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Revision: 1.480
Committed: Tue Nov 3 23:18:23 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.479: +1 -0 lines
Log Message:
clarify 100% agpl files

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.454 TODO: warrior_1 looks broken
5 root 1.469 TODO: apartment-descritpions for gotisch1/2
6     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
7 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
8 root 1.479 TODO: cast invisible...
9 root 1.480 - clarify which files of the server are 100% AGPL.
10 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
11 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
12 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
13     dm instead.
14 root 1.456 - (maps) add town portal to celvear.
15 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
16     mapsets from crossfire, together with associated archetypes.
17 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
18     - (maps) define a new whalingoutpost region.
19 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
20     and most archetypes that go with them (without stoning and swallow effects),
21     casino tokens and stock certificates are also missing.
22 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
23     and santo dominion.
24 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
25     to go with them. also adjusted archetypes to be more korrekt "gotisch".
26 root 1.460 - properly close client-side dialogue when the player is teleported away.
27 root 1.459 - map-tags did not properly close it's database tables or wait
28     for a quiescent state, causing memory corruption on reload.
29 root 1.454 - support "stat.xyz" accessor in match expressions.
30 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
31 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
32     fixes long answers from npc dialogue).
33 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
34 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
35     and to not add a "put your code here" force needlessly.
36 root 1.463 - (arch) fix or improve many plurals.
37 root 1.465 - markers do no longer add a force if the slaying field is unset.
38 root 1.466 - sped up search-items implementation, but it's still horrible.
39 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
40 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
41     used to reogianise the illogical arch tree a bit.
42 root 1.479 - (maps) import most map names from crossfire.
43 root 1.452
44 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
45 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
46 root 1.451 - fix a memory buffer overflow in the book code.
47 root 1.429 - add @check, @find npc dialogue commands.
48     - (maps) add a number of town interiors.
49 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
50 root 1.451 - (maps) add celvear area from cfextended.
51 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
52     - (server,maps) fix bug causing some library books not to be chained down,
53     cause Scorn/Navar libraries not to have inscribable books.
54 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
55 sf-marcmagus 1.433 inappropriate item power.
56 root 1.448 - (maps) fix intwell balancing issue.
57 root 1.437 - improve the look of generated books.
58 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
59     - fix bug where players could bypass no_drop by putting items in containers.
60 root 1.430 - consecutive commands arriving at the same time in the server would be
61     corrupted if the length was >255.
62 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
63 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
64     and perl.
65 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
66     functionality (and more) inside the same object using the match expressions.
67     - create simpler match expression compiles in many common cases.
68 root 1.439 - reduce object size by removing obsolete "seen_by" member.
69 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
70     of the new dynbuf::splice function (which gave an unexpected net win
71     in code size...).
72 root 1.442 - the server will no longer complain (and subtly fail) when an object
73     being removed from a map causes another object to get removed.
74 root 1.441 - banish strncpy from the server, speed up and simplify sending item
75     descriptions to the client considerably.
76 root 1.442 - add new "in head" set modifier for matches.
77     - new BLOCKED_MOVE event added.
78     - mapscript archetype now has activate_on_xxx true by default, as similar
79     connected elements.
80 root 1.448 - (maps) imported all styles from cfextended except
81 root 1.444 floorstyles/land_plots and monsterstyles.
82 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
83 root 1.446 - don't crash when treasure lists are empty / supply new empty
84     treasurelist for randomitems when none can be found.
85     - implement cf::map::static_maps and use it in map-tags.ext.
86 root 1.449 - fix a bug in map-tag scanning when moving tags.
87 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
88     for a reaction.
89 root 1.447 - implement new "loadall" map loading command, purely for debugging.
90 root 1.429
91 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
92 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
93     but not horns (to make them more useful for content-creators).
94 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
95     2) it skipped spell effects and 3) it didn't handle the case where
96     and object was destroyed while iterating over it correctly. all this
97     allowed players to sometimes walk onto spaces they should not be able to
98     walk on.
99 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
100 root 1.399 - examining an object now dumps the serialised object form when the user
101 root 1.404 is a wizard (wizlook).
102 root 1.421 - altars no longer accept unpaid items.
103 root 1.411 - party spells didn't work all that well.
104 root 1.424 - added complex object matching framework (cf::match), and make altars
105     and pedestals use it.
106 root 1.425 - identified skill-tools show what skill they grant.
107 root 1.399 - display the duration of change_ability spells when examining them
108     (missing: protection spells, but they are a hack...).
109 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
110     adding more variety to the different mushrooms.
111 root 1.398 - fix a minor cfpod formatting bug.
112 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
113     the hintmode setting on the settings page.
114 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
115 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
116 root 1.399 - enable the object loader to also dump archetypes.
117 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
118 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
119 root 1.402 - force the initial face when loading an object that is time-animated
120     or a monster, so it does not have to be specified anymore.
121 root 1.403 - fix a bug where recasting an ability changing spell could shorten
122     its remaining duration.
123 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
124 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
125 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
126     up splay operations as well.
127 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
128 root 1.412 - implement introspection data for C++ classes (%REFLECT).
129 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
130 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
131 root 1.419 - fix transmutation alchemy.
132 root 1.424 - speed up many frequently-invoked C->perl callbacks.
133 root 1.419 - added complex object matching framework, to be used in altars and the like.
134 root 1.426 - switch to YAML::XS from YAML.
135 root 1.396
136 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
137 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
138     that ultimately was not helpful to catch it :)
139 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
140     all callers to use either one or the other, as appropriate. This
141     fixes the (rather fragile) light spell, maybe others.
142     - fixed an overflow and exploit in the bank/payment code.
143     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
144 elmex 1.384 to explain the skill a bit more.
145 root 1.389 - removed a buggy check for zero attacktype. So that we might find
146 elmex 1.388 the real bugs in the archs/maps/objects.
147 elmex 1.394 - Fixed enabling torches with lighters.
148 elmex 1.387 - (maps) Added Heaven Town region.
149     - (arch+maps) Fixed & normalized warriors on map
150     /quests/peterm/CTower/Barracks.
151 root 1.392 - fix the light spell (and possibly diseases and other lights).
152 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
153 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
154     a long time ago, and similar cases are still to be found in the maps.
155     - make the socket_timeout configurable in the code (but not yet for users).
156 root 1.393 - earth wall health bar is now correct.
157 elmex 1.384
158 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
159 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
160     freeze with IO::AIO anymore due this change.
161 root 1.364 - avoid a crash when a player tries to apply a lighter.
162 root 1.376 - allow a spell argument for dimension door.
163 root 1.362 - move shop item listing and some otherstuff into the info tab.
164 root 1.360 - avoid crashes when non-players cast party spells.
165 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
166 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
167     - small improvement of the number of potions in shops
168     (by Job Vranish).
169     - added a few party spells (by Job Vranish).
170 root 1.362 - use a common message dynbuf.
171 root 1.364 - destroying tear down objects will now use the full hp range
172     for animation and will only destroy/lastframe when hp < 0.
173     - allow monsters to use earth to dust.
174     - use manhattan distance for get_rangevector_from_mapcoord, just as
175     in get_rangevector.
176     - los updates now correctly take tiled maps into account.
177     - do los updates even on maps without darkness.
178 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
179 root 1.375 - upgrade to IO::AIO 3.21.
180 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
181 elmex 1.373 - properly catching exceptions from callback in irc.ext.
182 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
183 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
184 elmex 1.368 - (arch) added hint about usage to Slag Ex.
185 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
186     like the rest.
187 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
188 root 1.378 - (arch+maps) added rate limited converter and adjusted
189     /elmex/mana_fountain.
190     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
191     - reduce size of casting_time, move_status, attack_movement,
192     last_heal and last_sp slots, squeezing some more space out of struct
193 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
194     anywhere.
195 root 1.358
196 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
197     - fixed bug in alchemy, where finding the right object for enhancements
198     didn't work.
199 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
200     effects (w.r.t. put_more) per mapspace, to give the server a chance
201     to survive a hundred deathsheads.
202 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
203     disastrous bug of unfortunately unknown proportions...
204 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
205 root 1.343 - use gender-neutral place descriptions for invite.
206 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
207     Thanks go to Lisa Larsen!
208 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
209     anymore).
210 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
211 root 1.345 - use better dependency tracking for include/keyword.h.
212 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
213     so it is possible to invite somebody out of some stck-till-death traps,
214 root 1.346 or simply to commit suicide.
215 root 1.352 - replace the "ignoring delayed commands" message by something more useful
216     (cf. cunning gnome freezeing issue).
217 elmex 1.349 - various fixes for weapon improvements.
218 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
219 root 1.353 - support T and G sequences in cfpod.
220 root 1.343
221 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
222 root 1.339 - convert me command from per-map to chat, which makes more sense, also
223     document it.
224 elmex 1.336 - more than one spellbooks of same class can now be given
225     in class selection.
226 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
227     spell rebalancements.
228 elmex 1.338 - the IRC gateway filters IRC colors now.
229 elmex 1.336
230 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
231 root 1.331 - (arch) fix quiver of Holding Bolts.
232 root 1.332 - applying unpaid items will now examine them.
233 root 1.330 - add "What" column to body command, showing items in that slot.
234 elmex 1.329 - redesigned and rebalanced lamps and torches.
235 root 1.330 - add "..." to item names that have been shortened.
236     - fixed "assign" function that squeezes strings into fixed length.
237 elmex 1.333 - add cursed effect to lamps and (some) torches.
238 elmex 1.334 - fixed bad assigned crafting skills and their tools.
239 root 1.312
240 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
241 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
242 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
243 root 1.312 - make monster smell logic dependent on their wisdom stat.
244 root 1.324 - put the death reason into a separate tab.
245     - converted "connected" slot to string, cleanly got rid of some ugly
246     hacks such as the path_attuned hack.
247 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
248     - replace one-at-a-time hash by faster than smaller FNV-1a hash
249     when hashing strings.
250 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
251 elmex 1.320 whether the right cauldron is used.
252 root 1.313 - considerably optimise shared string implementation by
253 root 1.316 making its null value a compiletime constant.
254 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
255     as well as using shstr_cmp to pass shared stringsa round efficiently,
256     for lots of code size savings.
257 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
258     they are sleeping: generators now check for the sleeping flag.
259 root 1.318 - tell gcc not to excessively inline some perl interface functions.
260 root 1.322 - remove marking rune length limit.
261 root 1.323 - fix formatting of cfpod when a verbatim block was following
262     a single newline.
263     - move resistances, statistics and showpets command output into tabs.
264 root 1.326 - implement map scripts that can replace the boulder logic without
265     having to write extensions.
266 root 1.310
267 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
268 root 1.302 - fix a longstanding bug that teared multipart monsters
269     at map boundaries apart.
270 root 1.292 - temporarily make permanently invisible player visible when
271     he/she makes noise.
272 root 1.284 - fix being able to see through walls a bit.
273 root 1.303 - improve look at output.
274 root 1.285 - completely replaced the line of sight algorithm with a variant
275     of spiral fov capable of visibility grades and arbitrary
276     shadow angles, that uses less memory and less code.
277     - the new los code supports arbitrary map rectangles and loosens
278 root 1.310 other restrictions of the old code, supporting further optimisations.
279     - update los if blocksview-objects are inserted in a map, not just when
280 root 1.287 removed (e.g. for summon fog).
281 root 1.303 - permanent invisibility doesn't make immune against making noise:
282     implement a noise system that allows monsters to locate the player
283     when he/she makes noise.
284     - implement a primitive smell system that monsters can use to track
285     players.
286 elmex 1.288 - create bomb now also works when casted by door traps.
287 elmex 1.290 - (arch) new torch graphics.
288 root 1.289 - (maps) considerably soften the subway spider.
289 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
290     the guards from being killed by players.
291 root 1.310 - (maps) lots of tweaks in and around scorn.
292     - (maps) use special non-blocksview jungle, mountain and
293     darkforest freely on the worldmap, to get gradual sight obstacles
294     instead of total blackout in those areas.
295 root 1.289 - no maximum darkness for outdoor maps anymore.
296 root 1.291 - add more hints, fix some messages.
297 root 1.292 - fix a bug: firing rods should tell you something about them.
298     - make light additive even within players.
299 root 1.293 - darken xrays effect a bit.
300     - improve handling of los changes when inserting or removing
301     objects, not perfect yet.
302     - make map darkness signed (formerly unsigned) to allow
303 root 1.294 ambient lighting and centrally manage darkness as an offset.
304     - revamped, fixed and documented the server calendrics, also
305     tell users the current time and data, to improve awareness.
306     - implement proper wizlook flag and handling of wizlook, instead
307     of dumbly just clearing los once.
308 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
309     and has a smaller runtime variance.
310 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
311     making them actually useful.
312     - see_in_dark now increases the viewing radius by 3.
313 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
314     speedup, as well as in many other places.
315 root 1.299 - remove support for extended map infos - these are not used
316     by the deliantra client and removing them gives us a 10% speedup
317     when sending map changes.
318 root 1.300 - remove most gcfclient and other client bug workarounds, as well
319     as now obsolete protocol versions, simplying the code.
320 root 1.301 - optimise and simplify generation of random numbers.
321 root 1.303 - correctly provide a non-zero default density for materials, to
322     avoid crashes, fix other bugs in the material handling code.
323     - fix volume calculations.
324     - fix cfpod parsing when multiple verbatim blocks were separated by
325     newlines.
326 root 1.305 - increase monster detection radius from wis/5 to wis/3.
327 root 1.306 - remove old pickup modes.
328     - remove obsolete disarm and search commands (search wasn't working
329     anyways).
330 root 1.308 - fix a crash when an npc applied a sign.
331 root 1.284
332 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
333 root 1.283 - this release is assumed to be very stable.
334     - (maps) radically redesigned and improved tutorial.
335 root 1.280 - directional casting no longer immediately removes the invisible effect.
336 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
337 root 1.272 - fix overflow in lighting calculations.
338     - negative glow radii can no longer cause total darkness.
339 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
340     only maximally-lit ones.
341 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
342     - swashbucklers got the oratory skill now.
343 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
344 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
345 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
346 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
347     (which was probably broken, too).
348 root 1.281 - support negative glow radii during daytime, too.
349     - use circular, not rectangular, viewing area.
350     - use minimum viewing distance of 2 in outdoor maps.
351     - negative glow is stronger than viewing area or lamps.
352 root 1.283 - (arch) new darkness spell face.
353 root 1.272
354 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
355     - (maps) completely redesigned scorn.
356 root 1.269 - "cast light" now works on oneself.
357 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
358     negative glow radii again (they were totally broken before).
359 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
360 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
361 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
362 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
363 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
364     back to the player.
365 root 1.251 - attuned/repell and spell base level system reworked.
366 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
367 root 1.247 be less erratic now.
368 root 1.248 - refuse to write the uuid file if the uuid is zero
369     (to avoid writing it in early crashes).
370 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
371     - speed up emergency_save by not syncing every file separately.
372     - no longer reattach perl to every object on reload, it's slow, and no longer
373     necessary since we don't nuke stashes anymore.
374     - do not bootstrap perl from the commandline args, use separate eval for
375     better error reporting.
376 root 1.259 - fix a crash when pushing cone spells met ice attacks.
377 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
378 root 1.255 - speed up map refresh in server a bit.
379 elmex 1.258 - refactored drop code and fixed some programming errors in it.
380 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
381 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
382 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
383     as the current weight of the inventory.
384 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
385     dragonfire has been introduced for the non-dragon players.
386 root 1.265 - remove unused "tooltype", "start_holding" object slots.
387     - change "weapontype" object slot to uint8.
388     - convert "hide" object slot into flag.
389     - reorder object members for better locality of reference and codesize
390     decrease.
391 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
392 root 1.267 - fix a crash when no skill could be found when killing amonster.
393 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
394     every completed aio operation.
395 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
396     and update mapspaces if necessary.
397 root 1.246
398 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
399 root 1.241 - removed all command line parsing, only env variables are supported
400     anymore.
401 root 1.239 - region-specific monsters will now once more be on the worldmap.
402 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
403 root 1.225 would grow out of bounds.
404 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
405 root 1.222 - fixed a double-escaping bug in the pod-parser.
406     - rewrote the cfpod parser in C++.
407     - hintmode moved to C++, players need to re-set their hintmode if
408     they dislike "show".
409 root 1.231 - fix RIP inscription.
410 root 1.239 - bump login name length from 18 to 20 char max.
411 root 1.231 - correctly support gender in emotes.
412     - correctly support gender in the death messages.
413     - correctly generate death messages for players only when they really die,
414     with increased information.
415 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
416     and data corruption (but apparently was never triggered).
417 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
418 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
419     data corruption bug.
420 root 1.223 - tweak coredumping/monitoring a bit.
421 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
422 root 1.227 - do not crash in the loader when an inventory object could not be loaded
423     (from a corrupted file).
424 root 1.241 - redid skills command to send output to proper channel.
425 root 1.233 - object->map is no longer refcounting.
426 root 1.228 - add FLAG_DEBUG for internal debugging.
427 root 1.231 - add NDI_VERBATIM flag to send_msg.
428 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
429 root 1.240 - player->exists is no longer a sync_job.
430 root 1.233 - split login.ext's player scheduler into
431     it's own player-scheduler.ext extension.
432 root 1.222
433 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
434 root 1.212 - require perl 5.10.
435 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
436 root 1.204 - swap player and observed count's on the map when observing.
437 root 1.205 - add (mostly untested) mapspace perl class and accessors.
438 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
439 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
440     could be found.
441 root 1.208 - pits now have a configurable "random spread" range and default
442 root 1.213 to a radius of two now.
443 root 1.212 - rewrite pay_player_arch.
444     - use a more stable perl_reload implementation.
445     - do not use Symbol::delete_package (causes crashes after perl-reload),
446     use our own, safer, clear_package instead.
447     - when asynchronously dumping core, close all file handles to allow
448     the server to restart concurrently.
449 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
450     sequences, without double-encoding. it should be faster, too.
451     - the above fixes wrong display of help tetx and many other issues.
452 root 1.216 - use lzf and frag packets for large messages for clients supporting them
453 root 1.218 (0.9976+), use it for long books and other messages.
454 root 1.210 - eradicate listen command and corresponding code.
455 root 1.211 - eradicate logs command.
456 root 1.218 - let the client log into the server log, used for crash backtraces.
457 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
458     old style spell objects with the spell magic bullet.
459 root 1.220 - (arch) fixed skill less rods in the archetypes
460 root 1.204
461 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
462 elmex 1.197 - made jeweler workbench larger and some other minor map
463     changes in jeweler town.
464 root 1.196 - fixed wrong item handling in jeweler skill code.
465 root 1.198 - (arch) use a special "key_random_map" for random map keys
466     that are used up.
467 root 1.199 - fix a crash when the player who was observed has logged out long
468     enough for his region/map to be gone.
469 root 1.200 - port to g++-4.3's incompatible tr1 changes.
470 root 1.201 - add some missing dependencies.
471 root 1.203 - log to /var/log/deliantra/ by default.
472     - hack observe code to enable smooth movmenet when observing.
473 elmex 1.195
474 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
475 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
476 root 1.179 - correctly move gsay to the party channel.
477 root 1.178 - fix a crash when animate weapon was used in some areas.
478 elmex 1.177 - fixed unnecessary identification of by converters created objects.
479 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
480     with NPCs.
481 elmex 1.175 - (arch) dragon scales got proper type now
482 root 1.193 - object::decrease would sometimes cause container weights to
483     be wrong, this has been fixed.
484 root 1.194 - do not send time updates for newly-seen items.
485 root 1.185 - thawing an icecube will once more drop its contents to the ground.
486 root 1.183 - fix cone spells etc. going through walls sometimes.
487 root 1.186 - fix a weight update bug that sometimes left containers
488     with wrong weights.
489 root 1.194 - added auto_apply event and extension for shop tiles.
490 root 1.172 - work around get_map_flags invoking perl and switching the stack.
491     - make sure the map is loaded when using a town portal return.
492 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
493     where healing spells didn't cost any grace.
494 root 1.173 - fix starvation kill reason.
495 root 1.174 - fix pk killer name message.
496 root 1.189 - don't let people apply signs with @match.
497 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
498     what seems to be the biggets memleak in the server).
499 elmex 1.171
500 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
501 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
502     - use anyevent to manage listen ports (this enables IPv6 support).
503 root 1.167 - server supports ipv6 client connections now.
504 root 1.168 - use newly-available Coro::AnyEvent.
505 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
506     to let it handle AIO requests.
507 root 1.167
508 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
509 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
510     processing considerably (especially in the client) and reduces data transfers
511     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
512 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
513     - (map) fixed npc dialogue in pup_land/s_f/special.
514     - bugfix: fix a crash when a player casts a swarm spell and then logs out
515     (swarm spells now stay in the player's inventory).
516 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
517 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
518     archetype *archname* (chairs of different facings were merged).
519     - bugfix: fix a potential crash issue in find_object_name (not used
520     normally).
521 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
522     (destruction, magic missile etc.).
523 root 1.163 - swarm spells without a direction now use various spiral patterns
524     instead of being fully random.
525 root 1.158 - update AnyEvent API to 3.4 and above.
526 root 1.156
527 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
528 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
529 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
530 root 1.152 - bugfix: the jumping skill now gives experience for jumping
531     and for attacking monsters. it also takes about one second to do a jump.
532 root 1.138 - bugfix: players couldn't starve in 2.53 :(
533 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
534 root 1.152 - bugfix: spell effects like word of recall are removed on death.
535 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
536     were created outside a map.
537 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
538     (fixed by reversing the logic).
539 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
540 root 1.153 - bugfix: the random map generator no longer leaks key objects.
541 root 1.154 - bugfix: support random maps >127x127.
542 root 1.152 - (maps) fixed the death certificate system in nimbus.
543 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
544 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
545 root 1.147 - (arch) give ball lightning a real name.
546 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
547 root 1.155 - support cfpod in ex replies (client item tooltips).
548 root 1.143 - unapply item in range slow when readying a spell.
549 root 1.148 - bugfix: account for rounding errors in weight updates.
550 root 1.139 - remove synchronous mkdir in chargen_race_done.
551     - fix per-race starting maps.
552 root 1.142 - check hiscore on suicide and quit as well.
553 root 1.138 - tell players when they are starving.
554 root 1.133 - get rid of costly object_from_name conversion for altar effects.
555     - fix map difficulty calculation for generators.
556 root 1.146 - slightly more intelligent handling of "is_animated" flag.
557 root 1.149 - support no_drop map header flag (before it was only available internally).
558 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
559 root 1.133
560 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
561 root 1.119 - bugfix: custom skill settings were not saved by the server.
562     - bugfix: remove did not actually remove items from the inventory, leaving
563 root 1.116 ghost items.
564 root 1.119 - bugfix: properly update items identified on the ground.
565 root 1.120 - bugfix: use localtime_r in the logger thread.
566 root 1.122 - bugfix: player starvation will now give the correct kill reason.
567     - bugfix: archetype reloads could crash the server.
568 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
569 elmex 1.114 player is not logged in.
570 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
571 root 1.117 server startup.
572 root 1.128 - bugfix: fix the door surround check in the random map generator.
573     - (maps) fix heaven quest difficulty progression.
574     - (maps) fix some random map styles.
575     - dropping items a shop is not interested in won't sell them anymore.
576     - rods and horns with a too low maximum charge allow now at least one discharge.
577     - implement kill & death statistics.
578     - random map preparation is no longer synchronous.
579     - rewrite find_style in perl, no longer does synchronous I/O.
580     - improve random map specials placement.
581     - make the killer a real object pointer instead of a string, improved
582     kill reason messages.
583 root 1.117 - take advantage of new aio_close and aio_chmod.
584 root 1.128 - implement archetype::get, object::deep_clone and update callers.
585 root 1.125 - change_abil is much faster.
586 root 1.126 - update the floorbox more often to work around the reverses item order
587     display in clients.
588 root 1.125 - cleaned up object copying by encapsulating it to a single place.
589 root 1.126 - add hints to the invite messages.
590 root 1.127 - rewrote key<->value pair handling.
591 root 1.128 - use an independent random number generator for the random map generator.
592 elmex 1.113
593 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
594 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
595     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
596     - completely automate the weight handling, should fix all weight
597     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
598 root 1.103 - reloading archetypes while a user was in the character creation phase
599     could crash the server.
600 root 1.106 - fix a nontrivial number of cases of code commented similar
601     to "is this really correct?", as many of those cases are now handles
602     automatically by lower level code.
603     - replace many ad-hoc checks for client visibility by object::visible_to,
604     should result in broader applicability of functions using it.
605 root 1.104 - merge items with different arch pointers refering to the same arch
606     (due to archetype reloads).
607 root 1.106 - refactored the object remove/insert functions and most related
608     functions (decrease, split, merge_ob etc.).
609 root 1.105 - make it compile better on freebsd (reported by pippijn).
610 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
611 root 1.108 - fix the longstanding "container stays open" bug.
612 root 1.107 - improved floorbox updating to be incremental and other protocol
613     optimisations.
614     - get rid of update_after_inventory_change and only do update stats
615     for weight once/tick/player at max.
616 root 1.109 - rewrite party commands, use party channel.
617 root 1.103
618 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
619 root 1.97 - properly link against libgthread as that is needed to make the slice
620     allocator thread-safe.
621 root 1.91 - support perls not compiled with 64 bit support (though this is not a
622     recommended configuration) (reported by Samuel Gondouin).
623 root 1.94 - always put godgiven items into the player inventory, never any containers.
624 root 1.92 - (maps, arch) the scorn go club was founded!
625 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
626 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
627     became a real spell-class.
628 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
629     - (arch) considerably strengthened spark shower and destruction.
630     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
631     finally reloadable at runtime.
632     - changed archetype loading algorithm to only require one pass and
633     use delayed resolving of references.
634 root 1.101 - examine command now uses the examine infobox.
635 root 1.102 - implement an "incremental garbage collector" for archetypes.
636 root 1.98 - enable slice allocator again.
637 root 1.96 - implement optional free memory poisoning.
638 root 1.91
639 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
640 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
641 root 1.85 skill.
642 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
643     names (also update all maps to use money instead of coins).
644 root 1.78 - add uuid accessors to perl.
645     - add coin names and archetype accessors to perl.
646 root 1.80 - fix runtime uuid file format to use "." instead of ",".
647 root 1.78 - change perl extensions to not use hardcoded coins and values.
648 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
649     and be more parsimonous of uuid usage by the exact value out on exit.
650 root 1.86 - write log messages in another thread, removing another sync point.
651     - support multi-line log messages in a nicer way.
652 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
653 root 1.81 - fix a minor memleak in the random map generator.
654     - some parts of the random map generator are not coroutine-safe,
655     so only call it "single-threaded".
656     - major cleanup of memory management in random map generator.
657 root 1.87 - slight refactoring of the random map generator, faster too.
658 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
659     bookkeeping bug.
660 root 1.87 - work around "player is on active list" problem by deactivating player
661     after loading.
662 root 1.81 - garbage collect shstr's more evenly and adaptively only when
663     there have in fact been allocations.
664 root 1.82 - fix object::insert to do as documented and insert into the env
665     if necessary.
666     - fix cf::map::unique_maps.
667     - fix nrof overflow check in can_merge_slow.
668     - fix converter code to handle >31 bit values.
669 elmex 1.83 - added support for the player_sold flag
670 root 1.84 - converters no longer accept unpaid items.
671 root 1.88 - canonicalize random map meta files for better unification.
672 root 1.77
673 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
674 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
675     when mlockall has been used.
676 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
677 root 1.72 - use separate thread for ticker timing (and more in the future).
678     this greatly increases timing accuracy and gets rid of an enourmous
679     number of gettimeofday calls.
680 root 1.82 - use a separate thread to signal aio completion, for lower latency.
681 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
682 root 1.71
683 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
684 root 1.68 - rebalanced default experience table to be more exponential
685     and much easier up to level ~40, then moderately harder.
686 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
687 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
688     - do not exit on reload/load errors but properly cleanup.
689 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
690 root 1.66
691 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
692 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
693     (this fixes the jeweler skill).
694 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
695 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
696 root 1.63 - move tombstone to real map if player died due to cave-in (even if
697     it has reset, which is better than putting it on the savebed, also as
698 root 1.321 proof that the player didn't use a savebed).
699 root 1.59
700 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
701 root 1.56 - work around perl bug in configure perl module version check.
702 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
703 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
704 root 1.52 - fix a bug in animate_weapon, causing a crash.
705 root 1.54 - no longer exit when a coroutine throws an exception.
706 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
707 root 1.53 - fix the "<player> is nuts" message.
708 root 1.58 - fix an exception at logout due to the json_coder being gone.
709 root 1.43 - upgrade to EV version 2.0 API.
710 root 1.47 - when players don't apply a savebed correctly but stand above one,
711     do not move or kill them.
712 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
713 root 1.43 - implement generic framework for server-side resource files.
714     - implement resource file update event.
715     - hook experience table update into the framework.
716     - move jeweler.yaml to resources (arch/).
717 root 1.44 - switch from Crossfire to Deliantra perl module.
718     - implement json2json arch filter.
719 root 1.45 - implement widget protocol version 2, support for ui templates.
720 root 1.54 - mapinfo is now handled fully asynchronously.
721 root 1.48 - ext/irc: also log irc messages.
722 root 1.51 - ext/schmorplog: write user stat files asynchronously.
723 root 1.43
724 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
725 elmex 1.41 - limited the number of items that can be picked up and dropped
726 root 1.42 as temporary measurement against bad performance or dropping things
727     (this lead to long freezes and triggered the watchdog).
728 elmex 1.41 - improved the performance of the drop command a bit.
729 root 1.38 - switch from Event to EV for higher performance, easier usage,
730     less bugs...
731 root 1.39 - updated to release version of the gnu affero license.
732 root 1.38
733 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
734 root 1.36 - more thoroughly rename the binaries, contact addresses.
735     - update the copyrights.
736 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
737     crashes.
738 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
739     potentially causing crashes.
740 root 1.35 - assign weapons on user load time, not login-time, avoiding
741     crashes.
742    
743 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
744 root 1.32 - fixed an important bug that caused passwords to be forgotten.
745 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
746     in some of the maps.
747 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
748     which is now trivial to do.
749 root 1.33 - removed all traces of the old (and never working) plug-in interface
750     (70kb code less on amd64).
751 root 1.34 - improve/tune scheduling priorities.
752     - fix some freezing bugs.
753     - fix a memory corruption problem in dynbuf.printf.
754     - use channels for chat and many informational commands.
755     - improved the tutorial.
756     - create missile is now fixed.
757     - race fields must now contain archetypes.
758     - jumping skill now works as advertised.
759 root 1.31
760 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
761 root 1.24 - relicense under the gnu affero license.
762 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
763 root 1.24 - implement server-side framework for generic resources.
764     - use resource framework for server-provided ambient
765     music.
766 root 1.27 - save object owners (players only atm).
767 root 1.24 - replace limited sound api with server-provided sound effects.
768     - new sc (sound control) protocol command.
769     - improve fxix protocol to include types.
770     - exactly fill tcp segments, if possible.
771     - output-rate is now an upper limit, the server will automatically
772     (and quite perfectly) adjust to the network conditions, ensuring
773     low latency even during bulk transfers (music, images, sounds etc.).
774     - implement server-side widgets (i.e. client widgets controlled
775     in the server side). this will allow future expansion without
776     having to upgrade clients.
777     - implement a (artwork) world map with realtime player position
778     tracking.
779     - new and more efficient extcmd (server still supports old extcmd
780     protocol).
781 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
782     calcluation that could be easily exploited by users.
783     - rebalanced diseases to spread more naturally/evenly.
784     - completely asynchronous map loading even for tiled maps.
785 root 1.24 - replace simple messaging protocol with channels carrying metadata
786     (similar to message types, but more directed at the user).
787     - reduce command processing latency by a whopping 120ms by
788     reordering some processing steps inside the server. this directly
789     reduces lag by 120ms.
790     - actually send spell faces to the client.
791 root 1.23 - implement player genders.
792 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
793     otherwise return to savebed and possible kill if the log-out
794     was for too long.
795     - fast socket-dead detection (kick player after 8 seconds without ack).
796     - greatly reduce the cpu time needed to draw maps _again_.
797     - archetypes are now subclasses of objects.
798     - rebalanced shop greed and approval functions to be more realistic
799     (and likely match the actual intention).
800 root 1.23 - implement "crossfire pod" format for messages, with working bold,
801     italic, gender-specific text, paragraphs etc.
802 root 1.24 - implemented hint framework, players can opt to receive hints.
803     - implemented (long) book framework, added some books from the cf wiki.
804 root 1.23 - implement generic message framework that uses xml, utf8 for the client
805     protocol and is capable of transmitting generic meta information.
806 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
807     - replace the nexus by a per-player tutorial map that teaches stuff
808     better than the newbie house.
809 root 1.18 - fix the magicmap colours.
810 root 1.19 - optimise map update even more by removing unneeded code and checks.
811     - decouple map and stats update from pl->ob and use pl->observe instead.
812     - implement observe command.
813 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
814     calls with a simple comparison.
815     - fix a latent crossfire bug that could crash the server because the
816     map refresh did not update the mapspace.
817 root 1.24 - support custom keys for regions and maps, regions are now
818     refcount-managed.
819     - allow worldmap overlays anywhere in the 000..999 range.
820     - new system to acquire time slices for background jobs, to reduce
821     jitter.
822 root 1.27 - semi-persistent object-referencing framework (currently only players
823     supported).
824 root 1.22 - dependency tracking for perl extensions.
825 root 1.24 - new slag-ex extension for cleaning cauldrons.
826     - fix invoke result processing.
827     - there are even less i/o syncpoints in the server now.
828 root 1.29 - added map-tags extension that scans all maps for object tags
829     and records them in the database (not used yet).
830 root 1.28 - metaserver 2 support.
831 root 1.22 - many more bugfixes and minor optimisations.
832 root 1.16
833 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
834 root 1.14 - optimised event invocation (non-wanted events can now be
835     skipped with 4-5 inlined instructions).
836 root 1.12 - complete rewrite of town_portal: it now creates a portal
837     to the "nearest" town only, travel is only possible
838 root 1.13 to the town and back, anybody can use it (also removes
839     one of the remaining syncpoints in the server).
840 root 1.10 - complete rewrite of the range/attack skill slot system:
841     there are now two slots, one for combat, one for ranged
842     attacks.
843     - introduce the concept of a current weapon (either a ranged
844     or a combat weapon/skill/tool) and switch between them as
845     needed.
846     - rewrite bow code so bows get more useful: apply damage,
847     attacktype and other stats to the arrows and treat
848     bows as weapons. also rebalance the missile weapons skill
849     so its damage increases with level.
850     - rewrite the complete player speed logic: weapon_speed now
851     works as documented and there are no unnatural speed boosts.
852 root 1.6 - implement a utility - cfutil - that simplifies arch and map
853     installation, replacing the old collect scripts and
854 root 1.9 simplying deployment by scaling and cutting faces as required.
855     - simplify the map protocol extensively by taking advantage
856     of missing bigfaces, speeding up map generation immensely.
857 root 1.6 - implement inherit keyword allowing archetypes to inherit from
858     other archetypes.
859     - rationalise archetype, region and treasurelist file format
860     into a single file format and make them reloadable asynchronously.
861 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
862     reloadable at runtime.
863 root 1.6 - implement 64x64 faceset support.
864     - implement fxixsx protocol that saves
865     a lot of bandwidth over the old image/face/smooth packets
866 root 1.11 and allows images > packetsize, incremental and background
867     transfers.
868 root 1.6 - implement a bandwidth-saving smoothing protocol that works
869     on a face basis as opposed to a mapspace basis.
870 root 1.7 - the server can now rate-limit image uploads to not exceed
871     a certain (client-configurable) speed while guarenteeing full
872     freedom of movement.
873 root 1.8 - implement new ex command to request item descriptions.
874     - implement new msg command for in-game messages with meta
875     information (using xml).
876 root 1.9 - enforce utf-8 for all text messages.
877 root 1.13 - added micropather (not used yet).
878 root 1.6 - many, many bugfixes.
879 root 1.1
880 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
881 root 1.1 - make coroapi accessible to cf+.
882     - moved map handling logic completely to perl
883     - per player maps are now marked in the map
884 root 1.2 - maps are saved completely differently now,
885     and much more often.
886 root 1.17 - rewrote map header parser and writer, to be much faster.
887 pippijn 1.4 - maps and players are now (in the average case) loaded
888 root 1.2 and saved completely asynchronously, I/O contention will no
889     longer freeze the server.
890 pippijn 1.4 - players and maps can be loaded anytime, without the player
891 root 1.2 being logged in.
892 root 1.1 - automatically generate method interfaces for perl from headers
893     - unbundled freezethaw
894     - mostly rewrote common/map.C
895     - completely rewrite server/swap.C
896     - introduced "runtime", the CCT clock (corrected crossfire time) :)
897     - introduced new keyword for map files: file_format_version (integer, server version: 0)
898     - better message for apply failures due to applymode
899     - removed most all of the weather code
900     - unified logging to stderr and file
901     - too many minor changes to document