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Revision: 1.483
Committed: Wed Nov 4 17:24:00 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.482: +3 -2 lines
Log Message:
interim checkin, new spell

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.482 TODO: random stuff should not be in compat.C
9 root 1.481 - some Andrew Madloch wanted, despite being specifically told
10     multiple times that the Deliantra parts additions are under AGPL,
11     close up the source code of the server within his company.
12     some reorganisations have been done to the sourcecode to make
13     it clearer that this violates the Affero GPL. Help to keep
14     Deliantra free software even for the coming generations
15     and be wary of the promises of Andrew Madloch, he has nothing
16     good in mind for your free software.
17 root 1.480 - clarify which files of the server are 100% AGPL.
18 root 1.481 - minor reorganisation, move some GPL code into other files.
19 root 1.483 - implement viewpoint (which is like observe, but only for the map,
20     not stats etc.).
21 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
22 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
23 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
24     dm instead.
25 root 1.456 - (maps) add town portal to celvear.
26 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
27     mapsets from crossfire, together with associated archetypes.
28 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
29     - (maps) define a new whalingoutpost region.
30 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
31     and most archetypes that go with them (without stoning and swallow effects),
32     casino tokens and stock certificates are also missing.
33 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
34     and santo dominion.
35 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
36     to go with them. also adjusted archetypes to be more korrekt "gotisch".
37 root 1.460 - properly close client-side dialogue when the player is teleported away.
38 root 1.459 - map-tags did not properly close it's database tables or wait
39     for a quiescent state, causing memory corruption on reload.
40 root 1.454 - support "stat.xyz" accessor in match expressions.
41 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
42 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
43     fixes long answers from npc dialogue).
44 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
45 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
46     and to not add a "put your code here" force needlessly.
47 root 1.463 - (arch) fix or improve many plurals.
48 root 1.465 - markers do no longer add a force if the slaying field is unset.
49 root 1.466 - sped up search-items implementation, but it's still horrible.
50 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
51 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
52     used to reogianise the illogical arch tree a bit.
53 root 1.479 - (maps) import most map names from crossfire.
54 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
55 root 1.483 - fly_high movement gives better los, ignoring blocksview.
56 root 1.452
57 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
58 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
59 root 1.451 - fix a memory buffer overflow in the book code.
60 root 1.429 - add @check, @find npc dialogue commands.
61     - (maps) add a number of town interiors.
62 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
63 root 1.451 - (maps) add celvear area from cfextended.
64 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
65     - (server,maps) fix bug causing some library books not to be chained down,
66     cause Scorn/Navar libraries not to have inscribable books.
67 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
68 sf-marcmagus 1.433 inappropriate item power.
69 root 1.448 - (maps) fix intwell balancing issue.
70 root 1.437 - improve the look of generated books.
71 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
72     - fix bug where players could bypass no_drop by putting items in containers.
73 root 1.430 - consecutive commands arriving at the same time in the server would be
74     corrupted if the length was >255.
75 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
76 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
77     and perl.
78 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
79     functionality (and more) inside the same object using the match expressions.
80     - create simpler match expression compiles in many common cases.
81 root 1.439 - reduce object size by removing obsolete "seen_by" member.
82 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
83     of the new dynbuf::splice function (which gave an unexpected net win
84     in code size...).
85 root 1.442 - the server will no longer complain (and subtly fail) when an object
86     being removed from a map causes another object to get removed.
87 root 1.441 - banish strncpy from the server, speed up and simplify sending item
88     descriptions to the client considerably.
89 root 1.442 - add new "in head" set modifier for matches.
90     - new BLOCKED_MOVE event added.
91     - mapscript archetype now has activate_on_xxx true by default, as similar
92     connected elements.
93 root 1.448 - (maps) imported all styles from cfextended except
94 root 1.444 floorstyles/land_plots and monsterstyles.
95 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
96 root 1.446 - don't crash when treasure lists are empty / supply new empty
97     treasurelist for randomitems when none can be found.
98     - implement cf::map::static_maps and use it in map-tags.ext.
99 root 1.449 - fix a bug in map-tag scanning when moving tags.
100 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
101     for a reaction.
102 root 1.447 - implement new "loadall" map loading command, purely for debugging.
103 root 1.429
104 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
105 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
106     but not horns (to make them more useful for content-creators).
107 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
108     2) it skipped spell effects and 3) it didn't handle the case where
109     and object was destroyed while iterating over it correctly. all this
110     allowed players to sometimes walk onto spaces they should not be able to
111     walk on.
112 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
113 root 1.399 - examining an object now dumps the serialised object form when the user
114 root 1.404 is a wizard (wizlook).
115 root 1.421 - altars no longer accept unpaid items.
116 root 1.411 - party spells didn't work all that well.
117 root 1.424 - added complex object matching framework (cf::match), and make altars
118     and pedestals use it.
119 root 1.425 - identified skill-tools show what skill they grant.
120 root 1.399 - display the duration of change_ability spells when examining them
121     (missing: protection spells, but they are a hack...).
122 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
123     adding more variety to the different mushrooms.
124 root 1.398 - fix a minor cfpod formatting bug.
125 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
126     the hintmode setting on the settings page.
127 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
128 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
129 root 1.399 - enable the object loader to also dump archetypes.
130 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
131 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
132 root 1.402 - force the initial face when loading an object that is time-animated
133     or a monster, so it does not have to be specified anymore.
134 root 1.403 - fix a bug where recasting an ability changing spell could shorten
135     its remaining duration.
136 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
137 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
138 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
139     up splay operations as well.
140 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
141 root 1.412 - implement introspection data for C++ classes (%REFLECT).
142 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
143 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
144 root 1.419 - fix transmutation alchemy.
145 root 1.424 - speed up many frequently-invoked C->perl callbacks.
146 root 1.419 - added complex object matching framework, to be used in altars and the like.
147 root 1.426 - switch to YAML::XS from YAML.
148 root 1.396
149 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
150 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
151     that ultimately was not helpful to catch it :)
152 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
153     all callers to use either one or the other, as appropriate. This
154     fixes the (rather fragile) light spell, maybe others.
155     - fixed an overflow and exploit in the bank/payment code.
156     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
157 elmex 1.384 to explain the skill a bit more.
158 root 1.389 - removed a buggy check for zero attacktype. So that we might find
159 elmex 1.388 the real bugs in the archs/maps/objects.
160 elmex 1.394 - Fixed enabling torches with lighters.
161 elmex 1.387 - (maps) Added Heaven Town region.
162     - (arch+maps) Fixed & normalized warriors on map
163     /quests/peterm/CTower/Barracks.
164 root 1.392 - fix the light spell (and possibly diseases and other lights).
165 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
166 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
167     a long time ago, and similar cases are still to be found in the maps.
168     - make the socket_timeout configurable in the code (but not yet for users).
169 root 1.393 - earth wall health bar is now correct.
170 elmex 1.384
171 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
172 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
173     freeze with IO::AIO anymore due this change.
174 root 1.364 - avoid a crash when a player tries to apply a lighter.
175 root 1.376 - allow a spell argument for dimension door.
176 root 1.362 - move shop item listing and some otherstuff into the info tab.
177 root 1.360 - avoid crashes when non-players cast party spells.
178 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
179 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
180     - small improvement of the number of potions in shops
181     (by Job Vranish).
182     - added a few party spells (by Job Vranish).
183 root 1.362 - use a common message dynbuf.
184 root 1.364 - destroying tear down objects will now use the full hp range
185     for animation and will only destroy/lastframe when hp < 0.
186     - allow monsters to use earth to dust.
187     - use manhattan distance for get_rangevector_from_mapcoord, just as
188     in get_rangevector.
189     - los updates now correctly take tiled maps into account.
190     - do los updates even on maps without darkness.
191 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
192 root 1.375 - upgrade to IO::AIO 3.21.
193 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
194 elmex 1.373 - properly catching exceptions from callback in irc.ext.
195 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
196 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
197 elmex 1.368 - (arch) added hint about usage to Slag Ex.
198 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
199     like the rest.
200 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
201 root 1.378 - (arch+maps) added rate limited converter and adjusted
202     /elmex/mana_fountain.
203     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
204     - reduce size of casting_time, move_status, attack_movement,
205     last_heal and last_sp slots, squeezing some more space out of struct
206 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
207     anywhere.
208 root 1.358
209 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
210     - fixed bug in alchemy, where finding the right object for enhancements
211     didn't work.
212 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
213     effects (w.r.t. put_more) per mapspace, to give the server a chance
214     to survive a hundred deathsheads.
215 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
216     disastrous bug of unfortunately unknown proportions...
217 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
218 root 1.343 - use gender-neutral place descriptions for invite.
219 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
220     Thanks go to Lisa Larsen!
221 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
222     anymore).
223 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
224 root 1.345 - use better dependency tracking for include/keyword.h.
225 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
226     so it is possible to invite somebody out of some stck-till-death traps,
227 root 1.346 or simply to commit suicide.
228 root 1.352 - replace the "ignoring delayed commands" message by something more useful
229     (cf. cunning gnome freezeing issue).
230 elmex 1.349 - various fixes for weapon improvements.
231 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
232 root 1.353 - support T and G sequences in cfpod.
233 root 1.343
234 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
235 root 1.339 - convert me command from per-map to chat, which makes more sense, also
236     document it.
237 elmex 1.336 - more than one spellbooks of same class can now be given
238     in class selection.
239 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
240     spell rebalancements.
241 elmex 1.338 - the IRC gateway filters IRC colors now.
242 elmex 1.336
243 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
244 root 1.331 - (arch) fix quiver of Holding Bolts.
245 root 1.332 - applying unpaid items will now examine them.
246 root 1.330 - add "What" column to body command, showing items in that slot.
247 elmex 1.329 - redesigned and rebalanced lamps and torches.
248 root 1.330 - add "..." to item names that have been shortened.
249     - fixed "assign" function that squeezes strings into fixed length.
250 elmex 1.333 - add cursed effect to lamps and (some) torches.
251 elmex 1.334 - fixed bad assigned crafting skills and their tools.
252 root 1.312
253 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
254 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
255 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
256 root 1.312 - make monster smell logic dependent on their wisdom stat.
257 root 1.324 - put the death reason into a separate tab.
258     - converted "connected" slot to string, cleanly got rid of some ugly
259     hacks such as the path_attuned hack.
260 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
261     - replace one-at-a-time hash by faster than smaller FNV-1a hash
262     when hashing strings.
263 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
264 elmex 1.320 whether the right cauldron is used.
265 root 1.313 - considerably optimise shared string implementation by
266 root 1.316 making its null value a compiletime constant.
267 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
268     as well as using shstr_cmp to pass shared stringsa round efficiently,
269     for lots of code size savings.
270 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
271     they are sleeping: generators now check for the sleeping flag.
272 root 1.318 - tell gcc not to excessively inline some perl interface functions.
273 root 1.322 - remove marking rune length limit.
274 root 1.323 - fix formatting of cfpod when a verbatim block was following
275     a single newline.
276     - move resistances, statistics and showpets command output into tabs.
277 root 1.326 - implement map scripts that can replace the boulder logic without
278     having to write extensions.
279 root 1.310
280 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
281 root 1.302 - fix a longstanding bug that teared multipart monsters
282     at map boundaries apart.
283 root 1.292 - temporarily make permanently invisible player visible when
284     he/she makes noise.
285 root 1.284 - fix being able to see through walls a bit.
286 root 1.303 - improve look at output.
287 root 1.285 - completely replaced the line of sight algorithm with a variant
288     of spiral fov capable of visibility grades and arbitrary
289     shadow angles, that uses less memory and less code.
290     - the new los code supports arbitrary map rectangles and loosens
291 root 1.310 other restrictions of the old code, supporting further optimisations.
292     - update los if blocksview-objects are inserted in a map, not just when
293 root 1.287 removed (e.g. for summon fog).
294 root 1.303 - permanent invisibility doesn't make immune against making noise:
295     implement a noise system that allows monsters to locate the player
296     when he/she makes noise.
297     - implement a primitive smell system that monsters can use to track
298     players.
299 elmex 1.288 - create bomb now also works when casted by door traps.
300 elmex 1.290 - (arch) new torch graphics.
301 root 1.289 - (maps) considerably soften the subway spider.
302 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
303     the guards from being killed by players.
304 root 1.310 - (maps) lots of tweaks in and around scorn.
305     - (maps) use special non-blocksview jungle, mountain and
306     darkforest freely on the worldmap, to get gradual sight obstacles
307     instead of total blackout in those areas.
308 root 1.289 - no maximum darkness for outdoor maps anymore.
309 root 1.291 - add more hints, fix some messages.
310 root 1.292 - fix a bug: firing rods should tell you something about them.
311     - make light additive even within players.
312 root 1.293 - darken xrays effect a bit.
313     - improve handling of los changes when inserting or removing
314     objects, not perfect yet.
315     - make map darkness signed (formerly unsigned) to allow
316 root 1.294 ambient lighting and centrally manage darkness as an offset.
317     - revamped, fixed and documented the server calendrics, also
318     tell users the current time and data, to improve awareness.
319     - implement proper wizlook flag and handling of wizlook, instead
320     of dumbly just clearing los once.
321 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
322     and has a smaller runtime variance.
323 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
324     making them actually useful.
325     - see_in_dark now increases the viewing radius by 3.
326 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
327     speedup, as well as in many other places.
328 root 1.299 - remove support for extended map infos - these are not used
329     by the deliantra client and removing them gives us a 10% speedup
330     when sending map changes.
331 root 1.300 - remove most gcfclient and other client bug workarounds, as well
332     as now obsolete protocol versions, simplying the code.
333 root 1.301 - optimise and simplify generation of random numbers.
334 root 1.303 - correctly provide a non-zero default density for materials, to
335     avoid crashes, fix other bugs in the material handling code.
336     - fix volume calculations.
337     - fix cfpod parsing when multiple verbatim blocks were separated by
338     newlines.
339 root 1.305 - increase monster detection radius from wis/5 to wis/3.
340 root 1.306 - remove old pickup modes.
341     - remove obsolete disarm and search commands (search wasn't working
342     anyways).
343 root 1.308 - fix a crash when an npc applied a sign.
344 root 1.284
345 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
346 root 1.283 - this release is assumed to be very stable.
347     - (maps) radically redesigned and improved tutorial.
348 root 1.280 - directional casting no longer immediately removes the invisible effect.
349 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
350 root 1.272 - fix overflow in lighting calculations.
351     - negative glow radii can no longer cause total darkness.
352 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
353     only maximally-lit ones.
354 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
355     - swashbucklers got the oratory skill now.
356 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
357 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
358 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
359 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
360     (which was probably broken, too).
361 root 1.281 - support negative glow radii during daytime, too.
362     - use circular, not rectangular, viewing area.
363     - use minimum viewing distance of 2 in outdoor maps.
364     - negative glow is stronger than viewing area or lamps.
365 root 1.283 - (arch) new darkness spell face.
366 root 1.272
367 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
368     - (maps) completely redesigned scorn.
369 root 1.269 - "cast light" now works on oneself.
370 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
371     negative glow radii again (they were totally broken before).
372 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
373 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
374 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
375 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
376 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
377     back to the player.
378 root 1.251 - attuned/repell and spell base level system reworked.
379 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
380 root 1.247 be less erratic now.
381 root 1.248 - refuse to write the uuid file if the uuid is zero
382     (to avoid writing it in early crashes).
383 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
384     - speed up emergency_save by not syncing every file separately.
385     - no longer reattach perl to every object on reload, it's slow, and no longer
386     necessary since we don't nuke stashes anymore.
387     - do not bootstrap perl from the commandline args, use separate eval for
388     better error reporting.
389 root 1.259 - fix a crash when pushing cone spells met ice attacks.
390 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
391 root 1.255 - speed up map refresh in server a bit.
392 elmex 1.258 - refactored drop code and fixed some programming errors in it.
393 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
394 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
395 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
396     as the current weight of the inventory.
397 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
398     dragonfire has been introduced for the non-dragon players.
399 root 1.265 - remove unused "tooltype", "start_holding" object slots.
400     - change "weapontype" object slot to uint8.
401     - convert "hide" object slot into flag.
402     - reorder object members for better locality of reference and codesize
403     decrease.
404 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
405 root 1.267 - fix a crash when no skill could be found when killing amonster.
406 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
407     every completed aio operation.
408 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
409     and update mapspaces if necessary.
410 root 1.246
411 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
412 root 1.241 - removed all command line parsing, only env variables are supported
413     anymore.
414 root 1.239 - region-specific monsters will now once more be on the worldmap.
415 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
416 root 1.225 would grow out of bounds.
417 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
418 root 1.222 - fixed a double-escaping bug in the pod-parser.
419     - rewrote the cfpod parser in C++.
420     - hintmode moved to C++, players need to re-set their hintmode if
421     they dislike "show".
422 root 1.231 - fix RIP inscription.
423 root 1.239 - bump login name length from 18 to 20 char max.
424 root 1.231 - correctly support gender in emotes.
425     - correctly support gender in the death messages.
426     - correctly generate death messages for players only when they really die,
427     with increased information.
428 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
429     and data corruption (but apparently was never triggered).
430 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
431 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
432     data corruption bug.
433 root 1.223 - tweak coredumping/monitoring a bit.
434 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
435 root 1.227 - do not crash in the loader when an inventory object could not be loaded
436     (from a corrupted file).
437 root 1.241 - redid skills command to send output to proper channel.
438 root 1.233 - object->map is no longer refcounting.
439 root 1.228 - add FLAG_DEBUG for internal debugging.
440 root 1.231 - add NDI_VERBATIM flag to send_msg.
441 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
442 root 1.240 - player->exists is no longer a sync_job.
443 root 1.233 - split login.ext's player scheduler into
444     it's own player-scheduler.ext extension.
445 root 1.222
446 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
447 root 1.212 - require perl 5.10.
448 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
449 root 1.204 - swap player and observed count's on the map when observing.
450 root 1.205 - add (mostly untested) mapspace perl class and accessors.
451 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
452 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
453     could be found.
454 root 1.208 - pits now have a configurable "random spread" range and default
455 root 1.213 to a radius of two now.
456 root 1.212 - rewrite pay_player_arch.
457     - use a more stable perl_reload implementation.
458     - do not use Symbol::delete_package (causes crashes after perl-reload),
459     use our own, safer, clear_package instead.
460     - when asynchronously dumping core, close all file handles to allow
461     the server to restart concurrently.
462 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
463     sequences, without double-encoding. it should be faster, too.
464     - the above fixes wrong display of help tetx and many other issues.
465 root 1.216 - use lzf and frag packets for large messages for clients supporting them
466 root 1.218 (0.9976+), use it for long books and other messages.
467 root 1.210 - eradicate listen command and corresponding code.
468 root 1.211 - eradicate logs command.
469 root 1.218 - let the client log into the server log, used for crash backtraces.
470 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
471     old style spell objects with the spell magic bullet.
472 root 1.220 - (arch) fixed skill less rods in the archetypes
473 root 1.204
474 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
475 elmex 1.197 - made jeweler workbench larger and some other minor map
476     changes in jeweler town.
477 root 1.196 - fixed wrong item handling in jeweler skill code.
478 root 1.198 - (arch) use a special "key_random_map" for random map keys
479     that are used up.
480 root 1.199 - fix a crash when the player who was observed has logged out long
481     enough for his region/map to be gone.
482 root 1.200 - port to g++-4.3's incompatible tr1 changes.
483 root 1.201 - add some missing dependencies.
484 root 1.203 - log to /var/log/deliantra/ by default.
485     - hack observe code to enable smooth movmenet when observing.
486 elmex 1.195
487 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
488 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
489 root 1.179 - correctly move gsay to the party channel.
490 root 1.178 - fix a crash when animate weapon was used in some areas.
491 elmex 1.177 - fixed unnecessary identification of by converters created objects.
492 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
493     with NPCs.
494 elmex 1.175 - (arch) dragon scales got proper type now
495 root 1.193 - object::decrease would sometimes cause container weights to
496     be wrong, this has been fixed.
497 root 1.194 - do not send time updates for newly-seen items.
498 root 1.185 - thawing an icecube will once more drop its contents to the ground.
499 root 1.183 - fix cone spells etc. going through walls sometimes.
500 root 1.186 - fix a weight update bug that sometimes left containers
501     with wrong weights.
502 root 1.194 - added auto_apply event and extension for shop tiles.
503 root 1.172 - work around get_map_flags invoking perl and switching the stack.
504     - make sure the map is loaded when using a town portal return.
505 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
506     where healing spells didn't cost any grace.
507 root 1.173 - fix starvation kill reason.
508 root 1.174 - fix pk killer name message.
509 root 1.189 - don't let people apply signs with @match.
510 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
511     what seems to be the biggets memleak in the server).
512 elmex 1.171
513 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
514 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
515     - use anyevent to manage listen ports (this enables IPv6 support).
516 root 1.167 - server supports ipv6 client connections now.
517 root 1.168 - use newly-available Coro::AnyEvent.
518 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
519     to let it handle AIO requests.
520 root 1.167
521 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
522 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
523     processing considerably (especially in the client) and reduces data transfers
524     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
525 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
526     - (map) fixed npc dialogue in pup_land/s_f/special.
527     - bugfix: fix a crash when a player casts a swarm spell and then logs out
528     (swarm spells now stay in the player's inventory).
529 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
530 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
531     archetype *archname* (chairs of different facings were merged).
532     - bugfix: fix a potential crash issue in find_object_name (not used
533     normally).
534 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
535     (destruction, magic missile etc.).
536 root 1.163 - swarm spells without a direction now use various spiral patterns
537     instead of being fully random.
538 root 1.158 - update AnyEvent API to 3.4 and above.
539 root 1.156
540 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
541 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
542 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
543 root 1.152 - bugfix: the jumping skill now gives experience for jumping
544     and for attacking monsters. it also takes about one second to do a jump.
545 root 1.138 - bugfix: players couldn't starve in 2.53 :(
546 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
547 root 1.152 - bugfix: spell effects like word of recall are removed on death.
548 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
549     were created outside a map.
550 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
551     (fixed by reversing the logic).
552 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
553 root 1.153 - bugfix: the random map generator no longer leaks key objects.
554 root 1.154 - bugfix: support random maps >127x127.
555 root 1.152 - (maps) fixed the death certificate system in nimbus.
556 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
557 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
558 root 1.147 - (arch) give ball lightning a real name.
559 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
560 root 1.155 - support cfpod in ex replies (client item tooltips).
561 root 1.143 - unapply item in range slow when readying a spell.
562 root 1.148 - bugfix: account for rounding errors in weight updates.
563 root 1.139 - remove synchronous mkdir in chargen_race_done.
564     - fix per-race starting maps.
565 root 1.142 - check hiscore on suicide and quit as well.
566 root 1.138 - tell players when they are starving.
567 root 1.133 - get rid of costly object_from_name conversion for altar effects.
568     - fix map difficulty calculation for generators.
569 root 1.146 - slightly more intelligent handling of "is_animated" flag.
570 root 1.149 - support no_drop map header flag (before it was only available internally).
571 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
572 root 1.133
573 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
574 root 1.119 - bugfix: custom skill settings were not saved by the server.
575     - bugfix: remove did not actually remove items from the inventory, leaving
576 root 1.116 ghost items.
577 root 1.119 - bugfix: properly update items identified on the ground.
578 root 1.120 - bugfix: use localtime_r in the logger thread.
579 root 1.122 - bugfix: player starvation will now give the correct kill reason.
580     - bugfix: archetype reloads could crash the server.
581 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
582 elmex 1.114 player is not logged in.
583 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
584 root 1.117 server startup.
585 root 1.128 - bugfix: fix the door surround check in the random map generator.
586     - (maps) fix heaven quest difficulty progression.
587     - (maps) fix some random map styles.
588     - dropping items a shop is not interested in won't sell them anymore.
589     - rods and horns with a too low maximum charge allow now at least one discharge.
590     - implement kill & death statistics.
591     - random map preparation is no longer synchronous.
592     - rewrite find_style in perl, no longer does synchronous I/O.
593     - improve random map specials placement.
594     - make the killer a real object pointer instead of a string, improved
595     kill reason messages.
596 root 1.117 - take advantage of new aio_close and aio_chmod.
597 root 1.128 - implement archetype::get, object::deep_clone and update callers.
598 root 1.125 - change_abil is much faster.
599 root 1.126 - update the floorbox more often to work around the reverses item order
600     display in clients.
601 root 1.125 - cleaned up object copying by encapsulating it to a single place.
602 root 1.126 - add hints to the invite messages.
603 root 1.127 - rewrote key<->value pair handling.
604 root 1.128 - use an independent random number generator for the random map generator.
605 elmex 1.113
606 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
607 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
608     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
609     - completely automate the weight handling, should fix all weight
610     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
611 root 1.103 - reloading archetypes while a user was in the character creation phase
612     could crash the server.
613 root 1.106 - fix a nontrivial number of cases of code commented similar
614     to "is this really correct?", as many of those cases are now handles
615     automatically by lower level code.
616     - replace many ad-hoc checks for client visibility by object::visible_to,
617     should result in broader applicability of functions using it.
618 root 1.104 - merge items with different arch pointers refering to the same arch
619     (due to archetype reloads).
620 root 1.106 - refactored the object remove/insert functions and most related
621     functions (decrease, split, merge_ob etc.).
622 root 1.105 - make it compile better on freebsd (reported by pippijn).
623 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
624 root 1.108 - fix the longstanding "container stays open" bug.
625 root 1.107 - improved floorbox updating to be incremental and other protocol
626     optimisations.
627     - get rid of update_after_inventory_change and only do update stats
628     for weight once/tick/player at max.
629 root 1.109 - rewrite party commands, use party channel.
630 root 1.103
631 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
632 root 1.97 - properly link against libgthread as that is needed to make the slice
633     allocator thread-safe.
634 root 1.91 - support perls not compiled with 64 bit support (though this is not a
635     recommended configuration) (reported by Samuel Gondouin).
636 root 1.94 - always put godgiven items into the player inventory, never any containers.
637 root 1.92 - (maps, arch) the scorn go club was founded!
638 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
639 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
640     became a real spell-class.
641 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
642     - (arch) considerably strengthened spark shower and destruction.
643     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
644     finally reloadable at runtime.
645     - changed archetype loading algorithm to only require one pass and
646     use delayed resolving of references.
647 root 1.101 - examine command now uses the examine infobox.
648 root 1.102 - implement an "incremental garbage collector" for archetypes.
649 root 1.98 - enable slice allocator again.
650 root 1.96 - implement optional free memory poisoning.
651 root 1.91
652 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
653 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
654 root 1.85 skill.
655 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
656     names (also update all maps to use money instead of coins).
657 root 1.78 - add uuid accessors to perl.
658     - add coin names and archetype accessors to perl.
659 root 1.80 - fix runtime uuid file format to use "." instead of ",".
660 root 1.78 - change perl extensions to not use hardcoded coins and values.
661 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
662     and be more parsimonous of uuid usage by the exact value out on exit.
663 root 1.86 - write log messages in another thread, removing another sync point.
664     - support multi-line log messages in a nicer way.
665 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
666 root 1.81 - fix a minor memleak in the random map generator.
667     - some parts of the random map generator are not coroutine-safe,
668     so only call it "single-threaded".
669     - major cleanup of memory management in random map generator.
670 root 1.87 - slight refactoring of the random map generator, faster too.
671 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
672     bookkeeping bug.
673 root 1.87 - work around "player is on active list" problem by deactivating player
674     after loading.
675 root 1.81 - garbage collect shstr's more evenly and adaptively only when
676     there have in fact been allocations.
677 root 1.82 - fix object::insert to do as documented and insert into the env
678     if necessary.
679     - fix cf::map::unique_maps.
680     - fix nrof overflow check in can_merge_slow.
681     - fix converter code to handle >31 bit values.
682 elmex 1.83 - added support for the player_sold flag
683 root 1.84 - converters no longer accept unpaid items.
684 root 1.88 - canonicalize random map meta files for better unification.
685 root 1.77
686 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
687 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
688     when mlockall has been used.
689 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
690 root 1.72 - use separate thread for ticker timing (and more in the future).
691     this greatly increases timing accuracy and gets rid of an enourmous
692     number of gettimeofday calls.
693 root 1.82 - use a separate thread to signal aio completion, for lower latency.
694 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
695 root 1.71
696 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
697 root 1.68 - rebalanced default experience table to be more exponential
698     and much easier up to level ~40, then moderately harder.
699 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
700 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
701     - do not exit on reload/load errors but properly cleanup.
702 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
703 root 1.66
704 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
705 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
706     (this fixes the jeweler skill).
707 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
708 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
709 root 1.63 - move tombstone to real map if player died due to cave-in (even if
710     it has reset, which is better than putting it on the savebed, also as
711 root 1.321 proof that the player didn't use a savebed).
712 root 1.59
713 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
714 root 1.56 - work around perl bug in configure perl module version check.
715 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
716 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
717 root 1.52 - fix a bug in animate_weapon, causing a crash.
718 root 1.54 - no longer exit when a coroutine throws an exception.
719 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
720 root 1.53 - fix the "<player> is nuts" message.
721 root 1.58 - fix an exception at logout due to the json_coder being gone.
722 root 1.43 - upgrade to EV version 2.0 API.
723 root 1.47 - when players don't apply a savebed correctly but stand above one,
724     do not move or kill them.
725 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
726 root 1.43 - implement generic framework for server-side resource files.
727     - implement resource file update event.
728     - hook experience table update into the framework.
729     - move jeweler.yaml to resources (arch/).
730 root 1.44 - switch from Crossfire to Deliantra perl module.
731     - implement json2json arch filter.
732 root 1.45 - implement widget protocol version 2, support for ui templates.
733 root 1.54 - mapinfo is now handled fully asynchronously.
734 root 1.48 - ext/irc: also log irc messages.
735 root 1.51 - ext/schmorplog: write user stat files asynchronously.
736 root 1.43
737 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
738 elmex 1.41 - limited the number of items that can be picked up and dropped
739 root 1.42 as temporary measurement against bad performance or dropping things
740     (this lead to long freezes and triggered the watchdog).
741 elmex 1.41 - improved the performance of the drop command a bit.
742 root 1.38 - switch from Event to EV for higher performance, easier usage,
743     less bugs...
744 root 1.39 - updated to release version of the gnu affero license.
745 root 1.38
746 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
747 root 1.36 - more thoroughly rename the binaries, contact addresses.
748     - update the copyrights.
749 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
750     crashes.
751 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
752     potentially causing crashes.
753 root 1.35 - assign weapons on user load time, not login-time, avoiding
754     crashes.
755    
756 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
757 root 1.32 - fixed an important bug that caused passwords to be forgotten.
758 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
759     in some of the maps.
760 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
761     which is now trivial to do.
762 root 1.33 - removed all traces of the old (and never working) plug-in interface
763     (70kb code less on amd64).
764 root 1.34 - improve/tune scheduling priorities.
765     - fix some freezing bugs.
766     - fix a memory corruption problem in dynbuf.printf.
767     - use channels for chat and many informational commands.
768     - improved the tutorial.
769     - create missile is now fixed.
770     - race fields must now contain archetypes.
771     - jumping skill now works as advertised.
772 root 1.31
773 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
774 root 1.24 - relicense under the gnu affero license.
775 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
776 root 1.24 - implement server-side framework for generic resources.
777     - use resource framework for server-provided ambient
778     music.
779 root 1.27 - save object owners (players only atm).
780 root 1.24 - replace limited sound api with server-provided sound effects.
781     - new sc (sound control) protocol command.
782     - improve fxix protocol to include types.
783     - exactly fill tcp segments, if possible.
784     - output-rate is now an upper limit, the server will automatically
785     (and quite perfectly) adjust to the network conditions, ensuring
786     low latency even during bulk transfers (music, images, sounds etc.).
787     - implement server-side widgets (i.e. client widgets controlled
788     in the server side). this will allow future expansion without
789     having to upgrade clients.
790     - implement a (artwork) world map with realtime player position
791     tracking.
792     - new and more efficient extcmd (server still supports old extcmd
793     protocol).
794 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
795     calcluation that could be easily exploited by users.
796     - rebalanced diseases to spread more naturally/evenly.
797     - completely asynchronous map loading even for tiled maps.
798 root 1.24 - replace simple messaging protocol with channels carrying metadata
799     (similar to message types, but more directed at the user).
800     - reduce command processing latency by a whopping 120ms by
801     reordering some processing steps inside the server. this directly
802     reduces lag by 120ms.
803     - actually send spell faces to the client.
804 root 1.23 - implement player genders.
805 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
806     otherwise return to savebed and possible kill if the log-out
807     was for too long.
808     - fast socket-dead detection (kick player after 8 seconds without ack).
809     - greatly reduce the cpu time needed to draw maps _again_.
810     - archetypes are now subclasses of objects.
811     - rebalanced shop greed and approval functions to be more realistic
812     (and likely match the actual intention).
813 root 1.23 - implement "crossfire pod" format for messages, with working bold,
814     italic, gender-specific text, paragraphs etc.
815 root 1.24 - implemented hint framework, players can opt to receive hints.
816     - implemented (long) book framework, added some books from the cf wiki.
817 root 1.23 - implement generic message framework that uses xml, utf8 for the client
818     protocol and is capable of transmitting generic meta information.
819 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
820     - replace the nexus by a per-player tutorial map that teaches stuff
821     better than the newbie house.
822 root 1.18 - fix the magicmap colours.
823 root 1.19 - optimise map update even more by removing unneeded code and checks.
824     - decouple map and stats update from pl->ob and use pl->observe instead.
825     - implement observe command.
826 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
827     calls with a simple comparison.
828     - fix a latent crossfire bug that could crash the server because the
829     map refresh did not update the mapspace.
830 root 1.24 - support custom keys for regions and maps, regions are now
831     refcount-managed.
832     - allow worldmap overlays anywhere in the 000..999 range.
833     - new system to acquire time slices for background jobs, to reduce
834     jitter.
835 root 1.27 - semi-persistent object-referencing framework (currently only players
836     supported).
837 root 1.22 - dependency tracking for perl extensions.
838 root 1.24 - new slag-ex extension for cleaning cauldrons.
839     - fix invoke result processing.
840     - there are even less i/o syncpoints in the server now.
841 root 1.29 - added map-tags extension that scans all maps for object tags
842     and records them in the database (not used yet).
843 root 1.28 - metaserver 2 support.
844 root 1.22 - many more bugfixes and minor optimisations.
845 root 1.16
846 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
847 root 1.14 - optimised event invocation (non-wanted events can now be
848     skipped with 4-5 inlined instructions).
849 root 1.12 - complete rewrite of town_portal: it now creates a portal
850     to the "nearest" town only, travel is only possible
851 root 1.13 to the town and back, anybody can use it (also removes
852     one of the remaining syncpoints in the server).
853 root 1.10 - complete rewrite of the range/attack skill slot system:
854     there are now two slots, one for combat, one for ranged
855     attacks.
856     - introduce the concept of a current weapon (either a ranged
857     or a combat weapon/skill/tool) and switch between them as
858     needed.
859     - rewrite bow code so bows get more useful: apply damage,
860     attacktype and other stats to the arrows and treat
861     bows as weapons. also rebalance the missile weapons skill
862     so its damage increases with level.
863     - rewrite the complete player speed logic: weapon_speed now
864     works as documented and there are no unnatural speed boosts.
865 root 1.6 - implement a utility - cfutil - that simplifies arch and map
866     installation, replacing the old collect scripts and
867 root 1.9 simplying deployment by scaling and cutting faces as required.
868     - simplify the map protocol extensively by taking advantage
869     of missing bigfaces, speeding up map generation immensely.
870 root 1.6 - implement inherit keyword allowing archetypes to inherit from
871     other archetypes.
872     - rationalise archetype, region and treasurelist file format
873     into a single file format and make them reloadable asynchronously.
874 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
875     reloadable at runtime.
876 root 1.6 - implement 64x64 faceset support.
877     - implement fxixsx protocol that saves
878     a lot of bandwidth over the old image/face/smooth packets
879 root 1.11 and allows images > packetsize, incremental and background
880     transfers.
881 root 1.6 - implement a bandwidth-saving smoothing protocol that works
882     on a face basis as opposed to a mapspace basis.
883 root 1.7 - the server can now rate-limit image uploads to not exceed
884     a certain (client-configurable) speed while guarenteeing full
885     freedom of movement.
886 root 1.8 - implement new ex command to request item descriptions.
887     - implement new msg command for in-game messages with meta
888     information (using xml).
889 root 1.9 - enforce utf-8 for all text messages.
890 root 1.13 - added micropather (not used yet).
891 root 1.6 - many, many bugfixes.
892 root 1.1
893 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
894 root 1.1 - make coroapi accessible to cf+.
895     - moved map handling logic completely to perl
896     - per player maps are now marked in the map
897 root 1.2 - maps are saved completely differently now,
898     and much more often.
899 root 1.17 - rewrote map header parser and writer, to be much faster.
900 pippijn 1.4 - maps and players are now (in the average case) loaded
901 root 1.2 and saved completely asynchronously, I/O contention will no
902     longer freeze the server.
903 pippijn 1.4 - players and maps can be loaded anytime, without the player
904 root 1.2 being logged in.
905 root 1.1 - automatically generate method interfaces for perl from headers
906     - unbundled freezethaw
907     - mostly rewrote common/map.C
908     - completely rewrite server/swap.C
909     - introduced "runtime", the CCT clock (corrected crossfire time) :)
910     - introduced new keyword for map files: file_format_version (integer, server version: 0)
911     - better message for apply failures due to applymode
912     - removed most all of the weather code
913     - unified logging to stderr and file
914     - too many minor changes to document