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Revision: 1.482
Committed: Wed Nov 4 13:46:36 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.481: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.454 TODO: warrior_1 looks broken
5 root 1.469 TODO: apartment-descritpions for gotisch1/2
6     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
7 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
8 root 1.479 TODO: cast invisible...
9 root 1.481 TODO: magic mapping
10 root 1.482 TODO: random stuff should not be in compat.C
11 root 1.481 - some Andrew Madloch wanted, despite being specifically told
12     multiple times that the Deliantra parts additions are under AGPL,
13     close up the source code of the server within his company.
14     some reorganisations have been done to the sourcecode to make
15     it clearer that this violates the Affero GPL. Help to keep
16     Deliantra free software even for the coming generations
17     and be wary of the promises of Andrew Madloch, he has nothing
18     good in mind for your free software.
19 root 1.480 - clarify which files of the server are 100% AGPL.
20 root 1.481 - minor reorganisation, move some GPL code into other files.
21 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
22 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
23 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
24     dm instead.
25 root 1.456 - (maps) add town portal to celvear.
26 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
27     mapsets from crossfire, together with associated archetypes.
28 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
29     - (maps) define a new whalingoutpost region.
30 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
31     and most archetypes that go with them (without stoning and swallow effects),
32     casino tokens and stock certificates are also missing.
33 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
34     and santo dominion.
35 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
36     to go with them. also adjusted archetypes to be more korrekt "gotisch".
37 root 1.460 - properly close client-side dialogue when the player is teleported away.
38 root 1.459 - map-tags did not properly close it's database tables or wait
39     for a quiescent state, causing memory corruption on reload.
40 root 1.454 - support "stat.xyz" accessor in match expressions.
41 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
42 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
43     fixes long answers from npc dialogue).
44 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
45 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
46     and to not add a "put your code here" force needlessly.
47 root 1.463 - (arch) fix or improve many plurals.
48 root 1.465 - markers do no longer add a force if the slaying field is unset.
49 root 1.466 - sped up search-items implementation, but it's still horrible.
50 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
51 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
52     used to reogianise the illogical arch tree a bit.
53 root 1.479 - (maps) import most map names from crossfire.
54 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
55 root 1.452
56 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
57 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
58 root 1.451 - fix a memory buffer overflow in the book code.
59 root 1.429 - add @check, @find npc dialogue commands.
60     - (maps) add a number of town interiors.
61 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
62 root 1.451 - (maps) add celvear area from cfextended.
63 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
64     - (server,maps) fix bug causing some library books not to be chained down,
65     cause Scorn/Navar libraries not to have inscribable books.
66 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
67 sf-marcmagus 1.433 inappropriate item power.
68 root 1.448 - (maps) fix intwell balancing issue.
69 root 1.437 - improve the look of generated books.
70 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
71     - fix bug where players could bypass no_drop by putting items in containers.
72 root 1.430 - consecutive commands arriving at the same time in the server would be
73     corrupted if the length was >255.
74 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
75 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
76     and perl.
77 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
78     functionality (and more) inside the same object using the match expressions.
79     - create simpler match expression compiles in many common cases.
80 root 1.439 - reduce object size by removing obsolete "seen_by" member.
81 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
82     of the new dynbuf::splice function (which gave an unexpected net win
83     in code size...).
84 root 1.442 - the server will no longer complain (and subtly fail) when an object
85     being removed from a map causes another object to get removed.
86 root 1.441 - banish strncpy from the server, speed up and simplify sending item
87     descriptions to the client considerably.
88 root 1.442 - add new "in head" set modifier for matches.
89     - new BLOCKED_MOVE event added.
90     - mapscript archetype now has activate_on_xxx true by default, as similar
91     connected elements.
92 root 1.448 - (maps) imported all styles from cfextended except
93 root 1.444 floorstyles/land_plots and monsterstyles.
94 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
95 root 1.446 - don't crash when treasure lists are empty / supply new empty
96     treasurelist for randomitems when none can be found.
97     - implement cf::map::static_maps and use it in map-tags.ext.
98 root 1.449 - fix a bug in map-tag scanning when moving tags.
99 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
100     for a reaction.
101 root 1.447 - implement new "loadall" map loading command, purely for debugging.
102 root 1.429
103 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
104 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
105     but not horns (to make them more useful for content-creators).
106 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
107     2) it skipped spell effects and 3) it didn't handle the case where
108     and object was destroyed while iterating over it correctly. all this
109     allowed players to sometimes walk onto spaces they should not be able to
110     walk on.
111 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
112 root 1.399 - examining an object now dumps the serialised object form when the user
113 root 1.404 is a wizard (wizlook).
114 root 1.421 - altars no longer accept unpaid items.
115 root 1.411 - party spells didn't work all that well.
116 root 1.424 - added complex object matching framework (cf::match), and make altars
117     and pedestals use it.
118 root 1.425 - identified skill-tools show what skill they grant.
119 root 1.399 - display the duration of change_ability spells when examining them
120     (missing: protection spells, but they are a hack...).
121 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
122     adding more variety to the different mushrooms.
123 root 1.398 - fix a minor cfpod formatting bug.
124 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
125     the hintmode setting on the settings page.
126 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
127 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
128 root 1.399 - enable the object loader to also dump archetypes.
129 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
130 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
131 root 1.402 - force the initial face when loading an object that is time-animated
132     or a monster, so it does not have to be specified anymore.
133 root 1.403 - fix a bug where recasting an ability changing spell could shorten
134     its remaining duration.
135 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
136 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
137 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
138     up splay operations as well.
139 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
140 root 1.412 - implement introspection data for C++ classes (%REFLECT).
141 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
142 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
143 root 1.419 - fix transmutation alchemy.
144 root 1.424 - speed up many frequently-invoked C->perl callbacks.
145 root 1.419 - added complex object matching framework, to be used in altars and the like.
146 root 1.426 - switch to YAML::XS from YAML.
147 root 1.396
148 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
149 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
150     that ultimately was not helpful to catch it :)
151 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
152     all callers to use either one or the other, as appropriate. This
153     fixes the (rather fragile) light spell, maybe others.
154     - fixed an overflow and exploit in the bank/payment code.
155     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
156 elmex 1.384 to explain the skill a bit more.
157 root 1.389 - removed a buggy check for zero attacktype. So that we might find
158 elmex 1.388 the real bugs in the archs/maps/objects.
159 elmex 1.394 - Fixed enabling torches with lighters.
160 elmex 1.387 - (maps) Added Heaven Town region.
161     - (arch+maps) Fixed & normalized warriors on map
162     /quests/peterm/CTower/Barracks.
163 root 1.392 - fix the light spell (and possibly diseases and other lights).
164 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
165 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
166     a long time ago, and similar cases are still to be found in the maps.
167     - make the socket_timeout configurable in the code (but not yet for users).
168 root 1.393 - earth wall health bar is now correct.
169 elmex 1.384
170 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
171 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
172     freeze with IO::AIO anymore due this change.
173 root 1.364 - avoid a crash when a player tries to apply a lighter.
174 root 1.376 - allow a spell argument for dimension door.
175 root 1.362 - move shop item listing and some otherstuff into the info tab.
176 root 1.360 - avoid crashes when non-players cast party spells.
177 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
178 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
179     - small improvement of the number of potions in shops
180     (by Job Vranish).
181     - added a few party spells (by Job Vranish).
182 root 1.362 - use a common message dynbuf.
183 root 1.364 - destroying tear down objects will now use the full hp range
184     for animation and will only destroy/lastframe when hp < 0.
185     - allow monsters to use earth to dust.
186     - use manhattan distance for get_rangevector_from_mapcoord, just as
187     in get_rangevector.
188     - los updates now correctly take tiled maps into account.
189     - do los updates even on maps without darkness.
190 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
191 root 1.375 - upgrade to IO::AIO 3.21.
192 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
193 elmex 1.373 - properly catching exceptions from callback in irc.ext.
194 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
195 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
196 elmex 1.368 - (arch) added hint about usage to Slag Ex.
197 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
198     like the rest.
199 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
200 root 1.378 - (arch+maps) added rate limited converter and adjusted
201     /elmex/mana_fountain.
202     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
203     - reduce size of casting_time, move_status, attack_movement,
204     last_heal and last_sp slots, squeezing some more space out of struct
205 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
206     anywhere.
207 root 1.358
208 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
209     - fixed bug in alchemy, where finding the right object for enhancements
210     didn't work.
211 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
212     effects (w.r.t. put_more) per mapspace, to give the server a chance
213     to survive a hundred deathsheads.
214 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
215     disastrous bug of unfortunately unknown proportions...
216 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
217 root 1.343 - use gender-neutral place descriptions for invite.
218 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
219     Thanks go to Lisa Larsen!
220 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
221     anymore).
222 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
223 root 1.345 - use better dependency tracking for include/keyword.h.
224 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
225     so it is possible to invite somebody out of some stck-till-death traps,
226 root 1.346 or simply to commit suicide.
227 root 1.352 - replace the "ignoring delayed commands" message by something more useful
228     (cf. cunning gnome freezeing issue).
229 elmex 1.349 - various fixes for weapon improvements.
230 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
231 root 1.353 - support T and G sequences in cfpod.
232 root 1.343
233 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
234 root 1.339 - convert me command from per-map to chat, which makes more sense, also
235     document it.
236 elmex 1.336 - more than one spellbooks of same class can now be given
237     in class selection.
238 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
239     spell rebalancements.
240 elmex 1.338 - the IRC gateway filters IRC colors now.
241 elmex 1.336
242 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
243 root 1.331 - (arch) fix quiver of Holding Bolts.
244 root 1.332 - applying unpaid items will now examine them.
245 root 1.330 - add "What" column to body command, showing items in that slot.
246 elmex 1.329 - redesigned and rebalanced lamps and torches.
247 root 1.330 - add "..." to item names that have been shortened.
248     - fixed "assign" function that squeezes strings into fixed length.
249 elmex 1.333 - add cursed effect to lamps and (some) torches.
250 elmex 1.334 - fixed bad assigned crafting skills and their tools.
251 root 1.312
252 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
253 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
254 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
255 root 1.312 - make monster smell logic dependent on their wisdom stat.
256 root 1.324 - put the death reason into a separate tab.
257     - converted "connected" slot to string, cleanly got rid of some ugly
258     hacks such as the path_attuned hack.
259 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
260     - replace one-at-a-time hash by faster than smaller FNV-1a hash
261     when hashing strings.
262 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
263 elmex 1.320 whether the right cauldron is used.
264 root 1.313 - considerably optimise shared string implementation by
265 root 1.316 making its null value a compiletime constant.
266 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
267     as well as using shstr_cmp to pass shared stringsa round efficiently,
268     for lots of code size savings.
269 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
270     they are sleeping: generators now check for the sleeping flag.
271 root 1.318 - tell gcc not to excessively inline some perl interface functions.
272 root 1.322 - remove marking rune length limit.
273 root 1.323 - fix formatting of cfpod when a verbatim block was following
274     a single newline.
275     - move resistances, statistics and showpets command output into tabs.
276 root 1.326 - implement map scripts that can replace the boulder logic without
277     having to write extensions.
278 root 1.310
279 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
280 root 1.302 - fix a longstanding bug that teared multipart monsters
281     at map boundaries apart.
282 root 1.292 - temporarily make permanently invisible player visible when
283     he/she makes noise.
284 root 1.284 - fix being able to see through walls a bit.
285 root 1.303 - improve look at output.
286 root 1.285 - completely replaced the line of sight algorithm with a variant
287     of spiral fov capable of visibility grades and arbitrary
288     shadow angles, that uses less memory and less code.
289     - the new los code supports arbitrary map rectangles and loosens
290 root 1.310 other restrictions of the old code, supporting further optimisations.
291     - update los if blocksview-objects are inserted in a map, not just when
292 root 1.287 removed (e.g. for summon fog).
293 root 1.303 - permanent invisibility doesn't make immune against making noise:
294     implement a noise system that allows monsters to locate the player
295     when he/she makes noise.
296     - implement a primitive smell system that monsters can use to track
297     players.
298 elmex 1.288 - create bomb now also works when casted by door traps.
299 elmex 1.290 - (arch) new torch graphics.
300 root 1.289 - (maps) considerably soften the subway spider.
301 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
302     the guards from being killed by players.
303 root 1.310 - (maps) lots of tweaks in and around scorn.
304     - (maps) use special non-blocksview jungle, mountain and
305     darkforest freely on the worldmap, to get gradual sight obstacles
306     instead of total blackout in those areas.
307 root 1.289 - no maximum darkness for outdoor maps anymore.
308 root 1.291 - add more hints, fix some messages.
309 root 1.292 - fix a bug: firing rods should tell you something about them.
310     - make light additive even within players.
311 root 1.293 - darken xrays effect a bit.
312     - improve handling of los changes when inserting or removing
313     objects, not perfect yet.
314     - make map darkness signed (formerly unsigned) to allow
315 root 1.294 ambient lighting and centrally manage darkness as an offset.
316     - revamped, fixed and documented the server calendrics, also
317     tell users the current time and data, to improve awareness.
318     - implement proper wizlook flag and handling of wizlook, instead
319     of dumbly just clearing los once.
320 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
321     and has a smaller runtime variance.
322 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
323     making them actually useful.
324     - see_in_dark now increases the viewing radius by 3.
325 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
326     speedup, as well as in many other places.
327 root 1.299 - remove support for extended map infos - these are not used
328     by the deliantra client and removing them gives us a 10% speedup
329     when sending map changes.
330 root 1.300 - remove most gcfclient and other client bug workarounds, as well
331     as now obsolete protocol versions, simplying the code.
332 root 1.301 - optimise and simplify generation of random numbers.
333 root 1.303 - correctly provide a non-zero default density for materials, to
334     avoid crashes, fix other bugs in the material handling code.
335     - fix volume calculations.
336     - fix cfpod parsing when multiple verbatim blocks were separated by
337     newlines.
338 root 1.305 - increase monster detection radius from wis/5 to wis/3.
339 root 1.306 - remove old pickup modes.
340     - remove obsolete disarm and search commands (search wasn't working
341     anyways).
342 root 1.308 - fix a crash when an npc applied a sign.
343 root 1.284
344 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
345 root 1.283 - this release is assumed to be very stable.
346     - (maps) radically redesigned and improved tutorial.
347 root 1.280 - directional casting no longer immediately removes the invisible effect.
348 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
349 root 1.272 - fix overflow in lighting calculations.
350     - negative glow radii can no longer cause total darkness.
351 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
352     only maximally-lit ones.
353 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
354     - swashbucklers got the oratory skill now.
355 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
356 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
357 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
358 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
359     (which was probably broken, too).
360 root 1.281 - support negative glow radii during daytime, too.
361     - use circular, not rectangular, viewing area.
362     - use minimum viewing distance of 2 in outdoor maps.
363     - negative glow is stronger than viewing area or lamps.
364 root 1.283 - (arch) new darkness spell face.
365 root 1.272
366 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
367     - (maps) completely redesigned scorn.
368 root 1.269 - "cast light" now works on oneself.
369 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
370     negative glow radii again (they were totally broken before).
371 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
372 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
373 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
374 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
375 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
376     back to the player.
377 root 1.251 - attuned/repell and spell base level system reworked.
378 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
379 root 1.247 be less erratic now.
380 root 1.248 - refuse to write the uuid file if the uuid is zero
381     (to avoid writing it in early crashes).
382 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
383     - speed up emergency_save by not syncing every file separately.
384     - no longer reattach perl to every object on reload, it's slow, and no longer
385     necessary since we don't nuke stashes anymore.
386     - do not bootstrap perl from the commandline args, use separate eval for
387     better error reporting.
388 root 1.259 - fix a crash when pushing cone spells met ice attacks.
389 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
390 root 1.255 - speed up map refresh in server a bit.
391 elmex 1.258 - refactored drop code and fixed some programming errors in it.
392 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
393 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
394 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
395     as the current weight of the inventory.
396 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
397     dragonfire has been introduced for the non-dragon players.
398 root 1.265 - remove unused "tooltype", "start_holding" object slots.
399     - change "weapontype" object slot to uint8.
400     - convert "hide" object slot into flag.
401     - reorder object members for better locality of reference and codesize
402     decrease.
403 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
404 root 1.267 - fix a crash when no skill could be found when killing amonster.
405 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
406     every completed aio operation.
407 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
408     and update mapspaces if necessary.
409 root 1.246
410 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
411 root 1.241 - removed all command line parsing, only env variables are supported
412     anymore.
413 root 1.239 - region-specific monsters will now once more be on the worldmap.
414 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
415 root 1.225 would grow out of bounds.
416 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
417 root 1.222 - fixed a double-escaping bug in the pod-parser.
418     - rewrote the cfpod parser in C++.
419     - hintmode moved to C++, players need to re-set their hintmode if
420     they dislike "show".
421 root 1.231 - fix RIP inscription.
422 root 1.239 - bump login name length from 18 to 20 char max.
423 root 1.231 - correctly support gender in emotes.
424     - correctly support gender in the death messages.
425     - correctly generate death messages for players only when they really die,
426     with increased information.
427 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
428     and data corruption (but apparently was never triggered).
429 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
430 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
431     data corruption bug.
432 root 1.223 - tweak coredumping/monitoring a bit.
433 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
434 root 1.227 - do not crash in the loader when an inventory object could not be loaded
435     (from a corrupted file).
436 root 1.241 - redid skills command to send output to proper channel.
437 root 1.233 - object->map is no longer refcounting.
438 root 1.228 - add FLAG_DEBUG for internal debugging.
439 root 1.231 - add NDI_VERBATIM flag to send_msg.
440 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
441 root 1.240 - player->exists is no longer a sync_job.
442 root 1.233 - split login.ext's player scheduler into
443     it's own player-scheduler.ext extension.
444 root 1.222
445 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
446 root 1.212 - require perl 5.10.
447 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
448 root 1.204 - swap player and observed count's on the map when observing.
449 root 1.205 - add (mostly untested) mapspace perl class and accessors.
450 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
451 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
452     could be found.
453 root 1.208 - pits now have a configurable "random spread" range and default
454 root 1.213 to a radius of two now.
455 root 1.212 - rewrite pay_player_arch.
456     - use a more stable perl_reload implementation.
457     - do not use Symbol::delete_package (causes crashes after perl-reload),
458     use our own, safer, clear_package instead.
459     - when asynchronously dumping core, close all file handles to allow
460     the server to restart concurrently.
461 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
462     sequences, without double-encoding. it should be faster, too.
463     - the above fixes wrong display of help tetx and many other issues.
464 root 1.216 - use lzf and frag packets for large messages for clients supporting them
465 root 1.218 (0.9976+), use it for long books and other messages.
466 root 1.210 - eradicate listen command and corresponding code.
467 root 1.211 - eradicate logs command.
468 root 1.218 - let the client log into the server log, used for crash backtraces.
469 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
470     old style spell objects with the spell magic bullet.
471 root 1.220 - (arch) fixed skill less rods in the archetypes
472 root 1.204
473 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
474 elmex 1.197 - made jeweler workbench larger and some other minor map
475     changes in jeweler town.
476 root 1.196 - fixed wrong item handling in jeweler skill code.
477 root 1.198 - (arch) use a special "key_random_map" for random map keys
478     that are used up.
479 root 1.199 - fix a crash when the player who was observed has logged out long
480     enough for his region/map to be gone.
481 root 1.200 - port to g++-4.3's incompatible tr1 changes.
482 root 1.201 - add some missing dependencies.
483 root 1.203 - log to /var/log/deliantra/ by default.
484     - hack observe code to enable smooth movmenet when observing.
485 elmex 1.195
486 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
487 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
488 root 1.179 - correctly move gsay to the party channel.
489 root 1.178 - fix a crash when animate weapon was used in some areas.
490 elmex 1.177 - fixed unnecessary identification of by converters created objects.
491 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
492     with NPCs.
493 elmex 1.175 - (arch) dragon scales got proper type now
494 root 1.193 - object::decrease would sometimes cause container weights to
495     be wrong, this has been fixed.
496 root 1.194 - do not send time updates for newly-seen items.
497 root 1.185 - thawing an icecube will once more drop its contents to the ground.
498 root 1.183 - fix cone spells etc. going through walls sometimes.
499 root 1.186 - fix a weight update bug that sometimes left containers
500     with wrong weights.
501 root 1.194 - added auto_apply event and extension for shop tiles.
502 root 1.172 - work around get_map_flags invoking perl and switching the stack.
503     - make sure the map is loaded when using a town portal return.
504 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
505     where healing spells didn't cost any grace.
506 root 1.173 - fix starvation kill reason.
507 root 1.174 - fix pk killer name message.
508 root 1.189 - don't let people apply signs with @match.
509 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
510     what seems to be the biggets memleak in the server).
511 elmex 1.171
512 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
513 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
514     - use anyevent to manage listen ports (this enables IPv6 support).
515 root 1.167 - server supports ipv6 client connections now.
516 root 1.168 - use newly-available Coro::AnyEvent.
517 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
518     to let it handle AIO requests.
519 root 1.167
520 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
521 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
522     processing considerably (especially in the client) and reduces data transfers
523     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
524 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
525     - (map) fixed npc dialogue in pup_land/s_f/special.
526     - bugfix: fix a crash when a player casts a swarm spell and then logs out
527     (swarm spells now stay in the player's inventory).
528 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
529 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
530     archetype *archname* (chairs of different facings were merged).
531     - bugfix: fix a potential crash issue in find_object_name (not used
532     normally).
533 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
534     (destruction, magic missile etc.).
535 root 1.163 - swarm spells without a direction now use various spiral patterns
536     instead of being fully random.
537 root 1.158 - update AnyEvent API to 3.4 and above.
538 root 1.156
539 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
540 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
541 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
542 root 1.152 - bugfix: the jumping skill now gives experience for jumping
543     and for attacking monsters. it also takes about one second to do a jump.
544 root 1.138 - bugfix: players couldn't starve in 2.53 :(
545 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
546 root 1.152 - bugfix: spell effects like word of recall are removed on death.
547 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
548     were created outside a map.
549 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
550     (fixed by reversing the logic).
551 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
552 root 1.153 - bugfix: the random map generator no longer leaks key objects.
553 root 1.154 - bugfix: support random maps >127x127.
554 root 1.152 - (maps) fixed the death certificate system in nimbus.
555 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
556 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
557 root 1.147 - (arch) give ball lightning a real name.
558 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
559 root 1.155 - support cfpod in ex replies (client item tooltips).
560 root 1.143 - unapply item in range slow when readying a spell.
561 root 1.148 - bugfix: account for rounding errors in weight updates.
562 root 1.139 - remove synchronous mkdir in chargen_race_done.
563     - fix per-race starting maps.
564 root 1.142 - check hiscore on suicide and quit as well.
565 root 1.138 - tell players when they are starving.
566 root 1.133 - get rid of costly object_from_name conversion for altar effects.
567     - fix map difficulty calculation for generators.
568 root 1.146 - slightly more intelligent handling of "is_animated" flag.
569 root 1.149 - support no_drop map header flag (before it was only available internally).
570 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
571 root 1.133
572 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
573 root 1.119 - bugfix: custom skill settings were not saved by the server.
574     - bugfix: remove did not actually remove items from the inventory, leaving
575 root 1.116 ghost items.
576 root 1.119 - bugfix: properly update items identified on the ground.
577 root 1.120 - bugfix: use localtime_r in the logger thread.
578 root 1.122 - bugfix: player starvation will now give the correct kill reason.
579     - bugfix: archetype reloads could crash the server.
580 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
581 elmex 1.114 player is not logged in.
582 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
583 root 1.117 server startup.
584 root 1.128 - bugfix: fix the door surround check in the random map generator.
585     - (maps) fix heaven quest difficulty progression.
586     - (maps) fix some random map styles.
587     - dropping items a shop is not interested in won't sell them anymore.
588     - rods and horns with a too low maximum charge allow now at least one discharge.
589     - implement kill & death statistics.
590     - random map preparation is no longer synchronous.
591     - rewrite find_style in perl, no longer does synchronous I/O.
592     - improve random map specials placement.
593     - make the killer a real object pointer instead of a string, improved
594     kill reason messages.
595 root 1.117 - take advantage of new aio_close and aio_chmod.
596 root 1.128 - implement archetype::get, object::deep_clone and update callers.
597 root 1.125 - change_abil is much faster.
598 root 1.126 - update the floorbox more often to work around the reverses item order
599     display in clients.
600 root 1.125 - cleaned up object copying by encapsulating it to a single place.
601 root 1.126 - add hints to the invite messages.
602 root 1.127 - rewrote key<->value pair handling.
603 root 1.128 - use an independent random number generator for the random map generator.
604 elmex 1.113
605 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
606 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
607     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
608     - completely automate the weight handling, should fix all weight
609     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
610 root 1.103 - reloading archetypes while a user was in the character creation phase
611     could crash the server.
612 root 1.106 - fix a nontrivial number of cases of code commented similar
613     to "is this really correct?", as many of those cases are now handles
614     automatically by lower level code.
615     - replace many ad-hoc checks for client visibility by object::visible_to,
616     should result in broader applicability of functions using it.
617 root 1.104 - merge items with different arch pointers refering to the same arch
618     (due to archetype reloads).
619 root 1.106 - refactored the object remove/insert functions and most related
620     functions (decrease, split, merge_ob etc.).
621 root 1.105 - make it compile better on freebsd (reported by pippijn).
622 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
623 root 1.108 - fix the longstanding "container stays open" bug.
624 root 1.107 - improved floorbox updating to be incremental and other protocol
625     optimisations.
626     - get rid of update_after_inventory_change and only do update stats
627     for weight once/tick/player at max.
628 root 1.109 - rewrite party commands, use party channel.
629 root 1.103
630 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
631 root 1.97 - properly link against libgthread as that is needed to make the slice
632     allocator thread-safe.
633 root 1.91 - support perls not compiled with 64 bit support (though this is not a
634     recommended configuration) (reported by Samuel Gondouin).
635 root 1.94 - always put godgiven items into the player inventory, never any containers.
636 root 1.92 - (maps, arch) the scorn go club was founded!
637 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
638 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
639     became a real spell-class.
640 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
641     - (arch) considerably strengthened spark shower and destruction.
642     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
643     finally reloadable at runtime.
644     - changed archetype loading algorithm to only require one pass and
645     use delayed resolving of references.
646 root 1.101 - examine command now uses the examine infobox.
647 root 1.102 - implement an "incremental garbage collector" for archetypes.
648 root 1.98 - enable slice allocator again.
649 root 1.96 - implement optional free memory poisoning.
650 root 1.91
651 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
652 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
653 root 1.85 skill.
654 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
655     names (also update all maps to use money instead of coins).
656 root 1.78 - add uuid accessors to perl.
657     - add coin names and archetype accessors to perl.
658 root 1.80 - fix runtime uuid file format to use "." instead of ",".
659 root 1.78 - change perl extensions to not use hardcoded coins and values.
660 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
661     and be more parsimonous of uuid usage by the exact value out on exit.
662 root 1.86 - write log messages in another thread, removing another sync point.
663     - support multi-line log messages in a nicer way.
664 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
665 root 1.81 - fix a minor memleak in the random map generator.
666     - some parts of the random map generator are not coroutine-safe,
667     so only call it "single-threaded".
668     - major cleanup of memory management in random map generator.
669 root 1.87 - slight refactoring of the random map generator, faster too.
670 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
671     bookkeeping bug.
672 root 1.87 - work around "player is on active list" problem by deactivating player
673     after loading.
674 root 1.81 - garbage collect shstr's more evenly and adaptively only when
675     there have in fact been allocations.
676 root 1.82 - fix object::insert to do as documented and insert into the env
677     if necessary.
678     - fix cf::map::unique_maps.
679     - fix nrof overflow check in can_merge_slow.
680     - fix converter code to handle >31 bit values.
681 elmex 1.83 - added support for the player_sold flag
682 root 1.84 - converters no longer accept unpaid items.
683 root 1.88 - canonicalize random map meta files for better unification.
684 root 1.77
685 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
686 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
687     when mlockall has been used.
688 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
689 root 1.72 - use separate thread for ticker timing (and more in the future).
690     this greatly increases timing accuracy and gets rid of an enourmous
691     number of gettimeofday calls.
692 root 1.82 - use a separate thread to signal aio completion, for lower latency.
693 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
694 root 1.71
695 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
696 root 1.68 - rebalanced default experience table to be more exponential
697     and much easier up to level ~40, then moderately harder.
698 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
699 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
700     - do not exit on reload/load errors but properly cleanup.
701 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
702 root 1.66
703 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
704 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
705     (this fixes the jeweler skill).
706 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
707 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
708 root 1.63 - move tombstone to real map if player died due to cave-in (even if
709     it has reset, which is better than putting it on the savebed, also as
710 root 1.321 proof that the player didn't use a savebed).
711 root 1.59
712 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
713 root 1.56 - work around perl bug in configure perl module version check.
714 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
715 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
716 root 1.52 - fix a bug in animate_weapon, causing a crash.
717 root 1.54 - no longer exit when a coroutine throws an exception.
718 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
719 root 1.53 - fix the "<player> is nuts" message.
720 root 1.58 - fix an exception at logout due to the json_coder being gone.
721 root 1.43 - upgrade to EV version 2.0 API.
722 root 1.47 - when players don't apply a savebed correctly but stand above one,
723     do not move or kill them.
724 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
725 root 1.43 - implement generic framework for server-side resource files.
726     - implement resource file update event.
727     - hook experience table update into the framework.
728     - move jeweler.yaml to resources (arch/).
729 root 1.44 - switch from Crossfire to Deliantra perl module.
730     - implement json2json arch filter.
731 root 1.45 - implement widget protocol version 2, support for ui templates.
732 root 1.54 - mapinfo is now handled fully asynchronously.
733 root 1.48 - ext/irc: also log irc messages.
734 root 1.51 - ext/schmorplog: write user stat files asynchronously.
735 root 1.43
736 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
737 elmex 1.41 - limited the number of items that can be picked up and dropped
738 root 1.42 as temporary measurement against bad performance or dropping things
739     (this lead to long freezes and triggered the watchdog).
740 elmex 1.41 - improved the performance of the drop command a bit.
741 root 1.38 - switch from Event to EV for higher performance, easier usage,
742     less bugs...
743 root 1.39 - updated to release version of the gnu affero license.
744 root 1.38
745 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
746 root 1.36 - more thoroughly rename the binaries, contact addresses.
747     - update the copyrights.
748 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
749     crashes.
750 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
751     potentially causing crashes.
752 root 1.35 - assign weapons on user load time, not login-time, avoiding
753     crashes.
754    
755 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
756 root 1.32 - fixed an important bug that caused passwords to be forgotten.
757 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
758     in some of the maps.
759 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
760     which is now trivial to do.
761 root 1.33 - removed all traces of the old (and never working) plug-in interface
762     (70kb code less on amd64).
763 root 1.34 - improve/tune scheduling priorities.
764     - fix some freezing bugs.
765     - fix a memory corruption problem in dynbuf.printf.
766     - use channels for chat and many informational commands.
767     - improved the tutorial.
768     - create missile is now fixed.
769     - race fields must now contain archetypes.
770     - jumping skill now works as advertised.
771 root 1.31
772 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
773 root 1.24 - relicense under the gnu affero license.
774 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
775 root 1.24 - implement server-side framework for generic resources.
776     - use resource framework for server-provided ambient
777     music.
778 root 1.27 - save object owners (players only atm).
779 root 1.24 - replace limited sound api with server-provided sound effects.
780     - new sc (sound control) protocol command.
781     - improve fxix protocol to include types.
782     - exactly fill tcp segments, if possible.
783     - output-rate is now an upper limit, the server will automatically
784     (and quite perfectly) adjust to the network conditions, ensuring
785     low latency even during bulk transfers (music, images, sounds etc.).
786     - implement server-side widgets (i.e. client widgets controlled
787     in the server side). this will allow future expansion without
788     having to upgrade clients.
789     - implement a (artwork) world map with realtime player position
790     tracking.
791     - new and more efficient extcmd (server still supports old extcmd
792     protocol).
793 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
794     calcluation that could be easily exploited by users.
795     - rebalanced diseases to spread more naturally/evenly.
796     - completely asynchronous map loading even for tiled maps.
797 root 1.24 - replace simple messaging protocol with channels carrying metadata
798     (similar to message types, but more directed at the user).
799     - reduce command processing latency by a whopping 120ms by
800     reordering some processing steps inside the server. this directly
801     reduces lag by 120ms.
802     - actually send spell faces to the client.
803 root 1.23 - implement player genders.
804 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
805     otherwise return to savebed and possible kill if the log-out
806     was for too long.
807     - fast socket-dead detection (kick player after 8 seconds without ack).
808     - greatly reduce the cpu time needed to draw maps _again_.
809     - archetypes are now subclasses of objects.
810     - rebalanced shop greed and approval functions to be more realistic
811     (and likely match the actual intention).
812 root 1.23 - implement "crossfire pod" format for messages, with working bold,
813     italic, gender-specific text, paragraphs etc.
814 root 1.24 - implemented hint framework, players can opt to receive hints.
815     - implemented (long) book framework, added some books from the cf wiki.
816 root 1.23 - implement generic message framework that uses xml, utf8 for the client
817     protocol and is capable of transmitting generic meta information.
818 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
819     - replace the nexus by a per-player tutorial map that teaches stuff
820     better than the newbie house.
821 root 1.18 - fix the magicmap colours.
822 root 1.19 - optimise map update even more by removing unneeded code and checks.
823     - decouple map and stats update from pl->ob and use pl->observe instead.
824     - implement observe command.
825 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
826     calls with a simple comparison.
827     - fix a latent crossfire bug that could crash the server because the
828     map refresh did not update the mapspace.
829 root 1.24 - support custom keys for regions and maps, regions are now
830     refcount-managed.
831     - allow worldmap overlays anywhere in the 000..999 range.
832     - new system to acquire time slices for background jobs, to reduce
833     jitter.
834 root 1.27 - semi-persistent object-referencing framework (currently only players
835     supported).
836 root 1.22 - dependency tracking for perl extensions.
837 root 1.24 - new slag-ex extension for cleaning cauldrons.
838     - fix invoke result processing.
839     - there are even less i/o syncpoints in the server now.
840 root 1.29 - added map-tags extension that scans all maps for object tags
841     and records them in the database (not used yet).
842 root 1.28 - metaserver 2 support.
843 root 1.22 - many more bugfixes and minor optimisations.
844 root 1.16
845 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
846 root 1.14 - optimised event invocation (non-wanted events can now be
847     skipped with 4-5 inlined instructions).
848 root 1.12 - complete rewrite of town_portal: it now creates a portal
849     to the "nearest" town only, travel is only possible
850 root 1.13 to the town and back, anybody can use it (also removes
851     one of the remaining syncpoints in the server).
852 root 1.10 - complete rewrite of the range/attack skill slot system:
853     there are now two slots, one for combat, one for ranged
854     attacks.
855     - introduce the concept of a current weapon (either a ranged
856     or a combat weapon/skill/tool) and switch between them as
857     needed.
858     - rewrite bow code so bows get more useful: apply damage,
859     attacktype and other stats to the arrows and treat
860     bows as weapons. also rebalance the missile weapons skill
861     so its damage increases with level.
862     - rewrite the complete player speed logic: weapon_speed now
863     works as documented and there are no unnatural speed boosts.
864 root 1.6 - implement a utility - cfutil - that simplifies arch and map
865     installation, replacing the old collect scripts and
866 root 1.9 simplying deployment by scaling and cutting faces as required.
867     - simplify the map protocol extensively by taking advantage
868     of missing bigfaces, speeding up map generation immensely.
869 root 1.6 - implement inherit keyword allowing archetypes to inherit from
870     other archetypes.
871     - rationalise archetype, region and treasurelist file format
872     into a single file format and make them reloadable asynchronously.
873 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
874     reloadable at runtime.
875 root 1.6 - implement 64x64 faceset support.
876     - implement fxixsx protocol that saves
877     a lot of bandwidth over the old image/face/smooth packets
878 root 1.11 and allows images > packetsize, incremental and background
879     transfers.
880 root 1.6 - implement a bandwidth-saving smoothing protocol that works
881     on a face basis as opposed to a mapspace basis.
882 root 1.7 - the server can now rate-limit image uploads to not exceed
883     a certain (client-configurable) speed while guarenteeing full
884     freedom of movement.
885 root 1.8 - implement new ex command to request item descriptions.
886     - implement new msg command for in-game messages with meta
887     information (using xml).
888 root 1.9 - enforce utf-8 for all text messages.
889 root 1.13 - added micropather (not used yet).
890 root 1.6 - many, many bugfixes.
891 root 1.1
892 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
893 root 1.1 - make coroapi accessible to cf+.
894     - moved map handling logic completely to perl
895     - per player maps are now marked in the map
896 root 1.2 - maps are saved completely differently now,
897     and much more often.
898 root 1.17 - rewrote map header parser and writer, to be much faster.
899 pippijn 1.4 - maps and players are now (in the average case) loaded
900 root 1.2 and saved completely asynchronously, I/O contention will no
901     longer freeze the server.
902 pippijn 1.4 - players and maps can be loaded anytime, without the player
903 root 1.2 being logged in.
904 root 1.1 - automatically generate method interfaces for perl from headers
905     - unbundled freezethaw
906     - mostly rewrote common/map.C
907     - completely rewrite server/swap.C
908     - introduced "runtime", the CCT clock (corrected crossfire time) :)
909     - introduced new keyword for map files: file_format_version (integer, server version: 0)
910     - better message for apply failures due to applymode
911     - removed most all of the weather code
912     - unified logging to stderr and file
913     - too many minor changes to document