (server still supports old extcmd
779     protocol).
780 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
781     calcluation that could be easily exploited by users.
782     - rebalanced diseases to spread more naturally/evenly.
783     - completely asynchronous map loading even for tiled maps.
784 root 1.24 - replace simple messaging protocol with channels carrying metadata
785     (similar to message types, but more directed at the user).
786     - reduce command processing latency by a whopping 120ms by
787     reordering some processing steps inside the server. this directly
788     reduces lag by 120ms.
789     - actually send spell faces to the client.
790 root 1.23 - implement player genders.
791 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
792     otherwise return to savebed and possible kill if the log-out
793     was for too long.
794     - fast socket-dead detection (kick player after 8 seconds without ack).
795     - greatly reduce the cpu time needed to draw maps _again_.
796     - archetypes are now subclasses of objects.
797     - rebalanced shop greed and approval functions to be more realistic
798     (and likely match the actual intention).
799 root 1.23 - implement "crossfire pod" format for messages, with working bold,
800     italic, gender-specific text, paragraphs etc.
801 root 1.24 - implemented hint framework, players can opt to receive hints.
802     - implemented (long) book framework, added some books from the cf wiki.
803 root 1.23 - implement generic message framework that uses xml, utf8 for the client
804     protocol and is capable of transmitting generic meta information.
805 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
806     - replace the nexus by a per-player tutorial map that teaches stuff
807     better than the newbie house.
808 root 1.18 - fix the magicmap colours.
809 root 1.19 - optimise map update even more by removing unneeded code and checks.
810     - decouple map and stats update from pl->ob and use pl->observe instead.
811     - implement observe command.
812 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
813     calls with a simple comparison.
814     - fix a latent crossfire bug that could crash the server because the
815     map refresh did not update the mapspace.
816 root 1.24 - support custom keys for regions and maps, regions are now
817     refcount-managed.
818     - allow worldmap overlays anywhere in the 000..999 range.
819     - new system to acquire time slices for background jobs, to reduce
820     jitter.
821 root 1.27 - semi-persistent object-referencing framework (currently only players
822     supported).
823 root 1.22 - dependency tracking for perl extensions.
824 root 1.24 - new slag-ex extension for cleaning cauldrons.
825     - fix invoke result processing.
826     - there are even less i/o syncpoints in the server now.
827 root 1.29 - added map-tags extension that scans all maps for object tags
828     and records them in the database (not used yet).
829 root 1.28 - metaserver 2 support.
830 root 1.22 - many more bugfixes and minor optimisations.
831 root 1.16
832 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
833 root 1.14 - optimised event invocation (non-wanted events can now be
834     skipped with 4-5 inlined instructions).
835 root 1.12 - complete rewrite of town_portal: it now creates a portal
836     to the "nearest" town only, travel is only possible
837 root 1.13 to the town and back, anybody can use it (also removes
838     one of the remaining syncpoints in the server).
839 root 1.10 - complete rewrite of the range/attack skill slot system:
840     there are now two slots, one for combat, one for ranged
841     attacks.
842     - introduce the concept of a current weapon (either a ranged
843     or a combat weapon/skill/tool) and switch between them as
844     needed.
845     - rewrite bow code so bows get more useful: apply damage,
846     attacktype and other stats to the arrows and treat
847     bows as weapons. also rebalance the missile weapons skill
848     so its damage increases with level.
849     - rewrite the complete player speed logic: weapon_speed now
850     works as documented and there are no unnatural speed boosts.
851 root 1.6 - implement a utility - cfutil - that simplifies arch and map
852     installation, replacing the old collect scripts and
853 root 1.9 simplying deployment by scaling and cutting faces as required.
854     - simplify the map protocol extensively by taking advantage
855     of missing bigfaces, speeding up map generation immensely.
856 root 1.6 - implement inherit keyword allowing archetypes to inherit from
857     other archetypes.
858     - rationalise archetype, region and treasurelist file format
859     into a single file format and make them reloadable asynchronously.
860 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
861     reloadable at runtime.
862 root 1.6 - implement 64x64 faceset support.
863     - implement fxixsx protocol that saves
864     a lot of bandwidth over the old image/face/smooth packets
865 root 1.11 and allows images > packetsize, incremental and background
866     transfers.
867 root 1.6 - implement a bandwidth-saving smoothing protocol that works
868     on a face basis as opposed to a mapspace basis.
869 root 1.7 - the server can now rate-limit image uploads to not exceed
870     a certain (client-configurable) speed while guarenteeing full
871     freedom of movement.
872 root 1.8 - implement new ex command to request item descriptions.
873     - implement new msg command for in-game messages with meta
874     information (using xml).
875 root 1.9 - enforce utf-8 for all text messages.
876 root 1.13 - added micropather (not used yet).
877 root 1.6 - many, many bugfixes.
878 root 1.1
879 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
880 root 1.1 - make coroapi accessible to cf+.
881     - moved map handling logic completely to perl
882     - per player maps are now marked in the map
883 root 1.2 - maps are saved completely differently now,
884     and much more often.
885 root 1.17 - rewrote map header parser and writer, to be much faster.
886 pippijn 1.4 - maps and players are now (in the average case) loaded
887 root 1.2 and saved completely asynchronously, I/O contention will no
888     longer freeze the server.
889 pippijn 1.4 - players and maps can be loaded anytime, without the player
890 root 1.2 being logged in.
891 root 1.1 - automatically generate method interfaces for perl from headers
892     - unbundled freezethaw
893     - mostly rewrote common/map.C
894     - completely rewrite server/swap.C
895     - introduced "runtime", the CCT clock (corrected crossfire time) :)
896     - introduced new keyword for map files: file_format_version (integer, server version: 0)
897     - better message for apply failures due to applymode
898     - removed most all of the weather code
899     - unified logging to stderr and file
900     - too many minor changes to document